freebsd-nq/sys/i386/isa/sound/sb_mixer.h
Jordan K. Hubbard ae28ee13b4 Update the sound driver to VOXWARE 3.05 with one GUS patch from
Amancio.  There is some SoundSource support here that is primitive and
probably doesn't work, but I'll let the two submitters let me know
how my integration of that was since I don't have this card to test.
I've only tested this on my GUS MAX since it's all I have.

This all probably needs to be re-done anyway since we're widely variant
from the original VOXWARE source in the current layout.
Submitted by:	Amancio Hasty and Jim Lowe
Obtained from:  Hannu Savolainen
1995-07-28 21:40:49 +00:00

257 lines
8.1 KiB
C

/*
* sound/sb_mixer.h
*
* Definitions for the SB Pro and SB16 mixers
*
* Copyright by Hannu Savolainen 1993
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. 2.
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* Modified:
* Hunyue Yau Jan 6 1994
* Added defines for the Sound Galaxy NX Pro mixer.
*
*/
#define SBPRO_RECORDING_DEVICES (SOUND_MASK_LINE | SOUND_MASK_MIC | SOUND_MASK_CD)
/* Same as SB Pro, unless I find otherwise */
#define SGNXPRO_RECORDING_DEVICES SBPRO_RECORDING_DEVICES
#define SBPRO_MIXER_DEVICES (SOUND_MASK_SYNTH | SOUND_MASK_PCM | SOUND_MASK_LINE | SOUND_MASK_MIC | \
SOUND_MASK_CD | SOUND_MASK_VOLUME)
/* SG NX Pro has treble and bass settings on the mixer. The 'speaker'
* channel is the COVOX/DisneySoundSource emulation volume control
* on the mixer. It does NOT control speaker volume. Should have own
* mask eventually?
*/
#define SGNXPRO_MIXER_DEVICES (SBPRO_MIXER_DEVICES|SOUND_MASK_BASS| \
SOUND_MASK_TREBLE|SOUND_MASK_SPEAKER )
#define SB16_RECORDING_DEVICES (SOUND_MASK_SYNTH | SOUND_MASK_LINE | SOUND_MASK_MIC | \
SOUND_MASK_CD)
#define SB16_MIXER_DEVICES (SOUND_MASK_SYNTH | SOUND_MASK_PCM | SOUND_MASK_SPEAKER | SOUND_MASK_LINE | SOUND_MASK_MIC | \
SOUND_MASK_CD | \
SOUND_MASK_IGAIN | SOUND_MASK_OGAIN | \
SOUND_MASK_VOLUME | SOUND_MASK_BASS | SOUND_MASK_TREBLE)
/*
* Mixer registers
*
* NOTE! RECORD_SRC == IN_FILTER
*/
/*
* Mixer registers of SB Pro
*/
#define VOC_VOL 0x04
#define MIC_VOL 0x0A
#define MIC_MIX 0x0A
#define RECORD_SRC 0x0C
#define IN_FILTER 0x0C
#define OUT_FILTER 0x0E
#define MASTER_VOL 0x22
#define FM_VOL 0x26
#define CD_VOL 0x28
#define LINE_VOL 0x2E
#define IRQ_NR 0x80
#define DMA_NR 0x81
#define IRQ_STAT 0x82
#define OPSW 0x3c
/*
* Additional registers on the SG NX Pro
*/
#define COVOX_VOL 0x42
#define TREBLE_LVL 0x44
#define BASS_LVL 0x46
#define FREQ_HI (1 << 3)/* Use High-frequency ANFI filters */
#define FREQ_LOW 0 /* Use Low-frequency ANFI filters */
