15589c42fa
Mostly this is intended to resolve the trace() badness once and for all. Obtained from: ftp://dickey.his.com/ncurses/
566 lines
14 KiB
C
566 lines
14 KiB
C
/*
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* Knight's Tour - a brain game
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*
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* The original of this game was anonymous. It had an unbelievably bogus
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* interface, you actually had to enter square coordinates! Redesign by
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* Eric S. Raymond <esr@snark.thyrsus.com> July 22 1995. Mouse support
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* added September 20th 1995.
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*
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* $Id: knight.c,v 1.15 1999/11/13 23:39:10 tom Exp $
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*/
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#include <test.priv.h>
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#include <ctype.h>
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#include <signal.h>
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#include <string.h>
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/* board size */
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#define BDEPTH 8
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#define BWIDTH 8
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/* where to start the instructions */
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#define INSTRY 2
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#define INSTRX 35
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/* corner of board */
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#define BOARDY 2
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#define BOARDX 0
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/* notification line */
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#define NOTIFYY 21
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/* virtual color values */
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#define TRAIL_COLOR 1
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#define PLUS_COLOR 2
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#define MINUS_COLOR 3
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#define CX(x) (2 + 4 * (x))
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#define CY(y) (1 + 2 * (y))
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#define cellmove(y, x) wmove(boardwin, CY(y), CX(x))
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#define CXINV(x) (((x) - 1) / 4)
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#define CYINV(y) (((y) - 2) / 2)
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typedef struct
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{
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short x, y;
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}
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cell;
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static short board[BDEPTH][BWIDTH]; /* the squares */
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static int rw,col; /* current row and column */
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static int lastrow,lastcol; /* last location visited */
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static cell history[BDEPTH*BWIDTH]; /* choice history */
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static int movecount; /* count of moves so far */
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static WINDOW *boardwin; /* the board window */
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static WINDOW *helpwin; /* the help window */
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static WINDOW *msgwin; /* the message window */
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static chtype trail = '#'; /* trail character */
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static chtype plus = '+'; /* cursor hot-spot character */
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static chtype minus = '-'; /* possible-move character */
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static chtype oldch;
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static void init(void);
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static void play(void);
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static void dosquares(void);
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static void drawmove(char, int, int, int, int);
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static bool evalmove(int, int);
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static bool chkmoves(void);
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static bool chksqr(int, int);
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static int iabs(int);
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int main(
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int argc GCC_UNUSED,
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char *argv[] GCC_UNUSED)
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{
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init();
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play();
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endwin();
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return EXIT_SUCCESS;
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}
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static void init (void)
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{
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srand ((unsigned)getpid());
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initscr ();
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cbreak (); /* immediate char return */
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noecho (); /* no immediate echo */
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boardwin = newwin(BDEPTH * 2 + 1, BWIDTH * 4 + 1, BOARDY, BOARDX);
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helpwin = newwin(0, 0, INSTRY, INSTRX);
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msgwin = newwin(1, INSTRX-1, NOTIFYY, 0);
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scrollok(msgwin, TRUE);
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keypad(boardwin, TRUE);
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if (has_colors())
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{
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int bg = COLOR_BLACK;
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start_color();
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#ifdef HAVE_USE_DEFAULT_COLORS
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if (use_default_colors() == OK)
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bg = -1;
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#endif
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(void) init_pair(TRAIL_COLOR, COLOR_CYAN, bg);
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(void) init_pair(PLUS_COLOR, COLOR_RED, bg);
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(void) init_pair(MINUS_COLOR, COLOR_GREEN, bg);
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trail |= COLOR_PAIR(TRAIL_COLOR);
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plus |= COLOR_PAIR(PLUS_COLOR);
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minus |= COLOR_PAIR(MINUS_COLOR);
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}
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#ifdef NCURSES_MOUSE_VERSION
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(void) mousemask(BUTTON1_CLICKED, (mmask_t *)NULL);
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#endif /* NCURSES_MOUSE_VERSION*/
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oldch = minus;
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}
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static void help1(void)
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/* game explanation -- initial help screen */
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{
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(void)waddstr(helpwin, "Knight's move is a solitaire puzzle. Your\n");
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(void)waddstr(helpwin, "objective is to visit each square of the \n");
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(void)waddstr(helpwin, "chessboard exactly once by making knight's\n");
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(void)waddstr(helpwin, "moves (one square right or left followed \n");
