09eb36ce3d
Current CPU_SEQID users don't care about possibly changing CPU ID, but enclose it within kpreempt disable/enable in order to fend off warnings from Linux's CONFIG_DEBUG_PREEMPT. There is no need to do it. The expected way to get CPU ID while allowing for migration is to use raw_smp_processor_id. In order to make this future-proof this patch keeps CPU_SEQID as is and introduces CPU_SEQID_UNSTABLE instead, to make it clear that consumers explicitly want this behavior. Reviewed-by: Brian Behlendorf <behlendorf1@llnl.gov> Reviewed-by: Ryan Moeller <ryan@iXsystems.com> Reviewed-by: Matt Macy <mmacy@FreeBSD.org> Signed-off-by: Mateusz Guzik <mjguzik@gmail.com> Closes #11142
524 lines
15 KiB
C
524 lines
15 KiB
C
/*
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* CDDL HEADER START
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*
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* The contents of this file are subject to the terms of the
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* Common Development and Distribution License (the "License").
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* You may not use this file except in compliance with the License.
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*
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* You can obtain a copy of the license at usr/src/OPENSOLARIS.LICENSE
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* or http://www.opensolaris.org/os/licensing.
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* See the License for the specific language governing permissions
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* and limitations under the License.
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*
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* When distributing Covered Code, include this CDDL HEADER in each
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* file and include the License file at usr/src/OPENSOLARIS.LICENSE.
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* If applicable, add the following below this CDDL HEADER, with the
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* fields enclosed by brackets "[]" replaced with your own identifying
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* information: Portions Copyright [yyyy] [name of copyright owner]
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*
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* CDDL HEADER END
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*/
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/*
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* Copyright (c) 2005, 2010, Oracle and/or its affiliates. All rights reserved.
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* Copyright (c) 2013, 2017 by Delphix. All rights reserved.
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* Copyright 2014 HybridCluster. All rights reserved.
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*/
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#include <sys/dbuf.h>
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#include <sys/dmu.h>
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#include <sys/dmu_impl.h>
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#include <sys/dmu_objset.h>
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#include <sys/dmu_tx.h>
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#include <sys/dnode.h>
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#include <sys/zap.h>
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#include <sys/zfeature.h>
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#include <sys/dsl_dataset.h>
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/*
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* Each of the concurrent object allocators will grab
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* 2^dmu_object_alloc_chunk_shift dnode slots at a time. The default is to
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* grab 128 slots, which is 4 blocks worth. This was experimentally
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* determined to be the lowest value that eliminates the measurable effect
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* of lock contention from this code path.
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*/
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int dmu_object_alloc_chunk_shift = 7;
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static uint64_t
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dmu_object_alloc_impl(objset_t *os, dmu_object_type_t ot, int blocksize,
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int indirect_blockshift, dmu_object_type_t bonustype, int bonuslen,
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int dnodesize, dnode_t **allocated_dnode, void *tag, dmu_tx_t *tx)
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{
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uint64_t object;
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uint64_t L1_dnode_count = DNODES_PER_BLOCK <<
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(DMU_META_DNODE(os)->dn_indblkshift - SPA_BLKPTRSHIFT);
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dnode_t *dn = NULL;
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int dn_slots = dnodesize >> DNODE_SHIFT;
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boolean_t restarted = B_FALSE;
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uint64_t *cpuobj = NULL;
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int dnodes_per_chunk = 1 << dmu_object_alloc_chunk_shift;
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int error;
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cpuobj = &os->os_obj_next_percpu[CPU_SEQID_UNSTABLE %
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os->os_obj_next_percpu_len];
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if (dn_slots == 0) {
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dn_slots = DNODE_MIN_SLOTS;
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} else {
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ASSERT3S(dn_slots, >=, DNODE_MIN_SLOTS);
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ASSERT3S(dn_slots, <=, DNODE_MAX_SLOTS);
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}
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/*
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* The "chunk" of dnodes that is assigned to a CPU-specific
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* allocator needs to be at least one block's worth, to avoid
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* lock contention on the dbuf. It can be at most one L1 block's
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* worth, so that the "rescan after polishing off a L1's worth"
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* logic below will be sure to kick in.
