freebsd-nq/sys/sys/fbio.h
Yoshihiro Takahashi d3331668b3 Supported EGC 640x400, PEGC 640x400 and PEGC 640x480 graphics modes.
Submitted by:	Chiharu Shibata <chi@bd.mbn.or.jp> and
		Tomokazu HARADA <tkhara@osk4.3web.ne.jp>
2000-04-27 13:34:32 +00:00

479 lines
16 KiB
C

/*
* Copyright (c) 1992, 1993
* The Regents of the University of California. All rights reserved.
*
* This code is derived from software developed by the Computer Systems
* Engineering group at Lawrence Berkeley Laboratory under DARPA
* contract BG 91-66 and contributed to Berkeley.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)fbio.h 8.2 (Berkeley) 10/30/93
*
* $FreeBSD$
*/
#ifndef _SYS_FBIO_H_
#define _SYS_FBIO_H_
#ifndef _KERNEL
#include <sys/types.h>
#endif
#include <sys/ioccom.h>
/*
* Frame buffer ioctls (from Sprite, trimmed to essentials for X11).
*/
/*
* Frame buffer type codes.
*/
#define FBTYPE_SUN1BW 0 /* multibus mono */
#define FBTYPE_SUN1COLOR 1 /* multibus color */
#define FBTYPE_SUN2BW 2 /* memory mono */
#define FBTYPE_SUN2COLOR 3 /* color w/rasterop chips */
#define FBTYPE_SUN2GP 4 /* GP1/GP2 */
#define FBTYPE_SUN5COLOR 5 /* RoadRunner accelerator */
#define FBTYPE_SUN3COLOR 6 /* memory color */
#define FBTYPE_MEMCOLOR 7 /* memory 24-bit */
#define FBTYPE_SUN4COLOR 8 /* memory color w/overlay */
#define FBTYPE_NOTSUN1 9 /* reserved for customer */
#define FBTYPE_NOTSUN2 10 /* reserved for customer */
#define FBTYPE_NOTSUN3 11 /* reserved for customer */
#define FBTYPE_SUNFAST_COLOR 12 /* accelerated 8bit */
#define FBTYPE_SUNROP_COLOR 13 /* MEMCOLOR with rop h/w */
#define FBTYPE_SUNFB_VIDEO 14 /* Simple video mixing */
#define FBTYPE_RESERVED5 15 /* reserved, do not use */
#define FBTYPE_RESERVED4 16 /* reserved, do not use */
#define FBTYPE_RESERVED3 17 /* reserved, do not use */
#define FBTYPE_RESERVED2 18 /* reserved, do not use */
#define FBTYPE_RESERVED1 19 /* reserved, do not use */
#define FBTYPE_MDA 20
#define FBTYPE_HERCULES 21
#define FBTYPE_CGA 22
#define FBTYPE_EGA 23
#define FBTYPE_VGA 24
#define FBTYPE_PC98 25
#define FBTYPE_TGA 26
#define FBTYPE_LASTPLUSONE 27 /* max number of fbs (change as add) */
/*
* Frame buffer descriptor as returned by FBIOGTYPE.
*/
struct fbtype {
int fb_type; /* as defined above */
int fb_height; /* in pixels */
int fb_width; /* in pixels */
int fb_depth; /* bits per pixel */
int fb_cmsize; /* size of color map (entries) */
int fb_size; /* total size in bytes */
};
#define FBIOGTYPE _IOR('F', 0, struct fbtype)
#ifdef notdef
/*
* General purpose structure for passing info in and out of frame buffers
* (used for gp1) -- unsupported.
*/
struct fbinfo {
int fb_physaddr; /* physical frame buffer address */
int fb_hwwidth; /* fb board width */
int fb_hwheight; /* fb board height */
int fb_addrdelta; /* phys addr diff between boards */
u_char *fb_ropaddr; /* fb virtual addr */
int fb_unit; /* minor devnum of fb */
};
#define FBIOGINFO _IOR('F', 2, struct fbinfo)
#endif
/*
* Color map I/O.
