freebsd-nq/gnu/usr.bin/cc/cc_int/cse.c
1994-08-02 20:15:59 +00:00

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/* Common subexpression elimination for GNU compiler.
Copyright (C) 1987, 88, 89, 92, 93, 1994 Free Software Foundation, Inc.
This file is part of GNU CC.
GNU CC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2, or (at your option)
any later version.
GNU CC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU CC; see the file COPYING. If not, write to
the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
#include "config.h"
/* Must precede rtl.h for FFS. */
#include <stdio.h>
#include "rtl.h"
#include "regs.h"
#include "hard-reg-set.h"
#include "flags.h"
#include "real.h"
#include "insn-config.h"
#include "recog.h"
#include <setjmp.h>
/* The basic idea of common subexpression elimination is to go
through the code, keeping a record of expressions that would
have the same value at the current scan point, and replacing
expressions encountered with the cheapest equivalent expression.
It is too complicated to keep track of the different possibilities
when control paths merge; so, at each label, we forget all that is
known and start fresh. This can be described as processing each
basic block separately. Note, however, that these are not quite
the same as the basic blocks found by a later pass and used for
data flow analysis and register packing. We do not need to start fresh
after a conditional jump instruction if there is no label there.
We use two data structures to record the equivalent expressions:
a hash table for most expressions, and several vectors together
with "quantity numbers" to record equivalent (pseudo) registers.
The use of the special data structure for registers is desirable
because it is faster. It is possible because registers references
contain a fairly small number, the register number, taken from
a contiguously allocated series, and two register references are
identical if they have the same number. General expressions
do not have any such thing, so the only way to retrieve the
information recorded on an expression other than a register
is to keep it in a hash table.
Registers and "quantity numbers":
At the start of each basic block, all of the (hardware and pseudo)
registers used in the function are given distinct quantity
numbers to indicate their contents. During scan, when the code
copies one register into another, we copy the quantity number.
When a register is loaded in any other way, we allocate a new
quantity number to describe the value generated by this operation.
`reg_qty' records what quantity a register is currently thought
of as containing.
All real quantity numbers are greater than or equal to `max_reg'.
If register N has not been assigned a quantity, reg_qty[N] will equal N.
Quantity numbers below `max_reg' do not exist and none of the `qty_...'
variables should be referenced with an index below `max_reg'.
We also maintain a bidirectional chain of registers for each
quantity number. `qty_first_reg', `qty_last_reg',
`reg_next_eqv' and `reg_prev_eqv' hold these chains.
The first register in a chain is the one whose lifespan is least local.
Among equals, it is the one that was seen first.
We replace any equivalent register with that one.
If two registers have the same quantity number, it must be true that
REG expressions with `qty_mode' must be in the hash table for both
registers and must be in the same class.
The converse is not true. Since hard registers may be referenced in
any mode, two REG expressions might be equivalent in the hash table
but not have the same quantity number if the quantity number of one
of the registers is not the same mode as those expressions.
Constants and quantity numbers
When a quantity has a known constant value, that value is stored
in the appropriate element of qty_const. This is in addition to
putting the constant in the hash table as is usual for non-regs.
Whether a reg or a constant is preferred is determined by the configuration
macro CONST_COSTS and will often depend on the constant value. In any
event, expressions containing constants can be simplified, by fold_rtx.
When a quantity has a known nearly constant value (such as an address
of a stack slot), that value is stored in the appropriate element
of qty_const.
Integer constants don't have a machine mode. However, cse
determines the intended machine mode from the destination
of the instruction that moves the constant. The machine mode
is recorded in the hash table along with the actual RTL
constant expression so that different modes are kept separate.
Other expressions:
To record known equivalences among expressions in general
we use a hash table called `table'. It has a fixed number of buckets
that contain chains of `struct table_elt' elements for expressions.
These chains connect the elements whose expressions have the same
hash codes.
Other chains through the same elements connect the elements which
currently have equivalent values.
Register references in an expression are canonicalized before hashing
the expression. This is done using `reg_qty' and `qty_first_reg'.
The hash code of a register reference is computed using the quantity
number, not the register number.
When the value of an expression changes, it is necessary to remove from the
hash table not just that expression but all expressions whose values
could be different as a result.
1. If the value changing is in memory, except in special cases
ANYTHING referring to memory could be changed. That is because
nobody knows where a pointer does not point.
The function `invalidate_memory' removes what is necessary.
The special cases are when the address is constant or is
a constant plus a fixed register such as the frame pointer
or a static chain pointer. When such addresses are stored in,
we can tell exactly which other such addresses must be invalidated
due to overlap. `invalidate' does this.
All expressions that refer to non-constant
memory addresses are also invalidated. `invalidate_memory' does this.
2. If the value changing is a register, all expressions
containing references to that register, and only those,
must be removed.
Because searching the entire hash table for expressions that contain
a register is very slow, we try to figure out when it isn't necessary.
Precisely, this is necessary only when expressions have been
entered in the hash table using this register, and then the value has
changed, and then another expression wants to be added to refer to
the register's new value. This sequence of circumstances is rare
within any one basic block.
The vectors `reg_tick' and `reg_in_table' are used to detect this case.
reg_tick[i] is incremented whenever a value is stored in register i.
reg_in_table[i] holds -1 if no references to register i have been
entered in the table; otherwise, it contains the value reg_tick[i] had
when the references were entered. If we want to enter a reference
and reg_in_table[i] != reg_tick[i], we must scan and remove old references.
Until we want to enter a new entry, the mere fact that the two vectors
don't match makes the entries be ignored if anyone tries to match them.
Registers themselves are entered in the hash table as well as in
the equivalent-register chains. However, the vectors `reg_tick'
and `reg_in_table' do not apply to expressions which are simple
register references. These expressions are removed from the table
immediately when they become invalid, and this can be done even if
we do not immediately search for all the expressions that refer to
the register.
A CLOBBER rtx in an instruction invalidates its operand for further
reuse. A CLOBBER or SET rtx whose operand is a MEM:BLK
invalidates everything that resides in memory.
Related expressions:
Constant expressions that differ only by an additive integer
are called related. When a constant expression is put in
the table, the related expression with no constant term
is also entered. These are made to point at each other
so that it is possible to find out if there exists any
register equivalent to an expression related to a given expression. */
/* One plus largest register number used in this function. */
static int max_reg;
/* Length of vectors indexed by quantity number.
We know in advance we will not need a quantity number this big. */
static int max_qty;
/* Next quantity number to be allocated.
This is 1 + the largest number needed so far. */
static int next_qty;
/* Indexed by quantity number, gives the first (or last) (pseudo) register
in the chain of registers that currently contain this quantity. */
static int *qty_first_reg;
static int *qty_last_reg;
/* Index by quantity number, gives the mode of the quantity. */
static enum machine_mode *qty_mode;
/* Indexed by quantity number, gives the rtx of the constant value of the
quantity, or zero if it does not have a known value.
A sum of the frame pointer (or arg pointer) plus a constant
can also be entered here. */
static rtx *qty_const;
/* Indexed by qty number, gives the insn that stored the constant value
recorded in `qty_const'. */
static rtx *qty_const_insn;
/* The next three variables are used to track when a comparison between a
quantity and some constant or register has been passed. In that case, we
know the results of the comparison in case we see it again. These variables
record a comparison that is known to be true. */
/* Indexed by qty number, gives the rtx code of a comparison with a known
result involving this quantity. If none, it is UNKNOWN. */
static enum rtx_code *qty_comparison_code;
/* Indexed by qty number, gives the constant being compared against in a
comparison of known result. If no such comparison, it is undefined.
If the comparison is not with a constant, it is zero. */
static rtx *qty_comparison_const;
/* Indexed by qty number, gives the quantity being compared against in a
comparison of known result. If no such comparison, if it undefined.
If the comparison is not with a register, it is -1. */
static int *qty_comparison_qty;
#ifdef HAVE_cc0
/* For machines that have a CC0, we do not record its value in the hash
table since its use is guaranteed to be the insn immediately following
its definition and any other insn is presumed to invalidate it.
Instead, we store below the value last assigned to CC0. If it should
happen to be a constant, it is stored in preference to the actual
assigned value. In case it is a constant, we store the mode in which
the constant should be interpreted. */
static rtx prev_insn_cc0;
static enum machine_mode prev_insn_cc0_mode;
#endif
/* Previous actual insn. 0 if at first insn of basic block. */
static rtx prev_insn;
/* Insn being scanned. */
static rtx this_insn;
/* Index by (pseudo) register number, gives the quantity number
of the register's current contents. */
static int *reg_qty;
/* Index by (pseudo) register number, gives the number of the next (or
previous) (pseudo) register in the chain of registers sharing the same
value.
Or -1 if this register is at the end of the chain.
If reg_qty[N] == N, reg_next_eqv[N] is undefined. */
static int *reg_next_eqv;
static int *reg_prev_eqv;
/* Index by (pseudo) register number, gives the number of times
that register has been altered in the current basic block. */
static int *reg_tick;
/* Index by (pseudo) register number, gives the reg_tick value at which
rtx's containing this register are valid in the hash table.
If this does not equal the current reg_tick value, such expressions
existing in the hash table are invalid.
If this is -1, no expressions containing this register have been
entered in the table. */
static int *reg_in_table;
/* A HARD_REG_SET containing all the hard registers for which there is
currently a REG expression in the hash table. Note the difference
from the above variables, which indicate if the REG is mentioned in some
expression in the table. */
static HARD_REG_SET hard_regs_in_table;
/* A HARD_REG_SET containing all the hard registers that are invalidated
by a CALL_INSN. */
static HARD_REG_SET regs_invalidated_by_call;
/* Two vectors of ints:
one containing max_reg -1's; the other max_reg + 500 (an approximation
for max_qty) elements where element i contains i.
These are used to initialize various other vectors fast. */
static int *all_minus_one;
static int *consec_ints;
/* CUID of insn that starts the basic block currently being cse-processed. */
static int cse_basic_block_start;
/* CUID of insn that ends the basic block currently being cse-processed. */
static int cse_basic_block_end;
/* Vector mapping INSN_UIDs to cuids.
The cuids are like uids but increase monotonically always.
We use them to see whether a reg is used outside a given basic block. */
static int *uid_cuid;
/* Highest UID in UID_CUID. */
static int max_uid;
/* Get the cuid of an insn. */
#define INSN_CUID(INSN) (uid_cuid[INSN_UID (INSN)])
/* Nonzero if cse has altered conditional jump insns
in such a way that jump optimization should be redone. */
static int cse_jumps_altered;
/* canon_hash stores 1 in do_not_record
if it notices a reference to CC0, PC, or some other volatile
subexpression. */
static int do_not_record;
#ifdef LOAD_EXTEND_OP
/* Scratch rtl used when looking for load-extended copy of a MEM. */
static rtx memory_extend_rtx;
#endif
/* canon_hash stores 1 in hash_arg_in_memory
if it notices a reference to memory within the expression being hashed. */
static int hash_arg_in_memory;
/* canon_hash stores 1 in hash_arg_in_struct
if it notices a reference to memory that's part of a structure. */
static int hash_arg_in_struct;
/* The hash table contains buckets which are chains of `struct table_elt's,
each recording one expression's information.
That expression is in the `exp' field.
Those elements with the same hash code are chained in both directions
through the `next_same_hash' and `prev_same_hash' fields.
Each set of expressions with equivalent values
are on a two-way chain through the `next_same_value'
and `prev_same_value' fields, and all point with
the `first_same_value' field at the first element in
that chain. The chain is in order of increasing cost.
Each element's cost value is in its `cost' field.
The `in_memory' field is nonzero for elements that
involve any reference to memory. These elements are removed
whenever a write is done to an unidentified location in memory.
To be safe, we assume that a memory address is unidentified unless
the address is either a symbol constant or a constant plus
the frame pointer or argument pointer.
The `in_struct' field is nonzero for elements that
involve any reference to memory inside a structure or array.
The `related_value' field is used to connect related expressions
(that differ by adding an integer).
The related expressions are chained in a circular fashion.
`related_value' is zero for expressions for which this
chain is not useful.
The `cost' field stores the cost of this element's expression.
The `is_const' flag is set if the element is a constant (including
a fixed address).
The `flag' field is used as a temporary during some search routines.
The `mode' field is usually the same as GET_MODE (`exp'), but
if `exp' is a CONST_INT and has no machine mode then the `mode'
field is the mode it was being used as. Each constant is
recorded separately for each mode it is used with. */
struct table_elt
{
rtx exp;
struct table_elt *next_same_hash;
struct table_elt *prev_same_hash;
struct table_elt *next_same_value;
struct table_elt *prev_same_value;
struct table_elt *first_same_value;
struct table_elt *related_value;
int cost;
enum machine_mode mode;
char in_memory;
char in_struct;
char is_const;
char flag;
};
/* We don't want a lot of buckets, because we rarely have very many
things stored in the hash table, and a lot of buckets slows
down a lot of loops that happen frequently. */
#define NBUCKETS 31
/* Compute hash code of X in mode M. Special-case case where X is a pseudo
register (hard registers may require `do_not_record' to be set). */
#define HASH(X, M) \
(GET_CODE (X) == REG && REGNO (X) >= FIRST_PSEUDO_REGISTER \
? (((unsigned) REG << 7) + (unsigned) reg_qty[REGNO (X)]) % NBUCKETS \
: canon_hash (X, M) % NBUCKETS)
/* Determine whether register number N is considered a fixed register for CSE.
It is desirable to replace other regs with fixed regs, to reduce need for
non-fixed hard regs.
A reg wins if it is either the frame pointer or designated as fixed,
but not if it is an overlapping register. */
#ifdef OVERLAPPING_REGNO_P
#define FIXED_REGNO_P(N) \
(((N) == FRAME_POINTER_REGNUM || (N) == HARD_FRAME_POINTER_REGNUM \
|| fixed_regs[N] || global_regs[N]) \
&& ! OVERLAPPING_REGNO_P ((N)))
#else
#define FIXED_REGNO_P(N) \
((N) == FRAME_POINTER_REGNUM || (N) == HARD_FRAME_POINTER_REGNUM \
|| fixed_regs[N] || global_regs[N])
#endif
/* Compute cost of X, as stored in the `cost' field of a table_elt. Fixed
hard registers and pointers into the frame are the cheapest with a cost
of 0. Next come pseudos with a cost of one and other hard registers with
a cost of 2. Aside from these special cases, call `rtx_cost'. */
#define CHEAP_REGNO(N) \
((N) == FRAME_POINTER_REGNUM || (N) == HARD_FRAME_POINTER_REGNUM \
|| (N) == STACK_POINTER_REGNUM || (N) == ARG_POINTER_REGNUM \
|| ((N) >= FIRST_VIRTUAL_REGISTER && (N) <= LAST_VIRTUAL_REGISTER) \
|| ((N) < FIRST_PSEUDO_REGISTER \
&& FIXED_REGNO_P (N) && REGNO_REG_CLASS (N) != NO_REGS))
/* A register is cheap if it is a user variable assigned to the register
or if its register number always corresponds to a cheap register. */
#define CHEAP_REG(N) \
((REG_USERVAR_P (N) && REGNO (N) < FIRST_PSEUDO_REGISTER) \
|| CHEAP_REGNO (REGNO (N)))
#define COST(X) \
(GET_CODE (X) == REG \
? (CHEAP_REG (X) ? 0 \
: REGNO (X) >= FIRST_PSEUDO_REGISTER ? 1 \
: 2) \
: rtx_cost (X, SET) * 2)
/* Determine if the quantity number for register X represents a valid index
into the `qty_...' variables. */
#define REGNO_QTY_VALID_P(N) (reg_qty[N] != (N))
static struct table_elt *table[NBUCKETS];
/* Chain of `struct table_elt's made so far for this function
but currently removed from the table. */
static struct table_elt *free_element_chain;
/* Number of `struct table_elt' structures made so far for this function. */
static int n_elements_made;
/* Maximum value `n_elements_made' has had so far in this compilation
for functions previously processed. */
static int max_elements_made;
/* Surviving equivalence class when two equivalence classes are merged
by recording the effects of a jump in the last insn. Zero if the
last insn was not a conditional jump. */
static struct table_elt *last_jump_equiv_class;
/* Set to the cost of a constant pool reference if one was found for a
symbolic constant. If this was found, it means we should try to
convert constants into constant pool entries if they don't fit in
the insn. */
static int constant_pool_entries_cost;
/* Bits describing what kind of values in memory must be invalidated
for a particular instruction. If all three bits are zero,
no memory refs need to be invalidated. Each bit is more powerful
than the preceding ones, and if a bit is set then the preceding
bits are also set.
Here is how the bits are set:
Pushing onto the stack invalidates only the stack pointer,
writing at a fixed address invalidates only variable addresses,
writing in a structure element at variable address
invalidates all but scalar variables,
and writing in anything else at variable address invalidates everything. */
struct write_data
{
int sp : 1; /* Invalidate stack pointer. */
int var : 1; /* Invalidate variable addresses. */
int nonscalar : 1; /* Invalidate all but scalar variables. */
int all : 1; /* Invalidate all memory refs. */
};
/* Define maximum length of a branch path. */
#define PATHLENGTH 10
/* This data describes a block that will be processed by cse_basic_block. */
struct cse_basic_block_data {
/* Lowest CUID value of insns in block. */
int low_cuid;
/* Highest CUID value of insns in block. */
int high_cuid;
/* Total number of SETs in block. */
int nsets;
/* Last insn in the block. */
rtx last;
/* Size of current branch path, if any. */
int path_size;
/* Current branch path, indicating which branches will be taken. */
struct branch_path {
/* The branch insn. */
rtx branch;
/* Whether it should be taken or not. AROUND is the same as taken
except that it is used when the destination label is not preceded
by a BARRIER. */
enum taken {TAKEN, NOT_TAKEN, AROUND} status;
} path[PATHLENGTH];
};
/* Nonzero if X has the form (PLUS frame-pointer integer). We check for
virtual regs here because the simplify_*_operation routines are called
by integrate.c, which is called before virtual register instantiation. */
#define FIXED_BASE_PLUS_P(X) \
((X) == frame_pointer_rtx || (X) == hard_frame_pointer_rtx \
|| (X) == arg_pointer_rtx \
|| (X) == virtual_stack_vars_rtx \
|| (X) == virtual_incoming_args_rtx \
|| (GET_CODE (X) == PLUS && GET_CODE (XEXP (X, 1)) == CONST_INT \
&& (XEXP (X, 0) == frame_pointer_rtx \
|| XEXP (X, 0) == hard_frame_pointer_rtx \
|| XEXP (X, 0) == arg_pointer_rtx \
|| XEXP (X, 0) == virtual_stack_vars_rtx \
|| XEXP (X, 0) == virtual_incoming_args_rtx)))
/* Similar, but also allows reference to the stack pointer.
This used to include FIXED_BASE_PLUS_P, however, we can't assume that
arg_pointer_rtx by itself is nonzero, because on at least one machine,
the i960, the arg pointer is zero when it is unused. */
#define NONZERO_BASE_PLUS_P(X) \
((X) == frame_pointer_rtx || (X) == hard_frame_pointer_rtx \
|| (X) == virtual_stack_vars_rtx \
|| (X) == virtual_incoming_args_rtx \
|| (GET_CODE (X) == PLUS && GET_CODE (XEXP (X, 1)) == CONST_INT \
&& (XEXP (X, 0) == frame_pointer_rtx \
|| XEXP (X, 0) == hard_frame_pointer_rtx \
|| XEXP (X, 0) == arg_pointer_rtx \
|| XEXP (X, 0) == virtual_stack_vars_rtx \
|| XEXP (X, 0) == virtual_incoming_args_rtx)) \
|| (X) == stack_pointer_rtx \
|| (X) == virtual_stack_dynamic_rtx \
|| (X) == virtual_outgoing_args_rtx \
|| (GET_CODE (X) == PLUS && GET_CODE (XEXP (X, 1)) == CONST_INT \
&& (XEXP (X, 0) == stack_pointer_rtx \
|| XEXP (X, 0) == virtual_stack_dynamic_rtx \
|| XEXP (X, 0) == virtual_outgoing_args_rtx)))
static void new_basic_block PROTO((void));
static void make_new_qty PROTO((int));
static void make_regs_eqv PROTO((int, int));
static void delete_reg_equiv PROTO((int));
static int mention_regs PROTO((rtx));
static int insert_regs PROTO((rtx, struct table_elt *, int));
static void free_element PROTO((struct table_elt *));
static void remove_from_table PROTO((struct table_elt *, unsigned));
static struct table_elt *get_element PROTO((void));
static struct table_elt *lookup PROTO((rtx, unsigned, enum machine_mode)),
*lookup_for_remove PROTO((rtx, unsigned, enum machine_mode));
static rtx lookup_as_function PROTO((rtx, enum rtx_code));
static struct table_elt *insert PROTO((rtx, struct table_elt *, unsigned,
enum machine_mode));
static void merge_equiv_classes PROTO((struct table_elt *,
struct table_elt *));
static void invalidate PROTO((rtx));
static void remove_invalid_refs PROTO((int));
static void rehash_using_reg PROTO((rtx));
static void invalidate_memory PROTO((struct write_data *));
static void invalidate_for_call PROTO((void));
static rtx use_related_value PROTO((rtx, struct table_elt *));
static unsigned canon_hash PROTO((rtx, enum machine_mode));
static unsigned safe_hash PROTO((rtx, enum machine_mode));
static int exp_equiv_p PROTO((rtx, rtx, int, int));
static void set_nonvarying_address_components PROTO((rtx, int, rtx *,
HOST_WIDE_INT *,
HOST_WIDE_INT *));
static int refers_to_p PROTO((rtx, rtx));
static int refers_to_mem_p PROTO((rtx, rtx, HOST_WIDE_INT,
HOST_WIDE_INT));
static int cse_rtx_addr_varies_p PROTO((rtx));
static rtx canon_reg PROTO((rtx, rtx));
static void find_best_addr PROTO((rtx, rtx *));
static enum rtx_code find_comparison_args PROTO((enum rtx_code, rtx *, rtx *,
enum machine_mode *,
enum machine_mode *));
static rtx cse_gen_binary PROTO((enum rtx_code, enum machine_mode,
rtx, rtx));
static rtx simplify_plus_minus PROTO((enum rtx_code, enum machine_mode,
rtx, rtx));
static rtx fold_rtx PROTO((rtx, rtx));
static rtx equiv_constant PROTO((rtx));
static void record_jump_equiv PROTO((rtx, int));
static void record_jump_cond PROTO((enum rtx_code, enum machine_mode,
rtx, rtx, int));
static void cse_insn PROTO((rtx, int));
static void note_mem_written PROTO((rtx, struct write_data *));
static void invalidate_from_clobbers PROTO((struct write_data *, rtx));
static rtx cse_process_notes PROTO((rtx, rtx));
static void cse_around_loop PROTO((rtx));
static void invalidate_skipped_set PROTO((rtx, rtx));
static void invalidate_skipped_block PROTO((rtx));
static void cse_check_loop_start PROTO((rtx, rtx));
static void cse_set_around_loop PROTO((rtx, rtx, rtx));
static rtx cse_basic_block PROTO((rtx, rtx, struct branch_path *, int));
static void count_reg_usage PROTO((rtx, int *, rtx, int));
extern int rtx_equal_function_value_matters;
/* Return an estimate of the cost of computing rtx X.
One use is in cse, to decide which expression to keep in the hash table.
Another is in rtl generation, to pick the cheapest way to multiply.
Other uses like the latter are expected in the future. */
/* Return the right cost to give to an operation
to make the cost of the corresponding register-to-register instruction
N times that of a fast register-to-register instruction. */
#define COSTS_N_INSNS(N) ((N) * 4 - 2)
int
rtx_cost (x, outer_code)
rtx x;
enum rtx_code outer_code;
{
register int i, j;
register enum rtx_code code;
register char *fmt;
register int total;
if (x == 0)
return 0;
/* Compute the default costs of certain things.
Note that RTX_COSTS can override the defaults. */
code = GET_CODE (x);
switch (code)
{
case MULT:
/* Count multiplication by 2**n as a shift,
because if we are considering it, we would output it as a shift. */
if (GET_CODE (XEXP (x, 1)) == CONST_INT
&& exact_log2 (INTVAL (XEXP (x, 1))) >= 0)
total = 2;
else
total = COSTS_N_INSNS (5);
break;
case DIV:
case UDIV:
case MOD:
case UMOD:
total = COSTS_N_INSNS (7);
break;
case USE:
/* Used in loop.c and combine.c as a marker. */
total = 0;
break;
case ASM_OPERANDS:
/* We don't want these to be used in substitutions because
we have no way of validating the resulting insn. So assign
anything containing an ASM_OPERANDS a very high cost. */
total = 1000;
break;
default:
total = 2;
}
switch (code)
{
case REG:
return ! CHEAP_REG (x);
case SUBREG:
/* If we can't tie these modes, make this expensive. The larger
the mode, the more expensive it is. */
if (! MODES_TIEABLE_P (GET_MODE (x), GET_MODE (SUBREG_REG (x))))
return COSTS_N_INSNS (2
+ GET_MODE_SIZE (GET_MODE (x)) / UNITS_PER_WORD);
return 2;
#ifdef RTX_COSTS
RTX_COSTS (x, code, outer_code);
#endif
CONST_COSTS (x, code, outer_code);
}
/* Sum the costs of the sub-rtx's, plus cost of this operation,
which is already in total. */
fmt = GET_RTX_FORMAT (code);
for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
if (fmt[i] == 'e')
total += rtx_cost (XEXP (x, i), code);
else if (fmt[i] == 'E')
for (j = 0; j < XVECLEN (x, i); j++)
total += rtx_cost (XVECEXP (x, i, j), code);
return total;
}
/* Clear the hash table and initialize each register with its own quantity,
for a new basic block. */
static void
new_basic_block ()
{
register int i;
next_qty = max_reg;
bzero ((char *) reg_tick, max_reg * sizeof (int));
bcopy ((char *) all_minus_one, (char *) reg_in_table,
max_reg * sizeof (int));
bcopy ((char *) consec_ints, (char *) reg_qty, max_reg * sizeof (int));
CLEAR_HARD_REG_SET (hard_regs_in_table);
/* The per-quantity values used to be initialized here, but it is
much faster to initialize each as it is made in `make_new_qty'. */
for (i = 0; i < NBUCKETS; i++)
{
register struct table_elt *this, *next;
for (this = table[i]; this; this = next)
{
next = this->next_same_hash;
free_element (this);
}
}
bzero ((char *) table, sizeof table);
prev_insn = 0;
#ifdef HAVE_cc0
prev_insn_cc0 = 0;
#endif
}
/* Say that register REG contains a quantity not in any register before
and initialize that quantity. */
static void
make_new_qty (reg)
register int reg;
{
register int q;
if (next_qty >= max_qty)
abort ();
q = reg_qty[reg] = next_qty++;
qty_first_reg[q] = reg;
qty_last_reg[q] = reg;
qty_const[q] = qty_const_insn[q] = 0;
qty_comparison_code[q] = UNKNOWN;
reg_next_eqv[reg] = reg_prev_eqv[reg] = -1;
}
/* Make reg NEW equivalent to reg OLD.
OLD is not changing; NEW is. */
static void
make_regs_eqv (new, old)
register int new, old;
{
register int lastr, firstr;
register int q = reg_qty[old];
/* Nothing should become eqv until it has a "non-invalid" qty number. */
if (! REGNO_QTY_VALID_P (old))
abort ();
reg_qty[new] = q;
firstr = qty_first_reg[q];
lastr = qty_last_reg[q];
/* Prefer fixed hard registers to anything. Prefer pseudo regs to other
hard regs. Among pseudos, if NEW will live longer than any other reg
of the same qty, and that is beyond the current basic block,
make it the new canonical replacement for this qty. */
if (! (firstr < FIRST_PSEUDO_REGISTER && FIXED_REGNO_P (firstr))
/* Certain fixed registers might be of the class NO_REGS. This means
that not only can they not be allocated by the compiler, but
they cannot be used in substitutions or canonicalizations
either. */
&& (new >= FIRST_PSEUDO_REGISTER || REGNO_REG_CLASS (new) != NO_REGS)
&& ((new < FIRST_PSEUDO_REGISTER && FIXED_REGNO_P (new))
|| (new >= FIRST_PSEUDO_REGISTER
&& (firstr < FIRST_PSEUDO_REGISTER
|| ((uid_cuid[regno_last_uid[new]] > cse_basic_block_end
|| (uid_cuid[regno_first_uid[new]]
< cse_basic_block_start))
&& (uid_cuid[regno_last_uid[new]]
> uid_cuid[regno_last_uid[firstr]]))))))
{
reg_prev_eqv[firstr] = new;
reg_next_eqv[new] = firstr;
reg_prev_eqv[new] = -1;
qty_first_reg[q] = new;
}
else
{
/* If NEW is a hard reg (known to be non-fixed), insert at end.
Otherwise, insert before any non-fixed hard regs that are at the
end. Registers of class NO_REGS cannot be used as an
equivalent for anything. */
while (lastr < FIRST_PSEUDO_REGISTER && reg_prev_eqv[lastr] >= 0
&& (REGNO_REG_CLASS (lastr) == NO_REGS || ! FIXED_REGNO_P (lastr))
&& new >= FIRST_PSEUDO_REGISTER)
lastr = reg_prev_eqv[lastr];
reg_next_eqv[new] = reg_next_eqv[lastr];
if (reg_next_eqv[lastr] >= 0)
reg_prev_eqv[reg_next_eqv[lastr]] = new;
else
qty_last_reg[q] = new;
reg_next_eqv[lastr] = new;
reg_prev_eqv[new] = lastr;
}
}
/* Remove REG from its equivalence class. */
static void
delete_reg_equiv (reg)
register int reg;
{
register int q = reg_qty[reg];
register int p, n;
/* If invalid, do nothing. */
if (q == reg)
return;
p = reg_prev_eqv[reg];
n = reg_next_eqv[reg];
if (n != -1)
reg_prev_eqv[n] = p;
else
qty_last_reg[q] = p;
if (p != -1)
reg_next_eqv[p] = n;
else
qty_first_reg[q] = n;
reg_qty[reg] = reg;
}
/* Remove any invalid expressions from the hash table
that refer to any of the registers contained in expression X.
Make sure that newly inserted references to those registers
as subexpressions will be considered valid.
mention_regs is not called when a register itself
is being stored in the table.
Return 1 if we have done something that may have changed the hash code
of X. */
static int
mention_regs (x)
rtx x;
{
register enum rtx_code code;
register int i, j;
register char *fmt;
register int changed = 0;
if (x == 0)
return 0;
code = GET_CODE (x);
if (code == REG)
{
register int regno = REGNO (x);
register int endregno
= regno + (regno >= FIRST_PSEUDO_REGISTER ? 1
: HARD_REGNO_NREGS (regno, GET_MODE (x)));
int i;
for (i = regno; i < endregno; i++)
{
if (reg_in_table[i] >= 0 && reg_in_table[i] != reg_tick[i])
remove_invalid_refs (i);
reg_in_table[i] = reg_tick[i];
}
return 0;
}
/* If X is a comparison or a COMPARE and either operand is a register
that does not have a quantity, give it one. This is so that a later
call to record_jump_equiv won't cause X to be assigned a different
hash code and not found in the table after that call.
It is not necessary to do this here, since rehash_using_reg can
fix up the table later, but doing this here eliminates the need to
call that expensive function in the most common case where the only
use of the register is in the comparison. */
if (code == COMPARE || GET_RTX_CLASS (code) == '<')
{
if (GET_CODE (XEXP (x, 0)) == REG
&& ! REGNO_QTY_VALID_P (REGNO (XEXP (x, 0))))
if (insert_regs (XEXP (x, 0), NULL_PTR, 0))
{
rehash_using_reg (XEXP (x, 0));
changed = 1;
}
if (GET_CODE (XEXP (x, 1)) == REG
&& ! REGNO_QTY_VALID_P (REGNO (XEXP (x, 1))))
if (insert_regs (XEXP (x, 1), NULL_PTR, 0))
{
rehash_using_reg (XEXP (x, 1));
changed = 1;
}
}
fmt = GET_RTX_FORMAT (code);
for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
if (fmt[i] == 'e')
changed |= mention_regs (XEXP (x, i));
else if (fmt[i] == 'E')
for (j = 0; j < XVECLEN (x, i); j++)
changed |= mention_regs (XVECEXP (x, i, j));
return changed;
}
/* Update the register quantities for inserting X into the hash table
with a value equivalent to CLASSP.
(If the class does not contain a REG, it is irrelevant.)
If MODIFIED is nonzero, X is a destination; it is being modified.
Note that delete_reg_equiv should be called on a register
before insert_regs is done on that register with MODIFIED != 0.
Nonzero value means that elements of reg_qty have changed
so X's hash code may be different. */
static int
insert_regs (x, classp, modified)
rtx x;
struct table_elt *classp;
int modified;
{
if (GET_CODE (x) == REG)
{
register int regno = REGNO (x);
/* If REGNO is in the equivalence table already but is of the
wrong mode for that equivalence, don't do anything here. */
if (REGNO_QTY_VALID_P (regno)
&& qty_mode[reg_qty[regno]] != GET_MODE (x))
return 0;
if (modified || ! REGNO_QTY_VALID_P (regno))
{
if (classp)
for (classp = classp->first_same_value;
classp != 0;
classp = classp->next_same_value)
if (GET_CODE (classp->exp) == REG
&& GET_MODE (classp->exp) == GET_MODE (x))
{
make_regs_eqv (regno, REGNO (classp->exp));
return 1;
}
make_new_qty (regno);
qty_mode[reg_qty[regno]] = GET_MODE (x);
return 1;
}
return 0;
}
/* If X is a SUBREG, we will likely be inserting the inner register in the
table. If that register doesn't have an assigned quantity number at
this point but does later, the insertion that we will be doing now will
not be accessible because its hash code will have changed. So assign
a quantity number now. */
else if (GET_CODE (x) == SUBREG && GET_CODE (SUBREG_REG (x)) == REG
&& ! REGNO_QTY_VALID_P (REGNO (SUBREG_REG (x))))
{
insert_regs (SUBREG_REG (x), NULL_PTR, 0);
mention_regs (SUBREG_REG (x));
return 1;
}
else
return mention_regs (x);
}
/* Look in or update the hash table. */
/* Put the element ELT on the list of free elements. */
static void
free_element (elt)
struct table_elt *elt;
{
elt->next_same_hash = free_element_chain;
free_element_chain = elt;
}
/* Return an element that is free for use. */
static struct table_elt *
get_element ()
{
struct table_elt *elt = free_element_chain;
if (elt)
{
free_element_chain = elt->next_same_hash;
return elt;
}
n_elements_made++;
return (struct table_elt *) oballoc (sizeof (struct table_elt));
}
/* Remove table element ELT from use in the table.
