freebsd-nq/sys/contrib/dev/acpica/nswalk.c
2001-01-31 09:17:50 +00:00

385 lines
14 KiB
C

/******************************************************************************
*
* Module Name: nswalk - Functions for walking the APCI namespace
* $Revision: 19 $
*
*****************************************************************************/
/******************************************************************************
*
* 1. Copyright Notice
*
* Some or all of this work - Copyright (c) 1999, 2000, 2001, Intel Corp.
* All rights reserved.
*
* 2. License
*
* 2.1. This is your license from Intel Corp. under its intellectual property
* rights. You may have additional license terms from the party that provided
* you this software, covering your right to use that party's intellectual
* property rights.
*
* 2.2. Intel grants, free of charge, to any person ("Licensee") obtaining a
* copy of the source code appearing in this file ("Covered Code") an
* irrevocable, perpetual, worldwide license under Intel's copyrights in the
* base code distributed originally by Intel ("Original Intel Code") to copy,
* make derivatives, distribute, use and display any portion of the Covered
* Code in any form, with the right to sublicense such rights; and
*
* 2.3. Intel grants Licensee a non-exclusive and non-transferable patent
* license (with the right to sublicense), under only those claims of Intel
* patents that are infringed by the Original Intel Code, to make, use, sell,
* offer to sell, and import the Covered Code and derivative works thereof
* solely to the minimum extent necessary to exercise the above copyright
* license, and in no event shall the patent license extend to any additions
* to or modifications of the Original Intel Code. No other license or right
* is granted directly or by implication, estoppel or otherwise;
*
* The above copyright and patent license is granted only if the following
* conditions are met:
*
* 3. Conditions
*
* 3.1. Redistribution of Source with Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification with rights to further distribute source must include
* the above Copyright Notice, the above License, this list of Conditions,
* and the following Disclaimer and Export Compliance provision. In addition,
* Licensee must cause all Covered Code to which Licensee contributes to
* contain a file documenting the changes Licensee made to create that Covered
* Code and the date of any change. Licensee must include in that file the
* documentation of any changes made by any predecessor Licensee. Licensee
* must include a prominent statement that the modification is derived,
* directly or indirectly, from Original Intel Code.
*
* 3.2. Redistribution of Source with no Rights to Further Distribute Source.
* Redistribution of source code of any substantial portion of the Covered
* Code or modification without rights to further distribute source must
* include the following Disclaimer and Export Compliance provision in the
* documentation and/or other materials provided with distribution. In
* addition, Licensee may not authorize further sublicense of source of any
* portion of the Covered Code, and must include terms to the effect that the
* license from Licensee to its licensee is limited to the intellectual
* property embodied in the software Licensee provides to its licensee, and
* not to intellectual property embodied in modifications its licensee may
* make.
*
* 3.3. Redistribution of Executable. Redistribution in executable form of any
* substantial portion of the Covered Code or modification must reproduce the
* above Copyright Notice, and the following Disclaimer and Export Compliance
* provision in the documentation and/or other materials provided with the
* distribution.
*
* 3.4. Intel retains all right, title, and interest in and to the Original
* Intel Code.
*
* 3.5. Neither the name Intel nor any other trademark owned or controlled by
* Intel shall be used in advertising or otherwise to promote the sale, use or
* other dealings in products derived from or relating to the Covered Code
* without prior written authorization from Intel.
*
* 4. Disclaimer and Export Compliance
*
* 4.1. INTEL MAKES NO WARRANTY OF ANY KIND REGARDING ANY SOFTWARE PROVIDED
* HERE. ANY SOFTWARE ORIGINATING FROM INTEL OR DERIVED FROM INTEL SOFTWARE
* IS PROVIDED "AS IS," AND INTEL WILL NOT PROVIDE ANY SUPPORT, ASSISTANCE,
* INSTALLATION, TRAINING OR OTHER SERVICES. INTEL WILL NOT PROVIDE ANY
* UPDATES, ENHANCEMENTS OR EXTENSIONS. INTEL SPECIFICALLY DISCLAIMS ANY
* IMPLIED WARRANTIES OF MERCHANTABILITY, NONINFRINGEMENT AND FITNESS FOR A
* PARTICULAR PURPOSE.
