554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
199 lines
4.4 KiB
C
199 lines
4.4 KiB
C
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
|
|
/* hack.makemon.c - version 1.0.2 */
|
|
|
|
#include "hack.h"
|
|
extern char fut_geno[];
|
|
extern char *index();
|
|
extern struct obj *mkobj_at();
|
|
struct monst zeromonst;
|
|
|
|
/*
|
|
* called with [x,y] = coordinates;
|
|
* [0,0] means anyplace
|
|
* [u.ux,u.uy] means: call mnexto (if !in_mklev)
|
|
*
|
|
* In case we make an Orc or killer bee, we make an entire horde (swarm);
|
|
* note that in this case we return only one of them (the one at [x,y]).
|
|
*/
|
|
struct monst *
|
|
makemon(ptr,x,y)
|
|
register struct permonst *ptr;
|
|
{
|
|
register struct monst *mtmp;
|
|
register tmp, ct;
|
|
boolean anything = (!ptr);
|
|
extern boolean in_mklev;
|
|
|
|
if(x != 0 || y != 0) if(m_at(x,y)) return((struct monst *) 0);
|
|
if(ptr){
|
|
if(index(fut_geno, ptr->mlet)) return((struct monst *) 0);
|
|
} else {
|
|
ct = CMNUM - strlen(fut_geno);
|
|
if(index(fut_geno, 'm')) ct++; /* make only 1 minotaur */
|
|
if(index(fut_geno, '@')) ct++;
|
|
if(ct <= 0) return(0); /* no more monsters! */
|
|
tmp = rn2(ct*dlevel/24 + 7);
|
|
if(tmp < dlevel - 4) tmp = rn2(ct*dlevel/24 + 12);
|
|
if(tmp >= ct) tmp = rn1(ct - ct/2, ct/2);
|
|
for(ct = 0; ct < CMNUM; ct++){
|
|
ptr = &mons[ct];
|
|
if(index(fut_geno, ptr->mlet))
|
|
continue;
|
|
if(!tmp--) goto gotmon;
|
|
}
|
|
panic("makemon?");
|
|
}
|
|
gotmon:
|
|
mtmp = newmonst(ptr->pxlth);
|
|
*mtmp = zeromonst; /* clear all entries in structure */
|
|
for(ct = 0; ct < ptr->pxlth; ct++)
|
|
((char *) &(mtmp->mextra[0]))[ct] = 0;
|
|
mtmp->nmon = fmon;
|
|
fmon = mtmp;
|
|
mtmp->m_id = flags.ident++;
|
|
mtmp->data = ptr;
|
|
mtmp->mxlth = ptr->pxlth;
|
|
if(ptr->mlet == 'D') mtmp->mhpmax = mtmp->mhp = 80;
|
|
else if(!ptr->mlevel) mtmp->mhpmax = mtmp->mhp = rnd(4);
|
|
else mtmp->mhpmax = mtmp->mhp = d(ptr->mlevel, 8);
|
|
mtmp->mx = x;
|
|
mtmp->my = y;
|
|
mtmp->mcansee = 1;
|
|
if(ptr->mlet == 'M'){
|
|
mtmp->mimic = 1;
|
|
mtmp->mappearance = ']';
|
|
}
|
|
if(!in_mklev) {
|
|
if(x == u.ux && y == u.uy && ptr->mlet != ' ')
|
|
mnexto(mtmp);
|
|
if(x == 0 && y == 0)
|
|
rloc(mtmp);
|
|
}
|
|
if(ptr->mlet == 's' || ptr->mlet == 'S') {
|
|
mtmp->mhide = mtmp->mundetected = 1;
|
|
if(in_mklev)
|
|
if(mtmp->mx && mtmp->my)
|
|
(void) mkobj_at(0, mtmp->mx, mtmp->my);
|
|
}
|
|
if(ptr->mlet == ':') {
|
|
mtmp->cham = 1;
|
|
(void) newcham(mtmp, &mons[dlevel+14+rn2(CMNUM-14-dlevel)]);
|
|
}
