1245 lines
36 KiB
C
1245 lines
36 KiB
C
/* Loop manipulation code for GNU compiler.
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Copyright (C) 2002, 2003 Free Software Foundation, Inc.
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This file is part of GCC.
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GCC is free software; you can redistribute it and/or modify it under
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the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 2, or (at your option) any later
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version.
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GCC is distributed in the hope that it will be useful, but WITHOUT ANY
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WARRANTY; without even the implied warranty of MERCHANTABILITY or
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FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License
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along with GCC; see the file COPYING. If not, write to the Free
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Software Foundation, 59 Temple Place - Suite 330, Boston, MA
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02111-1307, USA. */
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#include "config.h"
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#include "system.h"
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#include "coretypes.h"
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#include "tm.h"
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#include "rtl.h"
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#include "hard-reg-set.h"
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#include "basic-block.h"
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#include "cfgloop.h"
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#include "cfglayout.h"
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#include "output.h"
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static struct loop * duplicate_loop (struct loops *, struct loop *,
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struct loop *);
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static void duplicate_subloops (struct loops *, struct loop *, struct loop *);
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static void copy_loops_to (struct loops *, struct loop **, int,
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struct loop *);
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static void loop_redirect_edge (edge, basic_block);
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static bool loop_delete_branch_edge (edge, int);
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static void remove_bbs (basic_block *, int);
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static bool rpe_enum_p (basic_block, void *);
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static int find_path (edge, basic_block **);
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static bool alp_enum_p (basic_block, void *);
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static void add_loop (struct loops *, struct loop *);
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static void fix_loop_placements (struct loops *, struct loop *);
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static bool fix_bb_placement (struct loops *, basic_block);
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static void fix_bb_placements (struct loops *, basic_block);
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static void place_new_loop (struct loops *, struct loop *);
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static void scale_loop_frequencies (struct loop *, int, int);
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static void scale_bbs_frequencies (basic_block *, int, int, int);
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static basic_block create_preheader (struct loop *, int);
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static void fix_irreducible_loops (basic_block);
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/* Splits basic block BB after INSN, returns created edge. Updates loops
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and dominators. */
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edge
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split_loop_bb (basic_block bb, rtx insn)
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{
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edge e;
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/* Split the block. */
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e = split_block (bb, insn);
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/* Add dest to loop. */
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add_bb_to_loop (e->dest, e->src->loop_father);
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/* Fix dominators. */
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add_to_dominance_info (CDI_DOMINATORS, e->dest);
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redirect_immediate_dominators (CDI_DOMINATORS, e->src, e->dest);
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set_immediate_dominator (CDI_DOMINATORS, e->dest, e->src);
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return e;
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}
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/* Checks whether basic block BB is dominated by DATA. */
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static bool
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rpe_enum_p (basic_block bb, void *data)
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{
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return dominated_by_p (CDI_DOMINATORS, bb, data);
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}
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/* Remove basic blocks BBS from loop structure and dominance info,
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and delete them afterwards. */
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static void
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remove_bbs (basic_block *bbs, int nbbs)
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{
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int i;
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for (i = 0; i < nbbs; i++)
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{
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remove_bb_from_loops (bbs[i]);
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delete_from_dominance_info (CDI_DOMINATORS, bbs[i]);
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delete_block (bbs[i]);
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}
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}
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/* Find path -- i.e. the basic blocks dominated by edge E and put them
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into array BBS, that will be allocated large enough to contain them.
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E->dest must have exactly one predecessor for this to work (it is
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easy to achieve and we do not put it here because we do not want to
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alter anything by this function). The number of basic blocks in the
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path is returned. */
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static int
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find_path (edge e, basic_block **bbs)
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{
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if (e->dest->pred->pred_next)
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abort ();
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/* Find bbs in the path. */
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*bbs = xcalloc (n_basic_blocks, sizeof (basic_block));
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return dfs_enumerate_from (e->dest, 0, rpe_enum_p, *bbs,
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n_basic_blocks, e->dest);
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}
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/* Fix placement of basic block BB inside loop hierarchy stored in LOOPS --
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Let L be a loop to that BB belongs. Then every successor of BB must either
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1) belong to some superloop of loop L, or
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2) be a header of loop K such that K->outer is superloop of L
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Returns true if we had to move BB into other loop to enforce this condition,
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false if the placement of BB was already correct (provided that placements
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of its successors are correct). */
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static bool
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fix_bb_placement (struct loops *loops, basic_block bb)
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{
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edge e;
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struct loop *loop = loops->tree_root, *act;
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for (e = bb->succ; e; e = e->succ_next)
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{
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if (e->dest == EXIT_BLOCK_PTR)
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continue;
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act = e->dest->loop_father;
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if (act->header == e->dest)
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act = act->outer;
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if (flow_loop_nested_p (loop, act))
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loop = act;
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}
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if (loop == bb->loop_father)
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return false;
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remove_bb_from_loops (bb);
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add_bb_to_loop (bb, loop);
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return true;
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}
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/* Fix placements of basic blocks inside loop hierarchy stored in loops; i.e.