*/
struct fbcmap {
int index; /* first element (0 origin) */
int count; /* number of elements */
u_char *red; /* red color map elements */
u_char *green; /* green color map elements */
u_char *blue; /* blue color map elements */
};
#define FBIOPUTCMAP _IOW('F', 3, struct fbcmap)
#define FBIOGETCMAP _IOW('F', 4, struct fbcmap)
/*
* Set/get attributes.
*/
#define FB_ATTR_NDEVSPECIFIC 8 /* no. of device specific values */
#define FB_ATTR_NEMUTYPES 4 /* no. of emulation types */
struct fbsattr {
int flags; /* flags; see below */
int emu_type; /* emulation type (-1 if unused) */
int dev_specific[FB_ATTR_NDEVSPECIFIC]; /* catchall */
};
#define FB_ATTR_AUTOINIT 1 /* emulation auto init flag */
#define FB_ATTR_DEVSPECIFIC 2 /* dev. specific stuff valid flag */
struct fbgattr {
int real_type; /* real device type */
int owner; /* PID of owner, 0 if myself */
struct fbtype fbtype; /* fbtype info for real device */
struct fbsattr sattr; /* see above */
int emu_types[FB_ATTR_NEMUTYPES]; /* possible emulations */
/* (-1 if unused) */
};
/* FBIOSATTR _IOW('F', 5, struct fbsattr) -- unsupported */
#define FBIOGATTR _IOR('F', 6, struct fbgattr)
/*
* Video control.
*/
#define FBVIDEO_OFF 0
#define FBVIDEO_ON 1
#define FBIOSVIDEO _IOW('F', 7, int)
#define FBIOGVIDEO _IOR('F', 8, int)
/*
* Hardware cursor control (for, e.g., CG6). A rather complex and icky
* interface that smells like VMS, but there it is....
*/
struct fbcurpos {
short x;
short y;
};
struct fbcursor {
short set; /* flags; see below */
short enable; /* nonzero => cursor on, 0 => cursor off */
struct fbcurpos pos; /* position on display */
struct fbcurpos hot; /* hot-spot within cursor */
struct fbcmap cmap; /* cursor color map */
struct fbcurpos size; /* number of valid bits in image & mask */
caddr_t image; /* cursor image bits */
caddr_t mask; /* cursor mask bits */
};
#define FB_CUR_SETCUR 0x01 /* set on/off (i.e., obey fbcursor.enable) */
#define FB_CUR_SETPOS 0x02 /* set position */
#define FB_CUR_SETHOT 0x04 /* set hot-spot */
#define FB_CUR_SETCMAP 0x08 /* set cursor color map */
#define FB_CUR_SETSHAPE 0x10 /* set size & bits */
#define FB_CUR_SETALL (FB_CUR_SETCUR | FB_CUR_SETPOS | FB_CUR_SETHOT | \
FB_CUR_SETCMAP | FB_CUR_SETSHAPE)
/* controls for cursor attributes & shape (including position) */
#define FBIOSCURSOR _IOW('F', 24, struct fbcursor)
#define FBIOGCURSOR _IOWR('F', 25, struct fbcursor)
/* controls for cursor position only */
#define FBIOSCURPOS _IOW('F', 26, struct fbcurpos)
#define FBIOGCURPOS _IOW('F', 27, struct fbcurpos)
/* get maximum cursor size */
#define FBIOGCURMAX _IOR('F', 28, struct fbcurpos)
/* The new style frame buffer ioctls. */
/* video mode information block */
struct video_info {
int vi_mode; /* mode number, see below */
int vi_flags;
#define V_INFO_COLOR (1 << 0)
#define V_INFO_GRAPHICS (1 << 1)
#define V_INFO_LINEAR (1 << 2)
#define V_INFO_VESA (1 << 3)
