freebsd-nq/sys/i386/isa/sound/awe_wave.c
Jordan K. Hubbard 9be435aa17 Break my own rule again - I didn't think this stuff was going to come back
with the copyright stuff fixed so soon (this should be merged into 2.2 when
you have a chance, Poul).

This is the new AWE32 driver, with support for the AWE32's fancy MIDI
synthesizer.  The utilities for this will appear as port submissions soon
afterwards, according to the submitter.

Submitted-By: Randall Hopper <rhh@ct.picker.com>
Written-By: Takashi Iwai <iwai@dragon.mm.t.u-tokyo.ac.jp>
1996-11-15 18:35:35 +00:00

3368 lines
88 KiB
C

/*
* sound/awe_wave.c
*
* The low level driver for the AWE32/Sound Blaster 32 wave table synth.
* version 0.2.0a; Oct. 30, 1996
*
* (C) 1996 Takashi Iwai
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. 2.
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
*/
/* if you're using obsolete VoxWare 3.0.x on Linux 1.2.x (or FreeBSD),
* uncomment the following line
*/
#define AWE_OBSOLETE_VOXWARE
#ifdef AWE_OBSOLETE_VOXWARE
#ifdef __FreeBSD__
# include <i386/isa/sound/sound_config.h>
#else
# include "sound_config.h"
#endif
#if defined(CONFIGURE_SOUNDCARD) && !defined(EXCLUDE_AWE32)
#define CONFIG_AWE32_SYNTH
#endif
#else /* AWE_OBSOLETE_VOXWARE */
#include "../sound_config.h"
#endif /* AWE_OBSOLETE_VOXWARE */
/*----------------------------------------------------------------*
* compile condition
*----------------------------------------------------------------*/
/* initialize FM passthrough even without extended RAM */
/*#define AWE_ALWAYS_INIT_FM*/
/* debug on */
#define AWE_DEBUG_ON
/* verify checksum for uploading samples */
#define AWE_CHECKSUM_DATA
#define AWE_CHECKSUM_MEMORY
/* disable interruption during sequencer operation */
/*#define AWE_NEED_DISABLE_INTR*/
/* use buffered access to user wave data */
#define AWE_USE_BUFFERED_IO
#ifdef linux
/* i tested this only on my linux */
#define INLINE __inline__
#else
#define INLINE /**/
#endif
/*----------------------------------------------------------------*/
#ifdef CONFIG_AWE32_SYNTH
#include <i386/isa/sound/awe_hw.h>
#include <i386/isa/sound/awe_voice.h>
#ifdef AWE_OBSOLETE_VOXWARE
#ifdef __FreeBSD__
#define SEQUENCER_C
#endif
#include <i386/isa/sound/tuning.h>
#else
#include "../tuning.h"
#endif
#ifdef linux
# include <linux/ultrasound.h>
#elif defined(__FreeBSD__)
# include <machine/ultrasound.h>
#endif
/*----------------------------------------------------------------
* debug message
*----------------------------------------------------------------*/
#ifdef AWE_DEBUG_ON
static int debug_mode = 0;
#define DEBUG(LVL,XXX) {if (debug_mode > LVL) { XXX; }}
#define ERRMSG(XXX) {if (debug_mode) { XXX; }}
#define FATALERR(XXX) XXX
#else
#define DEBUG(LVL,XXX) /**/
#define ERRMSG(XXX) XXX
#define FATALERR(XXX) XXX
#endif
/*----------------------------------------------------------------
* bank and voice record
*----------------------------------------------------------------*/
/* bank record */
typedef struct _awe_voice_list {
unsigned char bank, instr;
awe_voice_info v;
struct _awe_voice_list *next_instr;
struct _awe_voice_list *next_bank;
} awe_voice_list;
/* sample and information table */
static awe_sample_info *samples;
static awe_voice_list *infos;
#define AWE_MAX_PRESETS 256
#define AWE_DEFAULT_BANK 0
/* preset table index */
static awe_voice_list *preset_table[AWE_MAX_PRESETS];
/*----------------------------------------------------------------
* voice table
*----------------------------------------------------------------*/
#define AWE_FX_BYTES ((AWE_FX_END+7)/8)
typedef struct _voice_info {
int state; /* status (on = 1, off = 0) */
int note; /* midi key (0-127) */
int velocity; /* midi velocity (0-127) */
int bender; /* midi pitchbend (-8192 - 8192) */
int bender_range; /* midi bender range (x100) */
int panning; /* panning (0-127) */
int main_vol; /* channel volume (0-127) */
int expression_vol; /* midi expression (0-127) */
/* EMU8000 parameters */
int apitch; /* pitch parameter */
int avol; /* volume parameter */
/* instrument parameters */
int bank; /* current tone bank */
int instr; /* current program */
awe_voice_list *vrec;
awe_voice_info *sample;
/* channel effects */
unsigned char fx_flags[AWE_FX_BYTES];
short fx[AWE_FX_END];
} voice_info;
static voice_info voices[AWE_MAX_VOICES];
/*----------------------------------------------------------------
* global variables
*----------------------------------------------------------------*/
/* awe32 base address (overwritten at initialization) */
static int awe_base = 0;
/* memory byte size (overwritten at initialization) */
static long awe_mem_size = 0;
/* maximum channels for playing */
static int awe_max_voices = AWE_MAX_VOICES;
static long free_mem_ptr = 0; /* free word byte size */
static int free_info = 0; /* free info tables */
static int last_info = 0; /* last loaded info index */
static int free_sample = 0; /* free sample tables */
static int last_sample = 0; /* last loaded sample index */
static int loaded_once = 0; /* samples are loaded after init? */
static unsigned short current_sf_id = 0; /* internal id */
static int reverb_mode = 0; /* reverb mode */
static int chorus_mode = 0; /* chorus mode */
static unsigned short init_atten = 32; /* 12dB */
static int awe_present = 0; /* awe device present? */
static int awe_busy = 0; /* awe device opened? */
static int awe_gus_bank = AWE_DEFAULT_BANK; /* GUS default bank number */
static struct synth_info awe_info = {
"AWE32 Synth", /* name */
0, /* device */
SYNTH_TYPE_SAMPLE, /* synth_type */
SAMPLE_TYPE_AWE32, /* synth_subtype */
0, /* perc_mode (obsolete) */
AWE_MAX_VOICES, /* nr_voices */
0, /* nr_drums (obsolete) */
AWE_MAX_INFOS /* instr_bank_size */
};
static struct voice_alloc_info *voice_alloc; /* set at initialization */
/*----------------------------------------------------------------
* function prototypes
*----------------------------------------------------------------*/
#ifndef AWE_OBSOLETE_VOXWARE
static int awe_check_port(void);
static void awe_request_region(void);
static void awe_release_region(void);
#endif
static void awe_reset_samples(void);
/* emu8000 chip i/o access */
static void awe_poke(unsigned short cmd, unsigned short port, unsigned short data);
static void awe_poke_dw(unsigned short cmd, unsigned short port, unsigned long data);
static unsigned short awe_peek(unsigned short cmd, unsigned short port);
static unsigned long awe_peek_dw(unsigned short cmd, unsigned short port);
static void awe_wait(unsigned short delay);
/* initialize emu8000 chip */
static void awe_initialize(void);
/* set voice parameters */
static void awe_init_voice_info(awe_voice_info *vp);
static void awe_init_voice_parm(awe_voice_parm *pp);
static int freq_to_note(int freq);
static int calc_rate_offset(int Hz);
/*static int calc_parm_delay(int msec);*/
static int calc_parm_hold(int msec);
static int calc_parm_attack(int msec);
static int calc_parm_decay(int msec);
static int calc_parm_search(int msec, short *table);
/* turn on/off note */
static void awe_note_on(int voice);
static void awe_note_off(int voice);
static void awe_terminate(int voice);
static void awe_exclusive_off(int voice);
/* calculate voice parameters */
static void awe_set_pitch(int voice);
static void awe_set_volume(int voice);
static void awe_set_pan(int voice, int forced);
static void awe_fx_fmmod(int voice);
static void awe_fx_tremfrq(int voice);
static void awe_fx_fm2frq2(int voice);
static void awe_fx_cutoff(int voice);
static void awe_fx_initpitch(int voice);
static void awe_calc_pitch(int voice);
static void awe_calc_pitch_from_freq(int voice, int freq);
static void awe_calc_volume(int voice);
static void awe_voice_init(int voice, int inst_only);
/* sequencer interface */
static int awe_open(int dev, int mode);
static void awe_close(int dev);
static int awe_ioctl(int dev, unsigned int cmd, caddr_t arg);
static int awe_kill_note(int dev, int voice, int note, int velocity);
static int awe_start_note(int dev, int v, int note_num, int volume);
static int awe_set_instr(int dev, int voice, int instr_no);
static void awe_reset(int dev);
static void awe_hw_control(int dev, unsigned char *event);
static int awe_load_patch(int dev, int format, const char *addr,
int offs, int count, int pmgr_flag);
static void awe_aftertouch(int dev, int voice, int pressure);
static void awe_controller(int dev, int voice, int ctrl_num, int value);
static void awe_panning(int dev, int voice, int value);
static void awe_volume_method(int dev, int mode);
static int awe_patchmgr(int dev, struct patmgr_info *rec);
static void awe_bender(int dev, int voice, int value);
static int awe_alloc(int dev, int chn, int note, struct voice_alloc_info *alloc);
static void awe_setup_voice(int dev, int voice, int chn);
/* hardware controls */
static void awe_hw_gus_control(int dev, int cmd, unsigned char *event);
static void awe_hw_awe_control(int dev, int cmd, unsigned char *event);
/* voice search */
static awe_voice_info *awe_search_voice(int voice, int note);
static awe_voice_list *awe_search_instr(int bank, int preset);
/* load / remove patches */
static void awe_check_loaded(void);
static int awe_load_info(awe_patch_info *patch, const char *addr);
static int awe_load_data(awe_patch_info *patch, const char *addr);
static int awe_load_guspatch(const char *addr, int offs, int size, int pmgr_flag);
static int awe_write_wave_data(const char *addr, long offset, int size);
static awe_voice_list *awe_get_removed_list(awe_voice_list *curp);
static void awe_remove_samples(void);
static short awe_set_sample(awe_voice_info *vp);
/* lowlevel functions */
static void awe_init_audio(void);
static void awe_init_dma(void);
static void awe_init_array(void);
static void awe_send_array(unsigned short *data);
static void awe_tweak(void);
static void awe_init_fm(void);
static int awe_open_dram_for_write(int offset);
static int awe_open_dram_for_read(int offset);
static void awe_open_dram_for_check(void);
static void awe_close_dram(void);
static void awe_close_dram_for_read(void);
static void awe_write_dram(unsigned short c);
static int awe_detect(void);
static int awe_check_dram(void);
static void awe_set_chorus_mode(int mode);
static void awe_set_reverb_mode(int mode);
#ifdef AWE_OBSOLETE_VOXWARE
#define awe_check_port() 0 /* always false */
#define awe_request_region() /* nothing */
#define awe_release_region() /* nothing */
#else /* AWE_OBSOLETE_VOXWARE */
/* the following macros are osbolete */
#define PERMANENT_MALLOC(type,var,size,memptr) \
var = (type)(sound_mem_blocks[sound_nblocks++] = vmalloc(size))
#define RET_ERROR(err) -err
#endif /* AWE_OBSOLETE_VOXWARE */
#ifdef AWE_NEED_DISABLE_INTR
#define DECL_INTR_FLAGS(x) unsigned long x
#else
#undef DISABLE_INTR
#undef RESTORE_INTR
#define DECL_INTR_FLAGS(x) /**/
#define DISABLE_INTR(x) /**/
#define RESTORE_INTR(x) /**/
#endif
/* macros for Linux and FreeBSD compatibility */
#undef OUTW
#undef COPY_FROM_USER
#undef GET_BYTE_FROM_USER
#undef GET_SHORT_FROM_USER
#undef IOCTL_TO_USER
#ifdef linux
# define NO_DATA_ERR ENODATA
# define OUTW(data, addr) outw(data, addr)
# define COPY_FROM_USER(target, source, offs, count) \
memcpy_fromfs( ((caddr_t)(target)),(source)+(offs),(count) )
# define GET_BYTE_FROM_USER(target, addr, offs) \
*((char *)&(target)) = get_fs_byte( (addr)+(offs) )