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(void)waddstr(helpwin, "by two squares up or down, or two squares \n");
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(void)waddstr(helpwin, "right or left followed by one square up or\n");
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(void)waddstr(helpwin, "down). You may start anywhere.\n\n");
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(void)waddstr(helpwin, "Use arrow keys to move the cursor around.\n");
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(void)waddstr(helpwin, "When you want to move your knight to the \n");
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(void)waddstr(helpwin, "cursor location, press <space> or Enter.\n");
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(void)waddstr(helpwin, "Illegal moves will be rejected with an \n");
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(void)waddstr(helpwin, "audible beep.\n\n");
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(void)waddstr(helpwin, "The program will detect if you solve the\n");
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(void)waddstr(helpwin, "puzzle; also inform you when you run out\n");
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(void)waddstr(helpwin, "of legal moves.\n\n");
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(void)mvwaddstr(helpwin, NOTIFYY-INSTRY, 0,
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"Press `?' to go to keystroke help.");
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}
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static void help2(void)
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/* keystroke help screen */
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{
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(void)waddstr(helpwin, "Possible moves are shown with `-'.\n\n");
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(void)waddstr(helpwin, "You can move around with the arrow keys or\n");
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(void)waddstr(helpwin, "with the rogue/hack movement keys. Other\n");
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(void)waddstr(helpwin, "commands allow you to undo moves or redraw.\n");
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(void)waddstr(helpwin, "Your mouse may work; try left-button to\n");
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(void)waddstr(helpwin, "move to the square under the pointer.\n\n");
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(void)waddstr(helpwin, "x,q -- exit y k u 7 8 9\n");
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(void)waddstr(helpwin, "r -- redraw screen \\|/ \\|/ \n");
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(void)waddstr(helpwin, "u -- undo move h-+-l 4-+-6\n");
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(void)waddstr(helpwin, " /|\\ /|\\ \n");
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(void)waddstr(helpwin, " b j n 1 2 3\n");
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(void)waddstr(helpwin,"\nYou can place your knight on the selected\n");
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(void)waddstr(helpwin, "square with spacebar, Enter, or the keypad\n");
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(void)waddstr(helpwin, "center key. You can quit with `x' or `q'.\n");
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(void)mvwaddstr(helpwin, NOTIFYY-INSTRY, 0,
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"Press `?' to go to game explanation");
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}
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static void play (void)
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/* play the game */
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{
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bool keyhelp; /* TRUE if keystroke help is up */
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int c, ny = 0, nx = 0;
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int i, j, count;
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do {
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/* clear screen and draw board */
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werase(boardwin);
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werase(helpwin);
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werase(msgwin);
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dosquares();
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help1();
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wnoutrefresh(stdscr);
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wnoutrefresh(helpwin);
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wnoutrefresh(msgwin);
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wnoutrefresh(boardwin);
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doupdate();
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for (i = 0; i < BDEPTH; i++)
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for (j = 0; j < BWIDTH; j++)
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{
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board[i][j] = FALSE;
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cellmove(i, j);
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waddch(boardwin, minus);
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}
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memset(history, '\0', sizeof(history));
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history[0].y = history[0].x = -1;
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lastrow = lastcol = -2;
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movecount = 1;
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keyhelp = FALSE;
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for (;;)
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{
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if (rw != lastrow || col != lastcol)
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{
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if (lastrow >= 0 && lastcol >= 0)
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{
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cellmove(lastrow, lastcol);
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if (board[lastrow][lastcol])
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waddch(boardwin, trail);
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else
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waddch(boardwin, oldch);
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}
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cellmove(rw, col);
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oldch = winch(boardwin);
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lastrow = rw;
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lastcol= col;
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}
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cellmove(rw, col);
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waddch(boardwin, plus);
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cellmove(rw, col);
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wrefresh(msgwin);
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c = wgetch(boardwin);
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werase(msgwin);
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switch (c)
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{
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case 'k': case '8':
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case KEY_UP:
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ny = rw+BDEPTH-1; nx = col;
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break;
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case 'j': case '2':
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case KEY_DOWN:
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ny = rw+1; nx = col;
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break;
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case 'h': case '4':
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case KEY_LEFT:
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ny = rw; nx = col+BWIDTH-1;
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break;
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case 'l': case '6':
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case KEY_RIGHT:
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ny = rw; nx = col+1;
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break;
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case 'y': case '7':
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case KEY_A1:
