freebsd-nq/usr.bin/dtc/fdt.hh
David Chisnall af0dd31fc4 Import new (BSDL) device tree compiler. Now built by default, so that it can't
be used on the host system (and not installed on the device, if required).  The
GPL'd one is still available if there are any devices that need it (make
universe passes with it, including kernels that use fdt, but there may be some
out-of-tree ones).  WITH_GPL_DTC can be used to select the old one, for now.

Probably won't be MFC'd, but we'll remove the GPL'd version in head after the
new one has had a lot more testing and ship it in 10.0.
2013-01-22 17:49:51 +00:00

783 lines
22 KiB
C++

/*-
* Copyright (c) 2013 David Chisnall
* All rights reserved.
*
* This software was developed by SRI International and the University of
* Cambridge Computer Laboratory under DARPA/AFRL contract (FA8750-10-C-0237)
* ("CTSRD"), as part of the DARPA CRASH research programme.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* $FreeBSD$
*/
#ifndef _FDT_HH_
#define _FDT_HH_
#include <map>
#include "util.hh"
#include "string.hh"
namespace dtc
{
namespace dtb
{
struct output_writer;
class string_table;
}
namespace fdt
{
/**
* Properties may contain a number of different value, each with a different
* label. This class encapsulates a single value.
*/
struct property_value
{
/**
* The label for this data. This is usually empty.
*/
string label;
/**
* If this value is a string, or something resolved from a string (a
* reference) then this contains the source string.
*/
string string_data;
/**
* The data that should be written to the final output.
*/
byte_buffer byte_data;
/**
* Enumeration describing the possible types of a value. Note that
* property-coded arrays will appear simply as binary (or possibly
* string, if they happen to be nul-terminated and printable), and must
* be checked separately.
*/
enum value_type
{
/**
* This is a list of strings. When read from source, string
* lists become one property value for each string, however
* when read from binary we have a single property value
* incorporating the entire text, with nul bytes separating the
* strings.
*/
STRING_LIST,
/**
* This property contains a single string.
*/
STRING,
/**
* This is a binary value. Check the size of byte_data to
* determine how many bytes this contains.
*/
BINARY,
/** This contains a short-form address that should be replaced
* by a fully-qualified version. This will only appear when
* the input is a device tree source. When parsed from a
* device tree blob, the cross reference will have already been
* resolved and the property value will be a string containing
* the full path of the target node. */
CROSS_REFERENCE,
/**
* This is a phandle reference. When parsed from source, the
* string_data will contain the node label for the target and,
* after cross references have been resolved, the binary data
* will contain a 32-bit integer that should match the phandle
* property of the target node.
*/
PHANDLE,
/**
* An empty property value. This will never appear on a real
* property value, it is used by checkers to indicate that no
* property values should exist for a property.
*/
EMPTY,
/**
* The type of this property has not yet been determined.
*/
UNKNOWN
};
/**
* The type of this property.
*/
value_type type;
/**
* Returns true if this value is a cross reference, false otherwise.
*/
inline bool is_cross_reference()
{
return is_type(CROSS_REFERENCE);
}
/**
* Returns true if this value is a phandle reference, false otherwise.
*/
inline bool is_phandle()
{
return is_type(PHANDLE);
}
/**
* Returns true if this value is a string, false otherwise.
*/
inline bool is_string()
{
return is_type(STRING);
}
/**
* Returns true if this value is a string list (a nul-separated
* sequence of strings), false otherwise.
*/
inline bool is_string_list()
{
return is_type(STRING_LIST);
}
/**
* Returns true if this value is binary, false otherwise.
*/
inline bool is_binary()
{
return is_type(BINARY);
}
/**
* Returns this property value as a 32-bit integer. Returns 0 if this
* property value is not 32 bits long. The bytes in the property value
* are assumed to be in big-endian format, but the return value is in
* the host native endian.
*/
uint32_t get_as_uint32();
/**
* Default constructor, specifying the label of the value.
*/
property_value(string l=string()) : label(l), type(UNKNOWN) {}
/**
* Writes the data for this value into an output buffer.
*/
void push_to_buffer(byte_buffer &buffer);
/**
* Writes the property value to the standard output. This uses the
* following heuristics for deciding how to print the output:
*
* - If the value is nul-terminated and only contains printable
* characters, it is written as a string.
* - If it is a multiple of 4 bytes long, then it is printed as cells.
* - Otherwise, it is printed as a byte buffer.
*/
void write_dts(FILE *file);
private:
/**
* Returns whether the value is of the specified type. If the type of
* the value has not yet been determined, then this calculates it.
*/
inline bool is_type(value_type v)
{
if (type == UNKNOWN)
{
resolve_type();
}
return type == v;
}
/**
* Determines the type of the value based on its contents.