# define GET_SHORT_FROM_USER(target, addr, offs) \
*((short *)&(target)) = get_fs_word( (addr)+(offs) )
# define IOCTL_TO_USER(target, offs, source, count) \
memcpy_tofs ( ((caddr_t)(target)),(source)+(offs),(count) )
# define BZERO(target,len) \
memset( (caddr_t)target, '\0', len )
# define MEMCPY(dst,src,len) \
memcpy((caddr_t)dst, (caddr_t)src, len)
#elif defined(__FreeBSD__)
# define NO_DATA_ERR EINVAL
# define OUTW(data, addr) outw(addr, data)
# define COPY_FROM_USER(target, source, offs, count) \
uiomove( ((caddr_t)(target)),(count),((struct uio *)(source)) )
# define GET_BYTE_FROM_USER(target, addr, offs) \
uiomove( ((char*)&(target)), 1, ((struct uio *)(addr)) )
# define GET_SHORT_FROM_USER(target, addr, offs) \
uiomove( ((char*)&(target)), 2, ((struct uio *)(addr)) )
# define IOCTL_TO_USER(target, offs, source, count) \
memcpy( &((target)[offs]), (source), (count) )
# define BZERO(target,len) \
bzero( (caddr_t)target, len )
# define MEMCPY(dst,src,len) \
bcopy((caddr_t)src, (caddr_t)dst, len)
#endif
/*----------------------------------------------------------------
* synth operation table
*----------------------------------------------------------------*/
static struct synth_operations awe_operations =
{
&awe_info,
0,
SYNTH_TYPE_SAMPLE,
SAMPLE_TYPE_AWE32,
awe_open,
awe_close,
awe_ioctl,
awe_kill_note,
awe_start_note,
awe_set_instr,
awe_reset,
awe_hw_control,
awe_load_patch,
awe_aftertouch,
awe_controller,
awe_panning,
awe_volume_method,
awe_patchmgr,
awe_bender,
awe_alloc,
awe_setup_voice
};
/*================================================================
* attach / unload interface
*================================================================*/
#ifdef AWE_OBSOLETE_VOXWARE
long attach_awe_obsolete(long mem_start, struct address_info *hw_config)
#else
int attach_awe(void)
#endif
{
/* check presence of AWE32 card */
if (! awe_detect()) {
printk("AWE32: not detected\n");
return 0;
}
/* check AWE32 ports are available */
if (awe_check_port()) {
printk("AWE32: I/O area already used.\n");
return 0;
}
/* allocate sample tables */
PERMANENT_MALLOC(awe_sample_info *, samples,
AWE_MAX_SAMPLES * sizeof(awe_sample_info), mem_start);
PERMANENT_MALLOC(awe_voice_list *, infos,
AWE_MAX_INFOS * sizeof(awe_voice_list), mem_start);
if (samples == NULL || infos == NULL) {
printk("AWE32: can't allocate sample tables\n");
return 0;
}
if (num_synths >= MAX_SYNTH_DEV)
printk("AWE32 Error: too many synthesizers\n");
else {
voice_alloc = &awe_operations.alloc;
voice_alloc->max_voice = awe_max_voices;
synth_devs[num_synths++] = &awe_operations;
}
/* reserve I/O ports for awedrv */
awe_request_region();
/* clear all samples */
awe_reset_samples();
/* intialize AWE32 hardware */
awe_initialize();
#if 0 /* Drivers shouldn't be this chatty by default */
printk("<AWE32 SynthCard (%dk)>\n", (int)awe_mem_size/1024);
#endif
sprintf(awe_info.name, "AWE32 Synth (%dk)", (int)awe_mem_size/1024);
/* set reverb & chorus modes */
awe_set_reverb_mode(reverb_mode);
awe_set_chorus_mode(chorus_mode);
awe_present = 1;
#ifdef AWE_OBSOLETE_VOXWARE
return mem_start;
#else
return 1;
#endif
}
void unload_awe(void)
{
if (awe_present) {
awe_reset_samples();
awe_release_region();
}
}
#ifdef AWE_OBSOLETE_VOXWARE
int probe_awe_obsolete(struct address_info *hw_config)
{
return 1;
/*return awe_detect();*/
}
#endif
/*================================================================
* clear sample tables
*================================================================*/
static void
awe_reset_samples(void)
{
int i;
/* free all bank tables */
for (i = 0; i < AWE_MAX_PRESETS; i++) {
preset_table[i] = NULL;
}
free_mem_ptr = 0;
last_sample = free_sample = 0;
last_info = free_info = 0;
current_sf_id = 0;
loaded_once = 0;
}
/*================================================================
* EMU register access
*================================================================*/
/* select a given AWE32 pointer */
static int awe_cur_cmd = -1;
#define awe_set_cmd(cmd) \
if (awe_cur_cmd != cmd) { OUTW(cmd, awe_base + 0x802); awe_cur_cmd = cmd; }
#define awe_port(port) (awe_base - 0x620 + port)
/* write 16bit data */
INLINE static void
awe_poke(unsigned short cmd, unsigned short port, unsigned short data)
{
awe_set_cmd(cmd);
OUTW(data, awe_port(port));
}
/* write 32bit data */
INLINE static void
awe_poke_dw(unsigned short cmd, unsigned short port, unsigned long data)
{
awe_set_cmd(cmd);
OUTW(data, awe_port(port)); /* write lower 16 bits */
OUTW(data >> 16, awe_port(port)+2); /* write higher 16 bits */
}
/* read 16bit data */
INLINE static unsigned short
awe_peek(unsigned short cmd, unsigned short port)
{
unsigned short k;
awe_set_cmd(cmd);
k = inw(awe_port(port));
return k;
}
/* read 32bit data */
INLINE static unsigned long
awe_peek_dw(unsigned short cmd, unsigned short port)
{
unsigned long k1, k2;
awe_set_cmd(cmd);
k1 = inw(awe_port(port));
k2 = inw(awe_port(port)+2);
k1 |= k2 << 16;
return k1;
}
/* wait delay number of AWE32 44100Hz clocks */
static void
awe_wait(unsigned short delay)
{
unsigned short clock, target;
unsigned short port = awe_port(AWE_WC_Port);
int counter;
/* sample counter */
awe_set_cmd(AWE_WC_Cmd);
clock = (unsigned short)inw(port);
target = clock + delay;
counter = 0;
if (target < clock) {
for (; (unsigned short)inw(port) > target; counter++)
if (counter > 65536)
break;
}
for (; (unsigned short)inw(port) < target; counter++)
if (counter > 65536)
break;
}
#ifndef AWE_OBSOLETE_VOXWARE
/*================================================================
* port check / request
* 0x620-622, 0xA20-A22, 0xE20-E22
*================================================================*/
static int
awe_check_port(void)
{
return (check_region(awe_port(Data0), 3) ||
check_region(awe_port(Data1), 3) ||
check_region(awe_port(Data3), 3));
}
static void
awe_request_region(void)
{
request_region(awe_port(Data0), 3, "sound driver (AWE32)");
request_region(awe_port(Data1), 3, "sound driver (AWE32)");
request_region(awe_port(Data3), 3, "sound driver (AWE32)");
}
static void
awe_release_region(void)
{
release_region(awe_port(Data0), 3);
release_region(awe_port(Data1), 3);
release_region(awe_port(Data3), 3);
}
#endif /* !AWE_OBSOLETE_VOXWARE */
/*================================================================
* AWE32 initialization
*================================================================*/
static void
awe_initialize(void)
{
unsigned short data;
DECL_INTR_FLAGS(flags);
DEBUG(0,printk("AWE32: initializing..\n"));
DISABLE_INTR(flags);
/* check for an error condition */
data = awe_peek(AWE_U1);
if (!(data & 0x000F) == 0x000C) {
FATALERR(printk("AWE32: can't initialize AWE32\n"));
}
/* initialize hardware configuration */
awe_poke(AWE_HWCF1, 0x0059);
awe_poke(AWE_HWCF2, 0x0020);
/* disable audio output */
awe_poke(AWE_HWCF3, 0x0000);
/* initialize audio channels */
awe_init_audio();
/* initialize init array */
awe_init_dma();
awe_init_array();
/* check DRAM memory size */
awe_mem_size = awe_check_dram();
/* initialize the FM section of the AWE32 */
awe_init_fm();
/* set up voice envelopes */
awe_tweak();
/* enable audio */
awe_poke(AWE_HWCF3, 0x0004);
data = awe_peek(AWE_HWCF2);
if (~data & 0x40) {
FATALERR(printk("AWE32: Unable to initialize AWE32.\n"));
}
RESTORE_INTR(flags);
}
/*================================================================
* AWE32 voice parameters
*================================================================*/
/* initialize voice_info record */
static void
awe_init_voice_info(awe_voice_info *vp)
{
vp->sf_id = 0;
vp->sample = 0;
vp->rate_offset = 0;
vp->start = 0;
vp->end = 0;
vp->loopstart = 0;
vp->loopend = 0;
vp->mode = 0;
vp->root = 60;
vp->tune = 0;
vp->low = 0;
vp->high = 127;
vp->vellow = 0;
vp->velhigh = 127;
vp->fixkey = -1;
vp->fixvel = -1;
vp->fixpan = -1;
vp->pan = -1;
vp->exclusiveClass = 0;
vp->amplitude = 127;
vp->attenuation = 0;
vp->scaleTuning = 100;
awe_init_voice_parm(&vp->parm);
}
/* initialize voice_parm record:
* Env1/2: delay=0, attack=0, hold=0, sustain=0, decay=0, release=0.
* Vibrato and Tremolo effects are zero.
* Cutoff is maximum.
* Chorus and Reverb effects are zero.
*/
static void
awe_init_voice_parm(awe_voice_parm *pp)
{
pp->moddelay = 0x8000;
pp->modatkhld = 0x7f7f;
pp->moddcysus = 0x7f7f;
pp->modrelease = 0x807f;
pp->modkeyhold = 0;
pp->modkeydecay = 0;
pp->voldelay = 0x8000;
pp->volatkhld = 0x7f7f;
pp->voldcysus = 0x7f7f;
pp->volrelease = 0x807f;
pp->volkeyhold = 0;
pp->volkeydecay = 0;
pp->lfo1delay = 0x8000;
pp->lfo2delay = 0x8000;
pp->pefe = 0;
pp->fmmod = 0;
pp->tremfrq = 0;
pp->fm2frq2 = 0;
pp->cutoff = 0xff;
pp->filterQ = 0;
pp->chorus = 0;
pp->reverb = 0;
}
/* convert frequency mHz to abstract cents (= midi key * 100) */
static int
freq_to_note(int mHz)
{
/* abscents = log(mHz/8176) / log(2) * 1200 */
unsigned long max_val = (unsigned long)0xffffffff / 10000;
int i, times;
unsigned long base;
unsigned long freq;
int note, tune;
if (mHz == 0)
return 0;
if (mHz < 0)
return 12799; /* maximum */
freq = mHz;
note = 0;
for (base = 8176 * 2; freq >= base; base *= 2) {
note += 12;
if (note >= 128) /* over maximum */
return 12799;
}
base /= 2;
/* to avoid overflow... */
times = 10000;
while (freq > max_val) {
max_val *= 10;
times /= 10;
base /= 10;
}
freq = freq * times / base;
for (i = 0; i < 12; i++) {
if (freq < semitone_tuning[i+1])
break;
note++;
}
tune = 0;
freq = freq * 10000 / semitone_tuning[i];
for (i = 0; i < 100; i++) {
if (freq < cent_tuning[i+1])
break;
tune++;
}
return note * 100 + tune;
}
/* convert Hz to AWE32 rate offset:
* sample pitch offset for the specified sample rate
* rate=44100 is no offset, each 4096 is 1 octave (twice).
* eg, when rate is 22050, this offset becomes -4096.
*/
static int
calc_rate_offset(int Hz)
{
/* offset = log(Hz / 44100) / log(2) * 4096 */
int freq, base, i;
/* maybe smaller than max (44100Hz) */
if (Hz <= 0 || Hz >= 44100) return 0;
base = 0;
for (freq = Hz * 2; freq < 44100; freq *= 2)
base++;
base *= 1200;
freq = 44100 * 10000 / (freq/2);
for (i = 0; i < 12; i++) {
if (freq < semitone_tuning[i+1])
break;
base += 100;
}
freq = freq * 10000 / semitone_tuning[i];
for (i = 0; i < 100; i++) {
if (freq < cent_tuning[i+1])
break;
base++;
}
return -base * 4096 / 1200;
}
/*----------------------------------------------------------------
* convert envelope time parameter to AWE32 raw parameter
*----------------------------------------------------------------*/
/* attack & decay/release time table (mHz) */
static short attack_time_tbl[128] = {
32767, 5939, 3959, 2969, 2375, 1979, 1696, 1484, 1319, 1187, 1079, 989, 913, 848, 791, 742,
698, 659, 625, 593, 565, 539, 516, 494, 475, 456, 439, 424, 409, 395, 383, 371,
359, 344, 330, 316, 302, 290, 277, 266, 255, 244, 233, 224, 214, 205, 196, 188,
180, 173, 165, 158, 152, 145, 139, 133, 127, 122, 117, 112, 107, 103, 98, 94,
90, 86, 83, 79, 76, 73, 69, 67, 64, 61, 58, 56, 54, 51, 49, 47,
45, 43, 41, 39, 38, 36, 35, 33, 32, 30, 29, 28, 27, 25, 24, 23,
22, 21, 20, 20, 19, 18, 17, 16, 16, 15, 14, 14, 13, 13, 12, 11,
11, 10, 10, 10, 9, 9, 8, 8, 8, 7, 7, 7, 6, 6, 6, 0,
};
static short decay_time_tbl[128] = {
32767, 3651, 3508, 3371, 3239, 3113, 2991, 2874, 2761, 2653, 2550, 2450, 2354, 2262, 2174, 2089,
2007, 1928, 1853, 1781, 1711, 1644, 1580, 1518, 1459, 1401, 1347, 1294, 1243, 1195, 1148, 1103,