HASH is its hash code, made using the HASH macro.
It's an argument because often that is known in advance
and we save much time not recomputing it. */
static void
remove_from_table (elt, hash)
register struct table_elt *elt;
unsigned hash;
{
if (elt == 0)
return;
/* Mark this element as removed. See cse_insn. */
elt->first_same_value = 0;
/* Remove the table element from its equivalence class. */
{
register struct table_elt *prev = elt->prev_same_value;
register struct table_elt *next = elt->next_same_value;
if (next) next->prev_same_value = prev;
if (prev)
prev->next_same_value = next;
else
{
register struct table_elt *newfirst = next;
while (next)
{
next->first_same_value = newfirst;
next = next->next_same_value;
}
}
}
/* Remove the table element from its hash bucket. */
{
register struct table_elt *prev = elt->prev_same_hash;
register struct table_elt *next = elt->next_same_hash;
if (next) next->prev_same_hash = prev;
if (prev)
prev->next_same_hash = next;
else if (table[hash] == elt)
table[hash] = next;
else
{
/* This entry is not in the proper hash bucket. This can happen
when two classes were merged by `merge_equiv_classes'. Search
for the hash bucket that it heads. This happens only very
rarely, so the cost is acceptable. */
for (hash = 0; hash < NBUCKETS; hash++)
if (table[hash] == elt)
table[hash] = next;
}
}
/* Remove the table element from its related-value circular chain. */
if (elt->related_value != 0 && elt->related_value != elt)
{
register struct table_elt *p = elt->related_value;
while (p->related_value != elt)
p = p->related_value;
p->related_value = elt->related_value;
if (p->related_value == p)
p->related_value = 0;
}
free_element (elt);
}
/* Look up X in the hash table and return its table element,
or 0 if X is not in the table.
MODE is the machine-mode of X, or if X is an integer constant
with VOIDmode then MODE is the mode with which X will be used.
Here we are satisfied to find an expression whose tree structure
looks like X. */
static struct table_elt *
lookup (x, hash, mode)
rtx x;
unsigned hash;
enum machine_mode mode;
{
register struct table_elt *p;
for (p = table[hash]; p; p = p->next_same_hash)
if (mode == p->mode && ((x == p->exp && GET_CODE (x) == REG)
|| exp_equiv_p (x, p->exp, GET_CODE (x) != REG, 0)))
return p;
return 0;
}
/* Like `lookup' but don't care whether the table element uses invalid regs.
Also ignore discrepancies in the machine mode of a register. */
static struct table_elt *
lookup_for_remove (x, hash, mode)
rtx x;
unsigned hash;
enum machine_mode mode;
{
register struct table_elt *p;
if (GET_CODE (x) == REG)
{
int regno = REGNO (x);
/* Don't check the machine mode when comparing registers;
invalidating (REG:SI 0) also invalidates (REG:DF 0). */
for (p = table[hash]; p; p = p->next_same_hash)
if (GET_CODE (p->exp) == REG
&& REGNO (p->exp) == regno)
return p;
}
else
{
for (p = table[hash]; p; p = p->next_same_hash)
if (mode == p->mode && (x == p->exp || exp_equiv_p (x, p->exp, 0, 0)))
return p;
}
return 0;
}
/* Look for an expression equivalent to X and with code CODE.
If one is found, return that expression. */
static rtx
lookup_as_function (x, code)
rtx x;
enum rtx_code code;
{
register struct table_elt *p = lookup (x, safe_hash (x, VOIDmode) % NBUCKETS,
GET_MODE (x));
if (p == 0)
return 0;
for (p = p->first_same_value; p; p = p->next_same_value)
{
if (GET_CODE (p->exp) == code
/* Make sure this is a valid entry in the table. */
&& exp_equiv_p (p->exp, p->exp, 1, 0))
return p->exp;
}
return 0;
}
/* Insert X in the hash table, assuming HASH is its hash code
and CLASSP is an element of the class it should go in
(or 0 if a new class should be made).
It is inserted at the proper position to keep the class in
the order cheapest first.
MODE is the machine-mode of X, or if X is an integer constant
with VOIDmode then MODE is the mode with which X will be used.
For elements of equal cheapness, the most recent one
goes in front, except that the first element in the list
remains first unless a cheaper element is added. The order of
pseudo-registers does not matter, as canon_reg will be called to
find the cheapest when a register is retrieved from the table.
The in_memory field in the hash table element is set to 0.
The caller must set it nonzero if appropriate.
You should call insert_regs (X, CLASSP, MODIFY) before calling here,
and if insert_regs returns a nonzero value
you must then recompute its hash code before calling here.
If necessary, update table showing constant values of quantities. */
#define CHEAPER(X,Y) ((X)->cost < (Y)->cost)
static struct table_elt *
insert (x, classp, hash, mode)
register rtx x;
register struct table_elt *classp;
unsigned hash;
enum machine_mode mode;
{
register struct table_elt *elt;
/* If X is a register and we haven't made a quantity for it,
something is wrong. */
if (GET_CODE (x) == REG && ! REGNO_QTY_VALID_P (REGNO (x)))
abort ();
/* If X is a hard register, show it is being put in the table. */
if (GET_CODE (x) == REG && REGNO (x) < FIRST_PSEUDO_REGISTER)
{
int regno = REGNO (x);
int endregno = regno + HARD_REGNO_NREGS (regno, GET_MODE (x));
int i;
for (i = regno; i < endregno; i++)
SET_HARD_REG_BIT (hard_regs_in_table, i);
}
/* Put an element for X into the right hash bucket. */
elt = get_element ();
elt->exp = x;
elt->cost = COST (x);
elt->next_same_value = 0;
elt->prev_same_value = 0;
elt->next_same_hash = table[hash];
elt->prev_same_hash = 0;
elt->related_value = 0;
elt->in_memory = 0;
elt->mode = mode;
elt->is_const = (CONSTANT_P (x)
/* GNU C++ takes advantage of this for `this'
(and other const values). */
|| (RTX_UNCHANGING_P (x)
&& GET_CODE (x) == REG
&& REGNO (x) >= FIRST_PSEUDO_REGISTER)
|| FIXED_BASE_PLUS_P (x));
if (table[hash])
table[hash]->prev_same_hash = elt;
table[hash] = elt;
/* Put it into the proper value-class. */
if (classp)
{
classp = classp->first_same_value;
if (CHEAPER (elt, classp))
/* Insert at the head of the class */
{
register struct table_elt *p;
elt->next_same_value = classp;
classp->prev_same_value = elt;
elt->first_same_value = elt;
for (p = classp; p; p = p->next_same_value)
p->first_same_value = elt;
}
else
{
/* Insert not at head of the class. */
/* Put it after the last element cheaper than X. */
register struct table_elt *p, *next;
for (p = classp; (next = p->next_same_value) && CHEAPER (next, elt);
p = next);
/* Put it after P and before NEXT. */
elt->next_same_value = next;
if (next)
next->prev_same_value = elt;
elt->prev_same_value = p;
p->next_same_value = elt;
elt->first_same_value = classp;
}
}
else
elt->first_same_value = elt;
/* If this is a constant being set equivalent to a register or a register
being set equivalent to a constant, note the constant equivalence.
If this is a constant, it cannot be equivalent to a different constant,
and a constant is the only thing that can be cheaper than a register. So
we know the register is the head of the class (before the constant was
inserted).
If this is a register that is not already known equivalent to a
constant, we must check the entire class.
If this is a register that is already known equivalent to an insn,
update `qty_const_insn' to show that `this_insn' is the latest
insn making that quantity equivalent to the constant. */
if (elt->is_const && classp && GET_CODE (classp->exp) == REG)
{
qty_const[reg_qty[REGNO (classp->exp)]]
= gen_lowpart_if_possible (qty_mode[reg_qty[REGNO (classp->exp)]], x);
qty_const_insn[reg_qty[REGNO (classp->exp)]] = this_insn;
}
else if (GET_CODE (x) == REG && classp && ! qty_const[reg_qty[REGNO (x)]])
{
register struct table_elt *p;
for (p = classp; p != 0; p = p->next_same_value)
{
if (p->is_const)
{
qty_const[reg_qty[REGNO (x)]]
= gen_lowpart_if_possible (GET_MODE (x), p->exp);
qty_const_insn[reg_qty[REGNO (x)]] = this_insn;
break;
}
}
}
else if (GET_CODE (x) == REG && qty_const[reg_qty[REGNO (x)]]
&& GET_MODE (x) == qty_mode[reg_qty[REGNO (x)]])
qty_const_insn[reg_qty[REGNO (x)]] = this_insn;
/* If this is a constant with symbolic value,
and it has a term with an explicit integer value,
link it up with related expressions. */
if (GET_CODE (x) == CONST)
{
rtx subexp = get_related_value (x);
unsigned subhash;
struct table_elt *subelt, *subelt_prev;
if (subexp != 0)
{
/* Get the integer-free subexpression in the hash table. */
subhash = safe_hash (subexp, mode) % NBUCKETS;
subelt = lookup (subexp, subhash, mode);
if (subelt == 0)
subelt = insert (subexp, NULL_PTR, subhash, mode);
/* Initialize SUBELT's circular chain if it has none. */
if (subelt->related_value == 0)
subelt->related_value = subelt;
/* Find the element in the circular chain that precedes SUBELT. */
subelt_prev = subelt;
while (subelt_prev->related_value != subelt)
subelt_prev = subelt_prev->related_value;
/* Put new ELT into SUBELT's circular chain just before SUBELT.
This way the element that follows SUBELT is the oldest one. */
elt->related_value = subelt_prev->related_value;
subelt_prev->related_value = elt;
}
}
return elt;
}
/* Given two equivalence classes, CLASS1 and CLASS2, put all the entries from
CLASS2 into CLASS1. This is done when we have reached an insn which makes
the two classes equivalent.
CLASS1 will be the surviving class; CLASS2 should not be used after this
call.
Any invalid entries in CLASS2 will not be copied. */
static void
merge_equiv_classes (class1, class2)
struct table_elt *class1, *class2;
{
struct table_elt *elt, *next, *new;
/* Ensure we start with the head of the classes. */
class1 = class1->first_same_value;
class2 = class2->first_same_value;
/* If they were already equal, forget it. */
if (class1 == class2)
return;
for (elt = class2; elt; elt = next)
{
unsigned hash;
rtx exp = elt->exp;
enum machine_mode mode = elt->mode;
next = elt->next_same_value;
/* Remove old entry, make a new one in CLASS1's class.
Don't do this for invalid entries as we cannot find their
hash code (it also isn't necessary). */
if (GET_CODE (exp) == REG || exp_equiv_p (exp, exp, 1, 0))
{
hash_arg_in_memory = 0;
hash_arg_in_struct = 0;
hash = HASH (exp, mode);
if (GET_CODE (exp) == REG)
delete_reg_equiv (REGNO (exp));
remove_from_table (elt, hash);
if (insert_regs (exp, class1, 0))
hash = HASH (exp, mode);
new = insert (exp, class1, hash, mode);
new->in_memory = hash_arg_in_memory;
new->in_struct = hash_arg_in_struct;
}
}
}
/* Remove from the hash table, or mark as invalid,
all expressions whose values could be altered by storing in X.
X is a register, a subreg, or a memory reference with nonvarying address
(because, when a memory reference with a varying address is stored in,
all memory references are removed by invalidate_memory
so specific invalidation is superfluous).
A nonvarying address may be just a register or just
a symbol reference, or it may be either of those plus
a numeric offset. */
static void
invalidate (x)
rtx x;
{
register int i;
register struct table_elt *p;
rtx base;
HOST_WIDE_INT start, end;
/* If X is a register, dependencies on its contents
are recorded through the qty number mechanism.
Just change the qty number of the register,
mark it as invalid for expressions that refer to it,
and remove it itself. */
if (GET_CODE (x) == REG)
{
register int regno = REGNO (x);
register unsigned hash = HASH (x, GET_MODE (x));
/* Remove REGNO from any quantity list it might be on and indicate
that it's value might have changed. If it is a pseudo, remove its
entry from the hash table.
For a hard register, we do the first two actions above for any
additional hard registers corresponding to X. Then, if any of these
registers are in the table, we must remove any REG entries that
overlap these registers. */
delete_reg_equiv (regno);
reg_tick[regno]++;
if (regno >= FIRST_PSEUDO_REGISTER)
remove_from_table (lookup_for_remove (x, hash, GET_MODE (x)), hash);
else
{
HOST_WIDE_INT in_table
= TEST_HARD_REG_BIT (hard_regs_in_table, regno);
int endregno = regno + HARD_REGNO_NREGS (regno, GET_MODE (x));
int tregno, tendregno;
register struct table_elt *p, *next;
CLEAR_HARD_REG_BIT (hard_regs_in_table, regno);
for (i = regno + 1; i < endregno; i++)
{
in_table |= TEST_HARD_REG_BIT (hard_regs_in_table, i);
CLEAR_HARD_REG_BIT (hard_regs_in_table, i);
delete_reg_equiv (i);
reg_tick[i]++;
}
if (in_table)
for (hash = 0; hash < NBUCKETS; hash++)
for (p = table[hash]; p; p = next)
{
next = p->next_same_hash;
if (GET_CODE (p->exp) != REG
|| REGNO (p->exp) >= FIRST_PSEUDO_REGISTER)
continue;
tregno = REGNO (p->exp);
tendregno
= tregno + HARD_REGNO_NREGS (tregno, GET_MODE (p->exp));
if (tendregno > regno && tregno < endregno)
remove_from_table (p, hash);
}
}
return;
}
if (GET_CODE (x) == SUBREG)
{
if (GET_CODE (SUBREG_REG (x)) != REG)
abort ();
invalidate (SUBREG_REG (x));
return;
}
/* X is not a register; it must be a memory reference with
a nonvarying address. Remove all hash table elements
that refer to overlapping pieces of memory. */
if (GET_CODE (x) != MEM)
abort ();
set_nonvarying_address_components (XEXP (x, 0), GET_MODE_SIZE (GET_MODE (x)),
&base, &start, &end);
for (i = 0; i < NBUCKETS; i++)
{
register struct table_elt *next;
for (p = table[i]; p; p = next)
{
next = p->next_same_hash;
if (refers_to_mem_p (p->exp, base, start, end))
remove_from_table (p, i);
}
}
}
/* Remove all expressions that refer to register REGNO,
since they are already invalid, and we are about to
mark that register valid again and don't want the old
expressions to reappear as valid. */
static void
remove_invalid_refs (regno)
int regno;
{
register int i;
register struct table_elt *p, *next;
for (i = 0; i < NBUCKETS; i++)
for (p = table[i]; p; p = next)
{
next = p->next_same_hash;
if (GET_CODE (p->exp) != REG
&& refers_to_regno_p (regno, regno + 1, p->exp, NULL_PTR))
remove_from_table (p, i);
}
}
/* Recompute the hash codes of any valid entries in the hash table that
reference X, if X is a register, or SUBREG_REG (X) if X is a SUBREG.
This is called when we make a jump equivalence. */
static void
rehash_using_reg (x)
rtx x;
{
int i;
struct table_elt *p, *next;
unsigned hash;
if (GET_CODE (x) == SUBREG)
x = SUBREG_REG (x);
/* If X is not a register or if the register is known not to be in any
valid entries in the table, we have no work to do. */
if (GET_CODE (x) != REG
|| reg_in_table[REGNO (x)] < 0
|| reg_in_table[REGNO (x)] != reg_tick[REGNO (x)])
return;
/* Scan all hash chains looking for valid entries that mention X.
If we find one and it is in the wrong hash chain, move it. We can skip
objects that are registers, since they are handled specially. */
for (i = 0; i < NBUCKETS; i++)
for (p = table[i]; p; p = next)
{
next = p->next_same_hash;
if (GET_CODE (p->exp) != REG && reg_mentioned_p (x, p->exp)
&& exp_equiv_p (p->exp, p->exp, 1, 0)
&& i != (hash = safe_hash (p->exp, p->mode) % NBUCKETS))
{
if (p->next_same_hash)
p->next_same_hash->prev_same_hash = p->prev_same_hash;
if (p->prev_same_hash)
p->prev_same_hash->next_same_hash = p->next_same_hash;
else
table[i] = p->next_same_hash;
p->next_same_hash = table[hash];
p->prev_same_hash = 0;
if (table[hash])
table[hash]->prev_same_hash = p;
table[hash] = p;
}
}
}
/* Remove from the hash table all expressions that reference memory,
or some of them as specified by *WRITES. */
static void
invalidate_memory (writes)
struct write_data *writes;
{
register int i;
register struct table_elt *p, *next;
int all = writes->all;
int nonscalar = writes->nonscalar;
for (i = 0; i < NBUCKETS; i++)
for (p = table[i]; p; p = next)
{
next = p->next_same_hash;
if (p->in_memory
&& (all
|| (nonscalar && p->in_struct)
|| cse_rtx_addr_varies_p (p->exp)))
remove_from_table (p, i);
}
}
/* Remove from the hash table any expression that is a call-clobbered
register. Also update their TICK values. */
static void
invalidate_for_call ()
{
int regno, endregno;
int i;
unsigned hash;
struct table_elt *p, *next;
int in_table = 0;
/* Go through all the hard registers. For each that is clobbered in
a CALL_INSN, remove the register from quantity chains and update
reg_tick if defined. Also see if any of these registers is currently
in the table. */
for (regno = 0; regno < FIRST_PSEUDO_REGISTER; regno++)
if (TEST_HARD_REG_BIT (regs_invalidated_by_call, regno))
{
delete_reg_equiv (regno);
if (reg_tick[regno] >= 0)
reg_tick[regno]++;
in_table |= TEST_HARD_REG_BIT (hard_regs_in_table, regno);
}
/* In the case where we have no call-clobbered hard registers in the
table, we are done. Otherwise, scan the table and remove any
entry that overlaps a call-clobbered register. */
if (in_table)
for (hash = 0; hash < NBUCKETS; hash++)
for (p = table[hash]; p; p = next)
{
next = p->next_same_hash;
if (GET_CODE (p->exp) != REG
|| REGNO (p->exp) >= FIRST_PSEUDO_REGISTER)
continue;
regno = REGNO (p->exp);
endregno = regno + HARD_REGNO_NREGS (regno, GET_MODE (p->exp));
for (i = regno; i < endregno; i++)
if (TEST_HARD_REG_BIT (regs_invalidated_by_call, i))
{
remove_from_table (p, hash);
break;
}
}
}
/* Given an expression X of type CONST,
and ELT which is its table entry (or 0 if it
is not in the hash table),
return an alternate expression for X as a register plus integer.
If none can be found, return 0. */
static rtx
use_related_value (x, elt)
rtx x;
struct table_elt *elt;
{
register struct table_elt *relt = 0;
register struct table_elt *p, *q;
HOST_WIDE_INT offset;
/* First, is there anything related known?
If we have a table element, we can tell from that.
Otherwise, must look it up. */
if (elt != 0 && elt->related_value != 0)
relt = elt;
else if (elt == 0 && GET_CODE (x) == CONST)
{
rtx subexp = get_related_value (x);
if (subexp != 0)
relt = lookup (subexp,
safe_hash (subexp, GET_MODE (subexp)) % NBUCKETS,
GET_MODE (subexp));
}
if (relt == 0)
return 0;
/* Search all related table entries for one that has an
equivalent register. */
p = relt;
while (1)
{
/* This loop is strange in that it is executed in two different cases.
The first is when X is already in the table. Then it is searching
the RELATED_VALUE list of X's class (RELT). The second case is when
X is not in the table. Then RELT points to a class for the related
value.
Ensure that, whatever case we are in, that we ignore classes that have
the same value as X. */
if (rtx_equal_p (x, p->exp))
q = 0;
else
for (q = p->first_same_value; q; q = q->next_same_value)
if (GET_CODE (q->exp) == REG)
break;
if (q)
break;
p = p->related_value;
/* We went all the way around, so there is nothing to be found.
Alternatively, perhaps RELT was in the table for some other reason
and it has no related values recorded. */
if (p == relt || p == 0)
break;
}
if (q == 0)
return 0;
offset = (get_integer_term (x) - get_integer_term (p->exp));
/* Note: OFFSET may be 0 if P->xexp and X are related by commutativity. */
return plus_constant (q->exp, offset);
}
/* Hash an rtx. We are careful to make sure the value is never negative.
Equivalent registers hash identically.
MODE is used in hashing for CONST_INTs only;
otherwise the mode of X is used.
Store 1 in do_not_record if any subexpression is volatile.
Store 1 in hash_arg_in_memory if X contains a MEM rtx
which does not have the RTX_UNCHANGING_P bit set.
In this case, also store 1 in hash_arg_in_struct
if there is a MEM rtx which has the MEM_IN_STRUCT_P bit set.
Note that cse_insn knows that the hash code of a MEM expression
is just (int) MEM plus the hash code of the address. */
static unsigned
canon_hash (x, mode)
rtx x;
enum machine_mode mode;
{
register int i, j;
register unsigned hash = 0;
register enum rtx_code code;
register char *fmt;
/* repeat is used to turn tail-recursion into iteration. */
repeat:
if (x == 0)
return hash;
code = GET_CODE (x);
switch (code)
{
case REG:
{
register int regno = REGNO (x);
/* On some machines, we can't record any non-fixed hard register,
because extending its life will cause reload problems. We
consider ap, fp, and sp to be fixed for this purpose.
On all machines, we can't record any global registers. */
if (regno < FIRST_PSEUDO_REGISTER
&& (global_regs[regno]
#ifdef SMALL_REGISTER_CLASSES
|| (! fixed_regs[regno]
&& regno != FRAME_POINTER_REGNUM
&& regno != HARD_FRAME_POINTER_REGNUM
&& regno != ARG_POINTER_REGNUM
&& regno != STACK_POINTER_REGNUM)
#endif
))
{
do_not_record = 1;
return 0;
}
hash += ((unsigned) REG << 7) + (unsigned) reg_qty[regno];
return hash;
}
case CONST_INT:
{
unsigned HOST_WIDE_INT tem = INTVAL (x);
hash += ((unsigned) CONST_INT << 7) + (unsigned) mode + tem;
return hash;
}
case CONST_DOUBLE:
/* This is like the general case, except that it only counts
the integers representing the constant. */
hash += (unsigned) code + (unsigned) GET_MODE (x);
for (i = 2; i < GET_RTX_LENGTH (CONST_DOUBLE); i++)
{
unsigned tem = XINT (x, i);
hash += tem;
}
return hash;
/* Assume there is only one rtx object for any given label. */
case LABEL_REF:
hash
+= ((unsigned) LABEL_REF << 7) + (unsigned HOST_WIDE_INT) XEXP (x, 0);
return hash;
case SYMBOL_REF:
hash
+= ((unsigned) SYMBOL_REF << 7) + (unsigned HOST_WIDE_INT) XSTR (x, 0);
return hash;
case MEM:
if (MEM_VOLATILE_P (x))
{
do_not_record = 1;
return 0;
}
if (! RTX_UNCHANGING_P (x))
{
hash_arg_in_memory = 1;
if (MEM_IN_STRUCT_P (x)) hash_arg_in_struct = 1;
}
/* Now that we have already found this special case,
might as well speed it up as much as possible. */
hash += (unsigned) MEM;
x = XEXP (x, 0);
goto repeat;
case PRE_DEC:
case PRE_INC:
case POST_DEC:
case POST_INC:
case PC:
case CC0:
case CALL:
case UNSPEC_VOLATILE:
do_not_record = 1;
return 0;
case ASM_OPERANDS:
if (MEM_VOLATILE_P (x))
{
do_not_record = 1;
return 0;
}
}
i = GET_RTX_LENGTH (code) - 1;
hash += (unsigned) code + (unsigned) GET_MODE (x);
fmt = GET_RTX_FORMAT (code);
for (; i >= 0; i--)
{
if (fmt[i] == 'e')
{
rtx tem = XEXP (x, i);
rtx tem1;
/* If the operand is a REG that is equivalent to a constant, hash
as if we were hashing the constant, since we will be comparing
that way. */
if (tem != 0 && GET_CODE (tem) == REG
&& REGNO_QTY_VALID_P (REGNO (tem))
&& qty_mode[reg_qty[REGNO (tem)]] == GET_MODE (tem)
&& (tem1 = qty_const[reg_qty[REGNO (tem)]]) != 0
&& CONSTANT_P (tem1))
tem = tem1;
/* If we are about to do the last recursive call
needed at this level, change it into iteration.
This function is called enough to be worth it. */
if (i == 0)
{
x = tem;
goto repeat;
}
hash += canon_hash (tem, 0);
}
else if (fmt[i] == 'E')
for (j = 0; j < XVECLEN (x, i); j++)
hash += canon_hash (XVECEXP (x, i, j), 0);
else if (fmt[i] == 's')
{
register unsigned char *p = (unsigned char *) XSTR (x, i);
if (p)
while (*p)
hash += *p++;
}
else if (fmt[i] == 'i')
{
register unsigned tem = XINT (x, i);
hash += tem;
}
else
abort ();
}
return hash;
}
/* Like canon_hash but with no side effects. */
static unsigned
safe_hash (x, mode)
rtx x;
enum machine_mode mode;
{
int save_do_not_record = do_not_record;
int save_hash_arg_in_memory = hash_arg_in_memory;
int save_hash_arg_in_struct = hash_arg_in_struct;
unsigned hash = canon_hash (x, mode);
hash_arg_in_memory = save_hash_arg_in_memory;
hash_arg_in_struct = save_hash_arg_in_struct;
do_not_record = save_do_not_record;
return hash;
}
/* Return 1 iff X and Y would canonicalize into the same thing,
without actually constructing the canonicalization of either one.
If VALIDATE is nonzero,
we assume X is an expression being processed from the rtl
and Y was found in the hash table. We check register refs
in Y for being marked as valid.
If EQUAL_VALUES is nonzero, we allow a register to match a constant value
that is known to be in the register. Ordinarily, we don't allow them
to match, because letting them match would cause unpredictable results
in all the places that search a hash table chain for an equivalent
for a given value. A possible equivalent that has different structure
has its hash code computed from different data. Whether the hash code
is the same as that of the the given value is pure luck. */
static int
exp_equiv_p (x, y, validate, equal_values)
rtx x, y;
int validate;
int equal_values;
{
register int i, j;
register enum rtx_code code;
register char *fmt;
/* Note: it is incorrect to assume an expression is equivalent to itself
if VALIDATE is nonzero. */
if (x == y && !validate)
return 1;
if (x == 0 || y == 0)
return x == y;
code = GET_CODE (x);
if (code != GET_CODE (y))
{
if (!equal_values)
return 0;
/* If X is a constant and Y is a register or vice versa, they may be
equivalent. We only have to validate if Y is a register. */
if (CONSTANT_P (x) && GET_CODE (y) == REG
&& REGNO_QTY_VALID_P (REGNO (y))
&& GET_MODE (y) == qty_mode[reg_qty[REGNO (y)]]
&& rtx_equal_p (x, qty_const[reg_qty[REGNO (y)]])
&& (! validate || reg_in_table[REGNO (y)] == reg_tick[REGNO (y)]))
return 1;
if (CONSTANT_P (y) && code == REG
&& REGNO_QTY_VALID_P (REGNO (x))
&& GET_MODE (x) == qty_mode[reg_qty[REGNO (x)]]
&& rtx_equal_p (y, qty_const[reg_qty[REGNO (x)]]))
return 1;
return 0;
}
/* (MULT:SI x y) and (MULT:HI x y) are NOT equivalent. */
if (GET_MODE (x) != GET_MODE (y))
return 0;
switch (code)
{
case PC:
case CC0:
return x == y;
case CONST_INT:
return INTVAL (x) == INTVAL (y);
case LABEL_REF:
return XEXP (x, 0) == XEXP (y, 0);
case SYMBOL_REF:
return XSTR (x, 0) == XSTR (y, 0);
case REG:
{
int regno = REGNO (y);
int endregno
= regno + (regno >= FIRST_PSEUDO_REGISTER ? 1
: HARD_REGNO_NREGS (regno, GET_MODE (y)));
int i;
/* If the quantities are not the same, the expressions are not
equivalent. If there are and we are not to validate, they
are equivalent. Otherwise, ensure all regs are up-to-date. */
if (reg_qty[REGNO (x)] != reg_qty[regno])
return 0;
if (! validate)
return 1;
for (i = regno; i < endregno; i++)
if (reg_in_table[i] != reg_tick[i])
return 0;
return 1;
}
/* For commutative operations, check both orders. */
case PLUS:
case MULT:
case AND:
case IOR:
case XOR:
case NE:
case EQ:
return ((exp_equiv_p (XEXP (x, 0), XEXP (y, 0), validate, equal_values)
&& exp_equiv_p (XEXP (x, 1), XEXP (y, 1),
validate, equal_values))
|| (exp_equiv_p (XEXP (x, 0), XEXP (y, 1),
validate, equal_values)
&& exp_equiv_p (XEXP (x, 1), XEXP (y, 0),
validate, equal_values)));
}
/* Compare the elements. If any pair of corresponding elements
fail to match, return 0 for the whole things. */
fmt = GET_RTX_FORMAT (code);
for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
{
switch (fmt[i])
{
case 'e':
if (! exp_equiv_p (XEXP (x, i), XEXP (y, i), validate, equal_values))
return 0;
break;
case 'E':
if (XVECLEN (x, i) != XVECLEN (y, i))
return 0;
for (j = 0; j < XVECLEN (x, i); j++)
if (! exp_equiv_p (XVECEXP (x, i, j), XVECEXP (y, i, j),
validate, equal_values))
return 0;
break;
case 's':
if (strcmp (XSTR (x, i), XSTR (y, i)))
return 0;
break;
case 'i':
if (XINT (x, i) != XINT (y, i))
return 0;
break;
case 'w':
if (XWINT (x, i) != XWINT (y, i))
return 0;
break;
case '0':
break;
default:
abort ();
}
}
return 1;
}
/* Return 1 iff any subexpression of X matches Y.
Here we do not require that X or Y be valid (for registers referred to)
for being in the hash table. */
static int
refers_to_p (x, y)
rtx x, y;
{
register int i;
register enum rtx_code code;
register char *fmt;
repeat:
if (x == y)
return 1;
if (x == 0 || y == 0)
return 0;
code = GET_CODE (x);
/* If X as a whole has the same code as Y, they may match.
If so, return 1. */
if (code == GET_CODE (y))
{
if (exp_equiv_p (x, y, 0, 1))
return 1;
}
/* X does not match, so try its subexpressions. */
fmt = GET_RTX_FORMAT (code);
for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
if (fmt[i] == 'e')
{
if (i == 0)
{
x = XEXP (x, 0);
goto repeat;
}
else
if (refers_to_p (XEXP (x, i), y))
return 1;
}
else if (fmt[i] == 'E')
{
int j;
for (j = 0; j < XVECLEN (x, i); j++)
if (refers_to_p (XVECEXP (x, i, j), y))
return 1;
}
return 0;
}
/* Given ADDR and SIZE (a memory address, and the size of the memory reference),
set PBASE, PSTART, and PEND which correspond to the base of the address,
the starting offset, and ending offset respectively.
ADDR is known to be a nonvarying address.
cse_address_varies_p returns zero for nonvarying addresses. */
static void
set_nonvarying_address_components (addr, size, pbase, pstart, pend)
rtx addr;
int size;
rtx *pbase;
HOST_WIDE_INT *pstart, *pend;
{
rtx base;
HOST_WIDE_INT start, end;
base = addr;
start = 0;
end = 0;
/* Registers with nonvarying addresses usually have constant equivalents;
but the frame pointer register is also possible. */
if (GET_CODE (base) == REG
&& qty_const != 0
&& REGNO_QTY_VALID_P (REGNO (base))
&& qty_mode[reg_qty[REGNO (base)]] == GET_MODE (base)
&& qty_const[reg_qty[REGNO (base)]] != 0)
base = qty_const[reg_qty[REGNO (base)]];
else if (GET_CODE (base) == PLUS
&& GET_CODE (XEXP (base, 1)) == CONST_INT
&& GET_CODE (XEXP (base, 0)) == REG
&& qty_const != 0
&& REGNO_QTY_VALID_P (REGNO (XEXP (base, 0)))
&& (qty_mode[reg_qty[REGNO (XEXP (base, 0))]]
== GET_MODE (XEXP (base, 0)))
&& qty_const[reg_qty[REGNO (XEXP (base, 0))]])
{
start = INTVAL (XEXP (base, 1));
base = qty_const[reg_qty[REGNO (XEXP (base, 0))]];
}
/* Handle everything that we can find inside an address that has been
viewed as constant. */
while (1)
{
/* If no part of this switch does a "continue", the code outside
will exit this loop. */
switch (GET_CODE (base))
{
case LO_SUM:
/* By definition, operand1 of a LO_SUM is the associated constant
address. Use the associated constant address as the base
instead. */
base = XEXP (base, 1);
continue;
case CONST:
/* Strip off CONST. */
base = XEXP (base, 0);
continue;
case PLUS:
if (GET_CODE (XEXP (base, 1)) == CONST_INT)
{
start += INTVAL (XEXP (base, 1));
base = XEXP (base, 0);
continue;
}
break;
case AND:
/* Handle the case of an AND which is the negative of a power of
two. This is used to represent unaligned memory operations. */
if (GET_CODE (XEXP (base, 1)) == CONST_INT
&& exact_log2 (- INTVAL (XEXP (base, 1))) > 0)
{
set_nonvarying_address_components (XEXP (base, 0), size,
pbase, pstart, pend);
/* Assume the worst misalignment. START is affected, but not
END, so compensate but adjusting SIZE. Don't lose any
constant we already had. */
size = *pend - *pstart - INTVAL (XEXP (base, 1)) - 1;
start += *pstart - INTVAL (XEXP (base, 1)) - 1;
base = *pbase;
}
break;
}
break;
}
end = start + size;
/* Set the return values. */
*pbase = base;
*pstart = start;
*pend = end;
}
/* Return 1 iff any subexpression of X refers to memory
at an address of BASE plus some offset
such that any of the bytes' offsets fall between START (inclusive)
and END (exclusive).
The value is undefined if X is a varying address (as determined by
cse_rtx_addr_varies_p). This function is not used in such cases.
When used in the cse pass, `qty_const' is nonzero, and it is used
to treat an address that is a register with a known constant value
as if it were that constant value.
In the loop pass, `qty_const' is zero, so this is not done. */
static int
refers_to_mem_p (x, base, start, end)
rtx x, base;
HOST_WIDE_INT start, end;
{
register HOST_WIDE_INT i;
register enum rtx_code code;
register char *fmt;
if (GET_CODE (base) == CONST_INT)
{
start += INTVAL (base);
end += INTVAL (base);
base = const0_rtx;
}
repeat:
if (x == 0)
return 0;
code = GET_CODE (x);
if (code == MEM)
{
register rtx addr = XEXP (x, 0); /* Get the address. */
rtx mybase;
HOST_WIDE_INT mystart, myend;
set_nonvarying_address_components (addr, GET_MODE_SIZE (GET_MODE (x)),
&mybase, &mystart, &myend);
/* refers_to_mem_p is never called with varying addresses.
