32 lines
1.1 KiB
C++
32 lines
1.1 KiB
C++
// RUN: %clang_cc1 -triple=x86_64-apple-darwin10 -emit-llvm %s -o - |FileCheck %s
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struct A {
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A();
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~A();
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};
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struct B { B(); ~B(); };
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struct C { void *field; };
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struct D { ~D(); };
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// CHECK: @c = global %struct.C zeroinitializer, align 8
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// CHECK: call void @_ZN1AC1Ev(%struct.A* @a)
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// CHECK: call i32 @__cxa_atexit(void (i8*)* bitcast (void (%struct.A*)* @_ZN1AD1Ev to void (i8*)*), i8* getelementptr inbounds (%struct.A* @a, i32 0, i32 0), i8* bitcast (i8** @__dso_handle to i8*))
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A a;
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// CHECK: call void @_ZN1BC1Ev(%struct.A* @b)
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// CHECK: call i32 @__cxa_atexit(void (i8*)* bitcast (void (%struct.A*)* @_ZN1BD1Ev to void (i8*)*), i8* getelementptr inbounds (%struct.A* @b, i32 0, i32 0), i8* bitcast (i8** @__dso_handle to i8*))
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B b;
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// PR6205: this should not require a global initializer
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// CHECK-NOT: call void @_ZN1CC1Ev(%struct.C* @c)
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C c;
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// CHECK: call i32 @__cxa_atexit(void (i8*)* bitcast (void (%struct.A*)* @_ZN1DD1Ev to void (i8*)*), i8* getelementptr inbounds (%struct.A* @d, i32 0, i32 0), i8* bitcast (i8** @__dso_handle to i8*))
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D d;
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// CHECK: define internal void @_GLOBAL__I_a() {
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