d76bf4ff7b
Use the name 'ring' instead of 'queue' in all fields. Bump NETMAP_API.
522 lines
16 KiB
C
522 lines
16 KiB
C
/*
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* Copyright (C) 2011 Matteo Landi, Luigi Rizzo. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
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* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
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* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
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* SUCH DAMAGE.
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*/
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/*
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* $FreeBSD$
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*
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* The original netmap memory allocator, using a single large
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* chunk of memory allocated with contigmalloc.
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*/
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/*
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* Default amount of memory pre-allocated by the module.
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* We start with a large size and then shrink our demand
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* according to what is avalable when the module is loaded.
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*/
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#define NETMAP_MEMORY_SIZE (64 * 1024 * PAGE_SIZE)
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static void * netmap_malloc(size_t size, const char *msg);
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static void netmap_free(void *addr, const char *msg);
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#define netmap_if_malloc(len) netmap_malloc(len, "nifp")
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#define netmap_if_free(v) netmap_free((v), "nifp")
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#define netmap_ring_malloc(len) netmap_malloc(len, "ring")
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#define netmap_free_rings(na) \
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netmap_free((na)->tx_rings[0].ring, "shadow rings");
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/*
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* Allocator for a pool of packet buffers. For each buffer we have
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* one entry in the bitmap to signal the state. Allocation scans
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* the bitmap, but since this is done only on attach, we are not
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* too worried about performance
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* XXX if we need to allocate small blocks, a translation
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* table is used both for kernel virtual address and physical
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* addresses.
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*/
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struct netmap_buf_pool {
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u_int total_buffers; /* total buffers. */
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u_int free;
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u_int bufsize;
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char *base; /* buffer base address */
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uint32_t *bitmap; /* one bit per buffer, 1 means free */
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};
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struct netmap_buf_pool nm_buf_pool;
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SYSCTL_INT(_dev_netmap, OID_AUTO, total_buffers,
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CTLFLAG_RD, &nm_buf_pool.total_buffers, 0, "total_buffers");
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SYSCTL_INT(_dev_netmap, OID_AUTO, free_buffers,
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CTLFLAG_RD, &nm_buf_pool.free, 0, "free_buffers");
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/*
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* Allocate n buffers from the ring, and fill the slot.
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* Buffer 0 is the 'junk' buffer.
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*/
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static void
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netmap_new_bufs(struct netmap_if *nifp __unused,
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struct netmap_slot *slot, u_int n)
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{
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struct netmap_buf_pool *p = &nm_buf_pool;
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uint32_t bi = 0; /* index in the bitmap */
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uint32_t mask, j, i = 0; /* slot counter */
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if (n > p->free) {
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D("only %d out of %d buffers available", i, n);
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return;
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}
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/* termination is guaranteed by p->free */
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while (i < n && p->free > 0) {
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uint32_t cur = p->bitmap[bi];
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if (cur == 0) { /* bitmask is fully used */
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bi++;
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continue;
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}
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/* locate a slot */
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for (j = 0, mask = 1; (cur & mask) == 0; j++, mask <<= 1) ;
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p->bitmap[bi] &= ~mask; /* slot in use */
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p->free--;
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slot[i].buf_idx = bi*32+j;
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slot[i].len = p->bufsize;
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slot[i].flags = NS_BUF_CHANGED;
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i++;
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}
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ND("allocated %d buffers, %d available", n, p->free);
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}
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static void
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netmap_free_buf(struct netmap_if *nifp __unused, uint32_t i)
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{
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struct netmap_buf_pool *p = &nm_buf_pool;
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uint32_t pos, mask;
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if (i >= p->total_buffers) {
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D("invalid free index %d", i);
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return;
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}
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pos = i / 32;
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mask = 1 << (i % 32);
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if (p->bitmap[pos] & mask) {
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D("slot %d already free", i);
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return;
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}
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p->bitmap[pos] |= mask;
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p->free++;
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}
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/* Descriptor of the memory objects handled by our memory allocator. */
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struct netmap_mem_obj {
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TAILQ_ENTRY(netmap_mem_obj) nmo_next; /* next object in the
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chain. */
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int nmo_used; /* flag set on used memory objects. */
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size_t nmo_size; /* size of the memory area reserved for the
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object. */
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void *nmo_data; /* pointer to the memory area. */
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};
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/* Wrap our memory objects to make them ``chainable``. */
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TAILQ_HEAD(netmap_mem_obj_h, netmap_mem_obj);
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/* Descriptor of our custom memory allocator. */
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struct netmap_mem_d {
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struct mtx nm_mtx; /* lock used to handle the chain of memory
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objects. */
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struct netmap_mem_obj_h nm_molist; /* list of memory objects */
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size_t nm_size; /* total amount of memory used for rings etc. */
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size_t nm_totalsize; /* total amount of allocated memory
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(the difference is used for buffers) */
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size_t nm_buf_start; /* offset of packet buffers.
