554eb505f8
of the x11 based games. I'm not going to tag the originals with bsd_44_lite and do this in two stages since it's just not worth it for this collection, and I've got directory renames to deal with that way. Bleah. Submitted by: jkh
364 lines
7.9 KiB
C
364 lines
7.9 KiB
C
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
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/* hack.mhitu.c - version 1.0.3 */
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#include "hack.h"
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extern struct monst *makemon();
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/*
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* mhitu: monster hits you
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* returns 1 if monster dies (e.g. 'y', 'F'), 0 otherwise
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*/
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mhitu(mtmp)
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register struct monst *mtmp;
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{
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register struct permonst *mdat = mtmp->data;
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register int tmp, ctmp;
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nomul(0);
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/* If swallowed, can only be affected by hissers and by u.ustuck */
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if(u.uswallow) {
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if(mtmp != u.ustuck) {
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if(mdat->mlet == 'c' && !rn2(13)) {
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pline("Outside, you hear %s's hissing!",
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monnam(mtmp));
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pline("%s gets turned to stone!",
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Monnam(u.ustuck));
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pline("And the same fate befalls you.");
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done_in_by(mtmp);
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/* "notreached": not return(1); */
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}
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return(0);
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}
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switch(mdat->mlet) { /* now mtmp == u.ustuck */
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case ',':
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youswld(mtmp, (u.uac > 0) ? u.uac+4 : 4,
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5, "The trapper");
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break;
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case '\'':
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youswld(mtmp,rnd(6),7,"The lurker above");
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break;
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case 'P':
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youswld(mtmp,d(2,4),12,"The purple worm");
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break;
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default:
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/* This is not impossible! */
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pline("The mysterious monster totally digests you.");
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u.uhp = 0;
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}
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if(u.uhp < 1) done_in_by(mtmp);
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return(0);
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}
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if(mdat->mlet == 'c' && Stoned)
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return(0);
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/* make eels visible the moment they hit/miss us */
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if(mdat->mlet == ';' && mtmp->minvis && cansee(mtmp->mx,mtmp->my)){
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mtmp->minvis = 0;
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pmon(mtmp);
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}
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if(!index("1&DuxynNF",mdat->mlet))
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tmp = hitu(mtmp,d(mdat->damn,mdat->damd));
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else
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tmp = 0;
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if(index(UNDEAD, mdat->mlet) && midnight())
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tmp += hitu(mtmp,d(mdat->damn,mdat->damd));
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ctmp = tmp && !mtmp->mcan &&
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(!uarm || objects[uarm->otyp].a_can < rnd(3) || !rn2(50));
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switch(mdat->mlet) {
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case '1':
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if(wiz_hit(mtmp)) return(1); /* he disappeared */
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break;
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case '&':
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if(!mtmp->cham && !mtmp->mcan && !rn2(13)) {
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(void) makemon(PM_DEMON,u.ux,u.uy);
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} else {
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(void) hitu(mtmp,d(2,6));
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(void) hitu(mtmp,d(2,6));
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(void) hitu(mtmp,rnd(3));
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(void) hitu(mtmp,rnd(3));
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(void) hitu(mtmp,rn1(4,2));
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}
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break;
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case ',':
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if(tmp) justswld(mtmp,"The trapper");
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break;
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case '\'':
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if(tmp) justswld(mtmp, "The lurker above");
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break;
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case ';':
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if(ctmp) {
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if(!u.ustuck && !rn2(10)) {
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pline("%s swings itself around you!",
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Monnam(mtmp));
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u.ustuck = mtmp;
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} else if(u.ustuck == mtmp &&
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levl[mtmp->mx][mtmp->my].typ == POOL) {
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pline("%s drowns you ...", Monnam(mtmp));
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done("drowned");
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}
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}
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break;
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case 'A':
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if(ctmp && rn2(2)) {
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if(Poison_resistance)
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pline("The sting doesn't seem to affect you.");
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else {
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pline("You feel weaker!");
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losestr(1);
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}
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}
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break;
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case 'C':
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(void) hitu(mtmp,rnd(6));
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break;
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case 'c':
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if(!rn2(5)) {
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pline("You hear %s's hissing!", monnam(mtmp));