int vi_width;
int vi_height;
int vi_cwidth;
int vi_cheight;
int vi_depth;
int vi_planes;
u_int vi_window; /* physical address */
size_t vi_window_size;
size_t vi_window_gran;
u_int vi_buffer; /* physical address */
size_t vi_buffer_size;
int vi_mem_model;
#define V_INFO_MM_OTHER (-1)
#define V_INFO_MM_TEXT 0
#define V_INFO_MM_PLANAR 1
#define V_INFO_MM_PACKED 2
#define V_INFO_MM_DIRECT 3
#define V_INFO_MM_CGA 100
#define V_INFO_MM_HGC 101
#define V_INFO_MM_VGAX 102
/* for MM_PACKED and MM_DIRECT only */
int vi_pixel_size; /* in bytes */
/* for MM_DIRECT only */
int vi_pixel_fields[4]; /* RGB and reserved fields */
int vi_pixel_fsizes[4];
/* reserved */
u_char vi_reserved[64];
};
typedef struct video_info video_info_t;
/* adapter infromation block */
struct video_adapter {
int va_index;
int va_type;
#define KD_OTHER 0 /* unknown */
#define KD_MONO 1 /* monochrome adapter */
#define KD_HERCULES 2 /* hercules adapter */
#define KD_CGA 3 /* color graphics adapter */
#define KD_EGA 4 /* enhanced graphics adapter */
#define KD_VGA 5 /* video graphics adapter */
#define KD_PC98 6 /* PC-98 display */
#define KD_TGA 7 /* TGA */
char *va_name;
int va_unit;
int va_minor;
int va_flags;
#define V_ADP_COLOR (1 << 0)
#define V_ADP_MODECHANGE (1 << 1)
#define V_ADP_STATESAVE (1 << 2)
#define V_ADP_STATELOAD (1 << 3)
#define V_ADP_FONT (1 << 4)
#define V_ADP_PALETTE (1 << 5)
#define V_ADP_BORDER (1 << 6)
#define V_ADP_VESA (1 << 7)
#define V_ADP_PROBED (1 << 16)
#define V_ADP_INITIALIZED (1 << 17)
#define V_ADP_REGISTERED (1 << 18)
int va_io_base;
int va_io_size;
int va_crtc_addr;
int va_mem_base;
int va_mem_size;
vm_offset_t va_window; /* virtual address */
size_t va_window_size;
size_t va_window_gran;
u_int va_window_orig;
vm_offset_t va_buffer; /* virtual address */
size_t va_buffer_size;
int va_initial_mode;
int va_initial_bios_mode;
int va_mode;
struct video_info va_info;
int va_line_width;
struct {
int x;
int y;
} va_disp_start;
void *va_token;
};
typedef struct video_adapter video_adapter_t;
struct video_adapter_info {
int va_index;
int va_type;
char va_name[16];
int va_unit;
int va_flags;
int va_io_base;
int va_io_size;
int va_crtc_addr;
int va_mem_base;
int va_mem_size;
u_int va_window; /* virtual address */
size_t va_window_size;
size_t va_window_gran;
u_int va_unused0;
size_t va_buffer_size;
int va_initial_mode;
int va_initial_bios_mode;
int va_mode;
int va_line_width;
struct {
int x;
int y;
} va_disp_start;
u_int va_window_orig;
/* reserved */
u_char va_reserved[64];
};
typedef struct video_adapter_info video_adapter_info_t;
/* some useful video adapter index */
#define V_ADP_PRIMARY 0
#define V_ADP_SECONDARY 1
/* video mode numbers */
#define M_B40x25 0 /* black & white 40 columns */
#define M_C40x25 1 /* color 40 columns */
#define M_B80x25 2 /* black & white 80 columns */
#define M_C80x25 3 /* color 80 columns */