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This is page-aligned. */
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size_t nm_buf_len; /* total memory for buffers */
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void *nm_buffer; /* pointer to the whole pre-allocated memory
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area. */
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};
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/* Shorthand to compute a netmap interface offset. */
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#define netmap_if_offset(v) \
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((char *) (v) - (char *) nm_mem->nm_buffer)
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/* .. and get a physical address given a memory offset */
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#define netmap_ofstophys(o) \
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(vtophys(nm_mem->nm_buffer) + (o))
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/*------ netmap memory allocator -------*/
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/*
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* Request for a chunk of memory.
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*
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* Memory objects are arranged into a list, hence we need to walk this
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* list until we find an object with the needed amount of data free.
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* This sounds like a completely inefficient implementation, but given
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* the fact that data allocation is done once, we can handle it
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* flawlessly.
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*
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* Return NULL on failure.
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*/
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static void *
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netmap_malloc(size_t size, __unused const char *msg)
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{
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struct netmap_mem_obj *mem_obj, *new_mem_obj;
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void *ret = NULL;
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NMA_LOCK();
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TAILQ_FOREACH(mem_obj, &nm_mem->nm_molist, nmo_next) {
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if (mem_obj->nmo_used != 0 || mem_obj->nmo_size < size)
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continue;
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new_mem_obj = malloc(sizeof(struct netmap_mem_obj), M_NETMAP,
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M_WAITOK | M_ZERO);
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TAILQ_INSERT_BEFORE(mem_obj, new_mem_obj, nmo_next);
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new_mem_obj->nmo_used = 1;
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new_mem_obj->nmo_size = size;
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new_mem_obj->nmo_data = mem_obj->nmo_data;
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memset(new_mem_obj->nmo_data, 0, new_mem_obj->nmo_size);
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mem_obj->nmo_size -= size;
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mem_obj->nmo_data = (char *) mem_obj->nmo_data + size;
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if (mem_obj->nmo_size == 0) {
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TAILQ_REMOVE(&nm_mem->nm_molist, mem_obj,
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nmo_next);
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free(mem_obj, M_NETMAP);
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}
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ret = new_mem_obj->nmo_data;
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break;
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}
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NMA_UNLOCK();
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ND("%s: %d bytes at %p", msg, size, ret);
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return (ret);
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}
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/*
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* Return the memory to the allocator.
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*
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* While freeing a memory object, we try to merge adjacent chunks in
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* order to reduce memory fragmentation.
