424d9b482d
to an include file. Reviewed by: imp Approved by: imp (mentor)
395 lines
10 KiB
C
395 lines
10 KiB
C
/*-
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* Copyright (c) 2005 Rink Springer
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* 3. The name of the author may not be used to endorse or promote products
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* derived from this software without specific prior written permission
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*
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* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
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* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
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* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
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* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
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* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* $FreeBSD$
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*/
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/*
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* This will handles video output using the XBOX' frame buffer. It assumes
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* the graphics have been set up by Cromwell. This driver uses all video memory
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* to avoid expensive memcpy()'s.
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*
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* It is usuable as console (to see the initial boot) as well as for interactive
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* use. The latter is handeled using kbd_*() functionality. Keyboard hotplug is
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* fully supported, the console will periodically rescan if no keyboard was
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* found.
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*
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*/
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#include <sys/param.h>
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#include <sys/systm.h>
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#include <vm/vm_param.h>
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#include <sys/kernel.h>
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#include <sys/cons.h>
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#include <sys/conf.h>
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#include <sys/consio.h>
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#include <sys/tty.h>
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#include <sys/kbio.h>
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#include <sys/fbio.h>
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#include <dev/kbd/kbdreg.h>
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#include <vm/vm.h>
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#include <vm/pmap.h>
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#include <machine/bus.h>
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#include <machine/xbox.h>
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#include <dev/fb/fbreg.h>
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#include <dev/fb/gfb.h>
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#define SCREEN_WIDTH 640
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#define SCREEN_HEIGHT 480
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#define SCREEN_BPP 4
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#define SCREEN_SIZE (SCREEN_WIDTH*SCREEN_HEIGHT*SCREEN_BPP)
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/* FONT_xxx declares the dimensions of the charachter structure, CHAR_xxx is how
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* they appear on-screen. Having slightly more spacing improves readability. */
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#define FONT_HEIGHT 16
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#define FONT_WIDTH 8
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#define CHAR_HEIGHT 16
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#define CHAR_WIDTH 10
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/* colours */
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#define CONSOLE_COL 0xFF88FF88 /* greenish */
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#define NORM_COL 0xFFAAAAAA /* grayish */
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#define BLACK_COL 0x00000000 /* black */
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static int xcon_x = 0;
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static int xcon_y = 0;
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static int xcon_yoffs = 0;
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extern struct gfb_font bold8x16;
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static char* xcon_map;
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static int* xcon_memstartptr;
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static struct tty* xboxfb_tp = NULL;
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static struct keyboard* xbfb_kbd = NULL;
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static int xbfb_keyboard = -1;
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static d_open_t xboxfb_dev_open;
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static d_close_t xboxfb_dev_close;
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static int xboxfb_kbdevent(keyboard_t* thiskbd, int event, void* arg);
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static struct cdevsw xboxfb_cdevsw = {
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.d_version = D_VERSION,
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.d_open = xboxfb_dev_open,
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.d_close = xboxfb_dev_close,
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.d_name = "xboxfb",
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.d_flags = D_TTY | D_NEEDGIANT,
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};
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static void
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xcon_probe(struct consdev* cp)
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{
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if (arch_i386_is_xbox)
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cp->cn_pri = CN_REMOTE;
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else
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cp->cn_pri = CN_DEAD;
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}
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static int
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xcon_getc(struct consdev* cp)
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{
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return 0;
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}
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static int
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xcon_checkc(struct consdev* cp)
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{
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return 0;
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}
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static void
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xcon_real_putc(int basecol, int c)
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{
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int i, j, ch = c, col;
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char mask;
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int* ptri = (int*)xcon_map;
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/* special control chars */
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switch (ch) {
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case '\r': /* carriage return */
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xcon_x = 0;
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return;
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case '\n': /* newline */
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xcon_y += CHAR_HEIGHT;
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goto scroll;
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case 7: /* beep */
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return;
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case 8: /* backspace */
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if (xcon_x > 0) {
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xcon_x -= CHAR_WIDTH;
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} else {
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if (xcon_y > CHAR_HEIGHT) {
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xcon_y -= CHAR_HEIGHT;
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xcon_x = (SCREEN_WIDTH - CHAR_WIDTH);
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}
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}
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return;
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case 9: /* tab */
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xcon_real_putc (basecol, ' ');
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while ((xcon_x % (8 * CHAR_WIDTH)) != 0) {
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xcon_real_putc (basecol, ' ');
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}
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return;
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}
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ptri += (xcon_y * SCREEN_WIDTH) + xcon_x;
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/* we plot the font pixel-by-pixel. bit 7 is skipped as it renders the
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* console unreadable ... */
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for (i = 0; i < FONT_HEIGHT; i++) {
