d7e9a2ad8a
remove CHUNK_BSD_COMPAT, it was a bad idea, and now its gone. remove DOSPTYP_ONTRACK, missed in OnTrack removal commit. unifdef -DHAVE_GEOM make tst01 compile again.
487 lines
10 KiB
C
487 lines
10 KiB
C
/*
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* ----------------------------------------------------------------------------
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* "THE BEER-WARE LICENSE" (Revision 42):
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* <phk@FreeBSD.org> wrote this file. As long as you retain this notice you
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* can do whatever you want with this stuff. If we meet some day, and you think
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* this stuff is worth it, you can buy me a beer in return. Poul-Henning Kamp
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* ----------------------------------------------------------------------------
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*/
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#include <sys/cdefs.h>
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__FBSDID("$FreeBSD$");
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#include <sys/types.h>
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#include <err.h>
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#include "libdisk.h"
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static struct chunk *
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New_Chunk(void)
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{
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struct chunk *c;
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c = malloc(sizeof *c);
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if (c != NULL)
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memset(c, 0, sizeof *c);
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return (c);
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}
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/* Is c2 completely inside c1 ? */
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static int
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Chunk_Inside(const struct chunk *c1, const struct chunk *c2)
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{
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/* if c1 ends before c2 do */
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if (c1->end < c2->end)
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return 0;
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/* if c1 starts after c2 do */
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if (c1->offset > c2->offset)
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return 0;
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return 1;
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}
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static struct chunk *
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Find_Mother_Chunk(struct chunk *chunks, u_long offset, u_long end, chunk_e type)
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{
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struct chunk *c1,*c2,ct;
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ct.offset = offset;
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ct.end = end;
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switch (type) {
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case whole:
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if (Chunk_Inside(chunks, &ct))
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return chunks;
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#ifndef PC98
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case extended:
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for(c1 = chunks->part; c1; c1 = c1->next) {
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if (c1->type != type)
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continue;
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if (Chunk_Inside(c1, &ct))
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return c1;
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}
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return 0;
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#endif
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case freebsd:
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for(c1 = chunks->part; c1; c1 = c1->next) {
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if (c1->type == type)
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if (Chunk_Inside(c1, &ct))
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return c1;
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if (c1->type != extended)
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continue;
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for(c2 = c1->part; c2; c2 = c2->next)
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if (c2->type == type
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&& Chunk_Inside(c2, &ct))
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return c2;
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}
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return 0;
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default:
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warn("Unsupported mother type in Find_Mother_Chunk");
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return 0;
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}
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}
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void
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Free_Chunk(struct chunk *c1)
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{
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if(c1 == NULL)
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return;
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if(c1->private_data && c1->private_free)
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(*c1->private_free)(c1->private_data);
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if(c1->part != NULL)
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Free_Chunk(c1->part);
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if(c1->next != NULL)
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Free_Chunk(c1->next);
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if (c1->name != NULL)
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free(c1->name);
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if (c1->sname != NULL)
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free(c1->sname);
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free(c1);
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}
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struct chunk *
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Clone_Chunk(const struct chunk *c1)
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{
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struct chunk *c2;
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if(!c1)
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return NULL;
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c2 = New_Chunk();
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if (c2 == NULL)
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return NULL;
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*c2 = *c1;
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if (c1->private_data && c1->private_clone)
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c2->private_data = c2->private_clone(c2->private_data);
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c2->name = strdup(c2->name);
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if (c2->sname != NULL)
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c2->sname = strdup(c2->sname);
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c2->next = Clone_Chunk(c2->next);
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c2->part = Clone_Chunk(c2->part);
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return c2;
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}
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static int
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Insert_Chunk(struct chunk *c2, u_long offset, u_long size, const char *name,
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chunk_e type, int subtype, u_long flags, const char *sname)
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{
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struct chunk *ct,*cs;
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/* We will only insert into empty spaces */
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if (c2->type != unused)
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return __LINE__;
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ct = New_Chunk();
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if (ct == NULL)
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return __LINE__;
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ct->disk = c2->disk;
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ct->offset = offset;
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ct->size = size;
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ct->end = offset + size - 1;
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ct->type = type;
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if (sname != NULL)
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ct->sname = strdup(sname);
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ct->name = strdup(name);
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ct->subtype = subtype;
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ct->flags = flags;
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if (!Chunk_Inside(c2, ct)) {
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Free_Chunk(ct);
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return __LINE__;
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}
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if(type==freebsd || type==extended) {
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cs = New_Chunk();
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if (cs == NULL)
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return __LINE__;
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cs->disk = c2->disk;
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cs->offset = offset;
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cs->size = size;
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cs->end = offset + size - 1;
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cs->type = unused;
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if (sname != NULL)
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cs->sname = strdup(sname);
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cs->name = strdup("-");
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ct->part = cs;
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}
