freebsd-nq/contrib/libcxxrt/guard.cc
Dimitry Andric 7819a911ff Merge libcxxrt commit f2e55091e2e878386c9f7974d4922bbdc4faed84
Fix unlock in two-word version and add missing comment.

  Fixes #15
  Fixes #16

This should fix the hangs in __cxa_guard_acquire() reported on i386 (and
possibly other 32-bit platforms).

Obtained from:	https://github.com/libcxxrt/libcxxrt/commit/f2e5509
Fixes:		56aaed388b
MFC after:	2 weeks
2022-03-20 22:34:41 +01:00

367 lines
12 KiB
C++

/*
* Copyright 2010-2012 PathScale, Inc. All rights reserved.
* Copyright 2021 David Chisnall. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS
* IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
* THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
* PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
* CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/**
* guard.cc: Functions for thread-safe static initialisation.
*
* Static values in C++ can be initialised lazily their first use. This file
* contains functions that are used to ensure that two threads attempting to
* initialize the same static do not call the constructor twice. This is
* important because constructors can have side effects, so calling the
* constructor twice may be very bad.
*
* Statics that require initialisation are protected by a 64-bit value. Any
* platform that can do 32-bit atomic test and set operations can use this
* value as a low-overhead lock. Because statics (in most sane code) are
* accessed far more times than they are initialised, this lock implementation
* is heavily optimised towards the case where the static has already been
* initialised.
*/
#include "atomic.h"
#include <assert.h>
#include <pthread.h>
#include <stdint.h>
#include <stdlib.h>
// Older GCC doesn't define __LITTLE_ENDIAN__
#ifndef __LITTLE_ENDIAN__
// If __BYTE_ORDER__ is defined, use that instead
# ifdef __BYTE_ORDER__
# if __BYTE_ORDER__ == __ORDER_LITTLE_ENDIAN__
# define __LITTLE_ENDIAN__
# endif
// x86 and ARM are the most common little-endian CPUs, so let's have a
// special case for them (ARM is already special cased). Assume everything
// else is big endian.
# elif defined(__x86_64) || defined(__i386)
# define __LITTLE_ENDIAN__
# endif
#endif
/*
* The Itanium C++ ABI defines guard words that are 64-bit (32-bit on AArch32)
* values with one bit defined to indicate that the guarded variable is and
* another bit to indicate that it's currently locked (initialisation in
* progress). The bit to use depends on the byte order of the target.
*
* On many 32-bit platforms, 64-bit atomics are unavailable (or slow) and so we
* treat the two halves of the 64-bit word as independent values and establish
* an ordering on them such that the guard word is never modified unless the
* lock word is in the locked state. This means that we can do double-checked
* locking by loading the guard word and, if it is not initialised, trying to
* transition the lock word from the unlocked to locked state, and then
* manipulate the guard word.
*/
namespace
{
/**
* The state of the guard variable when an attempt is made to lock it.
*/
enum class GuardState
{
/**
* The lock is not held but is not needed because initialisation is
* one.
*/
InitDone,
/**
* Initialisation is not done but the lock is held by the caller.
*/
InitLockSucceeded,
/**
* Attempting to acquire the lock failed.
*/
InitLockFailed
};
/**
* Class encapsulating a single atomic word being used to represent the
* guard. The word size is defined by the type of `GuardWord`. The bit
* used to indicate the locked state is `1<<LockedBit`, the bit used to
* indicate the initialised state is `1<<InitBit`.
*/
template<typename GuardWord, int LockedBit, int InitBit>
struct SingleWordGuard
{
/**
* The value indicating that the lock bit is set (and no other bits).
*/
static constexpr GuardWord locked = static_cast<GuardWord>(1)
<< LockedBit;
/**
* The value indicating that the initialised bit is set (and all other
* bits are zero).
*/
static constexpr GuardWord initialised = static_cast<GuardWord>(1)
<< InitBit;
/**
* The guard variable.
*/
atomic<GuardWord> val;
public:
/**
* Release the lock and set the initialised state. In the single-word
* implementation here, these are both done by a single store.
*/
void unlock(bool isInitialised)
{
val.store(isInitialised ? initialised : 0, memory_order::release);
#ifndef NDEBUG
GuardWord init_state = initialised;
assert(*reinterpret_cast<uint8_t*>(&init_state) != 0);
#endif
}
/**
* Try to acquire the lock. This has a tri-state return, indicating
* either that the lock was acquired, it wasn't acquired because it was
* contended, or it wasn't acquired because the guarded variable is
* already initialised.
*/
GuardState try_lock()
{
GuardWord old = 0;
// Try to acquire the lock, assuming that we are in the state where
// the lock is not held and the variable is not initialised (so the
// expected value is 0).
if (val.compare_exchange(old, locked))
{
return GuardState::InitLockSucceeded;
}
// If the CAS failed and the old value indicates that this is
// initialised, return that initialisation is done and skip further
// retries.
if (old == initialised)
{
return GuardState::InitDone;
}
// Otherwise, report failure.
return GuardState::InitLockFailed;
}
/**