If the base addresses are not equal, there is no chance
of the memory addresses conflicting. */
if (! rtx_equal_p (mybase, base))
return 0;
return myend > start && mystart < end;
}
/* X does not match, so try its subexpressions. */
fmt = GET_RTX_FORMAT (code);
for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
if (fmt[i] == 'e')
{
if (i == 0)
{
x = XEXP (x, 0);
goto repeat;
}
else
if (refers_to_mem_p (XEXP (x, i), base, start, end))
return 1;
}
else if (fmt[i] == 'E')
{
int j;
for (j = 0; j < XVECLEN (x, i); j++)
if (refers_to_mem_p (XVECEXP (x, i, j), base, start, end))
return 1;
}
return 0;
}
/* Nonzero if X refers to memory at a varying address;
except that a register which has at the moment a known constant value
isn't considered variable. */
static int
cse_rtx_addr_varies_p (x)
rtx x;
{
/* We need not check for X and the equivalence class being of the same
mode because if X is equivalent to a constant in some mode, it
doesn't vary in any mode. */
if (GET_CODE (x) == MEM
&& GET_CODE (XEXP (x, 0)) == REG
&& REGNO_QTY_VALID_P (REGNO (XEXP (x, 0)))
&& GET_MODE (XEXP (x, 0)) == qty_mode[reg_qty[REGNO (XEXP (x, 0))]]
&& qty_const[reg_qty[REGNO (XEXP (x, 0))]] != 0)
return 0;
if (GET_CODE (x) == MEM
&& GET_CODE (XEXP (x, 0)) == PLUS
&& GET_CODE (XEXP (XEXP (x, 0), 1)) == CONST_INT
&& GET_CODE (XEXP (XEXP (x, 0), 0)) == REG
&& REGNO_QTY_VALID_P (REGNO (XEXP (XEXP (x, 0), 0)))
&& (GET_MODE (XEXP (XEXP (x, 0), 0))
== qty_mode[reg_qty[REGNO (XEXP (XEXP (x, 0), 0))]])
&& qty_const[reg_qty[REGNO (XEXP (XEXP (x, 0), 0))]])
return 0;
return rtx_addr_varies_p (x);
}
/* Canonicalize an expression:
replace each register reference inside it
with the "oldest" equivalent register.
If INSN is non-zero and we are replacing a pseudo with a hard register
or vice versa, validate_change is used to ensure that INSN remains valid
after we make our substitution. The calls are made with IN_GROUP non-zero
so apply_change_group must be called upon the outermost return from this
function (unless INSN is zero). The result of apply_change_group can
generally be discarded since the changes we are making are optional. */
static rtx
canon_reg (x, insn)
rtx x;
rtx insn;
{
register int i;
register enum rtx_code code;
register char *fmt;
if (x == 0)
return x;
code = GET_CODE (x);
switch (code)
{
case PC:
case CC0:
case CONST:
case CONST_INT:
case CONST_DOUBLE:
case SYMBOL_REF:
case LABEL_REF:
case ADDR_VEC:
case ADDR_DIFF_VEC:
return x;
case REG:
{
register int first;
/* Never replace a hard reg, because hard regs can appear
in more than one machine mode, and we must preserve the mode
of each occurrence. Also, some hard regs appear in
MEMs that are shared and mustn't be altered. Don't try to
replace any reg that maps to a reg of class NO_REGS. */
if (REGNO (x) < FIRST_PSEUDO_REGISTER
|| ! REGNO_QTY_VALID_P (REGNO (x)))
return x;
first = qty_first_reg[reg_qty[REGNO (x)]];
return (first >= FIRST_PSEUDO_REGISTER ? regno_reg_rtx[first]
: REGNO_REG_CLASS (first) == NO_REGS ? x
: gen_rtx (REG, qty_mode[reg_qty[REGNO (x)]], first));
}
}
fmt = GET_RTX_FORMAT (code);
for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
{
register int j;
if (fmt[i] == 'e')
{
rtx new = canon_reg (XEXP (x, i), insn);
/* If replacing pseudo with hard reg or vice versa, ensure the
insn remains valid. Likewise if the insn has MATCH_DUPs. */
if (insn != 0 && new != 0
&& GET_CODE (new) == REG && GET_CODE (XEXP (x, i)) == REG
&& (((REGNO (new) < FIRST_PSEUDO_REGISTER)
!= (REGNO (XEXP (x, i)) < FIRST_PSEUDO_REGISTER))
|| insn_n_dups[recog_memoized (insn)] > 0))
validate_change (insn, &XEXP (x, i), new, 1);
else
XEXP (x, i) = new;
}
else if (fmt[i] == 'E')
for (j = 0; j < XVECLEN (x, i); j++)
XVECEXP (x, i, j) = canon_reg (XVECEXP (x, i, j), insn);
}
return x;
}
/* LOC is a location with INSN that is an operand address (the contents of
a MEM). Find the best equivalent address to use that is valid for this
insn.
On most CISC machines, complicated address modes are costly, and rtx_cost
is a good approximation for that cost. However, most RISC machines have
only a few (usually only one) memory reference formats. If an address is
valid at all, it is often just as cheap as any other address. Hence, for
RISC machines, we use the configuration macro `ADDRESS_COST' to compare the
costs of various addresses. For two addresses of equal cost, choose the one
with the highest `rtx_cost' value as that has the potential of eliminating
the most insns. For equal costs, we choose the first in the equivalence
class. Note that we ignore the fact that pseudo registers are cheaper
than hard registers here because we would also prefer the pseudo registers.
*/
static void
find_best_addr (insn, loc)
rtx insn;
rtx *loc;
{
struct table_elt *elt, *p;
rtx addr = *loc;
int our_cost;
int found_better = 1;
int save_do_not_record = do_not_record;
int save_hash_arg_in_memory = hash_arg_in_memory;
int save_hash_arg_in_struct = hash_arg_in_struct;
int addr_volatile;
int regno;
unsigned hash;
/* Do not try to replace constant addresses or addresses of local and
argument slots. These MEM expressions are made only once and inserted
in many instructions, as well as being used to control symbol table
output. It is not safe to clobber them.
There are some uncommon cases where the address is already in a register
for some reason, but we cannot take advantage of that because we have
no easy way to unshare the MEM. In addition, looking up all stack
addresses is costly. */
if ((GET_CODE (addr) == PLUS
&& GET_CODE (XEXP (addr, 0)) == REG
&& GET_CODE (XEXP (addr, 1)) == CONST_INT
&& (regno = REGNO (XEXP (addr, 0)),
regno == FRAME_POINTER_REGNUM || regno == HARD_FRAME_POINTER_REGNUM
|| regno == ARG_POINTER_REGNUM))
|| (GET_CODE (addr) == REG
&& (regno = REGNO (addr), regno == FRAME_POINTER_REGNUM
|| regno == HARD_FRAME_POINTER_REGNUM
|| regno == ARG_POINTER_REGNUM))
|| CONSTANT_ADDRESS_P (addr))
return;
/* If this address is not simply a register, try to fold it. This will
sometimes simplify the expression. Many simplifications
will not be valid, but some, usually applying the associative rule, will
be valid and produce better code. */
if (GET_CODE (addr) != REG
&& validate_change (insn, loc, fold_rtx (addr, insn), 0))
addr = *loc;
/* If this address is not in the hash table, we can't look for equivalences
of the whole address. Also, ignore if volatile. */
do_not_record = 0;
hash = HASH (addr, Pmode);
addr_volatile = do_not_record;
do_not_record = save_do_not_record;
hash_arg_in_memory = save_hash_arg_in_memory;
hash_arg_in_struct = save_hash_arg_in_struct;
if (addr_volatile)
return;
elt = lookup (addr, hash, Pmode);
#ifndef ADDRESS_COST
if (elt)
{
our_cost = elt->cost;
/* Find the lowest cost below ours that works. */
for (elt = elt->first_same_value; elt; elt = elt->next_same_value)
if (elt->cost < our_cost
&& (GET_CODE (elt->exp) == REG
|| exp_equiv_p (elt->exp, elt->exp, 1, 0))
&& validate_change (insn, loc,
canon_reg (copy_rtx (elt->exp), NULL_RTX), 0))
return;
}
#else
if (elt)
{
/* We need to find the best (under the criteria documented above) entry
in the class that is valid. We use the `flag' field to indicate
choices that were invalid and iterate until we can't find a better
one that hasn't already been tried. */
for (p = elt->first_same_value; p; p = p->next_same_value)
p->flag = 0;
while (found_better)
{
int best_addr_cost = ADDRESS_COST (*loc);
int best_rtx_cost = (elt->cost + 1) >> 1;
struct table_elt *best_elt = elt;
found_better = 0;
for (p = elt->first_same_value; p; p = p->next_same_value)
if (! p->flag
&& (GET_CODE (p->exp) == REG
|| exp_equiv_p (p->exp, p->exp, 1, 0))
&& (ADDRESS_COST (p->exp) < best_addr_cost
|| (ADDRESS_COST (p->exp) == best_addr_cost
&& (p->cost + 1) >> 1 > best_rtx_cost)))
{
found_better = 1;
best_addr_cost = ADDRESS_COST (p->exp);
best_rtx_cost = (p->cost + 1) >> 1;
best_elt = p;
}
if (found_better)
{
if (validate_change (insn, loc,
canon_reg (copy_rtx (best_elt->exp),
NULL_RTX), 0))
return;
else
best_elt->flag = 1;
}
}
}
/* If the address is a binary operation with the first operand a register
and the second a constant, do the same as above, but looking for
equivalences of the register. Then try to simplify before checking for
the best address to use. This catches a few cases: First is when we
have REG+const and the register is another REG+const. We can often merge
the constants and eliminate one insn and one register. It may also be
that a machine has a cheap REG+REG+const. Finally, this improves the
code on the Alpha for unaligned byte stores. */
if (flag_expensive_optimizations
&& (GET_RTX_CLASS (GET_CODE (*loc)) == '2'
|| GET_RTX_CLASS (GET_CODE (*loc)) == 'c')
&& GET_CODE (XEXP (*loc, 0)) == REG
&& GET_CODE (XEXP (*loc, 1)) == CONST_INT)
{
rtx c = XEXP (*loc, 1);
do_not_record = 0;
hash = HASH (XEXP (*loc, 0), Pmode);
do_not_record = save_do_not_record;
hash_arg_in_memory = save_hash_arg_in_memory;
hash_arg_in_struct = save_hash_arg_in_struct;
elt = lookup (XEXP (*loc, 0), hash, Pmode);
if (elt == 0)
return;
/* We need to find the best (under the criteria documented above) entry
in the class that is valid. We use the `flag' field to indicate
choices that were invalid and iterate until we can't find a better
one that hasn't already been tried. */
for (p = elt->first_same_value; p; p = p->next_same_value)
p->flag = 0;
while (found_better)
{
int best_addr_cost = ADDRESS_COST (*loc);
int best_rtx_cost = (COST (*loc) + 1) >> 1;
struct table_elt *best_elt = elt;
rtx best_rtx = *loc;
int count;
/* This is at worst case an O(n^2) algorithm, so limit our search
to the first 32 elements on the list. This avoids trouble
compiling code with very long basic blocks that can easily
call cse_gen_binary so many times that we run out of memory. */
found_better = 0;
for (p = elt->first_same_value, count = 0;
p && count < 32;
p = p->next_same_value, count++)
if (! p->flag
&& (GET_CODE (p->exp) == REG
|| exp_equiv_p (p->exp, p->exp, 1, 0)))
{
rtx new = cse_gen_binary (GET_CODE (*loc), Pmode, p->exp, c);
if ((ADDRESS_COST (new) < best_addr_cost
|| (ADDRESS_COST (new) == best_addr_cost
&& (COST (new) + 1) >> 1 > best_rtx_cost)))
{
found_better = 1;
best_addr_cost = ADDRESS_COST (new);
best_rtx_cost = (COST (new) + 1) >> 1;
best_elt = p;
best_rtx = new;
}
}
if (found_better)
{
if (validate_change (insn, loc,
canon_reg (copy_rtx (best_rtx),
NULL_RTX), 0))
return;
else
best_elt->flag = 1;
}
}
}
#endif
}
/* Given an operation (CODE, *PARG1, *PARG2), where code is a comparison
operation (EQ, NE, GT, etc.), follow it back through the hash table and
what values are being compared.
*PARG1 and *PARG2 are updated to contain the rtx representing the values
actually being compared. For example, if *PARG1 was (cc0) and *PARG2
was (const_int 0), *PARG1 and *PARG2 will be set to the objects that were
compared to produce cc0.
The return value is the comparison operator and is either the code of
A or the code corresponding to the inverse of the comparison. */
static enum rtx_code
find_comparison_args (code, parg1, parg2, pmode1, pmode2)
enum rtx_code code;
rtx *parg1, *parg2;
enum machine_mode *pmode1, *pmode2;
{
rtx arg1, arg2;
arg1 = *parg1, arg2 = *parg2;
/* If ARG2 is const0_rtx, see what ARG1 is equivalent to. */
while (arg2 == CONST0_RTX (GET_MODE (arg1)))
{
/* Set non-zero when we find something of interest. */
rtx x = 0;
int reverse_code = 0;
struct table_elt *p = 0;
/* If arg1 is a COMPARE, extract the comparison arguments from it.
On machines with CC0, this is the only case that can occur, since
fold_rtx will return the COMPARE or item being compared with zero
when given CC0. */
if (GET_CODE (arg1) == COMPARE && arg2 == const0_rtx)
x = arg1;
/* If ARG1 is a comparison operator and CODE is testing for
STORE_FLAG_VALUE, get the inner arguments. */
else if (GET_RTX_CLASS (GET_CODE (arg1)) == '<')
{
if (code == NE
|| (GET_MODE_CLASS (GET_MODE (arg1)) == MODE_INT
&& code == LT && STORE_FLAG_VALUE == -1)
#ifdef FLOAT_STORE_FLAG_VALUE
|| (GET_MODE_CLASS (GET_MODE (arg1)) == MODE_FLOAT
&& FLOAT_STORE_FLAG_VALUE < 0)
#endif
)
x = arg1;
else if (code == EQ
|| (GET_MODE_CLASS (GET_MODE (arg1)) == MODE_INT
&& code == GE && STORE_FLAG_VALUE == -1)
#ifdef FLOAT_STORE_FLAG_VALUE
|| (GET_MODE_CLASS (GET_MODE (arg1)) == MODE_FLOAT
&& FLOAT_STORE_FLAG_VALUE < 0)
#endif
)
x = arg1, reverse_code = 1;
}
/* ??? We could also check for
(ne (and (eq (...) (const_int 1))) (const_int 0))
and related forms, but let's wait until we see them occurring. */
if (x == 0)
/* Look up ARG1 in the hash table and see if it has an equivalence
that lets us see what is being compared. */
p = lookup (arg1, safe_hash (arg1, GET_MODE (arg1)) % NBUCKETS,
GET_MODE (arg1));
if (p) p = p->first_same_value;
for (; p; p = p->next_same_value)
{
enum machine_mode inner_mode = GET_MODE (p->exp);
/* If the entry isn't valid, skip it. */
if (! exp_equiv_p (p->exp, p->exp, 1, 0))
continue;
if (GET_CODE (p->exp) == COMPARE
/* Another possibility is that this machine has a compare insn
that includes the comparison code. In that case, ARG1 would
be equivalent to a comparison operation that would set ARG1 to
either STORE_FLAG_VALUE or zero. If this is an NE operation,
ORIG_CODE is the actual comparison being done; if it is an EQ,
we must reverse ORIG_CODE. On machine with a negative value
for STORE_FLAG_VALUE, also look at LT and GE operations. */
|| ((code == NE
|| (code == LT
&& GET_MODE_CLASS (inner_mode) == MODE_INT
&& (GET_MODE_BITSIZE (inner_mode)
<= HOST_BITS_PER_WIDE_INT)
&& (STORE_FLAG_VALUE
& ((HOST_WIDE_INT) 1
<< (GET_MODE_BITSIZE (inner_mode) - 1))))
#ifdef FLOAT_STORE_FLAG_VALUE
|| (code == LT
&& GET_MODE_CLASS (inner_mode) == MODE_FLOAT
&& FLOAT_STORE_FLAG_VALUE < 0)
#endif
)
&& GET_RTX_CLASS (GET_CODE (p->exp)) == '<'))
{
x = p->exp;
break;
}
else if ((code == EQ
|| (code == GE
&& GET_MODE_CLASS (inner_mode) == MODE_INT
&& (GET_MODE_BITSIZE (inner_mode)
<= HOST_BITS_PER_WIDE_INT)
&& (STORE_FLAG_VALUE
& ((HOST_WIDE_INT) 1
<< (GET_MODE_BITSIZE (inner_mode) - 1))))
#ifdef FLOAT_STORE_FLAG_VALUE
|| (code == GE
&& GET_MODE_CLASS (inner_mode) == MODE_FLOAT
&& FLOAT_STORE_FLAG_VALUE < 0)
#endif
)
&& GET_RTX_CLASS (GET_CODE (p->exp)) == '<')
{
reverse_code = 1;
x = p->exp;
break;
}
/* If this is fp + constant, the equivalent is a better operand since
it may let us predict the value of the comparison. */
else if (NONZERO_BASE_PLUS_P (p->exp))
{
arg1 = p->exp;
continue;
}
}
/* If we didn't find a useful equivalence for ARG1, we are done.
Otherwise, set up for the next iteration. */
if (x == 0)
break;
arg1 = XEXP (x, 0), arg2 = XEXP (x, 1);
if (GET_RTX_CLASS (GET_CODE (x)) == '<')
code = GET_CODE (x);
if (reverse_code)
code = reverse_condition (code);
}
/* Return our results. Return the modes from before fold_rtx
because fold_rtx might produce const_int, and then it's too late. */
*pmode1 = GET_MODE (arg1), *pmode2 = GET_MODE (arg2);
*parg1 = fold_rtx (arg1, 0), *parg2 = fold_rtx (arg2, 0);
return code;
}
/* Try to simplify a unary operation CODE whose output mode is to be
MODE with input operand OP whose mode was originally OP_MODE.
Return zero if no simplification can be made. */
rtx
simplify_unary_operation (code, mode, op, op_mode)
enum rtx_code code;
enum machine_mode mode;
rtx op;
enum machine_mode op_mode;
{
register int width = GET_MODE_BITSIZE (mode);
/* The order of these tests is critical so that, for example, we don't
check the wrong mode (input vs. output) for a conversion operation,
such as FIX. At some point, this should be simplified. */
#if !defined(REAL_IS_NOT_DOUBLE) || defined(REAL_ARITHMETIC)
if (code == FLOAT && GET_MODE (op) == VOIDmode
&& (GET_CODE (op) == CONST_DOUBLE || GET_CODE (op) == CONST_INT))
{
HOST_WIDE_INT hv, lv;
REAL_VALUE_TYPE d;
if (GET_CODE (op) == CONST_INT)
lv = INTVAL (op), hv = INTVAL (op) < 0 ? -1 : 0;
else
lv = CONST_DOUBLE_LOW (op), hv = CONST_DOUBLE_HIGH (op);
#ifdef REAL_ARITHMETIC
REAL_VALUE_FROM_INT (d, lv, hv);
#else
if (hv < 0)
{
d = (double) (~ hv);
d *= ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
* (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
d += (double) (unsigned HOST_WIDE_INT) (~ lv);
d = (- d - 1.0);
}
else
{
d = (double) hv;
d *= ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
* (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
d += (double) (unsigned HOST_WIDE_INT) lv;
}
#endif /* REAL_ARITHMETIC */
return CONST_DOUBLE_FROM_REAL_VALUE (d, mode);
}
else if (code == UNSIGNED_FLOAT && GET_MODE (op) == VOIDmode
&& (GET_CODE (op) == CONST_DOUBLE || GET_CODE (op) == CONST_INT))
{
HOST_WIDE_INT hv, lv;
REAL_VALUE_TYPE d;
if (GET_CODE (op) == CONST_INT)
lv = INTVAL (op), hv = INTVAL (op) < 0 ? -1 : 0;
else
lv = CONST_DOUBLE_LOW (op), hv = CONST_DOUBLE_HIGH (op);
if (GET_MODE_BITSIZE (op_mode) >= HOST_BITS_PER_WIDE_INT * 2)
;
else
hv = 0, lv &= GET_MODE_MASK (op_mode);
#ifdef REAL_ARITHMETIC
REAL_VALUE_FROM_UNSIGNED_INT (d, lv, hv);
#else
d = (double) (unsigned HOST_WIDE_INT) hv;
d *= ((double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2))
* (double) ((HOST_WIDE_INT) 1 << (HOST_BITS_PER_WIDE_INT / 2)));
d += (double) (unsigned HOST_WIDE_INT) lv;
#endif /* REAL_ARITHMETIC */
return CONST_DOUBLE_FROM_REAL_VALUE (d, mode);
}
#endif
if (GET_CODE (op) == CONST_INT
&& width <= HOST_BITS_PER_WIDE_INT && width > 0)
{
register HOST_WIDE_INT arg0 = INTVAL (op);
register HOST_WIDE_INT val;
switch (code)
{
case NOT:
val = ~ arg0;
break;
case NEG:
val = - arg0;
break;
case ABS:
val = (arg0 >= 0 ? arg0 : - arg0);
break;
case FFS:
/* Don't use ffs here. Instead, get low order bit and then its
number. If arg0 is zero, this will return 0, as desired. */
arg0 &= GET_MODE_MASK (mode);
val = exact_log2 (arg0 & (- arg0)) + 1;
break;
case TRUNCATE:
val = arg0;
break;
case ZERO_EXTEND:
if (op_mode == VOIDmode)
op_mode = mode;
if (GET_MODE_BITSIZE (op_mode) == HOST_BITS_PER_WIDE_INT)
{
/* If we were really extending the mode,
we would have to distinguish between zero-extension
and sign-extension. */
if (width != GET_MODE_BITSIZE (op_mode))
abort ();
val = arg0;
}
else if (GET_MODE_BITSIZE (op_mode) < HOST_BITS_PER_WIDE_INT)
val = arg0 & ~((HOST_WIDE_INT) (-1) << GET_MODE_BITSIZE (op_mode));
else
return 0;
break;
case SIGN_EXTEND:
if (op_mode == VOIDmode)
op_mode = mode;
if (GET_MODE_BITSIZE (op_mode) == HOST_BITS_PER_WIDE_INT)
{
/* If we were really extending the mode,
we would have to distinguish between zero-extension
and sign-extension. */
if (width != GET_MODE_BITSIZE (op_mode))
abort ();
val = arg0;
}
else if (GET_MODE_BITSIZE (op_mode) < HOST_BITS_PER_WIDE_INT)
{
val
= arg0 & ~((HOST_WIDE_INT) (-1) << GET_MODE_BITSIZE (op_mode));
if (val
& ((HOST_WIDE_INT) 1 << (GET_MODE_BITSIZE (op_mode) - 1)))
val -= (HOST_WIDE_INT) 1 << GET_MODE_BITSIZE (op_mode);
}
else
return 0;
break;
case SQRT:
return 0;
default:
abort ();
}
/* Clear the bits that don't belong in our mode,
unless they and our sign bit are all one.
So we get either a reasonable negative value or a reasonable
unsigned value for this mode. */
if (width < HOST_BITS_PER_WIDE_INT
&& ((val & ((HOST_WIDE_INT) (-1) << (width - 1)))
!= ((HOST_WIDE_INT) (-1) << (width - 1))))
val &= (1 << width) - 1;
return GEN_INT (val);
}
/* We can do some operations on integer CONST_DOUBLEs. Also allow
for a DImode operation on a CONST_INT. */
else if (GET_MODE (op) == VOIDmode && width == HOST_BITS_PER_INT * 2
&& (GET_CODE (op) == CONST_DOUBLE || GET_CODE (op) == CONST_INT))
{
HOST_WIDE_INT l1, h1, lv, hv;
if (GET_CODE (op) == CONST_DOUBLE)
l1 = CONST_DOUBLE_LOW (op), h1 = CONST_DOUBLE_HIGH (op);
else
l1 = INTVAL (op), h1 = l1 < 0 ? -1 : 0;
switch (code)
{
case NOT:
lv = ~ l1;
hv = ~ h1;
break;
case NEG:
neg_double (l1, h1, &lv, &hv);
break;
case ABS:
if (h1 < 0)
neg_double (l1, h1, &lv, &hv);
else
lv = l1, hv = h1;
break;
case FFS:
hv = 0;
if (l1 == 0)
lv = HOST_BITS_PER_WIDE_INT + exact_log2 (h1 & (-h1)) + 1;
else
lv = exact_log2 (l1 & (-l1)) + 1;
break;
case TRUNCATE:
if (GET_MODE_BITSIZE (mode) <= HOST_BITS_PER_WIDE_INT)
return GEN_INT (l1 & GET_MODE_MASK (mode));
else
return 0;
break;
case ZERO_EXTEND:
if (op_mode == VOIDmode
|| GET_MODE_BITSIZE (op_mode) > HOST_BITS_PER_WIDE_INT)
return 0;
hv = 0;
lv = l1 & GET_MODE_MASK (op_mode);
break;
case SIGN_EXTEND:
if (op_mode == VOIDmode
|| GET_MODE_BITSIZE (op_mode) > HOST_BITS_PER_WIDE_INT)
return 0;
else
{
lv = l1 & GET_MODE_MASK (op_mode);
if (GET_MODE_BITSIZE (op_mode) < HOST_BITS_PER_WIDE_INT
&& (lv & ((HOST_WIDE_INT) 1
<< (GET_MODE_BITSIZE (op_mode) - 1))) != 0)
lv -= (HOST_WIDE_INT) 1 << GET_MODE_BITSIZE (op_mode);
hv = (lv < 0) ? ~ (HOST_WIDE_INT) 0 : 0;
}
break;
case SQRT:
return 0;
default:
return 0;
}
return immed_double_const (lv, hv, mode);
}
#if ! defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
else if (GET_CODE (op) == CONST_DOUBLE
&& GET_MODE_CLASS (mode) == MODE_FLOAT)
{
REAL_VALUE_TYPE d;
jmp_buf handler;
rtx x;
if (setjmp (handler))
/* There used to be a warning here, but that is inadvisable.
People may want to cause traps, and the natural way
to do it should not get a warning. */
return 0;
set_float_handler (handler);
REAL_VALUE_FROM_CONST_DOUBLE (d, op);
switch (code)
{
case NEG:
d = REAL_VALUE_NEGATE (d);
break;
case ABS:
if (REAL_VALUE_NEGATIVE (d))
d = REAL_VALUE_NEGATE (d);
break;
case FLOAT_TRUNCATE:
d = real_value_truncate (mode, d);
break;
case FLOAT_EXTEND:
/* All this does is change the mode. */
break;
case FIX:
d = REAL_VALUE_RNDZINT (d);
break;
case UNSIGNED_FIX:
d = REAL_VALUE_UNSIGNED_RNDZINT (d);
break;
case SQRT:
return 0;
default:
abort ();
}
x = CONST_DOUBLE_FROM_REAL_VALUE (d, mode);
set_float_handler (NULL_PTR);
return x;
}
else if (GET_CODE (op) == CONST_DOUBLE && GET_MODE_CLASS (mode) == MODE_INT
&& width <= HOST_BITS_PER_WIDE_INT && width > 0)
{
REAL_VALUE_TYPE d;
jmp_buf handler;
HOST_WIDE_INT val;
if (setjmp (handler))
return 0;
set_float_handler (handler);
REAL_VALUE_FROM_CONST_DOUBLE (d, op);
switch (code)
{
case FIX:
val = REAL_VALUE_FIX (d);
break;
case UNSIGNED_FIX:
val = REAL_VALUE_UNSIGNED_FIX (d);
break;
default:
abort ();
}
set_float_handler (NULL_PTR);
/* Clear the bits that don't belong in our mode,
unless they and our sign bit are all one.
So we get either a reasonable negative value or a reasonable
unsigned value for this mode. */
if (width < HOST_BITS_PER_WIDE_INT
&& ((val & ((HOST_WIDE_INT) (-1) << (width - 1)))
!= ((HOST_WIDE_INT) (-1) << (width - 1))))
val &= ((HOST_WIDE_INT) 1 << width) - 1;
return GEN_INT (val);
}
#endif
/* This was formerly used only for non-IEEE float.
eggert@twinsun.com says it is safe for IEEE also. */
else
{
/* There are some simplifications we can do even if the operands
aren't constant. */
switch (code)
{
case NEG:
case NOT:
/* (not (not X)) == X, similarly for NEG. */
if (GET_CODE (op) == code)
return XEXP (op, 0);
break;
case SIGN_EXTEND:
/* (sign_extend (truncate (minus (label_ref L1) (label_ref L2))))
becomes just the MINUS if its mode is MODE. This allows
folding switch statements on machines using casesi (such as
the Vax). */
if (GET_CODE (op) == TRUNCATE
&& GET_MODE (XEXP (op, 0)) == mode
&& GET_CODE (XEXP (op, 0)) == MINUS
&& GET_CODE (XEXP (XEXP (op, 0), 0)) == LABEL_REF
&& GET_CODE (XEXP (XEXP (op, 0), 1)) == LABEL_REF)
return XEXP (op, 0);
break;
}
return 0;
}
}
/* Simplify a binary operation CODE with result mode MODE, operating on OP0
and OP1. Return 0 if no simplification is possible.
Don't use this for relational operations such as EQ or LT.
Use simplify_relational_operation instead. */
rtx
simplify_binary_operation (code, mode, op0, op1)
enum rtx_code code;
enum machine_mode mode;
rtx op0, op1;
{
register HOST_WIDE_INT arg0, arg1, arg0s, arg1s;
HOST_WIDE_INT val;
int width = GET_MODE_BITSIZE (mode);
rtx tem;
/* Relational operations don't work here. We must know the mode
of the operands in order to do the comparison correctly.
Assuming a full word can give incorrect results.
