3eeb751122
and VMware legal: - Add a dual BSD-2 Clause/GPLv2 LICENSE file in the VMCI directory - Remove the use of "All Rights Reserved" - Per best practice, remove copyright/license info from Makefile Reviewed by: imp, emaste, jhb, Vishnu Dasa <vdasa@vmware.com> Approved by: VMware legal via Mark Peek <markpeek@vmware.com> Differential Revision: https://reviews.freebsd.org/D14979
569 lines
12 KiB
C
569 lines
12 KiB
C
/*-
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* Copyright (c) 2018 VMware, Inc.
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*
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* SPDX-License-Identifier: (BSD-2-Clause OR GPL-2.0)
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*/
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/* Implementation of the VMCI Hashtable. */
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include "vmci.h"
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#include "vmci_driver.h"
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#include "vmci_hashtable.h"
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#include "vmci_kernel_defs.h"
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#include "vmci_utils.h"
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#define LGPFX "vmci_hashtable: "
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#define VMCI_HASHTABLE_HASH(_h, _sz) \
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vmci_hash_id(VMCI_HANDLE_TO_RESOURCE_ID(_h), (_sz))
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static int hashtable_unlink_entry(struct vmci_hashtable *table,
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struct vmci_hash_entry *entry);
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static bool vmci_hashtable_entry_exists_locked(struct vmci_hashtable *table,
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struct vmci_handle handle);
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/*
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*------------------------------------------------------------------------------
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*
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* vmci_hashtable_create --
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*
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* Creates a hashtable.
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*
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* Result:
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* None.
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*
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* Side effects:
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* None.
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*
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*------------------------------------------------------------------------------
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*/
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struct vmci_hashtable *
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vmci_hashtable_create(int size)
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{
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struct vmci_hashtable *table;
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table = vmci_alloc_kernel_mem(sizeof(*table),
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VMCI_MEMORY_NORMAL);
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if (table == NULL)
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return (NULL);
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memset(table, 0, sizeof(*table));
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table->entries = vmci_alloc_kernel_mem(sizeof(*table->entries) * size,
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VMCI_MEMORY_NORMAL);
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if (table->entries == NULL) {
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vmci_free_kernel_mem(table, sizeof(*table));
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return (NULL);
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}
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memset(table->entries, 0, sizeof(*table->entries) * size);
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table->size = size;
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if (vmci_init_lock(&table->lock, "VMCI Hashtable lock") <
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VMCI_SUCCESS) {
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vmci_free_kernel_mem(table->entries, sizeof(*table->entries) * size);
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vmci_free_kernel_mem(table, sizeof(*table));
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return (NULL);
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}
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return (table);
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}
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/*
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*------------------------------------------------------------------------------
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*
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* vmci_hashtable_destroy --
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*
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* This function should be called at module exit time. We rely on the
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* module ref count to insure that no one is accessing any hash table
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* entries at this point in time. Hence we should be able to just remove
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* all entries from the hash table.
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*
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* Result:
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* None.
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*
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* Side effects:
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* None.
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*
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*------------------------------------------------------------------------------
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*/
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void
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vmci_hashtable_destroy(struct vmci_hashtable *table)
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{
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ASSERT(table);
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vmci_grab_lock_bh(&table->lock);
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vmci_free_kernel_mem(table->entries, sizeof(*table->entries) *
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table->size);
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table->entries = NULL;
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vmci_release_lock_bh(&table->lock);
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vmci_cleanup_lock(&table->lock);
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vmci_free_kernel_mem(table, sizeof(*table));
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}
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/*
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*------------------------------------------------------------------------------
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*
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* vmci_hashtable_init_entry --
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*
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* Initializes a hash entry.
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*
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* Result:
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* None.
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*
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* Side effects:
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* None.
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*
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*------------------------------------------------------------------------------
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*/
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void
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vmci_hashtable_init_entry(struct vmci_hash_entry *entry,
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struct vmci_handle handle)
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{
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ASSERT(entry);
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entry->handle = handle;
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entry->ref_count = 0;
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}
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/*
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*------------------------------------------------------------------------------
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*
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* vmci_hashtable_add_entry --
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*
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* Adds an entry to the hashtable.
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*
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* Result:
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* None.
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*
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* Side effects:
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* None.
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*
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*------------------------------------------------------------------------------
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*/
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int
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vmci_hashtable_add_entry(struct vmci_hashtable *table,
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struct vmci_hash_entry *entry)
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{
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int idx;
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ASSERT(entry);
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ASSERT(table);
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vmci_grab_lock_bh(&table->lock);
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if (vmci_hashtable_entry_exists_locked(table, entry->handle)) {
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VMCI_LOG_DEBUG(LGPFX"Entry (handle=0x%x:0x%x) already "
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"exists.\n", entry->handle.context,
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entry->handle.resource);
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vmci_release_lock_bh(&table->lock);
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return (VMCI_ERROR_DUPLICATE_ENTRY);
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}
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idx = VMCI_HASHTABLE_HASH(entry->handle, table->size);
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ASSERT(idx < table->size);
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/* New entry is added to top/front of hash bucket. */
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entry->ref_count++;
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entry->next = table->entries[idx];
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table->entries[idx] = entry;
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vmci_release_lock_bh(&table->lock);
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return (VMCI_SUCCESS);
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}
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/*
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*------------------------------------------------------------------------------
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*
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* vmci_hashtable_remove_entry --
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*
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* Removes an entry from the hashtable.
