715 lines
28 KiB
C++
715 lines
28 KiB
C++
//===--- HeaderSearch.h - Resolve Header File Locations ---------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file defines the HeaderSearch interface.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_LEX_HEADERSEARCH_H
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#define LLVM_CLANG_LEX_HEADERSEARCH_H
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#include "clang/Lex/DirectoryLookup.h"
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#include "clang/Lex/ModuleMap.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/IntrusiveRefCntPtr.h"
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#include "llvm/ADT/StringMap.h"
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#include "llvm/ADT/StringSet.h"
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#include "llvm/Support/Allocator.h"
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#include <memory>
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#include <vector>
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namespace clang {
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class DiagnosticsEngine;
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class ExternalPreprocessorSource;
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class FileEntry;
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class FileManager;
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class HeaderSearchOptions;
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class IdentifierInfo;
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class Preprocessor;
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/// \brief The preprocessor keeps track of this information for each
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/// file that is \#included.
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struct HeaderFileInfo {
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/// \brief True if this is a \#import'd or \#pragma once file.
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unsigned isImport : 1;
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/// \brief True if this is a \#pragma once file.
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unsigned isPragmaOnce : 1;
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/// DirInfo - Keep track of whether this is a system header, and if so,
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/// whether it is C++ clean or not. This can be set by the include paths or
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/// by \#pragma gcc system_header. This is an instance of
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/// SrcMgr::CharacteristicKind.
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unsigned DirInfo : 2;
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/// \brief Whether this header file info was supplied by an external source,
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/// and has not changed since.
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unsigned External : 1;
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/// \brief Whether this header is part of a module.
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unsigned isModuleHeader : 1;
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/// \brief Whether this header is part of the module that we are building.
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unsigned isCompilingModuleHeader : 1;
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/// \brief Whether this structure is considered to already have been
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/// "resolved", meaning that it was loaded from the external source.
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unsigned Resolved : 1;
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/// \brief Whether this is a header inside a framework that is currently
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/// being built.
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///
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/// When a framework is being built, the headers have not yet been placed
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/// into the appropriate framework subdirectories, and therefore are
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/// provided via a header map. This bit indicates when this is one of
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/// those framework headers.
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unsigned IndexHeaderMapHeader : 1;
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/// \brief Whether this file has been looked up as a header.
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unsigned IsValid : 1;
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/// \brief The number of times the file has been included already.
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unsigned short NumIncludes;
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/// \brief The ID number of the controlling macro.
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///
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/// This ID number will be non-zero when there is a controlling
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/// macro whose IdentifierInfo may not yet have been loaded from
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/// external storage.
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unsigned ControllingMacroID;
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/// If this file has a \#ifndef XXX (or equivalent) guard that
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/// protects the entire contents of the file, this is the identifier
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/// for the macro that controls whether or not it has any effect.
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///
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/// Note: Most clients should use getControllingMacro() to access
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/// the controlling macro of this header, since
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/// getControllingMacro() is able to load a controlling macro from
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/// external storage.
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const IdentifierInfo *ControllingMacro;
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/// \brief If this header came from a framework include, this is the name
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/// of the framework.
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StringRef Framework;
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HeaderFileInfo()
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: isImport(false), isPragmaOnce(false), DirInfo(SrcMgr::C_User),
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External(false), isModuleHeader(false), isCompilingModuleHeader(false),
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Resolved(false), IndexHeaderMapHeader(false), IsValid(0),
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NumIncludes(0), ControllingMacroID(0), ControllingMacro(nullptr) {}
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/// \brief Retrieve the controlling macro for this header file, if
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/// any.
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const IdentifierInfo *
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getControllingMacro(ExternalPreprocessorSource *External);
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/// \brief Determine whether this is a non-default header file info, e.g.,
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/// it corresponds to an actual header we've included or tried to include.
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bool isNonDefault() const {
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return isImport || isPragmaOnce || NumIncludes || ControllingMacro ||
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ControllingMacroID;
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}
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};
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/// \brief An external source of header file information, which may supply
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/// information about header files already included.
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class ExternalHeaderFileInfoSource {
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public:
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virtual ~ExternalHeaderFileInfoSource();
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/// \brief Retrieve the header file information for the given file entry.
