freebsd-nq/sys/dev/sound/unit.c
Ariff Abdullah f03f99e35f Last major commit and updates for RELENG_7:
Add few new files. The _real_ commit will follow shortly, so fasten
up your seatbelts, sit back and enjoy the ride..
2007-05-31 18:35:24 +00:00

195 lines
4.6 KiB
C

/*-
* Copyright (c) 2007 Ariff Abdullah <ariff@FreeBSD.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* $FreeBSD$
*/
#include <sys/param.h>
#include <sys/systm.h>
#include <dev/sound/unit.h>
/*
* Unit magic allocator for sound driver.
*
* 'u' = Unit of attached soundcards
* 'd' = Device type
* 'c' = Channel number
*
* eg: dsp0.p1 - u=0, d=p, c=1
* dsp1.vp0 - u=1, d=vp, c=0
* dsp0.10 - u=0, d=clone, c=allocated clone (see further explanation)
*
* Maximum unit of soundcards can be tuned through "hw.snd.maxunit", which
* is between SND_UNIT_UMIN (16) and SND_UNIT_UMAX (2048). By design,
* maximum allowable allocated channel is 256, with exception for clone
* devices which doesn't have any notion of channel numbering. The use of
* channel numbering in a clone device is simply to provide uniqueness among
* allocated clones. This also means that the maximum allowable clonable
* device is largely dependant and dynamically tuned depending on
* hw.snd.maxunit.
*/
/* Default width */
static int snd_u_shift = 9; /* 0 - 0x1ff : 512 distinct soundcards */
static int snd_d_shift = 5; /* 0 - 0x1f : 32 distinct device types */
static int snd_c_shift = 10; /* 0 - 0x3ff : 1024 distinct channels
(256 limit "by design",
except for clone devices) */
static int snd_unit_initialized = 0;
#ifdef SND_DIAGNOSTIC
#define SND_UNIT_ASSERT() do { \
if (snd_unit_initialized == 0) \
panic("%s(): Uninitialized sound unit!", __func__); \
} while(0)
#else
#define SND_UNIT_ASSERT() KASSERT(snd_unit_initialized != 0, \
("%s(): Uninitialized sound unit!", \
__func__))
#endif
#define MKMASK(x) ((1 << snd_##x##_shift) - 1)
int
snd_max_u(void)
{
SND_UNIT_ASSERT();
return (MKMASK(u));
}
int
snd_max_d(void)
{
SND_UNIT_ASSERT();
return (MKMASK(d));
}
int
snd_max_c(void)
{
SND_UNIT_ASSERT();
return (MKMASK(c));
}
int
snd_unit2u(int unit)
{
SND_UNIT_ASSERT();
return ((unit >> (snd_c_shift + snd_d_shift)) & MKMASK(u));
}
int
snd_unit2d(int unit)
{
SND_UNIT_ASSERT();
return ((unit >> snd_c_shift) & MKMASK(d));
}
int
snd_unit2c(int unit)
{
SND_UNIT_ASSERT();
return (unit & MKMASK(c));
}
int
snd_u2unit(int u)
{
SND_UNIT_ASSERT();
return ((u & MKMASK(u)) << (snd_c_shift + snd_d_shift));
}
int
snd_d2unit(int d)
{
SND_UNIT_ASSERT();
return ((d & MKMASK(d)) << snd_c_shift);
}
int
snd_c2unit(int c)
{
SND_UNIT_ASSERT();
return (c & MKMASK(c));
}
int
snd_mkunit(int u, int d, int c)
{
SND_UNIT_ASSERT();
return ((c & MKMASK(c)) | ((d & MKMASK(d)) << snd_c_shift) |
((u & MKMASK(u)) << (snd_c_shift + snd_d_shift)));
}
/*
* This *must* be called first before any of the functions above!!!
*/
void
snd_unit_init(void)
{
int i;
if (snd_unit_initialized != 0)
return;
snd_unit_initialized = 1;
if (getenv_int("hw.snd.maxunit", &i) != 0) {
if (i < SND_UNIT_UMIN)
i = SND_UNIT_UMIN;
else if (i > SND_UNIT_UMAX)
i = SND_UNIT_UMAX;
else
i = roundup2(i, 2);
for (snd_u_shift = 0; (i >> (snd_u_shift + 1)) != 0;
snd_u_shift++)
;
/*
* Make room for channels/clones allocation unit
* to fit within 24bit MAXMINOR limit.
*/
snd_c_shift = 24 - snd_u_shift - snd_d_shift;
}
if (bootverbose != 0)
printf("%s() u=0x%08x [%d] d=0x%08x [%d] c=0x%08x [%d]\n",
__func__, SND_U_MASK, snd_max_u() + 1,
SND_D_MASK, snd_max_d() + 1, SND_C_MASK, snd_max_c() + 1);
}