#define FILT_ON 0 /* Yes, 0 to turn it on, 1 for off */
#define FILT_OFF (1 << 5)
#define MONO_DAC 0x00
#define STEREO_DAC 0x02
/*
* Mixer registers of SB16
*/
#define SB16_IMASK_L 0x3d
#define SB16_IMASK_R 0x3e
#define LEFT_CHN 0
#define RIGHT_CHN 1
struct mixer_def {
unsigned int regno: 8;
unsigned int bitoffs:4;
unsigned int nbits:4;
};
typedef struct mixer_def mixer_tab[32][2];
typedef struct mixer_def mixer_ent;
#define MIX_ENT(name, reg_l, bit_l, len_l, reg_r, bit_r, len_r) \
{{reg_l, bit_l, len_l}, {reg_r, bit_r, len_r}}
#ifdef __SB_MIXER_C__
mixer_tab sbpro_mix = {
MIX_ENT(SOUND_MIXER_VOLUME, 0x22, 7, 4, 0x22, 3, 4),
MIX_ENT(SOUND_MIXER_BASS, 0x00, 0, 0, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_TREBLE, 0x00, 0, 0, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_SYNTH, 0x26, 7, 4, 0x26, 3, 4),
MIX_ENT(SOUND_MIXER_PCM, 0x04, 7, 4, 0x04, 3, 4),
MIX_ENT(SOUND_MIXER_SPEAKER, 0x00, 0, 0, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_LINE, 0x2e, 7, 4, 0x2e, 3, 4),
MIX_ENT(SOUND_MIXER_MIC, 0x0a, 2, 3, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_CD, 0x28, 7, 4, 0x28, 3, 4),
MIX_ENT(SOUND_MIXER_IMIX, 0x00, 0, 0, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_ALTPCM, 0x00, 0, 0, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_RECLEV, 0x00, 0, 0, 0x00, 0, 0)
};
#ifdef __SGNXPRO__
mixer_tab sgnxpro_mix = {
MIX_ENT(SOUND_MIXER_VOLUME, 0x22, 7, 4, 0x22, 3, 4),
MIX_ENT(SOUND_MIXER_BASS, 0x46, 2, 3, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_TREBLE, 0x44, 2, 3, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_SYNTH, 0x26, 7, 4, 0x26, 3, 4),
MIX_ENT(SOUND_MIXER_PCM, 0x04, 7, 4, 0x04, 3, 4),
MIX_ENT(SOUND_MIXER_SPEAKER, 0x42, 2, 3, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_LINE, 0x2e, 7, 4, 0x2e, 3, 4),
MIX_ENT(SOUND_MIXER_MIC, 0x0a, 2, 3, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_CD, 0x28, 7, 4, 0x28, 3, 4),
MIX_ENT(SOUND_MIXER_IMIX, 0x00, 0, 0, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_ALTPCM, 0x00, 0, 0, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_RECLEV, 0x00, 0, 0, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_IGAIN, 0x00, 0, 0, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_OGAIN, 0x00, 0, 0, 0x00, 0, 0)
};
#endif
mixer_tab sb16_mix = {
MIX_ENT(SOUND_MIXER_VOLUME, 0x30, 7, 5, 0x31, 7, 5),
MIX_ENT(SOUND_MIXER_BASS, 0x46, 7, 4, 0x47, 7, 4),
MIX_ENT(SOUND_MIXER_TREBLE, 0x44, 7, 4, 0x45, 7, 4),
MIX_ENT(SOUND_MIXER_SYNTH, 0x34, 7, 5, 0x35, 7, 5),
MIX_ENT(SOUND_MIXER_PCM, 0x32, 7, 5, 0x33, 7, 5),
MIX_ENT(SOUND_MIXER_SPEAKER, 0x3b, 7, 2, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_LINE, 0x38, 7, 5, 0x39, 7, 5),
