freebsd-nq/lib/libdisk/chunk.c
David E. O'Brien 135c56336a Libraries should _never_ call exit() themselves (or its alternate spelling
`err()').  libdisk does! and additionally libdisk gets confused on Alpha
disks with foreign disklabels, throws up its hands and exits.  This is
the cause of the "going no where without my init" install bug on the Alpha.

So now on the Alpha, rather than call err(), we print the error string and
continue processing.

Submitted by:	jkh
2001-03-18 21:30:11 +00:00

485 lines
10 KiB
C

/*
* ----------------------------------------------------------------------------
* "THE BEER-WARE LICENSE" (Revision 42):
* <phk@login.dknet.dk> wrote this file. As long as you retain this notice you
* can do whatever you want with this stuff. If we meet some day, and you think
* this stuff is worth it, you can buy me a beer in return. Poul-Henning Kamp
* ----------------------------------------------------------------------------
*
* $FreeBSD$
*
*/
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <sys/types.h>
#include "libdisk.h"
#define new_chunk() memset(malloc(sizeof(struct chunk)), 0, sizeof(struct chunk))
/* Is c2 completely inside c1 ? */
static int
Chunk_Inside(struct chunk *c1, struct chunk *c2)
{
/* if c1 ends before c2 do */
if (c1->end < c2->end)
return 0;
/* if c1 starts after c2 do */
if (c1->offset > c2->offset)
return 0;
return 1;
}
struct chunk *
Find_Mother_Chunk(struct chunk *chunks, u_long offset, u_long end, chunk_e type)
{
struct chunk *c1,*c2,ct;
ct.offset = offset;
ct.end = end;
switch (type) {
case whole:
if (Chunk_Inside(chunks,&ct))
return chunks;
#ifndef PC98
case extended:
for(c1=chunks->part;c1;c1=c1->next) {
if (c1->type != type)
continue;
if (Chunk_Inside(c1,&ct))
return c1;
}
return 0;
#endif
case freebsd:
for(c1=chunks->part;c1;c1=c1->next) {
if (c1->type == type)
if (Chunk_Inside(c1,&ct))
return c1;
if (c1->type != extended)
continue;
for(c2=c1->part;c2;c2=c2->next)
if (c2->type == type
&& Chunk_Inside(c2,&ct))
return c2;
}
return 0;
default:
warn("Unsupported mother type in Find_Mother_Chunk");
return 0;
}
}
void
Free_Chunk(struct chunk *c1)
{
if(!c1) return;
if(c1->private_data && c1->private_free)
(*c1->private_free)(c1->private_data);
if(c1->part)
Free_Chunk(c1->part);
if(c1->next)
Free_Chunk(c1->next);
free(c1->name);
#ifdef PC98
free(c1->sname);
#endif
free(c1);
}
struct chunk *
Clone_Chunk(struct chunk *c1)
{
struct chunk *c2;
if(!c1)
return 0;
c2 = new_chunk();
if (!c2) barfout(1,"malloc failed");
*c2 = *c1;
if (c1->private_data && c1->private_clone)
c2->private_data = c2->private_clone(c2->private_data);
c2->name = strdup(c2->name);
#ifdef PC98
c2->sname = strdup(c2->sname);
#endif
c2->next = Clone_Chunk(c2->next);
c2->part = Clone_Chunk(c2->part);
return c2;
}
int
#ifdef PC98
Insert_Chunk(struct chunk *c2, u_long offset, u_long size, const char *name,
chunk_e type, int subtype, u_long flags, const char *sname)
#else
Insert_Chunk(struct chunk *c2, u_long offset, u_long size, const char *name,
chunk_e type, int subtype, u_long flags)
#endif
{
struct chunk *ct,*cs;
/* We will only insert into empty spaces */
if (c2->type != unused)
return __LINE__;
ct = new_chunk();
if (!ct) barfout(1,"malloc failed");
memset(ct,0,sizeof *ct);
ct->disk = c2->disk;
ct->offset = offset;
ct->size = size;
ct->end = offset + size - 1;
ct->type = type;
#ifdef PC98
ct->sname = strdup(sname);
#endif
ct->name = strdup(name);
ct->subtype = subtype;
