freebsd-nq/contrib/gdb/gdb/sparc-stub.c
David E. O'Brien bb319416d0 Vendor import of GDB 5.2.
These bits are taken from the FSF gdb_5_2-branch anoncvs repo
on 27-June-2002 12:01:00 EDT.
2002-06-27 23:04:23 +00:00

779 lines
19 KiB
C

/****************************************************************************
THIS SOFTWARE IS NOT COPYRIGHTED
HP offers the following for use in the public domain. HP makes no
warranty with regard to the software or it's performance and the
user accepts the software "AS IS" with all faults.
HP DISCLAIMS ANY WARRANTIES, EXPRESS OR IMPLIED, WITH REGARD
TO THIS SOFTWARE INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
****************************************************************************/
/****************************************************************************
* Header: remcom.c,v 1.34 91/03/09 12:29:49 glenne Exp $
*
* Module name: remcom.c $
* Revision: 1.34 $
* Date: 91/03/09 12:29:49 $
* Contributor: Lake Stevens Instrument Division$
*
* Description: low level support for gdb debugger. $
*
* Considerations: only works on target hardware $
*
* Written by: Glenn Engel $
* ModuleState: Experimental $
*
* NOTES: See Below $
*
* Modified for SPARC by Stu Grossman, Cygnus Support.
*
* This code has been extensively tested on the Fujitsu SPARClite demo board.
*
* To enable debugger support, two things need to happen. One, a
* call to set_debug_traps() is necessary in order to allow any breakpoints
* or error conditions to be properly intercepted and reported to gdb.
* Two, a breakpoint needs to be generated to begin communication. This
* is most easily accomplished by a call to breakpoint(). Breakpoint()
* simulates a breakpoint by executing a trap #1.
*
*************
*
* The following gdb commands are supported:
*
* command function Return value
*
* g return the value of the CPU registers hex data or ENN
* G set the value of the CPU registers OK or ENN
*
* mAA..AA,LLLL Read LLLL bytes at address AA..AA hex data or ENN
* MAA..AA,LLLL: Write LLLL bytes at address AA.AA OK or ENN
*
* c Resume at current address SNN ( signal NN)
* cAA..AA Continue at address AA..AA SNN
*
* s Step one instruction SNN
* sAA..AA Step one instruction from AA..AA SNN
*
* k kill
*
* ? What was the last sigval ? SNN (signal NN)
*
* All commands and responses are sent with a packet which includes a
* checksum. A packet consists of
*
* $<packet info>#<checksum>.
*
* where
* <packet info> :: <characters representing the command or response>
* <checksum> :: < two hex digits computed as modulo 256 sum of <packetinfo>>
*
* When a packet is received, it is first acknowledged with either '+' or '-'.
* '+' indicates a successful transfer. '-' indicates a failed transfer.
*
* Example:
*
* Host: Reply:
* $m0,10#2a +$00010203040506070809101112131415#42
*
****************************************************************************/
#include <string.h>
#include <signal.h>
/************************************************************************
*
* external low-level support routines
*/
extern void putDebugChar(); /* write a single character */
extern int getDebugChar(); /* read and return a single char */
/************************************************************************/
/* BUFMAX defines the maximum number of characters in inbound/outbound buffers*/
/* at least NUMREGBYTES*2 are needed for register packets */
#define BUFMAX 2048
static int initialized = 0; /* !0 means we've been initialized */
static void set_mem_fault_trap();
static const char hexchars[]="0123456789abcdef";
#define NUMREGS 72
/* Number of bytes of registers. */
#define NUMREGBYTES (NUMREGS * 4)
enum regnames {G0, G1, G2, G3, G4, G5, G6, G7,
O0, O1, O2, O3, O4, O5, SP, O7,
L0, L1, L2, L3, L4, L5, L6, L7,
I0, I1, I2, I3, I4, I5, FP, I7,
F0, F1, F2, F3, F4, F5, F6, F7,
F8, F9, F10, F11, F12, F13, F14, F15,
F16, F17, F18, F19, F20, F21, F22, F23,
F24, F25, F26, F27, F28, F29, F30, F31,
Y, PSR, WIM, TBR, PC, NPC, FPSR, CPSR };
/*************************** ASSEMBLY CODE MACROS *************************/
/* */
extern void trap_low();
asm("
.reserve trapstack, 1000 * 4, \"bss\", 8
.data
.align 4
in_trap_handler:
.word 0
.text
.align 4
! This function is called when any SPARC trap (except window overflow or
! underflow) occurs. It makes sure that the invalid register window is still
! available before jumping into C code. It will also restore the world if you
! return from handle_exception.
