freebsd-nq/games/dm/dm.c
Jordan K. Hubbard 554eb505f8 Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
1994-09-04 04:03:31 +00:00

330 lines
7.3 KiB
C

/*
* Copyright (c) 1987, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#ifndef lint
static char copyright[] =
"@(#) Copyright (c) 1987, 1993\n\
The Regents of the University of California. All rights reserved.\n";
#endif /* not lint */
#ifndef lint
static char sccsid[] = "@(#)dm.c 8.1 (Berkeley) 5/31/93";
#endif /* not lint */
#include <sys/param.h>
#include <sys/file.h>
#include <sys/time.h>
#include <sys/resource.h>
#include <ctype.h>
#include <nlist.h>
#include <pwd.h>
#include <stdio.h>
#include <string.h>
#include <time.h>
#include <unistd.h>
#include <utmp.h>
#include "pathnames.h"
extern int errno;
static time_t now; /* current time value */
static int priority = 0; /* priority game runs at */
static char *game, /* requested game */
*gametty; /* from tty? */
int
main(argc, argv)
int argc;
char *argv[];
{
char *cp;
nogamefile();
game = (cp = rindex(*argv, '/')) ? ++cp : *argv;
if (!strcmp(game, "dm"))
exit(0);
gametty = ttyname(0);
(void)time(&now);
read_config();
#ifdef LOG
logfile();
#endif
play(argv);
/*NOTREACHED*/
}
/*
* play --
* play the game
*/
play(args)
char **args;
{
char pbuf[MAXPATHLEN];
(void)strcpy(pbuf, _PATH_HIDE);
(void)strcpy(pbuf + sizeof(_PATH_HIDE) - 1, game);
if (priority > 0) /* < 0 requires root */
(void)setpriority(PRIO_PROCESS, 0, priority);
setgid(getgid()); /* we run setgid kmem; lose it */
execv(pbuf, args);
(void)fprintf(stderr, "dm: %s: %s\n", pbuf, strerror(errno));
exit(1);
}
/*
* read_config --
* read through config file, looking for key words.
*/
read_config()
{
FILE *cfp;
char lbuf[BUFSIZ], f1[40], f2[40], f3[40], f4[40], f5[40];
if (!(cfp = fopen(_PATH_CONFIG, "r")))
return;
while (fgets(lbuf, sizeof(lbuf), cfp))
switch(*lbuf) {
case 'b': /* badtty */
if (sscanf(lbuf, "%s%s", f1, f2) != 2 ||
strcasecmp(f1, "badtty"))
break;
c_tty(f2);
break;
case 'g': /* game */
if (sscanf(lbuf, "%s%s%s%s%s",
f1, f2, f3, f4, f5) != 5 || strcasecmp(f1, "game"))
break;
c_game(f2, f3, f4, f5);
break;
case 't': /* time */
if (sscanf(lbuf, "%s%s%s%s", f1, f2, f3, f4) != 4 ||
strcasecmp(f1, "time"))
break;
c_day(f2, f3, f4);
}
(void)fclose(cfp);
}
/*
* c_day --
* if day is today, see if okay to play
*/
c_day(s_day, s_start, s_stop)
char *s_day, *s_start, *s_stop;
{
static char *days[] = {
"sunday", "monday", "tuesday", "wednesday",
"thursday", "friday", "saturday",
};
static struct tm *ct;
int start, stop;
if (!ct)
ct = localtime(&now);
if (strcasecmp(s_day, days[ct->tm_wday]))
return;
if (!isdigit(*s_start) || !isdigit(*s_stop))
return;
start = atoi(s_start);
stop = atoi(s_stop);
if (ct->tm_hour >= start && ct->tm_hour < stop) {
fputs("dm: Sorry, games are not available from ", stderr);
hour(start);
fputs(" to ", stderr);
hour(stop);
fputs(" today.\n", stderr);
exit(0);
}
}
/*
* c_tty --
* decide if this tty can be used for games.
*/
c_tty(tty)
char *tty;
{
static int first = 1;
static char *p_tty;
if (first) {
p_tty = rindex(gametty, '/');
first = 0;
}
if (!strcmp(gametty, tty) || p_tty && !strcmp(p_tty, tty)) {
fprintf(stderr, "dm: Sorry, you may not play games on %s.\n", gametty);
exit(0);
}
}
/*
* c_game --
* see if game can be played now.
*/
c_game(s_game, s_load, s_users, s_priority)
char *s_game, *s_load, *s_users, *s_priority;
{
static int found;
double load();
if (found)
return;
if (strcmp(game, s_game) && strcasecmp("default", s_game))
return;
++found;
if (isdigit(*s_load) && atoi(s_load) < load()) {
fputs("dm: Sorry, the load average is too high right now.\n", stderr);
exit(0);
}
if (isdigit(*s_users) && atoi(s_users) <= users()) {
fputs("dm: Sorry, there are too many users logged on right now.\n", stderr);
exit(0);
}
if (isdigit(*s_priority))
priority = atoi(s_priority);
}
/*
* load --
* return 15 minute load average
*/
double
load()
{
double avenrun[3];
if (getloadavg(avenrun, sizeof(avenrun)/sizeof(avenrun[0])) < 0) {
fputs("dm: getloadavg() failed.\n", stderr);
exit(1);
}
return(avenrun[2]);
}
/*
* users --
* return current number of users
* todo: check idle time; if idle more than X minutes, don't
* count them.
*/
users()
{
register int nusers, utmp;
struct utmp buf;
if ((utmp = open(_PATH_UTMP, O_RDONLY, 0)) < 0) {
(void)fprintf(stderr, "dm: %s: %s\n",
_PATH_UTMP, strerror(errno));
exit(1);
}
for (nusers = 0; read(utmp, (char *)&buf, sizeof(struct utmp)) > 0;)
if (buf.ut_name[0] != '\0')
++nusers;
return(nusers);
}
nogamefile()
{
register int fd, n;
char buf[BUFSIZ];
if ((fd = open(_PATH_NOGAMES, O_RDONLY, 0)) >= 0) {
#define MESG "Sorry, no games right now.\n\n"
(void)write(2, MESG, sizeof(MESG) - 1);
while ((n = read(fd, buf, sizeof(buf))) > 0)
(void)write(2, buf, n);
exit(1);
}
}
/*
* hour --
* print out the hour in human form
*/
hour(h)
int h;
{
switch(h) {
case 0:
fputs("midnight", stderr);
break;
case 12:
fputs("noon", stderr);
break;
default:
if (h > 12)
fprintf(stderr, "%dpm", h - 12);
else
fprintf(stderr, "%dam", h);
}
}
#ifdef LOG
/*
* logfile --
* log play of game
*/
logfile()
{
struct passwd *pw;
FILE *lp;
uid_t uid;
int lock_cnt;
if (lp = fopen(_PATH_LOG, "a")) {
for (lock_cnt = 0;; ++lock_cnt) {
if (!flock(fileno(lp), LOCK_EX))
break;
if (lock_cnt == 4) {
perror("dm: log lock");
(void)fclose(lp);
return;
}
sleep((u_int)1);
}
if (pw = getpwuid(uid = getuid()))
fputs(pw->pw_name, lp);
else
fprintf(lp, "%u", uid);
fprintf(lp, "\t%s\t%s\t%s", game, gametty, ctime(&now));
(void)fclose(lp);
(void)flock(fileno(lp), LOCK_UN);
}
}
#endif /* LOG */