#define M_BG320 4 /* black & white graphics 320x200 */
#define M_CG320 5 /* color graphics 320x200 */
#define M_BG640 6 /* black & white graphics 640x200 hi-res */
#define M_EGAMONO80x25 7 /* ega-mono 80x25 */
#define M_CG320_D 13 /* ega mode D */
#define M_CG640_E 14 /* ega mode E */
#define M_EGAMONOAPA 15 /* ega mode F */
#define M_CG640x350 16 /* ega mode 10 */
#define M_ENHMONOAPA2 17 /* ega mode F with extended memory */
#define M_ENH_CG640 18 /* ega mode 10* */
#define M_ENH_B40x25 19 /* ega enhanced black & white 40 columns */
#define M_ENH_C40x25 20 /* ega enhanced color 40 columns */
#define M_ENH_B80x25 21 /* ega enhanced black & white 80 columns */
#define M_ENH_C80x25 22 /* ega enhanced color 80 columns */
#define M_VGA_C40x25 23 /* vga 8x16 font on color */
#define M_VGA_C80x25 24 /* vga 8x16 font on color */
#define M_VGA_M80x25 25 /* vga 8x16 font on mono */
#define M_VGA11 26 /* vga 640x480 2 colors */
#define M_BG640x480 26
#define M_VGA12 27 /* vga 640x480 16 colors */
#define M_CG640x480 27
#define M_VGA13 28 /* vga 320x200 256 colors */
#define M_VGA_CG320 28
#define M_VGA_C80x50 30 /* vga 8x8 font on color */
#define M_VGA_M80x50 31 /* vga 8x8 font on color */
#define M_VGA_C80x30 32 /* vga 8x16 font on color */
#define M_VGA_M80x30 33 /* vga 8x16 font on color */
#define M_VGA_C80x60 34 /* vga 8x8 font on color */
#define M_VGA_M80x60 35 /* vga 8x8 font on color */
#define M_VGA_CG640 36 /* vga 640x400 256 color */
#define M_VGA_MODEX 37 /* vga 320x240 256 color */
#define M_VGA_C90x25 40 /* vga 8x16 font on color */
#define M_VGA_M90x25 41 /* vga 8x16 font on mono */
#define M_VGA_C90x30 42 /* vga 8x16 font on color */
#define M_VGA_M90x30 43 /* vga 8x16 font on mono */
#define M_VGA_C90x43 44 /* vga 8x8 font on color */
#define M_VGA_M90x43 45 /* vga 8x8 font on mono */
#define M_VGA_C90x50 46 /* vga 8x8 font on color */
#define M_VGA_M90x50 47 /* vga 8x8 font on mono */
#define M_VGA_C90x60 48 /* vga 8x8 font on color */
#define M_VGA_M90x60 49 /* vga 8x8 font on mono */
#define M_ENH_B80x43 0x70 /* ega black & white 80x43 */
#define M_ENH_C80x43 0x71 /* ega color 80x43 */
#define M_PC98_80x25 98 /* PC98 text 80x25 */
#define M_PC98_80x30 99 /* PC98 text 80x30 */
#define M_PC98_EGC640x400 100 /* PC98 graphic 640x400 16 colors */
#define M_PC98_PEGC640x400 101 /* PC98 graphic 640x400 256 colors */
#define M_PC98_PEGC640x480 102 /* PC98 graphic 640x480 256 colors */
#define M_HGC_P0 0xe0 /* hercules graphics - page 0 @ B0000 */
#define M_HGC_P1 0xe1 /* hercules graphics - page 1 @ B8000 */
#define M_MCA_MODE 0xff /* monochrome adapter mode */
#define M_TEXT_80x25 200 /* generic text modes */
#define M_TEXT_80x30 201
#define M_TEXT_80x43 202
#define M_TEXT_80x50 203
#define M_TEXT_80x60 204
#define M_TEXT_132x25 205
#define M_TEXT_132x30 206
#define M_TEXT_132x43 207
#define M_TEXT_132x50 208
#define M_TEXT_132x60 209
