e21e1dbe0c
dteske@, I believe, had originally pointed out that lualoader failed to allow logo-*.lua for new logos to be added. When correcting this mistake, I failed to do the same for brands. Correct the sub-mistake: creating new brands is almost identical to creating new logos, except one must use `drawer.addBrand` and 'graphic' is the only valid key for a branddef at the moment. While here, I've added `drawer.default_brand` to be set to name of brand to be used (e.g. 'fbsd', project default). Eventually this whole goolash will be documented. Reported by: kmoore, iXsystems
388 lines
9.7 KiB
Lua
388 lines
9.7 KiB
Lua
--
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-- SPDX-License-Identifier: BSD-2-Clause-FreeBSD
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--
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-- Copyright (c) 2015 Pedro Souza <pedrosouza@freebsd.org>
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-- Copyright (c) 2018 Kyle Evans <kevans@FreeBSD.org>
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-- All rights reserved.
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--
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-- Redistribution and use in source and binary forms, with or without
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-- modification, are permitted provided that the following conditions
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-- are met:
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-- 1. Redistributions of source code must retain the above copyright
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-- notice, this list of conditions and the following disclaimer.
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-- 2. Redistributions in binary form must reproduce the above copyright
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-- notice, this list of conditions and the following disclaimer in the
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-- documentation and/or other materials provided with the distribution.
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--
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-- THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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-- ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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-- IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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-- ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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-- FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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-- DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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-- OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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-- HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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-- LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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-- OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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-- SUCH DAMAGE.
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--
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-- $FreeBSD$
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--
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local color = require("color")
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local config = require("config")
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local core = require("core")
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local screen = require("screen")
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local drawer = {}
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local fbsd_brand
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local none
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local function menuEntryName(drawing_menu, entry)
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local name_handler = drawer.menu_name_handlers[entry.entry_type]
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if name_handler ~= nil then
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return name_handler(drawing_menu, entry)
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end
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if type(entry.name) == "function" then
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return entry.name()
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end
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return entry.name
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end
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local function getBranddef(brand)
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if brand == nil then
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return nil
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end
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-- Look it up
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local branddef = drawer.branddefs[brand]
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-- Try to pull it in
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if branddef == nil then
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try_include('brand-' .. brand)
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branddef = drawer.branddefs[brand]
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end
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return branddef
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end
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local function getLogodef(logo)
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if logo == nil then
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return nil
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end
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-- Look it up
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local logodef = drawer.logodefs[logo]
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-- Try to pull it in
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if logodef == nil then
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try_include('logo-' .. logo)
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logodef = drawer.logodefs[logo]
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end
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return logodef
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end
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fbsd_brand = {
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" ______ ____ _____ _____ ",
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" | ____| | _ \\ / ____| __ \\ ",
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" | |___ _ __ ___ ___ | |_) | (___ | | | |",
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" | ___| '__/ _ \\/ _ \\| _ < \\___ \\| | | |",
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" | | | | | __/ __/| |_) |____) | |__| |",
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" | | | | | | || | | |",
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" |_| |_| \\___|\\___||____/|_____/|_____/ "
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}
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none = {""}
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-- Module exports
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drawer.default_brand = 'fbsd'
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drawer.menu_name_handlers = {
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-- Menu name handlers should take the menu being drawn and entry being
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-- drawn as parameters, and return the name of the item.
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-- This is designed so that everything, including menu separators, may
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-- have their names derived differently. The default action for entry
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-- types not specified here is to use entry.name directly.
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[core.MENU_SEPARATOR] = function(_, entry)
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if entry.name ~= nil then
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if type(entry.name) == "function" then
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return entry.name()
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end
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return entry.name
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end
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return ""
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end,
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[core.MENU_CAROUSEL_ENTRY] = function(_, entry)
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local carid = entry.carousel_id
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local caridx = config.getCarouselIndex(carid)
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local choices = entry.items
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if type(choices) == "function" then
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choices = choices()
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end
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if #choices < caridx then
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caridx = 1
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end
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return entry.name(caridx, choices[caridx], choices)
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end,
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}
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drawer.brand_position = {x = 2, y = 1}
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drawer.logo_position = {x = 46, y = 4}
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drawer.menu_position = {x = 5, y = 10}
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drawer.frame_size = {w = 42, h = 13}
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drawer.default_shift = {x = 0, y = 0}
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drawer.shift = drawer.default_shift
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drawer.branddefs = {
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-- Indexed by valid values for loader_brand in loader.conf(5). Valid
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-- keys are: graphic (table depicting graphic)
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["fbsd"] = {
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graphic = fbsd_brand,
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},
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["none"] = {
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graphic = none,
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},
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}
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function drawer.addBrand(name, def)
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drawer.branddefs[name] = def
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end
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function drawer.addLogo(name, def)
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drawer.logodefs[name] = def
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end
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drawer.logodefs = {
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-- Indexed by valid values for loader_logo in loader.conf(5). Valid keys
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-- are: requires_color (boolean), graphic (table depicting graphic), and
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-- shift (table containing x and y).
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["tribute"] = {
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graphic = fbsd_brand,
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},
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["tributebw"] = {
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graphic = fbsd_brand,
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},
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["none"] = {
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graphic = none,
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shift = {x = 17, y = 0},
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},
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}
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drawer.frame_styles = {
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-- Indexed by valid values for loader_menu_frame in loader.conf(5).
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-- All of the keys appearing below must be set for any menu frame style
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-- added to drawer.frame_styles.
