258 lines
9.3 KiB
C++
258 lines
9.3 KiB
C++
//===-- llvm/CodeGen/MachineModuleInfo.h ------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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//
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// Collect meta information for a module. This information should be in a
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// neutral form that can be used by different debugging and exception handling
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// schemes.
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//
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// The organization of information is primarily clustered around the source
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// compile units. The main exception is source line correspondence where
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// inlining may interleave code from various compile units.
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//
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// The following information can be retrieved from the MachineModuleInfo.
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//
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// -- Source directories - Directories are uniqued based on their canonical
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// string and assigned a sequential numeric ID (base 1.)
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// -- Source files - Files are also uniqued based on their name and directory
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// ID. A file ID is sequential number (base 1.)
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// -- Source line correspondence - A vector of file ID, line#, column# triples.
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// A DEBUG_LOCATION instruction is generated by the DAG Legalizer
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// corresponding to each entry in the source line list. This allows a debug
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// emitter to generate labels referenced by debug information tables.
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//
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//===----------------------------------------------------------------------===//
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#ifndef LLVM_CODEGEN_MACHINEMODULEINFO_H
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#define LLVM_CODEGEN_MACHINEMODULEINFO_H
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#include "llvm/ADT/DenseMap.h"
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#include "llvm/ADT/PointerIntPair.h"
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#include "llvm/ADT/SmallPtrSet.h"
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#include "llvm/ADT/SmallVector.h"
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#include "llvm/IR/DebugLoc.h"
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#include "llvm/IR/ValueHandle.h"
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#include "llvm/MC/MCContext.h"
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#include "llvm/MC/MCSymbol.h"
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#include "llvm/MC/MachineLocation.h"
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#include "llvm/Pass.h"
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#include "llvm/Support/DataTypes.h"
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namespace llvm {
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//===----------------------------------------------------------------------===//
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// Forward declarations.
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class BlockAddress;
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class CallInst;
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class Constant;
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class GlobalVariable;
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class LandingPadInst;
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class MDNode;
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class MMIAddrLabelMap;
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class MachineBasicBlock;
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class MachineFunction;
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class MachineFunctionInitializer;
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class Module;
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class PointerType;
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class StructType;
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//===----------------------------------------------------------------------===//
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/// This class can be derived from and used by targets to hold private
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/// target-specific information for each Module. Objects of type are
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/// accessed/created with MMI::getInfo and destroyed when the MachineModuleInfo
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/// is destroyed.
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///
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class MachineModuleInfoImpl {
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public:
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typedef PointerIntPair<MCSymbol*, 1, bool> StubValueTy;
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virtual ~MachineModuleInfoImpl();
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typedef std::vector<std::pair<MCSymbol*, StubValueTy> > SymbolListTy;
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protected:
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/// Return the entries from a DenseMap in a deterministic sorted orer.
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/// Clears the map.
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static SymbolListTy getSortedStubs(DenseMap<MCSymbol*, StubValueTy>&);
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};
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//===----------------------------------------------------------------------===//
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/// This class contains meta information specific to a module. Queries can be
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/// made by different debugging and exception handling schemes and reformated
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/// for specific use.
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///
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class MachineModuleInfo : public ImmutablePass {
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const TargetMachine &TM;
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/// This is the MCContext used for the entire code generator.
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MCContext Context;
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/// This is the LLVM Module being worked on.
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const Module *TheModule;
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/// This is the object-file-format-specific implementation of
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/// MachineModuleInfoImpl, which lets targets accumulate whatever info they
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/// want.
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MachineModuleInfoImpl *ObjFileMMI;
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/// \name Exception Handling
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/// \{
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/// Vector of all personality functions ever seen. Used to emit common EH
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/// frames.
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std::vector<const Function *> Personalities;
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/// The current call site index being processed, if any. 0 if none.
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unsigned CurCallSite;
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/// \}
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/// This map keeps track of which symbol is being used for the specified
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/// basic block's address of label.
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MMIAddrLabelMap *AddrLabelSymbols;
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// TODO: Ideally, what we'd like is to have a switch that allows emitting
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// synchronous (precise at call-sites only) CFA into .eh_frame. However,
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// even under this switch, we'd like .debug_frame to be precise when using
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// -g. At this moment, there's no way to specify that some CFI directives
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// go into .eh_frame only, while others go into .debug_frame only.
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/// True if debugging information is available in this module.
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bool DbgInfoAvailable;
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/// True if this module calls VarArg function with floating-point arguments.
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/// This is used to emit an undefined reference to _fltused on Windows
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/// targets.