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enforce condition condition stated in description of fix_bb_placement. We
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start from basic block FROM that had some of its successors removed, so that
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his placement no longer has to be correct, and iteratively fix placement of
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its predecessors that may change if placement of FROM changed. Also fix
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placement of subloops of FROM->loop_father, that might also be altered due
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to this change; the condition for them is similar, except that instead of
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successors we consider edges coming out of the loops. */
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static void
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fix_bb_placements (struct loops *loops, basic_block from)
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{
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sbitmap in_queue;
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basic_block *queue, *qtop, *qbeg, *qend;
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struct loop *base_loop;
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edge e;
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/* We pass through blocks back-reachable from FROM, testing whether some
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of their successors moved to outer loop. It may be necessary to
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iterate several times, but it is finite, as we stop unless we move
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the basic block up the loop structure. The whole story is a bit
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more complicated due to presence of subloops, those are moved using
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fix_loop_placement. */
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base_loop = from->loop_father;
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if (base_loop == loops->tree_root)
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return;
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in_queue = sbitmap_alloc (last_basic_block);
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sbitmap_zero (in_queue);
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SET_BIT (in_queue, from->index);
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/* Prevent us from going out of the base_loop. */
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SET_BIT (in_queue, base_loop->header->index);
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queue = xmalloc ((base_loop->num_nodes + 1) * sizeof (basic_block));
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qtop = queue + base_loop->num_nodes + 1;
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qbeg = queue;
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qend = queue + 1;
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*qbeg = from;
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while (qbeg != qend)
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{
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from = *qbeg;
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qbeg++;
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if (qbeg == qtop)
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qbeg = queue;
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RESET_BIT (in_queue, from->index);
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if (from->loop_father->header == from)
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{
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/* Subloop header, maybe move the loop upward. */
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if (!fix_loop_placement (from->loop_father))
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continue;
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}
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else
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{
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/* Ordinary basic block. */
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if (!fix_bb_placement (loops, from))
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continue;
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}
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/* Something has changed, insert predecessors into queue. */
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for (e = from->pred; e; e = e->pred_next)
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{
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basic_block pred = e->src;
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struct loop *nca;
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if (TEST_BIT (in_queue, pred->index))
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continue;
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/* If it is subloop, then it either was not moved, or
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the path up the loop tree from base_loop do not contain
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it. */
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nca = find_common_loop (pred->loop_father, base_loop);
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if (pred->loop_father != base_loop
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&& (nca == base_loop
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|| nca != pred->loop_father))
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pred = pred->loop_father->header;
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else if (!flow_loop_nested_p (from->loop_father, pred->loop_father))
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{
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/* No point in processing it. */
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continue;
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}
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if (TEST_BIT (in_queue, pred->index))
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continue;
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/* Schedule the basic block. */
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*qend = pred;
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qend++;
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if (qend == qtop)
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qend = queue;
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SET_BIT (in_queue, pred->index);
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}
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}
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free (in_queue);
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free (queue);
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}
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/* Basic block from has lost one or more of its predecessors, so it might
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mo longer be part irreducible loop. Fix it and proceed recursively
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for its successors if needed. */
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static void
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fix_irreducible_loops (basic_block from)
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{
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basic_block bb;
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basic_block *stack;
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int stack_top;
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sbitmap on_stack;
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edge *edges, e;
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unsigned n_edges, i;
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if (!(from->flags & BB_IRREDUCIBLE_LOOP))
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return;
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on_stack = sbitmap_alloc (last_basic_block);
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sbitmap_zero (on_stack);
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SET_BIT (on_stack, from->index);
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stack = xmalloc (from->loop_father->num_nodes * sizeof (basic_block));
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stack[0] = from;
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stack_top = 1;
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while (stack_top)
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{
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bb = stack[--stack_top];
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RESET_BIT (on_stack, bb->index);
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for (e = bb->pred; e; e = e->pred_next)
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if (e->flags & EDGE_IRREDUCIBLE_LOOP)
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break;
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if (e)
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continue;
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bb->flags &= ~BB_IRREDUCIBLE_LOOP;
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if (bb->loop_father->header == bb)
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edges = get_loop_exit_edges (bb->loop_father, &n_edges);
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else
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{
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n_edges = 0;
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for (e = bb->succ; e; e = e->succ_next)
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n_edges++;
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edges = xmalloc (n_edges * sizeof (edge));
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n_edges = 0;
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for (e = bb->succ; e; e = e->succ_next)
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edges[n_edges++] = e;
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}
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for (i = 0; i < n_edges; i++)
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{
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e = edges[i];
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if (e->flags & EDGE_IRREDUCIBLE_LOOP)
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{
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if (!flow_bb_inside_loop_p (from->loop_father, e->dest))
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continue;
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e->flags &= ~EDGE_IRREDUCIBLE_LOOP;
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if (TEST_BIT (on_stack, e->dest->index))
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continue;
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SET_BIT (on_stack, e->dest->index);
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stack[stack_top++] = e->dest;
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}
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}
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free (edges);
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}
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free (on_stack);
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free (stack);
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}
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/* Removes path beginning at edge E, i.e. remove basic blocks dominated by E
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and update loop structure stored in LOOPS and dominators. Return true if
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we were able to remove the path, false otherwise (and nothing is affected