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///
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/// \returns Header file information for the given file entry, with the
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/// \c External bit set. If the file entry is not known, return a
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/// default-constructed \c HeaderFileInfo.
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virtual HeaderFileInfo GetHeaderFileInfo(const FileEntry *FE) = 0;
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};
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/// \brief Encapsulates the information needed to find the file referenced
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/// by a \#include or \#include_next, (sub-)framework lookup, etc.
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class HeaderSearch {
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/// This structure is used to record entries in our framework cache.
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struct FrameworkCacheEntry {
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/// The directory entry which should be used for the cached framework.
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const DirectoryEntry *Directory;
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/// Whether this framework has been "user-specified" to be treated as if it
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/// were a system framework (even if it was found outside a system framework
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/// directory).
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bool IsUserSpecifiedSystemFramework;
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};
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/// \brief Header-search options used to initialize this header search.
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std::shared_ptr<HeaderSearchOptions> HSOpts;
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DiagnosticsEngine &Diags;
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FileManager &FileMgr;
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/// \#include search path information. Requests for \#include "x" search the
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/// directory of the \#including file first, then each directory in SearchDirs
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/// consecutively. Requests for <x> search the current dir first, then each
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/// directory in SearchDirs, starting at AngledDirIdx, consecutively. If
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/// NoCurDirSearch is true, then the check for the file in the current
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/// directory is suppressed.
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std::vector<DirectoryLookup> SearchDirs;
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unsigned AngledDirIdx;
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unsigned SystemDirIdx;
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bool NoCurDirSearch;
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/// \brief \#include prefixes for which the 'system header' property is
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/// overridden.
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///
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/// For a \#include "x" or \#include \<x> directive, the last string in this
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/// list which is a prefix of 'x' determines whether the file is treated as
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/// a system header.
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std::vector<std::pair<std::string, bool> > SystemHeaderPrefixes;
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/// \brief The path to the module cache.
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std::string ModuleCachePath;
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/// \brief All of the preprocessor-specific data about files that are
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/// included, indexed by the FileEntry's UID.
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mutable std::vector<HeaderFileInfo> FileInfo;
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/// Keeps track of each lookup performed by LookupFile.
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struct LookupFileCacheInfo {
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/// Starting index in SearchDirs that the cached search was performed from.
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/// If there is a hit and this value doesn't match the current query, the
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/// cache has to be ignored.
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unsigned StartIdx;
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/// The entry in SearchDirs that satisfied the query.
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unsigned HitIdx;
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/// This is non-null if the original filename was mapped to a framework
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/// include via a headermap.
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const char *MappedName;
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/// Default constructor -- Initialize all members with zero.
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LookupFileCacheInfo(): StartIdx(0), HitIdx(0), MappedName(nullptr) {}
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void reset(unsigned StartIdx) {
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this->StartIdx = StartIdx;
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this->MappedName = nullptr;
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}
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};
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llvm::StringMap<LookupFileCacheInfo, llvm::BumpPtrAllocator> LookupFileCache;
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/// \brief Collection mapping a framework or subframework
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/// name like "Carbon" to the Carbon.framework directory.
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llvm::StringMap<FrameworkCacheEntry, llvm::BumpPtrAllocator> FrameworkMap;
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/// IncludeAliases - maps include file names (including the quotes or
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/// angle brackets) to other include file names. This is used to support the
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/// include_alias pragma for Microsoft compatibility.
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typedef llvm::StringMap<std::string, llvm::BumpPtrAllocator>
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IncludeAliasMap;
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std::unique_ptr<IncludeAliasMap> IncludeAliases;
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/// HeaderMaps - This is a mapping from FileEntry -> HeaderMap, uniquing
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/// headermaps. This vector owns the headermap.
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std::vector<std::pair<const FileEntry*, const HeaderMap*> > HeaderMaps;
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/// \brief The mapping between modules and headers.
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mutable ModuleMap ModMap;
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/// \brief Describes whether a given directory has a module map in it.
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llvm::DenseMap<const DirectoryEntry *, bool> DirectoryHasModuleMap;
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/// \brief Set of module map files we've already loaded, and a flag indicating
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/// whether they were valid or not.
