freebsd-nq/sys/i386/isa/sound/dmabuf.c
KATO Takenori bd5934b045 o sys/i386/include/soundcard.h
Add Sound Card ID for the nss(NEC PC-9801-86 Sound System) driver.
      Old name of this driver was pcm driver in FreeBSD 2.2.x.
  Fix lack of the length of the name member of the synth_info structure.
      (attach_mpu401 in sys/i386/isa/sound/mpu401.c requires 33 chars.)

o sys/i386/isa/sound/dev_table.h
  Add the DMAbuf flags definition DMA_DISABLE.
  Add the nss driver entry.

o sys/i386/isa/sound/dmabuf.c
  Add the DMA_DISABLE flag check in DMAbuf_outputintr and DMAbuf_inputintr
      to disable DMA control in FIFO only use (nss driver required).

o sys/i386/isa/sound/local.h
  Add the nss driver entry.

o sys/i386/isa/sound/mpu401.c
  Replace inb function in probe_mpu401 to mpu401_status macro.
  Wrap macro argument for above replace.
  Add I/O port maping macro for NEC PC-98x1 arch.
  Add delay in NEC PC-98x1 arch.

o sys/i386/isa/sound/pcm86.c
  Change driver name to avoid name space conflict to new pcm driver.
  Fix NEC PC-9801-86 driver to work on RELENG_3 branch or latter.

o sys/i386/isa/sound/sound_calls.h
  Fix the mpuintr definition.
  Add the nss driver entry.
      attach_nss, probe_nss, nssintr

o sys/i386/isa/sound/soundcard.c
  Fix lack of the mpuintr registration.
  Add the nss driver entry.

o sys/pc98/conf/files.pc98
  Add the nss driver entry.

Reviewed by:	kato
Submitted by:	Akio Morita <amorita@meadow.scphys.kyoto-u.ac.jp>
1999-04-02 08:51:06 +00:00

1606 lines
37 KiB
C

/*
* sound/dmabuf.c
*
* The DMA buffer manager for digitized voice applications
*
* Copyright by Hannu Savolainen 1993, 1994, 1995
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer. 2.
* Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE FOR
* ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
*/
#include <i386/isa/sound/sound_config.h>
#include <sys/select.h>
#include <machine/md_var.h>
#if defined(CONFIG_AUDIO) || defined(CONFIG_GUS)
#ifdef ALLOW_POLL
int
DMAbuf_poll(int dev, struct fileinfo * file, int events, select_table * wait);
#endif;
static void
reorganize_buffers(int dev, struct dma_buffparms * dmap);
static int *in_sleeper[MAX_AUDIO_DEV] = {NULL};
static volatile struct snd_wait in_sleep_flag[MAX_AUDIO_DEV] = {{0}};
static int *out_sleeper[MAX_AUDIO_DEV] = {NULL};
static volatile struct snd_wait out_sleep_flag[MAX_AUDIO_DEV] = {{0}};
static int ndmaps = 0;
#define MAX_DMAP (MAX_AUDIO_DEV*2)
static struct dma_buffparms dmaps[MAX_DMAP] = {{0}};
/*
* Primitive way to allocate such a large array. Needs dynamic run-time
* alloction.
*/
static int space_in_queue(int dev);
static void dma_reset_output(int dev);
static void dma_reset_input(int dev);
static void
reorganize_buffers(int dev, struct dma_buffparms * dmap)
{
/*
* This routine breaks the physical device buffers to logical ones.
*/
struct audio_operations *dsp_dev = audio_devs[dev];
u_int sr, nc;
int bsz, sz, n, i;
if (dmap->fragment_size == 0) {
/* Compute the fragment size using the default algorithm */
sr = dsp_dev->ioctl(dev, SOUND_PCM_READ_RATE, 0, 1);
nc = dsp_dev->ioctl(dev, SOUND_PCM_READ_CHANNELS, 0, 1);
sz = dsp_dev->ioctl(dev, SOUND_PCM_READ_BITS, 0, 1);
if (sz == 8)
dmap->neutral_byte = 254;
else
dmap->neutral_byte = 0x00;
if (sr < 1 || nc < 1 || sz < 1) {
printf("Warning: Invalid PCM parameters[%d] sr=%d, nc=%d, sz=%d\n",
dev, sr, nc, sz);
sr = DSP_DEFAULT_SPEED;
nc = 1;
sz = 8;
}
sz = sr * nc * sz;
sz /= 8; /* #bits -> #bytes */
/*
* Compute a buffer size for time not exeeding 1 second.
* Usually this algorithm gives a buffer size for 0.5 to 1.0
* seconds of sound (using the current speed, sample size and
* #channels).
*/
bsz = dsp_dev->buffsize;
while (bsz > sz)
bsz /= 2;
if (bsz == dsp_dev->buffsize)
bsz /= 2; /* Needs at least 2 buffers */
if (dmap->subdivision == 0) /* Not already set */
dmap->subdivision = 1; /* Init to default value */
else
bsz /= dmap->subdivision;
if (bsz < 16)
bsz = 16; /* Just a sanity check */
dmap->fragment_size = bsz;
} else {
/*
* The process has specified the buffer sice with
* SNDCTL_DSP_SETFRAGMENT or the buffer sice computation has
* already been done.