1060, 1018, 979, 940, 904, 868, 834, 802, 770, 740, 711, 683, 657, 631, 606, 582,
560, 538, 517, 496, 477, 458, 440, 423, 407, 391, 375, 361, 347, 333, 320, 307,
295, 284, 273, 262, 252, 242, 232, 223, 215, 206, 198, 190, 183, 176, 169, 162,
156, 150, 144, 138, 133, 128, 123, 118, 113, 109, 104, 100, 96, 93, 89, 85,
82, 79, 76, 73, 70, 67, 64, 62, 60, 57, 55, 53, 51, 49, 47, 45,
43, 41, 40, 38, 37, 35, 34, 32, 31, 30, 29, 28, 27, 25, 24, 0,
};
/*
static int
calc_parm_delay(int msec)
{
return (0x8000 - msec * 1000 / 725);
}
*/
static int
calc_parm_hold(int msec)
{
int val = 0x7f - (unsigned char)(msec / 92);
if (val < 1) val = 1;
if (val > 127) val = 127;
return val;
}
static int
calc_parm_attack(int msec)
{
return calc_parm_search(msec, attack_time_tbl);
}
static int
calc_parm_decay(int msec)
{
return calc_parm_search(msec, decay_time_tbl);
}
static int
calc_parm_search(int msec, short *table)
{
int left = 0, right = 127, mid;
while (left < right) {
mid = (left + right) / 2;
if (msec < (int)table[mid])
left = mid + 1;
else
right = mid;
}
return left;
}
/*================================================================
* effects table
*================================================================*/
/* set an effect value */
#define FX_SET(v,type,value) \
(voices[v].fx_flags[(type)/8] |= (1<<((type)%8)),\
voices[v].fx[type] = (value))
/* check the effect value is set */
#define FX_ON(v,type) (voices[v].fx_flags[(type)/8] & (1<<((type)%8)))
#if 0
#define FX_BYTE(v,type,value)\
(FX_ON(v,type) ? (unsigned char)voices[v].fx[type] :\
(unsigned char)(value))
#define FX_WORD(v,type,value)\
(FX_ON(v,type) ? (unsigned short)voices[v].fx[type] :\
(unsigned short)(value))
#else
/* get byte effect value */
static unsigned char FX_BYTE(int v, int type, unsigned char value)
{
unsigned char tmp;
if (FX_ON(v,type))
tmp = (unsigned char)voices[v].fx[type];
else
tmp = value;
DEBUG(4,printk("AWE32: [-- byte(%d) = %x]\n", type, tmp));
return tmp;
}
/* get word effect value */
static unsigned short FX_WORD(int v, int type, unsigned short value)
{
unsigned short tmp;
if (FX_ON(v,type))
tmp = (unsigned short)voices[v].fx[type];
else
tmp = value;
DEBUG(4,printk("AWE32: [-- word(%d) = %x]\n", type, tmp));
return tmp;
}
#endif
/* get word (upper=type1/lower=type2) effect value */
static unsigned short FX_COMB(int v, int type1, int type2, unsigned short value)
{
unsigned short tmp;
if (FX_ON(v, type1))
tmp = (unsigned short)(voices[v].fx[type1]) << 8;
else
tmp = value & 0xff00;
if (FX_ON(v, type2))
tmp |= (unsigned short)(voices[v].fx[type2]) & 0xff;
else
tmp |= value & 0xff;
DEBUG(4,printk("AWE32: [-- comb(%d/%d) = %x]\n", type1, type2, tmp));
return tmp;
}
/* address offset */
static long
FX_OFFSET(int voice, int lo, int hi)
{
awe_voice_info *vp;
long addr;
if ((vp = voices[voice].sample) == NULL || vp->index < 0)
return 0;
addr = 0;
if (FX_ON(voice, hi)) {
addr = (short)voices[voice].fx[hi];
addr = addr << 15;
}
if (FX_ON(voice, lo))
addr += (short)voices[voice].fx[lo];
if (!(vp->mode & (AWE_SAMPLE_8BITS<<6)))
addr /= 2;
return addr;
}
/* converter function table for realtime paramter change */
typedef void (*fx_affect_func)(int voice);
static fx_affect_func fx_realtime[] = {
/* env1: delay, attack, hold, decay, release, sustain, pitch, cutoff*/
NULL, NULL, NULL, NULL, NULL, NULL, NULL, NULL,
/* env2: delay, attack, hold, decay, release, sustain */
NULL, NULL, NULL, NULL, NULL, NULL,
/* lfo1: delay, freq, volume, pitch, cutoff */
NULL, awe_fx_tremfrq, awe_fx_tremfrq, awe_fx_fmmod, awe_fx_fmmod,
/* lfo2: delay, freq, pitch */
NULL, awe_fx_fm2frq2, awe_fx_fm2frq2,
/* global: initpitch, chorus, reverb, cutoff, filterQ */
awe_fx_initpitch, NULL, NULL, awe_fx_cutoff, NULL,
/* sample: start, loopstart, loopend */
NULL, NULL, NULL,
};
/*================================================================
* turn on/off sample
*================================================================*/
static void
awe_note_on(int voice)
{
unsigned long temp;
long addr;
unsigned short tmp2;
awe_voice_info *vp;
/* A voice sample must assigned before calling */
if ((vp = voices[voice].sample) == NULL || vp->index < 0)
return;
/* channel to be silent and idle */
awe_poke(AWE_DCYSUSV(voice), 0x0080);
awe_poke(AWE_VTFT(voice), 0);
awe_poke(AWE_CVCF(voice), 0);
awe_poke(AWE_PTRX(voice), 0);
awe_poke(AWE_CPF(voice), 0);
/* modulation & volume envelope */
awe_poke(AWE_ENVVAL(voice),
FX_WORD(voice, AWE_FX_ENV1_DELAY, vp->parm.moddelay));
awe_poke(AWE_ATKHLD(voice),
FX_COMB(voice, AWE_FX_ENV1_ATTACK, AWE_FX_ENV1_HOLD,
vp->parm.modatkhld));
awe_poke(AWE_DCYSUS(voice),
FX_COMB(voice, AWE_FX_ENV1_SUSTAIN, AWE_FX_ENV1_DECAY,
vp->parm.moddcysus));
awe_poke(AWE_ENVVOL(voice),
FX_WORD(voice, AWE_FX_ENV2_DELAY, vp->parm.voldelay));
awe_poke(AWE_ATKHLDV(voice),
FX_COMB(voice, AWE_FX_ENV2_ATTACK, AWE_FX_ENV2_HOLD,
vp->parm.volatkhld));
/* decay/sustain parameter for volume envelope must be set at last */
/* pitch offset */
awe_poke(AWE_IP(voice), voices[voice].apitch);
DEBUG(3,printk("AWE32: [-- pitch=%x]\n", voices[voice].apitch));
/* cutoff and volume */
tmp2 = FX_BYTE(voice, AWE_FX_CUTOFF, vp->parm.cutoff);
tmp2 = (tmp2 << 8) | voices[voice].avol;
awe_poke(AWE_IFATN(voice), tmp2);
/* modulation envelope heights */
awe_poke(AWE_PEFE(voice),
FX_COMB(voice, AWE_FX_ENV1_PITCH, AWE_FX_ENV1_CUTOFF,
vp->parm.pefe));
/* lfo1/2 delay */
awe_poke(AWE_LFO1VAL(voice),
FX_WORD(voice, AWE_FX_LFO1_DELAY, vp->parm.lfo1delay));
awe_poke(AWE_LFO2VAL(voice),
FX_WORD(voice, AWE_FX_LFO2_DELAY, vp->parm.lfo2delay));
/* lfo1 pitch & cutoff shift */
awe_poke(AWE_FMMOD(voice),
FX_COMB(voice, AWE_FX_LFO1_PITCH, AWE_FX_LFO1_CUTOFF,
vp->parm.fmmod));
/* lfo1 volume & freq */
awe_poke(AWE_TREMFRQ(voice),
FX_COMB(voice, AWE_FX_LFO1_VOLUME, AWE_FX_LFO1_FREQ,
vp->parm.tremfrq));
/* lfo2 pitch & freq */
awe_poke(AWE_FM2FRQ2(voice),
FX_COMB(voice, AWE_FX_LFO2_PITCH, AWE_FX_LFO2_FREQ,
vp->parm.fm2frq2));
/* pan & loop start */
awe_set_pan(voice, 1);
/* chorus & loop end (chorus 8bit, MSB) */
addr = vp->loopend - 1;
addr += FX_OFFSET(voice, AWE_FX_LOOP_END,
AWE_FX_COARSE_LOOP_END);
temp = FX_BYTE(voice, AWE_FX_CHORUS, vp->parm.chorus);
temp = (temp <<24) | (unsigned long)addr;
awe_poke_dw(AWE_CSL(voice), temp);
/* Q & current address (Q 4bit value, MSB) */
addr = vp->start - 1;
addr += FX_OFFSET(voice, AWE_FX_SAMPLE_START,
AWE_FX_COARSE_SAMPLE_START);
temp = FX_BYTE(voice, AWE_FX_FILTERQ, vp->parm.filterQ);
temp = (temp<<28) | (unsigned long)addr;
awe_poke_dw(AWE_CCCA(voice), temp);
/* reset volume */
awe_poke_dw(AWE_VTFT(voice), 0x0000FFFF);
awe_poke_dw(AWE_CVCF(voice), 0x0000FFFF);
/* turn on envelope */
awe_poke(AWE_DCYSUSV(voice),
FX_COMB(voice, AWE_FX_ENV2_SUSTAIN, AWE_FX_ENV2_DECAY,
vp->parm.voldcysus));
/* set chorus */
temp = FX_BYTE(voice, AWE_FX_REVERB, vp->parm.reverb);
temp = (awe_peek_dw(AWE_PTRX(voice)) & 0xffff0000) | (temp<<8);
awe_poke_dw(AWE_PTRX(voice), temp);
awe_poke_dw(AWE_CPF(voice), 0x40000000);
DEBUG(3,printk("AWE32: [-- start=%x loop=%x]\n",
(int)vp->start, (int)vp->loopstart));
}
/* turn off the voice */
static void
awe_note_off(int voice)
{
awe_voice_info *vp;
unsigned short tmp;
if ((vp = voices[voice].sample) == NULL || !voices[voice].state)
return;
if (FX_ON(voice, AWE_FX_ENV1_RELEASE))
tmp = 0x8000 | voices[voice].fx[AWE_FX_ENV1_RELEASE];
else
tmp = vp->parm.modrelease;
awe_poke(AWE_DCYSUS(voice), tmp);
if (FX_ON(voice, AWE_FX_ENV2_RELEASE))
tmp = 0x8000 | voices[voice].fx[AWE_FX_ENV2_RELEASE];
else
tmp = vp->parm.volrelease;
awe_poke(AWE_DCYSUSV(voice), tmp);
}
/* force to terminate the voice (no releasing echo) */
static void
awe_terminate(int voice)
{
awe_poke(AWE_DCYSUSV(voice), 0x807F);
}
/* turn off other voices with the same exclusive class (for drums) */
static void
awe_exclusive_off(int voice)
{
int i, excls;
if (voices[voice].sample == NULL) /* no sample */
return;
excls = voices[voice].sample->exclusiveClass;
if (excls == 0) /* not exclusive */
return;
/* turn off voices with the same class */
for (i = 0; i < awe_max_voices; i++) {
if (i != voice && voices[voice].state &&
voices[i].sample &&
voices[i].sample->exclusiveClass == excls) {
DEBUG(4,printk("AWE32: [exoff(%d)]\n", i));
awe_note_off(i);
awe_voice_init(i, 1);
}
}
}
/*================================================================
* change the parameters of an audible voice
*================================================================*/
/* change pitch */
static void
awe_set_pitch(int voice)
{
if (!voices[voice].state) return;
awe_poke(AWE_IP(voice), voices[voice].apitch);
}
/* change volume */
static void
awe_set_volume(int voice)
{
awe_voice_info *vp;
unsigned short tmp2;
if (!voices[voice].state) return;
if ((vp = voices[voice].sample) == NULL || vp->index < 0)
return;
tmp2 = FX_BYTE(voice, AWE_FX_CUTOFF, vp->parm.cutoff);
tmp2 = (tmp2 << 8) | voices[voice].avol;
awe_poke(AWE_IFATN(voice), tmp2);
}
/* change pan; this could make a click noise.. */
static void
awe_set_pan(int voice, int forced)
{
unsigned long temp;
long addr;
awe_voice_info *vp;
if (!voices[voice].state && !forced) return;
if ((vp = voices[voice].sample) == NULL || vp->index < 0)
return;
/* pan & loop start (pan 8bit, MSB, 0:right, 0xff:left) */
if (vp->fixpan > 0) /* 0-127 */
temp = 255 - (int)vp->fixpan * 2;
else {
int pos = 0;
if (vp->pan >= 0) /* 0-127 */
pos = (int)vp->pan * 2 - 128;
pos += voices[voice].panning; /* -128 - 127 */
pos = 127 - pos;
if (pos < 0)
temp = 0;
else if (pos > 255)
temp = 255;
else
temp = pos;
}
addr = vp->loopstart - 1;
addr += FX_OFFSET(voice, AWE_FX_LOOP_START,
AWE_FX_COARSE_LOOP_START);
temp = (temp<<24) | (unsigned long)addr;
awe_poke_dw(AWE_PSST(voice), temp);
}
/* effects change during playing */
static void
awe_fx_fmmod(int voice)
{
awe_voice_info *vp;
if (!voices[voice].state) return;
if ((vp = voices[voice].sample) == NULL || vp->index < 0)
return;
awe_poke(AWE_FMMOD(voice),
FX_COMB(voice, AWE_FX_LFO1_PITCH, AWE_FX_LFO1_CUTOFF,
vp->parm.fmmod));
}
static void
awe_fx_tremfrq(int voice)
{
awe_voice_info *vp;
if (!voices[voice].state) return;
if ((vp = voices[voice].sample) == NULL || vp->index < 0)
return;
awe_poke(AWE_TREMFRQ(voice),
FX_COMB(voice, AWE_FX_LFO1_VOLUME, AWE_FX_LFO1_FREQ,
vp->parm.tremfrq));
}
static void
awe_fx_fm2frq2(int voice)
{
awe_voice_info *vp;
if (!voices[voice].state) return;
if ((vp = voices[voice].sample) == NULL || vp->index < 0)
return;
awe_poke(AWE_FM2FRQ2(voice),
FX_COMB(voice, AWE_FX_LFO2_PITCH, AWE_FX_LFO2_FREQ,
vp->parm.fm2frq2));
}
static void
awe_fx_cutoff(int voice)
{
unsigned short tmp2;
awe_voice_info *vp;
if (!voices[voice].state) return;
if ((vp = voices[voice].sample) == NULL || vp->index < 0)
return;
tmp2 = FX_BYTE(voice, AWE_FX_CUTOFF, vp->parm.cutoff);
tmp2 = (tmp2 << 8) | voices[voice].avol;
awe_poke(AWE_IFATN(voice), tmp2);
}
static void
awe_fx_initpitch(int voice)
{
if (!voices[voice].state) return;
if (FX_ON(voice, AWE_FX_INIT_PITCH)) {
DEBUG(3,printk("AWE32: initpitch ok\n"));
} else {
DEBUG(3,printk("AWE32: BAD initpitch %d\n", AWE_FX_INIT_PITCH));
}
awe_calc_pitch(voice);
awe_poke(AWE_IP(voice), voices[voice].apitch);
}
/*================================================================
* calculate pitch offset
*----------------------------------------------------------------
* 0xE000 is no pitch offset at 44100Hz sample.
* Every 4096 is one octave.