*/
void resolve_type();
/**
* Writes the property value to the specified file as a quoted string.
* This is used when generating DTS.
*/
void write_as_string(FILE *file);
/**
* Writes the property value to the specified file as a sequence of
* 32-bit big-endian cells. This is used when generating DTS.
*/
void write_as_cells(FILE *file);
/**
* Writes the property value to the specified file as a sequence of
* bytes. This is used when generating DTS.
*/
void write_as_bytes(FILE *file);
};
/**
* A value encapsulating a single property. This contains a key, optionally a
* label, and optionally one or more values.
*/
class property
{
/**
* The name of this property.
*/
string key;
/**
* An optional label.
*/
string label;
/**
* The values in this property.
*/
std::vector<property_value> values;
/**
* Value indicating that this is a valid property. If a parse error
* occurs, then this value is false.
*/
bool valid;
/**
* Parses a string property value, i.e. a value enclosed in double quotes.
*/
void parse_string(input_buffer &input);
/**
* Parses one or more 32-bit values enclosed in angle brackets.
*/
void parse_cells(input_buffer &input);
/**
* Parses an array of bytes, contained within square brackets.
*/
void parse_bytes(input_buffer &input);
/**
* Parses a reference. This is a node label preceded by an ampersand
* symbol, which should expand to the full path to that node.
*
* Note: The specification says that the target of such a reference is
* a node name, however dtc assumes that it is a label, and so we
* follow their interpretation for compatibility.
*/
void parse_reference(input_buffer &input);
/**
* Constructs a new property from two input buffers, pointing to the
* struct and strings tables in the device tree blob, respectively.
* The structs input buffer is assumed to have just consumed the
* FDT_PROP token.
*/
property(input_buffer &structs, input_buffer &strings);
/**
* Parses a new property from the input buffer.
*/
property(input_buffer &input, string k, string l);
public:
/**
* Creates an empty property.
*/
property(string k, string l=string()) : key(k), label(l), valid(true)
{}
/**
* Copy constructor.
*/
property(property &p) : key(p.key), label(p.label), values(p.values),
valid(p.valid) {}
/**
* Factory method for constructing a new property. Attempts to parse a
* property from the input, and returns it on success. On any parse
* error, this will return 0.
*/
static property* parse_dtb(input_buffer &structs,
input_buffer &strings);
/**
* Factory method for constructing a new property. Attempts to parse a
* property from the input, and returns it on success. On any parse
* error, this will return 0.
*/
static property* parse(input_buffer &input,
string key,
string label=string());
/**
* Iterator type used for accessing the values of a property.
*/
typedef std::vector<property_value>::iterator value_iterator;
/**
* Returns an iterator referring to the first value in this property.
*/
inline value_iterator begin()
{
return values.begin();
}
/**
* Returns an iterator referring to the last value in this property.
*/
inline value_iterator end()
{
return values.end();
}
/**
* Adds a new value to an existing property.
*/
inline void add_value(property_value v)
{
values.push_back(v);
}
/**
* Returns the key for this property.
*/
inline string get_key()
{
return key;
}
/**
* Writes the property to the specified writer. The property name is a
* reference into the strings table.
*/
void write(dtb::output_writer &writer, dtb::string_table &strings);
/**
* Writes in DTS format to the specified file, at the given indent
* level. This will begin the line with the number of tabs specified
* as the indent level and then write the property in the most
* applicable way that it can determine.
*/
void write_dts(FILE *file, int indent);
};
/**
* Class encapsulating a device tree node. Nodes may contain properties and
* other nodes.
*/
class node
{
public:
/**
* The label for this node, if any. Node labels are used as the
* targets for cross references.
*/
string label;
/**
* The name of the node.
*/
string name;
/**
* The unit address of the node, which is optionally written after the
* name followed by an at symbol.
*/
string unit_address;
private:
/**
* The properties contained within this node.
*/
std::vector<property*> properties;
/**
* The children of this node.
*/
std::vector<node*> children;
/**
* A flag indicating whether this node is valid. This is set to false
* if an error occurs during parsing.
*/
bool valid;
/**
* Parses a name inside a node, writing the string passed as the last
* argument as an error if it fails.
*/
string parse_name(input_buffer &input,
bool &is_property,
const char *error);
/**
* Constructs a new node from two input buffers, pointing to the struct
* and strings tables in the device tree blob, respectively.
*/
node(input_buffer &structs, input_buffer &strings);
/**
* Parses a new node from the specified input buffer. This is called
* when the input cursor is on the open brace for the start of the
* node. The name, and optionally label and unit address, should have
* already been parsed.