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if(ctmp || !rn2(20) || (flags.moonphase == NEW_MOON
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&& !carrying(DEAD_LIZARD))) {
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Stoned = 5;
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/* pline("You get turned to stone!"); */
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/* done_in_by(mtmp); */
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}
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}
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break;
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case 'D':
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if(rn2(6) || mtmp->mcan) {
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(void) hitu(mtmp,d(3,10));
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(void) hitu(mtmp,rnd(8));
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(void) hitu(mtmp,rnd(8));
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break;
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}
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kludge("%s breathes fire!","The dragon");
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buzz(-1,mtmp->mx,mtmp->my,u.ux-mtmp->mx,u.uy-mtmp->my);
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break;
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case 'd':
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(void) hitu(mtmp,d(2, (flags.moonphase == FULL_MOON) ? 3 : 4));
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break;
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case 'e':
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(void) hitu(mtmp,d(3,6));
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break;
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case 'F':
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if(mtmp->mcan) break;
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kludge("%s explodes!","The freezing sphere");
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if(Cold_resistance) pline("You don't seem affected by it.");
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else {
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xchar dn;
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if(17-(u.ulevel/2) > rnd(20)) {
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pline("You get blasted!");
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dn = 6;
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} else {
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pline("You duck the blast...");
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dn = 3;
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}
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losehp_m(d(dn,6), mtmp);
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}
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mondead(mtmp);
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return(1);
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case 'g':
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if(ctmp && multi >= 0 && !rn2(3)) {
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kludge("You are frozen by %ss juices","the cube'");
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nomul(-rnd(10));
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}
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break;
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case 'h':
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if(ctmp && multi >= 0 && !rn2(5)) {
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nomul(-rnd(10));
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kludge("You are put to sleep by %ss bite!",
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"the homunculus'");
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}
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break;
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case 'j':
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tmp = hitu(mtmp,rnd(3));
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tmp &= hitu(mtmp,rnd(3));
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if(tmp){
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(void) hitu(mtmp,rnd(4));
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(void) hitu(mtmp,rnd(4));
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}
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break;
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case 'k':
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if((hitu(mtmp,rnd(4)) || !rn2(3)) && ctmp){
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poisoned("bee's sting",mdat->mname);
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}
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break;
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case 'L':
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if(tmp) stealgold(mtmp);
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break;
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case 'N':
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if(mtmp->mcan && !Blind) {
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pline("%s tries to seduce you, but you seem not interested.",
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Amonnam(mtmp, "plain"));
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if(rn2(3)) rloc(mtmp);
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} else if(steal(mtmp)) {
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rloc(mtmp);
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mtmp->mflee = 1;
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}
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break;
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case 'n':
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if(!uwep && !uarm && !uarmh && !uarms && !uarmg) {
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pline("%s hits! (I hope you don't mind)",
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Monnam(mtmp));
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u.uhp += rnd(7);
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if(!rn2(7)) u.uhpmax++;
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if(u.uhp > u.uhpmax) u.uhp = u.uhpmax;
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flags.botl = 1;
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if(!rn2(50)) rloc(mtmp);
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} else {
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(void) hitu(mtmp,d(2,6));
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(void) hitu(mtmp,d(2,6));
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}
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break;
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case 'o':
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tmp = hitu(mtmp,rnd(6));
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if(hitu(mtmp,rnd(6)) && tmp && /* hits with both paws */
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!u.ustuck && rn2(2)) {
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u.ustuck = mtmp;
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kludge("%s has grabbed you!","The owlbear");
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u.uhp -= d(2,8);
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} else if(u.ustuck == mtmp) {
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u.uhp -= d(2,8);
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pline("You are being crushed.");
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}
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break;
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case 'P':
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if(ctmp && !rn2(4))
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justswld(mtmp,"The purple worm");
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else
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(void) hitu(mtmp,d(2,4));
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break;
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case 'Q':
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(void) hitu(mtmp,rnd(2));
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(void) hitu(mtmp,rnd(2));
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break;
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case 'R':
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if(tmp && uarmh && !uarmh->rustfree &&
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(int) uarmh->spe >= -1) {