*================================================================*/
static void
awe_calc_pitch(int voice)
{
voice_info *vp = &voices[voice];
awe_voice_info *ap;
int offset;
/* search voice information */
if ((ap = vp->sample) == NULL)
return;
if (ap->index < 0) {
if (awe_set_sample(ap) < 0)
return;
}
/* calculate offset */
if (ap->fixkey >= 0) {
DEBUG(3,printk("AWE32: p-> fixkey(%d) tune(%d)\n", ap->fixkey, ap->tune));
offset = (ap->fixkey - ap->root) * 4096 / 12;
} else {
DEBUG(3,printk("AWE32: p(%d)-> root(%d) tune(%d)\n", vp->note, ap->root, ap->tune));
offset = (vp->note - ap->root) * 4096 / 12;
DEBUG(4,printk("AWE32: p-> ofs=%d\n", offset));
}
offset += ap->tune * 4096 / 1200;
DEBUG(4,printk("AWE32: p-> tune+ ofs=%d\n", offset));
if (vp->bender != 0) {
DEBUG(3,printk("AWE32: p-> bend(%d) %d\n", voice, vp->bender));
/* (819200: 1 semitone) ==> (4096: 12 semitones) */
offset += vp->bender * vp->bender_range / 2400;
}
offset = (offset * ap->scaleTuning) / 100;
DEBUG(4,printk("AWE32: p-> scale* ofs=%d\n", offset));
/* add initial pitch correction */
if (FX_ON(voice, AWE_FX_INIT_PITCH)) {
DEBUG(3,printk("AWE32: fx_pitch(%d) %d\n", voice, vp->fx[AWE_FX_INIT_PITCH]));
offset += vp->fx[AWE_FX_INIT_PITCH];
}
/* 0xe000: root pitch */
vp->apitch = 0xe000 + ap->rate_offset + offset;
DEBUG(4,printk("AWE32: p-> sum aofs=%x, rate_ofs=%d\n", vp->apitch, ap->rate_offset));
if (vp->apitch > 0xffff)
vp->apitch = 0xffff;
if (vp->apitch < 0)
vp->apitch = 0;
}
static void
awe_calc_pitch_from_freq(int voice, int freq)
{
voice_info *vp = &voices[voice];
awe_voice_info *ap;
int offset;
int note;
/* search voice information */
if ((ap = vp->sample) == NULL)
return;
if (ap->index < 0) {
if (awe_set_sample(ap) < 0)
return;
}
note = freq_to_note(freq);
offset = (note - ap->root * 100 + ap->tune) * 4096 / 1200;
offset = (offset * ap->scaleTuning) / 100;
if (FX_ON(voice, AWE_FX_INIT_PITCH))
offset += vp->fx[AWE_FX_INIT_PITCH];
vp->apitch = 0xe000 + ap->rate_offset + offset;
if (vp->apitch > 0xffff)
vp->apitch = 0xffff;
if (vp->apitch < 0)
vp->apitch = 0;
}
/*================================================================
* calculate volume attenuation
*----------------------------------------------------------------
* Voice volume is controlled by volume attenuation parameter.
* So volume becomes maximum when avol is 0 (no attenuation), and
* minimum when 255 (-96dB or silence).
*================================================================*/
static int vol_table[128] = {
255,111,95,86,79,74,70,66,63,61,58,56,54,52,50,49,
47,46,45,43,42,41,40,39,38,37,36,35,34,34,33,32,
31,31,30,29,29,28,27,27,26,26,25,24,24,23,23,22,
22,21,21,21,20,20,19,19,18,18,18,17,17,16,16,16,
15,15,15,14,14,14,13,13,13,12,12,12,11,11,11,10,
10,10,10,9,9,9,8,8,8,8,7,7,7,7,6,6,
6,6,5,5,5,5,5,4,4,4,4,3,3,3,3,3,
2,2,2,2,2,1,1,1,1,1,0,0,0,0,0,0,
};
static void
awe_calc_volume(int voice)
{
voice_info *vp = &voices[voice];
awe_voice_info *ap;
int vol;
/* search voice information */
if ((ap = vp->sample) == NULL)
return;
ap = vp->sample;
if (ap->index < 0) {
if (awe_set_sample(ap) < 0)
return;
}
if (vp->velocity < ap->vellow)
vp->velocity = ap->vellow;
else if (vp->velocity > ap->velhigh)
vp->velocity = ap->velhigh;
/* 0 - 127 */
vol = (vp->velocity * vp->main_vol * vp->expression_vol) / (127*127);
vol = vol * ap->amplitude / 127;
if (vol < 0) vol = 0;
if (vol > 127) vol = 127;
/* calc to attenuation */
vol = vol_table[vol];
vol = vol + (int)ap->attenuation + init_atten;
if (vol > 255) vol = 255;
vp->avol = vol;
DEBUG(3,printk("AWE32: [-- voice(%d) vol=%x]\n", voice, vol));
}
/*================================================================
* synth operation routines
*================================================================*/
/* initialize the voice */
static void
awe_voice_init(int voice, int inst_only)
{
if (! inst_only) {
/* clear voice parameters */
voices[voice].note = -1;
voices[voice].velocity = 0;
voices[voice].panning = 0; /* zero center */
voices[voice].bender = 0; /* zero tune skew */
voices[voice].bender_range = 200; /* sense * 100 */
voices[voice].main_vol = 127;
voices[voice].expression_vol = 127;
voices[voice].bank = AWE_DEFAULT_BANK;
voices[voice].instr = -1;
voices[voice].vrec = NULL;
voices[voice].sample = NULL;
}
/* clear voice mapping */
voices[voice].state = 0;
voice_alloc->map[voice] = 0;
/* emu8000 parameters */
voices[voice].apitch = 0;
voices[voice].avol = 255;
/* clear effects */
BZERO(voices[voice].fx_flags, sizeof(voices[voice].fx_flags));
}
/*----------------------------------------------------------------
* device open / close
*----------------------------------------------------------------*/
/* open device:
* reset status of all voices, and clear sample position flag
*/
static int
awe_open(int dev, int mode)
{
if (awe_busy)
return RET_ERROR(EBUSY);
awe_busy = 1;
awe_reset(dev);
/* clear sample position flag */
loaded_once = 0;
/* set GUS bank to default */
awe_gus_bank = AWE_DEFAULT_BANK;
return 0;
}
/* close device:
* reset all voices again (terminate sounds)
*/
static void
awe_close(int dev)
{
awe_reset(dev);
awe_busy = 0;
}
/* sequencer I/O control:
*/
static int
awe_ioctl(int dev, unsigned int cmd, caddr_t arg)
{
switch (cmd) {
case SNDCTL_SYNTH_INFO:
awe_info.nr_voices = awe_max_voices;
IOCTL_TO_USER((char*)arg, 0, &awe_info, sizeof(awe_info));
return 0;
break;
case SNDCTL_SEQ_RESETSAMPLES:
awe_reset_samples();
awe_reset(dev); /* better to reset emu8k chip... */
return 0;
break;
case SNDCTL_SEQ_PERCMODE:
/* what's this? */
return 0;
break;
case SNDCTL_SYNTH_MEMAVL:
DEBUG(0,printk("AWE32: [ioctl memavl = %d]\n", (int)free_mem_ptr));
return awe_mem_size - free_mem_ptr*2;
default:
ERRMSG(printk("AWE32: unsupported ioctl %d\n", cmd));
return RET_ERROR(EINVAL);
}
}
/* kill a voice:
* not terminate, just release the voice.
*/
static int
awe_kill_note(int dev, int voice, int note, int velocity)
{
awe_voice_info *vp;
DECL_INTR_FLAGS(flags);
DEBUG(2,printk("AWE32: [off(%d)]\n", voice));
if (voice < 0 || voice >= awe_max_voices)
return RET_ERROR(EINVAL);
if ((vp = voices[voice].sample) == NULL)
return 0;
if (!(vp->mode & AWE_MODE_NORELEASE)) {
DISABLE_INTR(flags);
awe_note_off(voice);
RESTORE_INTR(flags);
}
awe_voice_init(voice, 1);
return 0;
}
/* search the note with the specified key range */
static awe_voice_info *
awe_search_voice(int voice, int note)
{
awe_voice_list *rec;
int maxc;
for (rec = voices[voice].vrec, maxc = AWE_MAX_INFOS;
rec && maxc; rec = rec->next_instr, maxc--) {
if (rec->v.low <= note && note <= rec->v.high)
return &rec->v;
}
return NULL;
}
/* start a voice:
* if note is 255, identical with aftertouch function.
* Otherwise, start a voice with specified not and volume.
*/
static int
awe_start_note(int dev, int v, int note_num, int volume)
{
DECL_INTR_FLAGS(flags);
DEBUG(2,printk("AWE32: [on(%d) nt=%d vl=%d]\n", v, note_num, volume));
if (v < 0 || v >= awe_max_voices)
return RET_ERROR(EINVAL);
/* an instrument must be set before starting a note */
if (voices[v].vrec == NULL) {
DEBUG(1,printk("AWE32: [-- vrec is null]\n"));
return 0;
}
if (note_num == 255) {
/* dynamic volume change; sample is already assigned */
if (! voices[v].state || voices[v].sample == NULL)
return 0;
/* calculate volume parameter */
voices[v].velocity = volume;
awe_calc_volume(v);
DISABLE_INTR(flags);
awe_set_volume(v);
RESTORE_INTR(flags);
return 0;
}
/* assign a sample with the corresponding note */
if ((voices[v].sample = awe_search_voice(v, note_num)) == NULL) {
DEBUG(1,printk("AWE32: [-- sample is null]\n"));
return 0;
}
/* calculate pitch & volume parameters */
voices[v].note = note_num;
voices[v].velocity = volume;
awe_calc_pitch(v);
awe_calc_volume(v);
DISABLE_INTR(flags);
/* turn off other voices (for drums) */
awe_exclusive_off(v);
/* turn on the voice */
awe_note_on(v);
voices[v].state = 1; /* flag up */
RESTORE_INTR(flags);
return 0;
}
/* search instrument from preset table with the specified bank */
static awe_voice_list *
awe_search_instr(int bank, int preset)
{
awe_voice_list *p;
int maxc;
for (maxc = AWE_MAX_INFOS, p = preset_table[preset];
p && maxc; p = p->next_bank, maxc--) {
if (p->bank == bank)
return p;
}
return NULL;
}
/* assign the instrument to a voice */
static int
awe_set_instr(int dev, int voice, int instr_no)
{
awe_voice_list *rec;
if (voice < 0 || voice >= awe_max_voices)
return RET_ERROR(EINVAL);
if (instr_no < 0 || instr_no >= AWE_MAX_PRESETS)
return RET_ERROR(EINVAL);
if ((rec = awe_search_instr(voices[voice].bank, instr_no)) == NULL) {
/* if bank is not defined, use the default bank 0 */
if (voices[voice].bank != AWE_DEFAULT_BANK &&
(rec = awe_search_instr(AWE_DEFAULT_BANK, instr_no)) == NULL) {
DEBUG(1,printk("AWE32 Warning: can't find instrument %d\n", instr_no));
return 0;
}
}
voices[voice].instr = instr_no;
voices[voice].vrec = rec;
voices[voice].sample = NULL; /* not set yet */
return 0;
}
/* reset all voices; terminate sounds and initialize parameters */
static void
awe_reset(int dev)
{
int i;
/* don't turn off voice 31 and 32. they are used also for FM voices */
for (i = 0; i < AWE_NORMAL_VOICES; i++) {
awe_terminate(i);
awe_voice_init(i, 0);
}
awe_init_fm();
awe_tweak();
}
/* hardware specific control:
* GUS specific and AWE32 specific controls are available.
*/
static void
awe_hw_control(int dev, unsigned char *event)
{
int cmd = event[2];
if (cmd & _AWE_MODE_FLAG)
awe_hw_awe_control(dev, cmd & _AWE_MODE_VALUE_MASK, event);
else
awe_hw_gus_control(dev, cmd & _AWE_MODE_VALUE_MASK, event);
}
/* GUS compatible controls */
static void
awe_hw_gus_control(int dev, int cmd, unsigned char *event)
{
int voice;
unsigned short p1;
short p2;
int plong;
DECL_INTR_FLAGS(flags);
voice = event[3];
p1 = *(unsigned short *) &event[4];
p2 = *(short *) &event[6];
plong = *(int*) &event[4];
switch (cmd) {
case _GUS_NUMVOICES:
if (p1 >= awe_max_voices)
printk("AWE32: num_voices: voices out of range %d\n", p1);
break;
case _GUS_VOICESAMPLE:
if (voice < awe_max_voices)
awe_set_instr(dev, voice, p1);
break;
case _GUS_VOICEON:
if (voice < awe_max_voices) {
DISABLE_INTR(flags);
awe_note_on(voice);
RESTORE_INTR(flags);
}
break;
case _GUS_VOICEOFF:
if (voice < awe_max_voices) {
DISABLE_INTR(flags);
awe_note_off(voice);
RESTORE_INTR(flags);
}
break;
case _GUS_VOICEMODE:
/* not supported */
break;
case _GUS_VOICEBALA:
/* -128 to 127 */
if (voice < awe_max_voices)
awe_panning(dev, voice, (short)p1);
break;
case _GUS_VOICEFREQ:
if (voice < awe_max_voices)
awe_calc_pitch_from_freq(voice, plong);
break;
case _GUS_VOICEVOL:
case _GUS_VOICEVOL2:
/* not supported yet */
break;
case _GUS_RAMPRANGE:
case _GUS_RAMPRATE:
case _GUS_RAMPMODE:
case _GUS_RAMPON:
case _GUS_RAMPOFF:
/* volume ramping not supported */
break;
case _GUS_VOLUME_SCALE:
break;
case _GUS_VOICE_POS:
if (voice < awe_max_voices) {
FX_SET(voice, AWE_FX_SAMPLE_START, (short)(plong & 0x7fff));
FX_SET(voice, AWE_FX_COARSE_SAMPLE_START, (plong >> 15) & 0xffff);
}
break;
}
}
/* AWE32 specific controls */
static void
awe_hw_awe_control(int dev, int cmd, unsigned char *event)
{
int voice;
unsigned short p1;
short p2;
int chn;
chn = event[1];
voice = event[3];
p1 = *(unsigned short *) &event[4];
p2 = *(short *) &event[6];
#ifdef AWE_DEBUG_ON
switch (cmd) {
case _AWE_DEBUG_MODE:
debug_mode = p1;
printk("AWE32: debug mode = %d\n", debug_mode);
break;
#endif
case _AWE_REVERB_MODE:
if (p1 <= 7) {
reverb_mode = p1;
DEBUG(0,printk("AWE32: reverb mode %d\n", reverb_mode));
awe_set_reverb_mode(reverb_mode);
}
break;
case _AWE_CHORUS_MODE:
if (p1 <= 7) {
chorus_mode = p1;
DEBUG(0,printk("AWE32: chorus mode %d\n", chorus_mode));
awe_set_chorus_mode(chorus_mode);
}
break;
case _AWE_REMOVE_LAST_SAMPLES:
DEBUG(0,printk("AWE32: remove last samples\n"));
awe_remove_samples();
break;
case _AWE_INITIALIZE_CHIP:
awe_initialize();
break;
case _AWE_SEND_EFFECT:
if (voice < awe_max_voices && p1 < AWE_FX_END) {
FX_SET(voice, p1, p2);
DEBUG(0,printk("AWE32: effects (%d) %d %d\n", voice, p1, voices[voice].fx[p1]));
if (fx_realtime[p1]) {
DEBUG(0,printk("AWE32: fx_realtime (%d)\n", voice));
fx_realtime[p1](voice);
}
}
break;
case _AWE_TERMINATE_CHANNEL:
if (voice < awe_max_voices) {
DEBUG(0,printk("AWE32: terminate (%d)\n", voice));
awe_terminate(voice);
awe_voice_init(voice, 1);
}
break;
case _AWE_TERMINATE_ALL:
DEBUG(0,printk("AWE32: terminate all\n"));
awe_reset(0);
break;
case _AWE_INITIAL_VOLUME:
DEBUG(0,printk("AWE32: init attenuation %d\n", p1));
init_atten = p1;
break;
case _AWE_SET_GUS_BANK:
DEBUG(0,printk("AWE32: set gus bank %d\n", p1));
awe_gus_bank = p1;
break;
default:
DEBUG(0,printk("AWE32: hw control cmd=%d voice=%d\n", cmd, voice));
break;
}
}
/*----------------------------------------------------------------
* load a sound patch:
* three types of patches are accepted: AWE, GUS, and SYSEX.
