31a014da28
code is still enabled (it's not very expensive).
189 lines
4.2 KiB
C
189 lines
4.2 KiB
C
/*
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* This module derived from code donated to the FreeBSD Project by
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* Matthew Dillon <dillon@backplane.com>
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*
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* Copyright (c) 1998 The FreeBSD Project
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* $Id: zalloc_malloc.c,v 1.2 1998/09/26 10:48:50 dfr Exp $
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*/
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/*
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* MALLOC.C - malloc equivalent, runs on top of zalloc and uses sbrk
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*/
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#include "zalloc_defs.h"
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static MemPool MallocPool;
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#ifdef DMALLOCDEBUG
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static int MallocMax;
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static int MallocCount;
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void mallocstats(void);
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#endif
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#ifdef malloc
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#undef malloc
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#undef free
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#endif
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void *
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malloc(size_t bytes)
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{
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Guard *res;
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#ifdef USEENDGUARD
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bytes += MALLOCALIGN + 1;
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#else
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bytes += MALLOCALIGN;
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#endif
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while ((res = znalloc(&MallocPool, bytes)) == NULL) {
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int incr = (bytes + BLKEXTENDMASK) & ~BLKEXTENDMASK;
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char *base;
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if ((base = sbrk(incr)) == (char *)-1)
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return(NULL);
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zextendPool(&MallocPool, base, incr);
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zfree(&MallocPool, base, incr);
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}
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#ifdef DMALLOCDEBUG
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if (++MallocCount > MallocMax)
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MallocMax = MallocCount;
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#endif
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#ifdef USEGUARD
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res->ga_Magic = GAMAGIC;
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#endif
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res->ga_Bytes = bytes;
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#ifdef USEENDGUARD
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*((char *)res + bytes - 1) = -2;
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#endif
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return((char *)res + MALLOCALIGN);
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}
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void
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free(void *ptr)
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{
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size_t bytes;
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if (ptr != NULL) {
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Guard *res = (void *)((char *)ptr - MALLOCALIGN);
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#ifdef USEGUARD
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if (res->ga_Magic != GAMAGIC)
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panic("free: guard1 fail @ %p", ptr);
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res->ga_Magic = -1;
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#endif
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#ifdef USEENDGUARD
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if (*((char *)res + res->ga_Bytes - 1) != -2)
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panic("free: guard2 fail @ %p + %d", ptr, res->ga_Bytes - MALLOCALIGN);
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*((char *)res + res->ga_Bytes - 1) = -1;
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#endif
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bytes = res->ga_Bytes;
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zfree(&MallocPool, res, bytes);
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#ifdef DMALLOCDEBUG
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--MallocCount;
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#endif
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}
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}
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void *
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calloc(size_t n1, size_t n2)
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{
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iaddr_t bytes = (iaddr_t)n1 * (iaddr_t)n2;
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void *res;
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if ((res = malloc(bytes)) != NULL) {
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bzero(res, bytes);
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#ifdef DMALLOCDEBUG
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if (++MallocCount > MallocMax)
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MallocMax = MallocCount;
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#endif
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}
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return(res);
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}
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/*
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* realloc() - I could be fancier here and free the old buffer before
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* allocating the new one (saving potential fragmentation
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* and potential buffer copies). But I don't bother.
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*/
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void *
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realloc(void *ptr, size_t size)
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{
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void *res;
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size_t old;
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if ((res = malloc(size)) != NULL) {
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if (ptr) {
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old = *(size_t *)((char *)ptr - MALLOCALIGN) - MALLOCALIGN;
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if (old < size)
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bcopy(ptr, res, old);
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else
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bcopy(ptr, res, size);
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free(ptr);
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} else {
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#ifdef DMALLOCDEBUG
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if (++MallocCount > MallocMax)
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MallocMax = MallocCount;
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#ifdef EXITSTATS
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if (DidAtExit == 0) {
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DidAtExit = 1;
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atexit(mallocstats);
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}
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#endif
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#endif
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}
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}
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return(res);
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}
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void *
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reallocf(void *ptr, size_t size)
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{
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void *res;
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if ((res = realloc(ptr, size)) == NULL)
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free(ptr);
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return(res);
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}
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#ifdef DMALLOCDEBUG
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void
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mallocstats(void)
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{
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printf("Active Allocations: %d/%d\n", MallocCount, MallocMax);
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#ifdef ZALLOCDEBUG
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zallocstats(&MallocPool);
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#endif
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}
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#endif
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