98 lines
2.5 KiB
C
98 lines
2.5 KiB
C
/*
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* small test-driver for new dialog functionality
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*
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* Copyright (c) 1995, Jordan Hubbard
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*
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* All rights reserved.
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*
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* This source code may be used, modified, copied, distributed, and
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* sold, in both source and binary form provided that the above
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* copyright and these terms are retained, verbatim, as the first
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* lines of this file. Under no circumstances is the author
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* responsible for the proper functioning of the software nor does
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* the author assume any responsibility for damages incurred with
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* its use.
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*
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* $FreeBSD$
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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#include <sys/wait.h>
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#include <dialog.h>
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/* Hook functions */
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static int spending;
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static int
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check(dialogMenuItem *self)
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{
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return ((int)self->data == spending);
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}
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static int
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spend(dialogMenuItem *self)
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{
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spending = (int)self->data;
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return DITEM_SUCCESS | DITEM_REDRAW;
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}
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static void
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ask(dialogMenuItem *self, int is_selected)
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{
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if (is_selected) {
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char *str;
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if (!strcmp(self->prompt, "1000"))
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str = "You'd better ask both your parents first! ";
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else if (!strcmp(self->prompt, "500"))
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str = "You'd better at least ask your Dad! ";
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else
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str = "Yes, being frugal is probably a good idea!";
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DialogX = 15;
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DialogY = 17;
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dialog_msgbox("Free Advice", str, -1, -1, 0);
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}
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}
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/*
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* menu5 - Show a simple radiolist menu that inherits the radio appearance by default and appears at
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* a different location, leaving room for a msg box below it. This shows off the DialogX/DialogY extensions.
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*/
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/* prompt title checked fire sel data */
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static dialogMenuItem menu5[] = {
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{ "1000", "Spend $1,000", check, spend, ask, (void *)1000 },
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{ "500", "Spend $500", check, spend, ask, (void *)500 },
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{ "100", "Spend $100", check, spend, ask, (void *)100 },
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};
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/* End of hook functions */
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/* Kick it off, James! */
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int
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main(int argc, char **argv)
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{
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int retval;
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init_dialog();
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DialogX = 5;
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DialogY = 1;
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retval = dialog_radiolist("this is dialog_radiolist() in action, test #3",
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"This radio menu shows off the ability to put dialog menus and other\n"
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"controls at different locations, as well as the `selected' hook which\n"
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"lets you follow the traversal of the selection bar as well as what's\n"
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"selected.",
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-1, -1, 3, -3, menu5, NULL);
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dialog_clear();
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fprintf(stderr, "returned value for dialog_radiolist was %d (money set to %d)\n", retval, spending);
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end_dialog();
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return 0;
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}
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