Ed Schouten ffd1746d03 Upgrade our Clang in base to r108428.
This commit merges the latest LLVM sources from the vendor space. It
also updates the build glue to match the new sources. Clang's version
number is changed to match LLVM's, which means /usr/include/clang/2.0
has been renamed to /usr/include/clang/2.8.

Obtained from:	projects/clangbsd
2010-07-20 17:16:57 +00:00

433 lines
16 KiB
C++

//===- LoopInfo.cpp - Natural Loop Calculator -----------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the LoopInfo class that is used to identify natural loops
// and determine the loop depth of various nodes of the CFG. Note that the
// loops identified may actually be several natural loops that share the same
// header node... not just a single natural loop.
//
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/LoopInfo.h"
#include "llvm/Constants.h"
#include "llvm/Instructions.h"
#include "llvm/Analysis/Dominators.h"
#include "llvm/Assembly/Writer.h"
#include "llvm/Support/CFG.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/SmallPtrSet.h"
#include <algorithm>
using namespace llvm;
// Always verify loopinfo if expensive checking is enabled.
#ifdef XDEBUG
static bool VerifyLoopInfo = true;
#else
static bool VerifyLoopInfo = false;
#endif
static cl::opt<bool,true>
VerifyLoopInfoX("verify-loop-info", cl::location(VerifyLoopInfo),
cl::desc("Verify loop info (time consuming)"));
char LoopInfo::ID = 0;
static RegisterPass<LoopInfo>
X("loops", "Natural Loop Information", true, true);
//===----------------------------------------------------------------------===//
// Loop implementation
//
/// isLoopInvariant - Return true if the specified value is loop invariant
///
bool Loop::isLoopInvariant(Value *V) const {
if (Instruction *I = dyn_cast<Instruction>(V))
return isLoopInvariant(I);
return true; // All non-instructions are loop invariant
}
/// isLoopInvariant - Return true if the specified instruction is
/// loop-invariant.
///
bool Loop::isLoopInvariant(Instruction *I) const {
return !contains(I);
}
/// makeLoopInvariant - If the given value is an instruciton inside of the
/// loop and it can be hoisted, do so to make it trivially loop-invariant.
/// Return true if the value after any hoisting is loop invariant. This
/// function can be used as a slightly more aggressive replacement for
/// isLoopInvariant.
///
/// If InsertPt is specified, it is the point to hoist instructions to.
/// If null, the terminator of the loop preheader is used.
///
bool Loop::makeLoopInvariant(Value *V, bool &Changed,
Instruction *InsertPt) const {
if (Instruction *I = dyn_cast<Instruction>(V))
return makeLoopInvariant(I, Changed, InsertPt);
return true; // All non-instructions are loop-invariant.
}
/// makeLoopInvariant - If the given instruction is inside of the
/// loop and it can be hoisted, do so to make it trivially loop-invariant.
/// Return true if the instruction after any hoisting is loop invariant. This
/// function can be used as a slightly more aggressive replacement for
/// isLoopInvariant.
///
/// If InsertPt is specified, it is the point to hoist instructions to.
/// If null, the terminator of the loop preheader is used.
///
bool Loop::makeLoopInvariant(Instruction *I, bool &Changed,
Instruction *InsertPt) const {
// Test if the value is already loop-invariant.
if (isLoopInvariant(I))
return true;
if (!I->isSafeToSpeculativelyExecute())
return false;
if (I->mayReadFromMemory())
return false;
// Determine the insertion point, unless one was given.
if (!InsertPt) {
BasicBlock *Preheader = getLoopPreheader();
// Without a preheader, hoisting is not feasible.
if (!Preheader)
return false;
InsertPt = Preheader->getTerminator();
}
// Don't hoist instructions with loop-variant operands.
for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
if (!makeLoopInvariant(I->getOperand(i), Changed, InsertPt))
return false;
// Hoist.
I->moveBefore(InsertPt);
Changed = true;
return true;
}
/// getCanonicalInductionVariable - Check to see if the loop has a canonical
/// induction variable: an integer recurrence that starts at 0 and increments
/// by one each time through the loop. If so, return the phi node that
/// corresponds to it.
