554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
140 lines
4.5 KiB
C
140 lines
4.5 KiB
C
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* config.h - version 1.0.3 */
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#include "pathnames.h"
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#ifndef CONFIG /* make sure the compiler doesnt see the typedefs twice */
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#define CONFIG
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#define UNIX /* delete if no fork(), exec() available */
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#define CHDIR /* delete if no chdir() available */
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/*
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* Some include files are in a different place under SYSV
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* BSD SYSV
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* <sys/wait.h> <wait.h>
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* <sys/time.h> <time.h>
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* <sgtty.h> <termio.h>
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* Some routines are called differently
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* index strchr
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* rindex strrchr
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* Also, the code for suspend and various ioctls is only given for BSD4.2
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* (I do not have access to a SYSV system.)
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*/
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#define BSD /* delete this line on System V */
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/* #define STUPID */ /* avoid some complicated expressions if
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your C compiler chokes on them */
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/* #define PYRAMID_BUG */ /* avoid a bug on the Pyramid */
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/* #define NOWAITINCLUDE */ /* neither <wait.h> nor <sys/wait.h> exists */
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#define WIZARD "bruno" /* the person allowed to use the -D option */
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#define RECORD "record"/* the file containing the list of topscorers */
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#define NEWS "news" /* the file containing the latest hack news */
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#define HELP "help" /* the file containing a description of the commands */
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#define SHELP "hh" /* abbreviated form of the same */
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#define RUMORFILE "rumors" /* a file with fortune cookies */
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#define DATAFILE "data" /* a file giving the meaning of symbols used */
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#define FMASK 0660 /* file creation mask */
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#define HLOCK "perm" /* an empty file used for locking purposes */
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#define LLOCK "safelock" /* link to previous */
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#ifdef UNIX
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/*
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* Define DEF_PAGER as your default pager, e.g. "/bin/cat" or "/usr/ucb/more"
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* If defined, it can be overridden by the environment variable PAGER.
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* Hack will use its internal pager if DEF_PAGER is not defined.
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* (This might be preferable for security reasons.)
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* #define DEF_PAGER ".../mydir/mypager"
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*/
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/*
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* If you define MAIL, then the player will be notified of new mail
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* when it arrives. If you also define DEF_MAILREADER then this will
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* be the default mail reader, and can be overridden by the environment
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* variable MAILREADER; otherwise an internal pager will be used.
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* A stat system call is done on the mailbox every MAILCKFREQ moves.
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*/
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/* #define MAIL */
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#define DEF_MAILREADER _PATH_MAIL /* or e.g. /bin/mail */
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#define MAILCKFREQ 100
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#define SHELL /* do not delete the '!' command */
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#ifdef BSD
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#define SUSPEND /* let ^Z suspend the game */
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#endif BSD
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#endif UNIX
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#ifdef CHDIR
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/*
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* If you define HACKDIR, then this will be the default playground;
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* otherwise it will be the current directory.
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*/
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#ifdef QUEST
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#define HACKDIR _PATH_QUEST
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#else QUEST
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#define HACKDIR _PATH_HACK
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#endif QUEST
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/*
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* Some system administrators are stupid enough to make Hack suid root
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* or suid daemon, where daemon has other powers besides that of reading or
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* writing Hack files. In such cases one should be careful with chdir's
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* since the user might create files in a directory of his choice.
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* Of course SECURE is meaningful only if HACKDIR is defined.
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*/
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#define SECURE /* do setuid(getuid()) after chdir() */
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/*
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* If it is desirable to limit the number of people that can play Hack
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* simultaneously, define HACKDIR, SECURE and MAX_NR_OF_PLAYERS.
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* #define MAX_NR_OF_PLAYERS 100
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*/
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#endif CHDIR
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/* size of terminal screen is (at least) (ROWNO+2) by COLNO */
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#define COLNO 80
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#define ROWNO 22
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/*
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* small signed integers (8 bits suffice)
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* typedef char schar;
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* will do when you have signed characters; otherwise use
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* typedef short int schar;
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*/
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typedef char schar;
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/*
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* small unsigned integers (8 bits suffice - but 7 bits do not)
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* - these are usually object types; be careful with inequalities! -
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* typedef unsigned char uchar;
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* will be satisfactory if you have an "unsigned char" type; otherwise use
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* typedef unsigned short int uchar;
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*/
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typedef unsigned char uchar;
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/*
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* small integers in the range 0 - 127, usually coordinates
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* although they are nonnegative they must not be declared unsigned
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* since otherwise comparisons with signed quantities are done incorrectly
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*/
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typedef schar xchar;
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typedef xchar boolean; /* 0 or 1 */
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#define TRUE 1
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#define FALSE 0
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/*
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* Declaration of bitfields in various structs; if your C compiler
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* doesnt handle bitfields well, e.g., if it is unable to initialize
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* structs containing bitfields, then you might use
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* #define Bitfield(x,n) uchar x
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* since the bitfields used never have more than 7 bits. (Most have 1 bit.)
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*/
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#define Bitfield(x,n) unsigned x:n
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#define SIZE(x) (int)(sizeof(x) / sizeof(x[0]))
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#endif CONFIG
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