#define M_VESA_BASE 0x100 /* VESA mode number base */
#define M_VESA_CG640x400 0x100 /* 640x400, 256 color */
#define M_VESA_CG640x480 0x101 /* 640x480, 256 color */
#define M_VESA_800x600 0x102 /* 800x600, 16 color */
#define M_VESA_CG800x600 0x103 /* 800x600, 256 color */
#define M_VESA_1024x768 0x104 /* 1024x768, 16 color */
#define M_VESA_CG1024x768 0x105 /* 1024x768, 256 color */
#define M_VESA_1280x1024 0x106 /* 1280x1024, 16 color */
#define M_VESA_CG1280x1024 0x107 /* 1280x1024, 256 color */
#define M_VESA_C80x60 0x108 /* 8x8 font */
#define M_VESA_C132x25 0x109 /* 8x16 font */
#define M_VESA_C132x43 0x10a /* 8x14 font */
#define M_VESA_C132x50 0x10b /* 8x8 font */
#define M_VESA_C132x60 0x10c /* 8x8 font */
#define M_VESA_32K_320 0x10d /* 320x200, 5:5:5 */
#define M_VESA_64K_320 0x10e /* 320x200, 5:6:5 */
#define M_VESA_FULL_320 0x10f /* 320x200, 8:8:8 */
#define M_VESA_32K_640 0x110 /* 640x480, 5:5:5 */
#define M_VESA_64K_640 0x111 /* 640x480, 5:6:5 */
#define M_VESA_FULL_640 0x112 /* 640x480, 8:8:8 */
#define M_VESA_32K_800 0x113 /* 800x600, 5:5:5 */
#define M_VESA_64K_800 0x114 /* 800x600, 5:6:5 */
#define M_VESA_FULL_800 0x115 /* 800x600, 8:8:8 */
#define M_VESA_32K_1024 0x116 /* 1024x768, 5:5:5 */
#define M_VESA_64K_1024 0x117 /* 1024x768, 5:6:5 */
#define M_VESA_FULL_1024 0x118 /* 1024x768, 8:8:8 */
#define M_VESA_32K_1280 0x119 /* 1280x1024, 5:5:5 */
#define M_VESA_64K_1280 0x11a /* 1280x1024, 5:6:5 */
#define M_VESA_FULL_1280 0x11b /* 1280x1024, 8:8:8 */
#define M_VESA_MODE_MAX 0x1ff
struct video_display_start {
int x;
int y;
};
typedef struct video_display_start video_display_start_t;
struct video_color_palette {
int index; /* first element (zero-based) */
int count; /* number of elements */
u_char *red; /* red */
u_char *green; /* green */
u_char *blue; /* blue */
u_char *transparent; /* may be NULL */
};
typedef struct video_color_palette video_color_palette_t;
/* adapter info. */
#define FBIO_ADAPTER _IOR('F', 100, int)
#define FBIO_ADPTYPE _IOR('F', 101, int)
#define FBIO_ADPINFO _IOR('F', 102, struct video_adapter_info)
/* video mode control */
#define FBIO_MODEINFO _IOWR('F', 103, struct video_info)
#define FBIO_FINDMODE _IOWR('F', 104, struct video_info)
#define FBIO_GETMODE _IOR('F', 105, int)
#define FBIO_SETMODE _IOW('F', 106, int)
/* get/set frame buffer window origin */
#define FBIO_GETWINORG _IOR('F', 107, u_int)
#define FBIO_SETWINORG _IOW('F', 108, u_int)
/* get/set display start address */
#define FBIO_GETDISPSTART _IOR('F', 109, video_display_start_t)
#define FBIO_SETDISPSTART _IOW('F', 110, video_display_start_t)
/* get/set scan line width */
#define FBIO_GETLINEWIDTH _IOR('F', 111, u_int)
#define FBIO_SETLINEWIDTH _IOW('F', 112, u_int)
/* color palette control */
#define FBIO_GETPALETTE _IOW('F', 113, video_color_palette_t)
#define FBIO_SETPALETTE _IOW('F', 114, video_color_palette_t)
#endif /* !_SYS_FBIO_H_ */