*----------------------------------------------------------------*/
static int
awe_load_patch(int dev, int format, const char *addr,
int offs, int count, int pmgr_flag)
{
awe_patch_info patch;
int rc = 0;
if (format == GUS_PATCH) {
return awe_load_guspatch(addr, offs, count, pmgr_flag);
} else if (format == SYSEX_PATCH) {
/* no system exclusive message supported yet */
return 0;
} else if (format != AWE_PATCH) {
FATALERR(printk("AWE32 Error: Invalid patch format (key) 0x%x\n", format));
return RET_ERROR(EINVAL);
}
if (count < sizeof(awe_patch_info)) {
FATALERR(printk("AWE32 Error: Patch header too short\n"));
return RET_ERROR(EINVAL);
}
COPY_FROM_USER(((char*)&patch) + offs, addr, offs,
sizeof(awe_patch_info) - offs);
count -= sizeof(awe_patch_info);
if (count < patch.len) {
FATALERR(printk("AWE32 Warning: Patch record too short (%d<%d)\n",
count, (int)patch.len));
patch.len = count;
}
switch (patch.type) {
case AWE_LOAD_INFO:
rc = awe_load_info(&patch, addr);
break;
case AWE_LOAD_DATA:
rc = awe_load_data(&patch, addr);
/*
if (!pmgr_flag && rc == 0)
pmgr_inform(dev, PM_E_PATCH_LOADED, instr, free_sample, 0, 0);
*/
break;
default:
FATALERR(printk("AWE32 Error: unknown patch format type %d\n",
patch.type));
rc = RET_ERROR(EINVAL);
}
return rc;
}
/* load voice information data */
static int
awe_load_info(awe_patch_info *patch, const char *addr)
{
awe_voice_list *rec, *curp;
long offset;
short i, nvoices;
unsigned char bank, instr;
int total_size;
if (patch->len < sizeof(awe_voice_rec)) {
FATALERR(printk("AWE32 Error: invalid patch info length\n"));
return RET_ERROR(EINVAL);
}
offset = sizeof(awe_patch_info);
GET_BYTE_FROM_USER(bank, addr, offset); offset++;
GET_BYTE_FROM_USER(instr, addr, offset); offset++;
GET_SHORT_FROM_USER(nvoices, addr, offset); offset+=2;
if (nvoices <= 0 || nvoices >= 100) {
FATALERR(printk("AWE32 Error: Illegal voice number %d\n", nvoices));
return RET_ERROR(EINVAL);
}
if (free_info + nvoices > AWE_MAX_INFOS) {
ERRMSG(printk("AWE32 Error: Too many voice informations\n"));
return RET_ERROR(ENOSPC);
}
total_size = sizeof(awe_voice_rec) + sizeof(awe_voice_info) * nvoices;
if (patch->len < total_size) {
ERRMSG(printk("AWE32 Error: patch length(%d) is smaller than nvoices(%d)\n",
(int)patch->len, nvoices));
return RET_ERROR(EINVAL);
}
curp = awe_search_instr(bank, instr);
for (i = 0; i < nvoices; i++) {
rec = &infos[free_info + i];
rec->bank = bank;
rec->instr = instr;
if (i < nvoices - 1)
rec->next_instr = rec + 1;
else
rec->next_instr = curp;
rec->next_bank = NULL;
/* copy awe_voice_info parameters */
COPY_FROM_USER(&rec->v, addr, offset, sizeof(awe_voice_info));
offset += sizeof(awe_voice_info);
rec->v.sf_id = current_sf_id;
if (rec->v.mode & AWE_MODE_INIT_PARM)
awe_init_voice_parm(&rec->v.parm);
awe_set_sample(&rec->v);
}
/* prepend to top of the list */
infos[free_info].next_bank = preset_table[instr];
preset_table[instr] = &infos[free_info];
free_info += nvoices;
return 0;
}
/* load wave sample data */
static int
awe_load_data(awe_patch_info *patch, const char *addr)
{
long offset;
int size;
int rc;
if (free_sample >= AWE_MAX_SAMPLES) {
ERRMSG(printk("AWE32 Error: Sample table full\n"));
return RET_ERROR(ENOSPC);
}
size = (patch->len - sizeof(awe_sample_info)) / 2;
offset = sizeof(awe_patch_info);
COPY_FROM_USER(&samples[free_sample], addr, offset,
sizeof(awe_sample_info));
offset += sizeof(awe_sample_info);
if (size != samples[free_sample].size) {
ERRMSG(printk("AWE32 Warning: sample size differed (%d != %d)\n",
(int)samples[free_sample].size, (int)size));
samples[free_sample].size = size;
}
if (samples[free_sample].size > 0)
if ((rc = awe_write_wave_data(addr, offset, size)) != 0)
return rc;
awe_check_loaded();
samples[free_sample].sf_id = current_sf_id;
free_sample++;
return 0;
}
/* check the other samples are already loaded */
static void
awe_check_loaded(void)
{
if (!loaded_once) {
/* it's the first time */
last_sample = free_sample;
last_info = free_info;
current_sf_id++;
loaded_once = 1;
}
}
/*----------------------------------------------------------------*/
static const char *readbuf_addr;
static long readbuf_offs;
static int readbuf_flags;
#ifdef AWE_USE_BUFFERED_IO
#define TMP_WAVBUF_SIZE 4096
static unsigned short readbuf[TMP_WAVBUF_SIZE];
static int readbuf_size, readbuf_cur, readbuf_left;
/* read through temporary buffer */
static unsigned short
awe_readbuf_word(int pos)
{
if (readbuf_left <= 0) {
int i;
if (readbuf_size - pos < TMP_WAVBUF_SIZE)
readbuf_left = readbuf_size - pos;
else
readbuf_left = TMP_WAVBUF_SIZE;
/* read from user buffer */
if (readbuf_flags & AWE_SAMPLE_8BITS) {
unsigned char *pbuf = (unsigned char *)readbuf;
COPY_FROM_USER(pbuf, readbuf_addr,
readbuf_offs + pos, readbuf_left);
/* convert 8bit -> 16bit */
for (i = readbuf_left - 1; i >= 0; i--)
readbuf[i] = pbuf[i] << 8;
} else {
COPY_FROM_USER(readbuf, readbuf_addr,
readbuf_offs + pos * 2, readbuf_left*2);
}
if (readbuf_flags & AWE_SAMPLE_UNSIGNED) {
/* unsigned -> signed */
for (i = 0; i < readbuf_left; i++)
readbuf[i] ^= 0x8000;
}
readbuf_cur = 0;
}
readbuf_left--;
return readbuf[readbuf_cur++];
}
#else /* AWE_USE_BUFFERED_IO */
#define awe_readbuf_word(pos) awe_read_word(pos)
#endif /* AWE_USE_BUFFERED_IO */
/* initialize read buffer */
static void
awe_init_readbuf(const char *addr, long offset, int size, int mode_flags)
{
readbuf_addr = addr;
readbuf_offs = offset;
readbuf_flags = mode_flags;
#ifdef AWE_USE_BUFFERED_IO
readbuf_size = size;
readbuf_left = 0;
readbuf_cur = 0;
#endif
}
/* read directly from user buffer */
static unsigned short
awe_read_word(int pos)
{
unsigned short c;
/* read from user buffer */
if (readbuf_flags & AWE_SAMPLE_8BITS) {
unsigned char cc;
GET_BYTE_FROM_USER(cc, readbuf_addr, readbuf_offs + pos);
c = cc << 8; /* convert 8bit -> 16bit */
} else {
GET_SHORT_FROM_USER(c, readbuf_addr, readbuf_offs + pos * 2);
}
if (readbuf_flags & AWE_SAMPLE_UNSIGNED)
c ^= 0x8000; /* unsigned -> signed */
return c;
}
#define BLANK_LOOP_START 8
#define BLANK_LOOP_END 40
#define BLANK_LOOP_SIZE 48
/* loading onto memory */
static int
awe_write_wave_data(const char *addr, long offset, int size)
{
awe_sample_info *sp = &samples[free_sample];
int i, truesize;
int rc;
unsigned long csum1, csum2;
DECL_INTR_FLAGS(flags);
/* be sure loop points start < end */
if (sp->loopstart > sp->loopend) {
long tmp = sp->loopstart;
sp->loopstart = sp->loopend;
sp->loopend = tmp;
}
/* compute true data size to be loaded */
truesize = size;
if (sp->mode_flags & AWE_SAMPLE_BIDIR_LOOP)
truesize += sp->loopend - sp->loopstart;
if (sp->mode_flags & AWE_SAMPLE_NO_BLANK)
truesize += BLANK_LOOP_SIZE;
if (size > 0 && free_mem_ptr + truesize >= awe_mem_size/2) {
ERRMSG(printk("AWE32 Error: Sample memory full\n"));
return RET_ERROR(ENOSPC);
}
/* recalculate address offset */
sp->end -= sp->start;
sp->loopstart -= sp->start;
sp->loopend -= sp->start;
sp->size = truesize;
sp->start = free_mem_ptr + AWE_DRAM_OFFSET;
sp->end += free_mem_ptr + AWE_DRAM_OFFSET;
sp->loopstart += free_mem_ptr + AWE_DRAM_OFFSET;
sp->loopend += free_mem_ptr + AWE_DRAM_OFFSET;
DISABLE_INTR(flags);
if ((rc = awe_open_dram_for_write(free_mem_ptr)) != 0) {
RESTORE_INTR(flags);
return rc;
}
awe_init_readbuf(addr, offset, size, sp->mode_flags);
csum1 = 0;
for (i = 0; i < size; i++) {
unsigned short c;
c = awe_readbuf_word(i);
csum1 += c;
awe_write_dram(c);
if (i == sp->loopend &&
(sp->mode_flags & AWE_SAMPLE_BIDIR_LOOP)) {
int looplen = sp->loopend - sp->loopstart;
/* copy reverse loop */
int k;
for (k = 0; k < looplen; k++) {
/* non-buffered data */
c = awe_read_word(i - k);
awe_write_dram(c);
}
}
}
/* if no blank loop is attached in the sample, add it */
if (sp->mode_flags & AWE_SAMPLE_NO_BLANK) {
for (i = 0; i < BLANK_LOOP_SIZE; i++)
awe_write_dram(0);
if (sp->mode_flags & AWE_SAMPLE_SINGLESHOT) {
sp->loopstart = sp->end + BLANK_LOOP_START;
sp->loopend = sp->end + BLANK_LOOP_END;
}
sp->size += BLANK_LOOP_SIZE;
}
awe_close_dram();
RESTORE_INTR(flags);
if (sp->checksum_flag) {
#ifdef AWE_CHECKSUM_DATA
if (sp->checksum_flag != 2 && csum1 != sp->checksum) {
ERRMSG(printk("AWE32: [%d] checksum mismatch on data %x:%x\n",
free_sample,
(int)samples[free_sample].checksum,
(int)csum1));
return RET_ERROR(NO_DATA_ERR);
}
#endif /* AWE_CHECKSUM_DATA */
#ifdef AWE_CHECKSUM_MEMORY
DISABLE_INTR(flags);
if (awe_open_dram_for_read(free_mem_ptr) == 0) {
csum2 = 0;
for (i = 0; i < size; i++) {
unsigned short c;
c = awe_peek(AWE_SMLD);
csum2 += c;
}
awe_close_dram_for_read();
if (csum2 != samples[free_sample].checksum) {
RESTORE_INTR(flags);
ERRMSG(printk("AWE32: [%d] checksum mismatch on DRAM %x:%x\n",
free_sample,
(int)samples[free_sample].checksum,
(int)csum2));
return RET_ERROR(NO_DATA_ERR);
}
}
RESTORE_INTR(flags);
#endif /* AWE_CHECKSUM_MEMORY */
}
free_mem_ptr += sp->size;
/* re-initialize FM passthrough */
DISABLE_INTR(flags);
awe_init_fm();
awe_tweak();
RESTORE_INTR(flags);
return 0;
}
/* calculate GUS envelope time:
* is this correct? i have no idea..