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["ascii"] = {
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horizontal = "-",
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vertical = "|",
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top_left = "+",
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bottom_left = "+",
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top_right = "+",
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bottom_right = "+",
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},
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["single"] = {
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horizontal = "\xC4",
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vertical = "\xB3",
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top_left = "\xDA",
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bottom_left = "\xC0",
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top_right = "\xBF",
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bottom_right = "\xD9",
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},
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["double"] = {
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horizontal = "\xCD",
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vertical = "\xBA",
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top_left = "\xC9",
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bottom_left = "\xC8",
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top_right = "\xBB",
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bottom_right = "\xBC",
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},
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}
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function drawer.drawscreen(menu_opts)
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-- drawlogo() must go first.
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-- it determines the positions of other elements
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drawer.drawlogo()
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drawer.drawbrand()
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drawer.drawbox()
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return drawer.drawmenu(menu_opts)
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end
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function drawer.drawmenu(menudef)
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local x = drawer.menu_position.x
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local y = drawer.menu_position.y
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x = x + drawer.shift.x
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y = y + drawer.shift.y
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-- print the menu and build the alias table
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local alias_table = {}
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local entry_num = 0
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local menu_entries = menudef.entries
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local effective_line_num = 0
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if type(menu_entries) == "function" then
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menu_entries = menu_entries()
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end
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for _, e in ipairs(menu_entries) do
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-- Allow menu items to be conditionally visible by specifying
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-- a visible function.
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if e.visible ~= nil and not e.visible() then
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goto continue
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end
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effective_line_num = effective_line_num + 1
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if e.entry_type ~= core.MENU_SEPARATOR then
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entry_num = entry_num + 1
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screen.setcursor(x, y + effective_line_num)
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printc(entry_num .. ". " .. menuEntryName(menudef, e))
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-- fill the alias table
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alias_table[tostring(entry_num)] = e
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if e.alias ~= nil then
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for _, a in ipairs(e.alias) do
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alias_table[a] = e
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end
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end
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else
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screen.setcursor(x, y + effective_line_num)
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printc(menuEntryName(menudef, e))
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end
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::continue::
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end
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return alias_table
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end
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function drawer.drawbox()
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local x = drawer.menu_position.x - 3
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local y = drawer.menu_position.y - 1
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local w = drawer.frame_size.w
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local h = drawer.frame_size.h
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local framestyle = loader.getenv("loader_menu_frame") or "double"
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local framespec = drawer.frame_styles[framestyle]
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-- If we don't have a framespec for the current frame style, just don't
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-- draw a box.
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if framespec == nil then
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return
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end
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local hl = framespec.horizontal
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local vl = framespec.vertical
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local tl = framespec.top_left
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local bl = framespec.bottom_left
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local tr = framespec.top_right
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local br = framespec.bottom_right
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x = x + drawer.shift.x
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y = y + drawer.shift.y
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screen.setcursor(x, y); printc(tl)
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screen.setcursor(x, y + h); printc(bl)
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screen.setcursor(x + w, y); printc(tr)
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screen.setcursor(x + w, y + h); printc(br)
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screen.setcursor(x + 1, y)
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for _ = 1, w - 1 do
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printc(hl)
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end
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screen.setcursor(x + 1, y + h)
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for _ = 1, w - 1 do
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printc(hl)
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end
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for i = 1, h - 1 do
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screen.setcursor(x, y + i)
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printc(vl)
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screen.setcursor(x + w, y + i)
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printc(vl)
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end
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local menu_header = loader.getenv("loader_menu_title") or
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"Welcome to FreeBSD"
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local menu_header_align = loader.getenv("loader_menu_title_align")
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local menu_header_x
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if menu_header_align ~= nil then
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menu_header_align = menu_header_align:lower()
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if menu_header_align == "left" then
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-- Just inside the left border on top
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menu_header_x = x + 1
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elseif menu_header_align == "right" then
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-- Just inside the right border on top
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menu_header_x = x + w - #menu_header
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end
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end
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if menu_header_x == nil then
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menu_header_x = x + (w / 2) - (#menu_header / 2)
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end
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screen.setcursor(menu_header_x, y)
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printc(menu_header)
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end
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function drawer.draw(x, y, logo)
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for i = 1, #logo do
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screen.setcursor(x, y + i - 1)
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printc(logo[i])
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end
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end
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function drawer.drawbrand()
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local x = tonumber(loader.getenv("loader_brand_x")) or
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drawer.brand_position.x
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local y = tonumber(loader.getenv("loader_brand_y")) or
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drawer.brand_position.y
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local branddef = getBranddef(loader.getenv("loader_brand"))
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if branddef == nil then
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branddef = getBranddef(drawer.default_brand)
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end
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local graphic = branddef.graphic
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x = x + drawer.shift.x
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y = y + drawer.shift.y
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drawer.draw(x, y, graphic)
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end
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function drawer.drawlogo()
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local x = tonumber(loader.getenv("loader_logo_x")) or
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drawer.logo_position.x
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local y = tonumber(loader.getenv("loader_logo_y")) or
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drawer.logo_position.y
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local logo = loader.getenv("loader_logo")
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local colored = color.isEnabled()
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local logodef = getLogodef(logo)
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if logodef == nil or logodef.graphic == nil or
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(not colored and logodef.requires_color) then
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-- Choose a sensible default
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if colored then
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logodef = getLogodef("orb")
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else
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logodef = getLogodef("orbbw")
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end
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end
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if logodef ~= nil and logodef.graphic == none then
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drawer.shift = logodef.shift
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else
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drawer.shift = drawer.default_shift
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end
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x = x + drawer.shift.x
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y = y + drawer.shift.y
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if logodef ~= nil and logodef.shift ~= nil then
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x = x + logodef.shift.x
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y = y + logodef.shift.y
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end
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drawer.draw(x, y, logodef.graphic)
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end
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return drawer
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