freebsd-nq/sys/dev/acpica/Osd/OsdSchedule.c
2006-05-16 14:37:58 +00:00

195 lines
4.9 KiB
C

/*-
* Copyright (c) 2000 Michael Smith
* Copyright (c) 2000 BSDi
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
/*
* 6.3 : Scheduling services
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include "opt_acpi.h"
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/bus.h>
#include <sys/interrupt.h>
#include <sys/kernel.h>
#include <sys/kthread.h>
#include <sys/malloc.h>
#include <sys/proc.h>
#include <sys/taskqueue.h>
#include <contrib/dev/acpica/acpi.h>
#include <dev/acpica/acpivar.h>
#define _COMPONENT ACPI_OS_SERVICES
ACPI_MODULE_NAME("SCHEDULE")
/*
* Allow the user to tune the number of task threads we start. It seems
* some systems have problems with increased parallelism.
*/
static int acpi_max_threads = ACPI_MAX_THREADS;
TUNABLE_INT("debug.acpi.max_threads", &acpi_max_threads);
MALLOC_DEFINE(M_ACPITASK, "acpitask", "ACPI deferred task");
struct acpi_task_ctx {
struct task at_task;
ACPI_OSD_EXEC_CALLBACK at_function;
void *at_context;
};
TASKQUEUE_DEFINE(acpi, taskqueue_thread_enqueue, &taskqueue_acpi,
taskqueue_start_threads(&taskqueue_acpi, acpi_max_threads, PWAIT,
"acpi_task"));
/*
* Bounce through this wrapper function since ACPI-CA doesn't understand
* the pending argument for its callbacks.
*/
static void
acpi_task_execute(void *context, int pending)
{
struct acpi_task_ctx *at;
at = (struct acpi_task_ctx *)context;
at->at_function(at->at_context);
free(at, M_ACPITASK);
}
/*
* This function may be called in interrupt context, i.e. when a GPE fires.
* We allocate and queue a task for one of our taskqueue threads to process.
*/
ACPI_STATUS
AcpiOsQueueForExecution(UINT32 Priority, ACPI_OSD_EXEC_CALLBACK Function,
void *Context)
{
struct acpi_task_ctx *at;
int pri;
ACPI_FUNCTION_TRACE((char *)(uintptr_t)__func__);
if (Function == NULL)
return_ACPI_STATUS (AE_BAD_PARAMETER);
at = malloc(sizeof(*at), M_ACPITASK, M_NOWAIT);
if (at == NULL)
return_ACPI_STATUS (AE_NO_MEMORY);
at->at_function = Function;
at->at_context = Context;
switch (Priority) {
case OSD_PRIORITY_GPE:
pri = 4;
break;
case OSD_PRIORITY_HIGH:
pri = 3;
break;
case OSD_PRIORITY_MED:
pri = 2;
break;
case OSD_PRIORITY_LO:
pri = 1;
break;
default:
free(at, M_ACPITASK);
return_ACPI_STATUS (AE_BAD_PARAMETER);
}
TASK_INIT(&at->at_task, pri, acpi_task_execute, at);
taskqueue_enqueue(taskqueue_acpi, &at->at_task);
return_ACPI_STATUS (AE_OK);
}
void
AcpiOsSleep(ACPI_INTEGER Milliseconds)
{
int timo;
static int dummy;
ACPI_FUNCTION_TRACE((char *)(uintptr_t)__func__);
timo = Milliseconds * hz / 1000;
/*
* If requested sleep time is less than our hz resolution, use
* DELAY instead for better granularity.
*/
if (timo > 0)
tsleep(&dummy, 0, "acpislp", timo);
else
DELAY(Milliseconds * 1000);
return_VOID;
}
/*
* Return the current time in 100 nanosecond units
*/
UINT64
AcpiOsGetTimer(void)
{
struct bintime bt;
UINT64 t;
/* XXX During early boot there is no (decent) timer available yet. */
if (cold)
panic("acpi: timer op not yet supported during boot");
binuptime(&bt);
t = ((UINT64)10000000 * (uint32_t)(bt.frac >> 32)) >> 32;
t += bt.sec * 10000000;
return (t);
}
void
AcpiOsStall(UINT32 Microseconds)
{
ACPI_FUNCTION_TRACE((char *)(uintptr_t)__func__);
DELAY(Microseconds);
return_VOID;
}
UINT32
AcpiOsGetThreadId(void)
{
struct proc *p;
/* XXX do not add ACPI_FUNCTION_TRACE here, results in recursive call. */
p = curproc;
KASSERT(p != NULL, ("%s: curproc is NULL!", __func__));
/* Returning 0 is not allowed. */
return (p->p_pid + 1);
}