*/
static int
calc_gus_envelope_time(int rate, int start, int end)
{
int r, p, t;
r = (3 - ((rate >> 6) & 3)) * 3;
p = rate & 0x3f;
t = end - start;
if (t < 0) t = -t;
if (13 > r)
t = t << (13 - r);
else
t = t >> (r - 13);
return (t * 10) / (p * 441);
}
#define calc_gus_sustain(val) (0x7f - vol_table[(val)/2])
#define calc_gus_attenuation(val) vol_table[(val)/2]
/* load GUS patch */
static int
awe_load_guspatch(const char *addr, int offs, int size, int pmgr_flag)
{
struct patch_info patch;
awe_voice_list *rec, *curp;
long sizeof_patch;
int note;
int rc;
sizeof_patch = (long)&patch.data[0] - (long)&patch; /* header size */
if (free_sample >= AWE_MAX_SAMPLES) {
ERRMSG(printk("AWE32 Error: Sample table full\n"));
return RET_ERROR(ENOSPC);
}
if (free_info >= AWE_MAX_INFOS) {
ERRMSG(printk("AWE32 Error: Too many voice informations\n"));
return RET_ERROR(ENOSPC);
}
if (size < sizeof_patch) {
ERRMSG(printk("AWE32 Error: Patch header too short\n"));
return RET_ERROR(EINVAL);
}
COPY_FROM_USER(((char*)&patch) + offs, addr, offs, sizeof_patch - offs);
size -= sizeof_patch;
if (size < patch.len) {
FATALERR(printk("AWE32 Warning: Patch record too short (%d<%d)\n",
size, (int)patch.len));
patch.len = size;
}
samples[free_sample].sf_id = 0;
samples[free_sample].sample = free_sample;
samples[free_sample].start = 0;
samples[free_sample].end = patch.len;
samples[free_sample].loopstart = patch.loop_start;
samples[free_sample].loopend = patch.loop_end;
samples[free_sample].size = patch.len;
/* set up mode flags */
samples[free_sample].mode_flags = 0;
if (!(patch.mode & WAVE_16_BITS))
samples[free_sample].mode_flags |= AWE_SAMPLE_8BITS;
if (patch.mode & WAVE_UNSIGNED)
samples[free_sample].mode_flags |= AWE_SAMPLE_UNSIGNED;
samples[free_sample].mode_flags |= AWE_SAMPLE_NO_BLANK;
if (!(patch.mode & (WAVE_LOOPING|WAVE_BIDIR_LOOP)))
samples[free_sample].mode_flags |= AWE_SAMPLE_SINGLESHOT;
if (patch.mode & WAVE_BIDIR_LOOP)
samples[free_sample].mode_flags |= AWE_SAMPLE_BIDIR_LOOP;
DEBUG(0,printk("AWE32: [sample %d mode %x]\n", patch.instr_no,
samples[free_sample].mode_flags));
if (patch.mode & WAVE_16_BITS) {
/* convert to word offsets */
samples[free_sample].size /= 2;
samples[free_sample].end /= 2;
samples[free_sample].loopstart /= 2;
samples[free_sample].loopend /= 2;
}
samples[free_sample].checksum_flag = 0;
samples[free_sample].checksum = 0;
if ((rc = awe_write_wave_data(addr, sizeof_patch,
samples[free_sample].size)) != 0)
return rc;
awe_check_loaded();
samples[free_sample].sf_id = current_sf_id;
free_sample++;
/* set up voice info */
rec = &infos[free_info];
awe_init_voice_info(&rec->v);
rec->v.sf_id = current_sf_id;
rec->v.sample = free_sample - 1; /* the last sample */
rec->v.rate_offset = calc_rate_offset(patch.base_freq);
note = freq_to_note(patch.base_note);
rec->v.root = note / 100;
rec->v.tune = -(note % 100);
rec->v.low = freq_to_note(patch.low_note) / 100;
rec->v.high = freq_to_note(patch.high_note) / 100;
DEBUG(1,printk("AWE32: [gus base offset=%d, note=%d, range=%d-%d(%d-%d)]\n",
rec->v.rate_offset, note,
rec->v.low, rec->v.high,
patch.low_note, patch.high_note));
/* panning position; -128 - 127 => 0-127 */
rec->v.pan = (patch.panning + 128) / 2;
/* detuning is ignored */
/* 6points volume envelope */
if (patch.mode & WAVE_ENVELOPES) {
int attack, hold, decay, release;
attack = calc_gus_envelope_time
(patch.env_rate[0], 0, patch.env_offset[0]);
hold = calc_gus_envelope_time
(patch.env_rate[1], patch.env_offset[0],
patch.env_offset[1]);
decay = calc_gus_envelope_time
(patch.env_rate[2], patch.env_offset[1],
patch.env_offset[2]);
release = calc_gus_envelope_time
(patch.env_rate[3], patch.env_offset[1],
patch.env_offset[4]);
release += calc_gus_envelope_time
(patch.env_rate[4], patch.env_offset[3],
patch.env_offset[4]);
release += calc_gus_envelope_time
(patch.env_rate[5], patch.env_offset[4],
patch.env_offset[5]);
rec->v.parm.volatkhld = (calc_parm_attack(attack) << 8) |
calc_parm_hold(hold);
rec->v.parm.voldcysus = (calc_gus_sustain(patch.env_offset[2]) << 8) |
calc_parm_decay(decay);
rec->v.parm.volrelease = 0x8000 | calc_parm_decay(release);
DEBUG(2,printk("AWE32: [gusenv atk=%d, hld=%d, dcy=%d, rel=%d]\n", attack, hold, decay, release));
rec->v.attenuation = calc_gus_attenuation(patch.env_offset[0]);
}
/* tremolo effect */
if (patch.mode & WAVE_TREMOLO) {
int rate = (patch.tremolo_rate * 1000 / 38) / 42;
rec->v.parm.tremfrq = ((patch.tremolo_depth / 2) << 8) | rate;
DEBUG(2,printk("AWE32: [gusenv tremolo rate=%d, dep=%d, tremfrq=%x]\n",
patch.tremolo_rate, patch.tremolo_depth,
rec->v.parm.tremfrq));
}
/* vibrato effect */
if (patch.mode & WAVE_VIBRATO) {
int rate = (patch.vibrato_rate * 1000 / 38) / 42;
rec->v.parm.fm2frq2 = ((patch.vibrato_depth / 6) << 8) | rate;
DEBUG(2,printk("AWE32: [gusenv vibrato rate=%d, dep=%d, tremfrq=%x]\n",
patch.tremolo_rate, patch.tremolo_depth,
rec->v.parm.tremfrq));
}
/* scale_freq, scale_factor, volume, and fractions not implemented */
/* set the voice index */
awe_set_sample(&rec->v);
/* prepend to top of the list */
curp = awe_search_instr(awe_gus_bank, patch.instr_no);
rec->bank = awe_gus_bank;
rec->instr = patch.instr_no;
rec->next_instr = curp;
rec->next_bank = preset_table[rec->instr];
preset_table[rec->instr] = rec;
free_info++;
return 0;
}
/* remove samples with current sf_id from instrument list */
static awe_voice_list *
awe_get_removed_list(awe_voice_list *curp)
{
awe_voice_list *lastp, **prevp;
int maxc;
lastp = curp;
prevp = &lastp;
for (maxc = AWE_MAX_INFOS;
curp && maxc; curp = curp->next_instr, maxc--) {
if (curp->v.sf_id == current_sf_id)
*prevp = curp->next_instr;
else
prevp = &curp->next_instr;
}
return lastp;
}
/* remove last loaded samples */
static void
awe_remove_samples(void)
{
awe_voice_list **prevp, *p, *nextp;
int maxc;
int i;
if (last_sample == free_sample && last_info == free_info)
return;
/* remove the records from preset table */
for (i = 0; i < AWE_MAX_PRESETS; i++) {
prevp = &preset_table[i];
for (maxc = AWE_MAX_INFOS, p = preset_table[i];
p && maxc; p = nextp, maxc--) {
nextp = p->next_bank;
p = awe_get_removed_list(p);
if (p == NULL)
*prevp = nextp;
else {
*prevp = p;
prevp = &p->next_bank;
}
}
}
for (i = last_sample; i < free_sample; i++)
free_mem_ptr -= samples[i].size;
free_sample = last_sample;
free_info = last_info;
current_sf_id--;
loaded_once = 0;
}
/* search the specified sample */
static short
awe_set_sample(awe_voice_info *vp)
{
int i;
for (i = 0; i < free_sample; i++) {
if (samples[i].sf_id == vp->sf_id &&
samples[i].sample == vp->sample) {
/* set the actual sample offsets */
vp->start += samples[i].start;
vp->end += samples[i].end;
vp->loopstart += samples[i].loopstart;
vp->loopend += samples[i].loopend;
/* copy mode flags */
vp->mode |= (samples[i].mode_flags << 6);
/* set index */
vp->index = i;
return i;
}
}
return -1;
}
/* voice pressure change */
static void
awe_aftertouch(int dev, int voice, int pressure)
{
DECL_INTR_FLAGS(flags);
DEBUG(2,printk("AWE32: [after(%d) %d]\n", voice, pressure));
if (voice < 0 || voice >= awe_max_voices)
return;
voices[voice].velocity = pressure;
awe_calc_volume(voice);
DISABLE_INTR(flags);
awe_set_volume(voice);
RESTORE_INTR(flags);
}
/* voice control change */
static void
awe_controller(int dev, int voice, int ctrl_num, int value)
{
DECL_INTR_FLAGS(flags);
if (voice < 0 || voice >= awe_max_voices)
return;
switch (ctrl_num) {
case CTL_BANK_SELECT:
DEBUG(2,printk("AWE32: [bank(%d) %d]\n", voice, value));
voices[voice].bank = value;
break;
case CTRL_PITCH_BENDER:
DEBUG(2,printk("AWE32: [bend(%d) %d]\n", voice, value));
/* zero centered */
voices[voice].bender = value;
awe_calc_pitch(voice);
DISABLE_INTR(flags);
awe_set_pitch(voice);
RESTORE_INTR(flags);
break;
case CTRL_PITCH_BENDER_RANGE:
DEBUG(2,printk("AWE32: [range(%d) %d]\n", voice, value));
/* sense x 100 */
voices[voice].bender_range = value;
/* no audible pitch change yet.. */
break;
case CTL_EXPRESSION:
value /= 128;
case CTRL_EXPRESSION:
DEBUG(2,printk("AWE32: [expr(%d) %d]\n", voice, value));
/* 0 - 127 */
voices[voice].expression_vol = value;
awe_calc_volume(voice);
DISABLE_INTR(flags);
awe_set_volume(voice);
RESTORE_INTR(flags);
break;
case CTL_PAN:
DEBUG(2,printk("AWE32: [pan(%d) %d]\n", voice, value));
/* (0-127) -> signed 8bit */
voices[voice].panning = value * 2 - 128;
DISABLE_INTR(flags);
awe_set_pan(voice, 0);
RESTORE_INTR(flags);
break;
case CTL_MAIN_VOLUME:
value = (value * 127) / 16383;
case CTRL_MAIN_VOLUME:
DEBUG(2,printk("AWE32: [mainvol(%d) %d]\n", voice, value));
/* 0 - 127 */
voices[voice].main_vol = value;
awe_calc_volume(voice);
DISABLE_INTR(flags);
awe_set_volume(voice);
RESTORE_INTR(flags);
break;
case CTL_EXT_EFF_DEPTH: /* reverb effects: 0-127 */
DEBUG(2,printk("AWE32: [reverb(%d) %d]\n", voice, value));
FX_SET(voice, AWE_FX_REVERB, value * 2);
break;
case CTL_CHORUS_DEPTH: /* chorus effects: 0-127 */
DEBUG(2,printk("AWE32: [chorus(%d) %d]\n", voice, value));