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then). */
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bool
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remove_path (struct loops *loops, edge e)
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{
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edge ae;
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basic_block *rem_bbs, *bord_bbs, *dom_bbs, from, bb;
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int i, nrem, n_bord_bbs, n_dom_bbs;
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sbitmap seen;
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if (!loop_delete_branch_edge (e, 0))
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return false;
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/* We need to check whether basic blocks are dominated by the edge
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e, but we only have basic block dominators. This is easy to
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fix -- when e->dest has exactly one predecessor, this corresponds
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to blocks dominated by e->dest, if not, split the edge. */
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if (e->dest->pred->pred_next)
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e = loop_split_edge_with (e, NULL_RTX)->pred;
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/* It may happen that by removing path we remove one or more loops
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we belong to. In this case first unloop the loops, then proceed
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normally. We may assume that e->dest is not a header of any loop,
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as it now has exactly one predecessor. */
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while (e->src->loop_father->outer
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&& dominated_by_p (CDI_DOMINATORS,
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e->src->loop_father->latch, e->dest))
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unloop (loops, e->src->loop_father);
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/* Identify the path. */
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nrem = find_path (e, &rem_bbs);
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n_bord_bbs = 0;
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bord_bbs = xcalloc (n_basic_blocks, sizeof (basic_block));
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seen = sbitmap_alloc (last_basic_block);
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sbitmap_zero (seen);
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/* Find "border" hexes -- i.e. those with predecessor in removed path. */
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for (i = 0; i < nrem; i++)
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SET_BIT (seen, rem_bbs[i]->index);
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for (i = 0; i < nrem; i++)
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{
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bb = rem_bbs[i];
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for (ae = rem_bbs[i]->succ; ae; ae = ae->succ_next)
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if (ae->dest != EXIT_BLOCK_PTR && !TEST_BIT (seen, ae->dest->index))
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{
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SET_BIT (seen, ae->dest->index);
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bord_bbs[n_bord_bbs++] = ae->dest;
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}
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}
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/* Remove the path. */
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from = e->src;
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if (!loop_delete_branch_edge (e, 1))
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abort ();
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dom_bbs = xcalloc (n_basic_blocks, sizeof (basic_block));
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/* Cancel loops contained in the path. */
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for (i = 0; i < nrem; i++)
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if (rem_bbs[i]->loop_father->header == rem_bbs[i])
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cancel_loop_tree (loops, rem_bbs[i]->loop_father);
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remove_bbs (rem_bbs, nrem);
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free (rem_bbs);
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/* Find blocks whose dominators may be affected. */
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n_dom_bbs = 0;
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sbitmap_zero (seen);
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for (i = 0; i < n_bord_bbs; i++)
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{
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basic_block ldom;
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bb = get_immediate_dominator (CDI_DOMINATORS, bord_bbs[i]);
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if (TEST_BIT (seen, bb->index))
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continue;
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SET_BIT (seen, bb->index);
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for (ldom = first_dom_son (CDI_DOMINATORS, bb);
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ldom;
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ldom = next_dom_son (CDI_DOMINATORS, ldom))
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if (!dominated_by_p (CDI_DOMINATORS, from, ldom))
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dom_bbs[n_dom_bbs++] = ldom;
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}
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free (seen);
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/* Recount dominators. */
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iterate_fix_dominators (CDI_DOMINATORS, dom_bbs, n_dom_bbs);
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free (dom_bbs);
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/* These blocks have lost some predecessor(s), thus their irreducible
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status could be changed. */
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for (i = 0; i < n_bord_bbs; i++)
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fix_irreducible_loops (bord_bbs[i]);
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free (bord_bbs);
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/* Fix placements of basic blocks inside loops and the placement of
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loops in the loop tree. */
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fix_bb_placements (loops, from);
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fix_loop_placements (loops, from->loop_father);
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return true;
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}
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/* Predicate for enumeration in add_loop. */
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static bool
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alp_enum_p (basic_block bb, void *alp_header)
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{
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return bb != (basic_block) alp_header;
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}
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/* Given LOOP structure with filled header and latch, find the body of the
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corresponding loop and add it to LOOPS tree. */
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static void
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add_loop (struct loops *loops, struct loop *loop)
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{
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basic_block *bbs;
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int i, n;
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/* Add it to loop structure. */
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place_new_loop (loops, loop);
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loop->level = 1;
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/* Find its nodes. */
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bbs = xcalloc (n_basic_blocks, sizeof (basic_block));
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n = dfs_enumerate_from (loop->latch, 1, alp_enum_p,
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bbs, n_basic_blocks, loop->header);
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for (i = 0; i < n; i++)
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add_bb_to_loop (bbs[i], loop);
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add_bb_to_loop (loop->header, loop);
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free (bbs);
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}
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/* Multiply all frequencies of basic blocks in array BBS of length NBBS
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by NUM/DEN. */
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static void
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scale_bbs_frequencies (basic_block *bbs, int nbbs, int num, int den)
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{
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int i;
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edge e;
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for (i = 0; i < nbbs; i++)
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{
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bbs[i]->frequency = (bbs[i]->frequency * num) / den;
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bbs[i]->count = (bbs[i]->count * num) / den;
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for (e = bbs[i]->succ; e; e = e->succ_next)
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e->count = (e->count * num) /den;
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}
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}
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/* Multiply all frequencies in LOOP by NUM/DEN. */
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static void
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scale_loop_frequencies (struct loop *loop, int num, int den)
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{
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basic_block *bbs;
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bbs = get_loop_body (loop);
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scale_bbs_frequencies (bbs, loop->num_nodes, num, den);
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free (bbs);
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}
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/* Make area between HEADER_EDGE and LATCH_EDGE a loop by connecting
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latch to header and update loop tree stored in LOOPS and dominators
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accordingly. Everything between them plus LATCH_EDGE destination must
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be dominated by HEADER_EDGE destination, and back-reachable from
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LATCH_EDGE source. HEADER_EDGE is redirected to basic block SWITCH_BB,
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SWITCH_BB->succ to original destination of LATCH_EDGE and
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SWITCH_BB->succ->succ_next to original destination of HEADER_EDGE.