Consider comparing 128 with -128 in QImode. */
if (GET_RTX_CLASS (code) == '<')
abort ();
#if ! defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
if (GET_MODE_CLASS (mode) == MODE_FLOAT
&& GET_CODE (op0) == CONST_DOUBLE && GET_CODE (op1) == CONST_DOUBLE
&& mode == GET_MODE (op0) && mode == GET_MODE (op1))
{
REAL_VALUE_TYPE f0, f1, value;
jmp_buf handler;
if (setjmp (handler))
return 0;
set_float_handler (handler);
REAL_VALUE_FROM_CONST_DOUBLE (f0, op0);
REAL_VALUE_FROM_CONST_DOUBLE (f1, op1);
f0 = real_value_truncate (mode, f0);
f1 = real_value_truncate (mode, f1);
#ifdef REAL_ARITHMETIC
REAL_ARITHMETIC (value, rtx_to_tree_code (code), f0, f1);
#else
switch (code)
{
case PLUS:
value = f0 + f1;
break;
case MINUS:
value = f0 - f1;
break;
case MULT:
value = f0 * f1;
break;
case DIV:
#ifndef REAL_INFINITY
if (f1 == 0)
return 0;
#endif
value = f0 / f1;
break;
case SMIN:
value = MIN (f0, f1);
break;
case SMAX:
value = MAX (f0, f1);
break;
default:
abort ();
}
#endif
value = real_value_truncate (mode, value);
set_float_handler (NULL_PTR);
return CONST_DOUBLE_FROM_REAL_VALUE (value, mode);
}
#endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
/* We can fold some multi-word operations. */
if (GET_MODE_CLASS (mode) == MODE_INT
&& width == HOST_BITS_PER_WIDE_INT * 2
&& (GET_CODE (op0) == CONST_DOUBLE || GET_CODE (op0) == CONST_INT)
&& (GET_CODE (op1) == CONST_DOUBLE || GET_CODE (op1) == CONST_INT))
{
HOST_WIDE_INT l1, l2, h1, h2, lv, hv;
if (GET_CODE (op0) == CONST_DOUBLE)
l1 = CONST_DOUBLE_LOW (op0), h1 = CONST_DOUBLE_HIGH (op0);
else
l1 = INTVAL (op0), h1 = l1 < 0 ? -1 : 0;
if (GET_CODE (op1) == CONST_DOUBLE)
l2 = CONST_DOUBLE_LOW (op1), h2 = CONST_DOUBLE_HIGH (op1);
else
l2 = INTVAL (op1), h2 = l2 < 0 ? -1 : 0;
switch (code)
{
case MINUS:
/* A - B == A + (-B). */
neg_double (l2, h2, &lv, &hv);
l2 = lv, h2 = hv;
/* .. fall through ... */
case PLUS:
add_double (l1, h1, l2, h2, &lv, &hv);
break;
case MULT:
mul_double (l1, h1, l2, h2, &lv, &hv);
break;
case DIV: case MOD: case UDIV: case UMOD:
/* We'd need to include tree.h to do this and it doesn't seem worth
it. */
return 0;
case AND:
lv = l1 & l2, hv = h1 & h2;
break;
case IOR:
lv = l1 | l2, hv = h1 | h2;
break;
case XOR:
lv = l1 ^ l2, hv = h1 ^ h2;
break;
case SMIN:
if (h1 < h2
|| (h1 == h2
&& ((unsigned HOST_WIDE_INT) l1
< (unsigned HOST_WIDE_INT) l2)))
lv = l1, hv = h1;
else
lv = l2, hv = h2;
break;
case SMAX:
if (h1 > h2
|| (h1 == h2
&& ((unsigned HOST_WIDE_INT) l1
> (unsigned HOST_WIDE_INT) l2)))
lv = l1, hv = h1;
else
lv = l2, hv = h2;
break;
case UMIN:
if ((unsigned HOST_WIDE_INT) h1 < (unsigned HOST_WIDE_INT) h2
|| (h1 == h2
&& ((unsigned HOST_WIDE_INT) l1
< (unsigned HOST_WIDE_INT) l2)))
lv = l1, hv = h1;
else
lv = l2, hv = h2;
break;
case UMAX:
if ((unsigned HOST_WIDE_INT) h1 > (unsigned HOST_WIDE_INT) h2
|| (h1 == h2
&& ((unsigned HOST_WIDE_INT) l1
> (unsigned HOST_WIDE_INT) l2)))
lv = l1, hv = h1;
else
lv = l2, hv = h2;
break;
case LSHIFTRT: case ASHIFTRT:
case ASHIFT:
case ROTATE: case ROTATERT:
#ifdef SHIFT_COUNT_TRUNCATED
if (SHIFT_COUNT_TRUNCATED)
l2 &= (GET_MODE_BITSIZE (mode) - 1), h2 = 0;
#endif
if (h2 != 0 || l2 < 0 || l2 >= GET_MODE_BITSIZE (mode))
return 0;
if (code == LSHIFTRT || code == ASHIFTRT)
rshift_double (l1, h1, l2, GET_MODE_BITSIZE (mode), &lv, &hv,
code == ASHIFTRT);
else if (code == ASHIFT)
lshift_double (l1, h1, l2, GET_MODE_BITSIZE (mode), &lv, &hv, 1);
else if (code == ROTATE)
lrotate_double (l1, h1, l2, GET_MODE_BITSIZE (mode), &lv, &hv);
else /* code == ROTATERT */
rrotate_double (l1, h1, l2, GET_MODE_BITSIZE (mode), &lv, &hv);
break;
default:
return 0;
}
return immed_double_const (lv, hv, mode);
}
if (GET_CODE (op0) != CONST_INT || GET_CODE (op1) != CONST_INT
|| width > HOST_BITS_PER_WIDE_INT || width == 0)
{
/* Even if we can't compute a constant result,
there are some cases worth simplifying. */
switch (code)
{
case PLUS:
/* In IEEE floating point, x+0 is not the same as x. Similarly
for the other optimizations below. */
if (TARGET_FLOAT_FORMAT == IEEE_FLOAT_FORMAT
&& FLOAT_MODE_P (mode) && ! flag_fast_math)
break;
if (op1 == CONST0_RTX (mode))
return op0;
/* ((-a) + b) -> (b - a) and similarly for (a + (-b)) */
if (GET_CODE (op0) == NEG)
return cse_gen_binary (MINUS, mode, op1, XEXP (op0, 0));
else if (GET_CODE (op1) == NEG)
return cse_gen_binary (MINUS, mode, op0, XEXP (op1, 0));
/* Handle both-operands-constant cases. We can only add
CONST_INTs to constants since the sum of relocatable symbols
can't be handled by most assemblers. Don't add CONST_INT
to CONST_INT since overflow won't be computed properly if wider
than HOST_BITS_PER_WIDE_INT. */
if (CONSTANT_P (op0) && GET_MODE (op0) != VOIDmode
&& GET_CODE (op1) == CONST_INT)
return plus_constant (op0, INTVAL (op1));
else if (CONSTANT_P (op1) && GET_MODE (op1) != VOIDmode
&& GET_CODE (op0) == CONST_INT)
return plus_constant (op1, INTVAL (op0));
/* See if this is something like X * C - X or vice versa or
if the multiplication is written as a shift. If so, we can
distribute and make a new multiply, shift, or maybe just
have X (if C is 2 in the example above). But don't make
real multiply if we didn't have one before. */
if (! FLOAT_MODE_P (mode))
{
HOST_WIDE_INT coeff0 = 1, coeff1 = 1;
rtx lhs = op0, rhs = op1;
int had_mult = 0;
if (GET_CODE (lhs) == NEG)
coeff0 = -1, lhs = XEXP (lhs, 0);
else if (GET_CODE (lhs) == MULT
&& GET_CODE (XEXP (lhs, 1)) == CONST_INT)
{
coeff0 = INTVAL (XEXP (lhs, 1)), lhs = XEXP (lhs, 0);
had_mult = 1;
}
else if (GET_CODE (lhs) == ASHIFT
&& GET_CODE (XEXP (lhs, 1)) == CONST_INT
&& INTVAL (XEXP (lhs, 1)) >= 0
&& INTVAL (XEXP (lhs, 1)) < HOST_BITS_PER_WIDE_INT)
{
coeff0 = ((HOST_WIDE_INT) 1) << INTVAL (XEXP (lhs, 1));
lhs = XEXP (lhs, 0);
}
if (GET_CODE (rhs) == NEG)
coeff1 = -1, rhs = XEXP (rhs, 0);
else if (GET_CODE (rhs) == MULT
&& GET_CODE (XEXP (rhs, 1)) == CONST_INT)
{
coeff1 = INTVAL (XEXP (rhs, 1)), rhs = XEXP (rhs, 0);
had_mult = 1;
}
else if (GET_CODE (rhs) == ASHIFT
&& GET_CODE (XEXP (rhs, 1)) == CONST_INT
&& INTVAL (XEXP (rhs, 1)) >= 0
&& INTVAL (XEXP (rhs, 1)) < HOST_BITS_PER_WIDE_INT)
{
coeff1 = ((HOST_WIDE_INT) 1) << INTVAL (XEXP (rhs, 1));
rhs = XEXP (rhs, 0);
}
if (rtx_equal_p (lhs, rhs))
{
tem = cse_gen_binary (MULT, mode, lhs,
GEN_INT (coeff0 + coeff1));
return (GET_CODE (tem) == MULT && ! had_mult) ? 0 : tem;
}
}
/* If one of the operands is a PLUS or a MINUS, see if we can
simplify this by the associative law.
Don't use the associative law for floating point.
The inaccuracy makes it nonassociative,
and subtle programs can break if operations are associated. */
if (INTEGRAL_MODE_P (mode)
&& (GET_CODE (op0) == PLUS || GET_CODE (op0) == MINUS
|| GET_CODE (op1) == PLUS || GET_CODE (op1) == MINUS)
&& (tem = simplify_plus_minus (code, mode, op0, op1)) != 0)
return tem;
break;
case COMPARE:
#ifdef HAVE_cc0
/* Convert (compare FOO (const_int 0)) to FOO unless we aren't
using cc0, in which case we want to leave it as a COMPARE
so we can distinguish it from a register-register-copy.
In IEEE floating point, x-0 is not the same as x. */
if ((TARGET_FLOAT_FORMAT != IEEE_FLOAT_FORMAT
|| ! FLOAT_MODE_P (mode) || flag_fast_math)
&& op1 == CONST0_RTX (mode))
return op0;
#else
/* Do nothing here. */
#endif
break;
case MINUS:
/* None of these optimizations can be done for IEEE
floating point. */
if (TARGET_FLOAT_FORMAT == IEEE_FLOAT_FORMAT
&& FLOAT_MODE_P (mode) && ! flag_fast_math)
break;
/* We can't assume x-x is 0 even with non-IEEE floating point,
but since it is zero except in very strange circumstances, we
will treat it as zero with -ffast-math. */
if (rtx_equal_p (op0, op1)
&& ! side_effects_p (op0)
&& (! FLOAT_MODE_P (mode) || flag_fast_math))
return CONST0_RTX (mode);
/* Change subtraction from zero into negation. */
if (op0 == CONST0_RTX (mode))
return gen_rtx (NEG, mode, op1);
/* (-1 - a) is ~a. */
if (op0 == constm1_rtx)
return gen_rtx (NOT, mode, op1);
/* Subtracting 0 has no effect. */
if (op1 == CONST0_RTX (mode))
return op0;
/* See if this is something like X * C - X or vice versa or
if the multiplication is written as a shift. If so, we can
distribute and make a new multiply, shift, or maybe just
have X (if C is 2 in the example above). But don't make
real multiply if we didn't have one before. */
if (! FLOAT_MODE_P (mode))
{
HOST_WIDE_INT coeff0 = 1, coeff1 = 1;
rtx lhs = op0, rhs = op1;
int had_mult = 0;
if (GET_CODE (lhs) == NEG)
coeff0 = -1, lhs = XEXP (lhs, 0);
else if (GET_CODE (lhs) == MULT
&& GET_CODE (XEXP (lhs, 1)) == CONST_INT)
{
coeff0 = INTVAL (XEXP (lhs, 1)), lhs = XEXP (lhs, 0);
had_mult = 1;
}
else if (GET_CODE (lhs) == ASHIFT
&& GET_CODE (XEXP (lhs, 1)) == CONST_INT
&& INTVAL (XEXP (lhs, 1)) >= 0
&& INTVAL (XEXP (lhs, 1)) < HOST_BITS_PER_WIDE_INT)
{
coeff0 = ((HOST_WIDE_INT) 1) << INTVAL (XEXP (lhs, 1));
lhs = XEXP (lhs, 0);
}
if (GET_CODE (rhs) == NEG)
coeff1 = - 1, rhs = XEXP (rhs, 0);
else if (GET_CODE (rhs) == MULT
&& GET_CODE (XEXP (rhs, 1)) == CONST_INT)
{
coeff1 = INTVAL (XEXP (rhs, 1)), rhs = XEXP (rhs, 0);
had_mult = 1;
}
else if (GET_CODE (rhs) == ASHIFT
&& GET_CODE (XEXP (rhs, 1)) == CONST_INT
&& INTVAL (XEXP (rhs, 1)) >= 0
&& INTVAL (XEXP (rhs, 1)) < HOST_BITS_PER_WIDE_INT)
{
coeff1 = ((HOST_WIDE_INT) 1) << INTVAL (XEXP (rhs, 1));
rhs = XEXP (rhs, 0);
}
if (rtx_equal_p (lhs, rhs))
{
tem = cse_gen_binary (MULT, mode, lhs,
GEN_INT (coeff0 - coeff1));
return (GET_CODE (tem) == MULT && ! had_mult) ? 0 : tem;
}
}
/* (a - (-b)) -> (a + b). */
if (GET_CODE (op1) == NEG)
return cse_gen_binary (PLUS, mode, op0, XEXP (op1, 0));
/* If one of the operands is a PLUS or a MINUS, see if we can
simplify this by the associative law.
Don't use the associative law for floating point.
The inaccuracy makes it nonassociative,
and subtle programs can break if operations are associated. */
if (INTEGRAL_MODE_P (mode)
&& (GET_CODE (op0) == PLUS || GET_CODE (op0) == MINUS
|| GET_CODE (op1) == PLUS || GET_CODE (op1) == MINUS)
&& (tem = simplify_plus_minus (code, mode, op0, op1)) != 0)
return tem;
/* Don't let a relocatable value get a negative coeff. */
if (GET_CODE (op1) == CONST_INT && GET_MODE (op0) != VOIDmode)
return plus_constant (op0, - INTVAL (op1));
break;
case MULT:
if (op1 == constm1_rtx)
{
tem = simplify_unary_operation (NEG, mode, op0, mode);
return tem ? tem : gen_rtx (NEG, mode, op0);
}
/* In IEEE floating point, x*0 is not always 0. */
if ((TARGET_FLOAT_FORMAT != IEEE_FLOAT_FORMAT
|| ! FLOAT_MODE_P (mode) || flag_fast_math)
&& op1 == CONST0_RTX (mode)
&& ! side_effects_p (op0))
return op1;
/* In IEEE floating point, x*1 is not equivalent to x for nans.
However, ANSI says we can drop signals,
so we can do this anyway. */
if (op1 == CONST1_RTX (mode))
return op0;
/* Convert multiply by constant power of two into shift unless
we are still generating RTL. This test is a kludge. */
if (GET_CODE (op1) == CONST_INT
&& (val = exact_log2 (INTVAL (op1))) >= 0
&& ! rtx_equal_function_value_matters)
return gen_rtx (ASHIFT, mode, op0, GEN_INT (val));
if (GET_CODE (op1) == CONST_DOUBLE
&& GET_MODE_CLASS (GET_MODE (op1)) == MODE_FLOAT)
{
REAL_VALUE_TYPE d;
jmp_buf handler;
int op1is2, op1ism1;
if (setjmp (handler))
return 0;
set_float_handler (handler);
REAL_VALUE_FROM_CONST_DOUBLE (d, op1);
op1is2 = REAL_VALUES_EQUAL (d, dconst2);
op1ism1 = REAL_VALUES_EQUAL (d, dconstm1);
set_float_handler (NULL_PTR);
/* x*2 is x+x and x*(-1) is -x */
if (op1is2 && GET_MODE (op0) == mode)
return gen_rtx (PLUS, mode, op0, copy_rtx (op0));
else if (op1ism1 && GET_MODE (op0) == mode)
return gen_rtx (NEG, mode, op0);
}
break;
case IOR:
if (op1 == const0_rtx)
return op0;
if (GET_CODE (op1) == CONST_INT
&& (INTVAL (op1) & GET_MODE_MASK (mode)) == GET_MODE_MASK (mode))
return op1;
if (rtx_equal_p (op0, op1) && ! side_effects_p (op0))
return op0;
/* A | (~A) -> -1 */
if (((GET_CODE (op0) == NOT && rtx_equal_p (XEXP (op0, 0), op1))
|| (GET_CODE (op1) == NOT && rtx_equal_p (XEXP (op1, 0), op0)))
&& ! side_effects_p (op0)
&& GET_MODE_CLASS (mode) != MODE_CC)
return constm1_rtx;
break;
case XOR:
if (op1 == const0_rtx)
return op0;
if (GET_CODE (op1) == CONST_INT
&& (INTVAL (op1) & GET_MODE_MASK (mode)) == GET_MODE_MASK (mode))
return gen_rtx (NOT, mode, op0);
if (op0 == op1 && ! side_effects_p (op0)
&& GET_MODE_CLASS (mode) != MODE_CC)
return const0_rtx;
break;
case AND:
if (op1 == const0_rtx && ! side_effects_p (op0))
return const0_rtx;
if (GET_CODE (op1) == CONST_INT
&& (INTVAL (op1) & GET_MODE_MASK (mode)) == GET_MODE_MASK (mode))
return op0;
if (op0 == op1 && ! side_effects_p (op0)
&& GET_MODE_CLASS (mode) != MODE_CC)
return op0;
/* A & (~A) -> 0 */
if (((GET_CODE (op0) == NOT && rtx_equal_p (XEXP (op0, 0), op1))
|| (GET_CODE (op1) == NOT && rtx_equal_p (XEXP (op1, 0), op0)))
&& ! side_effects_p (op0)
&& GET_MODE_CLASS (mode) != MODE_CC)
return const0_rtx;
break;
case UDIV:
/* Convert divide by power of two into shift (divide by 1 handled
below). */
if (GET_CODE (op1) == CONST_INT
&& (arg1 = exact_log2 (INTVAL (op1))) > 0)
return gen_rtx (LSHIFTRT, mode, op0, GEN_INT (arg1));
/* ... fall through ... */
case DIV:
if (op1 == CONST1_RTX (mode))
return op0;
/* In IEEE floating point, 0/x is not always 0. */
if ((TARGET_FLOAT_FORMAT != IEEE_FLOAT_FORMAT
|| ! FLOAT_MODE_P (mode) || flag_fast_math)
&& op0 == CONST0_RTX (mode)
&& ! side_effects_p (op1))
return op0;
#if ! defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
/* Change division by a constant into multiplication. Only do
this with -ffast-math until an expert says it is safe in
general. */
else if (GET_CODE (op1) == CONST_DOUBLE
&& GET_MODE_CLASS (GET_MODE (op1)) == MODE_FLOAT
&& op1 != CONST0_RTX (mode)
&& flag_fast_math)
{
REAL_VALUE_TYPE d;
REAL_VALUE_FROM_CONST_DOUBLE (d, op1);
if (! REAL_VALUES_EQUAL (d, dconst0))
{
#if defined (REAL_ARITHMETIC)
REAL_ARITHMETIC (d, rtx_to_tree_code (DIV), dconst1, d);
return gen_rtx (MULT, mode, op0,
CONST_DOUBLE_FROM_REAL_VALUE (d, mode));
#else
return gen_rtx (MULT, mode, op0,
CONST_DOUBLE_FROM_REAL_VALUE (1./d, mode));
#endif
}
}
#endif
break;
case UMOD:
/* Handle modulus by power of two (mod with 1 handled below). */
if (GET_CODE (op1) == CONST_INT
&& exact_log2 (INTVAL (op1)) > 0)
return gen_rtx (AND, mode, op0, GEN_INT (INTVAL (op1) - 1));
/* ... fall through ... */
case MOD:
if ((op0 == const0_rtx || op1 == const1_rtx)
&& ! side_effects_p (op0) && ! side_effects_p (op1))
return const0_rtx;
break;
case ROTATERT:
case ROTATE:
/* Rotating ~0 always results in ~0. */
if (GET_CODE (op0) == CONST_INT && width <= HOST_BITS_PER_WIDE_INT
&& INTVAL (op0) == GET_MODE_MASK (mode)
&& ! side_effects_p (op1))
return op0;
/* ... fall through ... */
case ASHIFT:
case ASHIFTRT:
case LSHIFTRT:
if (op1 == const0_rtx)
return op0;
if (op0 == const0_rtx && ! side_effects_p (op1))
return op0;
break;
case SMIN:
if (width <= HOST_BITS_PER_WIDE_INT && GET_CODE (op1) == CONST_INT
&& INTVAL (op1) == (HOST_WIDE_INT) 1 << (width -1)
&& ! side_effects_p (op0))
return op1;
else if (rtx_equal_p (op0, op1) && ! side_effects_p (op0))
return op0;
break;
case SMAX:
if (width <= HOST_BITS_PER_WIDE_INT && GET_CODE (op1) == CONST_INT
&& (INTVAL (op1)
== (unsigned HOST_WIDE_INT) GET_MODE_MASK (mode) >> 1)
&& ! side_effects_p (op0))
return op1;
else if (rtx_equal_p (op0, op1) && ! side_effects_p (op0))
return op0;
break;
case UMIN:
if (op1 == const0_rtx && ! side_effects_p (op0))
return op1;
else if (rtx_equal_p (op0, op1) && ! side_effects_p (op0))
return op0;
break;
case UMAX:
if (op1 == constm1_rtx && ! side_effects_p (op0))
return op1;
else if (rtx_equal_p (op0, op1) && ! side_effects_p (op0))
return op0;
break;
default:
abort ();
}
return 0;
}
/* Get the integer argument values in two forms:
zero-extended in ARG0, ARG1 and sign-extended in ARG0S, ARG1S. */
arg0 = INTVAL (op0);
arg1 = INTVAL (op1);
if (width < HOST_BITS_PER_WIDE_INT)
{
arg0 &= ((HOST_WIDE_INT) 1 << width) - 1;
arg1 &= ((HOST_WIDE_INT) 1 << width) - 1;
arg0s = arg0;
if (arg0s & ((HOST_WIDE_INT) 1 << (width - 1)))
arg0s |= ((HOST_WIDE_INT) (-1) << width);
arg1s = arg1;
if (arg1s & ((HOST_WIDE_INT) 1 << (width - 1)))
arg1s |= ((HOST_WIDE_INT) (-1) << width);
}
else
{
arg0s = arg0;
arg1s = arg1;
}
/* Compute the value of the arithmetic. */
switch (code)
{
case PLUS:
val = arg0s + arg1s;
break;
case MINUS:
val = arg0s - arg1s;
break;
case MULT:
val = arg0s * arg1s;
break;
case DIV:
if (arg1s == 0)
return 0;
val = arg0s / arg1s;
break;
case MOD:
if (arg1s == 0)
return 0;
val = arg0s % arg1s;
break;
case UDIV:
if (arg1 == 0)
return 0;
val = (unsigned HOST_WIDE_INT) arg0 / arg1;
break;
case UMOD:
if (arg1 == 0)
return 0;
val = (unsigned HOST_WIDE_INT) arg0 % arg1;
break;
case AND:
val = arg0 & arg1;
break;
case IOR:
val = arg0 | arg1;
break;
case XOR:
val = arg0 ^ arg1;
break;
case LSHIFTRT:
/* If shift count is undefined, don't fold it; let the machine do
what it wants. But truncate it if the machine will do that. */
if (arg1 < 0)
return 0;
#ifdef SHIFT_COUNT_TRUNCATED
if (SHIFT_COUNT_TRUNCATED)
arg1 %= width;
#endif
val = ((unsigned HOST_WIDE_INT) arg0) >> arg1;
break;
case ASHIFT:
if (arg1 < 0)
return 0;
#ifdef SHIFT_COUNT_TRUNCATED
if (SHIFT_COUNT_TRUNCATED)
arg1 %= width;
#endif
val = ((unsigned HOST_WIDE_INT) arg0) << arg1;
break;
case ASHIFTRT:
if (arg1 < 0)
return 0;
#ifdef SHIFT_COUNT_TRUNCATED
if (SHIFT_COUNT_TRUNCATED)
arg1 %= width;
#endif
val = arg0s >> arg1;
/* Bootstrap compiler may not have sign extended the right shift.
Manually extend the sign to insure bootstrap cc matches gcc. */
if (arg0s < 0 && arg1 > 0)
val |= ((HOST_WIDE_INT) -1) << (HOST_BITS_PER_WIDE_INT - arg1);
break;
case ROTATERT:
if (arg1 < 0)
return 0;
arg1 %= width;
val = ((((unsigned HOST_WIDE_INT) arg0) << (width - arg1))
| (((unsigned HOST_WIDE_INT) arg0) >> arg1));
break;
case ROTATE:
if (arg1 < 0)
return 0;
arg1 %= width;
val = ((((unsigned HOST_WIDE_INT) arg0) << arg1)
| (((unsigned HOST_WIDE_INT) arg0) >> (width - arg1)));
break;
case COMPARE:
/* Do nothing here. */
return 0;
case SMIN:
val = arg0s <= arg1s ? arg0s : arg1s;
break;
case UMIN:
val = ((unsigned HOST_WIDE_INT) arg0
<= (unsigned HOST_WIDE_INT) arg1 ? arg0 : arg1);
break;
case SMAX:
val = arg0s > arg1s ? arg0s : arg1s;
break;
case UMAX:
val = ((unsigned HOST_WIDE_INT) arg0
> (unsigned HOST_WIDE_INT) arg1 ? arg0 : arg1);
break;
default:
abort ();
}
/* Clear the bits that don't belong in our mode, unless they and our sign
bit are all one. So we get either a reasonable negative value or a
reasonable unsigned value for this mode. */
if (width < HOST_BITS_PER_WIDE_INT
&& ((val & ((HOST_WIDE_INT) (-1) << (width - 1)))
!= ((HOST_WIDE_INT) (-1) << (width - 1))))
val &= ((HOST_WIDE_INT) 1 << width) - 1;
return GEN_INT (val);
}
/* Simplify a PLUS or MINUS, at least one of whose operands may be another
PLUS or MINUS.
Rather than test for specific case, we do this by a brute-force method
and do all possible simplifications until no more changes occur. Then
we rebuild the operation. */
static rtx
simplify_plus_minus (code, mode, op0, op1)
enum rtx_code code;
enum machine_mode mode;
rtx op0, op1;
{
rtx ops[8];
int negs[8];
rtx result, tem;
int n_ops = 2, input_ops = 2, input_consts = 0, n_consts = 0;
int first = 1, negate = 0, changed;
int i, j;
bzero ((char *) ops, sizeof ops);
/* Set up the two operands and then expand them until nothing has been
changed. If we run out of room in our array, give up; this should
almost never happen. */
ops[0] = op0, ops[1] = op1, negs[0] = 0, negs[1] = (code == MINUS);
changed = 1;
while (changed)
{
changed = 0;
for (i = 0; i < n_ops; i++)
switch (GET_CODE (ops[i]))
{
case PLUS:
case MINUS:
if (n_ops == 7)
return 0;
ops[n_ops] = XEXP (ops[i], 1);
negs[n_ops++] = GET_CODE (ops[i]) == MINUS ? !negs[i] : negs[i];
ops[i] = XEXP (ops[i], 0);
input_ops++;
changed = 1;
break;
case NEG:
ops[i] = XEXP (ops[i], 0);
negs[i] = ! negs[i];
changed = 1;
break;
case CONST:
ops[i] = XEXP (ops[i], 0);
input_consts++;
changed = 1;
break;
case NOT:
/* ~a -> (-a - 1) */
if (n_ops != 7)
{
ops[n_ops] = constm1_rtx;
negs[n_ops++] = negs[i];
ops[i] = XEXP (ops[i], 0);
negs[i] = ! negs[i];
changed = 1;
}
break;
case CONST_INT:
if (negs[i])
ops[i] = GEN_INT (- INTVAL (ops[i])), negs[i] = 0, changed = 1;
break;
}
}
/* If we only have two operands, we can't do anything. */
if (n_ops <= 2)
return 0;
/* Now simplify each pair of operands until nothing changes. The first
time through just simplify constants against each other. */
changed = 1;
while (changed)
{
changed = first;
for (i = 0; i < n_ops - 1; i++)
for (j = i + 1; j < n_ops; j++)
if (ops[i] != 0 && ops[j] != 0
&& (! first || (CONSTANT_P (ops[i]) && CONSTANT_P (ops[j]))))
{
rtx lhs = ops[i], rhs = ops[j];
enum rtx_code ncode = PLUS;
if (negs[i] && ! negs[j])
lhs = ops[j], rhs = ops[i], ncode = MINUS;
else if (! negs[i] && negs[j])
ncode = MINUS;
tem = simplify_binary_operation (ncode, mode, lhs, rhs);
if (tem)
{
ops[i] = tem, ops[j] = 0;
negs[i] = negs[i] && negs[j];
if (GET_CODE (tem) == NEG)
ops[i] = XEXP (tem, 0), negs[i] = ! negs[i];
if (GET_CODE (ops[i]) == CONST_INT && negs[i])
ops[i] = GEN_INT (- INTVAL (ops[i])), negs[i] = 0;
changed = 1;
}
}
first = 0;
}
/* Pack all the operands to the lower-numbered entries and give up if
we didn't reduce the number of operands we had. Make sure we
count a CONST as two operands. If we have the same number of
operands, but have made more CONSTs than we had, this is also
an improvement, so accept it. */
for (i = 0, j = 0; j < n_ops; j++)
if (ops[j] != 0)
{
ops[i] = ops[j], negs[i++] = negs[j];
if (GET_CODE (ops[j]) == CONST)
n_consts++;
}
if (i + n_consts > input_ops
|| (i + n_consts == input_ops && n_consts <= input_consts))
return 0;
n_ops = i;
/* If we have a CONST_INT, put it last. */
for (i = 0; i < n_ops - 1; i++)
if (GET_CODE (ops[i]) == CONST_INT)
{
tem = ops[n_ops - 1], ops[n_ops - 1] = ops[i] , ops[i] = tem;
j = negs[n_ops - 1], negs[n_ops - 1] = negs[i], negs[i] = j;
}
/* Put a non-negated operand first. If there aren't any, make all
operands positive and negate the whole thing later. */
for (i = 0; i < n_ops && negs[i]; i++)
;
if (i == n_ops)
{
for (i = 0; i < n_ops; i++)
negs[i] = 0;
negate = 1;
}
else if (i != 0)
{
tem = ops[0], ops[0] = ops[i], ops[i] = tem;
j = negs[0], negs[0] = negs[i], negs[i] = j;
}
/* Now make the result by performing the requested operations. */
result = ops[0];
for (i = 1; i < n_ops; i++)
result = cse_gen_binary (negs[i] ? MINUS : PLUS, mode, result, ops[i]);
return negate ? gen_rtx (NEG, mode, result) : result;
}
/* Make a binary operation by properly ordering the operands and
seeing if the expression folds. */
static rtx
cse_gen_binary (code, mode, op0, op1)
enum rtx_code code;
enum machine_mode mode;
rtx op0, op1;
{
rtx tem;
/* Put complex operands first and constants second if commutative. */
if (GET_RTX_CLASS (code) == 'c'
&& ((CONSTANT_P (op0) && GET_CODE (op1) != CONST_INT)
|| (GET_RTX_CLASS (GET_CODE (op0)) == 'o'
&& GET_RTX_CLASS (GET_CODE (op1)) != 'o')
|| (GET_CODE (op0) == SUBREG
&& GET_RTX_CLASS (GET_CODE (SUBREG_REG (op0))) == 'o'
&& GET_RTX_CLASS (GET_CODE (op1)) != 'o')))
tem = op0, op0 = op1, op1 = tem;
/* If this simplifies, do it. */
tem = simplify_binary_operation (code, mode, op0, op1);
if (tem)
return tem;
/* Handle addition and subtraction of CONST_INT specially. Otherwise,
just form the operation. */
if (code == PLUS && GET_CODE (op1) == CONST_INT
&& GET_MODE (op0) != VOIDmode)
return plus_constant (op0, INTVAL (op1));
else if (code == MINUS && GET_CODE (op1) == CONST_INT
&& GET_MODE (op0) != VOIDmode)
return plus_constant (op0, - INTVAL (op1));
else
return gen_rtx (code, mode, op0, op1);
}
/* Like simplify_binary_operation except used for relational operators.
MODE is the mode of the operands, not that of the result. If MODE
is VOIDmode, both operands must also be VOIDmode and we compare the
operands in "infinite precision".
If no simplification is possible, this function returns zero. Otherwise,
it returns either const_true_rtx or const0_rtx. */
rtx
simplify_relational_operation (code, mode, op0, op1)
enum rtx_code code;
enum machine_mode mode;
rtx op0, op1;
{
int equal, op0lt, op0ltu, op1lt, op1ltu;
rtx tem;
/* If op0 is a compare, extract the comparison arguments from it. */
if (GET_CODE (op0) == COMPARE && op1 == const0_rtx)
op1 = XEXP (op0, 1), op0 = XEXP (op0, 0);
/* We can't simplify MODE_CC values since we don't know what the
actual comparison is. */
if (GET_MODE_CLASS (GET_MODE (op0)) == MODE_CC
#ifdef HAVE_cc0
|| op0 == cc0_rtx
#endif
)
return 0;
/* For integer comparisons of A and B maybe we can simplify A - B and can
then simplify a comparison of that with zero. If A and B are both either
a register or a CONST_INT, this can't help; testing for these cases will
prevent infinite recursion here and speed things up.
If CODE is an unsigned comparison, we can only do this if A - B is a
constant integer, and then we have to compare that integer with zero as a
signed comparison. Note that this will give the incorrect result from
comparisons that overflow. Since these are undefined, this is probably
OK. If it causes a problem, we can check for A or B being an address
(fp + const or SYMBOL_REF) and only do it in that case. */
if (INTEGRAL_MODE_P (mode) && op1 != const0_rtx
&& ! ((GET_CODE (op0) == REG || GET_CODE (op0) == CONST_INT)
&& (GET_CODE (op1) == REG || GET_CODE (op1) == CONST_INT))
&& 0 != (tem = simplify_binary_operation (MINUS, mode, op0, op1))
&& (GET_CODE (tem) == CONST_INT
|| (code != GTU && code != GEU &&
code != LTU && code != LEU)))
return simplify_relational_operation (signed_condition (code),
mode, tem, const0_rtx);
/* For non-IEEE floating-point, if the two operands are equal, we know the
result. */
if (rtx_equal_p (op0, op1)
&& (TARGET_FLOAT_FORMAT != IEEE_FLOAT_FORMAT
|| ! FLOAT_MODE_P (GET_MODE (op0)) || flag_fast_math))
equal = 1, op0lt = 0, op0ltu = 0, op1lt = 0, op1ltu = 0;
/* If the operands are floating-point constants, see if we can fold
the result. */
#if ! defined (REAL_IS_NOT_DOUBLE) || defined (REAL_ARITHMETIC)
else if (GET_CODE (op0) == CONST_DOUBLE && GET_CODE (op1) == CONST_DOUBLE
&& GET_MODE_CLASS (GET_MODE (op0)) == MODE_FLOAT)
{
REAL_VALUE_TYPE d0, d1;
jmp_buf handler;
if (setjmp (handler))
return 0;
set_float_handler (handler);
REAL_VALUE_FROM_CONST_DOUBLE (d0, op0);
REAL_VALUE_FROM_CONST_DOUBLE (d1, op1);
equal = REAL_VALUES_EQUAL (d0, d1);
op0lt = op0ltu = REAL_VALUES_LESS (d0, d1);
op1lt = op1ltu = REAL_VALUES_LESS (d1, d0);
set_float_handler (NULL_PTR);
}
#endif /* not REAL_IS_NOT_DOUBLE, or REAL_ARITHMETIC */
/* Otherwise, see if the operands are both integers. */
else if ((GET_MODE_CLASS (mode) == MODE_INT || mode == VOIDmode)
&& (GET_CODE (op0) == CONST_DOUBLE || GET_CODE (op0) == CONST_INT)
&& (GET_CODE (op1) == CONST_DOUBLE || GET_CODE (op1) == CONST_INT))
{
int width = GET_MODE_BITSIZE (mode);
HOST_WIDE_INT l0s, h0s, l1s, h1s;
unsigned HOST_WIDE_INT l0u, h0u, l1u, h1u;
/* Get the two words comprising each integer constant. */
if (GET_CODE (op0) == CONST_DOUBLE)
{
l0u = l0s = CONST_DOUBLE_LOW (op0);
h0u = h0s = CONST_DOUBLE_HIGH (op0);
}
else
{
l0u = l0s = INTVAL (op0);
h0u = 0, h0s = l0s < 0 ? -1 : 0;
}
if (GET_CODE (op1) == CONST_DOUBLE)
{
l1u = l1s = CONST_DOUBLE_LOW (op1);
h1u = h1s = CONST_DOUBLE_HIGH (op1);
}
else
{
l1u = l1s = INTVAL (op1);
h1u = 0, h1s = l1s < 0 ? -1 : 0;
}
/* If WIDTH is nonzero and smaller than HOST_BITS_PER_WIDE_INT,
we have to sign or zero-extend the values. */
if (width != 0 && width <= HOST_BITS_PER_WIDE_INT)
h0u = h1u = 0, h0s = l0s < 0 ? -1 : 0, h1s = l1s < 0 ? -1 : 0;
if (width != 0 && width < HOST_BITS_PER_WIDE_INT)
{
l0u &= ((HOST_WIDE_INT) 1 << width) - 1;
l1u &= ((HOST_WIDE_INT) 1 << width) - 1;
if (l0s & ((HOST_WIDE_INT) 1 << (width - 1)))
l0s |= ((HOST_WIDE_INT) (-1) << width);
if (l1s & ((HOST_WIDE_INT) 1 << (width - 1)))
l1s |= ((HOST_WIDE_INT) (-1) << width);
}
equal = (h0u == h1u && l0u == l1u);
op0lt = (h0s < h1s || (h0s == h1s && l0s < l1s));
op1lt = (h1s < h0s || (h1s == h0s && l1s < l0s));
op0ltu = (h0u < h1u || (h0u == h1u && l0u < l1u));
op1ltu = (h1u < h0u || (h1u == h0u && l1u < l0u));
}
/* Otherwise, there are some code-specific tests we can make. */
else
{
switch (code)
{
case EQ:
/* References to the frame plus a constant or labels cannot
be zero, but a SYMBOL_REF can due to #pragma weak. */
if (((NONZERO_BASE_PLUS_P (op0) && op1 == const0_rtx)
|| GET_CODE (op0) == LABEL_REF)
#if FRAME_POINTER_REGNUM != ARG_POINTER_REGNUM
/* On some machines, the ap reg can be 0 sometimes. */
&& op0 != arg_pointer_rtx
#endif
)
return const0_rtx;
break;
case NE:
if (((NONZERO_BASE_PLUS_P (op0) && op1 == const0_rtx)
|| GET_CODE (op0) == LABEL_REF)
#if FRAME_POINTER_REGNUM != ARG_POINTER_REGNUM
&& op0 != arg_pointer_rtx
#endif
)
return const_true_rtx;
break;
case GEU:
/* Unsigned values are never negative. */
if (op1 == const0_rtx)
return const_true_rtx;
break;
case LTU:
if (op1 == const0_rtx)
return const0_rtx;
break;
case LEU:
/* Unsigned values are never greater than the largest
unsigned value. */
if (GET_CODE (op1) == CONST_INT
&& INTVAL (op1) == GET_MODE_MASK (mode)
&& INTEGRAL_MODE_P (mode))
return const_true_rtx;
break;
case GTU:
if (GET_CODE (op1) == CONST_INT
&& INTVAL (op1) == GET_MODE_MASK (mode)
&& INTEGRAL_MODE_P (mode))
return const0_rtx;
break;
}
return 0;
}
/* If we reach here, EQUAL, OP0LT, OP0LTU, OP1LT, and OP1LTU are set
as appropriate. */
switch (code)
{
case EQ:
return equal ? const_true_rtx : const0_rtx;
case NE:
return ! equal ? const_true_rtx : const0_rtx;
case LT:
return op0lt ? const_true_rtx : const0_rtx;
case GT:
return op1lt ? const_true_rtx : const0_rtx;
case LTU:
return op0ltu ? const_true_rtx : const0_rtx;
case GTU:
return op1ltu ? const_true_rtx : const0_rtx;
case LE:
return equal || op0lt ? const_true_rtx : const0_rtx;
case GE:
return equal || op1lt ? const_true_rtx : const0_rtx;
case LEU:
return equal || op0ltu ? const_true_rtx : const0_rtx;
case GEU:
return equal || op1ltu ? const_true_rtx : const0_rtx;
}
abort ();
}
/* Simplify CODE, an operation with result mode MODE and three operands,
OP0, OP1, and OP2. OP0_MODE was the mode of OP0 before it became
a constant. Return 0 if no simplifications is possible. */
rtx
simplify_ternary_operation (code, mode, op0_mode, op0, op1, op2)
enum rtx_code code;
enum machine_mode mode, op0_mode;
rtx op0, op1, op2;
{
int width = GET_MODE_BITSIZE (mode);
/* VOIDmode means "infinite" precision. */
if (width == 0)
width = HOST_BITS_PER_WIDE_INT;
switch (code)
{
case SIGN_EXTRACT:
case ZERO_EXTRACT:
if (GET_CODE (op0) == CONST_INT
&& GET_CODE (op1) == CONST_INT
&& GET_CODE (op2) == CONST_INT
&& INTVAL (op1) + INTVAL (op2) <= GET_MODE_BITSIZE (op0_mode)
&& width <= HOST_BITS_PER_WIDE_INT)
{
/* Extracting a bit-field from a constant */
HOST_WIDE_INT val = INTVAL (op0);
#if BITS_BIG_ENDIAN
val >>= (GET_MODE_BITSIZE (op0_mode) - INTVAL (op2) - INTVAL (op1));
#else
val >>= INTVAL (op2);
#endif
if (HOST_BITS_PER_WIDE_INT != INTVAL (op1))
{
/* First zero-extend. */
val &= ((HOST_WIDE_INT) 1 << INTVAL (op1)) - 1;
/* If desired, propagate sign bit. */
if (code == SIGN_EXTRACT
&& (val & ((HOST_WIDE_INT) 1 << (INTVAL (op1) - 1))))
val |= ~ (((HOST_WIDE_INT) 1 << INTVAL (op1)) - 1);
}
/* Clear the bits that don't belong in our mode,
unless they and our sign bit are all one.