///
/// The IndVarSimplify pass transforms loops to have a canonical induction
/// variable.
///
PHINode *Loop::getCanonicalInductionVariable() const {
BasicBlock *H = getHeader();
BasicBlock *Incoming = 0, *Backedge = 0;
typedef GraphTraits<Inverse<BasicBlock*> > InvBlockTraits;
InvBlockTraits::ChildIteratorType PI = InvBlockTraits::child_begin(H);
assert(PI != InvBlockTraits::child_end(H) &&
"Loop must have at least one backedge!");
Backedge = *PI++;
if (PI == InvBlockTraits::child_end(H)) return 0; // dead loop
Incoming = *PI++;
if (PI != InvBlockTraits::child_end(H)) return 0; // multiple backedges?
if (contains(Incoming)) {
if (contains(Backedge))
return 0;
std::swap(Incoming, Backedge);
} else if (!contains(Backedge))
return 0;
// Loop over all of the PHI nodes, looking for a canonical indvar.
for (BasicBlock::iterator I = H->begin(); isa<PHINode>(I); ++I) {
PHINode *PN = cast<PHINode>(I);
if (ConstantInt *CI =
dyn_cast<ConstantInt>(PN->getIncomingValueForBlock(Incoming)))
if (CI->isNullValue())
if (Instruction *Inc =
dyn_cast<Instruction>(PN->getIncomingValueForBlock(Backedge)))
if (Inc->getOpcode() == Instruction::Add &&
Inc->getOperand(0) == PN)
if (ConstantInt *CI = dyn_cast<ConstantInt>(Inc->getOperand(1)))
if (CI->equalsInt(1))
return PN;
}
return 0;
}
/// getCanonicalInductionVariableIncrement - Return the LLVM value that holds
/// the canonical induction variable value for the "next" iteration of the
/// loop. This always succeeds if getCanonicalInductionVariable succeeds.
///
Instruction *Loop::getCanonicalInductionVariableIncrement() const {
if (PHINode *PN = getCanonicalInductionVariable()) {
bool P1InLoop = contains(PN->getIncomingBlock(1));
return cast<Instruction>(PN->getIncomingValue(P1InLoop));
}
return 0;
}
/// getTripCount - Return a loop-invariant LLVM value indicating the number of
/// times the loop will be executed. Note that this means that the backedge
/// of the loop executes N-1 times. If the trip-count cannot be determined,
/// this returns null.
///
/// The IndVarSimplify pass transforms loops to have a form that this
/// function easily understands.
///
Value *Loop::getTripCount() const {
// Canonical loops will end with a 'cmp ne I, V', where I is the incremented
// canonical induction variable and V is the trip count of the loop.
Instruction *Inc = getCanonicalInductionVariableIncrement();
if (Inc == 0) return 0;
PHINode *IV = cast<PHINode>(Inc->getOperand(0));
BasicBlock *BackedgeBlock =
IV->getIncomingBlock(contains(IV->getIncomingBlock(1)));
if (BranchInst *BI = dyn_cast<BranchInst>(BackedgeBlock->getTerminator()))
if (BI->isConditional()) {
if (ICmpInst *ICI = dyn_cast<ICmpInst>(BI->getCondition())) {
if (ICI->getOperand(0) == Inc) {
if (BI->getSuccessor(0) == getHeader()) {
if (ICI->getPredicate() == ICmpInst::ICMP_NE)
return ICI->getOperand(1);
} else if (ICI->getPredicate() == ICmpInst::ICMP_EQ) {
return ICI->getOperand(1);
}
}
}
}
return 0;
}
/// getSmallConstantTripCount - Returns the trip count of this loop as a
/// normal unsigned value, if possible. Returns 0 if the trip count is unknown
/// of not constant. Will also return 0 if the trip count is very large
/// (>= 2^32)
unsigned Loop::getSmallConstantTripCount() const {
Value* TripCount = this->getTripCount();
if (TripCount) {
if (ConstantInt *TripCountC = dyn_cast<ConstantInt>(TripCount)) {
// Guard against huge trip counts.
if (TripCountC->getValue().getActiveBits() <= 32) {
return (unsigned)TripCountC->getZExtValue();
}
}
}
return 0;
}
/// getSmallConstantTripMultiple - Returns the largest constant divisor of the
/// trip count of this loop as a normal unsigned value, if possible. This
/// means that the actual trip count is always a multiple of the returned
/// value (don't forget the trip count could very well be zero as well!).
