227 lines
9.1 KiB
C++
227 lines
9.1 KiB
C++
//===--- CompilationDatabase.h - --------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// This file provides an interface and multiple implementations for
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// CompilationDatabases.
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//
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// While C++ refactoring and analysis tools are not compilers, and thus
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// don't run as part of the build system, they need the exact information
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// of a build in order to be able to correctly understand the C++ code of
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// the project. This information is provided via the CompilationDatabase
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// interface.
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//
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// To create a CompilationDatabase from a build directory one can call
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// CompilationDatabase::loadFromDirectory(), which deduces the correct
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// compilation database from the root of the build tree.
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//
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// See the concrete subclasses of CompilationDatabase for currently supported
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// formats.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CLANG_TOOLING_COMPILATIONDATABASE_H
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#define LLVM_CLANG_TOOLING_COMPILATIONDATABASE_H
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#include "clang/Basic/LLVM.h"
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#include "llvm/ADT/ArrayRef.h"
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#include "llvm/ADT/StringRef.h"
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#include "llvm/ADT/Twine.h"
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#include <memory>
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#include <string>
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#include <vector>
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namespace clang {
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namespace tooling {
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/// \brief Specifies the working directory and command of a compilation.
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struct CompileCommand {
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CompileCommand() {}
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CompileCommand(Twine Directory, Twine Filename,
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std::vector<std::string> CommandLine, Twine Output)
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: Directory(Directory.str()),
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Filename(Filename.str()),
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CommandLine(std::move(CommandLine)),
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Output(Output.str()){}
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/// \brief The working directory the command was executed from.
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std::string Directory;
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/// The source file associated with the command.
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std::string Filename;
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/// \brief The command line that was executed.
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std::vector<std::string> CommandLine;
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/// The output file associated with the command.
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std::string Output;
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/// \brief An optional mapping from each file's path to its content for all
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/// files needed for the compilation that are not available via the file
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/// system.
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///
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/// Note that a tool implementation is required to fall back to the file
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/// system if a source file is not provided in the mapped sources, as
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/// compilation databases will usually not provide all files in mapped sources
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/// for performance reasons.
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std::vector<std::pair<std::string, std::string> > MappedSources;
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};
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/// \brief Interface for compilation databases.
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///
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/// A compilation database allows the user to retrieve all compile command lines
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/// that a specified file is compiled with in a project.
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/// The retrieved compile command lines can be used to run clang tools over
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/// a subset of the files in a project.
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class CompilationDatabase {
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public:
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virtual ~CompilationDatabase();
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/// \brief Loads a compilation database from a build directory.
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///
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/// Looks at the specified 'BuildDirectory' and creates a compilation database
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/// that allows to query compile commands for source files in the
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/// corresponding source tree.
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///
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/// Returns NULL and sets ErrorMessage if we were not able to build up a
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/// compilation database for the build directory.
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///
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/// FIXME: Currently only supports JSON compilation databases, which
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/// are named 'compile_commands.json' in the given directory. Extend this
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/// for other build types (like ninja build files).
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static std::unique_ptr<CompilationDatabase>
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loadFromDirectory(StringRef BuildDirectory, std::string &ErrorMessage);
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/// \brief Tries to detect a compilation database location and load it.
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///
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/// Looks for a compilation database in all parent paths of file 'SourceFile'
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/// by calling loadFromDirectory.
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static std::unique_ptr<CompilationDatabase>
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autoDetectFromSource(StringRef SourceFile, std::string &ErrorMessage);
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/// \brief Tries to detect a compilation database location and load it.
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///
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/// Looks for a compilation database in directory 'SourceDir' and all
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/// its parent paths by calling loadFromDirectory.
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static std::unique_ptr<CompilationDatabase>
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autoDetectFromDirectory(StringRef SourceDir, std::string &ErrorMessage);
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/// \brief Returns all compile commands in which the specified file was
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/// compiled.
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///
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/// This includes compile comamnds that span multiple source files.
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/// For example, consider a project with the following compilations:
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/// $ clang++ -o test a.cc b.cc t.cc
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/// $ clang++ -o production a.cc b.cc -DPRODUCTION
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/// A compilation database representing the project would return both command
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/// lines for a.cc and b.cc and only the first command line for t.cc.