*/
if (dmap->fragment_size > (audio_devs[dev]->buffsize / 2))
dmap->fragment_size = (audio_devs[dev]->buffsize / 2);
bsz = dmap->fragment_size;
}
bsz &= ~0x03; /* Force size which is multiple of 4 bytes */
#ifdef OS_DMA_ALIGN_CHECK
OS_DMA_ALIGN_CHECK(bsz);
#endif
n = dsp_dev->buffsize / bsz;
if (n > MAX_SUB_BUFFERS)
n = MAX_SUB_BUFFERS;
if (n > dmap->max_fragments)
n = dmap->max_fragments;
dmap->nbufs = n;
dmap->bytes_in_use = n * bsz;
for (i = 0; i < dmap->nbufs; i++) {
dmap->counts[i] = 0;
}
if (dmap->raw_buf)
fillw (dmap->neutral_byte, dmap->raw_buf,
dmap->bytes_in_use/2);
dmap->flags |= DMA_ALLOC_DONE;
}
static void
dma_init_buffers(int dev, struct dma_buffparms * dmap)
{
if (dmap == audio_devs[dev]->dmap_out) {
out_sleep_flag[dev].aborting = 0;
out_sleep_flag[dev].mode = WK_NONE;
} else {
in_sleep_flag[dev].aborting = 0;
in_sleep_flag[dev].mode = WK_NONE;
}
dmap->flags = DMA_BUSY; /* Other flags off */
dmap->qlen = dmap->qhead = dmap->qtail = 0;
dmap->nbufs = 1;
dmap->bytes_in_use = audio_devs[dev]->buffsize;
dmap->dma_mode = DMODE_NONE;
dmap->mapping_flags = 0;
dmap->neutral_byte = 0x00;
}
static int
open_dmap(int dev, int mode, struct dma_buffparms * dmap, int chan)
{
if (dmap->flags & DMA_BUSY)
return -(EBUSY);
#ifdef RUNTIME_DMA_ALLOC
{
int err;
if ((err = sound_alloc_dmap(dev, dmap, chan)) < 0)
return err;
}
#endif
if (dmap->raw_buf == NULL)
return -(ENOSPC); /* Memory allocation failed during boot */
if (0) {
printf("Unable to grab(2) DMA%d for the audio driver\n", chan);
return -(EBUSY);
}
dmap->open_mode = mode;
dmap->subdivision = dmap->underrun_count = 0;
dmap->fragment_size = 0;
dmap->max_fragments = 65536; /* Just a large value */
dmap->byte_counter = 0;
isa_dma_acquire(chan);
dmap->dma_chan = chan;
dma_init_buffers(dev, dmap);
return 0;
}
static void
close_dmap(int dev, struct dma_buffparms * dmap, int chan)
{
if (dmap->flags & DMA_BUSY)
dmap->dma_mode = DMODE_NONE;
dmap->flags &= ~DMA_BUSY;
isa_dma_release(dmap->dma_chan);
#ifdef RUNTIME_DMA_ALLOC
sound_free_dmap(dev, dmap);
#endif
}
int
DMAbuf_open(int dev, int mode)
{
int retval;
struct dma_buffparms *dmap_in = NULL;
struct dma_buffparms *dmap_out = NULL;
if (dev >= num_audiodevs) {
printf("PCM device %d not installed.\n", dev);
return -(ENXIO);
}
if (!audio_devs[dev]) {
printf("PCM device %d not initialized\n", dev);
return -(ENXIO);
}
if (!(audio_devs[dev]->flags & DMA_DUPLEX)) {
audio_devs[dev]->dmap_in = audio_devs[dev]->dmap_out;
audio_devs[dev]->dmachan2 = audio_devs[dev]->dmachan1;
}
if ((retval = audio_devs[dev]->open(dev, mode)) < 0)
return retval;
dmap_out = audio_devs[dev]->dmap_out;
dmap_in = audio_devs[dev]->dmap_in;
if ((retval = open_dmap(dev, mode, dmap_out, audio_devs[dev]->dmachan1)) < 0) {
audio_devs[dev]->close(dev);
return retval;
}
audio_devs[dev]->enable_bits = mode;
if (audio_devs[dev]->flags & DMA_DUPLEX && dmap_out != dmap_in) {
if ((retval = open_dmap(dev, mode, dmap_in, audio_devs[dev]->dmachan2)) < 0) {
audio_devs[dev]->close(dev);
close_dmap(dev, dmap_out, audio_devs[dev]->dmachan1);
return retval;
}
}
audio_devs[dev]->open_mode = mode;
audio_devs[dev]->go = 1;
in_sleep_flag[dev].aborting = 0;
in_sleep_flag[dev].mode = WK_NONE;
out_sleep_flag[dev].aborting = 0;
out_sleep_flag[dev].mode = WK_NONE;
audio_devs[dev]->ioctl(dev, SOUND_PCM_WRITE_BITS, (ioctl_arg) 8, 1);
audio_devs[dev]->ioctl(dev, SOUND_PCM_WRITE_CHANNELS, (ioctl_arg) 1, 1);
audio_devs[dev]->ioctl(dev, SOUND_PCM_WRITE_RATE, (ioctl_arg) DSP_DEFAULT_SPEED, 1);
return 0;
}
static void
dma_reset(int dev)
{
u_long flags;
flags = splhigh();
audio_devs[dev]->reset(dev);
splx(flags);
dma_reset_output(dev);
if (audio_devs[dev]->flags & DMA_DUPLEX)
dma_reset_input(dev);
}
static void
dma_reset_output(int dev)
{
u_long flags;
flags = splhigh();
if (!(audio_devs[dev]->flags & DMA_DUPLEX) ||
!audio_devs[dev]->halt_output)
audio_devs[dev]->reset(dev);
else
audio_devs[dev]->halt_output(dev);
splx(flags);
dma_init_buffers(dev, audio_devs[dev]->dmap_out);
reorganize_buffers(dev, audio_devs[dev]->dmap_out);
}
static void
dma_reset_input(int dev)
{
u_long flags;
flags = splhigh();
if (!(audio_devs[dev]->flags & DMA_DUPLEX) ||
!audio_devs[dev]->halt_input)
audio_devs[dev]->reset(dev);
else
audio_devs[dev]->halt_input(dev);
splx(flags);
dma_init_buffers(dev, audio_devs[dev]->dmap_in);
reorganize_buffers(dev, audio_devs[dev]->dmap_in);
}
static int
dma_sync(int dev)
{
u_long flags;
if (!audio_devs[dev]->go && (!audio_devs[dev]->enable_bits & PCM_ENABLE_OUTPUT))
return 0;
if (audio_devs[dev]->dmap_out->dma_mode == DMODE_OUTPUT) {
flags = splhigh();
out_sleep_flag[dev].aborting = 0;
#ifdef ALLOW_BUFFER_MAPPING
if(audio_devs[dev]->dmap_out->mapping_flags & DMA_MAP_MAPPED &&
audio_devs[dev]->dmap_out->qlen) {
splx(flags);
return audio_devs[dev]->dmap_out->qlen;
}
#endif
while (!PROCESS_ABORTING (out_sleep_flag[dev])
&& audio_devs[dev]->dmap_out->qlen){
int chn;
out_sleeper[dev] = &chn;
DO_SLEEP1(chn, out_sleep_flag[dev], 10 * hz);
if (TIMED_OUT (out_sleep_flag[dev]) ) {
splx(flags);
return audio_devs[dev]->dmap_out->qlen;
}
}
splx(flags);
/*
* Some devices such as GUS have huge amount of on board RAM
* for the audio data. We have to wait until the device has
* finished playing.
