freebsd-nq/games/atc/update.c
Jordan K. Hubbard 554eb505f8 Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
1994-09-04 04:03:31 +00:00

411 lines
9.8 KiB
C

/*-
* Copyright (c) 1990, 1993
* The Regents of the University of California. All rights reserved.
*
* This code is derived from software contributed to Berkeley by
* Ed James.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. All advertising materials mentioning features or use of this software
* must display the following acknowledgement:
* This product includes software developed by the University of
* California, Berkeley and its contributors.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/*
* Copyright (c) 1987 by Ed James, UC Berkeley. All rights reserved.
*
* Copy permission is hereby granted provided that this notice is
* retained on all partial or complete copies.
*
* For more info on this and all of my stuff, mail edjames@berkeley.edu.
*/
#ifndef lint
static char sccsid[] = "@(#)update.c 8.1 (Berkeley) 5/31/93";
#endif not lint
#include "include.h"
update()
{
int i, dir_diff, mask, unclean;
PLANE *pp, *p1, *p2, *p;
#ifdef BSD
mask = sigblock(sigmask(SIGINT));
#endif
#ifdef SYSV
alarm(0);
signal(SIGALRM, update);
#endif
clck++;
erase_all();
/* put some planes in the air */
do {
unclean = 0;
for (pp = ground.head; pp != NULL; pp = pp->next) {
if (pp->new_altitude > 0) {
delete(&ground, pp);
append(&air, pp);
unclean = 1;
break;
}
}
} while (unclean);
/* do altitude change and basic movement */
for (pp = air.head; pp != NULL; pp = pp->next) {
/* type 0 only move every other turn */
if (pp->plane_type == 0 && clck & 1)
continue;
pp->fuel--;
if (pp->fuel < 0)
loser(pp, "ran out of fuel.");
pp->altitude += SGN(pp->new_altitude - pp->altitude);
if (!pp->delayd) {
dir_diff = pp->new_dir - pp->dir;
/*
* Allow for circle commands
*/
if (pp->new_dir >= 0 && pp->new_dir < MAXDIR) {
if (dir_diff > MAXDIR/2)
dir_diff -= MAXDIR;
else if (dir_diff < -(MAXDIR/2))
dir_diff += MAXDIR;
}
if (dir_diff > 2)
dir_diff = 2;
else if (dir_diff < -2)
dir_diff = -2;
pp->dir += dir_diff;
if (pp->dir >= MAXDIR)
pp->dir -= MAXDIR;
else if (pp->dir < 0)
pp->dir += MAXDIR;
}
pp->xpos += displacement[pp->dir].dx;
pp->ypos += displacement[pp->dir].dy;
if (pp->delayd && pp->xpos == sp->beacon[pp->delayd_no].x &&
pp->ypos == sp->beacon[pp->delayd_no].y) {
pp->delayd = 0;
if (pp->status == S_UNMARKED)
pp->status = S_MARKED;
}
switch (pp->dest_type) {
case T_AIRPORT:
if (pp->xpos == sp->airport[pp->dest_no].x &&
pp->ypos == sp->airport[pp->dest_no].y &&
pp->altitude == 0) {
if (pp->dir != sp->airport[pp->dest_no].dir)
loser(pp, "landed in the wrong direction.");
else {
pp->status = S_GONE;
continue;
}
}
break;
case T_EXIT:
if (pp->xpos == sp->exit[pp->dest_no].x &&
pp->ypos == sp->exit[pp->dest_no].y) {
if (pp->altitude != 9)
loser(pp, "exited at the wrong altitude.");
else {
pp->status = S_GONE;
continue;
}
}
break;
default:
loser(pp, "has a bizarre destination, get help!");
}
if (pp->altitude > 9)
/* "this is impossible" */
loser(pp, "exceded flight ceiling.");
if (pp->altitude <= 0) {
for (i = 0; i < sp->num_airports; i++)
if (pp->xpos == sp->airport[i].x &&
pp->ypos == sp->airport[i].y) {
if (pp->dest_type == T_AIRPORT)
loser(pp,
"landed at the wrong airport.");
else
loser(pp,
"landed instead of exited.");
}
loser(pp, "crashed on the ground.");
}
if (pp->xpos < 1 || pp->xpos >= sp->width - 1 ||
pp->ypos < 1 || pp->ypos >= sp->height - 1) {
for (i = 0; i < sp->num_exits; i++)
if (pp->xpos == sp->exit[i].x &&
pp->ypos == sp->exit[i].y) {
if (pp->dest_type == T_EXIT)
loser(pp,
"exited via the wrong exit.");
else
loser(pp,
"exited instead of landed.");
}
loser(pp, "illegally left the flight arena.");
}
}
/*
* Traverse the list once, deleting the planes that are gone.
*/
for (pp = air.head; pp != NULL; pp = p2) {
p2 = pp->next;
if (pp->status == S_GONE) {
safe_planes++;
delete(&air, pp);
}
}
draw_all();
for (p1 = air.head; p1 != NULL; p1 = p1->next)
for (p2 = p1->next; p2 != NULL; p2 = p2->next)
if (too_close(p1, p2, 1)) {
static char buf[80];
(void)sprintf(buf, "collided with plane '%c'.",
name(p2));
loser(p1, buf);
}
/*
* Check every other update. Actually, only add on even updates.
