freebsd-skq/sys/kern/kern_synch.c

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/*-
* Copyright (c) 1982, 1986, 1990, 1991, 1993
* The Regents of the University of California. All rights reserved.
* (c) UNIX System Laboratories, Inc.
* All or some portions of this file are derived from material licensed
* to the University of California by American Telephone and Telegraph
* Co. or Unix System Laboratories, Inc. and are reproduced herein with
* the permission of UNIX System Laboratories, Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)kern_synch.c 8.9 (Berkeley) 5/19/95
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*/
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#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include "opt_ktrace.h"
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#include <sys/param.h>
#include <sys/systm.h>
#include <sys/condvar.h>
#include <sys/kdb.h>
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#include <sys/kernel.h>
#include <sys/ktr.h>
#include <sys/lock.h>
#include <sys/mutex.h>
#include <sys/proc.h>
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#include <sys/resourcevar.h>
#include <sys/sched.h>
#include <sys/signalvar.h>
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
#include <sys/sleepqueue.h>
Overhaul of the SMP code. Several portions of the SMP kernel support have been made machine independent and various other adjustments have been made to support Alpha SMP. - It splits the per-process portions of hardclock() and statclock() off into hardclock_process() and statclock_process() respectively. hardclock() and statclock() call the *_process() functions for the current process so that UP systems will run as before. For SMP systems, it is simply necessary to ensure that all other processors execute the *_process() functions when the main clock functions are triggered on one CPU by an interrupt. For the alpha 4100, clock interrupts are delievered in a staggered broadcast fashion, so we simply call hardclock/statclock on the boot CPU and call the *_process() functions on the secondaries. For x86, we call statclock and hardclock as usual and then call forward_hardclock/statclock in the MD code to send an IPI to cause the AP's to execute forwared_hardclock/statclock which then call the *_process() functions. - forward_signal() and forward_roundrobin() have been reworked to be MI and to involve less hackery. Now the cpu doing the forward sets any flags, etc. and sends a very simple IPI_AST to the other cpu(s). AST IPIs now just basically return so that they can execute ast() and don't bother with setting the astpending or needresched flags themselves. This also removes the loop in forward_signal() as sched_lock closes the race condition that the loop worked around. - need_resched(), resched_wanted() and clear_resched() have been changed to take a process to act on rather than assuming curproc so that they can be used to implement forward_roundrobin() as described above. - Various other SMP variables have been moved to a MI subr_smp.c and a new header sys/smp.h declares MI SMP variables and API's. The IPI API's from machine/ipl.h have moved to machine/smp.h which is included by sys/smp.h. - The globaldata_register() and globaldata_find() functions as well as the SLIST of globaldata structures has become MI and moved into subr_smp.c. Also, the globaldata list is only available if SMP support is compiled in. Reviewed by: jake, peter Looked over by: eivind
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#include <sys/smp.h>
#include <sys/sx.h>
#include <sys/sysctl.h>
#include <sys/sysproto.h>
#include <sys/vmmeter.h>
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#ifdef KTRACE
#include <sys/uio.h>
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#include <sys/ktrace.h>
#endif
#include <machine/cpu.h>
static void synch_setup(void *dummy);
SYSINIT(synch_setup, SI_SUB_KICK_SCHEDULER, SI_ORDER_FIRST, synch_setup, NULL)
int hogticks;
int lbolt;
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static struct callout loadav_callout;
static struct callout lbolt_callout;
struct loadavg averunnable =
{ {0, 0, 0}, FSCALE }; /* load average, of runnable procs */
/*
* Constants for averages over 1, 5, and 15 minutes
* when sampling at 5 second intervals.
*/
static fixpt_t cexp[3] = {
0.9200444146293232 * FSCALE, /* exp(-1/12) */
0.9834714538216174 * FSCALE, /* exp(-1/60) */
0.9944598480048967 * FSCALE, /* exp(-1/180) */
};
/* kernel uses `FSCALE', userland (SHOULD) use kern.fscale */
static int fscale __unused = FSCALE;
SYSCTL_INT(_kern, OID_AUTO, fscale, CTLFLAG_RD, 0, FSCALE, "");
static void loadav(void *arg);
static void lboltcb(void *arg);
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void
sleepinit(void)
{
hogticks = (hz / 10) * 2; /* Default only. */
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
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init_sleepqueues();
}
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/*
* General sleep call. Suspends the current process until a wakeup is
* performed on the specified identifier. The process will then be made
* runnable with the specified priority. Sleeps at most timo/hz seconds
* (0 means no timeout). If pri includes PCATCH flag, signals are checked
* before and after sleeping, else signals are not checked. Returns 0 if
* awakened, EWOULDBLOCK if the timeout expires. If PCATCH is set and a
* signal needs to be delivered, ERESTART is returned if the current system
* call should be restarted if possible, and EINTR is returned if the system
* call should be interrupted by the signal (return EINTR).
*
* The mutex argument is exited before the caller is suspended, and
* entered before msleep returns. If priority includes the PDROP
* flag the mutex is not entered before returning.