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Returns newly created loop. */
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struct loop *
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loopify (struct loops *loops, edge latch_edge, edge header_edge, basic_block switch_bb)
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|
{
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basic_block succ_bb = latch_edge->dest;
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basic_block pred_bb = header_edge->src;
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basic_block *dom_bbs, *body;
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unsigned n_dom_bbs, i;
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sbitmap seen;
|
|
struct loop *loop = xcalloc (1, sizeof (struct loop));
|
|
struct loop *outer = succ_bb->loop_father->outer;
|
|
int freq, prob, tot_prob;
|
|
gcov_type cnt;
|
|
edge e;
|
|
|
|
loop->header = header_edge->dest;
|
|
loop->latch = latch_edge->src;
|
|
|
|
freq = EDGE_FREQUENCY (header_edge);
|
|
cnt = header_edge->count;
|
|
prob = switch_bb->succ->probability;
|
|
tot_prob = prob + switch_bb->succ->succ_next->probability;
|
|
if (tot_prob == 0)
|
|
tot_prob = 1;
|
|
|
|
/* Redirect edges. */
|
|
loop_redirect_edge (latch_edge, loop->header);
|
|
loop_redirect_edge (header_edge, switch_bb);
|
|
loop_redirect_edge (switch_bb->succ->succ_next, loop->header);
|
|
loop_redirect_edge (switch_bb->succ, succ_bb);
|
|
|
|
/* Update dominators. */
|
|
set_immediate_dominator (CDI_DOMINATORS, switch_bb, pred_bb);
|
|
set_immediate_dominator (CDI_DOMINATORS, loop->header, switch_bb);
|
|
set_immediate_dominator (CDI_DOMINATORS, succ_bb, switch_bb);
|
|
|
|
/* Compute new loop. */
|
|
add_loop (loops, loop);
|
|
flow_loop_tree_node_add (outer, loop);
|
|
|
|
/* Add switch_bb to appropriate loop. */
|
|
add_bb_to_loop (switch_bb, outer);
|
|
|
|
/* Fix frequencies. */
|
|
switch_bb->frequency = freq;
|
|
switch_bb->count = cnt;
|
|
for (e = switch_bb->succ; e; e = e->succ_next)
|
|
e->count = (switch_bb->count * e->probability) / REG_BR_PROB_BASE;
|
|
scale_loop_frequencies (loop, prob, tot_prob);
|
|
scale_loop_frequencies (succ_bb->loop_father, tot_prob - prob, tot_prob);
|
|
|
|
/* Update dominators of blocks outside of LOOP. */
|
|
dom_bbs = xcalloc (n_basic_blocks, sizeof (basic_block));
|
|
n_dom_bbs = 0;
|
|
seen = sbitmap_alloc (last_basic_block);
|
|
sbitmap_zero (seen);
|
|
body = get_loop_body (loop);
|
|
|
|
for (i = 0; i < loop->num_nodes; i++)
|
|
SET_BIT (seen, body[i]->index);
|
|
|
|
for (i = 0; i < loop->num_nodes; i++)
|
|
{
|
|
basic_block ldom;
|
|
|
|
for (ldom = first_dom_son (CDI_DOMINATORS, body[i]);
|
|
ldom;
|
|
ldom = next_dom_son (CDI_DOMINATORS, ldom))
|
|
if (!TEST_BIT (seen, ldom->index))
|
|
{
|
|
SET_BIT (seen, ldom->index);
|
|
dom_bbs[n_dom_bbs++] = ldom;
|
|
}
|
|
}
|
|
|
|
iterate_fix_dominators (CDI_DOMINATORS, dom_bbs, n_dom_bbs);
|
|
|
|
free (body);
|
|
free (seen);
|
|
free (dom_bbs);
|
|
|
|
return loop;
|
|
}
|
|
|
|
/* Remove the latch edge of a LOOP and update LOOPS tree to indicate that
|
|
the LOOP was removed. After this function, original loop latch will
|
|
have no successor, which caller is expected to fix somehow. */
|
|
void
|
|
unloop (struct loops *loops, struct loop *loop)
|
|
{
|
|
basic_block *body;
|
|
struct loop *ploop;
|
|
unsigned i, n;
|
|
basic_block latch = loop->latch;
|
|
edge *edges;
|
|
unsigned n_edges;
|
|
|
|
/* This is relatively straightforward. The dominators are unchanged, as
|
|
loop header dominates loop latch, so the only thing we have to care of
|
|
is the placement of loops and basic blocks inside the loop tree. We
|
|
move them all to the loop->outer, and then let fix_bb_placements do
|
|
its work. */
|
|
|
|
body = get_loop_body (loop);
|
|
edges = get_loop_exit_edges (loop, &n_edges);
|
|
n = loop->num_nodes;
|
|
for (i = 0; i < n; i++)
|
|
if (body[i]->loop_father == loop)
|
|
{
|
|
remove_bb_from_loops (body[i]);
|
|
add_bb_to_loop (body[i], loop->outer);
|
|
}
|
|
free(body);
|
|
|
|
while (loop->inner)
|
|
{
|
|
ploop = loop->inner;
|
|
flow_loop_tree_node_remove (ploop);
|
|
flow_loop_tree_node_add (loop->outer, ploop);
|
|
}
|
|
|
|
/* Remove the loop and free its data. */
|
|
flow_loop_tree_node_remove (loop);
|
|
loops->parray[loop->num] = NULL;
|
|
flow_loop_free (loop);
|
|
|
|
remove_edge (latch->succ);
|
|
fix_bb_placements (loops, latch);
|
|
|
|
/* If the loop was inside an irreducible region, we would have to somehow
|
|
update the irreducible marks inside its body. While it is certainly
|
|
possible to do, it is a bit complicated and this situation should be
|
|
very rare, so we just remark all loops in this case. */
|
|
for (i = 0; i < n_edges; i++)
|
|
if (edges[i]->flags & EDGE_IRREDUCIBLE_LOOP)
|
|
break;
|
|
if (i != n_edges)
|
|
mark_irreducible_loops (loops);
|
|
free (edges);
|
|
}
|
|
|
|
/* Fix placement of LOOP inside loop tree, i.e. find the innermost superloop
|
|
FATHER of LOOP such that all of the edges coming out of LOOP belong to
|
|
FATHER, and set it as outer loop of LOOP. Return 1 if placement of
|
|
LOOP changed. */
|
|
int
|
|
fix_loop_placement (struct loop *loop)
|
|
{
|
|
basic_block *body;
|
|
unsigned i;
|
|
edge e;
|
|
struct loop *father = loop->pred[0], *act;
|
|
|
|
body = get_loop_body (loop);
|
|
for (i = 0; i < loop->num_nodes; i++)
|
|
for (e = body[i]->succ; e; e = e->succ_next)
|
|
if (!flow_bb_inside_loop_p (loop, e->dest))
|
|
{
|
|
act = find_common_loop (loop, e->dest->loop_father);
|
|
if (flow_loop_nested_p (father, act))
|
|
father = act;
|
|
}
|
|
free (body);
|
|
|
|
if (father != loop->outer)
|
|
{
|
|
for (act = loop->outer; act != father; act = act->outer)
|
|
act->num_nodes -= loop->num_nodes;
|
|
flow_loop_tree_node_remove (loop);
|
|
flow_loop_tree_node_add (father, loop);
|
|
return 1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* Fix placement of superloops of LOOP inside loop tree, i.e. ensure that
|
|
condition stated in description of fix_loop_placement holds for them.