|
|
if(ptr->mlet == 'I' || ptr->mlet == ';')
|
|
mtmp->minvis = 1;
|
|
if(ptr->mlet == 'L' || ptr->mlet == 'N'
|
|
|| (in_mklev && index("&w;", ptr->mlet) && rn2(5))
|
|
) mtmp->msleep = 1;
|
|
|
|
#ifndef NOWORM
|
|
if(ptr->mlet == 'w' && getwn(mtmp))
|
|
initworm(mtmp);
|
|
#endif NOWORM
|
|
|
|
if(anything) if(ptr->mlet == 'O' || ptr->mlet == 'k') {
|
|
coord enexto();
|
|
coord mm;
|
|
register int cnt = rnd(10);
|
|
mm.x = x;
|
|
mm.y = y;
|
|
while(cnt--) {
|
|
mm = enexto(mm.x, mm.y);
|
|
(void) makemon(ptr, mm.x, mm.y);
|
|
}
|
|
}
|
|
|
|
return(mtmp);
|
|
}
|
|
|
|
coord
|
|
enexto(xx,yy)
|
|
register xchar xx,yy;
|
|
{
|
|
register xchar x,y;
|
|
coord foo[15], *tfoo;
|
|
int range;
|
|
|
|
tfoo = foo;
|
|
range = 1;
|
|
do { /* full kludge action. */
|
|
for(x = xx-range; x <= xx+range; x++)
|
|
if(goodpos(x, yy-range)) {
|
|
tfoo->x = x;
|
|
tfoo++->y = yy-range;
|
|
if(tfoo == &foo[15]) goto foofull;
|
|
}
|
|
for(x = xx-range; x <= xx+range; x++)
|
|
if(goodpos(x,yy+range)) {
|
|
tfoo->x = x;
|
|
tfoo++->y = yy+range;
|
|
if(tfoo == &foo[15]) goto foofull;
|
|
}
|
|
for(y = yy+1-range; y < yy+range; y++)
|
|
if(goodpos(xx-range,y)) {
|
|
tfoo->x = xx-range;
|
|
tfoo++->y = y;
|
|
if(tfoo == &foo[15]) goto foofull;
|
|
}
|
|
for(y = yy+1-range; y < yy+range; y++)
|
|
if(goodpos(xx+range,y)) {
|
|
tfoo->x = xx+range;
|
|
tfoo++->y = y;
|
|
if(tfoo == &foo[15]) goto foofull;
|
|
}
|
|
range++;
|
|
} while(tfoo == foo);
|
|
foofull:
|
|
return( foo[rn2(tfoo-foo)] );
|
|
}
|
|
|
|
goodpos(x,y) /* used only in mnexto and rloc */
|
|
{
|
|
return(
|
|
! (x < 1 || x > COLNO-2 || y < 1 || y > ROWNO-2 ||
|
|
m_at(x,y) || !ACCESSIBLE(levl[x][y].typ)
|
|
|| (x == u.ux && y == u.uy)
|
|
|| sobj_at(ENORMOUS_ROCK, x, y)
|
|
));
|
|
}
|
|
|
|
rloc(mtmp)
|
|
struct monst *mtmp;
|
|
{
|
|
register tx,ty;
|
|
register char ch = mtmp->data->mlet;
|
|
|
|
#ifndef NOWORM
|
|
if(ch == 'w' && mtmp->mx) return; /* do not relocate worms */
|
|
#endif NOWORM
|
|
do {
|
|
tx = rn1(COLNO-3,2);
|
|
ty = rn2(ROWNO);
|
|
} while(!goodpos(tx,ty));
|
|
mtmp->mx = tx;
|
|
mtmp->my = ty;
|
|
if(u.ustuck == mtmp){
|
|
if(u.uswallow) {
|
|
u.ux = tx;
|
|
u.uy = ty;
|
|
docrt();
|
|
} else u.ustuck = 0;
|
|
}
|
|
pmon(mtmp);
|
|
}
|
|
|
|
struct monst *
|
|
mkmon_at(let,x,y)
|
|
char let;
|
|
register int x,y;
|
|
{
|
|
register int ct;
|
|
register struct permonst *ptr;
|
|
|
|
for(ct = 0; ct < CMNUM; ct++) {
|
|
ptr = &mons[ct];
|
|
if(ptr->mlet == let)
|
|
return(makemon(ptr,x,y));
|
|
}
|
|
return(0);
|
|
}
|