So we get either a reasonable negative value or a reasonable
unsigned value for this mode. */
if (width < HOST_BITS_PER_WIDE_INT
&& ((val & ((HOST_WIDE_INT) (-1) << (width - 1)))
!= ((HOST_WIDE_INT) (-1) << (width - 1))))
val &= ((HOST_WIDE_INT) 1 << width) - 1;
return GEN_INT (val);
}
break;
case IF_THEN_ELSE:
if (GET_CODE (op0) == CONST_INT)
return op0 != const0_rtx ? op1 : op2;
break;
default:
abort ();
}
return 0;
}
/* If X is a nontrivial arithmetic operation on an argument
for which a constant value can be determined, return
the result of operating on that value, as a constant.
Otherwise, return X, possibly with one or more operands
modified by recursive calls to this function.
If X is a register whose contents are known, we do NOT
return those contents here. equiv_constant is called to
perform that task.
INSN is the insn that we may be modifying. If it is 0, make a copy
of X before modifying it. */
static rtx
fold_rtx (x, insn)
rtx x;
rtx insn;
{
register enum rtx_code code;
register enum machine_mode mode;
register char *fmt;
register int i;
rtx new = 0;
int copied = 0;
int must_swap = 0;
/* Folded equivalents of first two operands of X. */
rtx folded_arg0;
rtx folded_arg1;
/* Constant equivalents of first three operands of X;
0 when no such equivalent is known. */
rtx const_arg0;
rtx const_arg1;
rtx const_arg2;
/* The mode of the first operand of X. We need this for sign and zero
extends. */
enum machine_mode mode_arg0;
if (x == 0)
return x;
mode = GET_MODE (x);
code = GET_CODE (x);
switch (code)
{
case CONST:
case CONST_INT:
case CONST_DOUBLE:
case SYMBOL_REF:
case LABEL_REF:
case REG:
/* No use simplifying an EXPR_LIST
since they are used only for lists of args
in a function call's REG_EQUAL note. */
case EXPR_LIST:
return x;
#ifdef HAVE_cc0
case CC0:
return prev_insn_cc0;
#endif
case PC:
/* If the next insn is a CODE_LABEL followed by a jump table,
PC's value is a LABEL_REF pointing to that label. That
lets us fold switch statements on the Vax. */
if (insn && GET_CODE (insn) == JUMP_INSN)
{
rtx next = next_nonnote_insn (insn);
if (next && GET_CODE (next) == CODE_LABEL
&& NEXT_INSN (next) != 0
&& GET_CODE (NEXT_INSN (next)) == JUMP_INSN
&& (GET_CODE (PATTERN (NEXT_INSN (next))) == ADDR_VEC
|| GET_CODE (PATTERN (NEXT_INSN (next))) == ADDR_DIFF_VEC))
return gen_rtx (LABEL_REF, Pmode, next);
}
break;
case SUBREG:
/* See if we previously assigned a constant value to this SUBREG. */
if ((new = lookup_as_function (x, CONST_INT)) != 0
|| (new = lookup_as_function (x, CONST_DOUBLE)) != 0)
return new;
/* If this is a paradoxical SUBREG, we have no idea what value the
extra bits would have. However, if the operand is equivalent
to a SUBREG whose operand is the same as our mode, and all the
modes are within a word, we can just use the inner operand
because these SUBREGs just say how to treat the register.
Similarly if we find an integer constant. */
if (GET_MODE_SIZE (mode) > GET_MODE_SIZE (GET_MODE (SUBREG_REG (x))))
{
enum machine_mode imode = GET_MODE (SUBREG_REG (x));
struct table_elt *elt;
if (GET_MODE_SIZE (mode) <= UNITS_PER_WORD
&& GET_MODE_SIZE (imode) <= UNITS_PER_WORD
&& (elt = lookup (SUBREG_REG (x), HASH (SUBREG_REG (x), imode),
imode)) != 0)
for (elt = elt->first_same_value;
elt; elt = elt->next_same_value)
{
if (CONSTANT_P (elt->exp)
&& GET_MODE (elt->exp) == VOIDmode)
return elt->exp;
if (GET_CODE (elt->exp) == SUBREG
&& GET_MODE (SUBREG_REG (elt->exp)) == mode
&& exp_equiv_p (elt->exp, elt->exp, 1, 0))
return copy_rtx (SUBREG_REG (elt->exp));
}
return x;
}
/* Fold SUBREG_REG. If it changed, see if we can simplify the SUBREG.
We might be able to if the SUBREG is extracting a single word in an
integral mode or extracting the low part. */
folded_arg0 = fold_rtx (SUBREG_REG (x), insn);
const_arg0 = equiv_constant (folded_arg0);
if (const_arg0)
folded_arg0 = const_arg0;
if (folded_arg0 != SUBREG_REG (x))
{
new = 0;
if (GET_MODE_CLASS (mode) == MODE_INT
&& GET_MODE_SIZE (mode) == UNITS_PER_WORD
&& GET_MODE (SUBREG_REG (x)) != VOIDmode)
new = operand_subword (folded_arg0, SUBREG_WORD (x), 0,
GET_MODE (SUBREG_REG (x)));
if (new == 0 && subreg_lowpart_p (x))
new = gen_lowpart_if_possible (mode, folded_arg0);
if (new)
return new;
}
/* If this is a narrowing SUBREG and our operand is a REG, see if
we can find an equivalence for REG that is an arithmetic operation
in a wider mode where both operands are paradoxical SUBREGs
from objects of our result mode. In that case, we couldn't report
an equivalent value for that operation, since we don't know what the
extra bits will be. But we can find an equivalence for this SUBREG
by folding that operation is the narrow mode. This allows us to
fold arithmetic in narrow modes when the machine only supports
word-sized arithmetic.
Also look for a case where we have a SUBREG whose operand is the
same as our result. If both modes are smaller than a word, we
are simply interpreting a register in different modes and we
can use the inner value. */
if (GET_CODE (folded_arg0) == REG
&& GET_MODE_SIZE (mode) < GET_MODE_SIZE (GET_MODE (folded_arg0))
&& subreg_lowpart_p (x))
{
struct table_elt *elt;
/* We can use HASH here since we know that canon_hash won't be
called. */
elt = lookup (folded_arg0,
HASH (folded_arg0, GET_MODE (folded_arg0)),
GET_MODE (folded_arg0));
if (elt)
elt = elt->first_same_value;
for (; elt; elt = elt->next_same_value)
{
enum rtx_code eltcode = GET_CODE (elt->exp);
/* Just check for unary and binary operations. */
if (GET_RTX_CLASS (GET_CODE (elt->exp)) == '1'
&& GET_CODE (elt->exp) != SIGN_EXTEND
&& GET_CODE (elt->exp) != ZERO_EXTEND
&& GET_CODE (XEXP (elt->exp, 0)) == SUBREG
&& GET_MODE (SUBREG_REG (XEXP (elt->exp, 0))) == mode)
{
rtx op0 = SUBREG_REG (XEXP (elt->exp, 0));
if (GET_CODE (op0) != REG && ! CONSTANT_P (op0))
op0 = fold_rtx (op0, NULL_RTX);
op0 = equiv_constant (op0);
if (op0)
new = simplify_unary_operation (GET_CODE (elt->exp), mode,
op0, mode);
}
else if ((GET_RTX_CLASS (GET_CODE (elt->exp)) == '2'
|| GET_RTX_CLASS (GET_CODE (elt->exp)) == 'c')
&& eltcode != DIV && eltcode != MOD
&& eltcode != UDIV && eltcode != UMOD
&& eltcode != ASHIFTRT && eltcode != LSHIFTRT
&& eltcode != ROTATE && eltcode != ROTATERT
&& ((GET_CODE (XEXP (elt->exp, 0)) == SUBREG
&& (GET_MODE (SUBREG_REG (XEXP (elt->exp, 0)))
== mode))
|| CONSTANT_P (XEXP (elt->exp, 0)))
&& ((GET_CODE (XEXP (elt->exp, 1)) == SUBREG
&& (GET_MODE (SUBREG_REG (XEXP (elt->exp, 1)))
== mode))
|| CONSTANT_P (XEXP (elt->exp, 1))))
{
rtx op0 = gen_lowpart_common (mode, XEXP (elt->exp, 0));
rtx op1 = gen_lowpart_common (mode, XEXP (elt->exp, 1));
if (op0 && GET_CODE (op0) != REG && ! CONSTANT_P (op0))
op0 = fold_rtx (op0, NULL_RTX);
if (op0)
op0 = equiv_constant (op0);
if (op1 && GET_CODE (op1) != REG && ! CONSTANT_P (op1))
op1 = fold_rtx (op1, NULL_RTX);
if (op1)
op1 = equiv_constant (op1);
/* If we are looking for the low SImode part of
(ashift:DI c (const_int 32)), it doesn't work
to compute that in SImode, because a 32-bit shift
in SImode is unpredictable. We know the value is 0. */
if (op0 && op1
&& GET_CODE (elt->exp) == ASHIFT
&& GET_CODE (op1) == CONST_INT
&& INTVAL (op1) >= GET_MODE_BITSIZE (mode))
{
if (INTVAL (op1) < GET_MODE_BITSIZE (GET_MODE (elt->exp)))
/* If the count fits in the inner mode's width,
but exceeds the outer mode's width,
the value will get truncated to 0
by the subreg. */
new = const0_rtx;
else
/* If the count exceeds even the inner mode's width,
don't fold this expression. */
new = 0;
}
else if (op0 && op1)
new = simplify_binary_operation (GET_CODE (elt->exp), mode,
op0, op1);
}
else if (GET_CODE (elt->exp) == SUBREG
&& GET_MODE (SUBREG_REG (elt->exp)) == mode
&& (GET_MODE_SIZE (GET_MODE (folded_arg0))
<= UNITS_PER_WORD)
&& exp_equiv_p (elt->exp, elt->exp, 1, 0))
new = copy_rtx (SUBREG_REG (elt->exp));
if (new)
return new;
}
}
return x;
case NOT:
case NEG:
/* If we have (NOT Y), see if Y is known to be (NOT Z).
If so, (NOT Y) simplifies to Z. Similarly for NEG. */
new = lookup_as_function (XEXP (x, 0), code);
if (new)
return fold_rtx (copy_rtx (XEXP (new, 0)), insn);
break;
case MEM:
/* If we are not actually processing an insn, don't try to find the
best address. Not only don't we care, but we could modify the
MEM in an invalid way since we have no insn to validate against. */
if (insn != 0)
find_best_addr (insn, &XEXP (x, 0));
{
/* Even if we don't fold in the insn itself,
we can safely do so here, in hopes of getting a constant. */
rtx addr = fold_rtx (XEXP (x, 0), NULL_RTX);
rtx base = 0;
HOST_WIDE_INT offset = 0;
if (GET_CODE (addr) == REG
&& REGNO_QTY_VALID_P (REGNO (addr))
&& GET_MODE (addr) == qty_mode[reg_qty[REGNO (addr)]]
&& qty_const[reg_qty[REGNO (addr)]] != 0)
addr = qty_const[reg_qty[REGNO (addr)]];
/* If address is constant, split it into a base and integer offset. */
if (GET_CODE (addr) == SYMBOL_REF || GET_CODE (addr) == LABEL_REF)
base = addr;
else if (GET_CODE (addr) == CONST && GET_CODE (XEXP (addr, 0)) == PLUS
&& GET_CODE (XEXP (XEXP (addr, 0), 1)) == CONST_INT)
{
base = XEXP (XEXP (addr, 0), 0);
offset = INTVAL (XEXP (XEXP (addr, 0), 1));
}
else if (GET_CODE (addr) == LO_SUM
&& GET_CODE (XEXP (addr, 1)) == SYMBOL_REF)
base = XEXP (addr, 1);
/* If this is a constant pool reference, we can fold it into its
constant to allow better value tracking. */
if (base && GET_CODE (base) == SYMBOL_REF
&& CONSTANT_POOL_ADDRESS_P (base))
{
rtx constant = get_pool_constant (base);
enum machine_mode const_mode = get_pool_mode (base);
rtx new;
if (CONSTANT_P (constant) && GET_CODE (constant) != CONST_INT)
constant_pool_entries_cost = COST (constant);
/* If we are loading the full constant, we have an equivalence. */
if (offset == 0 && mode == const_mode)
return constant;
/* If this actually isn't a constant (wierd!), we can't do
anything. Otherwise, handle the two most common cases:
extracting a word from a multi-word constant, and extracting
the low-order bits. Other cases don't seem common enough to
worry about. */
if (! CONSTANT_P (constant))
return x;
if (GET_MODE_CLASS (mode) == MODE_INT
&& GET_MODE_SIZE (mode) == UNITS_PER_WORD
&& offset % UNITS_PER_WORD == 0
&& (new = operand_subword (constant,
offset / UNITS_PER_WORD,
0, const_mode)) != 0)
return new;
if (((BYTES_BIG_ENDIAN
&& offset == GET_MODE_SIZE (GET_MODE (constant)) - 1)
|| (! BYTES_BIG_ENDIAN && offset == 0))
&& (new = gen_lowpart_if_possible (mode, constant)) != 0)
return new;
}
/* If this is a reference to a label at a known position in a jump
table, we also know its value. */
if (base && GET_CODE (base) == LABEL_REF)
{
rtx label = XEXP (base, 0);
rtx table_insn = NEXT_INSN (label);
if (table_insn && GET_CODE (table_insn) == JUMP_INSN
&& GET_CODE (PATTERN (table_insn)) == ADDR_VEC)
{
rtx table = PATTERN (table_insn);
if (offset >= 0
&& (offset / GET_MODE_SIZE (GET_MODE (table))
< XVECLEN (table, 0)))
return XVECEXP (table, 0,
offset / GET_MODE_SIZE (GET_MODE (table)));
}
if (table_insn && GET_CODE (table_insn) == JUMP_INSN
&& GET_CODE (PATTERN (table_insn)) == ADDR_DIFF_VEC)
{
rtx table = PATTERN (table_insn);
if (offset >= 0
&& (offset / GET_MODE_SIZE (GET_MODE (table))
< XVECLEN (table, 1)))
{
offset /= GET_MODE_SIZE (GET_MODE (table));
new = gen_rtx (MINUS, Pmode, XVECEXP (table, 1, offset),
XEXP (table, 0));
if (GET_MODE (table) != Pmode)
new = gen_rtx (TRUNCATE, GET_MODE (table), new);
return new;
}
}
}
return x;
}
}
const_arg0 = 0;
const_arg1 = 0;
const_arg2 = 0;
mode_arg0 = VOIDmode;
/* Try folding our operands.
Then see which ones have constant values known. */
fmt = GET_RTX_FORMAT (code);
for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
if (fmt[i] == 'e')
{
rtx arg = XEXP (x, i);
rtx folded_arg = arg, const_arg = 0;
enum machine_mode mode_arg = GET_MODE (arg);
rtx cheap_arg, expensive_arg;
rtx replacements[2];
int j;
/* Most arguments are cheap, so handle them specially. */
switch (GET_CODE (arg))
{
case REG:
/* This is the same as calling equiv_constant; it is duplicated
here for speed. */
if (REGNO_QTY_VALID_P (REGNO (arg))
&& qty_const[reg_qty[REGNO (arg)]] != 0
&& GET_CODE (qty_const[reg_qty[REGNO (arg)]]) != REG
&& GET_CODE (qty_const[reg_qty[REGNO (arg)]]) != PLUS)
const_arg
= gen_lowpart_if_possible (GET_MODE (arg),
qty_const[reg_qty[REGNO (arg)]]);
break;
case CONST:
case CONST_INT:
case SYMBOL_REF:
case LABEL_REF:
case CONST_DOUBLE:
const_arg = arg;
break;
#ifdef HAVE_cc0
case CC0:
folded_arg = prev_insn_cc0;
mode_arg = prev_insn_cc0_mode;
const_arg = equiv_constant (folded_arg);
break;
#endif
default:
folded_arg = fold_rtx (arg, insn);
const_arg = equiv_constant (folded_arg);
}
/* For the first three operands, see if the operand
is constant or equivalent to a constant. */
switch (i)
{
case 0:
folded_arg0 = folded_arg;
const_arg0 = const_arg;
mode_arg0 = mode_arg;
break;
case 1:
folded_arg1 = folded_arg;
const_arg1 = const_arg;
break;
case 2:
const_arg2 = const_arg;
break;
}
/* Pick the least expensive of the folded argument and an
equivalent constant argument. */
if (const_arg == 0 || const_arg == folded_arg
|| COST (const_arg) > COST (folded_arg))
cheap_arg = folded_arg, expensive_arg = const_arg;
else
cheap_arg = const_arg, expensive_arg = folded_arg;
/* Try to replace the operand with the cheapest of the two
possibilities. If it doesn't work and this is either of the first
two operands of a commutative operation, try swapping them.
If THAT fails, try the more expensive, provided it is cheaper
than what is already there. */
if (cheap_arg == XEXP (x, i))
continue;
if (insn == 0 && ! copied)
{
x = copy_rtx (x);
copied = 1;
}
replacements[0] = cheap_arg, replacements[1] = expensive_arg;
for (j = 0;
j < 2 && replacements[j]
&& COST (replacements[j]) < COST (XEXP (x, i));
j++)
{
if (validate_change (insn, &XEXP (x, i), replacements[j], 0))
break;
if (code == NE || code == EQ || GET_RTX_CLASS (code) == 'c')
{
validate_change (insn, &XEXP (x, i), XEXP (x, 1 - i), 1);
validate_change (insn, &XEXP (x, 1 - i), replacements[j], 1);
if (apply_change_group ())
{
/* Swap them back to be invalid so that this loop can
continue and flag them to be swapped back later. */
rtx tem;
tem = XEXP (x, 0); XEXP (x, 0) = XEXP (x, 1);
XEXP (x, 1) = tem;
must_swap = 1;
break;
}
}
}
}
else if (fmt[i] == 'E')
/* Don't try to fold inside of a vector of expressions.
Doing nothing is harmless. */
;
/* If a commutative operation, place a constant integer as the second
operand unless the first operand is also a constant integer. Otherwise,
place any constant second unless the first operand is also a constant. */
if (code == EQ || code == NE || GET_RTX_CLASS (code) == 'c')
{
if (must_swap || (const_arg0
&& (const_arg1 == 0
|| (GET_CODE (const_arg0) == CONST_INT
&& GET_CODE (const_arg1) != CONST_INT))))
{
register rtx tem = XEXP (x, 0);
if (insn == 0 && ! copied)
{
x = copy_rtx (x);
copied = 1;
}
validate_change (insn, &XEXP (x, 0), XEXP (x, 1), 1);
validate_change (insn, &XEXP (x, 1), tem, 1);
if (apply_change_group ())
{
tem = const_arg0, const_arg0 = const_arg1, const_arg1 = tem;
tem = folded_arg0, folded_arg0 = folded_arg1, folded_arg1 = tem;
}
}
}
/* If X is an arithmetic operation, see if we can simplify it. */
switch (GET_RTX_CLASS (code))
{
case '1':
/* We can't simplify extension ops unless we know the original mode. */
if ((code == ZERO_EXTEND || code == SIGN_EXTEND)
&& mode_arg0 == VOIDmode)
break;
new = simplify_unary_operation (code, mode,
const_arg0 ? const_arg0 : folded_arg0,
mode_arg0);
break;
case '<':
/* See what items are actually being compared and set FOLDED_ARG[01]
to those values and CODE to the actual comparison code. If any are
constant, set CONST_ARG0 and CONST_ARG1 appropriately. We needn't
do anything if both operands are already known to be constant. */
if (const_arg0 == 0 || const_arg1 == 0)
{
struct table_elt *p0, *p1;
rtx true = const_true_rtx, false = const0_rtx;
enum machine_mode mode_arg1;
#ifdef FLOAT_STORE_FLAG_VALUE
if (GET_MODE_CLASS (mode) == MODE_FLOAT)
{
true = CONST_DOUBLE_FROM_REAL_VALUE (FLOAT_STORE_FLAG_VALUE,
mode);
false = CONST0_RTX (mode);
}
#endif
code = find_comparison_args (code, &folded_arg0, &folded_arg1,
&mode_arg0, &mode_arg1);
const_arg0 = equiv_constant (folded_arg0);
const_arg1 = equiv_constant (folded_arg1);
/* If the mode is VOIDmode or a MODE_CC mode, we don't know
what kinds of things are being compared, so we can't do
anything with this comparison. */
if (mode_arg0 == VOIDmode || GET_MODE_CLASS (mode_arg0) == MODE_CC)
break;
/* If we do not now have two constants being compared, see if we
can nevertheless deduce some things about the comparison. */
if (const_arg0 == 0 || const_arg1 == 0)
{
/* Is FOLDED_ARG0 frame-pointer plus a constant? Or non-explicit
constant? These aren't zero, but we don't know their sign. */
if (const_arg1 == const0_rtx
&& (NONZERO_BASE_PLUS_P (folded_arg0)
#if 0 /* Sad to say, on sysvr4, #pragma weak can make a symbol address
come out as 0. */
|| GET_CODE (folded_arg0) == SYMBOL_REF
#endif
|| GET_CODE (folded_arg0) == LABEL_REF
|| GET_CODE (folded_arg0) == CONST))
{
if (code == EQ)
return false;
else if (code == NE)
return true;
}
/* See if the two operands are the same. We don't do this
for IEEE floating-point since we can't assume x == x
since x might be a NaN. */
if ((TARGET_FLOAT_FORMAT != IEEE_FLOAT_FORMAT
|| ! FLOAT_MODE_P (mode_arg0) || flag_fast_math)
&& (folded_arg0 == folded_arg1
|| (GET_CODE (folded_arg0) == REG
&& GET_CODE (folded_arg1) == REG
&& (reg_qty[REGNO (folded_arg0)]
== reg_qty[REGNO (folded_arg1)]))
|| ((p0 = lookup (folded_arg0,
(safe_hash (folded_arg0, mode_arg0)
% NBUCKETS), mode_arg0))
&& (p1 = lookup (folded_arg1,
(safe_hash (folded_arg1, mode_arg0)
% NBUCKETS), mode_arg0))
&& p0->first_same_value == p1->first_same_value)))
return ((code == EQ || code == LE || code == GE
|| code == LEU || code == GEU)
? true : false);
/* If FOLDED_ARG0 is a register, see if the comparison we are
doing now is either the same as we did before or the reverse
(we only check the reverse if not floating-point). */
else if (GET_CODE (folded_arg0) == REG)
{
int qty = reg_qty[REGNO (folded_arg0)];
if (REGNO_QTY_VALID_P (REGNO (folded_arg0))
&& (comparison_dominates_p (qty_comparison_code[qty], code)
|| (comparison_dominates_p (qty_comparison_code[qty],
reverse_condition (code))
&& ! FLOAT_MODE_P (mode_arg0)))
&& (rtx_equal_p (qty_comparison_const[qty], folded_arg1)
|| (const_arg1
&& rtx_equal_p (qty_comparison_const[qty],
const_arg1))
|| (GET_CODE (folded_arg1) == REG
&& (reg_qty[REGNO (folded_arg1)]
== qty_comparison_qty[qty]))))
return (comparison_dominates_p (qty_comparison_code[qty],
code)
? true : false);
}
}
}
/* If we are comparing against zero, see if the first operand is
equivalent to an IOR with a constant. If so, we may be able to
determine the result of this comparison. */
if (const_arg1 == const0_rtx)
{
rtx y = lookup_as_function (folded_arg0, IOR);
rtx inner_const;
if (y != 0
&& (inner_const = equiv_constant (XEXP (y, 1))) != 0
&& GET_CODE (inner_const) == CONST_INT
&& INTVAL (inner_const) != 0)
{
int sign_bitnum = GET_MODE_BITSIZE (mode_arg0) - 1;
int has_sign = (HOST_BITS_PER_WIDE_INT >= sign_bitnum
&& (INTVAL (inner_const)
& ((HOST_WIDE_INT) 1 << sign_bitnum)));
rtx true = const_true_rtx, false = const0_rtx;
#ifdef FLOAT_STORE_FLAG_VALUE
if (GET_MODE_CLASS (mode) == MODE_FLOAT)
{
true = CONST_DOUBLE_FROM_REAL_VALUE (FLOAT_STORE_FLAG_VALUE,
mode);
false = CONST0_RTX (mode);
}
#endif
switch (code)
{
case EQ:
return false;
case NE:
return true;
case LT: case LE:
if (has_sign)
return true;
break;
case GT: case GE:
if (has_sign)
return false;
break;
}
}
}
new = simplify_relational_operation (code, mode_arg0,
const_arg0 ? const_arg0 : folded_arg0,
const_arg1 ? const_arg1 : folded_arg1);
#ifdef FLOAT_STORE_FLAG_VALUE
if (new != 0 && GET_MODE_CLASS (mode) == MODE_FLOAT)
new = ((new == const0_rtx) ? CONST0_RTX (mode)
: CONST_DOUBLE_FROM_REAL_VALUE (FLOAT_STORE_FLAG_VALUE, mode));
#endif
break;
case '2':
case 'c':
switch (code)
{
case PLUS:
/* If the second operand is a LABEL_REF, see if the first is a MINUS
with that LABEL_REF as its second operand. If so, the result is
the first operand of that MINUS. This handles switches with an
ADDR_DIFF_VEC table. */
if (const_arg1 && GET_CODE (const_arg1) == LABEL_REF)
{
rtx y = lookup_as_function (folded_arg0, MINUS);
if (y != 0 && GET_CODE (XEXP (y, 1)) == LABEL_REF
&& XEXP (XEXP (y, 1), 0) == XEXP (const_arg1, 0))
return XEXP (y, 0);
}
/* If second operand is a register equivalent to a negative
CONST_INT, see if we can find a register equivalent to the
positive constant. Make a MINUS if so. Don't do this for
a negative constant since we might then alternate between
chosing positive and negative constants. Having the positive
constant previously-used is the more common case. */
if (const_arg1 && GET_CODE (const_arg1) == CONST_INT
&& INTVAL (const_arg1) < 0 && GET_CODE (folded_arg1) == REG)
{
rtx new_const = GEN_INT (- INTVAL (const_arg1));
struct table_elt *p
= lookup (new_const, safe_hash (new_const, mode) % NBUCKETS,
mode);
if (p)
for (p = p->first_same_value; p; p = p->next_same_value)
if (GET_CODE (p->exp) == REG)
return cse_gen_binary (MINUS, mode, folded_arg0,
canon_reg (p->exp, NULL_RTX));
}
goto from_plus;
case MINUS:
/* If we have (MINUS Y C), see if Y is known to be (PLUS Z C2).
If so, produce (PLUS Z C2-C). */
if (const_arg1 != 0 && GET_CODE (const_arg1) == CONST_INT)
{
rtx y = lookup_as_function (XEXP (x, 0), PLUS);
if (y && GET_CODE (XEXP (y, 1)) == CONST_INT)
return fold_rtx (plus_constant (copy_rtx (y),
-INTVAL (const_arg1)),
NULL_RTX);
}
/* ... fall through ... */
from_plus:
case SMIN: case SMAX: case UMIN: case UMAX:
case IOR: case AND: case XOR:
case MULT: case DIV: case UDIV:
case ASHIFT: case LSHIFTRT: case ASHIFTRT:
/* If we have (<op> <reg> <const_int>) for an associative OP and REG
is known to be of similar form, we may be able to replace the
operation with a combined operation. This may eliminate the
intermediate operation if every use is simplified in this way.
Note that the similar optimization done by combine.c only works
if the intermediate operation's result has only one reference. */
if (GET_CODE (folded_arg0) == REG
&& const_arg1 && GET_CODE (const_arg1) == CONST_INT)
{
int is_shift
= (code == ASHIFT || code == ASHIFTRT || code == LSHIFTRT);
rtx y = lookup_as_function (folded_arg0, code);
rtx inner_const;
enum rtx_code associate_code;
rtx new_const;
if (y == 0
|| 0 == (inner_const
= equiv_constant (fold_rtx (XEXP (y, 1), 0)))
|| GET_CODE (inner_const) != CONST_INT
/* If we have compiled a statement like
"if (x == (x & mask1))", and now are looking at
"x & mask2", we will have a case where the first operand
of Y is the same as our first operand. Unless we detect
this case, an infinite loop will result. */
|| XEXP (y, 0) == folded_arg0)
break;
/* Don't associate these operations if they are a PLUS with the
same constant and it is a power of two. These might be doable
with a pre- or post-increment. Similarly for two subtracts of
identical powers of two with post decrement. */
if (code == PLUS && INTVAL (const_arg1) == INTVAL (inner_const)
&& (0
#if defined(HAVE_PRE_INCREMENT) || defined(HAVE_POST_INCREMENT)
|| exact_log2 (INTVAL (const_arg1)) >= 0
#endif
#if defined(HAVE_PRE_DECREMENT) || defined(HAVE_POST_DECREMENT)
|| exact_log2 (- INTVAL (const_arg1)) >= 0
#endif
))
break;
/* Compute the code used to compose the constants. For example,
A/C1/C2 is A/(C1 * C2), so if CODE == DIV, we want MULT. */
associate_code
= (code == MULT || code == DIV || code == UDIV ? MULT
: is_shift || code == PLUS || code == MINUS ? PLUS : code);
new_const = simplify_binary_operation (associate_code, mode,
const_arg1, inner_const);
if (new_const == 0)
break;
/* If we are associating shift operations, don't let this
produce a shift of the size of the object or larger.
This could occur when we follow a sign-extend by a right
shift on a machine that does a sign-extend as a pair
of shifts. */
if (is_shift && GET_CODE (new_const) == CONST_INT
&& INTVAL (new_const) >= GET_MODE_BITSIZE (mode))
{
/* As an exception, we can turn an ASHIFTRT of this
form into a shift of the number of bits - 1. */
if (code == ASHIFTRT)
new_const = GEN_INT (GET_MODE_BITSIZE (mode) - 1);
else
break;
}
y = copy_rtx (XEXP (y, 0));
/* If Y contains our first operand (the most common way this
can happen is if Y is a MEM), we would do into an infinite
loop if we tried to fold it. So don't in that case. */
if (! reg_mentioned_p (folded_arg0, y))
y = fold_rtx (y, insn);
return cse_gen_binary (code, mode, y, new_const);
}
}
new = simplify_binary_operation (code, mode,
const_arg0 ? const_arg0 : folded_arg0,
const_arg1 ? const_arg1 : folded_arg1);
break;
case 'o':
/* (lo_sum (high X) X) is simply X. */
if (code == LO_SUM && const_arg0 != 0
&& GET_CODE (const_arg0) == HIGH
&& rtx_equal_p (XEXP (const_arg0, 0), const_arg1))
return const_arg1;
break;
case '3':
case 'b':
new = simplify_ternary_operation (code, mode, mode_arg0,
const_arg0 ? const_arg0 : folded_arg0,
const_arg1 ? const_arg1 : folded_arg1,
const_arg2 ? const_arg2 : XEXP (x, 2));
break;
}
return new ? new : x;
}
/* Return a constant value currently equivalent to X.