|
|
It is used in case when we removed some edges coming out of LOOP, which
|
|
may cause the right placement of LOOP inside loop tree to change. */
|
|
static void
|
|
fix_loop_placements (struct loops *loops, struct loop *loop)
|
|
{
|
|
struct loop *outer;
|
|
|
|
while (loop->outer)
|
|
{
|
|
outer = loop->outer;
|
|
if (!fix_loop_placement (loop))
|
|
break;
|
|
|
|
/* Changing the placement of a loop in the loop tree may alter the
|
|
validity of condition 2) of the description of fix_bb_placement
|
|
for its preheader, because the successor is the header and belongs
|
|
to the loop. So call fix_bb_placements to fix up the placement
|
|
of the preheader and (possibly) of its predecessors. */
|
|
fix_bb_placements (loops, loop_preheader_edge (loop)->src);
|
|
loop = outer;
|
|
}
|
|
}
|
|
|
|
/* Creates place for a new LOOP in LOOPS structure. */
|
|
static void
|
|
place_new_loop (struct loops *loops, struct loop *loop)
|
|
{
|
|
loops->parray =
|
|
xrealloc (loops->parray, (loops->num + 1) * sizeof (struct loop *));
|
|
loops->parray[loops->num] = loop;
|
|
|
|
loop->num = loops->num++;
|
|
}
|
|
|
|
/* Copies copy of LOOP as subloop of TARGET loop, placing newly
|
|
created loop into LOOPS structure. */
|
|
static struct loop *
|
|
duplicate_loop (struct loops *loops, struct loop *loop, struct loop *target)
|
|
{
|
|
struct loop *cloop;
|
|
cloop = xcalloc (1, sizeof (struct loop));
|
|
place_new_loop (loops, cloop);
|
|
|
|
/* Initialize copied loop. */
|
|
cloop->level = loop->level;
|
|
|
|
/* Set it as copy of loop. */
|
|
loop->copy = cloop;
|
|
|
|
/* Add it to target. */
|
|
flow_loop_tree_node_add (target, cloop);
|
|
|
|
return cloop;
|
|
}
|
|
|
|
/* Copies structure of subloops of LOOP into TARGET loop, placing
|
|
newly created loops into loop tree stored in LOOPS. */
|
|
static void
|
|
duplicate_subloops (struct loops *loops, struct loop *loop, struct loop *target)
|
|
{
|
|
struct loop *aloop, *cloop;
|
|
|
|
for (aloop = loop->inner; aloop; aloop = aloop->next)
|
|
{
|
|
cloop = duplicate_loop (loops, aloop, target);
|
|
duplicate_subloops (loops, aloop, cloop);
|
|
}
|
|
}
|
|
|
|
/* Copies structure of subloops of N loops, stored in array COPIED_LOOPS,
|
|
into TARGET loop, placing newly created loops into loop tree LOOPS. */
|
|
static void
|
|
copy_loops_to (struct loops *loops, struct loop **copied_loops, int n, struct loop *target)
|
|
{
|
|
struct loop *aloop;
|
|
int i;
|
|
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
aloop = duplicate_loop (loops, copied_loops[i], target);
|
|
duplicate_subloops (loops, copied_loops[i], aloop);
|
|
}
|
|
}
|
|
|
|
/* Redirects edge E to basic block DEST. */
|
|
static void
|
|
loop_redirect_edge (edge e, basic_block dest)
|
|
{
|
|
if (e->dest == dest)
|
|
return;
|
|
|
|
redirect_edge_and_branch_force (e, dest);
|
|
}
|
|
|
|
/* Deletes edge E from a branch if possible. Unless REALLY_DELETE is set,
|
|
just test whether it is possible to remove the edge. */
|
|
static bool
|
|
loop_delete_branch_edge (edge e, int really_delete)
|
|
{
|
|
basic_block src = e->src;
|
|
int irr;
|
|
edge snd;
|
|
|
|
if (src->succ->succ_next)
|
|
{
|
|
basic_block newdest;
|
|
|
|
/* Cannot handle more than two exit edges. */
|
|
if (src->succ->succ_next->succ_next)
|
|
return false;
|
|
/* And it must be just a simple branch. */
|
|
if (!any_condjump_p (BB_END (src)))
|
|
return false;
|
|
|
|
snd = e == src->succ ? src->succ->succ_next : src->succ;
|
|
newdest = snd->dest;
|
|
if (newdest == EXIT_BLOCK_PTR)
|
|
return false;
|
|
|
|
/* Hopefully the above conditions should suffice. */
|
|
if (!really_delete)
|
|
return true;
|
|
|
|
/* Redirecting behaves wrongly wrto this flag. */
|
|
irr = snd->flags & EDGE_IRREDUCIBLE_LOOP;
|
|
|
|
if (!redirect_edge_and_branch (e, newdest))
|
|
return false;
|
|
src->succ->flags &= ~EDGE_IRREDUCIBLE_LOOP;
|
|
src->succ->flags |= irr;
|
|
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
/* Cannot happen -- we are using this only to remove an edge
|
|
from branch. */
|
|
abort ();
|
|
}
|
|
|
|
return false; /* To avoid warning, cannot get here. */
|
|
}
|
|
|
|
/* Check whether LOOP's body can be duplicated. */
|
|
bool
|
|
can_duplicate_loop_p (struct loop *loop)
