freebsd-nq/test/CodeGen/CellSPU/struct_1.ll

148 lines
4.9 KiB
LLVM

; RUN: llc < %s -march=cellspu > %t1.s
; RUN: llc < %s -march=cellspu -mattr=large_mem > %t2.s
; RUN: grep lqa %t1.s | count 5
; RUN: grep lqd %t1.s | count 11
; RUN: grep rotqbyi %t1.s | count 7
; RUN: grep xshw %t1.s | count 1
; RUN: grep andi %t1.s | count 5
; RUN: grep cbd %t1.s | count 3
; RUN: grep chd %t1.s | count 1
; RUN: grep cwd %t1.s | count 3
; RUN: grep shufb %t1.s | count 7
; RUN: grep stqd %t1.s | count 7
; RUN: grep iohl %t2.s | count 16
; RUN: grep ilhu %t2.s | count 16
; RUN: grep lqd %t2.s | count 16
; RUN: grep rotqbyi %t2.s | count 7
; RUN: grep xshw %t2.s | count 1
; RUN: grep andi %t2.s | count 5
; RUN: grep cbd %t2.s | count 3
; RUN: grep chd %t2.s | count 1
; RUN: grep cwd %t2.s | count 3
; RUN: grep shufb %t2.s | count 7
; RUN: grep stqd %t2.s | count 7
; CellSPU legalization is over-sensitive to Legalize's traversal order.
; XFAIL: *
; ModuleID = 'struct_1.bc'
target datalayout = "E-p:32:32:128-f64:64:128-f32:32:128-i64:32:128-i32:32:128-i16:16:128-i8:8:128-i1:8:128-a0:0:128-v128:128:128-s0:128:128"
target triple = "spu"
; struct hackstate {
; unsigned char c1; // offset 0 (rotate left by 13 bytes to byte 3)
; unsigned char c2; // offset 1 (rotate left by 14 bytes to byte 3)
; unsigned char c3; // offset 2 (rotate left by 15 bytes to byte 3)
; int i1; // offset 4 (rotate left by 4 bytes to byte 0)
; short s1; // offset 8 (rotate left by 6 bytes to byte 2)
; int i2; // offset 12 [ignored]
; unsigned char c4; // offset 16 [ignored]
; unsigned char c5; // offset 17 [ignored]
; unsigned char c6; // offset 18 (rotate left by 14 bytes to byte 3)
; unsigned char c7; // offset 19 (no rotate, in preferred slot)
; int i3; // offset 20 [ignored]
; int i4; // offset 24 [ignored]
; int i5; // offset 28 [ignored]
; int i6; // offset 32 (no rotate, in preferred slot)
; }
%struct.hackstate = type { i8, i8, i8, i32, i16, i32, i8, i8, i8, i8, i32, i32, i32, i32 }
; struct hackstate state = { 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 }
@state = global %struct.hackstate zeroinitializer, align 16
define zeroext i8 @get_hackstate_c1() nounwind {
entry:
%tmp2 = load i8* getelementptr (%struct.hackstate* @state, i32 0, i32 0), align 16
ret i8 %tmp2
}
define zeroext i8 @get_hackstate_c2() nounwind {
entry:
%tmp2 = load i8* getelementptr (%struct.hackstate* @state, i32 0, i32 1), align 16
ret i8 %tmp2
}
define zeroext i8 @get_hackstate_c3() nounwind {
entry:
%tmp2 = load i8* getelementptr (%struct.hackstate* @state, i32 0, i32 2), align 16
ret i8 %tmp2
}
define i32 @get_hackstate_i1() nounwind {
entry:
%tmp2 = load i32* getelementptr (%struct.hackstate* @state, i32 0, i32 3), align 16
ret i32 %tmp2
}
define signext i16 @get_hackstate_s1() nounwind {
entry:
%tmp2 = load i16* getelementptr (%struct.hackstate* @state, i32 0, i32 4), align 16
ret i16 %tmp2
}
define zeroext i8 @get_hackstate_c6() nounwind {
entry:
%tmp2 = load i8* getelementptr (%struct.hackstate* @state, i32 0, i32 8), align 16
ret i8 %tmp2
}
define zeroext i8 @get_hackstate_c7() nounwind {
entry:
%tmp2 = load i8* getelementptr (%struct.hackstate* @state, i32 0, i32 9), align 16
ret i8 %tmp2
}
define i32 @get_hackstate_i3() nounwind {
entry:
%tmp2 = load i32* getelementptr (%struct.hackstate* @state, i32 0, i32 10), align 16
ret i32 %tmp2
}
define i32 @get_hackstate_i6() nounwind {
entry:
%tmp2 = load i32* getelementptr (%struct.hackstate* @state, i32 0, i32 13), align 16
ret i32 %tmp2
}
define void @set_hackstate_c1(i8 zeroext %c) nounwind {
entry:
store i8 %c, i8* getelementptr (%struct.hackstate* @state, i32 0, i32 0), align 16
ret void
}
define void @set_hackstate_c2(i8 zeroext %c) nounwind {
entry:
store i8 %c, i8* getelementptr (%struct.hackstate* @state, i32 0, i32 1), align 16
ret void
}
define void @set_hackstate_c3(i8 zeroext %c) nounwind {
entry:
store i8 %c, i8* getelementptr (%struct.hackstate* @state, i32 0, i32 2), align 16
ret void
}
define void @set_hackstate_i1(i32 %i) nounwind {
entry:
store i32 %i, i32* getelementptr (%struct.hackstate* @state, i32 0, i32 3), align 16
ret void
}
define void @set_hackstate_s1(i16 signext %s) nounwind {
entry:
store i16 %s, i16* getelementptr (%struct.hackstate* @state, i32 0, i32 4), align 16
ret void
}
define void @set_hackstate_i3(i32 %i) nounwind {
entry:
store i32 %i, i32* getelementptr (%struct.hackstate* @state, i32 0, i32 10), align 16
ret void
}
define void @set_hackstate_i6(i32 %i) nounwind {
entry:
store i32 %i, i32* getelementptr (%struct.hackstate* @state, i32 0, i32 13), align 16
ret void
}