MIX_ENT(SOUND_MIXER_MIC, 0x3a, 7, 5, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_CD, 0x36, 7, 5, 0x37, 7, 5),
MIX_ENT(SOUND_MIXER_IMIX, 0x00, 0, 0, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_ALTPCM, 0x00, 0, 0, 0x00, 0, 0),
MIX_ENT(SOUND_MIXER_RECLEV, 0x3f, 7, 2, 0x40, 7, 2), /* Obsolete. Use IGAIN */
MIX_ENT(SOUND_MIXER_IGAIN, 0x3f, 7, 2, 0x40, 7, 2),
MIX_ENT(SOUND_MIXER_OGAIN, 0x41, 7, 2, 0x42, 7, 2)
};
#ifdef SM_GAMES /* Master volume is lower and PCM & FM volumes
higher than with SB Pro. This improves the
sound quality */
static unsigned short levels[SOUND_MIXER_NRDEVICES] =
{
0x2020, /* Master Volume */
0x4b4b, /* Bass */
0x4b4b, /* Treble */
0x6464, /* FM */
0x6464, /* PCM */
0x4b4b, /* PC Speaker */
0x4b4b, /* Ext Line */
0x0000, /* Mic */
0x4b4b, /* CD */
0x4b4b, /* Recording monitor */
0x4b4b, /* SB PCM */
0x4b4b, /* Recording level */
0x4b4b, /* Input gain */
0x4b4b}; /* Output gain */
#else /* If the user selected just plain SB Pro */
static unsigned short levels[SOUND_MIXER_NRDEVICES] =
{
0x5a5a, /* Master Volume */
0x4b4b, /* Bass */
0x4b4b, /* Treble */
0x4b4b, /* FM */
0x4b4b, /* PCM */
0x4b4b, /* PC Speaker */
0x4b4b, /* Ext Line */
0x1010, /* Mic */
0x4b4b, /* CD */
0x4b4b, /* Recording monitor */
0x4b4b, /* SB PCM */
0x4b4b, /* Recording level */
0x4b4b, /* Input gain */
0x4b4b}; /* Output gain */
#endif /* SM_GAMES */
static unsigned char sb16_recmasks_L[SOUND_MIXER_NRDEVICES] =
{
0x00, /* SOUND_MIXER_VOLUME */
0x00, /* SOUND_MIXER_BASS */
0x00, /* SOUND_MIXER_TREBLE */
0x40, /* SOUND_MIXER_SYNTH */
0x00, /* SOUND_MIXER_PCM */
0x00, /* SOUND_MIXER_SPEAKER */
0x10, /* SOUND_MIXER_LINE */
0x01, /* SOUND_MIXER_MIC */
0x04, /* SOUND_MIXER_CD */
0x00, /* SOUND_MIXER_IMIX */
0x00, /* SOUND_MIXER_ALTPCM */
0x00, /* SOUND_MIXER_RECLEV */
0x00, /* SOUND_MIXER_IGAIN */
0x00 /* SOUND_MIXER_OGAIN */
};
static unsigned char sb16_recmasks_R[SOUND_MIXER_NRDEVICES] =
{
0x00, /* SOUND_MIXER_VOLUME */
0x00, /* SOUND_MIXER_BASS */
0x00, /* SOUND_MIXER_TREBLE */
0x20, /* SOUND_MIXER_SYNTH */
0x00, /* SOUND_MIXER_PCM */
0x00, /* SOUND_MIXER_SPEAKER */
0x08, /* SOUND_MIXER_LINE */
0x01, /* SOUND_MIXER_MIC */
0x02, /* SOUND_MIXER_CD */
0x00, /* SOUND_MIXER_IMIX */
0x00, /* SOUND_MIXER_ALTPCM */
0x00, /* SOUND_MIXER_RECLEV */
0x00, /* SOUND_MIXER_IGAIN */
0x00 /* SOUND_MIXER_OGAIN */
};
/*
* Recording sources (SB Pro)
*/
#define SRC_MIC 1 /* Select Microphone recording source */
#define SRC_CD 3 /* Select CD recording source */
#define SRC_LINE 7 /* Use Line-in for recording source */
#endif