.globl _trap_low
_trap_low:
mov %psr, %l0
mov %wim, %l3
srl %l3, %l0, %l4 ! wim >> cwp
cmp %l4, 1
bne window_fine ! Branch if not in the invalid window
nop
! Handle window overflow
mov %g1, %l4 ! Save g1, we use it to hold the wim
srl %l3, 1, %g1 ! Rotate wim right
tst %g1
bg good_wim ! Branch if new wim is non-zero
nop
! At this point, we need to bring a 1 into the high order bit of the wim.
! Since we don't want to make any assumptions about the number of register
! windows, we figure it out dynamically so as to setup the wim correctly.
not %g1 ! Fill g1 with ones
mov %g1, %wim ! Fill the wim with ones
nop
nop
nop
mov %wim, %g1 ! Read back the wim
inc %g1 ! Now g1 has 1 just to left of wim
srl %g1, 1, %g1 ! Now put 1 at top of wim
mov %g0, %wim ! Clear wim so that subsequent save
nop ! won't trap
nop
nop
good_wim:
save %g0, %g0, %g0 ! Slip into next window
mov %g1, %wim ! Install the new wim
std %l0, [%sp + 0 * 4] ! save L & I registers
std %l2, [%sp + 2 * 4]
std %l4, [%sp + 4 * 4]
std %l6, [%sp + 6 * 4]
std %i0, [%sp + 8 * 4]
std %i2, [%sp + 10 * 4]
std %i4, [%sp + 12 * 4]
std %i6, [%sp + 14 * 4]
restore ! Go back to trap window.
mov %l4, %g1 ! Restore %g1
window_fine:
sethi %hi(in_trap_handler), %l4
ld [%lo(in_trap_handler) + %l4], %l5
tst %l5
bg recursive_trap
inc %l5
set trapstack+1000*4, %sp ! Switch to trap stack
recursive_trap:
st %l5, [%lo(in_trap_handler) + %l4]
sub %sp,(16+1+6+1+72)*4,%sp ! Make room for input & locals
! + hidden arg + arg spill
! + doubleword alignment
! + registers[72] local var
std %g0, [%sp + (24 + 0) * 4] ! registers[Gx]
std %g2, [%sp + (24 + 2) * 4]
std %g4, [%sp + (24 + 4) * 4]
std %g6, [%sp + (24 + 6) * 4]
std %i0, [%sp + (24 + 8) * 4] ! registers[Ox]
std %i2, [%sp + (24 + 10) * 4]
std %i4, [%sp + (24 + 12) * 4]
std %i6, [%sp + (24 + 14) * 4]
! F0->F31 not implemented
mov %y, %l4
mov %tbr, %l5
st %l4, [%sp + (24 + 64) * 4] ! Y
st %l0, [%sp + (24 + 65) * 4] ! PSR
st %l3, [%sp + (24 + 66) * 4] ! WIM
st %l5, [%sp + (24 + 67) * 4] ! TBR
st %l1, [%sp + (24 + 68) * 4] ! PC
st %l2, [%sp + (24 + 69) * 4] ! NPC
! CPSR and FPSR not impl
or %l0, 0xf20, %l4
mov %l4, %psr ! Turn on traps, disable interrupts
call _handle_exception
add %sp, 24 * 4, %o0 ! Pass address of registers
! Reload all of the registers that aren't on the stack
ld [%sp + (24 + 1) * 4], %g1 ! registers[Gx]
ldd [%sp + (24 + 2) * 4], %g2
ldd [%sp + (24 + 4) * 4], %g4
ldd [%sp + (24 + 6) * 4], %g6
ldd [%sp + (24 + 8) * 4], %i0 ! registers[Ox]
ldd [%sp + (24 + 10) * 4], %i2
ldd [%sp + (24 + 12) * 4], %i4
ldd [%sp + (24 + 14) * 4], %i6
ldd [%sp + (24 + 64) * 4], %l0 ! Y & PSR
ldd [%sp + (24 + 68) * 4], %l2 ! PC & NPC
restore ! Ensure that previous window is valid
save %g0, %g0, %g0 ! by causing a window_underflow trap
mov %l0, %y
mov %l1, %psr ! Make sure that traps are disabled
! for rett
sethi %hi(in_trap_handler), %l4
ld [%lo(in_trap_handler) + %l4], %l5
dec %l5
st %l5, [%lo(in_trap_handler) + %l4]
jmpl %l2, %g0 ! Restore old PC
rett %l3 ! Restore old nPC
");
/* Convert ch from a hex digit to an int */
static int
hex (unsigned char ch)
{
if (ch >= 'a' && ch <= 'f')
return ch-'a'+10;
if (ch >= '0' && ch <= '9')
return ch-'0';
if (ch >= 'A' && ch <= 'F')
return ch-'A'+10;
return -1;
}
static char remcomInBuffer[BUFMAX];
static char remcomOutBuffer[BUFMAX];
/* scan for the sequence $<data>#<checksum> */
unsigned char *
getpacket (void)
{
unsigned char *buffer = &remcomInBuffer[0];
unsigned char checksum;
unsigned char xmitcsum;
int count;
char ch;
while (1)
{
/* wait around for the start character, ignore all other characters */
