ea8dc7e0f2
*- file is now broken into a library containing and processing the magic and a consumer binary.
151 lines
5.7 KiB
Plaintext
151 lines
5.7 KiB
Plaintext
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#------------------------------------------------------------------------------
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# apple: file(1) magic for Apple file formats
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#
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0 string FiLeStArTfIlEsTaRt binscii (apple ][) text
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0 string \x0aGL Binary II (apple ][) data
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0 string \x76\xff Squeezed (apple ][) data
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0 string NuFile NuFile archive (apple ][) data
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0 string N\xf5F\xe9l\xe5 NuFile archive (apple ][) data
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0 belong 0x00051600 AppleSingle encoded Macintosh file
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0 belong 0x00051607 AppleDouble encoded Macintosh file
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# magic for Newton PDA package formats
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# from Ruda Moura <ruda@helllabs.org>
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0 string package0 Newton package, NOS 1.x,
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>12 belong &0x80000000 AutoRemove,
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>12 belong &0x40000000 CopyProtect,
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>12 belong &0x10000000 NoCompression,
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>12 belong &0x04000000 Relocation,
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>12 belong &0x02000000 UseFasterCompression,
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>16 belong x version %d
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0 string package1 Newton package, NOS 2.x,
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>12 belong &0x80000000 AutoRemove,
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>12 belong &0x40000000 CopyProtect,
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>12 belong &0x10000000 NoCompression,
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>12 belong &0x04000000 Relocation,
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>12 belong &0x02000000 UseFasterCompression,
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>16 belong x version %d
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0 string package4 Newton package,
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>8 byte 8 NOS 1.x,
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>8 byte 9 NOS 2.x,
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>12 belong &0x80000000 AutoRemove,
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>12 belong &0x40000000 CopyProtect,
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>12 belong &0x10000000 NoCompression,
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# The following entries for the Apple II are for files that have
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# been transferred as raw binary data from an Apple, without having
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# been encapsulated by any of the above archivers.
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#
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# In general, Apple II formats are hard to identify because Apple DOS
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# and especially Apple ProDOS have strong typing in the file system and
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# therefore programmers never felt much need to include type information
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# in the files themselves.
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#
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# Eric Fischer <enf@pobox.com>
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# AppleWorks word processor:
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#
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# This matches the standard tab stops for an AppleWorks file, but if
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# a file has a tab stop set in the first four columns this will fail.
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#
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# The "O" is really the magic number, but that's so common that it's
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# necessary to check the tab stops that follow it to avoid false positives.
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4 string O==== AppleWorks word processor data
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>85 byte&0x01 >0 \b, zoomed
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>90 byte&0x01 >0 \b, paginated
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>92 byte&0x01 >0 \b, with mail merge
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#>91 byte x \b, left margin %d
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# AppleWorks database:
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#
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# This isn't really a magic number, but it's the closest thing to one
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# that I could find. The 1 and 2 really mean "order in which you defined
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# categories" and "left to right, top to bottom," respectively; the D and R
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# mean that the cursor should move either down or right when you press Return.
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#30 string \x01D AppleWorks database data
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#30 string \x02D AppleWorks database data
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#30 string \x01R AppleWorks database data
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#30 string \x02R AppleWorks database data
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# AppleWorks spreadsheet:
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#
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# Likewise, this isn't really meant as a magic number. The R or C means
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# row- or column-order recalculation; the A or M means automatic or manual
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# recalculation.
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#131 string RA AppleWorks spreadsheet data
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#131 string RM AppleWorks spreadsheet data
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#131 string CA AppleWorks spreadsheet data
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#131 string CM AppleWorks spreadsheet data
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# Applesoft BASIC:
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#
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# This is incredibly sloppy, but will be true if the program was
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# written at its usual memory location of 2048 and its first line
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# number is less than 256. Yuck.
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0 belong&0xff00ff 0x80000 Applesoft BASIC program data
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#>2 leshort x \b, first line number %d
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# ORCA/EZ assembler:
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#
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# This will not identify ORCA/M source files, since those have
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# some sort of date code instead of the two zero bytes at 6 and 7
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# XXX Conflicts with ELF
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#4 belong&0xff00ffff 0x01000000 ORCA/EZ assembler source data
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#>5 byte x \b, build number %d
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# Broderbund Fantavision
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#
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# I don't know what these values really mean, but they seem to recur.
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# Will they cause too many conflicts?
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# Probably :-)
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#2 belong&0xFF00FF 0x040008 Fantavision movie data
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# Some attempts at images.
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#
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# These are actually just bit-for-bit dumps of the frame buffer, so
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# there's really no reasonably way to distinguish them except for their
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# address (if preserved) -- 8192 or 16384 -- and their length -- 8192
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# or, occasionally, 8184.
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#
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# Nevertheless this will manage to catch a lot of images that happen
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# to have a solid-colored line at the bottom of the screen.
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8144 string \x7F\x7F\x7F\x7F\x7F\x7F\x7F\x7F Apple II image with white background
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8144 string \x55\x2A\x55\x2A\x55\x2A\x55\x2A Apple II image with purple background
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8144 string \x2A\x55\x2A\x55\x2A\x55\x2A\x55 Apple II image with green background
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8144 string \xD5\xAA\xD5\xAA\xD5\xAA\xD5\xAA Apple II image with blue background
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8144 string \xAA\xD5\xAA\xD5\xAA\xD5\xAA\xD5 Apple II image with orange background
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# Beagle Bros. Apple Mechanic fonts
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0 belong&0xFF00FFFF 0x6400D000 Apple Mechanic font
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# Apple Universal Disk Image Format (UDIF) - dmg files.
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# From Johan Gade.
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# These entries are disabled for now until we fix the following issues.
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#
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# Note there might be some problems with the "VAX COFF executable"
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# entry. Note this entry should be placed before the mac filesystem section,
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# particularly the "Apple Partition data" entry.
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#
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# The intended meaning of these tests is, that the file is only of the
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# specified type if both of the lines are correct - i.e. if the first
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# line matches and the second doesn't then it is not of that type.
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#
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#0 long 0x7801730d
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#>4 long 0x62626060 UDIF read-only zlib-compressed image (UDZO)
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#
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# Note that this entry is recognized correctly by the "Apple Partition
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# data" entry - however since this entry is more specific - this
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# information seems to be more useful.
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#0 long 0x45520200
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#>0x410 string disk\ image UDIF read/write image (UDRW)
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