*/
flags = splhigh();
if (audio_devs[dev]->local_qlen) { /* Device has hidden buffers */
while (!(PROCESS_ABORTING (out_sleep_flag[dev]))
&& audio_devs[dev]->local_qlen(dev)) {
int chn;
out_sleeper[dev] = &chn;
DO_SLEEP(chn, out_sleep_flag[dev], 10 * hz);
}
}
splx(flags);
}
return audio_devs[dev]->dmap_out->qlen;
}
int
DMAbuf_release(int dev, int mode)
{
u_long flags;
if (!((out_sleep_flag[dev].aborting))
&& (audio_devs[dev]->dmap_out->dma_mode == DMODE_OUTPUT)) {
dma_sync(dev);
}
flags = splhigh();
audio_devs[dev]->close(dev);
close_dmap(dev, audio_devs[dev]->dmap_out, audio_devs[dev]->dmachan1);
if (audio_devs[dev]->flags & DMA_DUPLEX)
close_dmap(dev, audio_devs[dev]->dmap_in, audio_devs[dev]->dmachan2);
audio_devs[dev]->open_mode = 0;
splx(flags);
return 0;
}
static int
activate_recording(int dev, struct dma_buffparms * dmap)
{
if (!(audio_devs[dev]->enable_bits & PCM_ENABLE_INPUT))
return 0;
if (dmap->flags & DMA_RESTART) {
dma_reset_input(dev);
dmap->flags &= ~DMA_RESTART;
}
if (dmap->dma_mode == DMODE_OUTPUT) { /* Direction change */
dma_sync(dev);
dma_reset(dev);
dmap->dma_mode = DMODE_NONE;
}
if (!(dmap->flags & DMA_ALLOC_DONE))
reorganize_buffers(dev, dmap);
if (!dmap->dma_mode) {
int err;
if ((err = audio_devs[dev]->prepare_for_input(dev,
dmap->fragment_size, dmap->nbufs)) < 0) {
return err;
}
dmap->dma_mode = DMODE_INPUT;
}
if (!(dmap->flags & DMA_ACTIVE)) {
audio_devs[dev]->start_input(dev,
dmap->raw_buf_phys + dmap->qtail * dmap->fragment_size,
dmap->fragment_size, 0,
!(audio_devs[dev]->flags & DMA_AUTOMODE) ||
!(dmap->flags & DMA_STARTED));
dmap->flags |= DMA_ACTIVE | DMA_STARTED;
if (audio_devs[dev]->trigger)
audio_devs[dev]->trigger(dev,
audio_devs[dev]->enable_bits * audio_devs[dev]->go);
}
return 0;
}
int
DMAbuf_getrdbuffer(int dev, char **buf, int *len, int dontblock)
{
u_long flags;
int err = EIO;
struct dma_buffparms *dmap = audio_devs[dev]->dmap_in;
flags = splhigh();
#ifdef ALLOW_BUFFER_MAPPING
if (audio_devs[dev]->dmap_in->mapping_flags & DMA_MAP_MAPPED) {
printf("Sound: Can't read from mmapped device (1)\n");
return -(EINVAL);
} else
#endif
if (!dmap->qlen) {
int timeout;
if ((err = activate_recording(dev, dmap)) < 0) {
splx(flags);
return err;
}
/* Wait for the next block */
if (dontblock) {
splx(flags);
return -(EAGAIN);
}
if (!(audio_devs[dev]->enable_bits & PCM_ENABLE_INPUT) &
audio_devs[dev]->go) {
splx(flags);
return -(EAGAIN);
}
if (!audio_devs[dev]->go)
timeout = 0;
else
timeout = 2 * hz;
{
int chn;
in_sleeper[dev] = &chn;
DO_SLEEP(chn, in_sleep_flag[dev], timeout);
};
/* XXX note -- nobody seems to set the mode to WK_TIMEOUT - lr */
if ((in_sleep_flag[dev].mode & WK_TIMEOUT)) {
/* XXX hey, we are in splhigh here ? lr 970705 */
printf("Sound: DMA (input) timed out - IRQ/DRQ config error?\n");
err = EIO;
audio_devs[dev]->reset(dev);
in_sleep_flag[dev].aborting = 1;
} else
err = EINTR;
}
splx(flags);
if (!dmap->qlen)
return -(err);
*buf = &dmap->raw_buf[dmap->qhead * dmap->fragment_size + dmap->counts[dmap->qhead]];
*len = dmap->fragment_size - dmap->counts[dmap->qhead];
return dmap->qhead;
}
int
DMAbuf_rmchars(int dev, int buff_no, int c)
{
struct dma_buffparms *dmap = audio_devs[dev]->dmap_in;
int p = dmap->counts[dmap->qhead] + c;
#ifdef ALLOW_BUFFER_MAPPING
if (audio_devs[dev]->dmap_in->mapping_flags & DMA_MAP_MAPPED) {
printf("Sound: Can't read from mmapped device (2)\n");
return -(EINVAL);
} else
#endif
if (p >= dmap->fragment_size) { /* This buffer is completely empty */
dmap->counts[dmap->qhead] = 0;
if (dmap->qlen <= 0 || dmap->qlen > dmap->nbufs)
printf("\nSound: Audio queue1 corrupted for dev%d (%d/%d)\n",
dev, dmap->qlen, dmap->nbufs);
dmap->qlen--;
dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
} else
dmap->counts[dmap->qhead] = p;
return 0;
}
static int