while ((ch = getDebugChar ()) != '$')
;
retry:
checksum = 0;
xmitcsum = -1;
count = 0;
/* now, read until a # or end of buffer is found */
while (count < BUFMAX)
{
ch = getDebugChar ();
if (ch == '$')
goto retry;
if (ch == '#')
break;
checksum = checksum + ch;
buffer[count] = ch;
count = count + 1;
}
buffer[count] = 0;
if (ch == '#')
{
ch = getDebugChar ();
xmitcsum = hex (ch) << 4;
ch = getDebugChar ();
xmitcsum += hex (ch);
if (checksum != xmitcsum)
{
putDebugChar ('-'); /* failed checksum */
}
else
{
putDebugChar ('+'); /* successful transfer */
/* if a sequence char is present, reply the sequence ID */
if (buffer[2] == ':')
{
putDebugChar (buffer[0]);
putDebugChar (buffer[1]);
return &buffer[3];
}
return &buffer[0];
}
}
}
}
/* send the packet in buffer. */
static void
putpacket (unsigned char *buffer)
{
unsigned char checksum;
int count;
unsigned char ch;
/* $<packet info>#<checksum>. */
do
{
putDebugChar('$');
checksum = 0;
count = 0;
while (ch = buffer[count])
{
putDebugChar(ch);
checksum += ch;
count += 1;
}
putDebugChar('#');
putDebugChar(hexchars[checksum >> 4]);
putDebugChar(hexchars[checksum & 0xf]);
}
while (getDebugChar() != '+');
}
/* Indicate to caller of mem2hex or hex2mem that there has been an
error. */
static volatile int mem_err = 0;
/* Convert the memory pointed to by mem into hex, placing result in buf.
* Return a pointer to the last char put in buf (null), in case of mem fault,
* return 0.
* If MAY_FAULT is non-zero, then we will handle memory faults by returning
* a 0, else treat a fault like any other fault in the stub.
*/
static unsigned char *
mem2hex (unsigned char *mem, unsigned char *buf, int count, int may_fault)
{
unsigned char ch;
set_mem_fault_trap(may_fault);
while (count-- > 0)
{
ch = *mem++;
if (mem_err)
return 0;
*buf++ = hexchars[ch >> 4];
*buf++ = hexchars[ch & 0xf];
}
*buf = 0;
set_mem_fault_trap(0);
return buf;
}
/* convert the hex array pointed to by buf into binary to be placed in mem
* return a pointer to the character AFTER the last byte written */
static char *
hex2mem (unsigned char *buf, unsigned char *mem, int count, int may_fault)
{
int i;
unsigned char ch;
set_mem_fault_trap(may_fault);
for (i=0; i<count; i++)
{
ch = hex(*buf++) << 4;
ch |= hex(*buf++);
*mem++ = ch;
if (mem_err)
return 0;
}
set_mem_fault_trap(0);
return mem;
}
/* This table contains the mapping between SPARC hardware trap types, and
signals, which are primarily what GDB understands. It also indicates
which hardware traps we need to commandeer when initializing the stub. */
static struct hard_trap_info
{
unsigned char tt; /* Trap type code for SPARClite */
unsigned char signo; /* Signal that we map this trap into */
} hard_trap_info[] = {
{1, SIGSEGV}, /* instruction access error */
{2, SIGILL}, /* privileged instruction */
{3, SIGILL}, /* illegal instruction */
{4, SIGEMT}, /* fp disabled */
{36, SIGEMT}, /* cp disabled */
{7, SIGBUS}, /* mem address not aligned */
{9, SIGSEGV}, /* data access exception */
{10, SIGEMT}, /* tag overflow */
{128+1, SIGTRAP}, /* ta 1 - normal breakpoint instruction */
{0, 0} /* Must be last */
};
/* Set up exception handlers for tracing and breakpoints */
void
set_debug_traps (void)
{
struct hard_trap_info *ht;
for (ht = hard_trap_info; ht->tt && ht->signo; ht++)
exceptionHandler(ht->tt, trap_low);
initialized = 1;
}
asm ("
! Trap handler for memory errors. This just sets mem_err to be non-zero. It
! assumes that %l1 is non-zero. This should be safe, as it is doubtful that
! 0 would ever contain code that could mem fault. This routine will skip
! past the faulting instruction after setting mem_err.