*
* 4.2. IN NO EVENT SHALL INTEL HAVE ANY LIABILITY TO LICENSEE, ITS LICENSEES
* OR ANY OTHER THIRD PARTY, FOR ANY LOST PROFITS, LOST DATA, LOSS OF USE OR
* COSTS OF PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, OR FOR ANY INDIRECT,
* SPECIAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THIS AGREEMENT, UNDER ANY
* CAUSE OF ACTION OR THEORY OF LIABILITY, AND IRRESPECTIVE OF WHETHER INTEL
* HAS ADVANCE NOTICE OF THE POSSIBILITY OF SUCH DAMAGES. THESE LIMITATIONS
* SHALL APPLY NOTWITHSTANDING THE FAILURE OF THE ESSENTIAL PURPOSE OF ANY
* LIMITED REMEDY.
*
* 4.3. Licensee shall not export, either directly or indirectly, any of this
* software or system incorporating such software without first obtaining any
* required license or other approval from the U. S. Department of Commerce or
* any other agency or department of the United States Government. In the
* event Licensee exports any such software from the United States or
* re-exports any such software from a foreign destination, Licensee shall
* ensure that the distribution and export/re-export of the software is in
* compliance with all laws, regulations, orders, or other restrictions of the
* U.S. Export Administration Regulations. Licensee agrees that neither it nor
* any of its subsidiaries will export/re-export any technical data, process,
* software, or service, directly or indirectly, to any country for which the
* United States government or any agency thereof requires an export license,
* other governmental approval, or letter of assurance, without first obtaining
* such license, approval or letter.
*
*****************************************************************************/
#define __NSWALK_C__
#include "acpi.h"
#include "acinterp.h"
#include "acnamesp.h"
#define _COMPONENT NAMESPACE
MODULE_NAME ("nswalk")
/****************************************************************************
*
* FUNCTION: AcpiGetNextObject
*
* PARAMETERS: Type - Type of object to be searched for
* Parent - Parent object whose children we are
* getting
* LastChild - Previous child that was found.
* The NEXT child will be returned
*
* RETURN: ACPI_NAMESPACE_NODE - Pointer to the NEXT child or NULL if
* none is found.
*
* DESCRIPTION: Return the next peer object within the namespace. If Handle
* is valid, Scope is ignored. Otherwise, the first object
* within Scope is returned.
*
****************************************************************************/
ACPI_NAMESPACE_NODE *
AcpiNsGetNextObject (
OBJECT_TYPE_INTERNAL Type,
ACPI_NAMESPACE_NODE *ParentNode,
ACPI_NAMESPACE_NODE *ChildNode)
{
ACPI_NAMESPACE_NODE *NextNode = NULL;
if (!ChildNode)
{
/* It's really the parent's _scope_ that we want */
if (ParentNode->Child)
{
NextNode = ParentNode->Child;
}
}
else
{
/* Start search at the NEXT object */
NextNode = AcpiNsGetNextValidObject (ChildNode);
}
/* If any type is OK, we are done */
if (Type == ACPI_TYPE_ANY)
{
/* NextNode is NULL if we are at the end-of-list */
return (NextNode);
}
/* Must search for the object -- but within this scope only */
while (NextNode)
{
/* If type matches, we are done */
if (NextNode->Type == Type)
{
return (NextNode);
}
/* Otherwise, move on to the next object */
NextNode = AcpiNsGetNextValidObject (NextNode);
}
/* Not found */
return (NULL);
}
/******************************************************************************
*
* FUNCTION: AcpiNsWalkNamespace
*
* PARAMETERS: Type - ACPI_OBJECT_TYPE to search for
* StartNode - Handle in namespace where search begins
* MaxDepth - Depth to which search is to reach
* UnlockBeforeCallback- Whether to unlock the NS before invoking
* the callback routine
* UserFunction - Called when an object of "Type" is found
* Context - Passed to user function
*
* RETURNS Return value from the UserFunction if terminated early.