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mask = 0x40;
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for (j = 0; j < FONT_WIDTH; j++) {
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col = (bold8x16.data[(ch * FONT_HEIGHT) + i] & mask) ? basecol : BLACK_COL;
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*ptri++ = col;
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mask >>= 1;
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}
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ptri += (SCREEN_WIDTH - FONT_WIDTH);
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}
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xcon_x += CHAR_WIDTH;
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if (xcon_x >= SCREEN_WIDTH) {
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xcon_x = 0;
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xcon_y += CHAR_HEIGHT;
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}
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scroll:
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if (((xcon_yoffs + CHAR_HEIGHT) * SCREEN_WIDTH * SCREEN_BPP) > (XBOX_FB_SIZE - SCREEN_SIZE)) {
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/* we are about to run out of video memory, so move everything
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* back to the beginning of the video memory */
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memcpy ((char*)xcon_map,
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(char*)(xcon_map + (xcon_yoffs * SCREEN_WIDTH * SCREEN_BPP)),
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SCREEN_SIZE);
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xcon_y -= xcon_yoffs; xcon_yoffs = 0;
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*xcon_memstartptr = XBOX_FB_START;
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}
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/* we achieve much faster scrolling by just altering the video memory
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* address base. once all memory is used, we return to the beginning
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* again */
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while ((xcon_y - xcon_yoffs) >= SCREEN_HEIGHT) {
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xcon_yoffs += CHAR_HEIGHT;
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memset ((char*)(xcon_map + (xcon_y * SCREEN_WIDTH * SCREEN_BPP)), 0, CHAR_HEIGHT * SCREEN_WIDTH * SCREEN_BPP);
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*xcon_memstartptr = XBOX_FB_START + (xcon_yoffs * SCREEN_WIDTH * SCREEN_BPP);
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}
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}
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static void
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xcon_putc(struct consdev* cp, int c)
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{
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xcon_real_putc (CONSOLE_COL, c);
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}
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static void
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xcon_init(struct consdev* cp)
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{
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int i;
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int* iptr;
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/* Don't init the framebuffer on non-XBOX-es */
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if (!arch_i386_is_xbox)
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return;
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/*
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* We must make a mapping from video framebuffer memory to real. This is
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* very crude: we map the entire videomemory to PAGE_SIZE! Since our
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* kernel lives at it's relocated address range (0xc0xxxxxx), it won't
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* care.
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*
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* We use address PAGE_SIZE and up so we can still trap NULL pointers.
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* Once xboxfb_drvinit() is called, the mapping will be done via the OS
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* and stored in a more sensible location ... but since we're not fully
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* initialized, this is our only way to go :-(
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*/
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for (i = 0; i < (XBOX_FB_SIZE / PAGE_SIZE); i++) {
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pmap_kenter (((i + 1) * PAGE_SIZE), XBOX_FB_START + (i * PAGE_SIZE));
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}
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pmap_kenter ((i + 1) * PAGE_SIZE, XBOX_FB_START_PTR - XBOX_FB_START_PTR % PAGE_SIZE);
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xcon_map = (char*)PAGE_SIZE;
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xcon_memstartptr = (int*)((i + 1) * PAGE_SIZE + XBOX_FB_START_PTR % PAGE_SIZE);
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/* clear the screen */
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iptr = (int*)xcon_map;
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for (i = 0; i < SCREEN_HEIGHT * SCREEN_WIDTH; i++)
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*iptr++ = BLACK_COL;
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sprintf(cp->cn_name, "xboxfb");
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cp->cn_tp = xboxfb_tp;
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}
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static void
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xboxfb_timer(void* arg)
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{
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int i;
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if (xbfb_kbd != NULL)
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return;
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i = kbd_allocate ("*", 0, (void*)&xbfb_keyboard, xboxfb_kbdevent, NULL);
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if (i != -1) {
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/* allocation was successfull; xboxfb_kbdevent() is called to
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* feed the keystrokes to the tty driver */
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xbfb_kbd = kbd_get_keyboard (i);
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xbfb_keyboard = i;
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return;
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}
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/* probe again in a few */
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timeout (xboxfb_timer, NULL, hz / 10);
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}
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static int
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xboxfb_kbdevent(keyboard_t* thiskbd, int event, void* arg)
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{
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int c;
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if (event == KBDIO_UNLOADING) {
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/* keyboard was unplugged; clean up and enable probing */
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xbfb_kbd = NULL;
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xbfb_keyboard = -1;
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kbd_release (thiskbd, (void*)&xbfb_keyboard);
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timeout (xboxfb_timer, NULL, hz / 10);
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return 0;
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}
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for (;;) {
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c = (kbdsw[xbfb_kbd->kb_index])->read_char (xbfb_kbd, 0);
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if (c == NOKEY)
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return 0;
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/* only feed non-special keys to an open console */
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if (c != ERRKEY) {
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if ((KEYFLAGS(c)) == 0x0)
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if (xboxfb_tp->t_state & TS_ISOPEN)
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ttyld_rint (xboxfb_tp, KEYCHAR(c));
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}
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}
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return 0;
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}
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static void
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xboxfb_drvinit (void* unused)
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{
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struct cdev* dev;
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int i;
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/* Don't init the framebuffer on non-XBOX-es */
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if (!arch_i386_is_xbox)
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return;
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/*
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* When this function is called, the OS is capable of doing
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* device-memory mappings using pmap_mapdev(). Therefore, we ditch the
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* ugly PAGE_SIZE-based mapping and ask the OS to create a decent
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* mapping for us.