Return 0 if we don't know one. */
static rtx
equiv_constant (x)
rtx x;
{
if (GET_CODE (x) == REG
&& REGNO_QTY_VALID_P (REGNO (x))
&& qty_const[reg_qty[REGNO (x)]])
x = gen_lowpart_if_possible (GET_MODE (x), qty_const[reg_qty[REGNO (x)]]);
if (x != 0 && CONSTANT_P (x))
return x;
/* If X is a MEM, try to fold it outside the context of any insn to see if
it might be equivalent to a constant. That handles the case where it
is a constant-pool reference. Then try to look it up in the hash table
in case it is something whose value we have seen before. */
if (GET_CODE (x) == MEM)
{
struct table_elt *elt;
x = fold_rtx (x, NULL_RTX);
if (CONSTANT_P (x))
return x;
elt = lookup (x, safe_hash (x, GET_MODE (x)) % NBUCKETS, GET_MODE (x));
if (elt == 0)
return 0;
for (elt = elt->first_same_value; elt; elt = elt->next_same_value)
if (elt->is_const && CONSTANT_P (elt->exp))
return elt->exp;
}
return 0;
}
/* Assuming that X is an rtx (e.g., MEM, REG or SUBREG) for a fixed-point
number, return an rtx (MEM, SUBREG, or CONST_INT) that refers to the
least-significant part of X.
MODE specifies how big a part of X to return.
If the requested operation cannot be done, 0 is returned.
This is similar to gen_lowpart in emit-rtl.c. */
rtx
gen_lowpart_if_possible (mode, x)
enum machine_mode mode;
register rtx x;
{
rtx result = gen_lowpart_common (mode, x);
if (result)
return result;
else if (GET_CODE (x) == MEM)
{
/* This is the only other case we handle. */
register int offset = 0;
rtx new;
#if WORDS_BIG_ENDIAN
offset = (MAX (GET_MODE_SIZE (GET_MODE (x)), UNITS_PER_WORD)
- MAX (GET_MODE_SIZE (mode), UNITS_PER_WORD));
#endif
#if BYTES_BIG_ENDIAN
/* Adjust the address so that the address-after-the-data
is unchanged. */
offset -= (MIN (UNITS_PER_WORD, GET_MODE_SIZE (mode))
- MIN (UNITS_PER_WORD, GET_MODE_SIZE (GET_MODE (x))));
#endif
new = gen_rtx (MEM, mode, plus_constant (XEXP (x, 0), offset));
if (! memory_address_p (mode, XEXP (new, 0)))
return 0;
MEM_VOLATILE_P (new) = MEM_VOLATILE_P (x);
RTX_UNCHANGING_P (new) = RTX_UNCHANGING_P (x);
MEM_IN_STRUCT_P (new) = MEM_IN_STRUCT_P (x);
return new;
}
else
return 0;
}
/* Given INSN, a jump insn, TAKEN indicates if we are following the "taken"
branch. It will be zero if not.
In certain cases, this can cause us to add an equivalence. For example,
if we are following the taken case of
if (i == 2)
we can add the fact that `i' and '2' are now equivalent.
In any case, we can record that this comparison was passed. If the same
comparison is seen later, we will know its value. */
static void
record_jump_equiv (insn, taken)
rtx insn;
int taken;
{
int cond_known_true;
rtx op0, op1;
enum machine_mode mode, mode0, mode1;
int reversed_nonequality = 0;
enum rtx_code code;
/* Ensure this is the right kind of insn. */
if (! condjump_p (insn) || simplejump_p (insn))
return;
/* See if this jump condition is known true or false. */
if (taken)
cond_known_true = (XEXP (SET_SRC (PATTERN (insn)), 2) == pc_rtx);
else
cond_known_true = (XEXP (SET_SRC (PATTERN (insn)), 1) == pc_rtx);
/* Get the type of comparison being done and the operands being compared.
If we had to reverse a non-equality condition, record that fact so we
know that it isn't valid for floating-point. */
code = GET_CODE (XEXP (SET_SRC (PATTERN (insn)), 0));
op0 = fold_rtx (XEXP (XEXP (SET_SRC (PATTERN (insn)), 0), 0), insn);
op1 = fold_rtx (XEXP (XEXP (SET_SRC (PATTERN (insn)), 0), 1), insn);
code = find_comparison_args (code, &op0, &op1, &mode0, &mode1);
if (! cond_known_true)
{
reversed_nonequality = (code != EQ && code != NE);
code = reverse_condition (code);
}
/* The mode is the mode of the non-constant. */
mode = mode0;
if (mode1 != VOIDmode)
mode = mode1;
record_jump_cond (code, mode, op0, op1, reversed_nonequality);
}
/* We know that comparison CODE applied to OP0 and OP1 in MODE is true.
REVERSED_NONEQUALITY is nonzero if CODE had to be swapped.
Make any useful entries we can with that information. Called from
above function and called recursively. */
static void
record_jump_cond (code, mode, op0, op1, reversed_nonequality)
enum rtx_code code;
enum machine_mode mode;
rtx op0, op1;
int reversed_nonequality;
{
unsigned op0_hash, op1_hash;
int op0_in_memory, op0_in_struct, op1_in_memory, op1_in_struct;
struct table_elt *op0_elt, *op1_elt;
/* If OP0 and OP1 are known equal, and either is a paradoxical SUBREG,
we know that they are also equal in the smaller mode (this is also
true for all smaller modes whether or not there is a SUBREG, but
is not worth testing for with no SUBREG. */
/* Note that GET_MODE (op0) may not equal MODE. */
if (code == EQ && GET_CODE (op0) == SUBREG
&& (GET_MODE_SIZE (GET_MODE (op0))
> GET_MODE_SIZE (GET_MODE (SUBREG_REG (op0)))))
{
enum machine_mode inner_mode = GET_MODE (SUBREG_REG (op0));
rtx tem = gen_lowpart_if_possible (inner_mode, op1);
record_jump_cond (code, mode, SUBREG_REG (op0),
tem ? tem : gen_rtx (SUBREG, inner_mode, op1, 0),
reversed_nonequality);
}
if (code == EQ && GET_CODE (op1) == SUBREG
&& (GET_MODE_SIZE (GET_MODE (op1))
> GET_MODE_SIZE (GET_MODE (SUBREG_REG (op1)))))
{
enum machine_mode inner_mode = GET_MODE (SUBREG_REG (op1));
rtx tem = gen_lowpart_if_possible (inner_mode, op0);
record_jump_cond (code, mode, SUBREG_REG (op1),
tem ? tem : gen_rtx (SUBREG, inner_mode, op0, 0),
reversed_nonequality);
}
/* Similarly, if this is an NE comparison, and either is a SUBREG
making a smaller mode, we know the whole thing is also NE. */
/* Note that GET_MODE (op0) may not equal MODE;
if we test MODE instead, we can get an infinite recursion
alternating between two modes each wider than MODE. */
if (code == NE && GET_CODE (op0) == SUBREG
&& subreg_lowpart_p (op0)
&& (GET_MODE_SIZE (GET_MODE (op0))
< GET_MODE_SIZE (GET_MODE (SUBREG_REG (op0)))))
{
enum machine_mode inner_mode = GET_MODE (SUBREG_REG (op0));
rtx tem = gen_lowpart_if_possible (inner_mode, op1);
record_jump_cond (code, mode, SUBREG_REG (op0),
tem ? tem : gen_rtx (SUBREG, inner_mode, op1, 0),
reversed_nonequality);
}
if (code == NE && GET_CODE (op1) == SUBREG
&& subreg_lowpart_p (op1)
&& (GET_MODE_SIZE (GET_MODE (op1))
< GET_MODE_SIZE (GET_MODE (SUBREG_REG (op1)))))
{
enum machine_mode inner_mode = GET_MODE (SUBREG_REG (op1));
rtx tem = gen_lowpart_if_possible (inner_mode, op0);
record_jump_cond (code, mode, SUBREG_REG (op1),
tem ? tem : gen_rtx (SUBREG, inner_mode, op0, 0),
reversed_nonequality);
}
/* Hash both operands. */
do_not_record = 0;
hash_arg_in_memory = 0;
hash_arg_in_struct = 0;
op0_hash = HASH (op0, mode);
op0_in_memory = hash_arg_in_memory;
op0_in_struct = hash_arg_in_struct;
if (do_not_record)
return;
do_not_record = 0;
hash_arg_in_memory = 0;
hash_arg_in_struct = 0;
op1_hash = HASH (op1, mode);
op1_in_memory = hash_arg_in_memory;
op1_in_struct = hash_arg_in_struct;
if (do_not_record)
return;
/* Look up both operands. */
op0_elt = lookup (op0, op0_hash, mode);
op1_elt = lookup (op1, op1_hash, mode);
/* If we aren't setting two things equal all we can do is save this
comparison. Similarly if this is floating-point. In the latter
case, OP1 might be zero and both -0.0 and 0.0 are equal to it.
If we record the equality, we might inadvertently delete code
whose intent was to change -0 to +0. */
if (code != EQ || FLOAT_MODE_P (GET_MODE (op0)))
{
/* If we reversed a floating-point comparison, if OP0 is not a
register, or if OP1 is neither a register or constant, we can't
do anything. */
if (GET_CODE (op1) != REG)
op1 = equiv_constant (op1);
if ((reversed_nonequality && FLOAT_MODE_P (mode))
|| GET_CODE (op0) != REG || op1 == 0)
return;
/* Put OP0 in the hash table if it isn't already. This gives it a
new quantity number. */
if (op0_elt == 0)
{
if (insert_regs (op0, NULL_PTR, 0))
{
rehash_using_reg (op0);
op0_hash = HASH (op0, mode);
/* If OP0 is contained in OP1, this changes its hash code
as well. Faster to rehash than to check, except
for the simple case of a constant. */
if (! CONSTANT_P (op1))
op1_hash = HASH (op1,mode);
}
op0_elt = insert (op0, NULL_PTR, op0_hash, mode);
op0_elt->in_memory = op0_in_memory;
op0_elt->in_struct = op0_in_struct;
}
qty_comparison_code[reg_qty[REGNO (op0)]] = code;
if (GET_CODE (op1) == REG)
{
/* Look it up again--in case op0 and op1 are the same. */
op1_elt = lookup (op1, op1_hash, mode);
/* Put OP1 in the hash table so it gets a new quantity number. */
if (op1_elt == 0)
{
if (insert_regs (op1, NULL_PTR, 0))
{
rehash_using_reg (op1);
op1_hash = HASH (op1, mode);
}
op1_elt = insert (op1, NULL_PTR, op1_hash, mode);
op1_elt->in_memory = op1_in_memory;
op1_elt->in_struct = op1_in_struct;
}
qty_comparison_qty[reg_qty[REGNO (op0)]] = reg_qty[REGNO (op1)];
qty_comparison_const[reg_qty[REGNO (op0)]] = 0;
}
else
{
qty_comparison_qty[reg_qty[REGNO (op0)]] = -1;
qty_comparison_const[reg_qty[REGNO (op0)]] = op1;
}
return;
}
/* If either side is still missing an equivalence, make it now,
then merge the equivalences. */
if (op0_elt == 0)
{
if (insert_regs (op0, NULL_PTR, 0))
{
rehash_using_reg (op0);
op0_hash = HASH (op0, mode);
}
op0_elt = insert (op0, NULL_PTR, op0_hash, mode);
op0_elt->in_memory = op0_in_memory;
op0_elt->in_struct = op0_in_struct;
}
if (op1_elt == 0)
{
if (insert_regs (op1, NULL_PTR, 0))
{
rehash_using_reg (op1);
op1_hash = HASH (op1, mode);
}
op1_elt = insert (op1, NULL_PTR, op1_hash, mode);
op1_elt->in_memory = op1_in_memory;
op1_elt->in_struct = op1_in_struct;
}
merge_equiv_classes (op0_elt, op1_elt);
last_jump_equiv_class = op0_elt;
}
/* CSE processing for one instruction.
First simplify sources and addresses of all assignments
in the instruction, using previously-computed equivalents values.
Then install the new sources and destinations in the table
of available values.
If IN_LIBCALL_BLOCK is nonzero, don't record any equivalence made in
the insn. */
/* Data on one SET contained in the instruction. */
struct set
{
/* The SET rtx itself. */
rtx rtl;
/* The SET_SRC of the rtx (the original value, if it is changing). */
rtx src;
/* The hash-table element for the SET_SRC of the SET. */
struct table_elt *src_elt;
/* Hash value for the SET_SRC. */
unsigned src_hash;
/* Hash value for the SET_DEST. */
unsigned dest_hash;
/* The SET_DEST, with SUBREG, etc., stripped. */
rtx inner_dest;
/* Place where the pointer to the INNER_DEST was found. */
rtx *inner_dest_loc;
/* Nonzero if the SET_SRC is in memory. */
char src_in_memory;
/* Nonzero if the SET_SRC is in a structure. */
char src_in_struct;
/* Nonzero if the SET_SRC contains something
whose value cannot be predicted and understood. */
char src_volatile;
/* Original machine mode, in case it becomes a CONST_INT. */
enum machine_mode mode;
/* A constant equivalent for SET_SRC, if any. */
rtx src_const;
/* Hash value of constant equivalent for SET_SRC. */
unsigned src_const_hash;
/* Table entry for constant equivalent for SET_SRC, if any. */
struct table_elt *src_const_elt;
};
static void
cse_insn (insn, in_libcall_block)
rtx insn;
int in_libcall_block;
{
register rtx x = PATTERN (insn);
register int i;
rtx tem;
register int n_sets = 0;
/* Records what this insn does to set CC0. */
rtx this_insn_cc0 = 0;
enum machine_mode this_insn_cc0_mode;
struct write_data writes_memory;
static struct write_data init = {0, 0, 0, 0};
rtx src_eqv = 0;
struct table_elt *src_eqv_elt = 0;
int src_eqv_volatile;
int src_eqv_in_memory;
int src_eqv_in_struct;
unsigned src_eqv_hash;
struct set *sets;
this_insn = insn;
writes_memory = init;
/* Find all the SETs and CLOBBERs in this instruction.
Record all the SETs in the array `set' and count them.
Also determine whether there is a CLOBBER that invalidates
all memory references, or all references at varying addresses. */
if (GET_CODE (insn) == CALL_INSN)
{
for (tem = CALL_INSN_FUNCTION_USAGE (insn); tem; tem = XEXP (tem, 1))
if (GET_CODE (XEXP (tem, 0)) == CLOBBER)
invalidate (SET_DEST (XEXP (tem, 0)));
}
if (GET_CODE (x) == SET)
{
sets = (struct set *) alloca (sizeof (struct set));
sets[0].rtl = x;
/* Ignore SETs that are unconditional jumps.
They never need cse processing, so this does not hurt.
The reason is not efficiency but rather
so that we can test at the end for instructions
that have been simplified to unconditional jumps
and not be misled by unchanged instructions
that were unconditional jumps to begin with. */
if (SET_DEST (x) == pc_rtx
&& GET_CODE (SET_SRC (x)) == LABEL_REF)
;
/* Don't count call-insns, (set (reg 0) (call ...)), as a set.
The hard function value register is used only once, to copy to
someplace else, so it isn't worth cse'ing (and on 80386 is unsafe)!
Ensure we invalidate the destination register. On the 80386 no
other code would invalidate it since it is a fixed_reg.
We need not check the return of apply_change_group; see canon_reg. */
else if (GET_CODE (SET_SRC (x)) == CALL)
{
canon_reg (SET_SRC (x), insn);
apply_change_group ();
fold_rtx (SET_SRC (x), insn);
invalidate (SET_DEST (x));
}
else
n_sets = 1;
}
else if (GET_CODE (x) == PARALLEL)
{
register int lim = XVECLEN (x, 0);
sets = (struct set *) alloca (lim * sizeof (struct set));
/* Find all regs explicitly clobbered in this insn,
and ensure they are not replaced with any other regs
elsewhere in this insn.
When a reg that is clobbered is also used for input,
we should presume that that is for a reason,
and we should not substitute some other register
which is not supposed to be clobbered.
Therefore, this loop cannot be merged into the one below
because a CALL may precede a CLOBBER and refer to the
value clobbered. We must not let a canonicalization do
anything in that case. */
for (i = 0; i < lim; i++)
{
register rtx y = XVECEXP (x, 0, i);
if (GET_CODE (y) == CLOBBER)
{
rtx clobbered = XEXP (y, 0);
if (GET_CODE (clobbered) == REG
|| GET_CODE (clobbered) == SUBREG)
invalidate (clobbered);
else if (GET_CODE (clobbered) == STRICT_LOW_PART
|| GET_CODE (clobbered) == ZERO_EXTRACT)
invalidate (XEXP (clobbered, 0));
}
}
for (i = 0; i < lim; i++)
{
register rtx y = XVECEXP (x, 0, i);
if (GET_CODE (y) == SET)
{
/* As above, we ignore unconditional jumps and call-insns and
ignore the result of apply_change_group. */
if (GET_CODE (SET_SRC (y)) == CALL)
{
canon_reg (SET_SRC (y), insn);
apply_change_group ();
fold_rtx (SET_SRC (y), insn);
invalidate (SET_DEST (y));
}
else if (SET_DEST (y) == pc_rtx
&& GET_CODE (SET_SRC (y)) == LABEL_REF)
;
else
sets[n_sets++].rtl = y;
}
else if (GET_CODE (y) == CLOBBER)
{
/* If we clobber memory, take note of that,
and canon the address.
This does nothing when a register is clobbered
because we have already invalidated the reg. */
if (GET_CODE (XEXP (y, 0)) == MEM)
{
canon_reg (XEXP (y, 0), NULL_RTX);
note_mem_written (XEXP (y, 0), &writes_memory);
}
}
else if (GET_CODE (y) == USE
&& ! (GET_CODE (XEXP (y, 0)) == REG
&& REGNO (XEXP (y, 0)) < FIRST_PSEUDO_REGISTER))
canon_reg (y, NULL_RTX);
else if (GET_CODE (y) == CALL)
{
/* The result of apply_change_group can be ignored; see
canon_reg. */
canon_reg (y, insn);
apply_change_group ();
fold_rtx (y, insn);
}
}
}
else if (GET_CODE (x) == CLOBBER)
{
if (GET_CODE (XEXP (x, 0)) == MEM)
{
canon_reg (XEXP (x, 0), NULL_RTX);
note_mem_written (XEXP (x, 0), &writes_memory);
}
}
/* Canonicalize a USE of a pseudo register or memory location. */
else if (GET_CODE (x) == USE
&& ! (GET_CODE (XEXP (x, 0)) == REG
&& REGNO (XEXP (x, 0)) < FIRST_PSEUDO_REGISTER))
canon_reg (XEXP (x, 0), NULL_RTX);
else if (GET_CODE (x) == CALL)
{
/* The result of apply_change_group can be ignored; see canon_reg. */
canon_reg (x, insn);
apply_change_group ();
fold_rtx (x, insn);
}
/* Store the equivalent value in SRC_EQV, if different, or if the DEST
is a STRICT_LOW_PART. The latter condition is necessary because SRC_EQV
is handled specially for this case, and if it isn't set, then there will
be no equivalence for the destinatation. */
if (n_sets == 1 && REG_NOTES (insn) != 0
&& (tem = find_reg_note (insn, REG_EQUAL, NULL_RTX)) != 0
&& (! rtx_equal_p (XEXP (tem, 0), SET_SRC (sets[0].rtl))
|| GET_CODE (SET_DEST (sets[0].rtl)) == STRICT_LOW_PART))
src_eqv = canon_reg (XEXP (tem, 0), NULL_RTX);
/* Canonicalize sources and addresses of destinations.
We do this in a separate pass to avoid problems when a MATCH_DUP is
present in the insn pattern. In that case, we want to ensure that
we don't break the duplicate nature of the pattern. So we will replace
both operands at the same time. Otherwise, we would fail to find an
equivalent substitution in the loop calling validate_change below.
We used to suppress canonicalization of DEST if it appears in SRC,
but we don't do this any more. */
for (i = 0; i < n_sets; i++)
{
rtx dest = SET_DEST (sets[i].rtl);
rtx src = SET_SRC (sets[i].rtl);
rtx new = canon_reg (src, insn);
if ((GET_CODE (new) == REG && GET_CODE (src) == REG
&& ((REGNO (new) < FIRST_PSEUDO_REGISTER)
!= (REGNO (src) < FIRST_PSEUDO_REGISTER)))
|| insn_n_dups[recog_memoized (insn)] > 0)
validate_change (insn, &SET_SRC (sets[i].rtl), new, 1);
else
SET_SRC (sets[i].rtl) = new;
if (GET_CODE (dest) == ZERO_EXTRACT || GET_CODE (dest) == SIGN_EXTRACT)
{
validate_change (insn, &XEXP (dest, 1),
canon_reg (XEXP (dest, 1), insn), 1);
validate_change (insn, &XEXP (dest, 2),
canon_reg (XEXP (dest, 2), insn), 1);
}
while (GET_CODE (dest) == SUBREG || GET_CODE (dest) == STRICT_LOW_PART
|| GET_CODE (dest) == ZERO_EXTRACT
|| GET_CODE (dest) == SIGN_EXTRACT)
dest = XEXP (dest, 0);
if (GET_CODE (dest) == MEM)
canon_reg (dest, insn);
}
/* Now that we have done all the replacements, we can apply the change
group and see if they all work. Note that this will cause some
canonicalizations that would have worked individually not to be applied
because some other canonicalization didn't work, but this should not
occur often.
The result of apply_change_group can be ignored; see canon_reg. */
apply_change_group ();
/* Set sets[i].src_elt to the class each source belongs to.
Detect assignments from or to volatile things
and set set[i] to zero so they will be ignored
in the rest of this function.
Nothing in this loop changes the hash table or the register chains. */
for (i = 0; i < n_sets; i++)
{
register rtx src, dest;
register rtx src_folded;
register struct table_elt *elt = 0, *p;
enum machine_mode mode;
rtx src_eqv_here;
rtx src_const = 0;
rtx src_related = 0;
struct table_elt *src_const_elt = 0;
int src_cost = 10000, src_eqv_cost = 10000, src_folded_cost = 10000;
int src_related_cost = 10000, src_elt_cost = 10000;
/* Set non-zero if we need to call force_const_mem on with the
contents of src_folded before using it. */
int src_folded_force_flag = 0;
dest = SET_DEST (sets[i].rtl);
src = SET_SRC (sets[i].rtl);
/* If SRC is a constant that has no machine mode,
hash it with the destination's machine mode.
This way we can keep different modes separate. */
mode = GET_MODE (src) == VOIDmode ? GET_MODE (dest) : GET_MODE (src);
sets[i].mode = mode;
if (src_eqv)
{
enum machine_mode eqvmode = mode;
if (GET_CODE (dest) == STRICT_LOW_PART)
eqvmode = GET_MODE (SUBREG_REG (XEXP (dest, 0)));
do_not_record = 0;
hash_arg_in_memory = 0;
hash_arg_in_struct = 0;
src_eqv = fold_rtx (src_eqv, insn);
src_eqv_hash = HASH (src_eqv, eqvmode);
/* Find the equivalence class for the equivalent expression. */
if (!do_not_record)
src_eqv_elt = lookup (src_eqv, src_eqv_hash, eqvmode);
src_eqv_volatile = do_not_record;
src_eqv_in_memory = hash_arg_in_memory;
src_eqv_in_struct = hash_arg_in_struct;
}
/* If this is a STRICT_LOW_PART assignment, src_eqv corresponds to the
value of the INNER register, not the destination. So it is not
a legal substitution for the source. But save it for later. */
if (GET_CODE (dest) == STRICT_LOW_PART)
src_eqv_here = 0;
else
src_eqv_here = src_eqv;
/* Simplify and foldable subexpressions in SRC. Then get the fully-
simplified result, which may not necessarily be valid. */
src_folded = fold_rtx (src, insn);
/* If storing a constant in a bitfield, pre-truncate the constant
so we will be able to record it later. */
if (GET_CODE (SET_DEST (sets[i].rtl)) == ZERO_EXTRACT
|| GET_CODE (SET_DEST (sets[i].rtl)) == SIGN_EXTRACT)
{
rtx width = XEXP (SET_DEST (sets[i].rtl), 1);
if (GET_CODE (src) == CONST_INT
&& GET_CODE (width) == CONST_INT
&& INTVAL (width) < HOST_BITS_PER_WIDE_INT
&& (INTVAL (src) & ((HOST_WIDE_INT) (-1) << INTVAL (width))))
src_folded
= GEN_INT (INTVAL (src) & (((HOST_WIDE_INT) 1
<< INTVAL (width)) - 1));
}
/* Compute SRC's hash code, and also notice if it
should not be recorded at all. In that case,
prevent any further processing of this assignment. */
do_not_record = 0;
hash_arg_in_memory = 0;
hash_arg_in_struct = 0;
sets[i].src = src;
sets[i].src_hash = HASH (src, mode);
sets[i].src_volatile = do_not_record;
sets[i].src_in_memory = hash_arg_in_memory;
sets[i].src_in_struct = hash_arg_in_struct;
#if 0
/* It is no longer clear why we used to do this, but it doesn't
appear to still be needed. So let's try without it since this
code hurts cse'ing widened ops. */
/* If source is a perverse subreg (such as QI treated as an SI),
treat it as volatile. It may do the work of an SI in one context
where the extra bits are not being used, but cannot replace an SI
in general. */
if (GET_CODE (src) == SUBREG
&& (GET_MODE_SIZE (GET_MODE (src))
> GET_MODE_SIZE (GET_MODE (SUBREG_REG (src)))))
sets[i].src_volatile = 1;
#endif
/* Locate all possible equivalent forms for SRC. Try to replace
SRC in the insn with each cheaper equivalent.
We have the following types of equivalents: SRC itself, a folded
version, a value given in a REG_EQUAL note, or a value related
to a constant.
Each of these equivalents may be part of an additional class
of equivalents (if more than one is in the table, they must be in
the same class; we check for this).
If the source is volatile, we don't do any table lookups.
We note any constant equivalent for possible later use in a
REG_NOTE. */
if (!sets[i].src_volatile)
elt = lookup (src, sets[i].src_hash, mode);
sets[i].src_elt = elt;
if (elt && src_eqv_here && src_eqv_elt)
{
if (elt->first_same_value != src_eqv_elt->first_same_value)
{
/* The REG_EQUAL is indicating that two formerly distinct
classes are now equivalent. So merge them. */
merge_equiv_classes (elt, src_eqv_elt);
src_eqv_hash = HASH (src_eqv, elt->mode);
src_eqv_elt = lookup (src_eqv, src_eqv_hash, elt->mode);
}
src_eqv_here = 0;
}
else if (src_eqv_elt)
elt = src_eqv_elt;
/* Try to find a constant somewhere and record it in `src_const'.
Record its table element, if any, in `src_const_elt'. Look in
any known equivalences first. (If the constant is not in the
table, also set `sets[i].src_const_hash'). */
if (elt)
for (p = elt->first_same_value; p; p = p->next_same_value)
if (p->is_const)
{
src_const = p->exp;
src_const_elt = elt;
break;
}
if (src_const == 0
&& (CONSTANT_P (src_folded)
/* Consider (minus (label_ref L1) (label_ref L2)) as
"constant" here so we will record it. This allows us
to fold switch statements when an ADDR_DIFF_VEC is used. */
|| (GET_CODE (src_folded) == MINUS
&& GET_CODE (XEXP (src_folded, 0)) == LABEL_REF
&& GET_CODE (XEXP (src_folded, 1)) == LABEL_REF)))
src_const = src_folded, src_const_elt = elt;
else if (src_const == 0 && src_eqv_here && CONSTANT_P (src_eqv_here))
src_const = src_eqv_here, src_const_elt = src_eqv_elt;
/* If we don't know if the constant is in the table, get its
hash code and look it up. */
if (src_const && src_const_elt == 0)
{
sets[i].src_const_hash = HASH (src_const, mode);
src_const_elt = lookup (src_const, sets[i].src_const_hash, mode);
}
sets[i].src_const = src_const;
sets[i].src_const_elt = src_const_elt;
/* If the constant and our source are both in the table, mark them as
equivalent. Otherwise, if a constant is in the table but the source
isn't, set ELT to it. */
if (src_const_elt && elt
&& src_const_elt->first_same_value != elt->first_same_value)
merge_equiv_classes (elt, src_const_elt);
else if (src_const_elt && elt == 0)
elt = src_const_elt;
/* See if there is a register linearly related to a constant
equivalent of SRC. */
if (src_const
&& (GET_CODE (src_const) == CONST
|| (src_const_elt && src_const_elt->related_value != 0)))
{
src_related = use_related_value (src_const, src_const_elt);
if (src_related)
{
struct table_elt *src_related_elt
= lookup (src_related, HASH (src_related, mode), mode);
if (src_related_elt && elt)
{
if (elt->first_same_value
!= src_related_elt->first_same_value)
/* This can occur when we previously saw a CONST
involving a SYMBOL_REF and then see the SYMBOL_REF
twice. Merge the involved classes. */
merge_equiv_classes (elt, src_related_elt);
src_related = 0;
src_related_elt = 0;
}
else if (src_related_elt && elt == 0)
elt = src_related_elt;
}
}
/* See if we have a CONST_INT that is already in a register in a
wider mode. */
if (src_const && src_related == 0 && GET_CODE (src_const) == CONST_INT
&& GET_MODE_CLASS (mode) == MODE_INT
&& GET_MODE_BITSIZE (mode) < BITS_PER_WORD)
{
enum machine_mode wider_mode;
for (wider_mode = GET_MODE_WIDER_MODE (mode);
GET_MODE_BITSIZE (wider_mode) <= BITS_PER_WORD
&& src_related == 0;
wider_mode = GET_MODE_WIDER_MODE (wider_mode))
{
struct table_elt *const_elt
= lookup (src_const, HASH (src_const, wider_mode), wider_mode);
if (const_elt == 0)
continue;
for (const_elt = const_elt->first_same_value;
const_elt; const_elt = const_elt->next_same_value)
if (GET_CODE (const_elt->exp) == REG)
{
src_related = gen_lowpart_if_possible (mode,
const_elt->exp);
break;
}
}
}
/* Another possibility is that we have an AND with a constant in
a mode narrower than a word. If so, it might have been generated
as part of an "if" which would narrow the AND. If we already
have done the AND in a wider mode, we can use a SUBREG of that
value. */
if (flag_expensive_optimizations && ! src_related
&& GET_CODE (src) == AND && GET_CODE (XEXP (src, 1)) == CONST_INT
&& GET_MODE_SIZE (mode) < UNITS_PER_WORD)
{
enum machine_mode tmode;
rtx new_and = gen_rtx (AND, VOIDmode, NULL_RTX, XEXP (src, 1));
for (tmode = GET_MODE_WIDER_MODE (mode);
GET_MODE_SIZE (tmode) <= UNITS_PER_WORD;
tmode = GET_MODE_WIDER_MODE (tmode))
{
rtx inner = gen_lowpart_if_possible (tmode, XEXP (src, 0));
struct table_elt *larger_elt;
if (inner)
{
PUT_MODE (new_and, tmode);
XEXP (new_and, 0) = inner;
larger_elt = lookup (new_and, HASH (new_and, tmode), tmode);
if (larger_elt == 0)
continue;
for (larger_elt = larger_elt->first_same_value;
larger_elt; larger_elt = larger_elt->next_same_value)
if (GET_CODE (larger_elt->exp) == REG)
{
src_related
= gen_lowpart_if_possible (mode, larger_elt->exp);
break;
}
if (src_related)
break;
}
}
}
#ifdef LOAD_EXTEND_OP
/* See if a MEM has already been loaded with a widening operation;
if it has, we can use a subreg of that. Many CISC machines
also have such operations, but this is only likely to be
beneficial these machines. */
if (flag_expensive_optimizations && src_related == 0
&& (GET_MODE_SIZE (mode) < UNITS_PER_WORD)
&& GET_MODE_CLASS (mode) == MODE_INT
&& GET_CODE (src) == MEM && ! do_not_record
&& LOAD_EXTEND_OP (mode) != NIL)
{
enum machine_mode tmode;
/* Set what we are trying to extend and the operation it might
have been extended with. */
PUT_CODE (memory_extend_rtx, LOAD_EXTEND_OP (mode));
XEXP (memory_extend_rtx, 0) = src;
for (tmode = GET_MODE_WIDER_MODE (mode);
GET_MODE_SIZE (tmode) <= UNITS_PER_WORD;
tmode = GET_MODE_WIDER_MODE (tmode))
{
struct table_elt *larger_elt;
PUT_MODE (memory_extend_rtx, tmode);
larger_elt = lookup (memory_extend_rtx,
HASH (memory_extend_rtx, tmode), tmode);
if (larger_elt == 0)
continue;
for (larger_elt = larger_elt->first_same_value;
larger_elt; larger_elt = larger_elt->next_same_value)
if (GET_CODE (larger_elt->exp) == REG)
{
src_related = gen_lowpart_if_possible (mode,
larger_elt->exp);
break;
}
if (src_related)
break;
}
}
#endif /* LOAD_EXTEND_OP */
if (src == src_folded)
src_folded = 0;
/* At this point, ELT, if non-zero, points to a class of expressions
equivalent to the source of this SET and SRC, SRC_EQV, SRC_FOLDED,
and SRC_RELATED, if non-zero, each contain additional equivalent
expressions. Prune these latter expressions by deleting expressions
already in the equivalence class.
Check for an equivalent identical to the destination. If found,
this is the preferred equivalent since it will likely lead to
elimination of the insn. Indicate this by placing it in
`src_related'. */
if (elt) elt = elt->first_same_value;
for (p = elt; p; p = p->next_same_value)
{
enum rtx_code code = GET_CODE (p->exp);
/* If the expression is not valid, ignore it. Then we do not
have to check for validity below. In most cases, we can use
`rtx_equal_p', since canonicalization has already been done. */
if (code != REG && ! exp_equiv_p (p->exp, p->exp, 1, 0))
continue;
if (src && GET_CODE (src) == code && rtx_equal_p (src, p->exp))
src = 0;
else if (src_folded && GET_CODE (src_folded) == code
&& rtx_equal_p (src_folded, p->exp))
src_folded = 0;
else if (src_eqv_here && GET_CODE (src_eqv_here) == code
&& rtx_equal_p (src_eqv_here, p->exp))
src_eqv_here = 0;
else if (src_related && GET_CODE (src_related) == code
&& rtx_equal_p (src_related, p->exp))
src_related = 0;
/* This is the same as the destination of the insns, we want
to prefer it. Copy it to src_related. The code below will
then give it a negative cost. */
if (GET_CODE (dest) == code && rtx_equal_p (p->exp, dest))
src_related = dest;
}
/* Find the cheapest valid equivalent, trying all the available
possibilities. Prefer items not in the hash table to ones
that are when they are equal cost. Note that we can never
worsen an insn as the current contents will also succeed.