dma_subdivide(int dev, struct dma_buffparms * dmap, ioctl_arg arg, int fact)
{
if (fact == 0) {
fact = dmap->subdivision;
if (fact == 0)
fact = 1;
return *(int *) arg = fact;
}
if (dmap->subdivision != 0 || dmap->fragment_size)/* Loo late to change */
return -(EINVAL);
if (fact > MAX_REALTIME_FACTOR)
return -(EINVAL);
if (fact != 1 && fact != 2 && fact != 4 && fact != 8 && fact != 16)
return -(EINVAL);
dmap->subdivision = fact;
return *(int *) arg = fact;
}
static int
dma_set_fragment(int dev, struct dma_buffparms * dmap, ioctl_arg arg, int fact)
{
int bytes, count;
if (fact == 0)
return -(EIO);
if (dmap->subdivision != 0 || dmap->fragment_size)/* Loo late to change */
return -(EINVAL);
bytes = fact & 0xffff;
count = (fact >> 16) & 0xffff;
if (count == 0)
count = MAX_SUB_BUFFERS;
#if amancio
if (bytes < 4 || bytes > 17) /* <16 || > 128k */
return -(EINVAL);
#endif
if (count < 2)
return -(EINVAL);
#ifdef OS_DMA_MINBITS
if (bytes < OS_DMA_MINBITS)
bytes = OS_DMA_MINBITS;
#endif
dmap->fragment_size = (1 << bytes);
dmap->max_fragments = count;
if (dmap->fragment_size > audio_devs[dev]->buffsize)
dmap->fragment_size = audio_devs[dev]->buffsize;
if (dmap->fragment_size == audio_devs[dev]->buffsize &&
audio_devs[dev]->flags & DMA_AUTOMODE)
dmap->fragment_size /= 2; /* Needs at least 2 buffers */
dmap->subdivision = 1; /* Disable SNDCTL_DSP_SUBDIVIDE */
return *(int *) arg = bytes | (count << 16);
}
static int
get_buffer_pointer(int dev, int chan, struct dma_buffparms * dmap)
{
int pos;
u_long flags;
flags = splhigh();
if (!(dmap->flags & DMA_ACTIVE))
pos = 0;
else
{
pos = isa_dmastatus(chan);
}
splx(flags);
pos = dmap->bytes_in_use - pos ;
if (audio_devs[dev]->flags & DMA_AUTOMODE)
return pos;
else
{
pos = dmap->fragment_size - pos;
if (pos < 0)
return 0;
return pos;
}
}
int
DMAbuf_ioctl(int dev, u_int cmd, ioctl_arg arg, int local)
{
struct dma_buffparms *dmap_out = audio_devs[dev]->dmap_out;
struct dma_buffparms *dmap_in = audio_devs[dev]->dmap_in;
switch (cmd) {
case SNDCTL_DSP_RESET:
dma_reset(dev);
return 0;
break;
case SNDCTL_DSP_SYNC:
dma_sync(dev);
dma_reset(dev);
return 0;
break;
case SNDCTL_DSP_GETBLKSIZE:
if (!(dmap_out->flags & DMA_ALLOC_DONE))
reorganize_buffers(dev, dmap_out);
return *(int *) arg = dmap_out->fragment_size;
break;
case SNDCTL_DSP_SETBLKSIZE:
{
int size = (*(int *) arg);
if (!(dmap_out->flags & DMA_ALLOC_DONE) && size) {
if ((size >> 16) > 0 )
dmap_out->fragment_size = size >> 16;
else {
dmap_out->fragment_size = size;
}
dmap_out->max_fragments = 8888;
size &= 0xffff;
if (audio_devs[dev]->flags & DMA_DUPLEX) {
dmap_in->fragment_size = size;
dmap_in->max_fragments = 8888;
}
return 0;
} else
return -(EINVAL); /* Too late to change */
}
break;
case SNDCTL_DSP_SUBDIVIDE:
{
int fact = (*(int *) arg);
int ret;
ret = dma_subdivide(dev, dmap_out, arg, fact);
if (ret < 0)
return ret;
if (audio_devs[dev]->flags & DMA_DUPLEX)
ret = dma_subdivide(dev, dmap_in, arg, fact);
return ret;
}
break;
case SNDCTL_DSP_SETFRAGMENT:
{
int fact = (*(int *) arg);
int ret;
ret = dma_set_fragment(dev, dmap_out, arg, fact);
if (ret < 0)
return ret;
if (audio_devs[dev]->flags & DMA_DUPLEX)
ret = dma_set_fragment(dev, dmap_in, arg, fact);
return ret;
}
break;
case SNDCTL_DSP_GETISPACE:
case SNDCTL_DSP_GETOSPACE:
if (!local)
return -(EINVAL);
else {
struct dma_buffparms *dmap = dmap_out;
audio_buf_info *info = (audio_buf_info *) arg;
if (cmd == SNDCTL_DSP_GETISPACE && audio_devs[dev]->flags & DMA_DUPLEX)
dmap = dmap_in;
#ifdef ALLOW_BUFFER_MAPPING
if (dmap->mapping_flags & DMA_MAP_MAPPED)
return -(EINVAL);
#endif
if (!(dmap->flags & DMA_ALLOC_DONE))
reorganize_buffers(dev, dmap);
info->fragstotal = dmap->nbufs;
if (cmd == SNDCTL_DSP_GETISPACE)
info->fragments = dmap->qlen;
else {
if (!space_in_queue(dev))
info->fragments = 0;
else {
info->fragments = dmap->nbufs - dmap->qlen;
