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software and documentation is totally UNSUPPORTED. There is no
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Quality Assurance on ANY of the program or documentation. You
may find the quality of the materials inferior to supported
materials.
This software may be distributed under the terms of Larry Wall's
Artistic license, a copy of which is included in this distribution.
This notice must be included with this software and any
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Any modifications to this software by anyone but the original author
must be so noted.
The editor 'ee' (easy editor) is intended to be a simple, easy to use
terminal-based screen oriented editor that requires no instruction to
use. Its primary use would be for people who are new to computers, or who
use computers only for things like e-mail.
ee's simplified interface is highlighted by the use of pop-up menus which
make it possible for users to carry out tasks without the need to
remember commands. An information window at the top of the screen shows
the user the operations available with control-keys.
ee allows users to use full eight-bit characters. If the host system has
the capabilities, ee can use message catalogs, which would allow users to
translate the message catalog into other languages which use eight-bit
characters. See the file ee.i18n.guide for more details.
ee relies on the virtual memory abilities of the platform it is running on
and does not have its own memory management capabilities.
I am releasing ee because I hate to see new users and non-computer types
get frustrated by vi, and would like to see more intuitive interfaces for
basic tools (both character-based and graphical) become more pervasive.
Terminal capabilities and communication speeds have evolved considerably
since the time in which vi's interface was created, allowing much more
intuitive interfaces to be used. Since character-based I/O won't be
completely replaced by graphical user interfaces for at least a few more
years, I'd like to do what I can to make using computers with less
glamorous interfaces as easy to use as possible. If terminal interfaces
are still used in ten years, I hope neophytes won't still be stuck with
only vi.
For a text editor to be easy to use requires a certain set of abilities. In
order for ee to work, a terminal must have the ability to position the cursor
on the screen, and should have arrow keys that send unique sequences
(multiple characters, the first character is an "escape", octal code
'\033'). All of this information needs to be in a database called "terminfo"
(System V implementations) or "termcap" (usually used for BSD systems). In
case the arrow keys do not transmit unique sequences, motion operations are
mapped to control keys as well, but this at least partially defeats the
purpose. The curses package is used to handle the I/O which deals with the
terminal's capabilities.
While ee is based on curses, I have included here the source code to
new_curse, a subset of curses developed for use with ee. 'curses' often
will have a defect that reduces the usefulness of the editor relying upon
it.
The file new_curse.c contains a subset of 'curses', a package for
applications to use to handle screen output. Unfortunately, curses
varies from system to system, so I developed new_curse to provide
consistent behavior across systems. It works on both SystemV and BSD
systems, and while it can sometimes be slower than other curses packages,
it will get the information on the screen painted correctly more often
than vendor supplied curses. Unless problems occur during the building
of ee, it is recommended that you use new_curse rather than the curses
supplied with your system.
If you experience problems with data being displayed improperly, check
your terminal configuration, especially if you're using a terminal
emulator, and make sure that you are using the right terminfo entry
before rummaging through code. Terminfo entries often contain
inaccuracies, or incomplete information, or may not totally match the
terminal or emulator the terminal information is being used with.
Complaints that ee isn't working quite right often end up being something
else (like the terminal emulator being used).
Both ee and new_curse were developed using K&R C (also known as "classic
C"), but it can also be compiled with ANSI C. You should be able to
build ee by simply typing "make". A make file which takes into account
the characteristics of your system will be created, and then ee will be
built. If there are problems encountered, you will be notified about
them.
ee is the result of several conflicting design goals. While I know that it
solves the problems of some users, I also have no doubt that some will decry
its lack of more features. I will settle for knowing that ee does fulfill
the needs of a minority (but still large number) of users. The goals of ee
are:
1. To be so easy to use as to require no instruction.
2. To be easy to compile and, if necessary, port to new platforms
by people with relatively little knowledge of C and UNIX.
3. To have a minimum number of files to be dealt with, for compile
and installation.
4. To have enough functionality to be useful to a large number of
people.
Hugh Mahon |___|
h_mahon@fc.hp.com | |
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