ct->flags = flags;
if (!Chunk_Inside(c2,ct)) {
Free_Chunk(ct);
return __LINE__;
}
if(type==freebsd || type==extended) {
cs = new_chunk();
if (!cs) barfout(1,"malloc failed");
memset(cs,0,sizeof *cs);
cs->disk = c2->disk;
cs->offset = offset;
cs->size = size;
cs->end = offset + size - 1;
cs->type = unused;
#ifdef PC98
cs->sname = strdup(sname);
#endif
cs->name = strdup("-");
ct->part = cs;
}
/* Make a new chunk for any trailing unused space */
if (c2->end > ct->end) {
cs = new_chunk();
if (!cs) barfout(1,"malloc failed");
*cs = *c2;
cs->disk = c2->disk;
cs->offset = ct->end + 1;
cs->size = c2->end - ct->end;
#ifdef PC98
if(c2->sname)
cs->sname = strdup(c2->sname);
#endif
if(c2->name)
cs->name = strdup(c2->name);
c2->next = cs;
c2->size -= c2->end - ct->end;
c2->end = ct->end;
}
/* If no leading unused space just occupy the old chunk */
if (c2->offset == ct->offset) {
#ifdef PC98
c2->sname = ct->sname;
#endif
c2->name = ct->name;
c2->type = ct->type;
c2->part = ct->part;
c2->subtype = ct->subtype;
c2->flags = ct->flags;
#ifdef PC98
ct->sname = 0;
#endif
ct->name = 0;
ct->part = 0;
Free_Chunk(ct);
return 0;
}
/* else insert new chunk and adjust old one */
c2->end = ct->offset - 1;
c2->size -= ct->size;
ct->next = c2->next;
c2->next = ct;
return 0;
}
int
#ifdef PC98
Add_Chunk(struct disk *d, long offset, u_long size, const char *name,
chunk_e type, int subtype, u_long flags, const char *sname)
#else
Add_Chunk(struct disk *d, long offset, u_long size, const char *name,
chunk_e type, int subtype, u_long flags)
#endif
{
struct chunk *c1,*c2,ct;
u_long end = offset + size - 1;
ct.offset = offset;
ct.end = end;
ct.size = size;
if (type == whole) {
d->chunks = c1 = new_chunk();
if (!c1) barfout(1,"malloc failed");
memset(c1,0,sizeof *c1);
c2 = c1->part = new_chunk();
if (!c2) barfout(1,"malloc failed");
memset(c2,0,sizeof *c2);
c2->disk = c1->disk = d;
c2->offset = c1->offset = offset;
c2->size = c1->size = size;
c2->end = c1->end = end;
#ifdef PC98
c1->sname = strdup(sname);
c2->sname = strdup("-");
#endif
c1->name = strdup(name);
c2->name = strdup("-");
c1->type = type;
c2->type = unused;
c1->flags = flags;
c1->subtype = subtype;
return 0;
}
if (type == freebsd)
#ifdef PC98
subtype = 0xc494;
#else
subtype = 0xa5;
#endif
c1 = 0;
#ifndef PC98
if(!c1 && (type == freebsd || type == fat || type == unknown))
c1 = Find_Mother_Chunk(d->chunks,offset,end,extended);
#endif
if(!c1 && (type == freebsd || type == fat || type == unknown))
c1 = Find_Mother_Chunk(d->chunks,offset,end,whole);
#ifndef PC98
if(!c1 && type == extended)
c1 = Find_Mother_Chunk(d->chunks,offset,end,whole);
#endif
if(!c1 && type == part)
c1 = Find_Mother_Chunk(d->chunks,offset,end,freebsd);
if(!c1)
return __LINE__;
for(c2=c1->part;c2;c2=c2->next) {
if (c2->type != unused)
continue;
if(Chunk_Inside(c2,&ct)) {
if (type != freebsd)
goto doit;
if (!(flags & CHUNK_ALIGN))
goto doit;
if (offset == d->chunks->offset
&& end == d->chunks->end)
goto doit;
/* Round down to prev cylinder */
offset = Prev_Cyl_Aligned(d,offset);
/* Stay inside the parent */
if (offset < c2->offset)
offset = c2->offset;
/* Round up to next cylinder */
offset = Next_Cyl_Aligned(d,offset);
/* Keep one track clear in front of parent */
if (offset == c1->offset)
offset = Next_Track_Aligned(d,offset+1);
/* Work on the (end+1) */
size += offset;
/* Round up to cylinder */
size = Next_Cyl_Aligned(d,size);
/* Stay inside parent */
if ((size-1) > c2->end)
size = c2->end+1;