*/
node(input_buffer &input, string n, string l, string a);
/**
* Comparison function for properties, used when sorting the properties
* vector. Orders the properties based on their names.
*/
static inline bool cmp_properties(property *p1, property *p2);
/*
{
return p1->get_key() < p2->get_key();
}
*/
/**
* Comparison function for nodes, used when sorting the children
* vector. Orders the nodes based on their names or, if the names are
* the same, by the unit addresses.
*/
static inline bool cmp_children(node *c1, node *c2);
/*
{
if (c1->name == c2->name)
{
return c1->unit_address < c2->unit_address;
}
return c1->name < c2->name;
}
*/
public:
/**
* Sorts the node's properties and children into alphabetical order and
* recursively sorts the children.
*/
void sort();
/**
* Iterator type for child nodes.
*/
typedef std::vector<node*>::iterator child_iterator;
/**
* Returns an iterator for the first child of this node.
*/
inline child_iterator child_begin()
{
return children.begin();
}
/**
* Returns an iterator after the last child of this node.
*/
inline child_iterator child_end()
{
return children.end();
}
/**
* Iterator type for properties of a node.
*/
typedef std::vector<property*>::iterator property_iterator;
/**
* Returns an iterator after the last property of this node.
*/
inline property_iterator property_begin()
{
return properties.begin();
}
/**
* Returns an iterator for the first property of this node.
*/
inline property_iterator property_end()
{
return properties.end();
}
/**
* Factory method for constructing a new node. Attempts to parse a
* node in DTS format from the input, and returns it on success. On
* any parse error, this will return 0. This should be called with the
* cursor on the open brace of the property, after the name and so on
* have been parsed.
*/
static node* parse(input_buffer &input,
string name,
string label=string(),
string address=string());
/**
* Factory method for constructing a new node. Attempts to parse a
* node in DTB format from the input, and returns it on success. On
* any parse error, this will return 0. This should be called with the
* cursor on the open brace of the property, after the name and so on
* have been parsed.
*/
static node* parse_dtb(input_buffer &structs, input_buffer &strings);
/**
* Destroys the node, recursively deleting all of its properties and
* children.
*/
~node();
/**
* Returns a property corresponding to the specified key, or 0 if this
* node does not contain a property of that name.
*/
property *get_property(string key);
/**
* Adds a new property to this node.
*/
inline void add_property(property *p)
{
properties.push_back(p);
}
/**
* Merges a node into this one. Any properties present in both are
* overridden, any properties present in only one are preserved.
*/
void merge_node(node *other);
/**
* Write this node to the specified output. Although nodes do not
* refer to a string table directly, their properties do. The string
* table passed as the second argument is used for the names of
* properties within this node and its children.
*/
void write(dtb::output_writer &writer, dtb::string_table &strings);
/**
* Writes the current node as DTS to the specified file. The second
* parameter is the indent level. This function will start every line
* with this number of tabs.
*/
void write_dts(FILE *file, int indent);
};
/**
* Class encapsulating the entire parsed FDT. This is the top-level class,
* which parses the entire DTS representation and write out the finished
* version.
*/
class device_tree
{
public:
/**
* Type used for node paths. A node path is sequence of names and unit
* addresses.
*/
typedef std::vector<std::pair<string,string> > node_path;
/**
* Name that we should use for phandle nodes.
*/
enum phandle_format
{
/** linux,phandle */
LINUX,
/** phandle */
EPAPR,
/** Create both nodes. */
BOTH
};
private:
/**
* The format that we should use for writing phandles.
*/
phandle_format phandle_node_name;
/**
* Flag indicating that this tree is valid. This will be set to false
* on parse errors.
*/
bool valid;
/**
* Type used for memory reservations. A reservation is two 64-bit
* values indicating a base address and length in memory that the
* kernel should not use. The high 32 bits are ignored on 32-bit
* platforms.
*/
typedef std::pair<uint64_t, uint64_t> reservation;
/**
* The memory reserves table.
*/
std::vector<reservation> reservations;
/**
* Root node. All other nodes are children of this node.
*/
node *root;
/**
* Mapping from names to nodes. Only unambiguous names are recorded,
* duplicate names are stored as (node*)-1.
*/
std::map<string, node*> node_names;
/**
* A map from labels to node paths. When resolving cross references,
* we look up referenced nodes in this and replace the cross reference
* with the full path to its target.
*/
std::map<string, node_path> node_paths;
/**
* A collection of property values that are references to other nodes.
* These should be expanded to the full path of their targets.
*/
std::vector<property_value*> cross_references;
/**
* A collection of property values that refer to phandles. These will
* be replaced by the value of the phandle property in their
* destination.