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llvm::DenseMap<const FileEntry *, bool> LoadedModuleMaps;
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/// \brief Uniqued set of framework names, which is used to track which
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/// headers were included as framework headers.
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llvm::StringSet<llvm::BumpPtrAllocator> FrameworkNames;
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/// \brief Entity used to resolve the identifier IDs of controlling
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/// macros into IdentifierInfo pointers, and keep the identifire up to date,
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/// as needed.
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ExternalPreprocessorSource *ExternalLookup;
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/// \brief Entity used to look up stored header file information.
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ExternalHeaderFileInfoSource *ExternalSource;
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// Various statistics we track for performance analysis.
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unsigned NumIncluded;
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unsigned NumMultiIncludeFileOptzn;
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unsigned NumFrameworkLookups, NumSubFrameworkLookups;
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// HeaderSearch doesn't support default or copy construction.
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HeaderSearch(const HeaderSearch&) = delete;
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void operator=(const HeaderSearch&) = delete;
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friend class DirectoryLookup;
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public:
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HeaderSearch(std::shared_ptr<HeaderSearchOptions> HSOpts,
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SourceManager &SourceMgr, DiagnosticsEngine &Diags,
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const LangOptions &LangOpts, const TargetInfo *Target);
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~HeaderSearch();
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/// \brief Retrieve the header-search options with which this header search
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/// was initialized.
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HeaderSearchOptions &getHeaderSearchOpts() const { return *HSOpts; }
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FileManager &getFileMgr() const { return FileMgr; }
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/// \brief Interface for setting the file search paths.
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void SetSearchPaths(const std::vector<DirectoryLookup> &dirs,
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unsigned angledDirIdx, unsigned systemDirIdx,
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bool noCurDirSearch) {
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assert(angledDirIdx <= systemDirIdx && systemDirIdx <= dirs.size() &&
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"Directory indicies are unordered");
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SearchDirs = dirs;
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AngledDirIdx = angledDirIdx;
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SystemDirIdx = systemDirIdx;
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NoCurDirSearch = noCurDirSearch;
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//LookupFileCache.clear();
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}
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/// \brief Add an additional search path.
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void AddSearchPath(const DirectoryLookup &dir, bool isAngled) {
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unsigned idx = isAngled ? SystemDirIdx : AngledDirIdx;
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SearchDirs.insert(SearchDirs.begin() + idx, dir);
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if (!isAngled)
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AngledDirIdx++;
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SystemDirIdx++;
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}
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/// \brief Set the list of system header prefixes.
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void SetSystemHeaderPrefixes(ArrayRef<std::pair<std::string, bool> > P) {
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SystemHeaderPrefixes.assign(P.begin(), P.end());
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}
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/// \brief Checks whether the map exists or not.
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bool HasIncludeAliasMap() const { return (bool)IncludeAliases; }
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/// \brief Map the source include name to the dest include name.
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///
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/// The Source should include the angle brackets or quotes, the dest
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/// should not. This allows for distinction between <> and "" headers.
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void AddIncludeAlias(StringRef Source, StringRef Dest) {
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if (!IncludeAliases)
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IncludeAliases.reset(new IncludeAliasMap);
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(*IncludeAliases)[Source] = Dest;
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}
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/// MapHeaderToIncludeAlias - Maps one header file name to a different header
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/// file name, for use with the include_alias pragma. Note that the source
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/// file name should include the angle brackets or quotes. Returns StringRef
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/// as null if the header cannot be mapped.
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StringRef MapHeaderToIncludeAlias(StringRef Source) {
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assert(IncludeAliases && "Trying to map headers when there's no map");
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// Do any filename replacements before anything else
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IncludeAliasMap::const_iterator Iter = IncludeAliases->find(Source);
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if (Iter != IncludeAliases->end())
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return Iter->second;
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return StringRef();
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}
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/// \brief Set the path to the module cache.
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void setModuleCachePath(StringRef CachePath) {
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ModuleCachePath = CachePath;
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}
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/// \brief Retrieve the path to the module cache.
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StringRef getModuleCachePath() const { return ModuleCachePath; }
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/// \brief Consider modules when including files from this directory.
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void setDirectoryHasModuleMap(const DirectoryEntry* Dir) {
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DirectoryHasModuleMap[Dir] = true;
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}
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/// \brief Forget everything we know about headers so far.
