freebsd-nq/sys/sys/eventhandler.h
Mark Murray fb919e4d5a Undo part of the tangle of having sys/lock.h and sys/mutex.h included in
other "system" header files.

Also help the deprecation of lockmgr.h by making it a sub-include of
sys/lock.h and removing sys/lockmgr.h form kernel .c files.

Sort sys/*.h includes where possible in affected files.

OK'ed by:	bde (with reservations)
2001-05-01 08:13:21 +00:00

187 lines
6.0 KiB
C

/*-
* Copyright (c) 1999 Michael Smith <msmith@freebsd.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* $FreeBSD$
*/
#ifndef SYS_EVENTHANDLER_H
#define SYS_EVENTHANDLER_H
/*
* XXX - compatability until lockmgr() goes away or all the #includes are
* updated.
*/
#include <sys/lockmgr.h>
#include <sys/queue.h>
#include <sys/_lock.h>
#include <sys/_mutex.h>
struct eventhandler_entry
{
TAILQ_ENTRY(eventhandler_entry) ee_link;
int ee_priority;
void *ee_arg;
};
struct eventhandler_list
{
char *el_name;
int el_flags;
#define EHE_INITTED (1<<0)
struct lock el_lock;
TAILQ_ENTRY(eventhandler_list) el_link;
TAILQ_HEAD(,eventhandler_entry) el_entries;
};
typedef struct eventhandler_entry *eventhandler_tag;
/*
* Fast handler lists require the eventhandler list be present
* at link time. They don't allow addition of entries to
* unknown eventhandler lists, ie. each list must have an
* "owner".
*
* Fast handler lists must be defined once by the owner
* of the eventhandler list, and the declaration must be in
* scope at any point the list is manipulated.
*/
#define EVENTHANDLER_FAST_DECLARE(name, type) \
extern struct eventhandler_list Xeventhandler_list_ ## name ; \
struct eventhandler_entry_ ## name \
{ \
struct eventhandler_entry ee; \
type eh_func; \
}; \
struct __hack
#define EVENTHANDLER_FAST_DEFINE(name, type) \
struct eventhandler_list Xeventhandler_list_ ## name = { #name }; \
struct __hack
#define EVENTHANDLER_FAST_INVOKE(name, args...) \
do { \
struct eventhandler_list *_el = &Xeventhandler_list_ ## name ; \
struct eventhandler_entry *_ep, *_en; \
\
if (_el->el_flags & EHE_INITTED) { \
lockmgr(&_el->el_lock, LK_EXCLUSIVE, NULL, CURPROC); \
_ep = TAILQ_FIRST(&(_el->el_entries)); \
while (_ep != NULL) { \
_en = TAILQ_NEXT(_ep, ee_link); \
((struct eventhandler_entry_ ## name *)_ep)->eh_func(_ep->ee_arg , \
## args); \
_ep = _en; \
} \
lockmgr(&_el->el_lock, LK_RELEASE, NULL, CURPROC); \
} \
} while (0)
#define EVENTHANDLER_FAST_REGISTER(name, func, arg, priority) \
eventhandler_register(&Xeventhandler_list_ ## name, #name, func, arg, priority)
#define EVENTHANDLER_FAST_DEREGISTER(name, tag) \
eventhandler_deregister(&Xeventhandler_list_ ## name, tag)
/*
* Slow handlers are entirely dynamic; lists are created
* when entries are added to them, and thus have no concept of "owner",
*
* Slow handlers need to be declared, but do not need to be defined. The
* declaration must be in scope wherever the handler is to be invoked.
*/
#define EVENTHANDLER_DECLARE(name, type) \
struct eventhandler_entry_ ## name \
{ \
struct eventhandler_entry ee; \
type eh_func; \
}; \
struct __hack
#define EVENTHANDLER_INVOKE(name, args...) \
do { \
struct eventhandler_list *_el; \
struct eventhandler_entry *_ep, *_en; \
\
if (((_el = eventhandler_find_list(#name)) != NULL) && \
(_el->el_flags & EHE_INITTED)) { \
lockmgr(&_el->el_lock, LK_EXCLUSIVE, NULL, CURPROC); \
_ep = TAILQ_FIRST(&(_el->el_entries)); \
while (_ep != NULL) { \
_en = TAILQ_NEXT(_ep, ee_link); \
((struct eventhandler_entry_ ## name *)_ep)->eh_func(_ep->ee_arg , \
## args); \
_ep = _en; \
} \
lockmgr(&_el->el_lock, LK_RELEASE, NULL, CURPROC); \
} \
} while (0)
#define EVENTHANDLER_REGISTER(name, func, arg, priority) \
eventhandler_register(NULL, #name, func, arg, priority)
#define EVENTHANDLER_DEREGISTER(name, tag) \
do { \
struct eventhandler_list *_el; \
\
if ((_el = eventhandler_find_list(#name)) != NULL) \
eventhandler_deregister(_el, tag); \
} while(0)
extern eventhandler_tag eventhandler_register(struct eventhandler_list *list,
char *name,
void *func,
void *arg,
int priority);
extern void eventhandler_deregister(struct eventhandler_list *list,
eventhandler_tag tag);
extern struct eventhandler_list *eventhandler_find_list(char *name);
/*
* Standard system event queues.
*/
/* Shutdown events */
typedef void (*shutdown_fn) __P((void *, int));
#define SHUTDOWN_PRI_FIRST 0
#define SHUTDOWN_PRI_DEFAULT 10000
#define SHUTDOWN_PRI_LAST 20000
EVENTHANDLER_DECLARE(shutdown_pre_sync, shutdown_fn); /* before fs sync */
EVENTHANDLER_DECLARE(shutdown_post_sync, shutdown_fn); /* after fs sync */
EVENTHANDLER_DECLARE(shutdown_final, shutdown_fn);
/* Idle process event */
typedef void (*idle_eventhandler_t) __P((void *, int));
#define IDLE_PRI_FIRST 10000
#define IDLE_PRI_LAST 20000
EVENTHANDLER_FAST_DECLARE(idle_event, idle_eventhandler_t);
#endif /* SYS_EVENTHANDLER_H */