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pline("Your helmet rusts!");
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uarmh->spe--;
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} else
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if(ctmp && uarm && !uarm->rustfree && /* Mike Newton */
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uarm->otyp < STUDDED_LEATHER_ARMOR &&
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(int) uarm->spe >= -1) {
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pline("Your armor rusts!");
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uarm->spe--;
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}
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break;
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case 'S':
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if(ctmp && !rn2(8)) {
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poisoned("snake's bite",mdat->mname);
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}
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break;
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case 's':
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if(tmp && !rn2(8)) {
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poisoned("scorpion's sting",mdat->mname);
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}
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(void) hitu(mtmp,rnd(8));
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(void) hitu(mtmp,rnd(8));
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break;
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case 'T':
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(void) hitu(mtmp,rnd(6));
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(void) hitu(mtmp,rnd(6));
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break;
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case 't':
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if(!rn2(5)) rloc(mtmp);
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break;
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case 'u':
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mtmp->mflee = 1;
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break;
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case 'U':
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(void) hitu(mtmp,d(3,4));
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(void) hitu(mtmp,d(3,4));
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break;
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case 'v':
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if(ctmp && !u.ustuck) u.ustuck = mtmp;
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break;
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case 'V':
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if(tmp) u.uhp -= 4;
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if(ctmp) losexp();
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break;
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case 'W':
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if(ctmp) losexp();
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break;
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#ifndef NOWORM
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case 'w':
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if(tmp) wormhit(mtmp);
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#endif NOWORM
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break;
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case 'X':
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(void) hitu(mtmp,rnd(5));
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(void) hitu(mtmp,rnd(5));
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(void) hitu(mtmp,rnd(5));
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break;
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case 'x':
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{ register long side = rn2(2) ? RIGHT_SIDE : LEFT_SIDE;
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pline("%s pricks in your %s leg!",
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Monnam(mtmp), (side == RIGHT_SIDE) ? "right" : "left");
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set_wounded_legs(side, rnd(50));
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losehp_m(2, mtmp);
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break;
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}
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case 'y':
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if(mtmp->mcan) break;
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mondead(mtmp);
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if(!Blind) {
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pline("You are blinded by a blast of light!");
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Blind = d(4,12);
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seeoff(0);
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}
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return(1);
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case 'Y':
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(void) hitu(mtmp,rnd(6));
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break;
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}
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if(u.uhp < 1) done_in_by(mtmp);
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return(0);
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}
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hitu(mtmp,dam)
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register struct monst *mtmp;
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register dam;
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{
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register tmp, res;
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nomul(0);
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if(u.uswallow) return(0);
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if(mtmp->mhide && mtmp->mundetected) {
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mtmp->mundetected = 0;
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if(!Blind) {
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register struct obj *obj;
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extern char * Xmonnam();
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if(obj = o_at(mtmp->mx,mtmp->my))
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pline("%s was hidden under %s!",
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Xmonnam(mtmp), doname(obj));
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}
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}
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tmp = u.uac;
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/* give people with Ac = -10 at least some vulnerability */
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if(tmp < 0) {
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dam += tmp; /* decrease damage */
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if(dam <= 0) dam = 1;
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tmp = -rn2(-tmp);
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}
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tmp += mtmp->data->mlevel;
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if(multi < 0) tmp += 4;
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if((Invis && mtmp->data->mlet != 'I') || !mtmp->mcansee) tmp -= 2;
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if(mtmp->mtrapped) tmp -= 2;
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if(tmp <= rnd(20)) {
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if(Blind) pline("It misses.");
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else pline("%s misses.",Monnam(mtmp));
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res = 0;
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} else {
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if(Blind) pline("It hits!");
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else pline("%s hits!",Monnam(mtmp));
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losehp_m(dam, mtmp);
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res = 1;
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}
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stop_occupation();
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return(res);
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}
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