* Otherwise, returns NULL.
*
* DESCRIPTION: Performs a modified depth-first walk of the namespace tree,
* starting (and ending) at the object specified by StartHandle.
* The UserFunction is called whenever an object that matches
* the type parameter is found. If the user function returns
* a non-zero value, the search is terminated immediately and this
* value is returned to the caller.
*
* The point of this procedure is to provide a generic namespace
* walk routine that can be called from multiple places to
* provide multiple services; the User Function can be tailored
* to each task, whether it is a print function, a compare
* function, etc.
*
******************************************************************************/
ACPI_STATUS
AcpiNsWalkNamespace (
OBJECT_TYPE_INTERNAL Type,
ACPI_HANDLE StartNode,
UINT32 MaxDepth,
BOOLEAN UnlockBeforeCallback,
WALK_CALLBACK UserFunction,
void *Context,
void **ReturnValue)
{
ACPI_STATUS Status;
ACPI_NAMESPACE_NODE *ChildNode;
ACPI_NAMESPACE_NODE *ParentNode;
OBJECT_TYPE_INTERNAL ChildType;
UINT32 Level;
FUNCTION_TRACE ("NsWalkNamespace");
/* Special case for the namespace Root Node */
if (StartNode == ACPI_ROOT_OBJECT)
{
StartNode = AcpiGbl_RootNode;
}
/* Null child means "get first object" */
ParentNode = StartNode;
ChildNode = 0;
ChildType = ACPI_TYPE_ANY;
Level = 1;
/*
* Traverse the tree of objects until we bubble back up to where we
* started. When Level is zero, the loop is done because we have
* bubbled up to (and passed) the original parent handle (StartEntry)
*/
while (Level > 0)
{
/*
* Get the next typed object in this scope. Null returned
* if not found
*/
Status = AE_OK;
ChildNode = AcpiNsGetNextObject (ACPI_TYPE_ANY,
ParentNode,
ChildNode);
if (ChildNode)
{
/*
* Found an object, Get the type if we are not
* searching for ANY
*/
if (Type != ACPI_TYPE_ANY)
{
ChildType = ChildNode->Type;
}
if (ChildType == Type)
{
/*
* Found a matching object, invoke the user
* callback function
*/
if (UnlockBeforeCallback)
{
AcpiCmReleaseMutex (ACPI_MTX_NAMESPACE);
}
Status = UserFunction (ChildNode, Level,
Context, ReturnValue);
if (UnlockBeforeCallback)
{
AcpiCmAcquireMutex (ACPI_MTX_NAMESPACE);
}
switch (Status)
{
case AE_OK:
case AE_CTRL_DEPTH:
/* Just keep going */
break;
case AE_CTRL_TERMINATE:
/* Exit now, with OK status */
return_ACPI_STATUS (AE_OK);
break;
default:
/* All others are valid exceptions */
return_ACPI_STATUS (Status);
break;
}
}
/*
* Depth first search:
* Attempt to go down another level in the namespace
* if we are allowed to. Don't go any further if we
* have reached the caller specified maximum depth
* or if the user function has specified that the
* maximum depth has been reached.
*/
if ((Level < MaxDepth) && (Status != AE_CTRL_DEPTH))
{
if (AcpiNsGetNextObject (ACPI_TYPE_ANY,
ChildNode, 0))
{
/*
* There is at least one child of this
* object, visit the object
*/
Level++;
ParentNode = ChildNode;
ChildNode = 0;
}
}
}
else
{
/*
* No more children in this object (AcpiNsGetNextObject
* failed), go back upwards in the namespace tree to
* the object's parent.
*/
Level--;
ChildNode = ParentNode;
ParentNode = AcpiNsGetParentObject (ParentNode);
}
}
/* Complete walk, not terminated by user function */
return_ACPI_STATUS (AE_OK);
}