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ways: (1) Cached pages are no longer kept in the object's resident page splay tree and memq. Instead, they are kept in a separate per-object splay tree of cached pages. However, access to this new per-object splay tree is synchronized by the _free_ page queues lock, not to be confused with the heavily contended page queues lock. Consequently, a cached page can be reclaimed by vm_page_alloc(9) without acquiring the object's lock or the page queues lock. This solves a problem independently reported by tegge@ and Isilon. Specifically, they observed the page daemon consuming a great deal of CPU time because of pages bouncing back and forth between the cache queue (PQ_CACHE) and the inactive queue (PQ_INACTIVE). The source of this problem turned out to be a deadlock avoidance strategy employed when selecting a cached page to reclaim in vm_page_select_cache(). However, the root cause was really that reclaiming a cached page required the acquisition of an object lock while the page queues lock was already held. Thus, this change addresses the problem at its root, by eliminating the need to acquire the object's lock. Moreover, keeping cached pages in the object's primary splay tree and memq was, in effect, optimizing for the uncommon case. Cached pages are reclaimed far, far more often than they are reactivated. Instead, this change makes reclamation cheaper, especially in terms of synchronization overhead, and reactivation more expensive, because reactivated pages will have to be reentered into the object's primary splay tree and memq. (2) Cached pages are now stored alongside free pages in the physical memory allocator's buddy queues, increasing the likelihood that large allocations of contiguous physical memory (i.e., superpages) will succeed. Finally, as a result of this change long-standing restrictions on when and where a cached page can be reclaimed and returned by vm_page_alloc(9) are eliminated. Specifically, calls to vm_page_alloc(9) specifying VM_ALLOC_INTERRUPT can now reclaim and return a formerly cached page. Consequently, a call to malloc(9) specifying M_NOWAIT is less likely to fail. Discussed with: many over the course of the summer, including jeff@, Justin Husted @ Isilon, peter@, tegge@ Tested by: an earlier version by kris@ Approved by: re (kensmith)
54 lines
2.2 KiB
C
54 lines
2.2 KiB
C
/*-
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* Copyright (c) 2002-2006 Rice University
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* Copyright (c) 2007 Alan L. Cox <alc@cs.rice.edu>
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* All rights reserved.
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*
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* This software was developed for the FreeBSD Project by Alan L. Cox,
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* Olivier Crameri, Peter Druschel, Sitaram Iyer, and Juan Navarro.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* HOLDERS OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY
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* WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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* $FreeBSD$
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*/
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/*
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* Physical memory system definitions
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*/
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#ifndef _VM_PHYS_H_
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#define _VM_PHYS_H_
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void vm_phys_add_page(vm_paddr_t pa);
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vm_page_t vm_phys_alloc_contig(unsigned long npages,
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vm_paddr_t low, vm_paddr_t high,
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unsigned long alignment, unsigned long boundary);
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vm_page_t vm_phys_alloc_pages(int pool, int order);
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vm_paddr_t vm_phys_bootstrap_alloc(vm_size_t size, unsigned long alignment);
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void vm_phys_free_pages(vm_page_t m, int order);
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void vm_phys_init(void);
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void vm_phys_set_pool(int pool, vm_page_t m, int order);
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void vm_phys_unfree_page(vm_page_t m);
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boolean_t vm_phys_zero_pages_idle(void);
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#endif /* !_VM_PHYS_H_ */
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