if (audio_devs[dev]->local_qlen) {
int tmp = audio_devs[dev]->local_qlen(dev);
if (tmp & info->fragments)
tmp--; /* This buffer has been counted twice */
info->fragments -= tmp;
}
}
}
if (info->fragments < 0)
info->fragments = 0;
else if (info->fragments > dmap->nbufs)
info->fragments = dmap->nbufs;
info->fragsize = dmap->fragment_size;
info->bytes = info->fragments * dmap->fragment_size;
if (cmd == SNDCTL_DSP_GETISPACE && dmap->qlen)
info->bytes -= dmap->counts[dmap->qhead];
}
return 0;
case SNDCTL_DSP_SETTRIGGER:
{
u_long flags;
int bits = (*(int *) arg) & audio_devs[dev]->open_mode;
int changed;
if (audio_devs[dev]->trigger == NULL)
return -(EINVAL);
if (!(audio_devs[dev]->flags & DMA_DUPLEX))
if ((bits & PCM_ENABLE_INPUT) && (bits & PCM_ENABLE_OUTPUT)) {
printf("Sound: Device doesn't have full duplex capability\n");
return -(EINVAL);
}
flags = splhigh();
changed = audio_devs[dev]->enable_bits ^ bits;
if ((changed & bits) & PCM_ENABLE_INPUT && audio_devs[dev]->go) {
if (!(dmap_in->flags & DMA_ALLOC_DONE))
reorganize_buffers(dev, dmap_in);
activate_recording(dev, dmap_in);
}
#ifdef ALLOW_BUFFER_MAPPING
if ((changed & bits) & PCM_ENABLE_OUTPUT &&
dmap_out->mapping_flags & DMA_MAP_MAPPED &&
audio_devs[dev]->go) {
if (!(dmap_out->flags & DMA_ALLOC_DONE))
reorganize_buffers(dev, dmap_out);
audio_devs[dev]->prepare_for_output (dev,
dmap_out->fragment_size, dmap_out->nbufs);
dmap_out->counts[dmap_out->qhead] = dmap_out->fragment_size;
DMAbuf_start_output(dev, 0, dmap_out->fragment_size);
dmap_out->dma_mode = DMODE_OUTPUT;
}
#endif
audio_devs[dev]->enable_bits = bits;
if (changed && audio_devs[dev]->trigger)
audio_devs[dev]->trigger(dev, bits * audio_devs[dev]->go);
splx(flags);
}
case SNDCTL_DSP_GETTRIGGER:
return *(int *) arg = audio_devs[dev]->enable_bits;
break;
case SNDCTL_DSP_SETSYNCRO:
if (!audio_devs[dev]->trigger)
return -(EINVAL);
audio_devs[dev]->trigger(dev, 0);
audio_devs[dev]->go = 0;
return 0;
break;
case SNDCTL_DSP_GETIPTR:
{
count_info info;
u_long flags;
flags = splhigh();
info.bytes = audio_devs[dev]->dmap_in->byte_counter;
info.ptr = get_buffer_pointer(dev, audio_devs[dev]->dmachan2, audio_devs[dev]->dmap_in);
info.blocks = audio_devs[dev]->dmap_in->qlen;
info.bytes += info.ptr;
bcopy((char *) &info, &(((char *) arg)[0]), sizeof(info));
#ifdef ALLOW_BUFFER_MAPPING
if (audio_devs[dev]->dmap_in->mapping_flags & DMA_MAP_MAPPED)
audio_devs[dev]->dmap_in->qlen = 0; /* Ack interrupts */
#endif
splx(flags);
return 0;
}
break;
case SNDCTL_DSP_GETOPTR:
{
count_info info;
u_long flags;
flags = splhigh();
info.bytes = audio_devs[dev]->dmap_out->byte_counter;
info.ptr = get_buffer_pointer(dev, audio_devs[dev]->dmachan1, audio_devs[dev]->dmap_out);
info.blocks = audio_devs[dev]->dmap_out->qlen;
info.bytes += info.ptr;
bcopy((char *) &info, &(((char *) arg)[0]), sizeof(info));
#ifdef ALLOW_BUFFER_MAPPING
if (audio_devs[dev]->dmap_out->mapping_flags & DMA_MAP_MAPPED)
audio_devs[dev]->dmap_out->qlen = 0; /* Ack interrupts */
#endif
splx(flags);
return 0;
}
break;
default:
return audio_devs[dev]->ioctl(dev, cmd, arg, local);
}
}
/*
* DMAbuf_start_devices() is called by the /dev/music driver to start one or
* more audio devices at desired moment.
*/
void
DMAbuf_start_devices(u_int devmask)
{
int dev;
for (dev = 0; dev < num_audiodevs; dev++)
if (devmask & (1 << dev))
if (audio_devs[dev]->open_mode != 0)
if (!audio_devs[dev]->go) {
/* OK to start the device */
audio_devs[dev]->go = 1;
if (audio_devs[dev]->trigger)
audio_devs[dev]->trigger(dev,
audio_devs[dev]->enable_bits * audio_devs[dev]->go);
}
}
static int
space_in_queue(int dev)
{
int len, max, tmp;
struct dma_buffparms *dmap = audio_devs[dev]->dmap_out;
if (dmap->qlen >= dmap->nbufs) /* No space at all */
return 0;
/*
* Verify that there are no more pending buffers than the limit
* defined by the process.