|
|
{
|
|
int ret;
|
|
basic_block *bbs = get_loop_body (loop);
|
|
|
|
ret = can_copy_bbs_p (bbs, loop->num_nodes);
|
|
free (bbs);
|
|
|
|
return ret;
|
|
}
|
|
|
|
#define RDIV(X,Y) (((X) + (Y) / 2) / (Y))
|
|
|
|
/* Duplicates body of LOOP to given edge E NDUPL times. Takes care of updating
|
|
LOOPS structure and dominators. E's destination must be LOOP header for
|
|
this to work, i.e. it must be entry or latch edge of this loop; these are
|
|
unique, as the loops must have preheaders for this function to work
|
|
correctly (in case E is latch, the function unrolls the loop, if E is entry
|
|
edge, it peels the loop). Store edges created by copying ORIG edge from
|
|
copies corresponding to set bits in WONT_EXIT bitmap (bit 0 corresponds to
|
|
original LOOP body, the other copies are numbered in order given by control
|
|
flow through them) into TO_REMOVE array. Returns false if duplication is
|
|
impossible. */
|
|
int
|
|
duplicate_loop_to_header_edge (struct loop *loop, edge e, struct loops *loops,
|
|
unsigned int ndupl, sbitmap wont_exit,
|
|
edge orig, edge *to_remove,
|
|
unsigned int *n_to_remove, int flags)
|
|
{
|
|
struct loop *target, *aloop;
|
|
struct loop **orig_loops;
|
|
unsigned n_orig_loops;
|
|
basic_block header = loop->header, latch = loop->latch;
|
|
basic_block *new_bbs, *bbs, *first_active;
|
|
basic_block new_bb, bb, first_active_latch = NULL;
|
|
edge ae, latch_edge;
|
|
edge spec_edges[2], new_spec_edges[2];
|
|
#define SE_LATCH 0
|
|
#define SE_ORIG 1
|
|
unsigned i, j, n;
|
|
int is_latch = (latch == e->src);
|
|
int scale_act = 0, *scale_step = NULL, scale_main = 0;
|
|
int p, freq_in, freq_le, freq_out_orig;
|
|
int prob_pass_thru, prob_pass_wont_exit, prob_pass_main;
|
|
int add_irreducible_flag;
|
|
|
|
if (e->dest != loop->header)
|
|
abort ();
|
|
if (ndupl <= 0)
|
|
abort ();
|
|
|
|
if (orig)
|
|
{
|
|
/* Orig must be edge out of the loop. */
|
|
if (!flow_bb_inside_loop_p (loop, orig->src))
|
|
abort ();
|
|
if (flow_bb_inside_loop_p (loop, orig->dest))
|
|
abort ();
|
|
}
|
|
|
|
bbs = get_loop_body (loop);
|
|
|
|
/* Check whether duplication is possible. */
|
|
if (!can_copy_bbs_p (bbs, loop->num_nodes))
|
|
{
|
|
free (bbs);
|
|
return false;
|
|
}
|
|
new_bbs = xmalloc (sizeof (basic_block) * loop->num_nodes);
|
|
|
|
/* In case we are doing loop peeling and the loop is in the middle of
|
|
irreducible region, the peeled copies will be inside it too. */
|
|
add_irreducible_flag = e->flags & EDGE_IRREDUCIBLE_LOOP;
|
|
if (is_latch && add_irreducible_flag)
|
|
abort ();
|
|
|
|
/* Find edge from latch. */
|
|
latch_edge = loop_latch_edge (loop);
|
|
|
|
if (flags & DLTHE_FLAG_UPDATE_FREQ)
|
|
{
|
|
/* Calculate coefficients by that we have to scale frequencies
|
|
of duplicated loop bodies. */
|
|
freq_in = header->frequency;
|
|
freq_le = EDGE_FREQUENCY (latch_edge);
|
|
if (freq_in == 0)
|
|
freq_in = 1;
|
|
if (freq_in < freq_le)
|
|
freq_in = freq_le;
|
|
freq_out_orig = orig ? EDGE_FREQUENCY (orig) : freq_in - freq_le;
|
|
if (freq_out_orig > freq_in - freq_le)
|
|
freq_out_orig = freq_in - freq_le;
|
|
prob_pass_thru = RDIV (REG_BR_PROB_BASE * freq_le, freq_in);
|
|
prob_pass_wont_exit =
|
|
RDIV (REG_BR_PROB_BASE * (freq_le + freq_out_orig), freq_in);
|
|
|
|
scale_step = xmalloc (ndupl * sizeof (int));
|
|
|
|
for (i = 1; i <= ndupl; i++)
|
|
scale_step[i - 1] = TEST_BIT (wont_exit, i)
|
|
? prob_pass_wont_exit
|
|
: prob_pass_thru;
|
|
|
|
if (is_latch)
|
|
{
|
|
prob_pass_main = TEST_BIT (wont_exit, 0)
|
|
? prob_pass_wont_exit
|
|
: prob_pass_thru;
|
|
p = prob_pass_main;
|
|
scale_main = REG_BR_PROB_BASE;
|
|
for (i = 0; i < ndupl; i++)
|
|
{
|
|
scale_main += p;
|
|
p = RDIV (p * scale_step[i], REG_BR_PROB_BASE);
|
|
}
|
|
scale_main = RDIV (REG_BR_PROB_BASE * REG_BR_PROB_BASE, scale_main);
|
|
scale_act = RDIV (scale_main * prob_pass_main, REG_BR_PROB_BASE);
|
|
}
|
|
else
|
|
{
|
|
scale_main = REG_BR_PROB_BASE;
|
|
for (i = 0; i < ndupl; i++)
|
|
scale_main = RDIV (scale_main * scale_step[i], REG_BR_PROB_BASE);
|
|
scale_act = REG_BR_PROB_BASE - prob_pass_thru;
|
|
}
|
|
for (i = 0; i < ndupl; i++)
|
|
if (scale_step[i] < 0 || scale_step[i] > REG_BR_PROB_BASE)
|
|
abort ();
|
|