* Otherwise, prop jobs show up *on* entrance. Remember that
* we don't update props on odd updates.
*/
if ((rand() % sp->newplane_time) == 0)
addplane();
#ifdef BSD
sigsetmask(mask);
#endif
#ifdef SYSV
alarm(sp->update_secs);
#endif
}
char *
command(pp)
PLANE *pp;
{
static char buf[50], *bp, *comm_start;
char *index();
buf[0] = '\0';
bp = buf;
(void)sprintf(bp, "%c%d%c%c%d: ", name(pp), pp->altitude,
(pp->fuel < LOWFUEL) ? '*' : ' ',
(pp->dest_type == T_AIRPORT) ? 'A' : 'E', pp->dest_no);
comm_start = bp = index(buf, '\0');
if (pp->altitude == 0)
(void)sprintf(bp, "Holding @ A%d", pp->orig_no);
else if (pp->new_dir >= MAXDIR || pp->new_dir < 0)
strcpy(bp, "Circle");
else if (pp->new_dir != pp->dir)
(void)sprintf(bp, "%d", dir_deg(pp->new_dir));
bp = index(buf, '\0');
if (pp->delayd)
(void)sprintf(bp, " @ B%d", pp->delayd_no);
bp = index(buf, '\0');
if (*comm_start == '\0' &&
(pp->status == S_UNMARKED || pp->status == S_IGNORED))
strcpy(bp, "---------");
return (buf);
}
/* char */
name(p)
PLANE *p;
{
if (p->plane_type == 0)
return ('A' + p->plane_no);
else
return ('a' + p->plane_no);
}
number(l)
{
if (l < 'a' && l > 'z' && l < 'A' && l > 'Z')
return (-1);
else if (l >= 'a' && l <= 'z')
return (l - 'a');
else
return (l - 'A');
}
next_plane()
{
static int last_plane = -1;
PLANE *pp;
int found, start_plane = last_plane;
do {
found = 0;
last_plane++;
if (last_plane >= 26)
last_plane = 0;
for (pp = air.head; pp != NULL; pp = pp->next)
if (pp->plane_no == last_plane) {
found++;
break;
}
if (!found)
for (pp = ground.head; pp != NULL; pp = pp->next)
if (pp->plane_no == last_plane) {
found++;
break;
}
} while (found && last_plane != start_plane);
if (last_plane == start_plane)
return (-1);
return (last_plane);
}
addplane()
{
PLANE p, *pp, *p1;
int i, num_starts, close, rnd, rnd2, pnum;
bzero(&p, sizeof (p));
p.status = S_MARKED;
p.plane_type = random() % 2;
num_starts = sp->num_exits + sp->num_airports;
rnd = random() % num_starts;
if (rnd < sp->num_exits) {
p.dest_type = T_EXIT;
p.dest_no = rnd;
} else {
p.dest_type = T_AIRPORT;
p.dest_no = rnd - sp->num_exits;
}
/* loop until we get a plane not near another */
for (i = 0; i < num_starts; i++) {
/* loop till we get a different start point */
while ((rnd2 = random() % num_starts) == rnd)
;
if (rnd2 < sp->num_exits) {
p.orig_type = T_EXIT;
p.orig_no = rnd2;
p.xpos = sp->exit[rnd2].x;
p.ypos = sp->exit[rnd2].y;
p.new_dir = p.dir = sp->exit[rnd2].dir;
p.altitude = p.new_altitude = 7;
close = 0;
for (p1 = air.head; p1 != NULL; p1 = p1->next)
if (too_close(p1, &p, 4)) {
close++;
break;
}
if (close)
continue;
} else {
p.orig_type = T_AIRPORT;
p.orig_no = rnd2 - sp->num_exits;
p.xpos = sp->airport[p.orig_no].x;
p.ypos = sp->airport[p.orig_no].y;
p.new_dir = p.dir = sp->airport[p.orig_no].dir;
p.altitude = p.new_altitude = 0;
}
p.fuel = sp->width + sp->height;
break;
}
if (i >= num_starts)
return (-1);
pnum = next_plane();
if (pnum < 0)
return (-1);
p.plane_no = pnum;
pp = newplane();
bcopy(&p, pp, sizeof (p));
if (pp->orig_type == T_AIRPORT)
append(&ground, pp);
else
append(&air, pp);
return (pp->dest_type);
}
PLANE *
findplane(n)
{
PLANE *pp;
for (pp = air.head; pp != NULL; pp = pp->next)
if (pp->plane_no == n)
return (pp);
for (pp = ground.head; pp != NULL; pp = pp->next)
if (pp->plane_no == n)
return (pp);
return (NULL);
}
too_close(p1, p2, dist)
PLANE *p1, *p2;
{
if (ABS(p1->altitude - p2->altitude) <= dist &&
ABS(p1->xpos - p2->xpos) <= dist && ABS(p1->ypos - p2->ypos) <= dist)
return (1);
else
return (0);
}
dir_deg(d)
{
switch (d) {
case 0: return (0);
case 1: return (45);
case 2: return (90);
case 3: return (135);
case 4: return (180);
case 5: return (225);
case 6: return (270);
case 7: return (315);
default:
return (-1);
}
}