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virtual std::vector<CompileCommand> getCompileCommands(
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StringRef FilePath) const = 0;
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/// \brief Returns the list of all files available in the compilation database.
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virtual std::vector<std::string> getAllFiles() const = 0;
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/// \brief Returns all compile commands for all the files in the compilation
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/// database.
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///
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/// FIXME: Add a layer in Tooling that provides an interface to run a tool
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/// over all files in a compilation database. Not all build systems have the
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/// ability to provide a feasible implementation for \c getAllCompileCommands.
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virtual std::vector<CompileCommand> getAllCompileCommands() const = 0;
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};
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/// \brief Interface for compilation database plugins.
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///
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/// A compilation database plugin allows the user to register custom compilation
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/// databases that are picked up as compilation database if the corresponding
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/// library is linked in. To register a plugin, declare a static variable like:
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///
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/// \code
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/// static CompilationDatabasePluginRegistry::Add<MyDatabasePlugin>
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/// X("my-compilation-database", "Reads my own compilation database");
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/// \endcode
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class CompilationDatabasePlugin {
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public:
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virtual ~CompilationDatabasePlugin();
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/// \brief Loads a compilation database from a build directory.
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///
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/// \see CompilationDatabase::loadFromDirectory().
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virtual std::unique_ptr<CompilationDatabase>
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loadFromDirectory(StringRef Directory, std::string &ErrorMessage) = 0;
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};
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/// \brief A compilation database that returns a single compile command line.
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///
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/// Useful when we want a tool to behave more like a compiler invocation.
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class FixedCompilationDatabase : public CompilationDatabase {
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public:
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/// \brief Creates a FixedCompilationDatabase from the arguments after "--".
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///
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/// Parses the given command line for "--". If "--" is found, the rest of
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/// the arguments will make up the command line in the returned
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/// FixedCompilationDatabase.
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/// The arguments after "--" must not include positional parameters or the
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/// argv[0] of the tool. Those will be added by the FixedCompilationDatabase
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/// when a CompileCommand is requested. The argv[0] of the returned command
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/// line will be "clang-tool".
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///
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/// Returns NULL in case "--" is not found.
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///
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/// The argument list is meant to be compatible with normal llvm command line
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/// parsing in main methods.
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/// int main(int argc, char **argv) {
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/// std::unique_ptr<FixedCompilationDatabase> Compilations(
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/// FixedCompilationDatabase::loadFromCommandLine(argc, argv));
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/// cl::ParseCommandLineOptions(argc, argv);
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/// ...
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/// }
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///
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/// \param Argc The number of command line arguments - will be changed to
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/// the number of arguments before "--", if "--" was found in the argument
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/// list.
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/// \param Argv Points to the command line arguments.
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/// \param Directory The base directory used in the FixedCompilationDatabase.
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static FixedCompilationDatabase *loadFromCommandLine(int &Argc,
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const char *const *Argv,
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Twine Directory = ".");
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/// \brief Constructs a compilation data base from a specified directory
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/// and command line.
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FixedCompilationDatabase(Twine Directory, ArrayRef<std::string> CommandLine);
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/// \brief Returns the given compile command.
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///
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/// Will always return a vector with one entry that contains the directory
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/// and command line specified at construction with "clang-tool" as argv[0]
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/// and 'FilePath' as positional argument.
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std::vector<CompileCommand>
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getCompileCommands(StringRef FilePath) const override;
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/// \brief Returns the list of all files available in the compilation database.
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///
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/// Note: This is always an empty list for the fixed compilation database.
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std::vector<std::string> getAllFiles() const override;
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/// \brief Returns all compile commands for all the files in the compilation
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/// database.
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///
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/// Note: This is always an empty list for the fixed compilation database.
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std::vector<CompileCommand> getAllCompileCommands() const override;
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private:
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/// This is built up to contain a single entry vector to be returned from
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/// getCompileCommands after adding the positional argument.
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std::vector<CompileCommand> CompileCommands;
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};
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} // end namespace tooling
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} // end namespace clang
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#endif
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