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bool UsesVAFloatArgument;
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/// True if the module calls the __morestack function indirectly, as is
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/// required under the large code model on x86. This is used to emit
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/// a definition of a symbol, __morestack_addr, containing the address. See
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/// comments in lib/Target/X86/X86FrameLowering.cpp for more details.
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bool UsesMorestackAddr;
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MachineFunctionInitializer *MFInitializer;
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/// Maps IR Functions to their corresponding MachineFunctions.
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DenseMap<const Function*, std::unique_ptr<MachineFunction>> MachineFunctions;
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/// Next unique number available for a MachineFunction.
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unsigned NextFnNum = 0;
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const Function *LastRequest = nullptr; ///< Used for shortcut/cache.
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MachineFunction *LastResult = nullptr; ///< Used for shortcut/cache.
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public:
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static char ID; // Pass identification, replacement for typeid
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explicit MachineModuleInfo(const TargetMachine *TM = nullptr);
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~MachineModuleInfo() override;
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// Initialization and Finalization
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bool doInitialization(Module &) override;
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bool doFinalization(Module &) override;
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const MCContext &getContext() const { return Context; }
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MCContext &getContext() { return Context; }
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void setModule(const Module *M) { TheModule = M; }
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const Module *getModule() const { return TheModule; }
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void setMachineFunctionInitializer(MachineFunctionInitializer *MFInit) {
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MFInitializer = MFInit;
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}
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/// Returns the MachineFunction constructed for the IR function \p F.
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/// Creates a new MachineFunction and runs the MachineFunctionInitializer
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/// if none exists yet.
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MachineFunction &getMachineFunction(const Function &F);
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/// Delete the MachineFunction \p MF and reset the link in the IR Function to
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/// Machine Function map.
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void deleteMachineFunctionFor(Function &F);
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/// Keep track of various per-function pieces of information for backends
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/// that would like to do so.
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template<typename Ty>
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Ty &getObjFileInfo() {
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if (ObjFileMMI == nullptr)
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ObjFileMMI = new Ty(*this);
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return *static_cast<Ty*>(ObjFileMMI);
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}
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template<typename Ty>
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const Ty &getObjFileInfo() const {
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return const_cast<MachineModuleInfo*>(this)->getObjFileInfo<Ty>();
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}
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/// Returns true if valid debug info is present.
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bool hasDebugInfo() const { return DbgInfoAvailable; }
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void setDebugInfoAvailability(bool avail) { DbgInfoAvailable = avail; }
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bool usesVAFloatArgument() const {
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return UsesVAFloatArgument;
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}
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void setUsesVAFloatArgument(bool b) {
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UsesVAFloatArgument = b;
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}
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bool usesMorestackAddr() const {
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return UsesMorestackAddr;
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}
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void setUsesMorestackAddr(bool b) {
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UsesMorestackAddr = b;
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}
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/// Return the symbol to be used for the specified basic block when its
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/// address is taken. This cannot be its normal LBB label because the block
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/// may be accessed outside its containing function.
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MCSymbol *getAddrLabelSymbol(const BasicBlock *BB) {
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return getAddrLabelSymbolToEmit(BB).front();
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}
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/// Return the symbol to be used for the specified basic block when its
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/// address is taken. If other blocks were RAUW'd to this one, we may have
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/// to emit them as well, return the whole set.
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ArrayRef<MCSymbol *> getAddrLabelSymbolToEmit(const BasicBlock *BB);
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/// If the specified function has had any references to address-taken blocks
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/// generated, but the block got deleted, return the symbol now so we can
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/// emit it. This prevents emitting a reference to a symbol that has no
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/// definition.
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void takeDeletedSymbolsForFunction(const Function *F,
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std::vector<MCSymbol*> &Result);
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/// \name Exception Handling
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/// \{
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/// Set the call site currently being processed.
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void setCurrentCallSite(unsigned Site) { CurCallSite = Site; }
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/// Get the call site currently being processed, if any. return zero if
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/// none.
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unsigned getCurrentCallSite() { return CurCallSite; }
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/// Provide the personality function for the exception information.
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void addPersonality(const Function *Personality);
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/// Return array of personality functions ever seen.
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const std::vector<const Function *>& getPersonalities() const {
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return Personalities;
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}
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/// \}
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}; // End class MachineModuleInfo
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//===- MMI building helpers -----------------------------------------------===//
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/// Determine if any floating-point values are being passed to this variadic
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/// function, and set the MachineModuleInfo's usesVAFloatArgument flag if so.
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/// This flag is used to emit an undefined reference to _fltused on Windows,
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/// which will link in MSVCRT's floating-point support.
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void computeUsesVAFloatArgument(const CallInst &I, MachineModuleInfo &MMI);
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} // End llvm namespace
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#endif
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