d1dd4d6ef0
`a' (I'm using this code as a test for something else, and just happened to add this in the process :).
276 lines
5.3 KiB
C
276 lines
5.3 KiB
C
/*
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* Name: Towers of Hanoi.
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*
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* Desc:
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* This is a playable copy of towers of hanoi.
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* Its sole purpose is to demonstrate my Amiga Curses package.
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* This program should compile on any system that has Curses.
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* 'hanoi' will give a manual game with 7 playing pieces.
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* 'hanoi n' will give a manual game with n playing pieces.
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* 'hanoi n a' will give an auto solved game with n playing pieces.
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*
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* Author: Simon J Raybould (sie@fulcrum.bt.co.uk).
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*
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* Date: 05.Nov.90
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*
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*/
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#include <ncurses.h>
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#define NPEGS 3 /* This is not configurable !! */
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#define MINTILES 3
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#define MAXTILES 9
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#define DEFAULTTILES 7
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#define TOPLINE 6
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#define BASELINE 16
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#define STATUSLINE (LINES-3)
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#define LEFTPEG 19
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#define MIDPEG 39
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#define RIGHTPEG 59
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#define LENTOIND(x) (((x)-1)/2)
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#define OTHER(a,b) (3-((a)+(b)))
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struct Peg {
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int Length[MAXTILES];
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int Count;
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};
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struct Peg Pegs[NPEGS];
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int PegPos[] = { LEFTPEG, MIDPEG, RIGHTPEG };
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int TileColour[] = {
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COLOR_GREEN, /* Length 3 */
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COLOR_MAGENTA, /* Length 5 */
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COLOR_RED, /* Length 7 */
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COLOR_BLUE, /* Length 9 */
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COLOR_CYAN, /* Length 11 */
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COLOR_YELLOW, /* Length 13 */
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COLOR_GREEN, /* Length 15 */
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COLOR_MAGENTA, /* Length 17 */
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COLOR_RED, /* Length 19 */
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};
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int NMoves = 0;
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static unsigned char AutoFlag;
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void InitTiles(), DisplayTiles(), MakeMove(), AutoMove(), Usage();
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int
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main(int argc, char **argv)
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{
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int NTiles, FromCol, ToCol;
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switch(argc) {
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case 1:
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NTiles = DEFAULTTILES;
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break;
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case 2:
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NTiles = atoi(argv[1]);
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if (NTiles > MAXTILES || NTiles < MINTILES) {
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fprintf(stderr, "Range %d to %d\n", MINTILES, MAXTILES);
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exit(1);
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}
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break;
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case 3:
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if (strcmp(argv[2], "a")) {
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Usage();
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exit(1);
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}
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NTiles = atoi(argv[1]);
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if (NTiles > MAXTILES || NTiles < MINTILES) {
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fprintf(stderr, "Range %d to %d\n", MINTILES, MAXTILES);
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exit(1);
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}
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AutoFlag = TRUE;
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break;
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default:
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Usage();
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exit(1);
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}
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initscr();
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if (!has_colors()) {
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puts("terminal doesn't support color.");
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exit(1);
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}
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start_color();
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{
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int i;
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for (i = 0; i < 9; i++)
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init_pair(i+1, COLOR_BLACK, TileColour[i]);
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}
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cbreak();
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if (LINES < 24) {
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fprintf(stderr, "Min screen length 24 lines\n");
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endwin();
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exit(1);
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}
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if(AutoFlag)
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leaveok(stdscr, TRUE); /* Attempt to remove cursor */
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InitTiles(NTiles);
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DisplayTiles();
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if(AutoFlag) {
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do {
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noecho();
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AutoMove(0, 2, NTiles);
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} while(!Solved(NTiles));
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sleep(2);
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} else {
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for(;;) {
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if(GetMove(&FromCol, &ToCol))
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break;
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if (AutoFlag) {
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AutoMove(0, 2, NTiles);
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break;
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}
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if(InvalidMove(FromCol, ToCol)) {
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mvaddstr(STATUSLINE, 0, "Invalid Move !!");
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refresh();
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beep();
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continue;
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}
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MakeMove(FromCol, ToCol);
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if(Solved(NTiles)) {