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void ClearFileInfo() {
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FileInfo.clear();
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}
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void SetExternalLookup(ExternalPreprocessorSource *EPS) {
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ExternalLookup = EPS;
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}
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ExternalPreprocessorSource *getExternalLookup() const {
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return ExternalLookup;
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}
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/// \brief Set the external source of header information.
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void SetExternalSource(ExternalHeaderFileInfoSource *ES) {
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ExternalSource = ES;
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}
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/// \brief Set the target information for the header search, if not
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/// already known.
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void setTarget(const TargetInfo &Target);
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/// \brief Given a "foo" or \<foo> reference, look up the indicated file,
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/// return null on failure.
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///
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/// \returns If successful, this returns 'UsedDir', the DirectoryLookup member
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/// the file was found in, or null if not applicable.
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///
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/// \param IncludeLoc Used for diagnostics if valid.
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///
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/// \param isAngled indicates whether the file reference is a <> reference.
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///
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/// \param CurDir If non-null, the file was found in the specified directory
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/// search location. This is used to implement \#include_next.
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///
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/// \param Includers Indicates where the \#including file(s) are, in case
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/// relative searches are needed. In reverse order of inclusion.
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///
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/// \param SearchPath If non-null, will be set to the search path relative
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/// to which the file was found. If the include path is absolute, SearchPath
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/// will be set to an empty string.
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///
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/// \param RelativePath If non-null, will be set to the path relative to
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/// SearchPath at which the file was found. This only differs from the
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/// Filename for framework includes.
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///
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/// \param SuggestedModule If non-null, and the file found is semantically
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/// part of a known module, this will be set to the module that should
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/// be imported instead of preprocessing/parsing the file found.
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const FileEntry *LookupFile(
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StringRef Filename, SourceLocation IncludeLoc, bool isAngled,
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const DirectoryLookup *FromDir, const DirectoryLookup *&CurDir,
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ArrayRef<std::pair<const FileEntry *, const DirectoryEntry *>> Includers,
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SmallVectorImpl<char> *SearchPath, SmallVectorImpl<char> *RelativePath,
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Module *RequestingModule, ModuleMap::KnownHeader *SuggestedModule,
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bool SkipCache = false, bool BuildSystemModule = false);
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/// \brief Look up a subframework for the specified \#include file.
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///
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/// For example, if \#include'ing <HIToolbox/HIToolbox.h> from
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/// within ".../Carbon.framework/Headers/Carbon.h", check to see if
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/// HIToolbox is a subframework within Carbon.framework. If so, return
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/// the FileEntry for the designated file, otherwise return null.
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const FileEntry *LookupSubframeworkHeader(
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StringRef Filename, const FileEntry *RelativeFileEnt,
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SmallVectorImpl<char> *SearchPath, SmallVectorImpl<char> *RelativePath,
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Module *RequestingModule, ModuleMap::KnownHeader *SuggestedModule);
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/// \brief Look up the specified framework name in our framework cache.
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/// \returns The DirectoryEntry it is in if we know, null otherwise.
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FrameworkCacheEntry &LookupFrameworkCache(StringRef FWName) {
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return FrameworkMap[FWName];
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}
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/// \brief Mark the specified file as a target of of a \#include,
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/// \#include_next, or \#import directive.
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///
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/// \return false if \#including the file will have no effect or true
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/// if we should include it.
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bool ShouldEnterIncludeFile(Preprocessor &PP, const FileEntry *File,
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bool isImport, bool ModulesEnabled,
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Module *CorrespondingModule);
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/// \brief Return whether the specified file is a normal header,
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/// a system header, or a C++ friendly system header.
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SrcMgr::CharacteristicKind getFileDirFlavor(const FileEntry *File) {
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return (SrcMgr::CharacteristicKind)getFileInfo(File).DirInfo;
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}
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/// \brief Mark the specified file as a "once only" file, e.g. due to
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/// \#pragma once.
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void MarkFileIncludeOnce(const FileEntry *File) {
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HeaderFileInfo &FI = getFileInfo(File);
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FI.isImport = true;
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FI.isPragmaOnce = true;
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}
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/// \brief Mark the specified file as a system header, e.g. due to
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/// \#pragma GCC system_header.