*/
max = dmap->max_fragments;
len = dmap->qlen;
if (audio_devs[dev]->local_qlen) {
tmp = audio_devs[dev]->local_qlen(dev);
if (tmp & len)
tmp--; /* This buffer has been counted twice */
len += tmp;
}
if (len >= max)
return 0;
return 1;
}
int
DMAbuf_getwrbuffer(int dev, char **buf, int *size, int dontblock)
{
u_long flags;
int abort, err = EIO;
struct dma_buffparms *dmap = audio_devs[dev]->dmap_out;
#ifdef ALLOW_BUFFER_MAPPING
if (audio_devs[dev]->dmap_out->mapping_flags & DMA_MAP_MAPPED) {
printf("Sound: Can't write to mmapped device (3)\n");
return -(EINVAL);
}
#endif
if (dmap->dma_mode == DMODE_INPUT) { /* Direction change */
dma_reset(dev);
dmap->dma_mode = DMODE_NONE;
} else if (dmap->flags & DMA_RESTART) { /* Restart buffering */
dma_sync(dev);
dma_reset_output(dev);
}
dmap->flags &= ~DMA_RESTART;
if (!(dmap->flags & DMA_ALLOC_DONE))
reorganize_buffers(dev, dmap);
if (!dmap->dma_mode) {
int err;
dmap->dma_mode = DMODE_OUTPUT;
if ((err = audio_devs[dev]->prepare_for_output(dev,
dmap->fragment_size, dmap->nbufs)) < 0)
return err;
}
flags = splhigh();
abort = 0;
while (!space_in_queue(dev) && !abort) {
int timeout;
if (dontblock) {
splx(flags);
return -(EAGAIN);
}
if (!(audio_devs[dev]->enable_bits & PCM_ENABLE_OUTPUT) &&
audio_devs[dev]->go) {
splx(flags);
return -(EAGAIN);
}
/*
* Wait for free space
*/
if (!audio_devs[dev]->go)
timeout = 0;
else
timeout = 2 * hz;
{
int chn;
out_sleep_flag[dev].mode = WK_SLEEP;
out_sleeper[dev] = &chn;
DO_SLEEP2(chn, out_sleep_flag[dev], timeout);
if ((out_sleep_flag[dev].mode & WK_TIMEOUT)) {
printf("Sound: DMA (output) timed out - IRQ/DRQ config error?\n");
err = EIO;
abort = 1;
out_sleep_flag[dev].aborting = 1;
audio_devs[dev]->reset(dev);
} else if ((out_sleep_flag[dev].aborting) ||
CURSIG(curproc)) {
err = EINTR;
abort = 1;
}
}
}
splx(flags);
if (!space_in_queue(dev)) {
return -(err); /* Caught a signal ? */
}
*buf = dmap->raw_buf + dmap->qtail * dmap->fragment_size;
*size = dmap->fragment_size;
dmap->counts[dmap->qtail] = 0;
return dmap->qtail;
}
int
DMAbuf_start_output(int dev, int buff_no, int l)
{
struct dma_buffparms *dmap = audio_devs[dev]->dmap_out;
/*
* Bypass buffering if using mmaped access
*/
#ifdef ALLOW_BUFFER_MAPPING
if (audio_devs[dev]->dmap_out->mapping_flags & DMA_MAP_MAPPED) {
l = dmap->fragment_size;
dmap->counts[dmap->qtail] = l;
dmap->flags &= ~DMA_RESTART;
dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
} else
#else
if (dmap != NULL)
#endif
{
if (buff_no != dmap->qtail)
printf("Sound warning: DMA buffers out of sync %d != %d\n", buff_no, dmap->qtail);
dmap->qlen++;
if (dmap->qlen <= 0 || dmap->qlen > dmap->nbufs)
printf("\nSound: Audio queue2 corrupted for dev%d (%d/%d)\n",
dev, dmap->qlen, dmap->nbufs);
dmap->counts[dmap->qtail] = l;
if ((l != dmap->fragment_size) &&
((audio_devs[dev]->flags & DMA_AUTOMODE) &&
audio_devs[dev]->flags & NEEDS_RESTART))
dmap->flags |= DMA_RESTART;
else
dmap->flags &= ~DMA_RESTART;
dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
}
if (!(dmap->flags & DMA_ACTIVE)) {
dmap->flags |= DMA_ACTIVE;
audio_devs[dev]->output_block(dev, dmap->raw_buf_phys +
dmap->qhead * dmap->fragment_size,
dmap->counts[dmap->qhead], 0,
!(audio_devs[dev]->flags & DMA_AUTOMODE) ||
!(dmap->flags & DMA_STARTED));
dmap->flags |= DMA_STARTED;
if (audio_devs[dev]->trigger)
audio_devs[dev]->trigger(dev,
audio_devs[dev]->enable_bits * audio_devs[dev]->go);
}
return 0;
}
int
DMAbuf_start_dma(int dev, u_long physaddr, int count, int dma_mode)
{
int chan;
struct dma_buffparms *dmap;
if (dma_mode == 1) {
chan = audio_devs[dev]->dmachan1;
dmap = audio_devs[dev]->dmap_out;
} else {
chan = audio_devs[dev]->dmachan2;
dmap = audio_devs[dev]->dmap_in;
}
/*
* The count must be one less than the actual size. This is handled
* by set_dma_addr()
*/
#ifndef PSEUDO_DMA_AUTOINIT
if (audio_devs[dev]->flags & DMA_AUTOMODE) {
/* Auto restart mode. Transfer the whole buffer */
isa_dmastart(B_RAW | ((dma_mode == 0) ? B_READ : B_WRITE),
(caddr_t) (void *) (uintptr_t) dmap->raw_buf_phys,
dmap->bytes_in_use, chan);
} else
#endif
{
isa_dmastart((dma_mode == 0) ? B_READ : B_WRITE,
(caddr_t) (void *) (uintptr_t) physaddr, count, chan);
}
return count;
}
void
DMAbuf_init()
{
int dev;
/*
* NOTE! This routine could be called several times.
* XXX is it ok to make it run only the first time ? -- lr970710
*/
for (dev = 0; dev < num_audiodevs; dev++)
if (audio_devs[dev]->dmap_out == NULL) {
audio_devs[dev]->dmap_out =
audio_devs[dev]->dmap_in = &dmaps[ndmaps++];
if (audio_devs[dev]->flags & DMA_DUPLEX)
audio_devs[dev]->dmap_in = &dmaps[ndmaps++];
}
}
void
DMAbuf_outputintr(int dev, int event_type)
{
/*
* Event types: 0 = DMA transfer done. Device still has more data in
* the local buffer. 1 = DMA transfer done. Device doesn't have local
* buffer or it's empty now. 2 = No DMA transfer but the device has
* now more space in its local buffer.