*/
std::vector<property_value*> phandles;
/**
* A collection of input buffers that we are using. These input
* buffers are the ones that own their memory, and so we must preserve
* them for the lifetime of the device tree.
*/
std::vector<input_buffer*> buffers;
/**
* A map of used phandle values to nodes. All phandles must be unique,
* so we keep a set of ones that the user explicitly provides in the
* input to ensure that we don't reuse them.
*
* This is a map, rather than a set, because we also want to be able to
* find phandles that were provided by the user explicitly when we are
* doing checking.
*/
std::map<uint32_t, node*> used_phandles;
/**
* Paths to search for include files. This contains a set of
* nul-terminated strings, which are not owned by this class and so
* must be freed separately.
*/
std::vector<const char*> include_paths;
/**
* The default boot CPU, specified in the device tree header.
*/
uint32_t boot_cpu;
/**
* The number of empty reserve map entries to generate in the blob.
*/
uint32_t spare_reserve_map_entries;
/**
* The minimum size in bytes of the blob.
*/
uint32_t minimum_blob_size;
/**
* The number of bytes of padding to add to the end of the blob.
*/
uint32_t blob_padding;
/**
* Visit all of the nodes recursively, and if they have labels then add
* them to the node_paths and node_names vectors so that they can be
* used in resolving cross references. Also collects phandle
* properties that have been explicitly added.
*/
void collect_names_recursive(node* n, node_path &path);
/**
* Calls the recursive version of this method on every root node.
*/
void collect_names();
/**
* Resolves all cross references. Any properties that refer to another
* node must have their values replaced by either the node path or
* phandle value.
*/
void resolve_cross_references();
/**
* Parses root nodes from the top level of a dts file.
*/
void parse_roots(input_buffer &input, std::vector<node*> &roots);
/**
* Allocates a new mmap()'d input buffer for use in parsing. This
* object then keeps a reference to it, ensuring that it is not
* deallocated until the device tree is destroyed.
*/
input_buffer *buffer_for_file(const char *path);
/**
* Template function that writes a dtb blob using the specified writer.
* The writer defines the output format (assembly, blob).
*/
template<class writer>
void write(int fd);
public:
/**
* Returns the node referenced by the property. If this is a tree that
* is in source form, then we have a string that we can use to index
* the cross_references array and so we can just look that up.
*/
node *referenced_node(property_value &v);
/**
* Writes this FDT as a DTB to the specified output.
*/
void write_binary(int fd);
/**
* Writes this FDT as an assembly representation of the DTB to the
* specified output. The result can then be assembled and linked into
* a program.
*/
void write_asm(int fd);
/**
* Writes the tree in DTS (source) format.
*/
void write_dts(int fd);
/**
* Default constructor. Creates a valid, but empty FDT.
*/
device_tree() : phandle_node_name(EPAPR), valid(true), root(0),
boot_cpu(0), spare_reserve_map_entries(0),
minimum_blob_size(0), blob_padding(0) {}
/**
* Constructs a device tree from the specified file name, referring to
* a file that contains a device tree blob.
*/
void parse_dtb(const char *fn, FILE *depfile);
/**
* Constructs a device tree from the specified file name, referring to
* a file that contains device tree source.
*/
void parse_dts(const char *fn, FILE *depfile);
/**
* Destroy the tree and any input buffers that it holds.
*/
~device_tree();
/**
* Returns whether this tree is valid.
*/
inline bool is_valid()
{
return valid;
}
/**
* Sets the format for writing phandle properties.
*/
inline void set_phandle_format(phandle_format f)
{
phandle_node_name = f;
}
/**
* Returns a pointer to the root node of this tree. No ownership
* transfer.
*/
inline node *get_root() const
{
return root;
}
/**
* Sets the physical boot CPU.
*/
void set_boot_cpu(uint32_t cpu)
{
boot_cpu = cpu;
}
/**
* Sorts the tree. Useful for debugging device trees.
*/
void sort()
{
root->sort();
}
/**
* Adds a path to search for include files. The argument must be a
* nul-terminated string representing the path. The device tree keeps
* a pointer to this string, but does not own it: the caller is
* responsible for freeing it if required.
*/
void add_include_path(const char *path)
{
include_paths.push_back(path);
}
/**
* Sets the number of empty reserve map entries to add.
*/
void set_empty_reserve_map_entries(uint32_t e)
{
spare_reserve_map_entries = e;
}
/**
* Sets the minimum size, in bytes, of the blob.
*/
void set_blob_minimum_size(uint32_t s)
{
minimum_blob_size = s;
}
/**
* Sets the amount of padding to add to the blob.
*/
void set_blob_padding(uint32_t p)
{
blob_padding = p;
}
};
} // namespace fdt
} // namespace dtc
#endif // !_FDT_HH_