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*
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* Result:
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* None.
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*
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* Side effects:
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* None.
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*
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*------------------------------------------------------------------------------
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*/
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int
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vmci_hashtable_remove_entry(struct vmci_hashtable *table,
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struct vmci_hash_entry *entry)
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{
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int result;
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ASSERT(table);
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ASSERT(entry);
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vmci_grab_lock_bh(&table->lock);
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/* First unlink the entry. */
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result = hashtable_unlink_entry(table, entry);
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if (result != VMCI_SUCCESS) {
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/* We failed to find the entry. */
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goto done;
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}
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/* Decrement refcount and check if this is last reference. */
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entry->ref_count--;
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if (entry->ref_count == 0) {
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result = VMCI_SUCCESS_ENTRY_DEAD;
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goto done;
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}
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done:
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vmci_release_lock_bh(&table->lock);
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return (result);
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}
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/*
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*------------------------------------------------------------------------------
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*
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* vmci_hashtable_get_entry_locked --
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*
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* Looks up an entry in the hash table, that is already locked.
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*
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* Result:
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* If the element is found, a pointer to the element is returned.
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* Otherwise NULL is returned.
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*
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* Side effects:
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* The reference count of the returned element is increased.
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*
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*------------------------------------------------------------------------------
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*/
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static struct vmci_hash_entry *
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vmci_hashtable_get_entry_locked(struct vmci_hashtable *table,
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struct vmci_handle handle)
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{
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struct vmci_hash_entry *cur = NULL;
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int idx;
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ASSERT(!VMCI_HANDLE_EQUAL(handle, VMCI_INVALID_HANDLE));
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ASSERT(table);
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idx = VMCI_HASHTABLE_HASH(handle, table->size);
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cur = table->entries[idx];
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while (true) {
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if (cur == NULL)
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break;
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if (VMCI_HANDLE_TO_RESOURCE_ID(cur->handle) ==
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VMCI_HANDLE_TO_RESOURCE_ID(handle)) {
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if ((VMCI_HANDLE_TO_CONTEXT_ID(cur->handle) ==
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VMCI_HANDLE_TO_CONTEXT_ID(handle)) ||
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(VMCI_INVALID_ID == VMCI_HANDLE_TO_CONTEXT_ID(cur->handle))) {
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cur->ref_count++;
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break;
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}
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}
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cur = cur->next;
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}
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return (cur);
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}
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/*
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*------------------------------------------------------------------------------
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*
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* vmci_hashtable_get_entry --
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*
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* Gets an entry from the hashtable.
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*
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* Result:
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* None.
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*
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* Side effects:
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* None.
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*
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*------------------------------------------------------------------------------
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*/
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struct vmci_hash_entry *
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vmci_hashtable_get_entry(struct vmci_hashtable *table,
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struct vmci_handle handle)
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{
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struct vmci_hash_entry *entry;
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if (VMCI_HANDLE_EQUAL(handle, VMCI_INVALID_HANDLE))
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return (NULL);
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ASSERT(table);
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vmci_grab_lock_bh(&table->lock);
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entry = vmci_hashtable_get_entry_locked(table, handle);
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vmci_release_lock_bh(&table->lock);
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return (entry);
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}
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/*
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*------------------------------------------------------------------------------
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*
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* vmci_hashtable_hold_entry --
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*
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* Hold the given entry. This will increment the entry's reference count.
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* This is like a GetEntry() but without having to lookup the entry by
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* handle.
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*
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* Result:
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* None.
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*
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* Side effects:
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* None.
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*
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*------------------------------------------------------------------------------
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*/
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void
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vmci_hashtable_hold_entry(struct vmci_hashtable *table,
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struct vmci_hash_entry *entry)
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{
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ASSERT(table);
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ASSERT(entry);
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vmci_grab_lock_bh(&table->lock);
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entry->ref_count++;
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vmci_release_lock_bh(&table->lock);
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}
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/*
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*------------------------------------------------------------------------------
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*
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* vmci_hashtable_release_entry_locked --
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*
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* Releases an element previously obtained with
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* vmci_hashtable_get_entry_locked.
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*
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* Result:
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* If the entry is removed from the hash table, VMCI_SUCCESS_ENTRY_DEAD
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* is returned. Otherwise, VMCI_SUCCESS is returned.
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*
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* Side effects:
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* The reference count of the entry is decreased and the entry is removed
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* from the hash table on 0.