*/
u_long flags;
struct dma_buffparms *dmap = audio_devs[dev]->dmap_out;
dmap->byte_counter += dmap->counts[dmap->qhead];
#ifdef OS_DMA_INTR
sound_dma_intr(dev, audio_devs[dev]->dmap_out, audio_devs[dev]->dmachan1);
#endif
#ifdef ALLOW_BUFFER_MAPPING
if (dmap->mapping_flags & DMA_MAP_MAPPED) {
/* mmapped access */
dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
dmap->qlen++; /* Yes increment it (don't decrement) */
dmap->flags &= ~DMA_ACTIVE;
dmap->counts[dmap->qhead] = dmap->fragment_size;
if (!(audio_devs[dev]->flags & DMA_AUTOMODE)) {
audio_devs[dev]->output_block(dev, dmap->raw_buf_phys +
dmap->qhead * dmap->fragment_size,
dmap->counts[dmap->qhead], 1,
!(audio_devs[dev]->flags & DMA_AUTOMODE));
if (audio_devs[dev]->trigger)
audio_devs[dev]->trigger(dev,
audio_devs[dev]->enable_bits * audio_devs[dev]->go);
}
#ifdef PSEUDO_DMA_AUTOINIT
else {
DMAbuf_start_dma(dev, dmap->raw_buf_phys +
dmap->qhead * dmap->fragment_size,
dmap->counts[dmap->qhead], 1);
}
#endif
dmap->flags |= DMA_ACTIVE;
} else
#endif
if (event_type != 2) {
if (dmap->qlen <= 0 || dmap->qlen > dmap->nbufs) {
printf("\nSound: Audio queue3 corrupted for dev%d (%d/%d)\n",
dev, dmap->qlen, dmap->nbufs);
return;
}
if (!(audio_devs[dev]->flags & DMA_DISABLE))
isa_dmadone(0, 0, 0, audio_devs[dev]->dmachan1);
dmap->qlen--;
dmap->qhead = (dmap->qhead + 1) % dmap->nbufs;
dmap->flags &= ~DMA_ACTIVE;
if (dmap->qlen) {
/* if (!(audio_devs[dev]->flags & NEEDS_RESTART)) */
{
audio_devs[dev]->output_block(dev, dmap->raw_buf_phys +
dmap->qhead * dmap->fragment_size,
dmap->counts[dmap->qhead], 1,
!(audio_devs[dev]->flags & DMA_AUTOMODE));
if (audio_devs[dev]->trigger)
audio_devs[dev]->trigger(dev,
audio_devs[dev]->enable_bits * audio_devs[dev]->go);
}
#ifdef PSEUDO_DMA_AUTOINIT
/* else */
{
DMAbuf_start_dma(dev, dmap->raw_buf_phys +
dmap->qhead * dmap->fragment_size,
dmap->counts[dmap->qhead], 1);
}
#endif
dmap->flags |= DMA_ACTIVE;
} else if (event_type == 1) {
dmap->underrun_count++;
if ((audio_devs[dev]->flags & DMA_DUPLEX) &&
audio_devs[dev]->halt_output)
audio_devs[dev]->halt_output(dev);
else
audio_devs[dev]->halt_xfer(dev);
if ((audio_devs[dev]->flags & DMA_AUTOMODE) &&
audio_devs[dev]->flags & NEEDS_RESTART)
dmap->flags |= DMA_RESTART;
else
dmap->flags &= ~DMA_RESTART;
}
} /* event_type != 2 */
flags = splhigh();
if ((out_sleep_flag[dev].mode & WK_SLEEP)) {
out_sleep_flag[dev].mode = WK_WAKEUP;
wakeup(out_sleeper[dev]);
}
if(selinfo[dev].si_pid) {
selwakeup(&selinfo[dev]);
}
splx(flags);
}
void
DMAbuf_inputintr(int dev)
{
u_long flags;
struct dma_buffparms *dmap = audio_devs[dev]->dmap_in;
dmap->byte_counter += dmap->fragment_size;
#ifdef OS_DMA_INTR
sound_dma_intr(dev, audio_devs[dev]->dmap_in, audio_devs[dev]->dmachan2);
#endif
if (!(audio_devs[dev]->flags & DMA_DISABLE))
isa_dmadone(0, 0, 0, audio_devs[dev]->dmachan2);
#ifdef ALLOW_BUFFER_MAPPING
if (dmap->mapping_flags & DMA_MAP_MAPPED) {
dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
dmap->qlen++;
if (!(audio_devs[dev]->flags & NEEDS_RESTART)) {
audio_devs[dev]->start_input(dev, dmap->raw_buf_phys +
dmap->qtail * dmap->fragment_size,
dmap->fragment_size, 1,
!(audio_devs[dev]->flags & DMA_AUTOMODE));
if (audio_devs[dev]->trigger)
audio_devs[dev]->trigger(dev,
audio_devs[dev]->enable_bits * audio_devs[dev]->go);
}
#ifdef PSEUDO_DMA_AUTOINIT
else {
DMAbuf_start_dma(dev, dmap->raw_buf_phys +
dmap->qtail * dmap->fragment_size,
dmap->counts[dmap->qtail], 0);
}
#endif
dmap->flags |= DMA_ACTIVE;
} else
#endif
if (dmap->qlen == (dmap->nbufs - 1)) {
/* printf ("Sound: Recording overrun\n"); */
dmap->underrun_count++;
if ((audio_devs[dev]->flags & DMA_DUPLEX) &&
audio_devs[dev]->halt_input)
audio_devs[dev]->halt_input(dev);
else
audio_devs[dev]->halt_xfer(dev);
dmap->flags &= ~DMA_ACTIVE;
if (audio_devs[dev]->flags & DMA_AUTOMODE)
dmap->flags |= DMA_RESTART;
else
dmap->flags &= ~DMA_RESTART;
} else {
dmap->qlen++;
if (dmap->qlen <= 0 || dmap->qlen > dmap->nbufs)
printf("\nSound: Audio queue4 corrupted for dev%d (%d/%d)\n",
dev, dmap->qlen, dmap->nbufs);
dmap->qtail = (dmap->qtail + 1) % dmap->nbufs;
/* if (!(audio_devs[dev]->flags & DMA_AUTOMODE)) */
{
audio_devs[dev]->start_input(dev, dmap->raw_buf_phys +
dmap->qtail * dmap->fragment_size,
dmap->fragment_size, 1,
!(audio_devs[dev]->flags & DMA_AUTOMODE));
if (audio_devs[dev]->trigger)
audio_devs[dev]->trigger(dev,
audio_devs[dev]->enable_bits * audio_devs[dev]->go);
}
#ifdef PSEUDO_DMA_AUTOINIT
/* else */
{
DMAbuf_start_dma(dev, dmap->raw_buf_phys +
