81338031c4
The reasons: 1. Get rid of the stubs/quirks with process dethreading, process reparent when the process group leader exits and close to this problems on wait(), waitpid(), etc. 2. Reuse our kernel code instead of writing excessive thread managment routines in Linuxulator. Implementation details: 1. The thread is created via kern_thr_new() in the clone() call with the CLONE_THREAD parameter. Thus, everything else is a process. 2. The test that the process has a threads is done via P_HADTHREADS bit p_flag of struct proc. 3. Per thread emulator state data structure is now located in the struct thread and freed in the thread_dtor() hook. Mandatory holdig of the p_mtx required when referencing emuldata from the other threads. 4. PID mangling has changed. Now Linux pid is the native tid and Linux tgid is the native pid, with the exception of the first thread in the process where tid and pid are one and the same. Ugliness: In case when the Linux thread is the initial thread in the thread group thread id is equal to the process id. Glibc depends on this magic (assert in pthread_getattr_np.c). So for system calls that take thread id as a parameter we should use the special method to reference struct thread. Differential Revision: https://reviews.freebsd.org/D1039 |
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svr4 | ||
xbox | ||
Makefile |