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*
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*------------------------------------------------------------------------------
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*/
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static int
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vmci_hashtable_release_entry_locked(struct vmci_hashtable *table,
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struct vmci_hash_entry *entry)
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{
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int result = VMCI_SUCCESS;
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ASSERT(table);
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ASSERT(entry);
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entry->ref_count--;
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/* Check if this is last reference and report if so. */
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if (entry->ref_count == 0) {
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/*
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* Remove entry from hash table if not already removed. This
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* could have happened already because VMCIHashTable_RemoveEntry
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* was called to unlink it. We ignore if it is not found.
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* Datagram handles will often have RemoveEntry called, whereas
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* SharedMemory regions rely on ReleaseEntry to unlink the entry
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* , since the creator does not call RemoveEntry when it
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* detaches.
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*/
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hashtable_unlink_entry(table, entry);
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result = VMCI_SUCCESS_ENTRY_DEAD;
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}
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return (result);
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}
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/*
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*------------------------------------------------------------------------------
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*
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* vmci_hashtable_release_entry --
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*
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* Releases an entry from the hashtable.
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*
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* Result:
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* None.
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*
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* Side effects:
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* None.
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*
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*------------------------------------------------------------------------------
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*/
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int
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vmci_hashtable_release_entry(struct vmci_hashtable *table,
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struct vmci_hash_entry *entry)
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{
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int result;
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ASSERT(table);
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vmci_grab_lock_bh(&table->lock);
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result = vmci_hashtable_release_entry_locked(table, entry);
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vmci_release_lock_bh(&table->lock);
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return (result);
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}
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/*
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*------------------------------------------------------------------------------
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*
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* vmci_hashtable_entry_exists --
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*
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* Returns whether an entry exists in the hashtable
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*
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* Result:
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* true if handle already in hashtable. false otherwise.
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*
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* Side effects:
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* None.
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*
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*------------------------------------------------------------------------------
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*/
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bool
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vmci_hashtable_entry_exists(struct vmci_hashtable *table,
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struct vmci_handle handle)
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{
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bool exists;
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ASSERT(table);
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vmci_grab_lock_bh(&table->lock);
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exists = vmci_hashtable_entry_exists_locked(table, handle);
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vmci_release_lock_bh(&table->lock);
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return (exists);
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}
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/*
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*------------------------------------------------------------------------------
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*
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* vmci_hashtable_entry_exists_locked --
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*
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* Unlocked version of vmci_hashtable_entry_exists.
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*
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* Result:
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* true if handle already in hashtable. false otherwise.
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*
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* Side effects:
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* None.
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*
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*------------------------------------------------------------------------------
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*/
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static bool
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vmci_hashtable_entry_exists_locked(struct vmci_hashtable *table,
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struct vmci_handle handle)
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{
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struct vmci_hash_entry *entry;
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int idx;
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ASSERT(table);
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idx = VMCI_HASHTABLE_HASH(handle, table->size);
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entry = table->entries[idx];
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while (entry) {
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if (VMCI_HANDLE_TO_RESOURCE_ID(entry->handle) ==
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VMCI_HANDLE_TO_RESOURCE_ID(handle))
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if ((VMCI_HANDLE_TO_CONTEXT_ID(entry->handle) ==
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VMCI_HANDLE_TO_CONTEXT_ID(handle)) ||
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(VMCI_INVALID_ID == VMCI_HANDLE_TO_CONTEXT_ID(handle)) ||
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(VMCI_INVALID_ID == VMCI_HANDLE_TO_CONTEXT_ID(entry->handle)))
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return (true);
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entry = entry->next;
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}
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return (false);
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}
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/*
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*------------------------------------------------------------------------------
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*
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* hashtable_unlink_entry --
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*
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* Assumes caller holds table lock.
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*
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* Result:
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* None.
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*
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* Side effects:
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* None.
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*
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*------------------------------------------------------------------------------
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*/
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static int
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hashtable_unlink_entry(struct vmci_hashtable *table,
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struct vmci_hash_entry *entry)
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{
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int result;
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struct vmci_hash_entry *prev, *cur;
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int idx;
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idx = VMCI_HASHTABLE_HASH(entry->handle, table->size);
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prev = NULL;
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cur = table->entries[idx];
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while (true) {
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if (cur == NULL) {
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result = VMCI_ERROR_NOT_FOUND;
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break;
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}
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if (VMCI_HANDLE_EQUAL(cur->handle, entry->handle)) {
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ASSERT(cur == entry);
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/* Remove entry and break. */
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if (prev)
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prev->next = cur->next;
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else
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table->entries[idx] = cur->next;
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cur->next = NULL;
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result = VMCI_SUCCESS;
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break;
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}
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prev = cur;
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cur = cur->next;
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}
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return (result);
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}
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|
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/*
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*------------------------------------------------------------------------------
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*
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* vmci_hashtable_sync --
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|
*
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* Use this as a synchronization point when setting globals, for example,
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* during device shutdown.
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*
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* Results:
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* None.
|
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*
|
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* Side effects:
|
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* None.
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*
|
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*------------------------------------------------------------------------------
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*/
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|
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void
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vmci_hashtable_sync(struct vmci_hashtable *table)
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{
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|
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ASSERT(table);
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vmci_grab_lock_bh(&table->lock);
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vmci_release_lock_bh(&table->lock);
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}
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