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mvprintw(STATUSLINE, 0, "Well Done !! You did it in %d moves", NMoves);
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refresh();
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sleep(5);
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break;
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}
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}
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}
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endwin();
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}
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int
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InvalidMove(int From, int To)
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{
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if(From == To)
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return TRUE;
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if(!Pegs[From].Count)
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return TRUE;
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if(Pegs[To].Count &&
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Pegs[From].Length[Pegs[From].Count-1] >
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Pegs[To].Length[Pegs[To].Count-1])
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return TRUE;
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return FALSE;
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}
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void
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InitTiles(int NTiles)
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{
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int Size, SlotNo;
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for(Size=NTiles*2+1, SlotNo=0; Size>=3; Size-=2)
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Pegs[0].Length[SlotNo++] = Size;
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Pegs[0].Count = NTiles;
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Pegs[1].Count = 0;
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Pegs[2].Count = 0;
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}
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#define gc() {noecho();getch();echo();}
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void
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DisplayTiles()
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{
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int Line, Peg, SlotNo;
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char TileBuf[BUFSIZ];
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erase();
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mvaddstr(1, 24, "T O W E R S O F H A N O I");
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mvaddstr(3, 34, "SJR 1990");
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mvprintw(19, 5, "Moves : %d", NMoves);
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standout();
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mvaddstr(BASELINE, 8, " ");
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for(Line=TOPLINE; Line<BASELINE; Line++) {
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mvaddch(Line, LEFTPEG, ' ');
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mvaddch(Line, MIDPEG, ' ');
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mvaddch(Line, RIGHTPEG, ' ');
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}
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mvaddch(BASELINE, LEFTPEG, '1');
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mvaddch(BASELINE, MIDPEG, '2');
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mvaddch(BASELINE, RIGHTPEG, '3');
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standend();
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/* Draw tiles */
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for(Peg=0; Peg<NPEGS; Peg++) {
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for(SlotNo=0; SlotNo<Pegs[Peg].Count; SlotNo++) {
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memset(TileBuf, ' ', Pegs[Peg].Length[SlotNo]);
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TileBuf[Pegs[Peg].Length[SlotNo]] = '\0';
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attrset(COLOR_PAIR(LENTOIND(Pegs[Peg].Length[SlotNo])));
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mvaddstr(BASELINE-(SlotNo+1),
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PegPos[Peg]-Pegs[Peg].Length[SlotNo]/2, TileBuf);
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}
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}
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attrset(A_NORMAL);
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refresh();
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}
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int
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GetMove(int *From, int *To)
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{
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mvaddstr(STATUSLINE, 0, "Next move ('q' to quit) from ");
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clrtoeol();
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refresh();
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if((*From = getch()) == 'q')
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return TRUE;
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else if (*From == 'a') {
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AutoFlag = TRUE;
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return FALSE;
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}
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*From -= ('0'+1);
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addstr(" to ");
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clrtoeol();
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refresh();
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if((*To = getch()) == 'q')
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return TRUE;
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*To -= ('0'+1);
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move(STATUSLINE, 0);
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clrtoeol();
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refresh();
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return FALSE;
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}
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void
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MakeMove(int From, int To)
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{
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Pegs[From].Count--;
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Pegs[To].Length[Pegs[To].Count] = Pegs[From].Length[Pegs[From].Count];
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Pegs[To].Count++;
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NMoves++;
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DisplayTiles();
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}
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void
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AutoMove(int From, int To, int Num)
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{
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if(Num == 1) {
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MakeMove(From, To);
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return;
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}
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AutoMove(From, OTHER(From, To), Num-1);
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MakeMove(From, To);
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AutoMove(OTHER(From, To), To, Num-1);
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}
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int
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Solved(int NumTiles)
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{
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int i;
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for(i = 1; i < NPEGS; i++)
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if (Pegs[i].Count == NumTiles)
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return TRUE;
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return FALSE;
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}
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void
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Usage()
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{
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fprintf(stderr, "Usage: hanoi [<No Of Tiles>] [a]\n");
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fprintf(stderr, "The 'a' option causes the tower to be solved automatically\n");
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}
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