a7f5f7948b
initialize a task structure. Reviewed by: gj MFC after: 2 weeks
190 lines
6.3 KiB
C
190 lines
6.3 KiB
C
/*-
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* Copyright (c) 2000 Doug Rabson
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* $FreeBSD$
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*/
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#ifndef _SYS_TASKQUEUE_H_
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#define _SYS_TASKQUEUE_H_
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#ifndef _KERNEL
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#error "no user-servicable parts inside"
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#endif
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#include <sys/queue.h>
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#include <sys/_task.h>
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#include <sys/_callout.h>
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struct taskqueue;
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struct thread;
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struct timeout_task {
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struct taskqueue *q;
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struct task t;
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struct callout c;
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int f;
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};
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/*
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* A notification callback function which is called from
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* taskqueue_enqueue(). The context argument is given in the call to
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* taskqueue_create(). This function would normally be used to allow the
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* queue to arrange to run itself later (e.g., by scheduling a software
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* interrupt or waking a kernel thread).
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*/
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typedef void (*taskqueue_enqueue_fn)(void *context);
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struct taskqueue *taskqueue_create(const char *name, int mflags,
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taskqueue_enqueue_fn enqueue,
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void *context);
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int taskqueue_start_threads(struct taskqueue **tqp, int count, int pri,
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const char *name, ...) __printflike(4, 5);
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int taskqueue_enqueue(struct taskqueue *queue, struct task *task);
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int taskqueue_enqueue_timeout(struct taskqueue *queue,
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struct timeout_task *timeout_task, int ticks);
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int taskqueue_cancel(struct taskqueue *queue, struct task *task,
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u_int *pendp);
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int taskqueue_cancel_timeout(struct taskqueue *queue,
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struct timeout_task *timeout_task, u_int *pendp);
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void taskqueue_drain(struct taskqueue *queue, struct task *task);
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void taskqueue_drain_timeout(struct taskqueue *queue,
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struct timeout_task *timeout_task);
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void taskqueue_free(struct taskqueue *queue);
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void taskqueue_run(struct taskqueue *queue);
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void taskqueue_block(struct taskqueue *queue);
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void taskqueue_unblock(struct taskqueue *queue);
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int taskqueue_member(struct taskqueue *queue, struct thread *td);
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#define TASK_INITIALIZER(priority, func, context) \
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{ .ta_pending = 0, \
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.ta_priority = (priority), \
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.ta_func = (func), \
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.ta_context = (context) }
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/*
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* Functions for dedicated thread taskqueues
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*/
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void taskqueue_thread_loop(void *arg);
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void taskqueue_thread_enqueue(void *context);
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/*
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* Initialise a task structure.
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*/
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#define TASK_INIT(task, priority, func, context) do { \
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(task)->ta_pending = 0; \
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(task)->ta_priority = (priority); \
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(task)->ta_func = (func); \
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(task)->ta_context = (context); \
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} while (0)
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void _timeout_task_init(struct taskqueue *queue,
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struct timeout_task *timeout_task, int priority, task_fn_t func,
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void *context);
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#define TIMEOUT_TASK_INIT(queue, timeout_task, priority, func, context) \
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_timeout_task_init(queue, timeout_task, priority, func, context);
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/*
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* Declare a reference to a taskqueue.
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*/
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#define TASKQUEUE_DECLARE(name) \
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extern struct taskqueue *taskqueue_##name
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/*
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* Define and initialise a global taskqueue that uses sleep mutexes.
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*/
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#define TASKQUEUE_DEFINE(name, enqueue, context, init) \
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\
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struct taskqueue *taskqueue_##name; \
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\
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static void \
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taskqueue_define_##name(void *arg) \
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{ \
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taskqueue_##name = \
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taskqueue_create(#name, M_WAITOK, (enqueue), (context)); \
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init; \
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} \
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\
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SYSINIT(taskqueue_##name, SI_SUB_CONFIGURE, SI_ORDER_SECOND, \
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taskqueue_define_##name, NULL); \
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\
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struct __hack
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#define TASKQUEUE_DEFINE_THREAD(name) \
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TASKQUEUE_DEFINE(name, taskqueue_thread_enqueue, &taskqueue_##name, \
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taskqueue_start_threads(&taskqueue_##name, 1, PWAIT, \
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"%s taskq", #name))
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/*
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* Define and initialise a global taskqueue that uses spin mutexes.
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*/
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#define TASKQUEUE_FAST_DEFINE(name, enqueue, context, init) \
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\
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struct taskqueue *taskqueue_##name; \
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\
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static void \
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taskqueue_define_##name(void *arg) \
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{ \
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taskqueue_##name = \
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taskqueue_create_fast(#name, M_WAITOK, (enqueue), \
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(context)); \
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init; \
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} \
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\
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SYSINIT(taskqueue_##name, SI_SUB_CONFIGURE, SI_ORDER_SECOND, \
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taskqueue_define_##name, NULL); \
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\
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struct __hack
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#define TASKQUEUE_FAST_DEFINE_THREAD(name) \
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TASKQUEUE_FAST_DEFINE(name, taskqueue_thread_enqueue, \
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&taskqueue_##name, taskqueue_start_threads(&taskqueue_##name \
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1, PWAIT, "%s taskq", #name))
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/*
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* These queues are serviced by software interrupt handlers. To enqueue
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* a task, call taskqueue_enqueue(taskqueue_swi, &task) or
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* taskqueue_enqueue(taskqueue_swi_giant, &task).
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*/
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TASKQUEUE_DECLARE(swi_giant);
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TASKQUEUE_DECLARE(swi);
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/*
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* This queue is serviced by a kernel thread. To enqueue a task, call
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* taskqueue_enqueue(taskqueue_thread, &task).
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*/
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TASKQUEUE_DECLARE(thread);
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/*
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* Queue for swi handlers dispatched from fast interrupt handlers.
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* These are necessarily different from the above because the queue
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* must be locked with spinlocks since sleep mutex's cannot be used
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* from a fast interrupt handler context.
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*/
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TASKQUEUE_DECLARE(fast);
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int taskqueue_enqueue_fast(struct taskqueue *queue, struct task *task);
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struct taskqueue *taskqueue_create_fast(const char *name, int mflags,
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taskqueue_enqueue_fn enqueue,
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void *context);
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#endif /* !_SYS_TASKQUEUE_H_ */
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