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void MarkFileSystemHeader(const FileEntry *File) {
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getFileInfo(File).DirInfo = SrcMgr::C_System;
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}
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/// \brief Mark the specified file as part of a module.
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void MarkFileModuleHeader(const FileEntry *File,
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ModuleMap::ModuleHeaderRole Role,
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bool IsCompiledModuleHeader);
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/// \brief Increment the count for the number of times the specified
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/// FileEntry has been entered.
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void IncrementIncludeCount(const FileEntry *File) {
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++getFileInfo(File).NumIncludes;
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}
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/// \brief Mark the specified file as having a controlling macro.
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///
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/// This is used by the multiple-include optimization to eliminate
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/// no-op \#includes.
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void SetFileControllingMacro(const FileEntry *File,
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const IdentifierInfo *ControllingMacro) {
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getFileInfo(File).ControllingMacro = ControllingMacro;
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}
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/// \brief Return true if this is the first time encountering this header.
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bool FirstTimeLexingFile(const FileEntry *File) {
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return getFileInfo(File).NumIncludes == 1;
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}
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/// \brief Determine whether this file is intended to be safe from
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/// multiple inclusions, e.g., it has \#pragma once or a controlling
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/// macro.
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///
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/// This routine does not consider the effect of \#import
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bool isFileMultipleIncludeGuarded(const FileEntry *File);
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/// CreateHeaderMap - This method returns a HeaderMap for the specified
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/// FileEntry, uniquing them through the 'HeaderMaps' datastructure.
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const HeaderMap *CreateHeaderMap(const FileEntry *FE);
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/// \brief Get filenames for all registered header maps.
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void getHeaderMapFileNames(SmallVectorImpl<std::string> &Names) const;
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/// \brief Retrieve the name of the module file that should be used to
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/// load the given module.
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///
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/// \param Module The module whose module file name will be returned.
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///
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/// \returns The name of the module file that corresponds to this module,
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/// or an empty string if this module does not correspond to any module file.
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std::string getModuleFileName(Module *Module);
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/// \brief Retrieve the name of the module file that should be used to
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/// load a module with the given name.
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///
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/// \param ModuleName The module whose module file name will be returned.
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///
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/// \param ModuleMapPath A path that when combined with \c ModuleName
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/// uniquely identifies this module. See Module::ModuleMap.
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///
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/// \param UsePrebuiltPath Whether we should use the prebuilt module path.
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///
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/// \returns The name of the module file that corresponds to this module,
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/// or an empty string if this module does not correspond to any module file.
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std::string getModuleFileName(StringRef ModuleName, StringRef ModuleMapPath,
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bool UsePrebuiltPath);
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|
|
/// \brief Lookup a module Search for a module with the given name.
|
|
///
|
|
/// \param ModuleName The name of the module we're looking for.
|
|
///
|
|
/// \param AllowSearch Whether we are allowed to search in the various
|
|
/// search directories to produce a module definition. If not, this lookup
|
|
/// will only return an already-known module.
|
|
///
|
|
/// \returns The module with the given name.
|
|
Module *lookupModule(StringRef ModuleName, bool AllowSearch = true);
|
|
|
|
/// \brief Try to find a module map file in the given directory, returning
|
|
/// \c nullptr if none is found.
|
|
const FileEntry *lookupModuleMapFile(const DirectoryEntry *Dir,
|
|
bool IsFramework);
|
|
|
|
void IncrementFrameworkLookupCount() { ++NumFrameworkLookups; }
|
|
|
|
/// \brief Determine whether there is a module map that may map the header
|
|
/// with the given file name to a (sub)module.
|
|
/// Always returns false if modules are disabled.
|
|
///
|
|
/// \param Filename The name of the file.
|
|
///
|
|
/// \param Root The "root" directory, at which we should stop looking for
|
|
/// module maps.
|
|
///
|
|
/// \param IsSystem Whether the directories we're looking at are system
|
|
/// header directories.
|
|
bool hasModuleMap(StringRef Filename, const DirectoryEntry *Root,
|
|
bool IsSystem);
|
|
|
|
/// \brief Retrieve the module that corresponds to the given file, if any.
|
|
///
|
|
/// \param File The header that we wish to map to a module.