.text
.align 4
_fltr_set_mem_err:
sethi %hi(_mem_err), %l0
st %l1, [%l0 + %lo(_mem_err)]
jmpl %l2, %g0
rett %l2+4
");
static void
set_mem_fault_trap (int enable)
{
extern void fltr_set_mem_err();
mem_err = 0;
if (enable)
exceptionHandler(9, fltr_set_mem_err);
else
exceptionHandler(9, trap_low);
}
/* Convert the SPARC hardware trap type code to a unix signal number. */
static int
computeSignal (int tt)
{
struct hard_trap_info *ht;
for (ht = hard_trap_info; ht->tt && ht->signo; ht++)
if (ht->tt == tt)
return ht->signo;
return SIGHUP; /* default for things we don't know about */
}
/*
* While we find nice hex chars, build an int.
* Return number of chars processed.
*/
static int
hexToInt(char **ptr, int *intValue)
{
int numChars = 0;
int hexValue;
*intValue = 0;
while (**ptr)
{
hexValue = hex(**ptr);
if (hexValue < 0)
break;
*intValue = (*intValue << 4) | hexValue;
numChars ++;
(*ptr)++;
}
return (numChars);
}
/*
* This function does all command procesing for interfacing to gdb. It
* returns 1 if you should skip the instruction at the trap address, 0
* otherwise.
*/
extern void breakinst();
static void
handle_exception (unsigned long *registers)
{
int tt; /* Trap type */
int sigval;
int addr;
int length;
char *ptr;
unsigned long *sp;
/* First, we must force all of the windows to be spilled out */
asm(" save %sp, -64, %sp
save %sp, -64, %sp
save %sp, -64, %sp
save %sp, -64, %sp
save %sp, -64, %sp
save %sp, -64, %sp
save %sp, -64, %sp
save %sp, -64, %sp
restore
restore
restore
restore
restore
restore
restore
restore
");
if (registers[PC] == (unsigned long)breakinst)
{
registers[PC] = registers[NPC];
registers[NPC] += 4;
}
sp = (unsigned long *)registers[SP];
tt = (registers[TBR] >> 4) & 0xff;
/* reply to host that an exception has occurred */
sigval = computeSignal(tt);
ptr = remcomOutBuffer;
*ptr++ = 'T';
*ptr++ = hexchars[sigval >> 4];
*ptr++ = hexchars[sigval & 0xf];
*ptr++ = hexchars[PC >> 4];
*ptr++ = hexchars[PC & 0xf];
*ptr++ = ':';
ptr = mem2hex((char *)&registers[PC], ptr, 4, 0);
*ptr++ = ';';
*ptr++ = hexchars[FP >> 4];
*ptr++ = hexchars[FP & 0xf];
*ptr++ = ':';
ptr = mem2hex(sp + 8 + 6, ptr, 4, 0); /* FP */
*ptr++ = ';';
*ptr++ = hexchars[SP >> 4];
*ptr++ = hexchars[SP & 0xf];
*ptr++ = ':';
ptr = mem2hex((char *)&sp, ptr, 4, 0);
*ptr++ = ';';
*ptr++ = hexchars[NPC >> 4];
*ptr++ = hexchars[NPC & 0xf];
*ptr++ = ':';
ptr = mem2hex((char *)&registers[NPC], ptr, 4, 0);
*ptr++ = ';';
*ptr++ = hexchars[O7 >> 4];
*ptr++ = hexchars[O7 & 0xf];
*ptr++ = ':';
ptr = mem2hex((char *)&registers[O7], ptr, 4, 0);
*ptr++ = ';';
*ptr++ = 0;
putpacket(remcomOutBuffer);
while (1)
{
remcomOutBuffer[0] = 0;
ptr = getpacket();
switch (*ptr++)
{
case '?':
remcomOutBuffer[0] = 'S';
remcomOutBuffer[1] = hexchars[sigval >> 4];
remcomOutBuffer[2] = hexchars[sigval & 0xf];
remcomOutBuffer[3] = 0;
break;