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*/
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dev = make_dev (&xboxfb_cdevsw, 0, UID_ROOT, GID_WHEEL, 0600, "%s", "xboxfb");
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xcon_map = pmap_mapdev (XBOX_FB_START, XBOX_FB_SIZE);
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xcon_memstartptr = (int*)pmap_mapdev (XBOX_FB_START_PTR, PAGE_SIZE);
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*xcon_memstartptr = XBOX_FB_START;
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/* ditch all ugly previous mappings */
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for (i = 0; i < (XBOX_FB_SIZE / PAGE_SIZE); i++) {
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pmap_kremove (((i + 1) * PAGE_SIZE));
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}
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pmap_kremove (PAGE_SIZE + XBOX_FB_SIZE);
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/* probe for a keyboard */
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xboxfb_timer (NULL);
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xboxfb_tp = ttyalloc();
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}
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static void
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xboxfb_tty_start(struct tty* tp)
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{
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struct clist* cl;
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int len, i;
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u_char buf[128];
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if (tp->t_state & TS_BUSY)
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return;
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/* simply feed all outstanding tty data to real_putc() */
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tp->t_state |= TS_BUSY;
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cl = &tp->t_outq;
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len = q_to_b(cl, buf, 128);
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for (i = 0; i < len; i++)
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xcon_real_putc(NORM_COL, buf[i]);
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tp->t_state &= ~TS_BUSY;
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}
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static void
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xboxfb_tty_stop(struct tty* tp, int flag) {
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if (tp->t_state & TS_BUSY)
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if ((tp->t_state & TS_TTSTOP) == 0)
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tp->t_state |= TS_FLUSH;
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}
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static int
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xboxfb_tty_param(struct tty* tp, struct termios* t)
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{
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return 0;
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}
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static int
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xboxfb_dev_open(struct cdev* dev, int flag, int mode, struct thread* td)
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{
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struct tty* tp;
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tp = dev->si_tty = xboxfb_tp;
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tp->t_oproc = xboxfb_tty_start;
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tp->t_param = xboxfb_tty_param;
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tp->t_stop = xboxfb_tty_stop;
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tp->t_dev = dev;
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if ((tp->t_state & TS_ISOPEN) == 0) {
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tp->t_state |= TS_CARR_ON;
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ttychars(tp);
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tp->t_iflag = TTYDEF_IFLAG;
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tp->t_oflag = TTYDEF_OFLAG;
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tp->t_cflag = TTYDEF_CFLAG | CLOCAL;
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tp->t_lflag = TTYDEF_LFLAG;
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tp->t_ispeed = tp->t_ospeed = TTYDEF_SPEED;
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ttsetwater(tp);
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}
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return ttyld_open (tp, dev);
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}
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static int
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xboxfb_dev_close(struct cdev* dev, int flag, int mode, struct thread* td)
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{
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struct tty* tp;
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tp = xboxfb_tp;
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ttyld_close (tp, flag);
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tty_close(tp);
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return 0;
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}
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SYSINIT(xboxfbdev, SI_SUB_CONFIGURE, SI_ORDER_MIDDLE, xboxfb_drvinit, NULL)
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CONS_DRIVER(xcon, xcon_probe, xcon_init, NULL, xcon_getc, xcon_checkc, xcon_putc, NULL);
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