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*/
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if (dnodes_per_chunk < DNODES_PER_BLOCK)
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dnodes_per_chunk = DNODES_PER_BLOCK;
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if (dnodes_per_chunk > L1_dnode_count)
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dnodes_per_chunk = L1_dnode_count;
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/*
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* The caller requested the dnode be returned as a performance
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* optimization in order to avoid releasing the hold only to
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* immediately reacquire it. Since they caller is responsible
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* for releasing the hold they must provide the tag.
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*/
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if (allocated_dnode != NULL) {
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ASSERT3P(tag, !=, NULL);
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} else {
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ASSERT3P(tag, ==, NULL);
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tag = FTAG;
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}
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object = *cpuobj;
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for (;;) {
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/*
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* If we finished a chunk of dnodes, get a new one from
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* the global allocator.
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*/
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if ((P2PHASE(object, dnodes_per_chunk) == 0) ||
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(P2PHASE(object + dn_slots - 1, dnodes_per_chunk) <
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dn_slots)) {
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DNODE_STAT_BUMP(dnode_alloc_next_chunk);
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mutex_enter(&os->os_obj_lock);
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ASSERT0(P2PHASE(os->os_obj_next_chunk,
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dnodes_per_chunk));
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object = os->os_obj_next_chunk;
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/*
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* Each time we polish off a L1 bp worth of dnodes
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* (2^12 objects), move to another L1 bp that's
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* still reasonably sparse (at most 1/4 full). Look
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* from the beginning at most once per txg. If we
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* still can't allocate from that L1 block, search
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* for an empty L0 block, which will quickly skip
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* to the end of the metadnode if no nearby L0
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* blocks are empty. This fallback avoids a
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* pathology where full dnode blocks containing
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* large dnodes appear sparse because they have a
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* low blk_fill, leading to many failed allocation
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* attempts. In the long term a better mechanism to
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* search for sparse metadnode regions, such as
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* spacemaps, could be implemented.
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*
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* os_scan_dnodes is set during txg sync if enough
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* objects have been freed since the previous
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* rescan to justify backfilling again.
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*
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* Note that dmu_traverse depends on the behavior
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* that we use multiple blocks of the dnode object
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* before going back to reuse objects. Any change
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* to this algorithm should preserve that property
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* or find another solution to the issues described
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* in traverse_visitbp.
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*/
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if (P2PHASE(object, L1_dnode_count) == 0) {
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uint64_t offset;
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uint64_t blkfill;
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int minlvl;
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if (os->os_rescan_dnodes) {
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offset = 0;
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os->os_rescan_dnodes = B_FALSE;
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} else {
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offset = object << DNODE_SHIFT;
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}
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blkfill = restarted ? 1 : DNODES_PER_BLOCK >> 2;
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minlvl = restarted ? 1 : 2;
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restarted = B_TRUE;
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error = dnode_next_offset(DMU_META_DNODE(os),
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DNODE_FIND_HOLE, &offset, minlvl,
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blkfill, 0);
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if (error == 0) {
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object = offset >> DNODE_SHIFT;
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}
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}
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/*
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* Note: if "restarted", we may find a L0 that
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* is not suitably aligned.
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*/
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os->os_obj_next_chunk =
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P2ALIGN(object, dnodes_per_chunk) +
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dnodes_per_chunk;
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(void) atomic_swap_64(cpuobj, object);
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mutex_exit(&os->os_obj_lock);
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}
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/*
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* The value of (*cpuobj) before adding dn_slots is the object
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* ID assigned to us. The value afterwards is the object ID
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* assigned to whoever wants to do an allocation next.
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*/
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object = atomic_add_64_nv(cpuobj, dn_slots) - dn_slots;
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/*
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* XXX We should check for an i/o error here and return
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* up to our caller. Actually we should pre-read it in
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* dmu_tx_assign(), but there is currently no mechanism
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* to do so.
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*/
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error = dnode_hold_impl(os, object, DNODE_MUST_BE_FREE,
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dn_slots, tag, &dn);
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if (error == 0) {
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rw_enter(&dn->dn_struct_rwlock, RW_WRITER);
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/*
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* Another thread could have allocated it; check
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* again now that we have the struct lock.