* Check whether the guard indicates that the variable is initialised.
*/
bool is_initialised()
{
return (val.load(memory_order::acquire) & initialised) ==
initialised;
}
};
/**
* Class encapsulating using two 32-bit atomic values to represent a 64-bit
* guard variable.
*/
template<int LockedBit, int InitBit>
class DoubleWordGuard
{
/**
* The value of `lock_word` when the lock is held.
*/
static constexpr uint32_t locked = static_cast<uint32_t>(1)
<< LockedBit;
/**
* The value of `init_word` when the guarded variable is initialised.
*/
static constexpr uint32_t initialised = static_cast<uint32_t>(1)
<< InitBit;
/**
* The word used for the initialised flag. This is always the first
* word irrespective of endian because the generated code compares the
* first byte in memory against 0.
*/
atomic<uint32_t> init_word;
/**
* The word used for the lock.
*/
atomic<uint32_t> lock_word;
public:
/**
* Try to acquire the lock. This has a tri-state return, indicating
* either that the lock was acquired, it wasn't acquired because it was
* contended, or it wasn't acquired because the guarded variable is
* already initialised.
*/
GuardState try_lock()
{
uint32_t old = 0;
// Try to acquire the lock
if (lock_word.compare_exchange(old, locked))
{
// If we succeeded, check if initialisation has happened. In
// this version, we don't have atomic manipulation of both the
// lock and initialised bits together. Instead, we have an
// ordering rule that the initialised bit is only ever updated
// with the lock held.
if (is_initialised())
{
// If another thread did manage to initialise this, release
// the lock and notify the caller that initialisation is
// done.
lock_word.store(0, memory_order::release);
return GuardState::InitDone;
}
return GuardState::InitLockSucceeded;
}
return GuardState::InitLockFailed;
}
/**
* Set the initialised state and release the lock. In this
* implementation, this is ordered, not atomic: the initialise bit is
* set while the lock is held.
*/
void unlock(bool isInitialised)
{
init_word.store(isInitialised ? initialised : 0,
memory_order::release);
lock_word.store(0, memory_order::release);
assert((*reinterpret_cast<uint8_t*>(this) != 0) == isInitialised);
}
/**
* Return whether the guarded variable is initialised.
*/
bool is_initialised()
{
return (init_word.load(memory_order::acquire) & initialised) ==
initialised;
}
};
// Check that the two implementations are the correct size.
static_assert(sizeof(SingleWordGuard<uint32_t, 31, 0>) == sizeof(uint32_t),
"Single-word 32-bit guard must be 32 bits");
static_assert(sizeof(SingleWordGuard<uint64_t, 63, 0>) == sizeof(uint64_t),
"Single-word 64-bit guard must be 64 bits");
static_assert(sizeof(DoubleWordGuard<31, 0>) == sizeof(uint64_t),
"Double-word guard must be 64 bits");
#ifdef __arm__
/**
* The Arm PCS defines a variant of the Itanium ABI with 32-bit lock words.
*/
using Guard = SingleWordGuard<uint32_t, 31, 0>;
#elif defined(_LP64)
# if defined(__LITTLE_ENDIAN__)
/**
* On little-endian 64-bit platforms the guard word is a single 64-bit
* atomic with the lock in the high bit and the initialised flag in the low
* bit.
*/
using Guard = SingleWordGuard<uint64_t, 63, 0>;
# else
/**
* On bit-endian 64-bit platforms, the guard word is a single 64-bit atomic
* with the lock in the low bit and the initialised bit in the highest
* byte.
*/
using Guard = SingleWordGuard<uint64_t, 0, 56>;
# endif
#else
# if defined(__LITTLE_ENDIAN__)
/**
* 32-bit platforms use the same layout as 64-bit.
*/
using Guard = DoubleWordGuard<31, 0>;
# else
/**
* 32-bit platforms use the same layout as 64-bit.
*/
using Guard = DoubleWordGuard<0, 24>;
# endif
#endif
} // namespace
/**
* Acquires a lock on a guard, returning 0 if the object has already been
* initialised, and 1 if it has not. If the object is already constructed then
* this function just needs to read a byte from memory and return.
*/
extern "C" int __cxa_guard_acquire(Guard *guard_object)
{
// Check if this is already initialised. If so, we don't have to do
// anything.
if (guard_object->is_initialised())
{
return 0;
}
// Spin trying to acquire the lock. If we fail to acquire the lock the
// first time then another thread will *probably* initialise it, but if the
// constructor throws an exception then we may have to try again in this
// thread.
for (;;)
{
// Try to acquire the lock.
switch (guard_object->try_lock())
{
// If we failed to acquire the lock but another thread has
// initialised the lock while we were waiting, return immediately
// indicating that initialisation is not required.
case GuardState::InitDone:
return 0;
// If we acquired the lock, return immediately to start
// initialisation.
case GuardState::InitLockSucceeded:
return 1;
// If we didn't acquire the lock, pause and retry.
case GuardState::InitLockFailed:
break;
}
sched_yield();
}
}
/**
* Releases the lock without marking the object as initialised. This function
* is called if initialising a static causes an exception to be thrown.
*/
extern "C" void __cxa_guard_abort(Guard *guard_object)
{
guard_object->unlock(false);
}
/**
* Releases the guard and marks the object as initialised. This function is
* called after successful initialisation of a static.
*/
extern "C" void __cxa_guard_release(Guard *guard_object)
{
guard_object->unlock(true);
}