FX_SET(voice, AWE_FX_CHORUS, value * 2);
break;
default:
DEBUG(0,printk("AWE32: [control(%d) ctrl=%d val=%d]\n",
voice, ctrl_num, value));
break;
}
}
/* voice pan change (value = -128 - 127) */
static void
awe_panning(int dev, int voice, int value)
{
DECL_INTR_FLAGS(flags);
if (voice >= 0 || voice < awe_max_voices) {
voices[voice].panning = value;
DEBUG(2,printk("AWE32: [pan(%d) %d]\n", voice, voices[voice].panning));
DISABLE_INTR(flags);
awe_set_pan(voice, 0);
RESTORE_INTR(flags);
}
}
/* volume mode change */
static void
awe_volume_method(int dev, int mode)
{
/* not impremented */
DEBUG(0,printk("AWE32: [volmethod mode=%d]\n", mode));
}
/* patch manager */
static int
awe_patchmgr(int dev, struct patmgr_info *rec)
{
FATALERR(printk("AWE32 Warning: patch manager control not supported\n"));
return 0;
}
/* pitch wheel change: 0-16384 */
static void
awe_bender(int dev, int voice, int value)
{
DECL_INTR_FLAGS(flags);
if (voice < 0 || voice >= awe_max_voices)
return;
/* convert to zero centered value */
voices[voice].bender = value - 8192;
DEBUG(2,printk("AWE32: [bend(%d) %d]\n", voice, voices[voice].bender));
awe_calc_pitch(voice);
DISABLE_INTR(flags);
awe_set_pitch(voice);
RESTORE_INTR(flags);
}
/* search an empty voice; used by sequencer2 */
static int
awe_alloc(int dev, int chn, int note, struct voice_alloc_info *alloc)
{
int i, p, best = -1, best_time = 0x7fffffff;
p = alloc->ptr;
/* First look for a completely stopped voice */
for (i = 0; i < alloc->max_voice; i++) {
if (alloc->map[p] == 0) {
alloc->ptr = p;
return p;
}
if (alloc->alloc_times[p] < best_time) {
best = p;
best_time = alloc->alloc_times[p];
}
p = (p + 1) % alloc->max_voice;
}
/* Then look for a releasing voice */
for (i = 0; i < alloc->max_voice; i++) {
if (alloc->map[p] == 0xffff) {
alloc->ptr = p;
return p;
}
p = (p + 1) % alloc->max_voice;
}
if (best >= 0)
p = best;
/* terminate the voice */
if (voices[p].state)
awe_terminate(p);
alloc->ptr = p;
return p;
}
/* set up voice; used by sequencer2 */
static void
awe_setup_voice(int dev, int voice, int chn)
{
struct channel_info *info;
if (synth_devs[dev] == NULL ||
(info = &synth_devs[dev]->chn_info[chn]) == NULL)
return;
if (voice < 0 || voice >= awe_max_voices)
return;
DEBUG(2,printk("AWE32: [setup(%d) ch=%d]\n", voice, chn));
voices[voice].expression_vol = info->controllers[CTL_EXPRESSION];
voices[voice].main_vol =
(info->controllers[CTL_MAIN_VOLUME] * 100) / 128; /* 0 - 127 */
voices[voice].panning =
info->controllers[CTL_PAN] * 2 - 128; /* signed 8bit */
voices[voice].bender = info->bender_value; /* zero center */
voices[voice].bank = info->controllers[CTL_BANK_SELECT];
awe_set_instr(dev, voice, info->pgm_num);
}
/*================================================================
* initialization of AWE32
*================================================================*/
/* intiailize audio channels */
static void
awe_init_audio(void)
{
int ch;
/* turn off envelope engines */
for (ch = 0; ch < AWE_MAX_VOICES; ch++) {
awe_poke(AWE_DCYSUSV(ch), 0x0080);
}
for (ch = 0; ch < AWE_MAX_VOICES; ch++) {
awe_poke(AWE_ENVVOL(ch), 0);
awe_poke(AWE_ENVVAL(ch), 0);
awe_poke(AWE_DCYSUS(ch), 0);
awe_poke(AWE_ATKHLDV(ch), 0);
awe_poke(AWE_LFO1VAL(ch), 0);
awe_poke(AWE_ATKHLD(ch), 0);
awe_poke(AWE_LFO2VAL(ch), 0);
awe_poke(AWE_IP(ch), 0);
awe_poke(AWE_IFATN(ch), 0);
awe_poke(AWE_PEFE(ch), 0);
awe_poke(AWE_FMMOD(ch), 0);
awe_poke(AWE_TREMFRQ(ch), 0);
awe_poke(AWE_FM2FRQ2(ch), 0);
awe_poke_dw(AWE_PTRX(ch), 0);
awe_poke_dw(AWE_VTFT(ch), 0);
awe_poke_dw(AWE_PSST(ch), 0);
awe_poke_dw(AWE_CSL(ch), 0);
awe_poke_dw(AWE_CCCA(ch), 0);
}
for (ch = 0; ch < AWE_MAX_VOICES; ch++) {
awe_poke_dw(AWE_CPF(ch), 0);
awe_poke_dw(AWE_CVCF(ch), 0);
}
}
/* initialize DMA address */
static void
awe_init_dma(void)
{
awe_poke_dw(AWE_SMALR, 0x00000000);
awe_poke_dw(AWE_SMARR, 0x00000000);
awe_poke_dw(AWE_SMALW, 0x00000000);
awe_poke_dw(AWE_SMARW, 0x00000000);
}
/* initialization arrays */
static unsigned short init1[128] = {
0x03ff, 0x0030, 0x07ff, 0x0130, 0x0bff, 0x0230, 0x0fff, 0x0330,
0x13ff, 0x0430, 0x17ff, 0x0530, 0x1bff, 0x0630, 0x1fff, 0x0730,
0x23ff, 0x0830, 0x27ff, 0x0930, 0x2bff, 0x0a30, 0x2fff, 0x0b30,
0x33ff, 0x0c30, 0x37ff, 0x0d30, 0x3bff, 0x0e30, 0x3fff, 0x0f30,
0x43ff, 0x0030, 0x47ff, 0x0130, 0x4bff, 0x0230, 0x4fff, 0x0330,
0x53ff, 0x0430, 0x57ff, 0x0530, 0x5bff, 0x0630, 0x5fff, 0x0730,
0x63ff, 0x0830, 0x67ff, 0x0930, 0x6bff, 0x0a30, 0x6fff, 0x0b30,
0x73ff, 0x0c30, 0x77ff, 0x0d30, 0x7bff, 0x0e30, 0x7fff, 0x0f30,
0x83ff, 0x0030, 0x87ff, 0x0130, 0x8bff, 0x0230, 0x8fff, 0x0330,
0x93ff, 0x0430, 0x97ff, 0x0530, 0x9bff, 0x0630, 0x9fff, 0x0730,
0xa3ff, 0x0830, 0xa7ff, 0x0930, 0xabff, 0x0a30, 0xafff, 0x0b30,
0xb3ff, 0x0c30, 0xb7ff, 0x0d30, 0xbbff, 0x0e30, 0xbfff, 0x0f30,
0xc3ff, 0x0030, 0xc7ff, 0x0130, 0xcbff, 0x0230, 0xcfff, 0x0330,
0xd3ff, 0x0430, 0xd7ff, 0x0530, 0xdbff, 0x0630, 0xdfff, 0x0730,
0xe3ff, 0x0830, 0xe7ff, 0x0930, 0xebff, 0x0a30, 0xefff, 0x0b30,
0xf3ff, 0x0c30, 0xf7ff, 0x0d30, 0xfbff, 0x0e30, 0xffff, 0x0f30,
};
static unsigned short init2[128] = {
0x03ff, 0x8030, 0x07ff, 0x8130, 0x0bff, 0x8230, 0x0fff, 0x8330,
0x13ff, 0x8430, 0x17ff, 0x8530, 0x1bff, 0x8630, 0x1fff, 0x8730,
0x23ff, 0x8830, 0x27ff, 0x8930, 0x2bff, 0x8a30, 0x2fff, 0x8b30,
0x33ff, 0x8c30, 0x37ff, 0x8d30, 0x3bff, 0x8e30, 0x3fff, 0x8f30,
0x43ff, 0x8030, 0x47ff, 0x8130, 0x4bff, 0x8230, 0x4fff, 0x8330,
0x53ff, 0x8430, 0x57ff, 0x8530, 0x5bff, 0x8630, 0x5fff, 0x8730,
0x63ff, 0x8830, 0x67ff, 0x8930, 0x6bff, 0x8a30, 0x6fff, 0x8b30,
0x73ff, 0x8c30, 0x77ff, 0x8d30, 0x7bff, 0x8e30, 0x7fff, 0x8f30,
0x83ff, 0x8030, 0x87ff, 0x8130, 0x8bff, 0x8230, 0x8fff, 0x8330,
0x93ff, 0x8430, 0x97ff, 0x8530, 0x9bff, 0x8630, 0x9fff, 0x8730,
0xa3ff, 0x8830, 0xa7ff, 0x8930, 0xabff, 0x8a30, 0xafff, 0x8b30,
0xb3ff, 0x8c30, 0xb7ff, 0x8d30, 0xbbff, 0x8e30, 0xbfff, 0x8f30,
0xc3ff, 0x8030, 0xc7ff, 0x8130, 0xcbff, 0x8230, 0xcfff, 0x8330,
0xd3ff, 0x8430, 0xd7ff, 0x8530, 0xdbff, 0x8630, 0xdfff, 0x8730,
0xe3ff, 0x8830, 0xe7ff, 0x8930, 0xebff, 0x8a30, 0xefff, 0x8b30,
0xf3ff, 0x8c30, 0xf7ff, 0x8d30, 0xfbff, 0x8e30, 0xffff, 0x8f30,
};
static unsigned short init3[128] = {
0x0C10, 0x8470, 0x14FE, 0xB488, 0x167F, 0xA470, 0x18E7, 0x84B5,
0x1B6E, 0x842A, 0x1F1D, 0x852A, 0x0DA3, 0x8F7C, 0x167E, 0xF254,
0x0000, 0x842A, 0x0001, 0x852A, 0x18E6, 0x8BAA, 0x1B6D, 0xF234,
0x229F, 0x8429, 0x2746, 0x8529, 0x1F1C, 0x86E7, 0x229E, 0xF224,
0x0DA4, 0x8429, 0x2C29, 0x8529, 0x2745, 0x87F6, 0x2C28, 0xF254,
0x383B, 0x8428, 0x320F, 0x8528, 0x320E, 0x8F02, 0x1341, 0xF264,
0x3EB6, 0x8428, 0x3EB9, 0x8528, 0x383A, 0x8FA9, 0x3EB5, 0xF294,
0x3EB7, 0x8474, 0x3EBA, 0x8575, 0x3EB8, 0xC4C3, 0x3EBB, 0xC5C3,
0x0000, 0xA404, 0x0001, 0xA504, 0x141F, 0x8671, 0x14FD, 0x8287,
0x3EBC, 0xE610, 0x3EC8, 0x8C7B, 0x031A, 0x87E6, 0x3EC8, 0x86F7,
0x3EC0, 0x821E, 0x3EBE, 0xD208, 0x3EBD, 0x821F, 0x3ECA, 0x8386,
0x3EC1, 0x8C03, 0x3EC9, 0x831E, 0x3ECA, 0x8C4C, 0x3EBF, 0x8C55,
0x3EC9, 0xC208, 0x3EC4, 0xBC84, 0x3EC8, 0x8EAD, 0x3EC8, 0xD308,
0x3EC2, 0x8F7E, 0x3ECB, 0x8219, 0x3ECB, 0xD26E, 0x3EC5, 0x831F,
0x3EC6, 0xC308, 0x3EC3, 0xB2FF, 0x3EC9, 0x8265, 0x3EC9, 0x8319,
0x1342, 0xD36E, 0x3EC7, 0xB3FF, 0x0000, 0x8365, 0x1420, 0x9570,
};
static unsigned short init4[128] = {
0x0C10, 0x8470, 0x14FE, 0xB488, 0x167F, 0xA470, 0x18E7, 0x84B5,
0x1B6E, 0x842A, 0x1F1D, 0x852A, 0x0DA3, 0x0F7C, 0x167E, 0x7254,
0x0000, 0x842A, 0x0001, 0x852A, 0x18E6, 0x0BAA, 0x1B6D, 0x7234,
0x229F, 0x8429, 0x2746, 0x8529, 0x1F1C, 0x06E7, 0x229E, 0x7224,
0x0DA4, 0x8429, 0x2C29, 0x8529, 0x2745, 0x07F6, 0x2C28, 0x7254,
0x383B, 0x8428, 0x320F, 0x8528, 0x320E, 0x0F02, 0x1341, 0x7264,
0x3EB6, 0x8428, 0x3EB9, 0x8528, 0x383A, 0x0FA9, 0x3EB5, 0x7294,
0x3EB7, 0x8474, 0x3EBA, 0x8575, 0x3EB8, 0x44C3, 0x3EBB, 0x45C3,
0x0000, 0xA404, 0x0001, 0xA504, 0x141F, 0x0671, 0x14FD, 0x0287,
0x3EBC, 0xE610, 0x3EC8, 0x0C7B, 0x031A, 0x07E6, 0x3EC8, 0x86F7,
0x3EC0, 0x821E, 0x3EBE, 0xD208, 0x3EBD, 0x021F, 0x3ECA, 0x0386,
0x3EC1, 0x0C03, 0x3EC9, 0x031E, 0x3ECA, 0x8C4C, 0x3EBF, 0x0C55,
0x3EC9, 0xC208, 0x3EC4, 0xBC84, 0x3EC8, 0x0EAD, 0x3EC8, 0xD308,
0x3EC2, 0x8F7E, 0x3ECB, 0x0219, 0x3ECB, 0xD26E, 0x3EC5, 0x031F,
0x3EC6, 0xC308, 0x3EC3, 0x32FF, 0x3EC9, 0x0265, 0x3EC9, 0x8319,
0x1342, 0xD36E, 0x3EC7, 0x33FF, 0x0000, 0x8365, 0x1420, 0x9570,
};
/* send initialization arrays to start up */
static void
awe_init_array(void)
{
awe_send_array(init1);
awe_wait(1024);
awe_send_array(init2);
awe_send_array(init3);
awe_poke_dw(AWE_HWCF4, 0);
awe_poke_dw(AWE_HWCF5, 0x83);
awe_poke_dw(AWE_HWCF6, 0x8000);
awe_send_array(init4);
}
/* send an initialization array */
static void
awe_send_array(unsigned short *data)
{
int i;
unsigned short *p;
p = data;
for (i = 0; i < AWE_MAX_VOICES; i++, p++)
awe_poke(AWE_INIT1(i), *p);
for (i = 0; i < AWE_MAX_VOICES; i++, p++)
awe_poke(AWE_INIT2(i), *p);
for (i = 0; i < AWE_MAX_VOICES; i++, p++)
awe_poke(AWE_INIT3(i), *p);
for (i = 0; i < AWE_MAX_VOICES; i++, p++)
awe_poke(AWE_INIT4(i), *p);
}
/*
* set up awe32 channels to some known state.