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ny = rw+BDEPTH-1; nx = col+BWIDTH-1;
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break;
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case 'b': case '1':
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case KEY_C1:
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ny = rw+1; nx = col+BWIDTH-1;
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break;
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case 'u': case '9':
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case KEY_A3:
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ny = rw+BDEPTH-1; nx = col+1;
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break;
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case 'n': case '3':
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case KEY_C3:
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ny = rw+1; nx = col+1;
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break;
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#ifdef NCURSES_MOUSE_VERSION
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case KEY_MOUSE:
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{
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MEVENT myevent;
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getmouse(&myevent);
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if (myevent.y >= CY(0) && myevent.y <= CY(BDEPTH)
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&& myevent.x >= CX(0) && myevent.x <= CX(BWIDTH))
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{
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nx = CXINV(myevent.x);
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ny = CYINV(myevent.y);
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ungetch('\n');
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break;
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}
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else
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{
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beep();
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continue;
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}
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}
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#endif /* NCURSES_MOUSE_VERSION */
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case KEY_B2:
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case '\n':
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case ' ':
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if (evalmove(rw, col))
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{
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drawmove(trail,
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history[movecount-1].y, history[movecount-1].x,
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rw, col);
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history[movecount].y = rw;
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history[movecount].x = col;
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movecount++;
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if (!chkmoves())
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goto dropout;
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}
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else
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beep();
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break;
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case KEY_REDO:
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case '\f':
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case 'r':
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clearok(curscr, TRUE);
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wnoutrefresh(stdscr);
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wnoutrefresh(boardwin);
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wnoutrefresh(msgwin);
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wnoutrefresh(helpwin);
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doupdate();
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break;
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case KEY_UNDO:
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case KEY_BACKSPACE:
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case '\b':
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if (movecount == 1)
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{
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ny = lastrow;
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nx = lastcol;
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waddstr(msgwin, "\nNo previous move.");
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beep();
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}
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else
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{
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int oldy = history[movecount-1].y;
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int oldx = history[movecount-1].x;
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board[oldy][oldx] = FALSE;
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--movecount;
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ny = history[movecount-1].y;
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nx = history[movecount-1].x;
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drawmove(' ', oldy, oldx, ny, nx);
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/* avoid problems if we just changed the current cell */
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cellmove(lastrow, lastcol);
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oldch = winch(boardwin);
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}
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break;
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case 'q':
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case 'x':
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goto dropout;
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case '?':
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werase(helpwin);
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if (keyhelp)
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{
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help1();
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keyhelp = FALSE;
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}
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else
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{
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help2();
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keyhelp = TRUE;
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}
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wrefresh(helpwin);
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break;
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default:
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beep();
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break;
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}
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col = nx % BWIDTH;
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rw = ny % BDEPTH;
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}
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dropout:
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count = 0;
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for (i = 0; i < BDEPTH; i++)
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for (j = 0; j < BWIDTH; j++)
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if (board[i][j] != 0)
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count += 1;
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if (count == (BWIDTH * BDEPTH))
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wprintw(msgwin, "\nYou won. Care to try again? ");
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else
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wprintw(msgwin, "\n%d squares filled. Try again? ", count);
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} while
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(tolower(wgetch(msgwin)) == 'y');
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}
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static void dosquares (void)
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{
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int i, j;
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mvaddstr(0, 20, "KNIGHT'S MOVE -- a logical solitaire");