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*/
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if (dn->dn_type == DMU_OT_NONE) {
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dnode_allocate(dn, ot, blocksize,
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indirect_blockshift, bonustype,
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bonuslen, dn_slots, tx);
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rw_exit(&dn->dn_struct_rwlock);
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dmu_tx_add_new_object(tx, dn);
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/*
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* Caller requested the allocated dnode be
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* returned and is responsible for the hold.
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*/
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if (allocated_dnode != NULL)
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*allocated_dnode = dn;
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else
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dnode_rele(dn, tag);
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return (object);
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}
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rw_exit(&dn->dn_struct_rwlock);
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dnode_rele(dn, tag);
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DNODE_STAT_BUMP(dnode_alloc_race);
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}
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/*
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* Skip to next known valid starting point on error. This
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* is the start of the next block of dnodes.
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*/
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if (dmu_object_next(os, &object, B_TRUE, 0) != 0) {
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object = P2ROUNDUP(object + 1, DNODES_PER_BLOCK);
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DNODE_STAT_BUMP(dnode_alloc_next_block);
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}
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(void) atomic_swap_64(cpuobj, object);
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}
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}
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uint64_t
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dmu_object_alloc(objset_t *os, dmu_object_type_t ot, int blocksize,
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dmu_object_type_t bonustype, int bonuslen, dmu_tx_t *tx)
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{
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return dmu_object_alloc_impl(os, ot, blocksize, 0, bonustype,
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bonuslen, 0, NULL, NULL, tx);
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}
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uint64_t
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dmu_object_alloc_ibs(objset_t *os, dmu_object_type_t ot, int blocksize,
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int indirect_blockshift, dmu_object_type_t bonustype, int bonuslen,
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dmu_tx_t *tx)
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{
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return dmu_object_alloc_impl(os, ot, blocksize, indirect_blockshift,
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bonustype, bonuslen, 0, NULL, NULL, tx);
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}
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uint64_t
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dmu_object_alloc_dnsize(objset_t *os, dmu_object_type_t ot, int blocksize,
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dmu_object_type_t bonustype, int bonuslen, int dnodesize, dmu_tx_t *tx)
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{
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return (dmu_object_alloc_impl(os, ot, blocksize, 0, bonustype,
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bonuslen, dnodesize, NULL, NULL, tx));
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}
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/*
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* Allocate a new object and return a pointer to the newly allocated dnode
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* via the allocated_dnode argument. The returned dnode will be held and
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* the caller is responsible for releasing the hold by calling dnode_rele().
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*/
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uint64_t
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dmu_object_alloc_hold(objset_t *os, dmu_object_type_t ot, int blocksize,
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int indirect_blockshift, dmu_object_type_t bonustype, int bonuslen,
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int dnodesize, dnode_t **allocated_dnode, void *tag, dmu_tx_t *tx)
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{
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return (dmu_object_alloc_impl(os, ot, blocksize, indirect_blockshift,
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bonustype, bonuslen, dnodesize, allocated_dnode, tag, tx));
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}
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int
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dmu_object_claim(objset_t *os, uint64_t object, dmu_object_type_t ot,
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int blocksize, dmu_object_type_t bonustype, int bonuslen, dmu_tx_t *tx)
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{
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return (dmu_object_claim_dnsize(os, object, ot, blocksize, bonustype,
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bonuslen, 0, tx));
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}
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int
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dmu_object_claim_dnsize(objset_t *os, uint64_t object, dmu_object_type_t ot,
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int blocksize, dmu_object_type_t bonustype, int bonuslen,
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int dnodesize, dmu_tx_t *tx)
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{
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dnode_t *dn;
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int dn_slots = dnodesize >> DNODE_SHIFT;
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int err;
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if (dn_slots == 0)
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dn_slots = DNODE_MIN_SLOTS;
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ASSERT3S(dn_slots, >=, DNODE_MIN_SLOTS);
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ASSERT3S(dn_slots, <=, DNODE_MAX_SLOTS);
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if (object == DMU_META_DNODE_OBJECT && !dmu_tx_private_ok(tx))
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return (SET_ERROR(EBADF));
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err = dnode_hold_impl(os, object, DNODE_MUST_BE_FREE, dn_slots,
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FTAG, &dn);
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if (err)
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return (err);