case 'd': /* toggle debug flag */
break;
case 'g': /* return the value of the CPU registers */
{
ptr = remcomOutBuffer;
ptr = mem2hex((char *)registers, ptr, 16 * 4, 0); /* G & O regs */
ptr = mem2hex(sp + 0, ptr, 16 * 4, 0); /* L & I regs */
memset(ptr, '0', 32 * 8); /* Floating point */
mem2hex((char *)&registers[Y],
ptr + 32 * 4 * 2,
8 * 4,
0); /* Y, PSR, WIM, TBR, PC, NPC, FPSR, CPSR */
}
break;
case 'G': /* set the value of the CPU registers - return OK */
{
unsigned long *newsp, psr;
psr = registers[PSR];
hex2mem(ptr, (char *)registers, 16 * 4, 0); /* G & O regs */
hex2mem(ptr + 16 * 4 * 2, sp + 0, 16 * 4, 0); /* L & I regs */
hex2mem(ptr + 64 * 4 * 2, (char *)&registers[Y],
8 * 4, 0); /* Y, PSR, WIM, TBR, PC, NPC, FPSR, CPSR */
/* See if the stack pointer has moved. If so, then copy the saved
locals and ins to the new location. This keeps the window
overflow and underflow routines happy. */
newsp = (unsigned long *)registers[SP];
if (sp != newsp)
sp = memcpy(newsp, sp, 16 * 4);
/* Don't allow CWP to be modified. */
if (psr != registers[PSR])
registers[PSR] = (psr & 0x1f) | (registers[PSR] & ~0x1f);
strcpy(remcomOutBuffer,"OK");
}
break;
case 'm': /* mAA..AA,LLLL Read LLLL bytes at address AA..AA */
/* Try to read %x,%x. */
if (hexToInt(&ptr, &addr)
&& *ptr++ == ','
&& hexToInt(&ptr, &length))
{
if (mem2hex((char *)addr, remcomOutBuffer, length, 1))
break;
strcpy (remcomOutBuffer, "E03");
}
else
strcpy(remcomOutBuffer,"E01");
break;
case 'M': /* MAA..AA,LLLL: Write LLLL bytes at address AA.AA return OK */
/* Try to read '%x,%x:'. */
if (hexToInt(&ptr, &addr)
&& *ptr++ == ','
&& hexToInt(&ptr, &length)
&& *ptr++ == ':')
{
if (hex2mem(ptr, (char *)addr, length, 1))
strcpy(remcomOutBuffer, "OK");
else
strcpy(remcomOutBuffer, "E03");
}
else
strcpy(remcomOutBuffer, "E02");
break;
case 'c': /* cAA..AA Continue at address AA..AA(optional) */
/* try to read optional parameter, pc unchanged if no parm */
if (hexToInt(&ptr, &addr))
{
registers[PC] = addr;
registers[NPC] = addr + 4;
}
/* Need to flush the instruction cache here, as we may have deposited a
breakpoint, and the icache probably has no way of knowing that a data ref to
some location may have changed something that is in the instruction cache.
*/
flush_i_cache();
return;
/* kill the program */
case 'k' : /* do nothing */
break;
#if 0
case 't': /* Test feature */
asm (" std %f30,[%sp]");
break;
#endif
case 'r': /* Reset */
asm ("call 0
nop ");
break;
} /* switch */
/* reply to the request */
putpacket(remcomOutBuffer);
}
}
/* This function will generate a breakpoint exception. It is used at the
beginning of a program to sync up with a debugger and can be used
otherwise as a quick means to stop program execution and "break" into
the debugger. */
void
breakpoint (void)
{
if (!initialized)
return;
asm(" .globl _breakinst
_breakinst: ta 1
");
}