66 lines
2.4 KiB
C
66 lines
2.4 KiB
C
/*-
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* Copyright (c) 1998 Brian Somers <brian@Awfulhak.org>
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*
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* $Id$
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*/
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struct mbuf;
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struct physical;
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struct datalink;
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/* fsm states */
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#define CBCP_CLOSED (0) /* Not in use */
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#define CBCP_STOPPED (1) /* Waiting for a REQ */
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#define CBCP_REQSENT (2) /* Waiting for a RESP */
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#define CBCP_RESPSENT (3) /* Waiting for an ACK */
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#define CBCP_ACKSENT (4) /* Waiting for an LCP Term REQ */
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struct cbcpcfg {
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u_char delay;
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char phone[SCRIPT_LEN];
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long fsmretry;
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};
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struct cbcp {
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unsigned required : 1; /* Are we gonna call back ? */
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struct physical *p; /* On this physical link */
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struct {
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u_char type; /* cbcp_data::type (none/me/him/list) */
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u_char delay; /* How long to delay */
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char phone[SCRIPT_LEN]; /* What to dial */
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int state; /* Our FSM state */
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u_char id; /* Our FSM ID */
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u_char restart; /* FSM Send again ? */
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struct pppTimer timer; /* Resend last option */
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} fsm;
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};
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extern void cbcp_Init(struct cbcp *, struct physical *);
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extern void cbcp_Up(struct cbcp *);
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extern void cbcp_Input(struct physical *, struct mbuf *);
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extern void cbcp_Down(struct cbcp *);
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extern void cbcp_ReceiveTerminateReq(struct physical *);
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