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move(BOARDY,BOARDX);
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waddch(boardwin, ACS_ULCORNER);
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for (j = 0; j < 7; j++)
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{
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_TTEE);
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}
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_URCORNER);
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for (i = 1; i < BDEPTH; i++)
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{
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move(BOARDY + i * 2 - 1, BOARDX);
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waddch(boardwin, ACS_VLINE);
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for (j = 0; j < BWIDTH; j++)
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{
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waddch(boardwin, ' ');
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waddch(boardwin, ' ');
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waddch(boardwin, ' ');
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waddch(boardwin, ACS_VLINE);
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}
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move(BOARDY + i * 2, BOARDX);
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waddch(boardwin, ACS_LTEE);
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for (j = 0; j < BWIDTH - 1; j++)
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{
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_PLUS);
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}
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_RTEE);
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}
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move(BOARDY + i * 2 - 1, BOARDX);
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waddch(boardwin, ACS_VLINE);
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for (j = 0; j < BWIDTH; j++)
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{
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waddch(boardwin, ' ');
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waddch(boardwin, ' ');
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waddch(boardwin, ' ');
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waddch(boardwin, ACS_VLINE);
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}
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move(BOARDY + i * 2, BOARDX);
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waddch(boardwin, ACS_LLCORNER);
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for (j = 0; j < BWIDTH - 1; j++)
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{
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_BTEE);
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}
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_HLINE);
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waddch(boardwin, ACS_LRCORNER);
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}
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static void mark_possibles(int prow, int pcol, chtype mark)
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{
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if (chksqr(prow+2,pcol+1)){cellmove(prow+2,pcol+1);waddch(boardwin,mark);};
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if (chksqr(prow+2,pcol-1)){cellmove(prow+2,pcol-1);waddch(boardwin,mark);};
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if (chksqr(prow-2,pcol+1)){cellmove(prow-2,pcol+1);waddch(boardwin,mark);};
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if (chksqr(prow-2,pcol-1)){cellmove(prow-2,pcol-1);waddch(boardwin,mark);};
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if (chksqr(prow+1,pcol+2)){cellmove(prow+1,pcol+2);waddch(boardwin,mark);};
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if (chksqr(prow+1,pcol-2)){cellmove(prow+1,pcol-2);waddch(boardwin,mark);};
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if (chksqr(prow-1,pcol+2)){cellmove(prow-1,pcol+2);waddch(boardwin,mark);};
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if (chksqr(prow-1,pcol-2)){cellmove(prow-1,pcol-2);waddch(boardwin,mark);};
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}
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static void drawmove(char tchar, int oldy, int oldx, int row, int column)
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/* place the stars, update board & currents */
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{
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if (movecount <= 1)
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{
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int i, j;
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for (i = 0; i < BDEPTH; i++)
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for (j = 0; j < BWIDTH; j++)
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{
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cellmove(i, j);
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if (winch(boardwin) == minus)
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waddch(boardwin, movecount ? ' ' : minus);
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}
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}
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else
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{
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cellmove(oldy, oldx);
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waddch(boardwin, '\b');
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waddch(boardwin, tchar);
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waddch(boardwin, tchar);
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waddch(boardwin, tchar);
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mark_possibles(oldy, oldx, ' ');
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}
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if (row != -1 && column != -1)
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{
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cellmove(row, column);
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waddch(boardwin, '\b');
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waddch(boardwin, trail);
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waddch(boardwin, trail);
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waddch(boardwin, trail);
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mark_possibles(row, column, minus);
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board[row][column] = TRUE;
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}
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wprintw(msgwin, "\nMove %d", movecount);
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}
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static bool evalmove(int row, int column)
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|
/* evaluate move */
|
|
{
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|
if (movecount == 1)
|
|
return(TRUE);
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|
else if (board[row][column] == TRUE)
|
|
{
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|
waddstr(msgwin, "\nYou've already been there.");
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|
return(FALSE);
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|
}
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|
else
|
|
{
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|
int rdif = iabs(row - history[movecount-1].y);
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|
int cdif = iabs(column - history[movecount-1].x);
|
|
|
|
if (!((rdif == 1) && (cdif == 2)) && !((rdif == 2) && (cdif == 1)))
|
|
{
|
|
waddstr(msgwin, "\nThat's not a legal knight's move.");
|
|
return(FALSE);
|
|
}
|
|
}
|
|
|
|
return(TRUE);
|
|
}
|
|
|
|
static bool chkmoves (void)
|
|
/* check to see if valid moves are available */
|
|
{
|
|
if (chksqr(rw+2,col+1)) return(TRUE);
|
|
if (chksqr(rw+2,col-1)) return(TRUE);
|
|
if (chksqr(rw-2,col+1)) return(TRUE);
|
|
if (chksqr(rw-2,col-1)) return(TRUE);
|
|
if (chksqr(rw+1,col+2)) return(TRUE);
|
|
if (chksqr(rw+1,col-2)) return(TRUE);
|
|
if (chksqr(rw-1,col+2)) return(TRUE);
|
|
if (chksqr(rw-1,col-2)) return(TRUE);
|
|
return (FALSE);
|
|
}
|
|
|
|
static int iabs(int num)
|
|
{
|
|
if (num < 0) return (-num);
|
|
else return (num);
|
|
}
|
|
|
|
static bool chksqr (int r1, int c1)
|
|
{
|
|
if ((r1 < 0) || (r1 > BDEPTH - 1))
|
|
return(FALSE);
|
|
if ((c1 < 0) || (c1 > BWIDTH - 1))
|
|
return(FALSE);
|
|
return ((!board[r1][c1]) ? TRUE : FALSE);
|
|
}
|
|
|
|
/* knight.c ends here */
|