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*/
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static void
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netmap_free(void *addr, const char *msg)
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{
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size_t size;
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struct netmap_mem_obj *cur, *prev, *next;
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if (addr == NULL) {
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D("NULL addr for %s", msg);
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return;
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}
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NMA_LOCK();
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TAILQ_FOREACH(cur, &nm_mem->nm_molist, nmo_next) {
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if (cur->nmo_data == addr && cur->nmo_used)
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break;
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}
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if (cur == NULL) {
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NMA_UNLOCK();
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D("invalid addr %s %p", msg, addr);
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return;
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}
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size = cur->nmo_size;
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cur->nmo_used = 0;
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/* merge current chunk of memory with the previous one,
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if present. */
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prev = TAILQ_PREV(cur, netmap_mem_obj_h, nmo_next);
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if (prev && prev->nmo_used == 0) {
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TAILQ_REMOVE(&nm_mem->nm_molist, cur, nmo_next);
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prev->nmo_size += cur->nmo_size;
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free(cur, M_NETMAP);
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cur = prev;
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}
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/* merge with the next one */
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next = TAILQ_NEXT(cur, nmo_next);
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if (next && next->nmo_used == 0) {
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TAILQ_REMOVE(&nm_mem->nm_molist, next, nmo_next);
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cur->nmo_size += next->nmo_size;
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free(next, M_NETMAP);
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}
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NMA_UNLOCK();
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ND("freed %s %d bytes at %p", msg, size, addr);
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}
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/*
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* Create and return a new ``netmap_if`` object, and possibly also
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* rings and packet buffors.
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*
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* Return NULL on failure.
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*/
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static void *
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netmap_if_new(const char *ifname, struct netmap_adapter *na)
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{
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struct netmap_if *nifp;
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struct netmap_ring *ring;
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struct netmap_kring *kring;
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char *buff;
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u_int i, len, ofs, numdesc;
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u_int nrx = na->num_rx_rings + 1; /* shorthand, include stack queue */
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u_int ntx = na->num_tx_rings + 1; /* shorthand, include stack queue */
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/*
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* the descriptor is followed inline by an array of offsets
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* to the tx and rx rings in the shared memory region.
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*/
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len = sizeof(struct netmap_if) + (nrx + ntx) * sizeof(ssize_t);
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nifp = netmap_if_malloc(len);
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if (nifp == NULL)
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return (NULL);
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/* initialize base fields */
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*(int *)(uintptr_t)&nifp->ni_rx_rings = na->num_rx_rings;
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*(int *)(uintptr_t)&nifp->ni_tx_rings = na->num_tx_rings;
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strncpy(nifp->ni_name, ifname, IFNAMSIZ);
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(na->refcount)++; /* XXX atomic ? we are under lock */
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if (na->refcount > 1)
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goto final;
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/*
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* First instance. Allocate the netmap rings
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* (one for each hw queue, one pair for the host).
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* The rings are contiguous, but have variable size.
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* The entire block is reachable at
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* na->tx_rings[0]
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*/
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len = (ntx + nrx) * sizeof(struct netmap_ring) +
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(ntx * na->num_tx_desc + nrx * na->num_rx_desc) *
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sizeof(struct netmap_slot);
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buff = netmap_ring_malloc(len);
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if (buff == NULL) {
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D("failed to allocate %d bytes for %s shadow ring",
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len, ifname);
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error:
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(na->refcount)--;
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netmap_if_free(nifp);
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return (NULL);
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}
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/* Check whether we have enough buffers */
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len = ntx * na->num_tx_desc + nrx * na->num_rx_desc;
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NMA_LOCK();
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if (nm_buf_pool.free < len) {
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NMA_UNLOCK();
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netmap_free(buff, "not enough bufs");
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goto error;
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}
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/*
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* in the kring, store the pointers to the shared rings
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* and initialize the rings. We are under NMA_LOCK().
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*/
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ofs = 0;
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for (i = 0; i < ntx; i++) { /* Transmit rings */
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kring = &na->tx_rings[i];
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numdesc = na->num_tx_desc;
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bzero(kring, sizeof(*kring));
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kring->na = na;
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ring = kring->ring = (struct netmap_ring *)(buff + ofs);
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*(ssize_t *)(uintptr_t)&ring->buf_ofs =
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nm_buf_pool.base - (char *)ring;
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ND("txring[%d] at %p ofs %d", i, ring, ring->buf_ofs);
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*(uint32_t *)(uintptr_t)&ring->num_slots =
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kring->nkr_num_slots = numdesc;
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/*
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* IMPORTANT:
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* Always keep one slot empty, so we can detect new
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* transmissions comparing cur and nr_hwcur (they are
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* the same only if there are no new transmissions).
