freebsd-nq/games/trek/trek.6
Jordan K. Hubbard 554eb505f8 Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
1994-09-04 04:03:31 +00:00

91 lines
3.5 KiB
Groff

.\" Copyright (c) 1980, 1993
.\" The Regents of the University of California. All rights reserved.
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.\" This product includes software developed by the University of
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.\" @(#)trek.6 8.2 (Berkeley) 12/30/93
.\"
.TH TREK 6 "December 30, 1993"
.UC 4
.SH NAME
trek \- trekkie game
.SH SYNOPSIS
.B /usr/games/trek
[ [
.B \-a
] file ]
.SH DESCRIPTION
.I Trek
is a game of space glory and war. Below is a summary of commands.
For complete documentation, see
.IR Trek
by Eric Allman.
.PP
If a filename is given, a log of the game is written onto that file.
If the
.B \-a
flag is given before the filename, that file is appended to, not truncated.
.PP
The game will ask you what length game you would like.
Valid responses are \*(lqshort\*(rq, \*(lqmedium\*(rq, and \*(lqlong\*(rq.
You may also type \*(lqrestart\*(rq, which restarts a previously saved game.
You will then be prompted for the skill, to which you must respond
\*(lqnovice\*(rq, \*(lqfair\*(rq, \*(lqgood\*(rq, \*(lqexpert\*(rq,
\*(lqcommodore\*(rq, or \*(lqimpossible\*(rq.
You should normally start out with a novice and work up.
.PP
In general, throughout the game, if you forget what is appropriate
the game will tell you what it expects if you just type in a question mark.
.SH AUTHOR
Eric Allman
.SH "SEE ALSO"
/usr/doc/trek
.SH "COMMAND SUMMARY"
.ie t .ds f \fB
.el .ds f \fI
.ta 3i
.nf
\*fabandon\fR \*fca\fRpture
\*fcl\fRoak \*fu\fRp/\*fd\fRown
\*fc\fRomputer request; ... \*fda\fRmages
\*fdestruct\fR \*fdo\fRck
\*fhelp\fR \*fi\fRmpulse course distance
\*fl\fRrscan \*fm\fRove course distance
\*fp\fRhasers \*fa\fRutomatic amount
\*fp\fRhasers \*fm\fRanual amt1 course1 spread1 ...
\*ft\fRorpedo course [\*fy\fRes] angle/\*fn\fRo
\*fram\fR course distance \*fr\fRest time
\*fshell\fR \*fsh\fRields \*fu\fRp/\*fd\fRown
\*fs\fRrscan [\*fy\fRes/\*fn\fRo]
\*fst\fRatus \*fterminate\fR \*fy\fRes/\*fn\fRo
\*fu\fRndock \*fv\fRisual course
\*fw\fRarp warp_factor
.fi
.DT