freebsd-nq/sys/sparc64/include/frame.h
Jake Burkholder 8c3d8ad946 Add definitions for magic numbers used in asm.
Bloat trapframe with many extra fields so we don't need extra structures.
Use small data types where possible.
Remove second copy of TF_DONE.
Remove mmuframe.
2001-12-29 06:56:11 +00:00

89 lines
2.3 KiB
C

/*-
* Copyright (c) 2001 Jake Burkholder.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* $FreeBSD$
*/
#ifndef _MACHINE_FRAME_H_
#define _MACHINE_FRAME_H_
#define PTR_SHIFT 3
#define RW_SHIFT 7
#define SPOFF 2047
struct trapframe {
u_long tf_global[8];
u_long tf_out[8];
u_long tf_fsr;
u_long tf_sfar;
u_long tf_tar;
u_long tf_tnpc;
u_long tf_tpc;
u_long tf_tstate;
u_int tf_sfsr;
u_int tf_type;
u_int tf_y;
u_char tf_fprs;
u_char tf_pil;
u_char tf_wstate;
u_char tf_pad[1];
};
#define tf_level tf_sfsr
#define tf_sp tf_out[6]
#define TF_DONE(tf) do { \
tf->tf_tpc = tf->tf_tnpc; \
tf->tf_tnpc += 4; \
} while (0)
struct clockframe {
struct trapframe cf_tf;
};
struct frame {
u_long f_local[8];
u_long f_in[8];
u_long f_pad[8];
};
#define f_fp f_in[6]
#define f_pc f_in[7]
/*
* Frame used for pcb_wscratch.
*/
struct rwindow {
u_long rw_local[8];
u_long rw_in[8];
};
struct thread;
int rwindow_save(struct thread *td);
int rwindow_load(struct thread *td, struct trapframe *tf, int n);
int kdb_trap(struct trapframe *tf);
#endif /* !_MACHINE_FRAME_H_ */