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*/
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ring->avail = kring->nr_hwavail = numdesc - 1;
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ring->cur = kring->nr_hwcur = 0;
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*(uint16_t *)(uintptr_t)&ring->nr_buf_size = NETMAP_BUF_SIZE;
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netmap_new_bufs(nifp, ring->slot, numdesc);
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ofs += sizeof(struct netmap_ring) +
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numdesc * sizeof(struct netmap_slot);
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}
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for (i = 0; i < nrx; i++) { /* Receive rings */
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kring = &na->rx_rings[i];
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numdesc = na->num_rx_desc;
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bzero(kring, sizeof(*kring));
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kring->na = na;
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ring = kring->ring = (struct netmap_ring *)(buff + ofs);
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*(ssize_t *)(uintptr_t)&ring->buf_ofs =
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nm_buf_pool.base - (char *)ring;
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ND("rxring[%d] at %p offset %d", i, ring, ring->buf_ofs);
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*(uint32_t *)(uintptr_t)&ring->num_slots =
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kring->nkr_num_slots = numdesc;
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ring->cur = kring->nr_hwcur = 0;
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ring->avail = kring->nr_hwavail = 0; /* empty */
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*(uint16_t *)(uintptr_t)&ring->nr_buf_size = NETMAP_BUF_SIZE;
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netmap_new_bufs(nifp, ring->slot, numdesc);
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ofs += sizeof(struct netmap_ring) +
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numdesc * sizeof(struct netmap_slot);
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}
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NMA_UNLOCK();
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// XXX initialize the selrecord structs.
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final:
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/*
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* fill the slots for the rx and tx queues. They contain the offset
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* between the ring and nifp, so the information is usable in
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* userspace to reach the ring from the nifp.
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*/
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for (i = 0; i < ntx; i++) {
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*(ssize_t *)(uintptr_t)&nifp->ring_ofs[i] =
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(char *)na->tx_rings[i].ring - (char *)nifp;
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}
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for (i = 0; i < nrx; i++) {
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*(ssize_t *)(uintptr_t)&nifp->ring_ofs[i+ntx] =
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(char *)na->rx_rings[i].ring - (char *)nifp;
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}
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return (nifp);
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}
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/*
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* Initialize the memory allocator.
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*
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* Create the descriptor for the memory , allocate the pool of memory
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* and initialize the list of memory objects with a single chunk
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* containing the whole pre-allocated memory marked as free.
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*
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* Start with a large size, then halve as needed if we fail to
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* allocate the block. While halving, always add one extra page
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* because buffers 0 and 1 are used for special purposes.
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* Return 0 on success, errno otherwise.
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*/
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static int
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netmap_memory_init(void)
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{
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struct netmap_mem_obj *mem_obj;
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void *buf = NULL;
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int i, n, sz = NETMAP_MEMORY_SIZE;
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int extra_sz = 0; // space for rings and two spare buffers
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for (; sz >= 1<<20; sz >>=1) {
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extra_sz = sz/200;
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extra_sz = (extra_sz + 2*PAGE_SIZE - 1) & ~(PAGE_SIZE-1);
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buf = contigmalloc(sz + extra_sz,
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M_NETMAP,
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M_WAITOK | M_ZERO,
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0, /* low address */
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-1UL, /* high address */
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PAGE_SIZE, /* alignment */
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0 /* boundary */
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);
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if (buf)
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break;
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}
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if (buf == NULL)
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return (ENOMEM);
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sz += extra_sz;
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nm_mem = malloc(sizeof(struct netmap_mem_d), M_NETMAP,
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M_WAITOK | M_ZERO);
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mtx_init(&nm_mem->nm_mtx, "netmap memory allocator lock", NULL,
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MTX_DEF);
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TAILQ_INIT(&nm_mem->nm_molist);
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nm_mem->nm_buffer = buf;
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nm_mem->nm_totalsize = sz;
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/*
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* A buffer takes 2k, a slot takes 8 bytes + ring overhead,
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* so the ratio is 200:1. In other words, we can use 1/200 of
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* the memory for the rings, and the rest for the buffers,
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* and be sure we never run out.