/* Round down to cylinder */
size = Prev_Cyl_Aligned(d,size);
/* Convert back to size */
size -= offset;
doit:
#ifdef PC98
return Insert_Chunk(c2,offset,size,name,
type,subtype,flags,sname);
#else
return Insert_Chunk(c2,offset,size,name,
type,subtype,flags);
#endif
}
}
return __LINE__;
}
char *
ShowChunkFlags(struct chunk *c)
{
static char ret[10];
int i=0;
if (c->flags & CHUNK_BSD_COMPAT) ret[i++] = 'C';
if (c->flags & CHUNK_ACTIVE) ret[i++] = 'A';
if (c->flags & CHUNK_ALIGN) ret[i++] = '=';
if (c->flags & CHUNK_IS_ROOT) ret[i++] = 'R';
ret[i++] = '\0';
return ret;
}
void
Print_Chunk(struct chunk *c1,int offset)
{
int i;
if(!c1) return;
for(i=0;i<offset-2;i++) putchar(' ');
for(;i<offset;i++) putchar('-');
putchar('>');
for(;i<10;i++) putchar(' ');
#ifdef PC98
printf("%p %8ld %8lu %8lu %-8s %-16s %-8s 0x%02x %s",
c1, c1->offset, c1->size, c1->end, c1->name, c1->sname,
#else
printf("%p %8ld %8lu %8lu %-8s %-8s 0x%02x %s",
c1, c1->offset, c1->size, c1->end, c1->name,
#endif
chunk_n[c1->type],c1->subtype,
ShowChunkFlags(c1));
putchar('\n');
Print_Chunk(c1->part,offset + 2);
Print_Chunk(c1->next,offset);
}
void
Debug_Chunk(struct chunk *c1)
{
Print_Chunk(c1,2);
}
int
Delete_Chunk(struct disk *d, struct chunk *c)
{
struct chunk *c1=0,*c2,*c3;
chunk_e type = c->type;
if(type == whole)
return 1;
#ifndef PC98
if(!c1 && (type == freebsd || type == fat || type == unknown))
c1 = Find_Mother_Chunk(d->chunks,c->offset,c->end,extended);
#endif
if(!c1 && (type == freebsd || type == fat || type == unknown))
c1 = Find_Mother_Chunk(d->chunks,c->offset,c->end,whole);
#ifndef PC98
if(!c1 && type == extended)
c1 = Find_Mother_Chunk(d->chunks,c->offset,c->end,whole);
#endif
if(!c1 && type == part)
c1 = Find_Mother_Chunk(d->chunks,c->offset,c->end,freebsd);
if(!c1)
return 1;
for(c2=c1->part;c2;c2=c2->next) {
if (c2 == c) {
c2->type = unused;
c2->subtype = 0;
c2->flags = 0;
#ifdef PC98
free(c2->sname);
c2->sname = strdup("-");
#endif
free(c2->name);
c2->name = strdup("-");
Free_Chunk(c2->part);
c2->part =0;
goto scan;
}
}
return 1;
scan:
for(c2=c1->part;c2;c2=c2->next) {
if (c2->type != unused)
continue;
if (!c2->next)
continue;
if (c2->next->type != unused)
continue;
c3 = c2->next;
c2->size += c3->size;
c2->end = c3->end;
c2->next = c3->next;
c3->next = 0;
Free_Chunk(c3);
goto scan;
}
Fixup_Names(d);
return 0;
}
#if 0
int
Collapse_Chunk(struct disk *d, struct chunk *c1)
{
struct chunk *c2, *c3;
if(c1->next && Collapse_Chunk(d,c1->next))
return 1;
if(c1->type == unused && c1->next && c1->next->type == unused) {
c3 = c1->next;
c1->size += c3->size;
c1->end = c3->end;
c1->next = c3->next;
c3->next = 0;
Free_Chunk(c3);
return 1;
}
c3 = c1->part;
if(!c3)
return 0;
if (Collapse_Chunk(d,c1->part))
return 1;
if (c1->type == whole)
return 0;
if(c3->type == unused && c3->size == c1->size) {
Delete_Chunk(d,c1);
return 1;
}
if(c3->type == unused) {
c2 = new_chunk();
if (!c2) barfout(1,"malloc failed");
*c2 = *c1;
c1->next = c2;
c1->disk = d;
#ifdef PC98
c1->sname = strdup("-");
#endif
c1->name = strdup("-");
c1->part = 0;
c1->type = unused;
c1->flags = 0;
c1->subtype = 0;
c1->size = c3->size;
c1->end = c3->end;
c2->offset += c1->size;
c2->size -= c1->size;
c2->part = c3->next;
c3->next = 0;
Free_Chunk(c3);
return 1;
}
for(c2=c3;c2->next;c2 = c2->next)
c3 = c2;
if (c2 && c2->type == unused) {
c3->next = 0;
c2->next = c1->next;
c1->next = c2;
c1->size -= c2->size;
c1->end -= c2->size;
return 1;
}
return 0;
}
#endif