|
|
/// \param AllowTextual Whether we want to find textual headers too.
|
|
ModuleMap::KnownHeader findModuleForHeader(const FileEntry *File,
|
|
bool AllowTextual = false) const;
|
|
|
|
/// \brief Read the contents of the given module map file.
|
|
///
|
|
/// \param File The module map file.
|
|
/// \param IsSystem Whether this file is in a system header directory.
|
|
///
|
|
/// \returns true if an error occurred, false otherwise.
|
|
bool loadModuleMapFile(const FileEntry *File, bool IsSystem);
|
|
|
|
/// \brief Collect the set of all known, top-level modules.
|
|
///
|
|
/// \param Modules Will be filled with the set of known, top-level modules.
|
|
void collectAllModules(SmallVectorImpl<Module *> &Modules);
|
|
|
|
/// \brief Load all known, top-level system modules.
|
|
void loadTopLevelSystemModules();
|
|
|
|
private:
|
|
|
|
/// \brief Lookup a module with the given module name and search-name.
|
|
///
|
|
/// \param ModuleName The name of the module we're looking for.
|
|
///
|
|
/// \param SearchName The "search-name" to derive filesystem paths from
|
|
/// when looking for the module map; this is usually equal to ModuleName,
|
|
/// but for compatibility with some buggy frameworks, additional attempts
|
|
/// may be made to find the module under a related-but-different search-name.
|
|
///
|
|
/// \returns The module named ModuleName.
|
|
Module *lookupModule(StringRef ModuleName, StringRef SearchName);
|
|
|
|
/// \brief Retrieve a module with the given name, which may be part of the
|
|
/// given framework.
|
|
///
|
|
/// \param Name The name of the module to retrieve.
|
|
///
|
|
/// \param Dir The framework directory (e.g., ModuleName.framework).
|
|
///
|
|
/// \param IsSystem Whether the framework directory is part of the system
|
|
/// frameworks.
|
|
///
|
|
/// \returns The module, if found; otherwise, null.
|
|
Module *loadFrameworkModule(StringRef Name,
|
|
const DirectoryEntry *Dir,
|
|
bool IsSystem);
|
|
|
|
/// \brief Load all of the module maps within the immediate subdirectories
|
|
/// of the given search directory.
|
|
void loadSubdirectoryModuleMaps(DirectoryLookup &SearchDir);
|
|
|
|
/// \brief Find and suggest a usable module for the given file.
|
|
///
|
|
/// \return \c true if the file can be used, \c false if we are not permitted to
|
|
/// find this file due to requirements from \p RequestingModule.
|
|
bool findUsableModuleForHeader(const FileEntry *File,
|
|
const DirectoryEntry *Root,
|
|
Module *RequestingModule,
|
|
ModuleMap::KnownHeader *SuggestedModule,
|
|
bool IsSystemHeaderDir);
|
|
|
|
/// \brief Find and suggest a usable module for the given file, which is part of
|
|
/// the specified framework.
|
|
///
|
|
/// \return \c true if the file can be used, \c false if we are not permitted to
|
|
/// find this file due to requirements from \p RequestingModule.
|
|
bool findUsableModuleForFrameworkHeader(
|
|
const FileEntry *File, StringRef FrameworkDir, Module *RequestingModule,
|
|
ModuleMap::KnownHeader *SuggestedModule, bool IsSystemFramework);
|
|
|
|
/// \brief Look up the file with the specified name and determine its owning
|
|
/// module.
|
|
const FileEntry *
|
|
getFileAndSuggestModule(StringRef FileName, SourceLocation IncludeLoc,
|
|
const DirectoryEntry *Dir, bool IsSystemHeaderDir,
|
|
Module *RequestingModule,
|
|
ModuleMap::KnownHeader *SuggestedModule);
|
|
|
|
public:
|
|
/// \brief Retrieve the module map.
|
|
ModuleMap &getModuleMap() { return ModMap; }
|
|
|
|
/// \brief Retrieve the module map.
|
|
const ModuleMap &getModuleMap() const { return ModMap; }
|
|
|
|
unsigned header_file_size() const { return FileInfo.size(); }
|
|
|
|
/// \brief Return the HeaderFileInfo structure for the specified FileEntry,
|
|
/// in preparation for updating it in some way.