If we find an equivalent identical to the destination, use it as best,
since this insn will probably be eliminated in that case. */
if (src)
{
if (rtx_equal_p (src, dest))
src_cost = -1;
else
src_cost = COST (src);
}
if (src_eqv_here)
{
if (rtx_equal_p (src_eqv_here, dest))
src_eqv_cost = -1;
else
src_eqv_cost = COST (src_eqv_here);
}
if (src_folded)
{
if (rtx_equal_p (src_folded, dest))
src_folded_cost = -1;
else
src_folded_cost = COST (src_folded);
}
if (src_related)
{
if (rtx_equal_p (src_related, dest))
src_related_cost = -1;
else
src_related_cost = COST (src_related);
}
/* If this was an indirect jump insn, a known label will really be
cheaper even though it looks more expensive. */
if (dest == pc_rtx && src_const && GET_CODE (src_const) == LABEL_REF)
src_folded = src_const, src_folded_cost = -1;
/* Terminate loop when replacement made. This must terminate since
the current contents will be tested and will always be valid. */
while (1)
{
rtx trial;
/* Skip invalid entries. */
while (elt && GET_CODE (elt->exp) != REG
&& ! exp_equiv_p (elt->exp, elt->exp, 1, 0))
elt = elt->next_same_value;
if (elt) src_elt_cost = elt->cost;
/* Find cheapest and skip it for the next time. For items
of equal cost, use this order:
src_folded, src, src_eqv, src_related and hash table entry. */
if (src_folded_cost <= src_cost
&& src_folded_cost <= src_eqv_cost
&& src_folded_cost <= src_related_cost
&& src_folded_cost <= src_elt_cost)
{
trial = src_folded, src_folded_cost = 10000;
if (src_folded_force_flag)
trial = force_const_mem (mode, trial);
}
else if (src_cost <= src_eqv_cost
&& src_cost <= src_related_cost
&& src_cost <= src_elt_cost)
trial = src, src_cost = 10000;
else if (src_eqv_cost <= src_related_cost
&& src_eqv_cost <= src_elt_cost)
trial = copy_rtx (src_eqv_here), src_eqv_cost = 10000;
else if (src_related_cost <= src_elt_cost)
trial = copy_rtx (src_related), src_related_cost = 10000;
else
{
trial = copy_rtx (elt->exp);
elt = elt->next_same_value;
src_elt_cost = 10000;
}
/* We don't normally have an insn matching (set (pc) (pc)), so
check for this separately here. We will delete such an
insn below.
Tablejump insns contain a USE of the table, so simply replacing
the operand with the constant won't match. This is simply an
unconditional branch, however, and is therefore valid. Just
insert the substitution here and we will delete and re-emit
the insn later. */
if (n_sets == 1 && dest == pc_rtx
&& (trial == pc_rtx
|| (GET_CODE (trial) == LABEL_REF
&& ! condjump_p (insn))))
{
/* If TRIAL is a label in front of a jump table, we are
really falling through the switch (this is how casesi
insns work), so we must branch around the table. */
if (GET_CODE (trial) == CODE_LABEL
&& NEXT_INSN (trial) != 0
&& GET_CODE (NEXT_INSN (trial)) == JUMP_INSN
&& (GET_CODE (PATTERN (NEXT_INSN (trial))) == ADDR_DIFF_VEC
|| GET_CODE (PATTERN (NEXT_INSN (trial))) == ADDR_VEC))
trial = gen_rtx (LABEL_REF, Pmode, get_label_after (trial));
SET_SRC (sets[i].rtl) = trial;
cse_jumps_altered = 1;
break;
}
/* Look for a substitution that makes a valid insn. */
else if (validate_change (insn, &SET_SRC (sets[i].rtl), trial, 0))
{
/* The result of apply_change_group can be ignored; see
canon_reg. */
validate_change (insn, &SET_SRC (sets[i].rtl),
canon_reg (SET_SRC (sets[i].rtl), insn),
1);
apply_change_group ();
break;
}
/* If we previously found constant pool entries for
constants and this is a constant, try making a
pool entry. Put it in src_folded unless we already have done
this since that is where it likely came from. */
else if (constant_pool_entries_cost
&& CONSTANT_P (trial)
&& (src_folded == 0 || GET_CODE (src_folded) != MEM)
&& GET_MODE_CLASS (mode) != MODE_CC)
{
src_folded_force_flag = 1;
src_folded = trial;
src_folded_cost = constant_pool_entries_cost;
}
}
src = SET_SRC (sets[i].rtl);
/* In general, it is good to have a SET with SET_SRC == SET_DEST.
However, there is an important exception: If both are registers
that are not the head of their equivalence class, replace SET_SRC
with the head of the class. If we do not do this, we will have
both registers live over a portion of the basic block. This way,
their lifetimes will likely abut instead of overlapping. */
if (GET_CODE (dest) == REG
&& REGNO_QTY_VALID_P (REGNO (dest))
&& qty_mode[reg_qty[REGNO (dest)]] == GET_MODE (dest)
&& qty_first_reg[reg_qty[REGNO (dest)]] != REGNO (dest)
&& GET_CODE (src) == REG && REGNO (src) == REGNO (dest)
/* Don't do this if the original insn had a hard reg as
SET_SRC. */
&& (GET_CODE (sets[i].src) != REG
|| REGNO (sets[i].src) >= FIRST_PSEUDO_REGISTER))
/* We can't call canon_reg here because it won't do anything if
SRC is a hard register. */
{
int first = qty_first_reg[reg_qty[REGNO (src)]];
src = SET_SRC (sets[i].rtl)
= first >= FIRST_PSEUDO_REGISTER ? regno_reg_rtx[first]
: gen_rtx (REG, GET_MODE (src), first);
/* If we had a constant that is cheaper than what we are now
setting SRC to, use that constant. We ignored it when we
thought we could make this into a no-op. */
if (src_const && COST (src_const) < COST (src)
&& validate_change (insn, &SET_SRC (sets[i].rtl), src_const, 0))
src = src_const;
}
/* If we made a change, recompute SRC values. */
if (src != sets[i].src)
{
do_not_record = 0;
hash_arg_in_memory = 0;
hash_arg_in_struct = 0;
sets[i].src = src;
sets[i].src_hash = HASH (src, mode);
sets[i].src_volatile = do_not_record;
sets[i].src_in_memory = hash_arg_in_memory;
sets[i].src_in_struct = hash_arg_in_struct;
sets[i].src_elt = lookup (src, sets[i].src_hash, mode);
}
/* If this is a single SET, we are setting a register, and we have an
equivalent constant, we want to add a REG_NOTE. We don't want
to write a REG_EQUAL note for a constant pseudo since verifying that
that pseudo hasn't been eliminated is a pain. Such a note also
won't help anything. */
if (n_sets == 1 && src_const && GET_CODE (dest) == REG
&& GET_CODE (src_const) != REG)
{
tem = find_reg_note (insn, REG_EQUAL, NULL_RTX);
/* Record the actual constant value in a REG_EQUAL note, making
a new one if one does not already exist. */
if (tem)
XEXP (tem, 0) = src_const;
else
REG_NOTES (insn) = gen_rtx (EXPR_LIST, REG_EQUAL,
src_const, REG_NOTES (insn));
/* If storing a constant value in a register that
previously held the constant value 0,
record this fact with a REG_WAS_0 note on this insn.
Note that the *register* is required to have previously held 0,
not just any register in the quantity and we must point to the
insn that set that register to zero.
Rather than track each register individually, we just see if
the last set for this quantity was for this register. */
if (REGNO_QTY_VALID_P (REGNO (dest))
&& qty_const[reg_qty[REGNO (dest)]] == const0_rtx)
{
/* See if we previously had a REG_WAS_0 note. */
rtx note = find_reg_note (insn, REG_WAS_0, NULL_RTX);
rtx const_insn = qty_const_insn[reg_qty[REGNO (dest)]];
if ((tem = single_set (const_insn)) != 0
&& rtx_equal_p (SET_DEST (tem), dest))
{
if (note)
XEXP (note, 0) = const_insn;
else
REG_NOTES (insn) = gen_rtx (INSN_LIST, REG_WAS_0,
const_insn, REG_NOTES (insn));
}
}
}
/* Now deal with the destination. */
do_not_record = 0;
sets[i].inner_dest_loc = &SET_DEST (sets[0].rtl);
/* Look within any SIGN_EXTRACT or ZERO_EXTRACT
to the MEM or REG within it. */
while (GET_CODE (dest) == SIGN_EXTRACT
|| GET_CODE (dest) == ZERO_EXTRACT
|| GET_CODE (dest) == SUBREG
|| GET_CODE (dest) == STRICT_LOW_PART)
{
sets[i].inner_dest_loc = &XEXP (dest, 0);
dest = XEXP (dest, 0);
}
sets[i].inner_dest = dest;
if (GET_CODE (dest) == MEM)
{
dest = fold_rtx (dest, insn);
/* Decide whether we invalidate everything in memory,
or just things at non-fixed places.
Writing a large aggregate must invalidate everything
because we don't know how long it is. */
note_mem_written (dest, &writes_memory);
}
/* Compute the hash code of the destination now,
before the effects of this instruction are recorded,
since the register values used in the address computation
are those before this instruction. */
sets[i].dest_hash = HASH (dest, mode);
/* Don't enter a bit-field in the hash table
because the value in it after the store
may not equal what was stored, due to truncation. */
if (GET_CODE (SET_DEST (sets[i].rtl)) == ZERO_EXTRACT
|| GET_CODE (SET_DEST (sets[i].rtl)) == SIGN_EXTRACT)
{
rtx width = XEXP (SET_DEST (sets[i].rtl), 1);
if (src_const != 0 && GET_CODE (src_const) == CONST_INT
&& GET_CODE (width) == CONST_INT
&& INTVAL (width) < HOST_BITS_PER_WIDE_INT
&& ! (INTVAL (src_const)
& ((HOST_WIDE_INT) (-1) << INTVAL (width))))
/* Exception: if the value is constant,
and it won't be truncated, record it. */
;
else
{
/* This is chosen so that the destination will be invalidated
but no new value will be recorded.
We must invalidate because sometimes constant
values can be recorded for bitfields. */
sets[i].src_elt = 0;
sets[i].src_volatile = 1;
src_eqv = 0;
src_eqv_elt = 0;
}
}
/* If only one set in a JUMP_INSN and it is now a no-op, we can delete
the insn. */
else if (n_sets == 1 && dest == pc_rtx && src == pc_rtx)
{
PUT_CODE (insn, NOTE);
NOTE_LINE_NUMBER (insn) = NOTE_INSN_DELETED;
NOTE_SOURCE_FILE (insn) = 0;
cse_jumps_altered = 1;
/* One less use of the label this insn used to jump to. */
--LABEL_NUSES (JUMP_LABEL (insn));
/* No more processing for this set. */
sets[i].rtl = 0;
}
/* If this SET is now setting PC to a label, we know it used to
be a conditional or computed branch. So we see if we can follow
it. If it was a computed branch, delete it and re-emit. */
else if (dest == pc_rtx && GET_CODE (src) == LABEL_REF)
{
rtx p;
/* If this is not in the format for a simple branch and
we are the only SET in it, re-emit it. */
if (! simplejump_p (insn) && n_sets == 1)
{
rtx new = emit_jump_insn_before (gen_jump (XEXP (src, 0)), insn);
JUMP_LABEL (new) = XEXP (src, 0);
LABEL_NUSES (XEXP (src, 0))++;
delete_insn (insn);
insn = new;
}
else
/* Otherwise, force rerecognition, since it probably had
a different pattern before.
This shouldn't really be necessary, since whatever
changed the source value above should have done this.
Until the right place is found, might as well do this here. */
INSN_CODE (insn) = -1;
/* Now that we've converted this jump to an unconditional jump,
there is dead code after it. Delete the dead code until we
reach a BARRIER, the end of the function, or a label. Do
not delete NOTEs except for NOTE_INSN_DELETED since later
phases assume these notes are retained. */
p = insn;
while (NEXT_INSN (p) != 0
&& GET_CODE (NEXT_INSN (p)) != BARRIER
&& GET_CODE (NEXT_INSN (p)) != CODE_LABEL)
{
if (GET_CODE (NEXT_INSN (p)) != NOTE
|| NOTE_LINE_NUMBER (NEXT_INSN (p)) == NOTE_INSN_DELETED)
delete_insn (NEXT_INSN (p));
else
p = NEXT_INSN (p);
}
/* If we don't have a BARRIER immediately after INSN, put one there.
Much code assumes that there are no NOTEs between a JUMP_INSN and
BARRIER. */
if (NEXT_INSN (insn) == 0
|| GET_CODE (NEXT_INSN (insn)) != BARRIER)
emit_barrier_after (insn);
/* We might have two BARRIERs separated by notes. Delete the second
one if so. */
if (p != insn && NEXT_INSN (p) != 0
&& GET_CODE (NEXT_INSN (p)) == BARRIER)
delete_insn (NEXT_INSN (p));
cse_jumps_altered = 1;
sets[i].rtl = 0;
}
/* If destination is volatile, invalidate it and then do no further
processing for this assignment. */
else if (do_not_record)
{
if (GET_CODE (dest) == REG || GET_CODE (dest) == SUBREG
|| GET_CODE (dest) == MEM)
invalidate (dest);
else if (GET_CODE (dest) == STRICT_LOW_PART
|| GET_CODE (dest) == ZERO_EXTRACT)
invalidate (XEXP (dest, 0));
sets[i].rtl = 0;
}
if (sets[i].rtl != 0 && dest != SET_DEST (sets[i].rtl))
sets[i].dest_hash = HASH (SET_DEST (sets[i].rtl), mode);
#ifdef HAVE_cc0
/* If setting CC0, record what it was set to, or a constant, if it
is equivalent to a constant. If it is being set to a floating-point
value, make a COMPARE with the appropriate constant of 0. If we
don't do this, later code can interpret this as a test against
const0_rtx, which can cause problems if we try to put it into an
insn as a floating-point operand. */
if (dest == cc0_rtx)
{
this_insn_cc0 = src_const && mode != VOIDmode ? src_const : src;
this_insn_cc0_mode = mode;
if (FLOAT_MODE_P (mode))
this_insn_cc0 = gen_rtx (COMPARE, VOIDmode, this_insn_cc0,
CONST0_RTX (mode));
}
#endif
}
/* Now enter all non-volatile source expressions in the hash table
if they are not already present.
Record their equivalence classes in src_elt.
This way we can insert the corresponding destinations into
the same classes even if the actual sources are no longer in them
(having been invalidated). */
if (src_eqv && src_eqv_elt == 0 && sets[0].rtl != 0 && ! src_eqv_volatile
&& ! rtx_equal_p (src_eqv, SET_DEST (sets[0].rtl)))
{
register struct table_elt *elt;
register struct table_elt *classp = sets[0].src_elt;
rtx dest = SET_DEST (sets[0].rtl);
enum machine_mode eqvmode = GET_MODE (dest);
if (GET_CODE (dest) == STRICT_LOW_PART)
{
eqvmode = GET_MODE (SUBREG_REG (XEXP (dest, 0)));
classp = 0;
}
if (insert_regs (src_eqv, classp, 0))
src_eqv_hash = HASH (src_eqv, eqvmode);
elt = insert (src_eqv, classp, src_eqv_hash, eqvmode);
elt->in_memory = src_eqv_in_memory;
elt->in_struct = src_eqv_in_struct;
src_eqv_elt = elt;
/* Check to see if src_eqv_elt is the same as a set source which
does not yet have an elt, and if so set the elt of the set source
to src_eqv_elt. */
for (i = 0; i < n_sets; i++)
if (sets[i].rtl && sets[i].src_elt == 0
&& rtx_equal_p (SET_SRC (sets[i].rtl), src_eqv))
sets[i].src_elt = src_eqv_elt;
}
for (i = 0; i < n_sets; i++)
if (sets[i].rtl && ! sets[i].src_volatile
&& ! rtx_equal_p (SET_SRC (sets[i].rtl), SET_DEST (sets[i].rtl)))
{
if (GET_CODE (SET_DEST (sets[i].rtl)) == STRICT_LOW_PART)
{
/* REG_EQUAL in setting a STRICT_LOW_PART
gives an equivalent for the entire destination register,
not just for the subreg being stored in now.
This is a more interesting equivalence, so we arrange later
to treat the entire reg as the destination. */
sets[i].src_elt = src_eqv_elt;
sets[i].src_hash = src_eqv_hash;
}
else
{
/* Insert source and constant equivalent into hash table, if not
already present. */
register struct table_elt *classp = src_eqv_elt;
register rtx src = sets[i].src;
register rtx dest = SET_DEST (sets[i].rtl);
enum machine_mode mode
= GET_MODE (src) == VOIDmode ? GET_MODE (dest) : GET_MODE (src);
if (sets[i].src_elt == 0)
{
register struct table_elt *elt;
/* Note that these insert_regs calls cannot remove
any of the src_elt's, because they would have failed to
match if not still valid. */
if (insert_regs (src, classp, 0))
sets[i].src_hash = HASH (src, mode);
elt = insert (src, classp, sets[i].src_hash, mode);
elt->in_memory = sets[i].src_in_memory;
elt->in_struct = sets[i].src_in_struct;
sets[i].src_elt = classp = elt;
}
if (sets[i].src_const && sets[i].src_const_elt == 0
&& src != sets[i].src_const
&& ! rtx_equal_p (sets[i].src_const, src))
sets[i].src_elt = insert (sets[i].src_const, classp,
sets[i].src_const_hash, mode);
}
}
else if (sets[i].src_elt == 0)
/* If we did not insert the source into the hash table (e.g., it was
volatile), note the equivalence class for the REG_EQUAL value, if any,
so that the destination goes into that class. */
sets[i].src_elt = src_eqv_elt;
invalidate_from_clobbers (&writes_memory, x);
/* Some registers are invalidated by subroutine calls. Memory is
invalidated by non-constant calls. */
if (GET_CODE (insn) == CALL_INSN)
{
static struct write_data everything = {0, 1, 1, 1};
if (! CONST_CALL_P (insn))
invalidate_memory (&everything);
invalidate_for_call ();
}
/* Now invalidate everything set by this instruction.
If a SUBREG or other funny destination is being set,
sets[i].rtl is still nonzero, so here we invalidate the reg
a part of which is being set. */
for (i = 0; i < n_sets; i++)
if (sets[i].rtl)
{
register rtx dest = sets[i].inner_dest;
/* Needed for registers to remove the register from its
previous quantity's chain.
Needed for memory if this is a nonvarying address, unless
we have just done an invalidate_memory that covers even those. */
if (GET_CODE (dest) == REG || GET_CODE (dest) == SUBREG
|| (! writes_memory.all && ! cse_rtx_addr_varies_p (dest)))
invalidate (dest);
else if (GET_CODE (dest) == STRICT_LOW_PART
|| GET_CODE (dest) == ZERO_EXTRACT)
invalidate (XEXP (dest, 0));
}
/* Make sure registers mentioned in destinations
are safe for use in an expression to be inserted.
This removes from the hash table
any invalid entry that refers to one of these registers.
We don't care about the return value from mention_regs because
we are going to hash the SET_DEST values unconditionally. */
for (i = 0; i < n_sets; i++)
if (sets[i].rtl && GET_CODE (SET_DEST (sets[i].rtl)) != REG)
mention_regs (SET_DEST (sets[i].rtl));
/* We may have just removed some of the src_elt's from the hash table.
So replace each one with the current head of the same class. */
for (i = 0; i < n_sets; i++)
if (sets[i].rtl)
{
if (sets[i].src_elt && sets[i].src_elt->first_same_value == 0)
/* If elt was removed, find current head of same class,
or 0 if nothing remains of that class. */
{
register struct table_elt *elt = sets[i].src_elt;
while (elt && elt->prev_same_value)
elt = elt->prev_same_value;
while (elt && elt->first_same_value == 0)
elt = elt->next_same_value;
sets[i].src_elt = elt ? elt->first_same_value : 0;
}
}
/* Now insert the destinations into their equivalence classes. */
for (i = 0; i < n_sets; i++)
if (sets[i].rtl)
{
register rtx dest = SET_DEST (sets[i].rtl);
register struct table_elt *elt;
/* Don't record value if we are not supposed to risk allocating
floating-point values in registers that might be wider than
memory. */
if ((flag_float_store
&& GET_CODE (dest) == MEM
&& FLOAT_MODE_P (GET_MODE (dest)))
/* Don't record values of destinations set inside a libcall block
since we might delete the libcall. Things should have been set
up so we won't want to reuse such a value, but we play it safe
here. */
|| in_libcall_block
/* If we didn't put a REG_EQUAL value or a source into the hash
table, there is no point is recording DEST. */
|| sets[i].src_elt == 0)
continue;
/* STRICT_LOW_PART isn't part of the value BEING set,
and neither is the SUBREG inside it.
Note that in this case SETS[I].SRC_ELT is really SRC_EQV_ELT. */
if (GET_CODE (dest) == STRICT_LOW_PART)
dest = SUBREG_REG (XEXP (dest, 0));
if (GET_CODE (dest) == REG || GET_CODE (dest) == SUBREG)
/* Registers must also be inserted into chains for quantities. */
if (insert_regs (dest, sets[i].src_elt, 1))
/* If `insert_regs' changes something, the hash code must be
recalculated. */
sets[i].dest_hash = HASH (dest, GET_MODE (dest));
elt = insert (dest, sets[i].src_elt,
sets[i].dest_hash, GET_MODE (dest));
elt->in_memory = GET_CODE (sets[i].inner_dest) == MEM;
if (elt->in_memory)
{
/* This implicitly assumes a whole struct
need not have MEM_IN_STRUCT_P.
But a whole struct is *supposed* to have MEM_IN_STRUCT_P. */
elt->in_struct = (MEM_IN_STRUCT_P (sets[i].inner_dest)
|| sets[i].inner_dest != SET_DEST (sets[i].rtl));
}
/* If we have (set (subreg:m1 (reg:m2 foo) 0) (bar:m1)), M1 is no
narrower than M2, and both M1 and M2 are the same number of words,
we are also doing (set (reg:m2 foo) (subreg:m2 (bar:m1) 0)) so
make that equivalence as well.
However, BAR may have equivalences for which gen_lowpart_if_possible
will produce a simpler value than gen_lowpart_if_possible applied to
BAR (e.g., if BAR was ZERO_EXTENDed from M2), so we will scan all
BAR's equivalences. If we don't get a simplified form, make
the SUBREG. It will not be used in an equivalence, but will
cause two similar assignments to be detected.
Note the loop below will find SUBREG_REG (DEST) since we have
already entered SRC and DEST of the SET in the table. */
if (GET_CODE (dest) == SUBREG
&& (((GET_MODE_SIZE (GET_MODE (SUBREG_REG (dest))) - 1)
/ UNITS_PER_WORD)
== (GET_MODE_SIZE (GET_MODE (dest)) - 1)/ UNITS_PER_WORD)
&& (GET_MODE_SIZE (GET_MODE (dest))
>= GET_MODE_SIZE (GET_MODE (SUBREG_REG (dest))))
&& sets[i].src_elt != 0)
{
enum machine_mode new_mode = GET_MODE (SUBREG_REG (dest));
struct table_elt *elt, *classp = 0;
for (elt = sets[i].src_elt->first_same_value; elt;
elt = elt->next_same_value)
{
rtx new_src = 0;
unsigned src_hash;
struct table_elt *src_elt;
/* Ignore invalid entries. */
if (GET_CODE (elt->exp) != REG
&& ! exp_equiv_p (elt->exp, elt->exp, 1, 0))
continue;
new_src = gen_lowpart_if_possible (new_mode, elt->exp);
if (new_src == 0)
new_src = gen_rtx (SUBREG, new_mode, elt->exp, 0);
src_hash = HASH (new_src, new_mode);
src_elt = lookup (new_src, src_hash, new_mode);
/* Put the new source in the hash table is if isn't
already. */
if (src_elt == 0)
{
if (insert_regs (new_src, classp, 0))
src_hash = HASH (new_src, new_mode);
src_elt = insert (new_src, classp, src_hash, new_mode);
src_elt->in_memory = elt->in_memory;
src_elt->in_struct = elt->in_struct;
}
else if (classp && classp != src_elt->first_same_value)
/* Show that two things that we've seen before are
actually the same. */
merge_equiv_classes (src_elt, classp);
classp = src_elt->first_same_value;
}
}
}
/* Special handling for (set REG0 REG1)
where REG0 is the "cheapest", cheaper than REG1.
After cse, REG1 will probably not be used in the sequel,
so (if easily done) change this insn to (set REG1 REG0) and
replace REG1 with REG0 in the previous insn that computed their value.
Then REG1 will become a dead store and won't cloud the situation
for later optimizations.
Do not make this change if REG1 is a hard register, because it will
then be used in the sequel and we may be changing a two-operand insn
into a three-operand insn.
Also do not do this if we are operating on a copy of INSN. */
if (n_sets == 1 && sets[0].rtl && GET_CODE (SET_DEST (sets[0].rtl)) == REG
&& NEXT_INSN (PREV_INSN (insn)) == insn
&& GET_CODE (SET_SRC (sets[0].rtl)) == REG
&& REGNO (SET_SRC (sets[0].rtl)) >= FIRST_PSEUDO_REGISTER
&& REGNO_QTY_VALID_P (REGNO (SET_SRC (sets[0].rtl)))
&& (qty_first_reg[reg_qty[REGNO (SET_SRC (sets[0].rtl))]]
== REGNO (SET_DEST (sets[0].rtl))))
{
rtx prev = PREV_INSN (insn);
while (prev && GET_CODE (prev) == NOTE)
prev = PREV_INSN (prev);
if (prev && GET_CODE (prev) == INSN && GET_CODE (PATTERN (prev)) == SET
&& SET_DEST (PATTERN (prev)) == SET_SRC (sets[0].rtl))
{
rtx dest = SET_DEST (sets[0].rtl);
rtx note = find_reg_note (prev, REG_EQUIV, NULL_RTX);
validate_change (prev, & SET_DEST (PATTERN (prev)), dest, 1);
validate_change (insn, & SET_DEST (sets[0].rtl),
SET_SRC (sets[0].rtl), 1);
validate_change (insn, & SET_SRC (sets[0].rtl), dest, 1);
apply_change_group ();
/* If REG1 was equivalent to a constant, REG0 is not. */
if (note)
PUT_REG_NOTE_KIND (note, REG_EQUAL);
/* If there was a REG_WAS_0 note on PREV, remove it. Move
any REG_WAS_0 note on INSN to PREV. */
note = find_reg_note (prev, REG_WAS_0, NULL_RTX);
if (note)
remove_note (prev, note);
note = find_reg_note (insn, REG_WAS_0, NULL_RTX);
if (note)
{
remove_note (insn, note);
XEXP (note, 1) = REG_NOTES (prev);
REG_NOTES (prev) = note;
}
}
}
/* If this is a conditional jump insn, record any known equivalences due to
the condition being tested. */
last_jump_equiv_class = 0;
if (GET_CODE (insn) == JUMP_INSN
&& n_sets == 1 && GET_CODE (x) == SET
&& GET_CODE (SET_SRC (x)) == IF_THEN_ELSE)
record_jump_equiv (insn, 0);
#ifdef HAVE_cc0
/* If the previous insn set CC0 and this insn no longer references CC0,
delete the previous insn. Here we use the fact that nothing expects CC0
to be valid over an insn, which is true until the final pass. */
if (prev_insn && GET_CODE (prev_insn) == INSN
&& (tem = single_set (prev_insn)) != 0
&& SET_DEST (tem) == cc0_rtx
&& ! reg_mentioned_p (cc0_rtx, x))
{
PUT_CODE (prev_insn, NOTE);
NOTE_LINE_NUMBER (prev_insn) = NOTE_INSN_DELETED;
NOTE_SOURCE_FILE (prev_insn) = 0;
}
prev_insn_cc0 = this_insn_cc0;
prev_insn_cc0_mode = this_insn_cc0_mode;
#endif
prev_insn = insn;
}
/* Store 1 in *WRITES_PTR for those categories of memory ref
that must be invalidated when the expression WRITTEN is stored in.
If WRITTEN is null, say everything must be invalidated. */
static void
note_mem_written (written, writes_ptr)
rtx written;
struct write_data *writes_ptr;
{
static struct write_data everything = {0, 1, 1, 1};
if (written == 0)
*writes_ptr = everything;
else if (GET_CODE (written) == MEM)
{
/* Pushing or popping the stack invalidates just the stack pointer. */
rtx addr = XEXP (written, 0);
if ((GET_CODE (addr) == PRE_DEC || GET_CODE (addr) == PRE_INC
|| GET_CODE (addr) == POST_DEC || GET_CODE (addr) == POST_INC)
&& GET_CODE (XEXP (addr, 0)) == REG
&& REGNO (XEXP (addr, 0)) == STACK_POINTER_REGNUM)
{
writes_ptr->sp = 1;
return;
}
else if (GET_MODE (written) == BLKmode)
*writes_ptr = everything;
/* (mem (scratch)) means clobber everything. */
else if (GET_CODE (addr) == SCRATCH)
*writes_ptr = everything;
else if (cse_rtx_addr_varies_p (written))
{
/* A varying address that is a sum indicates an array element,
and that's just as good as a structure element
in implying that we need not invalidate scalar variables.
However, we must allow QImode aliasing of scalars, because the
ANSI C standard allows character pointers to alias anything. */
if (! ((MEM_IN_STRUCT_P (written)
|| GET_CODE (XEXP (written, 0)) == PLUS)
&& GET_MODE (written) != QImode))
writes_ptr->all = 1;
writes_ptr->nonscalar = 1;
}
writes_ptr->var = 1;
}
}
/* Perform invalidation on the basis of everything about an insn
except for invalidating the actual places that are SET in it.
This includes the places CLOBBERed, and anything that might
alias with something that is SET or CLOBBERed.
W points to the writes_memory for this insn, a struct write_data
saying which kinds of memory references must be invalidated.
X is the pattern of the insn. */
static void
invalidate_from_clobbers (w, x)
struct write_data *w;
rtx x;
{
/* If W->var is not set, W specifies no action.
If W->all is set, this step gets all memory refs
so they can be ignored in the rest of this function. */
if (w->var)
invalidate_memory (w);
if (w->sp)
{
if (reg_tick[STACK_POINTER_REGNUM] >= 0)
reg_tick[STACK_POINTER_REGNUM]++;
/* This should be *very* rare. */
if (TEST_HARD_REG_BIT (hard_regs_in_table, STACK_POINTER_REGNUM))
invalidate (stack_pointer_rtx);
}
if (GET_CODE (x) == CLOBBER)
{
rtx ref = XEXP (x, 0);
if (ref)
{
if (GET_CODE (ref) == REG || GET_CODE (ref) == SUBREG
|| (GET_CODE (ref) == MEM && ! w->all))
invalidate (ref);
else if (GET_CODE (ref) == STRICT_LOW_PART
|| GET_CODE (ref) == ZERO_EXTRACT)
invalidate (XEXP (ref, 0));
}
}
else if (GET_CODE (x) == PARALLEL)
{
register int i;
for (i = XVECLEN (x, 0) - 1; i >= 0; i--)
{
register rtx y = XVECEXP (x, 0, i);
if (GET_CODE (y) == CLOBBER)
{
rtx ref = XEXP (y, 0);
if (ref)
{
if (GET_CODE (ref) == REG || GET_CODE (ref) == SUBREG
|| (GET_CODE (ref) == MEM && !w->all))
invalidate (ref);
else if (GET_CODE (ref) == STRICT_LOW_PART
|| GET_CODE (ref) == ZERO_EXTRACT)
invalidate (XEXP (ref, 0));
}
}
}
}
}
/* Process X, part of the REG_NOTES of an insn. Look at any REG_EQUAL notes
and replace any registers in them with either an equivalent constant
or the canonical form of the register. If we are inside an address,
only do this if the address remains valid.
OBJECT is 0 except when within a MEM in which case it is the MEM.
Return the replacement for X. */
static rtx
cse_process_notes (x, object)
rtx x;
rtx object;
{
enum rtx_code code = GET_CODE (x);
char *fmt = GET_RTX_FORMAT (code);
int i;
switch (code)
{
case CONST_INT:
case CONST:
case SYMBOL_REF:
case LABEL_REF:
case CONST_DOUBLE:
case PC:
case CC0:
case LO_SUM:
return x;
case MEM:
XEXP (x, 0) = cse_process_notes (XEXP (x, 0), x);
return x;
case EXPR_LIST:
case INSN_LIST:
if (REG_NOTE_KIND (x) == REG_EQUAL)
XEXP (x, 0) = cse_process_notes (XEXP (x, 0), NULL_RTX);
if (XEXP (x, 1))
XEXP (x, 1) = cse_process_notes (XEXP (x, 1), NULL_RTX);
return x;
case SIGN_EXTEND:
case ZERO_EXTEND:
{
rtx new = cse_process_notes (XEXP (x, 0), object);
/* We don't substitute VOIDmode constants into these rtx,
since they would impede folding. */
if (GET_MODE (new) != VOIDmode)
validate_change (object, &XEXP (x, 0), new, 0);
return x;
}
case REG:
i = reg_qty[REGNO (x)];
/* Return a constant or a constant register. */
if (REGNO_QTY_VALID_P (REGNO (x))
&& qty_const[i] != 0
&& (CONSTANT_P (qty_const[i])
|| GET_CODE (qty_const[i]) == REG))
{
rtx new = gen_lowpart_if_possible (GET_MODE (x), qty_const[i]);
if (new)
return new;
}
/* Otherwise, canonicalize this register. */
return canon_reg (x, NULL_RTX);
}
for (i = 0; i < GET_RTX_LENGTH (code); i++)
if (fmt[i] == 'e')
validate_change (object, &XEXP (x, i),
cse_process_notes (XEXP (x, i), object), 0);
return x;
}
/* Find common subexpressions between the end test of a loop and the beginning
of the loop. LOOP_START is the CODE_LABEL at the start of a loop.
Often we have a loop where an expression in the exit test is used
in the body of the loop. For example "while (*p) *q++ = *p++;".
Because of the way we duplicate the loop exit test in front of the loop,
however, we don't detect that common subexpression. This will be caught
when global cse is implemented, but this is a quite common case.
This function handles the most common cases of these common expressions.