///
/// Returns 1 if the trip count is unknown or not guaranteed to be the
/// multiple of a constant (which is also the case if the trip count is simply
/// constant, use getSmallConstantTripCount for that case), Will also return 1
/// if the trip count is very large (>= 2^32).
unsigned Loop::getSmallConstantTripMultiple() const {
Value* TripCount = this->getTripCount();
// This will hold the ConstantInt result, if any
ConstantInt *Result = NULL;
if (TripCount) {
// See if the trip count is constant itself
Result = dyn_cast<ConstantInt>(TripCount);
// if not, see if it is a multiplication
if (!Result)
if (BinaryOperator *BO = dyn_cast<BinaryOperator>(TripCount)) {
switch (BO->getOpcode()) {
case BinaryOperator::Mul:
Result = dyn_cast<ConstantInt>(BO->getOperand(1));
break;
case BinaryOperator::Shl:
if (ConstantInt *CI = dyn_cast<ConstantInt>(BO->getOperand(1)))
if (CI->getValue().getActiveBits() <= 5)
return 1u << CI->getZExtValue();
break;
default:
break;
}
}
}
// Guard against huge trip counts.
if (Result && Result->getValue().getActiveBits() <= 32) {
return (unsigned)Result->getZExtValue();
} else {
return 1;
}
}
/// isLCSSAForm - Return true if the Loop is in LCSSA form
bool Loop::isLCSSAForm(DominatorTree &DT) const {
// Sort the blocks vector so that we can use binary search to do quick
// lookups.
SmallPtrSet<BasicBlock*, 16> LoopBBs(block_begin(), block_end());
for (block_iterator BI = block_begin(), E = block_end(); BI != E; ++BI) {
BasicBlock *BB = *BI;
for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E;++I)
for (Value::use_iterator UI = I->use_begin(), E = I->use_end(); UI != E;
++UI) {
User *U = *UI;
BasicBlock *UserBB = cast<Instruction>(U)->getParent();
if (PHINode *P = dyn_cast<PHINode>(U))
UserBB = P->getIncomingBlock(UI);
// Check the current block, as a fast-path, before checking whether
// the use is anywhere in the loop. Most values are used in the same
// block they are defined in. Also, blocks not reachable from the
// entry are special; uses in them don't need to go through PHIs.
if (UserBB != BB &&
!LoopBBs.count(UserBB) &&
DT.isReachableFromEntry(UserBB))
return false;
}
}
return true;
}
/// isLoopSimplifyForm - Return true if the Loop is in the form that
/// the LoopSimplify form transforms loops to, which is sometimes called
/// normal form.
bool Loop::isLoopSimplifyForm() const {
// Normal-form loops have a preheader, a single backedge, and all of their
// exits have all their predecessors inside the loop.
return getLoopPreheader() && getLoopLatch() && hasDedicatedExits();
}
/// hasDedicatedExits - Return true if no exit block for the loop
/// has a predecessor that is outside the loop.
bool Loop::hasDedicatedExits() const {
// Sort the blocks vector so that we can use binary search to do quick
// lookups.
SmallPtrSet<BasicBlock *, 16> LoopBBs(block_begin(), block_end());
// Each predecessor of each exit block of a normal loop is contained
// within the loop.