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dnode_allocate(dn, ot, blocksize, 0, bonustype, bonuslen, dn_slots, tx);
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dmu_tx_add_new_object(tx, dn);
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dnode_rele(dn, FTAG);
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return (0);
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}
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int
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dmu_object_reclaim(objset_t *os, uint64_t object, dmu_object_type_t ot,
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int blocksize, dmu_object_type_t bonustype, int bonuslen, dmu_tx_t *tx)
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{
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return (dmu_object_reclaim_dnsize(os, object, ot, blocksize, bonustype,
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bonuslen, DNODE_MIN_SIZE, B_FALSE, tx));
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}
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int
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dmu_object_reclaim_dnsize(objset_t *os, uint64_t object, dmu_object_type_t ot,
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int blocksize, dmu_object_type_t bonustype, int bonuslen, int dnodesize,
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boolean_t keep_spill, dmu_tx_t *tx)
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{
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dnode_t *dn;
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int dn_slots = dnodesize >> DNODE_SHIFT;
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int err;
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if (dn_slots == 0)
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dn_slots = DNODE_MIN_SLOTS;
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if (object == DMU_META_DNODE_OBJECT)
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return (SET_ERROR(EBADF));
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err = dnode_hold_impl(os, object, DNODE_MUST_BE_ALLOCATED, 0,
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FTAG, &dn);
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if (err)
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return (err);
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dnode_reallocate(dn, ot, blocksize, bonustype, bonuslen, dn_slots,
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keep_spill, tx);
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dnode_rele(dn, FTAG);
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return (err);
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}
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int
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dmu_object_rm_spill(objset_t *os, uint64_t object, dmu_tx_t *tx)
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{
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dnode_t *dn;
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int err;
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err = dnode_hold_impl(os, object, DNODE_MUST_BE_ALLOCATED, 0,
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FTAG, &dn);
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if (err)
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return (err);
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rw_enter(&dn->dn_struct_rwlock, RW_WRITER);
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if (dn->dn_phys->dn_flags & DNODE_FLAG_SPILL_BLKPTR) {
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dbuf_rm_spill(dn, tx);
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dnode_rm_spill(dn, tx);
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}
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rw_exit(&dn->dn_struct_rwlock);
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dnode_rele(dn, FTAG);
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return (err);
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}
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int
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dmu_object_free(objset_t *os, uint64_t object, dmu_tx_t *tx)
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{
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dnode_t *dn;
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int err;
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ASSERT(object != DMU_META_DNODE_OBJECT || dmu_tx_private_ok(tx));
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err = dnode_hold_impl(os, object, DNODE_MUST_BE_ALLOCATED, 0,
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FTAG, &dn);
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if (err)
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return (err);
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ASSERT(dn->dn_type != DMU_OT_NONE);
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/*
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* If we don't create this free range, we'll leak indirect blocks when
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* we get to freeing the dnode in syncing context.
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*/
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dnode_free_range(dn, 0, DMU_OBJECT_END, tx);
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dnode_free(dn, tx);
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dnode_rele(dn, FTAG);
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return (0);
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}
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/*
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* Return (in *objectp) the next object which is allocated (or a hole)
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* after *object, taking into account only objects that may have been modified
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* after the specified txg.
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*/
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int
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dmu_object_next(objset_t *os, uint64_t *objectp, boolean_t hole, uint64_t txg)
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{
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uint64_t offset;
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uint64_t start_obj;
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struct dsl_dataset *ds = os->os_dsl_dataset;
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int error;
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if (*objectp == 0) {
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start_obj = 1;
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} else if (ds && dsl_dataset_feature_is_active(ds,
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SPA_FEATURE_LARGE_DNODE)) {
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uint64_t i = *objectp + 1;
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uint64_t last_obj = *objectp | (DNODES_PER_BLOCK - 1);
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dmu_object_info_t doi;
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/*
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* Scan through the remaining meta dnode block. The contents
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* of each slot in the block are known so it can be quickly
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* checked. If the block is exhausted without a match then
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* hand off to dnode_next_offset() for further scanning.