It is called after we have processed the basic block ending with the
NOTE_INSN_LOOP_END note that ends a loop and the previous JUMP_INSN
jumps to a label used only once. */
static void
cse_around_loop (loop_start)
rtx loop_start;
{
rtx insn;
int i;
struct table_elt *p;
/* If the jump at the end of the loop doesn't go to the start, we don't
do anything. */
for (insn = PREV_INSN (loop_start);
insn && (GET_CODE (insn) == NOTE && NOTE_LINE_NUMBER (insn) >= 0);
insn = PREV_INSN (insn))
;
if (insn == 0
|| GET_CODE (insn) != NOTE
|| NOTE_LINE_NUMBER (insn) != NOTE_INSN_LOOP_BEG)
return;
/* If the last insn of the loop (the end test) was an NE comparison,
we will interpret it as an EQ comparison, since we fell through
the loop. Any equivalences resulting from that comparison are
therefore not valid and must be invalidated. */
if (last_jump_equiv_class)
for (p = last_jump_equiv_class->first_same_value; p;
p = p->next_same_value)
if (GET_CODE (p->exp) == MEM || GET_CODE (p->exp) == REG
|| GET_CODE (p->exp) == SUBREG)
invalidate (p->exp);
else if (GET_CODE (p->exp) == STRICT_LOW_PART
|| GET_CODE (p->exp) == ZERO_EXTRACT)
invalidate (XEXP (p->exp, 0));
/* Process insns starting after LOOP_START until we hit a CALL_INSN or
a CODE_LABEL (we could handle a CALL_INSN, but it isn't worth it).
The only thing we do with SET_DEST is invalidate entries, so we
can safely process each SET in order. It is slightly less efficient
to do so, but we only want to handle the most common cases. */
for (insn = NEXT_INSN (loop_start);
GET_CODE (insn) != CALL_INSN && GET_CODE (insn) != CODE_LABEL
&& ! (GET_CODE (insn) == NOTE
&& NOTE_LINE_NUMBER (insn) == NOTE_INSN_LOOP_END);
insn = NEXT_INSN (insn))
{
if (GET_RTX_CLASS (GET_CODE (insn)) == 'i'
&& (GET_CODE (PATTERN (insn)) == SET
|| GET_CODE (PATTERN (insn)) == CLOBBER))
cse_set_around_loop (PATTERN (insn), insn, loop_start);
else if (GET_RTX_CLASS (GET_CODE (insn)) == 'i'
&& GET_CODE (PATTERN (insn)) == PARALLEL)
for (i = XVECLEN (PATTERN (insn), 0) - 1; i >= 0; i--)
if (GET_CODE (XVECEXP (PATTERN (insn), 0, i)) == SET
|| GET_CODE (XVECEXP (PATTERN (insn), 0, i)) == CLOBBER)
cse_set_around_loop (XVECEXP (PATTERN (insn), 0, i), insn,
loop_start);
}
}
/* Variable used for communications between the next two routines. */
static struct write_data skipped_writes_memory;
/* Process one SET of an insn that was skipped. We ignore CLOBBERs
since they are done elsewhere. This function is called via note_stores. */
static void
invalidate_skipped_set (dest, set)
rtx set;
rtx dest;
{
if (GET_CODE (set) == CLOBBER
#ifdef HAVE_cc0
|| dest == cc0_rtx
#endif
|| dest == pc_rtx)
return;
if (GET_CODE (dest) == MEM)
note_mem_written (dest, &skipped_writes_memory);
/* There are times when an address can appear varying and be a PLUS
during this scan when it would be a fixed address were we to know
the proper equivalences. So promote "nonscalar" to be "all". */
if (skipped_writes_memory.nonscalar)
skipped_writes_memory.all = 1;
if (GET_CODE (dest) == REG || GET_CODE (dest) == SUBREG
|| (! skipped_writes_memory.all && ! cse_rtx_addr_varies_p (dest)))
invalidate (dest);
else if (GET_CODE (dest) == STRICT_LOW_PART
|| GET_CODE (dest) == ZERO_EXTRACT)
invalidate (XEXP (dest, 0));
}
/* Invalidate all insns from START up to the end of the function or the
next label. This called when we wish to CSE around a block that is
conditionally executed. */
static void
invalidate_skipped_block (start)
rtx start;
{
rtx insn;
static struct write_data init = {0, 0, 0, 0};
static struct write_data everything = {0, 1, 1, 1};
for (insn = start; insn && GET_CODE (insn) != CODE_LABEL;
insn = NEXT_INSN (insn))
{
if (GET_RTX_CLASS (GET_CODE (insn)) != 'i')
continue;
skipped_writes_memory = init;
if (GET_CODE (insn) == CALL_INSN)
{
invalidate_for_call ();
skipped_writes_memory = everything;
}
note_stores (PATTERN (insn), invalidate_skipped_set);
invalidate_from_clobbers (&skipped_writes_memory, PATTERN (insn));
}
}
/* Used for communication between the following two routines; contains a
value to be checked for modification. */
static rtx cse_check_loop_start_value;
/* If modifying X will modify the value in CSE_CHECK_LOOP_START_VALUE,
indicate that fact by setting CSE_CHECK_LOOP_START_VALUE to 0. */
static void
cse_check_loop_start (x, set)
rtx x;
rtx set;
{
if (cse_check_loop_start_value == 0
|| GET_CODE (x) == CC0 || GET_CODE (x) == PC)
return;
if ((GET_CODE (x) == MEM && GET_CODE (cse_check_loop_start_value) == MEM)
|| reg_overlap_mentioned_p (x, cse_check_loop_start_value))
cse_check_loop_start_value = 0;
}
/* X is a SET or CLOBBER contained in INSN that was found near the start of
a loop that starts with the label at LOOP_START.
If X is a SET, we see if its SET_SRC is currently in our hash table.
If so, we see if it has a value equal to some register used only in the
loop exit code (as marked by jump.c).
If those two conditions are true, we search backwards from the start of
the loop to see if that same value was loaded into a register that still
retains its value at the start of the loop.
If so, we insert an insn after the load to copy the destination of that
load into the equivalent register and (try to) replace our SET_SRC with that
register.
In any event, we invalidate whatever this SET or CLOBBER modifies. */
static void
cse_set_around_loop (x, insn, loop_start)
rtx x;
rtx insn;
rtx loop_start;
{
struct table_elt *src_elt;
static struct write_data init = {0, 0, 0, 0};
struct write_data writes_memory;
writes_memory = init;
/* If this is a SET, see if we can replace SET_SRC, but ignore SETs that
are setting PC or CC0 or whose SET_SRC is already a register. */
if (GET_CODE (x) == SET
&& GET_CODE (SET_DEST (x)) != PC && GET_CODE (SET_DEST (x)) != CC0
&& GET_CODE (SET_SRC (x)) != REG)
{
src_elt = lookup (SET_SRC (x),
HASH (SET_SRC (x), GET_MODE (SET_DEST (x))),
GET_MODE (SET_DEST (x)));
if (src_elt)
for (src_elt = src_elt->first_same_value; src_elt;
src_elt = src_elt->next_same_value)
if (GET_CODE (src_elt->exp) == REG && REG_LOOP_TEST_P (src_elt->exp)
&& COST (src_elt->exp) < COST (SET_SRC (x)))
{
rtx p, set;
/* Look for an insn in front of LOOP_START that sets
something in the desired mode to SET_SRC (x) before we hit
a label or CALL_INSN. */
for (p = prev_nonnote_insn (loop_start);
p && GET_CODE (p) != CALL_INSN
&& GET_CODE (p) != CODE_LABEL;
p = prev_nonnote_insn (p))
if ((set = single_set (p)) != 0
&& GET_CODE (SET_DEST (set)) == REG
&& GET_MODE (SET_DEST (set)) == src_elt->mode
&& rtx_equal_p (SET_SRC (set), SET_SRC (x)))
{
/* We now have to ensure that nothing between P
and LOOP_START modified anything referenced in
SET_SRC (x). We know that nothing within the loop
can modify it, or we would have invalidated it in
the hash table. */
rtx q;
cse_check_loop_start_value = SET_SRC (x);
for (q = p; q != loop_start; q = NEXT_INSN (q))
if (GET_RTX_CLASS (GET_CODE (q)) == 'i')
note_stores (PATTERN (q), cse_check_loop_start);
/* If nothing was changed and we can replace our
SET_SRC, add an insn after P to copy its destination
to what we will be replacing SET_SRC with. */
if (cse_check_loop_start_value
&& validate_change (insn, &SET_SRC (x),
src_elt->exp, 0))
emit_insn_after (gen_move_insn (src_elt->exp,
SET_DEST (set)),
p);
break;
}
}
}
/* Now invalidate anything modified by X. */
note_mem_written (SET_DEST (x), &writes_memory);
if (writes_memory.var)
invalidate_memory (&writes_memory);
/* See comment on similar code in cse_insn for explanation of these tests. */
if (GET_CODE (SET_DEST (x)) == REG || GET_CODE (SET_DEST (x)) == SUBREG
|| (GET_CODE (SET_DEST (x)) == MEM && ! writes_memory.all
&& ! cse_rtx_addr_varies_p (SET_DEST (x))))
invalidate (SET_DEST (x));
else if (GET_CODE (SET_DEST (x)) == STRICT_LOW_PART
|| GET_CODE (SET_DEST (x)) == ZERO_EXTRACT)
invalidate (XEXP (SET_DEST (x), 0));
}
/* Find the end of INSN's basic block and return its range,
the total number of SETs in all the insns of the block, the last insn of the
block, and the branch path.
The branch path indicates which branches should be followed. If a non-zero
path size is specified, the block should be rescanned and a different set
of branches will be taken. The branch path is only used if
FLAG_CSE_FOLLOW_JUMPS or FLAG_CSE_SKIP_BLOCKS is non-zero.
DATA is a pointer to a struct cse_basic_block_data, defined below, that is
used to describe the block. It is filled in with the information about
the current block. The incoming structure's branch path, if any, is used
to construct the output branch path. */
void
cse_end_of_basic_block (insn, data, follow_jumps, after_loop, skip_blocks)
rtx insn;
struct cse_basic_block_data *data;
int follow_jumps;
int after_loop;
int skip_blocks;
{
rtx p = insn, q;
int nsets = 0;
int low_cuid = INSN_CUID (insn), high_cuid = INSN_CUID (insn);
rtx next = GET_RTX_CLASS (GET_CODE (insn)) == 'i' ? insn : next_real_insn (insn);
int path_size = data->path_size;
int path_entry = 0;
int i;
/* Update the previous branch path, if any. If the last branch was
previously TAKEN, mark it NOT_TAKEN. If it was previously NOT_TAKEN,
shorten the path by one and look at the previous branch. We know that
at least one branch must have been taken if PATH_SIZE is non-zero. */
while (path_size > 0)
{
if (data->path[path_size - 1].status != NOT_TAKEN)
{
data->path[path_size - 1].status = NOT_TAKEN;
break;
}
else
path_size--;
}
/* Scan to end of this basic block. */
while (p && GET_CODE (p) != CODE_LABEL)
{
/* Don't cse out the end of a loop. This makes a difference
only for the unusual loops that always execute at least once;
all other loops have labels there so we will stop in any case.
Cse'ing out the end of the loop is dangerous because it
might cause an invariant expression inside the loop
to be reused after the end of the loop. This would make it
hard to move the expression out of the loop in loop.c,
especially if it is one of several equivalent expressions
and loop.c would like to eliminate it.
If we are running after loop.c has finished, we can ignore
the NOTE_INSN_LOOP_END. */
if (! after_loop && GET_CODE (p) == NOTE
&& NOTE_LINE_NUMBER (p) == NOTE_INSN_LOOP_END)
break;
/* Don't cse over a call to setjmp; on some machines (eg vax)
the regs restored by the longjmp come from
a later time than the setjmp. */
if (GET_CODE (p) == NOTE
&& NOTE_LINE_NUMBER (p) == NOTE_INSN_SETJMP)
break;
/* A PARALLEL can have lots of SETs in it,
especially if it is really an ASM_OPERANDS. */
if (GET_RTX_CLASS (GET_CODE (p)) == 'i'
&& GET_CODE (PATTERN (p)) == PARALLEL)
nsets += XVECLEN (PATTERN (p), 0);
else if (GET_CODE (p) != NOTE)
nsets += 1;
/* Ignore insns made by CSE; they cannot affect the boundaries of
the basic block. */
if (INSN_UID (p) <= max_uid && INSN_CUID (p) > high_cuid)
high_cuid = INSN_CUID (p);
if (INSN_UID (p) <= max_uid && INSN_CUID (p) < low_cuid)
low_cuid = INSN_CUID (p);
/* See if this insn is in our branch path. If it is and we are to
take it, do so. */
if (path_entry < path_size && data->path[path_entry].branch == p)
{
if (data->path[path_entry].status != NOT_TAKEN)
p = JUMP_LABEL (p);
/* Point to next entry in path, if any. */
path_entry++;
}
/* If this is a conditional jump, we can follow it if -fcse-follow-jumps
was specified, we haven't reached our maximum path length, there are
insns following the target of the jump, this is the only use of the
jump label, and the target label is preceded by a BARRIER.
Alternatively, we can follow the jump if it branches around a
block of code and there are no other branches into the block.
In this case invalidate_skipped_block will be called to invalidate any
registers set in the block when following the jump. */
else if ((follow_jumps || skip_blocks) && path_size < PATHLENGTH - 1
&& GET_CODE (p) == JUMP_INSN
&& GET_CODE (PATTERN (p)) == SET
&& GET_CODE (SET_SRC (PATTERN (p))) == IF_THEN_ELSE
&& LABEL_NUSES (JUMP_LABEL (p)) == 1
&& NEXT_INSN (JUMP_LABEL (p)) != 0)
{
for (q = PREV_INSN (JUMP_LABEL (p)); q; q = PREV_INSN (q))
if ((GET_CODE (q) != NOTE
|| NOTE_LINE_NUMBER (q) == NOTE_INSN_LOOP_END
|| NOTE_LINE_NUMBER (q) == NOTE_INSN_SETJMP)
&& (GET_CODE (q) != CODE_LABEL || LABEL_NUSES (q) != 0))
break;
/* If we ran into a BARRIER, this code is an extension of the
basic block when the branch is taken. */
if (follow_jumps && q != 0 && GET_CODE (q) == BARRIER)
{
/* Don't allow ourself to keep walking around an
always-executed loop. */
if (next_real_insn (q) == next)
{
p = NEXT_INSN (p);
continue;
}
/* Similarly, don't put a branch in our path more than once. */
for (i = 0; i < path_entry; i++)
if (data->path[i].branch == p)
break;
if (i != path_entry)
break;
data->path[path_entry].branch = p;
data->path[path_entry++].status = TAKEN;
/* This branch now ends our path. It was possible that we
didn't see this branch the last time around (when the
insn in front of the target was a JUMP_INSN that was
turned into a no-op). */
path_size = path_entry;
p = JUMP_LABEL (p);
/* Mark block so we won't scan it again later. */
PUT_MODE (NEXT_INSN (p), QImode);
}
/* Detect a branch around a block of code. */
else if (skip_blocks && q != 0 && GET_CODE (q) != CODE_LABEL)
{
register rtx tmp;
if (next_real_insn (q) == next)
{
p = NEXT_INSN (p);
continue;
}
for (i = 0; i < path_entry; i++)
if (data->path[i].branch == p)
break;
if (i != path_entry)
break;
/* This is no_labels_between_p (p, q) with an added check for
reaching the end of a function (in case Q precedes P). */
for (tmp = NEXT_INSN (p); tmp && tmp != q; tmp = NEXT_INSN (tmp))
if (GET_CODE (tmp) == CODE_LABEL)
break;
if (tmp == q)
{
data->path[path_entry].branch = p;
data->path[path_entry++].status = AROUND;
path_size = path_entry;
p = JUMP_LABEL (p);
/* Mark block so we won't scan it again later. */
PUT_MODE (NEXT_INSN (p), QImode);
}
}
}
p = NEXT_INSN (p);
}
data->low_cuid = low_cuid;
data->high_cuid = high_cuid;
data->nsets = nsets;
data->last = p;
/* If all jumps in the path are not taken, set our path length to zero
so a rescan won't be done. */
for (i = path_size - 1; i >= 0; i--)
if (data->path[i].status != NOT_TAKEN)
break;
if (i == -1)
data->path_size = 0;
else
data->path_size = path_size;
/* End the current branch path. */
data->path[path_size].branch = 0;
}
/* Perform cse on the instructions of a function.
F is the first instruction.
NREGS is one plus the highest pseudo-reg number used in the instruction.
AFTER_LOOP is 1 if this is the cse call done after loop optimization
(only if -frerun-cse-after-loop).
Returns 1 if jump_optimize should be redone due to simplifications
in conditional jump instructions. */
int
cse_main (f, nregs, after_loop, file)
rtx f;
int nregs;
int after_loop;
FILE *file;
{
struct cse_basic_block_data val;
register rtx insn = f;
register int i;
cse_jumps_altered = 0;
constant_pool_entries_cost = 0;
val.path_size = 0;
init_recog ();
max_reg = nregs;
all_minus_one = (int *) alloca (nregs * sizeof (int));
consec_ints = (int *) alloca (nregs * sizeof (int));
for (i = 0; i < nregs; i++)
{
all_minus_one[i] = -1;
consec_ints[i] = i;
}
reg_next_eqv = (int *) alloca (nregs * sizeof (int));
reg_prev_eqv = (int *) alloca (nregs * sizeof (int));
reg_qty = (int *) alloca (nregs * sizeof (int));
reg_in_table = (int *) alloca (nregs * sizeof (int));
reg_tick = (int *) alloca (nregs * sizeof (int));
#ifdef LOAD_EXTEND_OP
/* Allocate scratch rtl here. cse_insn will fill in the memory reference
and change the code and mode as appropriate. */
memory_extend_rtx = gen_rtx (ZERO_EXTEND, VOIDmode, 0);
#endif
/* Discard all the free elements of the previous function
since they are allocated in the temporarily obstack. */
bzero ((char *) table, sizeof table);
free_element_chain = 0;
n_elements_made = 0;
/* Find the largest uid. */
max_uid = get_max_uid ();
uid_cuid = (int *) alloca ((max_uid + 1) * sizeof (int));
bzero ((char *) uid_cuid, (max_uid + 1) * sizeof (int));
/* Compute the mapping from uids to cuids.
CUIDs are numbers assigned to insns, like uids,
except that cuids increase monotonically through the code.
Don't assign cuids to line-number NOTEs, so that the distance in cuids
between two insns is not affected by -g. */
for (insn = f, i = 0; insn; insn = NEXT_INSN (insn))
{
if (GET_CODE (insn) != NOTE
|| NOTE_LINE_NUMBER (insn) < 0)
INSN_CUID (insn) = ++i;
else
/* Give a line number note the same cuid as preceding insn. */
INSN_CUID (insn) = i;
}
/* Initialize which registers are clobbered by calls. */
CLEAR_HARD_REG_SET (regs_invalidated_by_call);
for (i = 0; i < FIRST_PSEUDO_REGISTER; i++)
if ((call_used_regs[i]
/* Used to check !fixed_regs[i] here, but that isn't safe;
fixed regs are still call-clobbered, and sched can get
confused if they can "live across calls".
The frame pointer is always preserved across calls. The arg
pointer is if it is fixed. The stack pointer usually is, unless
RETURN_POPS_ARGS, in which case an explicit CLOBBER
will be present. If we are generating PIC code, the PIC offset
table register is preserved across calls. */
&& i != STACK_POINTER_REGNUM
&& i != FRAME_POINTER_REGNUM
#if HARD_FRAME_POINTER_REGNUM != FRAME_POINTER_REGNUM
&& i != HARD_FRAME_POINTER_REGNUM
#endif
#if ARG_POINTER_REGNUM != FRAME_POINTER_REGNUM
&& ! (i == ARG_POINTER_REGNUM && fixed_regs[i])
#endif
#if defined (PIC_OFFSET_TABLE_REGNUM) && !defined (PIC_OFFSET_TABLE_REG_CALL_CLOBBERED)
&& ! (i == PIC_OFFSET_TABLE_REGNUM && flag_pic)
#endif
)
|| global_regs[i])
SET_HARD_REG_BIT (regs_invalidated_by_call, i);
/* Loop over basic blocks.
Compute the maximum number of qty's needed for each basic block
(which is 2 for each SET). */
insn = f;
while (insn)
{
cse_end_of_basic_block (insn, &val, flag_cse_follow_jumps, after_loop,
flag_cse_skip_blocks);
/* If this basic block was already processed or has no sets, skip it. */
if (val.nsets == 0 || GET_MODE (insn) == QImode)
{
PUT_MODE (insn, VOIDmode);
insn = (val.last ? NEXT_INSN (val.last) : 0);
val.path_size = 0;
continue;
}
cse_basic_block_start = val.low_cuid;
cse_basic_block_end = val.high_cuid;
max_qty = val.nsets * 2;
if (file)
fprintf (file, ";; Processing block from %d to %d, %d sets.\n",
INSN_UID (insn), val.last ? INSN_UID (val.last) : 0,
val.nsets);
/* Make MAX_QTY bigger to give us room to optimize
past the end of this basic block, if that should prove useful. */
if (max_qty < 500)
max_qty = 500;
max_qty += max_reg;
/* If this basic block is being extended by following certain jumps,
(see `cse_end_of_basic_block'), we reprocess the code from the start.
Otherwise, we start after this basic block. */
if (val.path_size > 0)
cse_basic_block (insn, val.last, val.path, 0);
else
{
int old_cse_jumps_altered = cse_jumps_altered;
rtx temp;
/* When cse changes a conditional jump to an unconditional
jump, we want to reprocess the block, since it will give
us a new branch path to investigate. */
cse_jumps_altered = 0;
temp = cse_basic_block (insn, val.last, val.path, ! after_loop);
if (cse_jumps_altered == 0
|| (flag_cse_follow_jumps == 0 && flag_cse_skip_blocks == 0))
insn = temp;
cse_jumps_altered |= old_cse_jumps_altered;
}
#ifdef USE_C_ALLOCA
alloca (0);
#endif
}
/* Tell refers_to_mem_p that qty_const info is not available. */
qty_const = 0;
if (max_elements_made < n_elements_made)
max_elements_made = n_elements_made;
return cse_jumps_altered;
}
/* Process a single basic block. FROM and TO and the limits of the basic
block. NEXT_BRANCH points to the branch path when following jumps or
a null path when not following jumps.
AROUND_LOOP is non-zero if we are to try to cse around to the start of a
loop. This is true when we are being called for the last time on a
block and this CSE pass is before loop.c. */
static rtx
cse_basic_block (from, to, next_branch, around_loop)
register rtx from, to;
struct branch_path *next_branch;
int around_loop;
{
register rtx insn;
int to_usage = 0;
int in_libcall_block = 0;
/* Each of these arrays is undefined before max_reg, so only allocate
the space actually needed and adjust the start below. */
qty_first_reg = (int *) alloca ((max_qty - max_reg) * sizeof (int));
qty_last_reg = (int *) alloca ((max_qty - max_reg) * sizeof (int));
qty_mode= (enum machine_mode *) alloca ((max_qty - max_reg) * sizeof (enum machine_mode));
qty_const = (rtx *) alloca ((max_qty - max_reg) * sizeof (rtx));
qty_const_insn = (rtx *) alloca ((max_qty - max_reg) * sizeof (rtx));
qty_comparison_code
= (enum rtx_code *) alloca ((max_qty - max_reg) * sizeof (enum rtx_code));
qty_comparison_qty = (int *) alloca ((max_qty - max_reg) * sizeof (int));
qty_comparison_const = (rtx *) alloca ((max_qty - max_reg) * sizeof (rtx));
qty_first_reg -= max_reg;
qty_last_reg -= max_reg;
qty_mode -= max_reg;
qty_const -= max_reg;
qty_const_insn -= max_reg;
qty_comparison_code -= max_reg;
qty_comparison_qty -= max_reg;
qty_comparison_const -= max_reg;
new_basic_block ();
/* TO might be a label. If so, protect it from being deleted. */
if (to != 0 && GET_CODE (to) == CODE_LABEL)
++LABEL_NUSES (to);
for (insn = from; insn != to; insn = NEXT_INSN (insn))
{
register enum rtx_code code;
/* See if this is a branch that is part of the path. If so, and it is
to be taken, do so. */
if (next_branch->branch == insn)
{
enum taken status = next_branch++->status;
if (status != NOT_TAKEN)
{
if (status == TAKEN)
record_jump_equiv (insn, 1);
else
invalidate_skipped_block (NEXT_INSN (insn));
/* Set the last insn as the jump insn; it doesn't affect cc0.
Then follow this branch. */
#ifdef HAVE_cc0
prev_insn_cc0 = 0;
#endif
prev_insn = insn;
insn = JUMP_LABEL (insn);
continue;
}
}
code = GET_CODE (insn);
if (GET_MODE (insn) == QImode)
PUT_MODE (insn, VOIDmode);
if (GET_RTX_CLASS (code) == 'i')
{
/* Process notes first so we have all notes in canonical forms when
looking for duplicate operations. */
if (REG_NOTES (insn))
REG_NOTES (insn) = cse_process_notes (REG_NOTES (insn), NULL_RTX);
/* Track when we are inside in LIBCALL block. Inside such a block,
we do not want to record destinations. The last insn of a
LIBCALL block is not considered to be part of the block, since
its destination is the result of the block and hence should be
recorded. */
if (find_reg_note (insn, REG_LIBCALL, NULL_RTX))
in_libcall_block = 1;
else if (find_reg_note (insn, REG_RETVAL, NULL_RTX))
in_libcall_block = 0;
cse_insn (insn, in_libcall_block);
}
/* If INSN is now an unconditional jump, skip to the end of our
basic block by pretending that we just did the last insn in the
basic block. If we are jumping to the end of our block, show
that we can have one usage of TO. */
if (simplejump_p (insn))
{
if (to == 0)
return 0;
if (JUMP_LABEL (insn) == to)
to_usage = 1;
/* Maybe TO was deleted because the jump is unconditional.
If so, there is nothing left in this basic block. */
/* ??? Perhaps it would be smarter to set TO
to whatever follows this insn,
and pretend the basic block had always ended here. */
if (INSN_DELETED_P (to))
break;
insn = PREV_INSN (to);
}
/* See if it is ok to keep on going past the label
which used to end our basic block. Remember that we incremented
the count of that label, so we decrement it here. If we made
a jump unconditional, TO_USAGE will be one; in that case, we don't
want to count the use in that jump. */
if (to != 0 && NEXT_INSN (insn) == to
&& GET_CODE (to) == CODE_LABEL && --LABEL_NUSES (to) == to_usage)
{
struct cse_basic_block_data val;
insn = NEXT_INSN (to);
if (LABEL_NUSES (to) == 0)
delete_insn (to);
/* Find the end of the following block. Note that we won't be
following branches in this case. If TO was the last insn
in the function, we are done. Similarly, if we deleted the
insn after TO, it must have been because it was preceded by
a BARRIER. In that case, we are done with this block because it
has no continuation. */
if (insn == 0 || INSN_DELETED_P (insn))
return 0;
to_usage = 0;
val.path_size = 0;
cse_end_of_basic_block (insn, &val, 0, 0, 0);
/* If the tables we allocated have enough space left
to handle all the SETs in the next basic block,
continue through it. Otherwise, return,
and that block will be scanned individually. */
if (val.nsets * 2 + next_qty > max_qty)
break;
cse_basic_block_start = val.low_cuid;
cse_basic_block_end = val.high_cuid;
to = val.last;
/* Prevent TO from being deleted if it is a label. */
if (to != 0 && GET_CODE (to) == CODE_LABEL)
++LABEL_NUSES (to);
/* Back up so we process the first insn in the extension. */
insn = PREV_INSN (insn);
}
}
if (next_qty > max_qty)
abort ();
/* If we are running before loop.c, we stopped on a NOTE_INSN_LOOP_END, and
the previous insn is the only insn that branches to the head of a loop,
we can cse into the loop. Don't do this if we changed the jump
structure of a loop unless we aren't going to be following jumps. */
if ((cse_jumps_altered == 0
|| (flag_cse_follow_jumps == 0 && flag_cse_skip_blocks == 0))
&& around_loop && to != 0
&& GET_CODE (to) == NOTE && NOTE_LINE_NUMBER (to) == NOTE_INSN_LOOP_END
&& GET_CODE (PREV_INSN (to)) == JUMP_INSN
&& JUMP_LABEL (PREV_INSN (to)) != 0
&& LABEL_NUSES (JUMP_LABEL (PREV_INSN (to))) == 1)
cse_around_loop (JUMP_LABEL (PREV_INSN (to)));
return to ? NEXT_INSN (to) : 0;
}
/* Count the number of times registers are used (not set) in X.
COUNTS is an array in which we accumulate the count, INCR is how much
we count each register usage.
Don't count a usage of DEST, which is the SET_DEST of a SET which
contains X in its SET_SRC. This is because such a SET does not
modify the liveness of DEST. */
static void
count_reg_usage (x, counts, dest, incr)
rtx x;
int *counts;
rtx dest;
int incr;
{
enum rtx_code code;
char *fmt;
int i, j;
if (x == 0)
return;
switch (code = GET_CODE (x))
{
case REG:
if (x != dest)
counts[REGNO (x)] += incr;
return;
case PC:
case CC0:
case CONST:
case CONST_INT:
case CONST_DOUBLE:
case SYMBOL_REF:
case LABEL_REF:
case CLOBBER:
return;
case SET:
/* Unless we are setting a REG, count everything in SET_DEST. */
if (GET_CODE (SET_DEST (x)) != REG)
count_reg_usage (SET_DEST (x), counts, NULL_RTX, incr);
/* If SRC has side-effects, then we can't delete this insn, so the
usage of SET_DEST inside SRC counts.
??? Strictly-speaking, we might be preserving this insn
because some other SET has side-effects, but that's hard
to do and can't happen now. */
count_reg_usage (SET_SRC (x), counts,
side_effects_p (SET_SRC (x)) ? NULL_RTX : SET_DEST (x),
incr);
return;
case CALL_INSN:
count_reg_usage (CALL_INSN_FUNCTION_USAGE (x), counts, NULL_RTX, incr);
/* ... falls through ... */
case INSN:
case JUMP_INSN:
count_reg_usage (PATTERN (x), counts, NULL_RTX, incr);
/* Things used in a REG_EQUAL note aren't dead since loop may try to
use them. */
count_reg_usage (REG_NOTES (x), counts, NULL_RTX, incr);
return;
case EXPR_LIST:
case INSN_LIST:
if (REG_NOTE_KIND (x) == REG_EQUAL
|| GET_CODE (XEXP (x,0)) == USE)
count_reg_usage (XEXP (x, 0), counts, NULL_RTX, incr);
count_reg_usage (XEXP (x, 1), counts, NULL_RTX, incr);
return;
}
fmt = GET_RTX_FORMAT (code);
for (i = GET_RTX_LENGTH (code) - 1; i >= 0; i--)
{
if (fmt[i] == 'e')
count_reg_usage (XEXP (x, i), counts, dest, incr);
else if (fmt[i] == 'E')
for (j = XVECLEN (x, i) - 1; j >= 0; j--)
count_reg_usage (XVECEXP (x, i, j), counts, dest, incr);
}
}
/* Scan all the insns and delete any that are dead; i.e., they store a register
that is never used or they copy a register to itself.
This is used to remove insns made obviously dead by cse. It improves the
heuristics in loop since it won't try to move dead invariants out of loops
or make givs for dead quantities. The remaining passes of the compilation
are also sped up. */
void
delete_dead_from_cse (insns, nreg)
rtx insns;
int nreg;
{
int *counts = (int *) alloca (nreg * sizeof (int));
rtx insn, prev;
rtx tem;
int i;
int in_libcall = 0;
/* First count the number of times each register is used. */
bzero ((char *) counts, sizeof (int) * nreg);
for (insn = next_real_insn (insns); insn; insn = next_real_insn (insn))
count_reg_usage (insn, counts, NULL_RTX, 1);
/* Go from the last insn to the first and delete insns that only set unused
registers or copy a register to itself. As we delete an insn, remove
usage counts for registers it uses. */
for (insn = prev_real_insn (get_last_insn ()); insn; insn = prev)
{
int live_insn = 0;
prev = prev_real_insn (insn);
/* Don't delete any insns that are part of a libcall block.
Flow or loop might get confused if we did that. Remember
that we are scanning backwards. */
if (find_reg_note (insn, REG_RETVAL, NULL_RTX))
in_libcall = 1;
if (in_libcall)
live_insn = 1;
else if (GET_CODE (PATTERN (insn)) == SET)
{
if (GET_CODE (SET_DEST (PATTERN (insn))) == REG
&& SET_DEST (PATTERN (insn)) == SET_SRC (PATTERN (insn)))
;
#ifdef HAVE_cc0
else if (GET_CODE (SET_DEST (PATTERN (insn))) == CC0
&& ! side_effects_p (SET_SRC (PATTERN (insn)))
&& ((tem = next_nonnote_insn (insn)) == 0
|| GET_RTX_CLASS (GET_CODE (tem)) != 'i'
|| ! reg_referenced_p (cc0_rtx, PATTERN (tem))))
;
#endif
else if (GET_CODE (SET_DEST (PATTERN (insn))) != REG
|| REGNO (SET_DEST (PATTERN (insn))) < FIRST_PSEUDO_REGISTER
|| counts[REGNO (SET_DEST (PATTERN (insn)))] != 0
|| side_effects_p (SET_SRC (PATTERN (insn))))
live_insn = 1;
}
else if (GET_CODE (PATTERN (insn)) == PARALLEL)
for (i = XVECLEN (PATTERN (insn), 0) - 1; i >= 0; i--)
{
rtx elt = XVECEXP (PATTERN (insn), 0, i);
if (GET_CODE (elt) == SET)
{
if (GET_CODE (SET_DEST (elt)) == REG
&& SET_DEST (elt) == SET_SRC (elt))
;
#ifdef HAVE_cc0
else if (GET_CODE (SET_DEST (elt)) == CC0
&& ! side_effects_p (SET_SRC (elt))
&& ((tem = next_nonnote_insn (insn)) == 0
|| GET_RTX_CLASS (GET_CODE (tem)) != 'i'
|| ! reg_referenced_p (cc0_rtx, PATTERN (tem))))
;
#endif
else if (GET_CODE (SET_DEST (elt)) != REG
|| REGNO (SET_DEST (elt)) < FIRST_PSEUDO_REGISTER
|| counts[REGNO (SET_DEST (elt))] != 0
|| side_effects_p (SET_SRC (elt)))
live_insn = 1;
}
else if (GET_CODE (elt) != CLOBBER && GET_CODE (elt) != USE)
live_insn = 1;
}
else
live_insn = 1;
/* If this is a dead insn, delete it and show registers in it aren't
being used. */
if (! live_insn)
{
count_reg_usage (insn, counts, NULL_RTX, -1);
delete_insn (insn);
}
if (find_reg_note (insn, REG_LIBCALL, NULL_RTX))
in_libcall = 0;
}
}