SmallVector<BasicBlock *, 4> ExitBlocks;
getExitBlocks(ExitBlocks);
for (unsigned i = 0, e = ExitBlocks.size(); i != e; ++i)
for (pred_iterator PI = pred_begin(ExitBlocks[i]),
PE = pred_end(ExitBlocks[i]); PI != PE; ++PI)
if (!LoopBBs.count(*PI))
return false;
// All the requirements are met.
return true;
}
/// getUniqueExitBlocks - Return all unique successor blocks of this loop.
/// These are the blocks _outside of the current loop_ which are branched to.
/// This assumes that loop exits are in canonical form.
///
void
Loop::getUniqueExitBlocks(SmallVectorImpl<BasicBlock *> &ExitBlocks) const {
assert(hasDedicatedExits() &&
"getUniqueExitBlocks assumes the loop has canonical form exits!");
// Sort the blocks vector so that we can use binary search to do quick
// lookups.
SmallVector<BasicBlock *, 128> LoopBBs(block_begin(), block_end());
std::sort(LoopBBs.begin(), LoopBBs.end());
SmallVector<BasicBlock *, 32> switchExitBlocks;
for (block_iterator BI = block_begin(), BE = block_end(); BI != BE; ++BI) {
BasicBlock *current = *BI;
switchExitBlocks.clear();
typedef GraphTraits<BasicBlock *> BlockTraits;
typedef GraphTraits<Inverse<BasicBlock *> > InvBlockTraits;
for (BlockTraits::ChildIteratorType I =
BlockTraits::child_begin(*BI), E = BlockTraits::child_end(*BI);
I != E; ++I) {
// If block is inside the loop then it is not a exit block.
if (std::binary_search(LoopBBs.begin(), LoopBBs.end(), *I))
continue;
InvBlockTraits::ChildIteratorType PI = InvBlockTraits::child_begin(*I);
BasicBlock *firstPred = *PI;
// If current basic block is this exit block's first predecessor
// then only insert exit block in to the output ExitBlocks vector.
// This ensures that same exit block is not inserted twice into
// ExitBlocks vector.
if (current != firstPred)
continue;
// If a terminator has more then two successors, for example SwitchInst,
// then it is possible that there are multiple edges from current block
// to one exit block.
if (std::distance(BlockTraits::child_begin(current),
BlockTraits::child_end(current)) <= 2) {
ExitBlocks.push_back(*I);
continue;
}
// In case of multiple edges from current block to exit block, collect
// only one edge in ExitBlocks. Use switchExitBlocks to keep track of
// duplicate edges.
if (std::find(switchExitBlocks.begin(), switchExitBlocks.end(), *I)
== switchExitBlocks.end()) {
switchExitBlocks.push_back(*I);
ExitBlocks.push_back(*I);
}
}
}
}
/// getUniqueExitBlock - If getUniqueExitBlocks would return exactly one
/// block, return that block. Otherwise return null.
BasicBlock *Loop::getUniqueExitBlock() const {
SmallVector<BasicBlock *, 8> UniqueExitBlocks;
getUniqueExitBlocks(UniqueExitBlocks);
if (UniqueExitBlocks.size() == 1)
return UniqueExitBlocks[0];
return 0;
}
void Loop::dump() const {
print(dbgs());
}
//===----------------------------------------------------------------------===//
// LoopInfo implementation
//
bool LoopInfo::runOnFunction(Function &) {
releaseMemory();
LI.Calculate(getAnalysis<DominatorTree>().getBase()); // Update
return false;
}
void LoopInfo::verifyAnalysis() const {
// LoopInfo is a FunctionPass, but verifying every loop in the function
// each time verifyAnalysis is called is very expensive. The
// -verify-loop-info option can enable this. In order to perform some
// checking by default, LoopPass has been taught to call verifyLoop
// manually during loop pass sequences.
if (!VerifyLoopInfo) return;
for (iterator I = begin(), E = end(); I != E; ++I) {
assert(!(*I)->getParentLoop() && "Top-level loop has a parent!");
(*I)->verifyLoopNest();
}
// TODO: check BBMap consistency.
}
void LoopInfo::getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesAll();
AU.addRequired<DominatorTree>();
}
void LoopInfo::print(raw_ostream &OS, const Module*) const {
LI.print(OS);
}