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*/
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nm_mem->nm_size = sz/200;
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nm_mem->nm_buf_start =
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(nm_mem->nm_size + PAGE_SIZE - 1) & ~(PAGE_SIZE-1);
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nm_mem->nm_buf_len = sz - nm_mem->nm_buf_start;
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nm_buf_pool.base = nm_mem->nm_buffer;
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nm_buf_pool.base += nm_mem->nm_buf_start;
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netmap_buffer_base = nm_buf_pool.base;
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D("netmap_buffer_base %p (offset %d)",
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netmap_buffer_base, (int)nm_mem->nm_buf_start);
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/* number of buffers, they all start as free */
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netmap_total_buffers = nm_buf_pool.total_buffers =
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nm_mem->nm_buf_len / NETMAP_BUF_SIZE;
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nm_buf_pool.bufsize = NETMAP_BUF_SIZE;
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D("Have %d MB, use %dKB for rings, %d buffers at %p",
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(sz >> 20), (int)(nm_mem->nm_size >> 10),
|
|
nm_buf_pool.total_buffers, nm_buf_pool.base);
|
|
|
|
/* allocate and initialize the bitmap. Entry 0 is considered
|
|
* always busy (used as default when there are no buffers left).
|
|
*/
|
|
n = (nm_buf_pool.total_buffers + 31) / 32;
|
|
nm_buf_pool.bitmap = malloc(sizeof(uint32_t) * n, M_NETMAP,
|
|
M_WAITOK | M_ZERO);
|
|
nm_buf_pool.bitmap[0] = ~3; /* slot 0 and 1 always busy */
|
|
for (i = 1; i < n; i++)
|
|
nm_buf_pool.bitmap[i] = ~0;
|
|
nm_buf_pool.free = nm_buf_pool.total_buffers - 2;
|
|
|
|
mem_obj = malloc(sizeof(struct netmap_mem_obj), M_NETMAP,
|
|
M_WAITOK | M_ZERO);
|
|
TAILQ_INSERT_HEAD(&nm_mem->nm_molist, mem_obj, nmo_next);
|
|
mem_obj->nmo_used = 0;
|
|
mem_obj->nmo_size = nm_mem->nm_size;
|
|
mem_obj->nmo_data = nm_mem->nm_buffer;
|
|
|
|
return (0);
|
|
}
|
|
|
|
|
|
/*
|
|
* Finalize the memory allocator.
|
|
*
|
|
* Free all the memory objects contained inside the list, and deallocate
|
|
* the pool of memory; finally free the memory allocator descriptor.
|
|
*/
|
|
static void
|
|
netmap_memory_fini(void)
|
|
{
|
|
struct netmap_mem_obj *mem_obj;
|
|
|
|
while (!TAILQ_EMPTY(&nm_mem->nm_molist)) {
|
|
mem_obj = TAILQ_FIRST(&nm_mem->nm_molist);
|
|
TAILQ_REMOVE(&nm_mem->nm_molist, mem_obj, nmo_next);
|
|
if (mem_obj->nmo_used == 1) {
|
|
printf("netmap: leaked %d bytes at %p\n",
|
|
(int)mem_obj->nmo_size,
|
|
mem_obj->nmo_data);
|
|
}
|
|
free(mem_obj, M_NETMAP);
|
|
}
|
|
contigfree(nm_mem->nm_buffer, nm_mem->nm_totalsize, M_NETMAP);
|
|
// XXX mutex_destroy(nm_mtx);
|
|
free(nm_mem, M_NETMAP);
|
|
}
|
|
/*------------- end of memory allocator -----------------*/
|