*/
static void
awe_tweak(void)
{
int i;
/* Set the envelope engine parameters to the "default" values for
simply playing back unarticulated audio at 44.1kHz. Set all
of the channels: */
for (i = 0; i < AWE_MAX_VOICES; i++) {
awe_poke(AWE_ENVVOL(i) , 0x8000);
awe_poke(AWE_ENVVAL(i) , 0x8000);
awe_poke(AWE_DCYSUS(i) , 0x7F7F);
awe_poke(AWE_ATKHLDV(i) , 0x7F7F);
awe_poke(AWE_LFO1VAL(i) , 0x8000);
awe_poke(AWE_ATKHLD(i) , 0x7F7F);
awe_poke(AWE_LFO2VAL(i) , 0x8000);
awe_poke(AWE_IP(i) , 0xE000);
awe_poke(AWE_IFATN(i) , 0xFF00);
awe_poke(AWE_PEFE(i) , 0x0000);
awe_poke(AWE_FMMOD(i) , 0x0000);
awe_poke(AWE_TREMFRQ(i) , 0x0010);
awe_poke(AWE_FM2FRQ2(i) , 0x0010);
}
}
/*
* initializes the FM section of AWE32
*/
static void
awe_init_fm(void)
{
#ifndef AWE_ALWAYS_INIT_FM
/* if no extended memory is on board.. */
if (awe_mem_size <= 0)
return;
#endif
DEBUG(0,printk("AWE32: initializing FM\n"));
/* Initialize the last two channels for DRAM refresh and producing
the reverb and chorus effects for Yamaha OPL-3 synthesizer */
awe_poke( AWE_DCYSUSV(30) , 0x0080);
awe_poke_dw(AWE_PSST(30) , 0xFFFFFFE0);
awe_poke_dw(AWE_CSL(30) , 0xFFFFFFE8);
awe_poke_dw(AWE_PTRX(30) , 0x00FFFF00);
awe_poke_dw(AWE_CPF(30) , 0x00000000);
awe_poke_dw(AWE_CCCA(30) , 0x00FFFFE3);
awe_poke( AWE_DCYSUSV(31) , 0x0080);
awe_poke_dw(AWE_PSST(31) , 0x00FFFFE0);
awe_poke_dw(AWE_CSL(31) , 0xFFFFFFE8);
awe_poke_dw(AWE_PTRX(31) , 0x00FFFF00);
awe_poke_dw(AWE_CPF(31) , 0x00000000);
awe_poke_dw(AWE_CCCA(31) , 0x00FFFFE3);
/* Timing loop */
/* PTRX is 32 bit long but do not write to the MS byte */
awe_poke(AWE_PTRX(30) , 0x0000);
while(! (inw(awe_base-0x620+Pointer) & 0x1000));
while( inw(awe_base-0x620+Pointer) & 0x1000);
/* now write the MS byte of PTRX */
OUTW(0x4828, awe_base-0x620+Data0+0x002);
awe_poke( AWE_IFATN(28) , 0x0000);
awe_poke_dw(AWE_VTFT(30) , 0x8000FFFF);
awe_poke_dw(AWE_VTFT(31) , 0x8000FFFF);
/* change maximum channels to 30 */
awe_max_voices = AWE_NORMAL_VOICES;
awe_info.nr_voices = awe_max_voices;
voice_alloc->max_voice = awe_max_voices;
}
/*
* AWE32 DRAM access routines
*/
/* open DRAM write accessing mode */
static int
awe_open_dram_for_write(int offset)
{
int i;
/* use all channels for DMA transfer */
for (i = 0; i < AWE_NORMAL_VOICES; i++) {
awe_poke(AWE_DCYSUSV(i), 0x80);
awe_poke_dw(AWE_VTFT(i), 0);
awe_poke_dw(AWE_CVCF(i), 0);
awe_poke_dw(AWE_PTRX(i), 0x40000000);
awe_poke_dw(AWE_CPF(i), 0x40000000);
awe_poke_dw(AWE_PSST(i), 0);
awe_poke_dw(AWE_CSL(i), 0);
awe_poke_dw(AWE_CCCA(i), 0x06000000);
}
/* point channels 31 & 32 to ROM samples for DRAM refresh */
awe_poke_dw(AWE_VTFT(30), 0);
awe_poke_dw(AWE_PSST(30), 0x1d8);
awe_poke_dw(AWE_CSL(30), 0x1e0);
awe_poke_dw(AWE_CCCA(30), 0x1d8);
awe_poke_dw(AWE_VTFT(31), 0);
awe_poke_dw(AWE_PSST(31), 0x1d8);
awe_poke_dw(AWE_CSL(31), 0x1e0);
awe_poke_dw(AWE_CCCA(31), 0x1d8);
/* if full bit is on, not ready to write on */
if (awe_peek_dw(AWE_SMALW) & 0x80000000) {
for (i = 0; i < AWE_NORMAL_VOICES; i++)
awe_poke_dw(AWE_CCCA(i), 0);
return RET_ERROR(ENOSPC);
}
/* set address to write */
awe_poke_dw(AWE_SMALW, offset + AWE_DRAM_OFFSET);
return 0;
}
/* open DRAM for RAM size detection */
static void
awe_open_dram_for_check(void)
{
int k;
unsigned long scratch;
awe_poke(AWE_HWCF2 , 0x0020);
for (k = 0; k < AWE_NORMAL_VOICES; k++) {
awe_poke(AWE_DCYSUSV(k), 0x0080);
awe_poke_dw(AWE_VTFT(k), 0x00000000);
awe_poke_dw(AWE_CVCF(k), 0x00000000);
awe_poke_dw(AWE_PTRX(k), 0x40000000);
awe_poke_dw(AWE_CPF(k), 0x40000000);
awe_poke_dw(AWE_PSST(k), 0x00000000);
awe_poke_dw(AWE_CSL(k), 0x00000000);
scratch = (((k&1) << 9) + 0x400);
scratch = scratch << 16;
awe_poke_dw(AWE_CCCA(k), scratch);
}
}
/* close dram access */
static void
awe_close_dram(void)
{
int i;
/* wait until FULL bit in SMAxW register be false */
for (i = 0; i < 10000; i++) {
if (!(awe_peek_dw(AWE_SMALW) & 0x80000000))
break;
awe_wait(10);
}
for (i = 0; i < AWE_NORMAL_VOICES; i++) {
awe_poke_dw(AWE_CCCA(i), 0);
awe_poke(AWE_DCYSUSV(i), 0x807F);
}
}
#ifdef AWE_CHECKSUM_MEMORY
/* open DRAM read accessing mode */
static int
awe_open_dram_for_read(int offset)
{
int i;
/* use all channels for DMA transfer */
for (i = 0; i < AWE_NORMAL_VOICES; i++) {
awe_poke(AWE_DCYSUSV(i), 0x80);
awe_poke_dw(AWE_VTFT(i), 0);
awe_poke_dw(AWE_CVCF(i), 0);
awe_poke_dw(AWE_PTRX(i), 0x40000000);
awe_poke_dw(AWE_CPF(i), 0x40000000);
awe_poke_dw(AWE_PSST(i), 0);
awe_poke_dw(AWE_CSL(i), 0);
awe_poke_dw(AWE_CCCA(i), 0x04000000);
}
/* point channels 31 & 32 to ROM samples for DRAM refresh */
awe_poke_dw(AWE_VTFT(30), 0);
awe_poke_dw(AWE_PSST(30), 0x1d8);
awe_poke_dw(AWE_CSL(30), 0x1e0);
awe_poke_dw(AWE_CCCA(30), 0x1d8);
awe_poke_dw(AWE_VTFT(31), 0);
awe_poke_dw(AWE_PSST(31), 0x1d8);
awe_poke_dw(AWE_CSL(31), 0x1e0);
awe_poke_dw(AWE_CCCA(31), 0x1d8);
/* if empty flag is on, not ready to read */
if (awe_peek_dw(AWE_SMALR) & 0x80000000) {
for (i = 0; i < AWE_NORMAL_VOICES; i++)
awe_poke_dw(AWE_CCCA(i), 0);
return RET_ERROR(ENOSPC);
}
/* set address to read */
awe_poke_dw(AWE_SMALR, offset + AWE_DRAM_OFFSET);
/* drop stale data */
awe_peek(AWE_SMLD);
return 0;
}
/* close dram access for read */
static void
awe_close_dram_for_read(void)
{
int i;
/* wait until FULL bit in SMAxW register be false */
for (i = 0; i < 10000; i++) {
if (!(awe_peek_dw(AWE_SMALR) & 0x80000000))
break;
awe_wait(10);
}
for (i = 0; i < AWE_NORMAL_VOICES; i++) {
awe_poke_dw(AWE_CCCA(i), 0);
awe_poke(AWE_DCYSUSV(i), 0x807F);
}
}
#endif /* AWE_CHECKSUM_MEMORY */
/* write a word data */
static void
awe_write_dram(unsigned short c)
{
int k;
/* wait until FULL bit in SMAxW register be false */
for (k = 0; k < 10000; k++) {
if (!(awe_peek_dw(AWE_SMALW) & 0x80000000))
break;
awe_wait(10);
}
awe_poke(AWE_SMLD, c);
}
/*================================================================
* detect presence of AWE32 and check memory size
*================================================================*/
static int
awe_detect(void)
{
#ifdef AWE_DEFAULT_BASE_ADDR
awe_base = AWE_DEFAULT_BASE_ADDR;
if (((awe_peek(AWE_U1) & 0x000F) == 0x000C) &&
((awe_peek(AWE_HWCF1) & 0x007E) == 0x0058) &&
((awe_peek(AWE_HWCF2) & 0x0003) == 0x0003))
return 1;
#endif
if (awe_base == 0) {
for (awe_base = 0x620; awe_base <= 0x680; awe_base += 0x20) {
if ((awe_peek(AWE_U1) & 0x000F) != 0x000C)
continue;
if ((awe_peek(AWE_HWCF1) & 0x007E) != 0x0058)
continue;
if ((awe_peek(AWE_HWCF2) & 0x0003) != 0x0003)
continue;
DEBUG(0,printk("AWE32 found at %x\n", awe_base));
return 1;
}
}
FATALERR(printk("AWE32 not found\n"));
awe_base = 0;
return 0;
}
/*================================================================
* check dram size on AWE board
*================================================================*/
static int
awe_check_dram(void)
{
awe_open_dram_for_check();
awe_poke_dw(AWE_SMALW , 0x00200000); /* DRAM start address */
awe_poke( AWE_SMLD , 0x1234);
awe_poke( AWE_SMLD , 0x7777);
awe_mem_size = 0;
while (awe_mem_size < 28*1024) { /* 28 MB is max onboard memory */
awe_wait(2);
awe_poke_dw(AWE_SMALR, 0x00200000); /* Address for reading */
awe_peek(AWE_SMLD); /* Discard stale data */
if (awe_peek(AWE_SMLD) != 0x1234)
break;
if (awe_peek(AWE_SMLD) != 0x7777)
break;
awe_mem_size += 32;
/* Address for writing */
awe_poke_dw(AWE_SMALW, 0x00200000+awe_mem_size*512L);
awe_poke(AWE_SMLD, 0xFFFF);
}
awe_close_dram();
DEBUG(0,printk("AWE32: %d Kbytes memory detected\n", (int)awe_mem_size));
#ifdef AWE_DEFAULT_MEM_SIZE
if (awe_mem_size == 0)
awe_mem_size = AWE_DEFAULT_MEM_SIZE;
#endif
/* convert to Kbytes */
awe_mem_size *= 1024;
return awe_mem_size;
}
/*================================================================
* chorus and reverb controls
*================================================================*/
static unsigned short ChorusEffects[24] =
{
0xE600,0x03F6,0xBC2C,0xE608,0x031A,0xBC6E,0xE610,0x031A,
0xBC84,0xE620,0x0269,0xBC6E,0xE680,0x04D3,0xBCA6,0xE6E0,
0x044E,0xBC37,0xE600,0x0B06,0xBC00,0xE6C0,0x0B06,0xBC00
};
static unsigned long ChorusEffects2[] =
{
0x0000 ,0x006D,0x8000,0x0000,0x0000 ,0x017C,0x8000,0x0000,
0x0000 ,0x0083,0x8000,0x0000,0x0000 ,0x017C,0x8000,0x0000,
0x0000 ,0x005B,0x8000,0x0000,0x0000 ,0x0026,0x8000,0x0000,
0x6E000,0x0083,0x8000,0x0000,0x6E000,0x0083,0x8000,0x0000
};
static unsigned short ChorusCommand[14] =
{
0x69,0xA20,0x6C,0xA20,0x63,0xA22,0x29,
0xA20,0x2A,0xA20,0x2D,0xA20,0x2E,0xA20
};
static unsigned short ReverbEffects[224] =
{
/* Room 1 */
0xB488,0xA450,0x9550,0x84B5,0x383A,0x3EB5,0x72F4,
0x72A4,0x7254,0x7204,0x7204,0x7204,0x4416,0x4516,
0xA490,0xA590,0x842A,0x852A,0x842A,0x852A,0x8429,
0x8529,0x8429,0x8529,0x8428,0x8528,0x8428,0x8528,
/* Room 2 */
0xB488,0xA458,0x9558,0x84B5,0x383A,0x3EB5,0x7284,
0x7254,0x7224,0x7224,0x7254,0x7284,0x4448,0x4548,
0xA440,0xA540,0x842A,0x852A,0x842A,0x852A,0x8429,
0x8529,0x8429,0x8529,0x8428,0x8528,0x8428,0x8528,
/* Room 3 */
0xB488,0xA460,0x9560,0x84B5,0x383A,0x3EB5,0x7284,
0x7254,0x7224,0x7224,0x7254,0x7284,0x4416,0x4516,
0xA490,0xA590,0x842C,0x852C,0x842C,0x852C,0x842B,
0x852B,0x842B,0x852B,0x842A,0x852A,0x842A,0x852A,
/* Hall 1 */
0xB488,0xA470,0x9570,0x84B5,0x383A,0x3EB5,0x7284,
0x7254,0x7224,0x7224,0x7254,0x7284,0x4448,0x4548,
0xA440,0xA540,0x842B,0x852B,0x842B,0x852B,0x842A,
0x852A,0x842A,0x852A,0x8429,0x8529,0x8429,0x8529,
/* Hall 2 */
0xB488,0xA470,0x9570,0x84B5,0x383A,0x3EB5,0x7254,
0x7234,0x7224,0x7254,0x7264,0x7294,0x44C3,0x45C3,
0xA404,0xA504,0x842A,0x852A,0x842A,0x852A,0x8429,
0x8529,0x8429,0x8529,0x8428,0x8528,0x8428,0x8528,
/* Plate */
0xB4FF,0xA470,0x9570,0x84B5,0x383A,0x3EB5,0x7234,
0x7234,0x7234,0x7234,0x7234,0x7234,0x4448,0x4548,
0xA440,0xA540,0x842A,0x852A,0x842A,0x852A,0x8429,
0x8529,0x8429,0x8529,0x8428,0x8528,0x8428,0x8528,
/* Delay */
0xB4FF,0xA470,0x9500,0x84B5,0x333A,0x39B5,0x7204,
0x7204,0x7204,0x7204,0x7204,0x72F4,0x4400,0x4500,
0xA4FF,0xA5FF,0x8420,0x8520,0x8420,0x8520,0x8420,
0x8520,0x8420,0x8520,0x8420,0x8520,0x8420,0x8520,
/* Panning Delay */
0xB4FF,0xA490,0x9590,0x8474,0x333A,0x39B5,0x7204,
0x7204,0x7204,0x7204,0x7204,0x72F4,0x4400,0x4500,
0xA4FF,0xA5FF,0x8420,0x8520,0x8420,0x8520,0x8420,
0x8520,0x8420,0x8520,0x8420,0x8520,0x8420,0x8520
};
static unsigned short ReverbCommand[56] =
{
0x43,0xA20,0x45,0xA20,0x7F,0xA22,0x47,0xA20,
0x54,0xA22,0x56,0xA22,0x4F,0xA20,0x57,0xA20,
0x5F,0xA20,0x47,0xA22,0x4F,0xA22,0x57,0xA22,
0x5D,0xA22,0x5F,0xA22,0x61,0xA20,0x63,0xA20,
0x49,0xA20,0x4B,0xA20,0x51,0xA20,0x53,0xA20,
0x59,0xA20,0x5B,0xA20,0x41,0xA22,0x43,0xA22,
0x49,0xA22,0x4B,0xA22,0x51,0xA22,0x53,0xA22
};
static void awe_set_chorus_mode(int effect)
{
int k;
DECL_INTR_FLAGS(flags);
DISABLE_INTR(flags);
for (k = 0; k < 3; k++)
awe_poke(ChorusCommand[k*2],
ChorusCommand[k*2+1],
ChorusEffects[k+effect*3]);
for (k = 0; k < 4; k++)
awe_poke_dw(ChorusCommand[6+k*2],
ChorusCommand[6+k*2+1],
ChorusEffects2[k+effect*4]);
RESTORE_INTR(flags);
}
static void awe_set_reverb_mode(int effect)
{
int k;
DECL_INTR_FLAGS(flags);
DISABLE_INTR(flags);
for (k = 0; k < 28; k++)
awe_poke(ReverbCommand[k*2],
ReverbCommand[k*2+1],
ReverbEffects[k+effect*28]);
RESTORE_INTR(flags);
}
#endif /* CONFIG_AWE32_SYNTH */