if (scale_main < 0 || scale_main > REG_BR_PROB_BASE
|
|
|| scale_act < 0 || scale_act > REG_BR_PROB_BASE)
|
|
abort ();
|
|
}
|
|
|
|
/* Loop the new bbs will belong to. */
|
|
target = e->src->loop_father;
|
|
|
|
/* Original loops. */
|
|
n_orig_loops = 0;
|
|
for (aloop = loop->inner; aloop; aloop = aloop->next)
|
|
n_orig_loops++;
|
|
orig_loops = xcalloc (n_orig_loops, sizeof (struct loop *));
|
|
for (aloop = loop->inner, i = 0; aloop; aloop = aloop->next, i++)
|
|
orig_loops[i] = aloop;
|
|
|
|
loop->copy = target;
|
|
|
|
n = loop->num_nodes;
|
|
|
|
first_active = xmalloc (n * sizeof (basic_block));
|
|
if (is_latch)
|
|
{
|
|
memcpy (first_active, bbs, n * sizeof (basic_block));
|
|
first_active_latch = latch;
|
|
}
|
|
|
|
/* Record exit edge in original loop body. */
|
|
if (orig && TEST_BIT (wont_exit, 0))
|
|
to_remove[(*n_to_remove)++] = orig;
|
|
|
|
spec_edges[SE_ORIG] = orig;
|
|
spec_edges[SE_LATCH] = latch_edge;
|
|
|
|
for (j = 0; j < ndupl; j++)
|
|
{
|
|
/* Copy loops. */
|
|
copy_loops_to (loops, orig_loops, n_orig_loops, target);
|
|
|
|
/* Copy bbs. */
|
|
copy_bbs (bbs, n, new_bbs, spec_edges, 2, new_spec_edges, loop);
|
|
|
|
/* Note whether the blocks and edges belong to an irreducible loop. */
|
|
if (add_irreducible_flag)
|
|
{
|
|
for (i = 0; i < n; i++)
|
|
new_bbs[i]->rbi->duplicated = 1;
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
new_bb = new_bbs[i];
|
|
if (new_bb->loop_father == target)
|
|
new_bb->flags |= BB_IRREDUCIBLE_LOOP;
|
|
|
|
for (ae = new_bb->succ; ae; ae = ae->succ_next)
|
|
if (ae->dest->rbi->duplicated
|
|
&& (ae->src->loop_father == target
|
|
|| ae->dest->loop_father == target))
|
|
ae->flags |= EDGE_IRREDUCIBLE_LOOP;
|
|
}
|
|
for (i = 0; i < n; i++)
|
|
new_bbs[i]->rbi->duplicated = 0;
|
|
}
|
|
|
|
/* Redirect the special edges. */
|
|
if (is_latch)
|
|
{
|
|
redirect_edge_and_branch_force (latch_edge, new_bbs[0]);
|
|
redirect_edge_and_branch_force (new_spec_edges[SE_LATCH],
|
|
loop->header);
|
|
set_immediate_dominator (CDI_DOMINATORS, new_bbs[0], latch);
|
|
latch = loop->latch = new_bbs[1];
|
|
e = latch_edge = new_spec_edges[SE_LATCH];
|
|
}
|
|
else
|
|
{
|
|
redirect_edge_and_branch_force (new_spec_edges[SE_LATCH],
|
|
loop->header);
|
|
redirect_edge_and_branch_force (e, new_bbs[0]);
|
|
set_immediate_dominator (CDI_DOMINATORS, new_bbs[0], e->src);
|
|
e = new_spec_edges[SE_LATCH];
|
|
}
|
|
|
|
/* Record exit edge in this copy. */
|
|
if (orig && TEST_BIT (wont_exit, j + 1))
|
|
to_remove[(*n_to_remove)++] = new_spec_edges[SE_ORIG];
|
|
|
|
/* Record the first copy in the control flow order if it is not
|
|
the original loop (i.e. in case of peeling). */
|
|
if (!first_active_latch)
|
|
{
|
|
memcpy (first_active, new_bbs, n * sizeof (basic_block));
|
|
first_active_latch = new_bbs[1];
|
|
}
|
|
|
|
/* Set counts and frequencies. */
|
|
if (flags & DLTHE_FLAG_UPDATE_FREQ)
|
|
{
|
|
scale_bbs_frequencies (new_bbs, n, scale_act, REG_BR_PROB_BASE);
|
|
scale_act = RDIV (scale_act * scale_step[j], REG_BR_PROB_BASE);
|
|
}
|
|
}
|
|
free (new_bbs);
|
|
free (orig_loops);
|
|
|
|
/* Update the original loop. */
|
|
if (!is_latch)
|
|
set_immediate_dominator (CDI_DOMINATORS, e->dest, e->src);
|
|
if (flags & DLTHE_FLAG_UPDATE_FREQ)
|
|
{
|
|
scale_bbs_frequencies (bbs, n, scale_main, REG_BR_PROB_BASE);
|
|
free (scale_step);
|
|
}
|
|
|
|
/* Update dominators of outer blocks if affected. */
|
|
for (i = 0; i < n; i++)
|
|
{
|
|
basic_block dominated, dom_bb, *dom_bbs;
|
|
int n_dom_bbs,j;
|
|
|
|
bb = bbs[i];
|
|
n_dom_bbs = get_dominated_by (CDI_DOMINATORS, bb, &dom_bbs);
|
|
for (j = 0; j < n_dom_bbs; j++)
|
|
{
|
|
dominated = dom_bbs[j];
|
|
if (flow_bb_inside_loop_p (loop, dominated))
|
|
continue;
|
|
dom_bb = nearest_common_dominator (
|
|
CDI_DOMINATORS, first_active[i], first_active_latch);
|
|
set_immediate_dominator (CDI_DOMINATORS, dominated, dom_bb);
|
|
}
|
|
free (dom_bbs);
|
|
}
|
|
free (first_active);
|
|
|
|
free (bbs);
|
|
|
|
return true;
|
|
}
|
|
|
|
/* Creates a pre-header for a LOOP. Returns newly created block. Unless
|
|
CP_SIMPLE_PREHEADERS is set in FLAGS, we only force LOOP to have single
|
|
entry; otherwise we also force preheader block to have only one successor.