|
|
HeaderFileInfo &getFileInfo(const FileEntry *FE);
|
|
|
|
/// \brief Return the HeaderFileInfo structure for the specified FileEntry,
|
|
/// if it has ever been filled in.
|
|
/// \param WantExternal Whether the caller wants purely-external header file
|
|
/// info (where \p External is true).
|
|
const HeaderFileInfo *getExistingFileInfo(const FileEntry *FE,
|
|
bool WantExternal = true) const;
|
|
|
|
// Used by external tools
|
|
typedef std::vector<DirectoryLookup>::const_iterator search_dir_iterator;
|
|
search_dir_iterator search_dir_begin() const { return SearchDirs.begin(); }
|
|
search_dir_iterator search_dir_end() const { return SearchDirs.end(); }
|
|
unsigned search_dir_size() const { return SearchDirs.size(); }
|
|
|
|
search_dir_iterator quoted_dir_begin() const {
|
|
return SearchDirs.begin();
|
|
}
|
|
search_dir_iterator quoted_dir_end() const {
|
|
return SearchDirs.begin() + AngledDirIdx;
|
|
}
|
|
|
|
search_dir_iterator angled_dir_begin() const {
|
|
return SearchDirs.begin() + AngledDirIdx;
|
|
}
|
|
search_dir_iterator angled_dir_end() const {
|
|
return SearchDirs.begin() + SystemDirIdx;
|
|
}
|
|
|
|
search_dir_iterator system_dir_begin() const {
|
|
return SearchDirs.begin() + SystemDirIdx;
|
|
}
|
|
search_dir_iterator system_dir_end() const { return SearchDirs.end(); }
|
|
|
|
/// \brief Retrieve a uniqued framework name.
|
|
StringRef getUniqueFrameworkName(StringRef Framework);
|
|
|
|
/// \brief Suggest a path by which the specified file could be found, for
|
|
/// use in diagnostics to suggest a #include.
|
|
///
|
|
/// \param IsSystem If non-null, filled in to indicate whether the suggested
|
|
/// path is relative to a system header directory.
|
|
std::string suggestPathToFileForDiagnostics(const FileEntry *File,
|
|
bool *IsSystem = nullptr);
|
|
|
|
void PrintStats();
|
|
|
|
size_t getTotalMemory() const;
|
|
|
|
private:
|
|
/// \brief Describes what happened when we tried to load a module map file.
|
|
enum LoadModuleMapResult {
|
|
/// \brief The module map file had already been loaded.
|
|
LMM_AlreadyLoaded,
|
|
/// \brief The module map file was loaded by this invocation.
|
|
LMM_NewlyLoaded,
|
|
/// \brief There is was directory with the given name.
|
|
LMM_NoDirectory,
|
|
/// \brief There was either no module map file or the module map file was
|
|
/// invalid.
|
|
LMM_InvalidModuleMap
|
|
};
|
|
|
|
LoadModuleMapResult loadModuleMapFileImpl(const FileEntry *File,
|
|
bool IsSystem,
|
|
const DirectoryEntry *Dir);
|
|
|
|
/// \brief Try to load the module map file in the given directory.
|
|
///
|
|
/// \param DirName The name of the directory where we will look for a module
|
|
/// map file.
|
|
/// \param IsSystem Whether this is a system header directory.
|
|
/// \param IsFramework Whether this is a framework directory.
|
|
///
|
|
/// \returns The result of attempting to load the module map file from the
|
|
/// named directory.
|
|
LoadModuleMapResult loadModuleMapFile(StringRef DirName, bool IsSystem,
|
|
bool IsFramework);
|
|
|
|
/// \brief Try to load the module map file in the given directory.
|
|
///
|
|
/// \param Dir The directory where we will look for a module map file.
|
|
/// \param IsSystem Whether this is a system header directory.
|
|
/// \param IsFramework Whether this is a framework directory.
|
|
///
|
|
/// \returns The result of attempting to load the module map file from the
|
|
/// named directory.
|
|
LoadModuleMapResult loadModuleMapFile(const DirectoryEntry *Dir,
|
|
bool IsSystem, bool IsFramework);
|
|
};
|
|
|
|
} // end namespace clang
|
|
|
|
#endif
|