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/* Make a new chunk for any trailing unused space */
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if (c2->end > ct->end) {
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cs = New_Chunk();
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if (cs == NULL)
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return __LINE__;
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*cs = *c2;
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cs->disk = c2->disk;
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cs->offset = ct->end + 1;
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cs->size = c2->end - ct->end;
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if(c2->sname != NULL)
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cs->sname = strdup(c2->sname);
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if(c2->name)
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cs->name = strdup(c2->name);
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c2->next = cs;
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c2->size -= c2->end - ct->end;
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c2->end = ct->end;
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}
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/* If no leading unused space just occupy the old chunk */
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if (c2->offset == ct->offset) {
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c2->sname = ct->sname;
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c2->name = ct->name;
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c2->type = ct->type;
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c2->part = ct->part;
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c2->subtype = ct->subtype;
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c2->flags = ct->flags;
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ct->sname = NULL;
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ct->name = NULL;
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ct->part = 0;
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Free_Chunk(ct);
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return 0;
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}
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/* else insert new chunk and adjust old one */
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c2->end = ct->offset - 1;
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c2->size -= ct->size;
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ct->next = c2->next;
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c2->next = ct;
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return 0;
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}
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int
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Add_Chunk(struct disk *d, long offset, u_long size, const char *name,
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chunk_e type, int subtype, u_long flags, const char *sname)
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{
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struct chunk *c1,*c2,ct;
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u_long end = offset + size - 1;
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ct.offset = offset;
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ct.end = end;
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ct.size = size;
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if (type == whole) {
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d->chunks = c1 = New_Chunk();
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if (c1 == NULL)
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return __LINE__;
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c2 = c1->part = New_Chunk();
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if (c2 == NULL)
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return __LINE__;
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c2->disk = c1->disk = d;
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c2->offset = c1->offset = offset;
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c2->size = c1->size = size;
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c2->end = c1->end = end;
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c1->sname = strdup(sname);
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c2->sname = strdup("-");
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c1->name = strdup(name);
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c2->name = strdup("-");
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c1->type = type;
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c2->type = unused;
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c1->flags = flags;
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c1->subtype = subtype;
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return 0;
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}
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if (type == freebsd)
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#ifdef PC98
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subtype = 0xc494;
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#else
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subtype = 0xa5;
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#endif
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c1 = 0;
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#ifndef PC98
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if(!c1 && (type == freebsd || type == fat || type == unknown))
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c1 = Find_Mother_Chunk(d->chunks, offset, end, extended);
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#endif
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if(!c1 && (type == freebsd || type == fat || type == unknown))
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c1 = Find_Mother_Chunk(d->chunks, offset, end, whole);
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#ifndef PC98
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if(!c1 && type == extended)
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c1 = Find_Mother_Chunk(d->chunks, offset, end, whole);
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#endif
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if(!c1 && type == part)
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c1 = Find_Mother_Chunk(d->chunks, offset, end, freebsd);
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if(!c1)
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return __LINE__;
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for(c2 = c1->part; c2; c2 = c2->next) {
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if (c2->type != unused)
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continue;
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if(Chunk_Inside(c2, &ct)) {
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if (type != freebsd)
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goto doit;
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if (!(flags & CHUNK_ALIGN))
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goto doit;
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if (offset == d->chunks->offset
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&& end == d->chunks->end)
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goto doit;
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/* Round down to prev cylinder */
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offset = Prev_Cyl_Aligned(d,offset);
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/* Stay inside the parent */
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if (offset < c2->offset)
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offset = c2->offset;
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/* Round up to next cylinder */
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offset = Next_Cyl_Aligned(d, offset);
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/* Keep one track clear in front of parent */
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if (offset == c1->offset)
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offset = Next_Track_Aligned(d, offset + 1);
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/* Work on the (end+1) */
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size += offset;
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/* Round up to cylinder */
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size = Next_Cyl_Aligned(d, size);
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/* Stay inside parent */
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if ((size-1) > c2->end)
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size = c2->end + 1;
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/* Round down to cylinder */
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size = Prev_Cyl_Aligned(d, size);
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/* Convert back to size */
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size -= offset;
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doit:
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return Insert_Chunk(c2, offset, size, name,
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type, subtype, flags, sname);
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}
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}
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return __LINE__;
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}
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char *
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ShowChunkFlags(struct chunk *c)
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{
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static char ret[10];
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int i=0;
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if (c->flags & CHUNK_ACTIVE) ret[i++] = 'A';
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if (c->flags & CHUNK_ALIGN) ret[i++] = '=';
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if (c->flags & CHUNK_IS_ROOT) ret[i++] = 'R';
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ret[i++] = '\0';
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return ret;
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}
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static void
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Print_Chunk(struct chunk *c1,int offset)
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{
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int i;
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if(!c1) return;
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for(i = 0; i < offset - 2; i++) putchar(' ');
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for(; i < offset; i++) putchar('-');
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putchar('>');