|
|
The function also updates dominators stored in DOM. */
|
|
static basic_block
|
|
create_preheader (struct loop *loop, int flags)
|
|
{
|
|
edge e, fallthru;
|
|
basic_block dummy;
|
|
basic_block jump, src = 0;
|
|
struct loop *cloop, *ploop;
|
|
int nentry = 0;
|
|
rtx insn;
|
|
|
|
cloop = loop->outer;
|
|
|
|
for (e = loop->header->pred; e; e = e->pred_next)
|
|
{
|
|
if (e->src == loop->latch)
|
|
continue;
|
|
nentry++;
|
|
}
|
|
if (!nentry)
|
|
abort ();
|
|
if (nentry == 1)
|
|
{
|
|
for (e = loop->header->pred; e->src == loop->latch; e = e->pred_next);
|
|
if (!(flags & CP_SIMPLE_PREHEADERS)
|
|
|| !e->src->succ->succ_next)
|
|
return NULL;
|
|
}
|
|
|
|
insn = first_insn_after_basic_block_note (loop->header);
|
|
if (insn)
|
|
insn = PREV_INSN (insn);
|
|
else
|
|
insn = get_last_insn ();
|
|
if (insn == BB_END (loop->header))
|
|
{
|
|
/* Split_block would not split block after its end. */
|
|
emit_note_after (NOTE_INSN_DELETED, insn);
|
|
}
|
|
fallthru = split_block (loop->header, insn);
|
|
dummy = fallthru->src;
|
|
loop->header = fallthru->dest;
|
|
|
|
/* The header could be a latch of some superloop(s); due to design of
|
|
split_block, it would now move to fallthru->dest. */
|
|
for (ploop = loop; ploop; ploop = ploop->outer)
|
|
if (ploop->latch == dummy)
|
|
ploop->latch = fallthru->dest;
|
|
|
|
add_to_dominance_info (CDI_DOMINATORS, fallthru->dest);
|
|
|
|
/* Redirect edges. */
|
|
for (e = dummy->pred; e; e = e->pred_next)
|
|
{
|
|
src = e->src;
|
|
if (src == loop->latch)
|
|
break;
|
|
}
|
|
if (!e)
|
|
abort ();
|
|
|
|
dummy->frequency -= EDGE_FREQUENCY (e);
|
|
dummy->count -= e->count;
|
|
fallthru->count -= e->count;
|
|
jump = redirect_edge_and_branch_force (e, loop->header);
|
|
if (jump)
|
|
{
|
|
add_to_dominance_info (CDI_DOMINATORS, jump);
|
|
set_immediate_dominator (CDI_DOMINATORS, jump, src);
|
|
add_bb_to_loop (jump, loop);
|
|
loop->latch = jump;
|
|
}
|
|
|
|
/* Update structures. */
|
|
redirect_immediate_dominators (CDI_DOMINATORS, dummy, loop->header);
|
|
set_immediate_dominator (CDI_DOMINATORS, loop->header, dummy);
|
|
loop->header->loop_father = loop;
|
|
add_bb_to_loop (dummy, cloop);
|
|
if (rtl_dump_file)
|
|
fprintf (rtl_dump_file, "Created preheader block for loop %i\n",
|
|
loop->num);
|
|
|
|
return dummy;
|
|
}
|
|
|
|
/* Create preheaders for each loop from loop tree stored in LOOPS; for meaning
|
|
of FLAGS see create_preheader. */
|
|
void
|
|
create_preheaders (struct loops *loops, int flags)
|
|
{
|
|
unsigned i;
|
|
for (i = 1; i < loops->num; i++)
|
|
create_preheader (loops->parray[i], flags);
|
|
loops->state |= LOOPS_HAVE_PREHEADERS;
|
|
}
|
|
|
|
/* Forces all loop latches of loops from loop tree LOOPS to have only single
|
|
successor. */
|
|
void
|
|
force_single_succ_latches (struct loops *loops)
|
|
{
|
|
unsigned i;
|
|
struct loop *loop;
|
|
edge e;
|
|
|
|
for (i = 1; i < loops->num; i++)
|
|
{
|
|
loop = loops->parray[i];
|
|
if (loop->latch != loop->header
|
|
&& !loop->latch->succ->succ_next)
|
|
continue;
|
|
|
|
for (e = loop->header->pred; e->src != loop->latch; e = e->pred_next)
|
|
continue;
|
|
|
|
loop_split_edge_with (e, NULL_RTX);
|
|
}
|
|
loops->state |= LOOPS_HAVE_SIMPLE_LATCHES;
|
|
}
|
|
|
|
/* A quite stupid function to put INSNS on edge E. They are supposed to form
|
|
just one basic block. Jumps in INSNS are not handled, so cfg do not have to
|
|
be ok after this function. The created block is placed on correct place
|
|
in LOOPS structure and its dominator is set. */
|
|
basic_block
|
|
loop_split_edge_with (edge e, rtx insns)
|
|
{
|
|
basic_block src, dest, new_bb;
|
|
struct loop *loop_c;
|
|
edge new_e;
|
|
|
|
src = e->src;
|
|
dest = e->dest;
|
|
|
|
loop_c = find_common_loop (src->loop_father, dest->loop_father);
|
|
|
|
/* Create basic block for it. */
|
|
|
|
new_bb = split_edge (e);
|
|
add_to_dominance_info (CDI_DOMINATORS, new_bb);
|
|
add_bb_to_loop (new_bb, loop_c);
|
|
new_bb->flags = insns ? BB_SUPERBLOCK : 0;
|
|
|
|
new_e = new_bb->succ;
|
|
if (e->flags & EDGE_IRREDUCIBLE_LOOP)
|
|
{
|
|
new_bb->flags |= BB_IRREDUCIBLE_LOOP;
|
|
new_e->flags |= EDGE_IRREDUCIBLE_LOOP;
|
|
}
|
|
|
|
if (insns)
|
|
emit_insn_after (insns, BB_END (new_bb));
|
|
|
|
set_immediate_dominator (CDI_DOMINATORS, new_bb, src);
|
|
set_immediate_dominator (CDI_DOMINATORS, dest,
|
|
recount_dominator (CDI_DOMINATORS, dest));
|
|
|
|
if (dest->loop_father->latch == src)
|
|
dest->loop_father->latch = new_bb;
|
|
|
|
return new_bb;
|
|
}
|