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*/
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while (i <= last_obj) {
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error = dmu_object_info(os, i, &doi);
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if (error == ENOENT) {
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if (hole) {
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*objectp = i;
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return (0);
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} else {
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i++;
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}
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} else if (error == EEXIST) {
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i++;
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} else if (error == 0) {
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if (hole) {
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i += doi.doi_dnodesize >> DNODE_SHIFT;
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} else {
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*objectp = i;
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return (0);
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}
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} else {
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return (error);
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}
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}
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start_obj = i;
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} else {
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start_obj = *objectp + 1;
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}
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offset = start_obj << DNODE_SHIFT;
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error = dnode_next_offset(DMU_META_DNODE(os),
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(hole ? DNODE_FIND_HOLE : 0), &offset, 0, DNODES_PER_BLOCK, txg);
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*objectp = offset >> DNODE_SHIFT;
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return (error);
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}
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/*
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* Turn this object from old_type into DMU_OTN_ZAP_METADATA, and bump the
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* refcount on SPA_FEATURE_EXTENSIBLE_DATASET.
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*
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* Only for use from syncing context, on MOS objects.
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*/
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void
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dmu_object_zapify(objset_t *mos, uint64_t object, dmu_object_type_t old_type,
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dmu_tx_t *tx)
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{
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dnode_t *dn;
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ASSERT(dmu_tx_is_syncing(tx));
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VERIFY0(dnode_hold(mos, object, FTAG, &dn));
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|
if (dn->dn_type == DMU_OTN_ZAP_METADATA) {
|
|
dnode_rele(dn, FTAG);
|
|
return;
|
|
}
|
|
ASSERT3U(dn->dn_type, ==, old_type);
|
|
ASSERT0(dn->dn_maxblkid);
|
|
|
|
/*
|
|
* We must initialize the ZAP data before changing the type,
|
|
* so that concurrent calls to *_is_zapified() can determine if
|
|
* the object has been completely zapified by checking the type.
|
|
*/
|
|
mzap_create_impl(dn, 0, 0, tx);
|
|
|
|
dn->dn_next_type[tx->tx_txg & TXG_MASK] = dn->dn_type =
|
|
DMU_OTN_ZAP_METADATA;
|
|
dnode_setdirty(dn, tx);
|
|
dnode_rele(dn, FTAG);
|
|
|
|
spa_feature_incr(dmu_objset_spa(mos),
|
|
SPA_FEATURE_EXTENSIBLE_DATASET, tx);
|
|
}
|
|
|
|
void
|
|
dmu_object_free_zapified(objset_t *mos, uint64_t object, dmu_tx_t *tx)
|
|
{
|
|
dnode_t *dn;
|
|
dmu_object_type_t t;
|
|
|
|
ASSERT(dmu_tx_is_syncing(tx));
|
|
|
|
VERIFY0(dnode_hold(mos, object, FTAG, &dn));
|
|
t = dn->dn_type;
|
|
dnode_rele(dn, FTAG);
|
|
|
|
if (t == DMU_OTN_ZAP_METADATA) {
|
|
spa_feature_decr(dmu_objset_spa(mos),
|
|
SPA_FEATURE_EXTENSIBLE_DATASET, tx);
|
|
}
|
|
VERIFY0(dmu_object_free(mos, object, tx));
|
|
}
|
|
|
|
EXPORT_SYMBOL(dmu_object_alloc);
|
|
EXPORT_SYMBOL(dmu_object_alloc_ibs);
|
|
EXPORT_SYMBOL(dmu_object_alloc_dnsize);
|
|
EXPORT_SYMBOL(dmu_object_alloc_hold);
|
|
EXPORT_SYMBOL(dmu_object_claim);
|
|
EXPORT_SYMBOL(dmu_object_claim_dnsize);
|
|
EXPORT_SYMBOL(dmu_object_reclaim);
|
|
EXPORT_SYMBOL(dmu_object_reclaim_dnsize);
|
|
EXPORT_SYMBOL(dmu_object_rm_spill);
|
|
EXPORT_SYMBOL(dmu_object_free);
|
|
EXPORT_SYMBOL(dmu_object_next);
|
|
EXPORT_SYMBOL(dmu_object_zapify);
|
|
EXPORT_SYMBOL(dmu_object_free_zapified);
|
|
|
|
/* BEGIN CSTYLED */
|
|
ZFS_MODULE_PARAM(zfs, , dmu_object_alloc_chunk_shift, INT, ZMOD_RW,
|
|
"CPU-specific allocator grabs 2^N objects at once");
|
|
/* END CSTYLED */
|