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for(; i < 10; i++) putchar(' ');
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printf("%p %8ld %8lu %8lu %-8s %-16s %-8s 0x%02x %s",
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c1, c1->offset, c1->size, c1->end, c1->name, c1->sname,
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chunk_n[c1->type], c1->subtype,
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ShowChunkFlags(c1));
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putchar('\n');
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Print_Chunk(c1->part, offset + 2);
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Print_Chunk(c1->next, offset);
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}
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void
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Debug_Chunk(struct chunk *c1)
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{
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Print_Chunk(c1,2);
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}
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int
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Delete_Chunk(struct disk *d, struct chunk *c)
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{
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return(Delete_Chunk2(d, c, 0));
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}
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int
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Delete_Chunk2(struct disk *d, struct chunk *c, int rflags)
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{
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struct chunk *c1=0, *c2, *c3;
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chunk_e type = c->type;
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u_long offset = c->offset;
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if(type == whole)
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return 1;
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#ifndef PC98
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if(!c1 && (type == freebsd || type == fat || type == unknown))
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c1 = Find_Mother_Chunk(d->chunks, c->offset, c->end, extended);
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#endif
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if(!c1 && (type == freebsd || type == fat || type == unknown))
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c1 = Find_Mother_Chunk(d->chunks, c->offset, c->end, whole);
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#ifndef PC98
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if(!c1 && type == extended)
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c1 = Find_Mother_Chunk(d->chunks, c->offset, c->end, whole);
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#endif
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if(!c1 && type == part)
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c1 = Find_Mother_Chunk(d->chunks, c->offset, c->end, freebsd);
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if(!c1)
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return 1;
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for(c2 = c1->part; c2; c2 = c2->next) {
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if (c2 == c) {
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c2->type = unused;
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c2->subtype = 0;
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c2->flags = 0;
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if (c2->sname != NULL)
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free(c2->sname);
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c2->sname = strdup("-");
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free(c2->name);
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c2->name = strdup("-");
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Free_Chunk(c2->part);
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c2->part =0;
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goto scan;
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}
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}
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return 1;
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scan:
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/*
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* Collapse multiple unused elements together, and attempt
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* to extend the previous chunk into the freed chunk.
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*
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* We only extend non-unused elements which are marked
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* for newfs (we can't extend working filesystems), and
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* only if we are called with DELCHUNK_RECOVER.
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*/
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for(c2 = c1->part; c2; c2 = c2->next) {
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if (c2->type != unused) {
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if (c2->offset + c2->size != offset ||
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(rflags & DELCHUNK_RECOVER) == 0 ||
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(c2->flags & CHUNK_NEWFS) == 0) {
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continue;
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}
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/* else extend into free area */
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}
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if (!c2->next)
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continue;
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if (c2->next->type != unused)
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continue;
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c3 = c2->next;
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c2->size += c3->size;
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c2->end = c3->end;
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c2->next = c3->next;
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c3->next = 0;
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Free_Chunk(c3);
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goto scan;
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}
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Fixup_Names(d);
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return 0;
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}
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#if 0
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int
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Collapse_Chunk(struct disk *d, struct chunk *c1)
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{
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struct chunk *c2, *c3;
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if(c1->next && Collapse_Chunk(d, c1->next))
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return 1;
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if(c1->type == unused && c1->next && c1->next->type == unused) {
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c3 = c1->next;
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c1->size += c3->size;
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c1->end = c3->end;
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c1->next = c3->next;
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c3->next = 0;
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Free_Chunk(c3);
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return 1;
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}
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c3 = c1->part;
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if(!c3)
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return 0;
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if (Collapse_Chunk(d, c1->part))
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return 1;
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if (c1->type == whole)
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return 0;
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if(c3->type == unused && c3->size == c1->size) {
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Delete_Chunk(d, c1);
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return 1;
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}
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if(c3->type == unused) {
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c2 = New_Chunk();
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if (c2 == NULL)
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barfout(1, "malloc failed");
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*c2 = *c1;
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c1->next = c2;
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c1->disk = d;
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c1->sname = strdup("-");
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c1->name = strdup("-");
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c1->part = 0;
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c1->type = unused;
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c1->flags = 0;
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c1->subtype = 0;
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c1->size = c3->size;
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c1->end = c3->end;
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c2->offset += c1->size;
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c2->size -= c1->size;
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c2->part = c3->next;
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c3->next = 0;
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Free_Chunk(c3);
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return 1;
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}
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for(c2=c3;c2->next;c2 = c2->next)
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c3 = c2;
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if (c2 && c2->type == unused) {
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c3->next = 0;
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c2->next = c1->next;
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c1->next = c2;
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c1->size -= c2->size;
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c1->end -= c2->size;
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return 1;
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}
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return 0;
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}
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#endif
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