dmap->qtail * dmap->fragment_size,
dmap->counts[dmap->qtail], 0);
}
#endif
dmap->flags |= DMA_ACTIVE;
}
flags = splhigh();
if ((in_sleep_flag[dev].mode & WK_SLEEP)) {
in_sleep_flag[dev].mode = WK_WAKEUP;
wakeup(in_sleeper[dev]);
}
if (selinfo[dev].si_pid)
selwakeup(&selinfo[dev]);
splx(flags);
}
int
DMAbuf_open_dma(int dev)
{
int err;
u_long flags;
flags = splhigh();
if ((err = open_dmap(dev, OPEN_READWRITE, audio_devs[dev]->dmap_out,
audio_devs[dev]->dmachan1)) < 0) {
splx(flags);
return -(EBUSY);
}
dma_init_buffers(dev, audio_devs[dev]->dmap_out);
/* audio_devs[dev]->dmap_out->flags |= DMA_ALLOC_DONE; */
audio_devs[dev]->dmap_out->fragment_size = audio_devs[dev]->buffsize;
/* reorganize_buffers (dev, audio_devs[dev]->dmap_out); */
if (audio_devs[dev]->flags & DMA_DUPLEX) {
if ((err = open_dmap(dev, OPEN_READWRITE,
audio_devs[dev]->dmap_in, audio_devs[dev]->dmachan2)) < 0) {
printf("Unable to grab DMA%d for the audio driver\n",
audio_devs[dev]->dmachan2);
close_dmap(dev, audio_devs[dev]->dmap_out,
audio_devs[dev]->dmachan1);
splx(flags);
return -(EBUSY);
}
dma_init_buffers(dev, audio_devs[dev]->dmap_in);
/* audio_devs[dev]->dmap_in->flags |= DMA_ALLOC_DONE; */
audio_devs[dev]->dmap_in->fragment_size = audio_devs[dev]->buffsize;
/* reorganize_buffers (dev, audio_devs[dev]->dmap_in); */
} else {
audio_devs[dev]->dmap_in = audio_devs[dev]->dmap_out;
audio_devs[dev]->dmachan2 = audio_devs[dev]->dmachan1;
}
splx(flags);
return 0;
}
void
DMAbuf_close_dma(int dev)
{
DMAbuf_reset_dma(dev);
close_dmap(dev, audio_devs[dev]->dmap_out, audio_devs[dev]->dmachan1);
if (audio_devs[dev]->flags & DMA_DUPLEX)
close_dmap(dev, audio_devs[dev]->dmap_in, audio_devs[dev]->dmachan2);
}
void
DMAbuf_reset_dma(int dev)
{
}
#ifdef ALLOW_POLL
int
DMAbuf_poll(int dev, struct fileinfo * file, int events, select_table * wait)
{
struct dma_buffparms *dmap;
u_long flags;
int revents = 0;
dmap = audio_devs[dev]->dmap_in;
if (events & (POLLIN | POLLRDNORM)) {
if (dmap->dma_mode != DMODE_INPUT) {
if ((audio_devs[dev]->flags & DMA_DUPLEX) && !dmap->qlen &&
audio_devs[dev]->enable_bits & PCM_ENABLE_INPUT &&
audio_devs[dev]->go) {
u_long flags;
flags = splhigh();
activate_recording(dev, dmap);
splx(flags);
}
return 0;
}
if (!dmap->qlen) {
flags = splhigh();
selrecord(wait, &selinfo[dev]);
splx(flags);
return 0;
} else
revents |= events & (POLLIN | POLLRDNORM);
}
if (events & (POLLOUT | POLLWRNORM)) {
dmap = audio_devs[dev]->dmap_out;
if (dmap->dma_mode == DMODE_INPUT)
return 0;
if (dmap->dma_mode == DMODE_NONE)
return ( events & (POLLOUT | POLLWRNORM));
if (dmap->mapping_flags & DMA_MAP_MAPPED) {
if(dmap->qlen)
return 1;
flags = splhigh();
selrecord(wait, &selinfo[dev]);
splx(flags);
return 0;
}
if (!space_in_queue(dev)) {
flags = splhigh();
selrecord(wait, &selinfo[dev]);
splx(flags);
} else
revents |= events & (POLLOUT | POLLWRNORM);
}
return (revents);
}
#ifdef amancio
int
DMAbuf_select(int dev, struct fileinfo * file, int sel_type, select_table * wait)
{
struct dma_buffparms *dmap = audio_devs[dev]->dmap_out;
struct dma_buffparms *dmapin = audio_devs[dev]->dmap_in;
u_long flags;
switch (sel_type) {
case FREAD:
if (dmapin->dma_mode != DMODE_INPUT)
return 0;
if (!dmap->qlen) {
flags = splhigh();
selrecord(wait, &selinfo[dev]);
splx(flags);
return 0;
}
return 1;
break;
case FWRITE:
if (dmap->dma_mode == DMODE_INPUT)
return 0;
if (dmap->dma_mode == DMODE_NONE)
return 1;
if (!space_in_queue(dev)) {
flags = splhigh();
selrecord(wait, &selinfo[dev]);
splx(flags);
return 0;
}
return 1;
break;
}
return 0;
}
#endif /* ALLOW_POLL */
#endif
#else /* CONFIG_AUDIO */
/*
* Stub versions if audio services not included
*/
int
DMAbuf_open(int dev, int mode)
{
return -(ENXIO);
}
int
DMAbuf_release(int dev, int mode)
{
return 0;
}
int
DMAbuf_getwrbuffer(int dev, char **buf, int *size, int dontblock)
{
return -(EIO);
}
int
DMAbuf_getrdbuffer(int dev, char **buf, int *len, int dontblock)
{
return -(EIO);
}
int
DMAbuf_rmchars(int dev, int buff_no, int c)
{
return -(EIO);
}
int
DMAbuf_start_output(int dev, int buff_no, int l)
{
return -(EIO);
}
int
DMAbuf_ioctl(int dev, u_int cmd, ioctl_arg arg, int local)
{
return -(EIO);
}
void
DMAbuf_init()
{
}
int
DMAbuf_start_dma(int dev, u_long physaddr, int count, int dma_mode)
{
return -(EIO);
}
int
DMAbuf_open_dma(int dev)
{
return -(ENXIO);
}
void
DMAbuf_close_dma(int dev)
{
return;
}
void
DMAbuf_reset_dma(int dev)
{
return;
}
void
DMAbuf_inputintr(int dev)
{
return;
}
void
DMAbuf_outputintr(int dev, int underrun_flag)
{
return;
}
#endif /* CONFIG_AUDIO */