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*/
int
msleep(ident, mtx, priority, wmesg, timo)
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void *ident;
struct mtx *mtx;
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int priority, timo;
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const char *wmesg;
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{
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
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struct thread *td;
struct proc *p;
Now that the return value semantics of cv's for multithreaded processes have been unified with that of msleep(9), further refine the sleepq interface and consolidate some duplicated code: - Move the pre-sleep checks for theaded processes into a thread_sleep_check() function in kern_thread.c. - Move all handling of TDF_SINTR to be internal to subr_sleepqueue.c. Specifically, if a thread is awakened by something other than a signal while checking for signals before going to sleep, clear TDF_SINTR in sleepq_catch_signals(). This removes a sched_lock lock/unlock combo in that edge case during an interruptible sleep. Also, fix sleepq_check_signals() to properly handle the condition if TDF_SINTR is clear rather than requiring the callers of the sleepq API to notice this edge case and call a non-_sig variant of sleepq_wait(). - Clarify the flags arguments to sleepq_add(), sleepq_signal() and sleepq_broadcast() by creating an explicit submask for sleepq types. Also, add an explicit SLEEPQ_MSLEEP type rather than a magic number of 0. Also, add a SLEEPQ_INTERRUPTIBLE flag for use with sleepq_add() and move the setting of TDF_SINTR to sleepq_add() if this flag is set rather than sleepq_catch_signals(). Note that it is the caller's responsibility to ensure that sleepq_catch_signals() is called if and only if this flag is passed to the preceeding sleepq_add(). Note that this also removes a sched_lock lock/unlock pair from sleepq_catch_signals(). It also ensures that for an interruptible sleep, TDF_SINTR is always set when TD_ON_SLEEPQ() is true.
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int catch, rval, sig, flags;
WITNESS_SAVE_DECL(mtx);
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Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
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td = curthread;
p = td->td_proc;
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#ifdef KTRACE
if (KTRPOINT(td, KTR_CSW))
ktrcsw(1, 0);
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#endif
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
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WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, mtx == NULL ? NULL :
&mtx->mtx_object, "Sleeping on \"%s\"", wmesg);
KASSERT(timo != 0 || mtx_owned(&Giant) || mtx != NULL,
("sleeping without a mutex"));
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
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KASSERT(p != NULL, ("msleep1"));
KASSERT(ident != NULL && TD_IS_RUNNING(td), ("msleep"));
if (cold) {
/*
* During autoconfiguration, just return;
* don't run any other threads or panic below,
* in case this is the idle thread and already asleep.
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
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* XXX: this used to do "s = splhigh(); splx(safepri);
* splx(s);" to give interrupts a chance, but there is
* no way to give interrupts a chance now.
*/
if (mtx != NULL && priority & PDROP)
mtx_unlock(mtx);
return (0);
}
catch = priority & PCATCH;
rval = 0;
/*
* If we are already on a sleep queue, then remove us from that
* sleep queue first. We have to do this to handle recursive
* sleeps.
*/
if (TD_ON_SLEEPQ(td))
sleepq_remove(td, td->td_wchan);
sleepq_lock(ident);
Now that the return value semantics of cv's for multithreaded processes have been unified with that of msleep(9), further refine the sleepq interface and consolidate some duplicated code: - Move the pre-sleep checks for theaded processes into a thread_sleep_check() function in kern_thread.c. - Move all handling of TDF_SINTR to be internal to subr_sleepqueue.c. Specifically, if a thread is awakened by something other than a signal while checking for signals before going to sleep, clear TDF_SINTR in sleepq_catch_signals(). This removes a sched_lock lock/unlock combo in that edge case during an interruptible sleep. Also, fix sleepq_check_signals() to properly handle the condition if TDF_SINTR is clear rather than requiring the callers of the sleepq API to notice this edge case and call a non-_sig variant of sleepq_wait(). - Clarify the flags arguments to sleepq_add(), sleepq_signal() and sleepq_broadcast() by creating an explicit submask for sleepq types. Also, add an explicit SLEEPQ_MSLEEP type rather than a magic number of 0. Also, add a SLEEPQ_INTERRUPTIBLE flag for use with sleepq_add() and move the setting of TDF_SINTR to sleepq_add() if this flag is set rather than sleepq_catch_signals(). Note that it is the caller's responsibility to ensure that sleepq_catch_signals() is called if and only if this flag is passed to the preceeding sleepq_add(). Note that this also removes a sched_lock lock/unlock pair from sleepq_catch_signals(). It also ensures that for an interruptible sleep, TDF_SINTR is always set when TD_ON_SLEEPQ() is true.
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if (catch) {
/*
Now that the return value semantics of cv's for multithreaded processes have been unified with that of msleep(9), further refine the sleepq interface and consolidate some duplicated code: - Move the pre-sleep checks for theaded processes into a thread_sleep_check() function in kern_thread.c. - Move all handling of TDF_SINTR to be internal to subr_sleepqueue.c. Specifically, if a thread is awakened by something other than a signal while checking for signals before going to sleep, clear TDF_SINTR in sleepq_catch_signals(). This removes a sched_lock lock/unlock combo in that edge case during an interruptible sleep. Also, fix sleepq_check_signals() to properly handle the condition if TDF_SINTR is clear rather than requiring the callers of the sleepq API to notice this edge case and call a non-_sig variant of sleepq_wait(). - Clarify the flags arguments to sleepq_add(), sleepq_signal() and sleepq_broadcast() by creating an explicit submask for sleepq types. Also, add an explicit SLEEPQ_MSLEEP type rather than a magic number of 0. Also, add a SLEEPQ_INTERRUPTIBLE flag for use with sleepq_add() and move the setting of TDF_SINTR to sleepq_add() if this flag is set rather than sleepq_catch_signals(). Note that it is the caller's responsibility to ensure that sleepq_catch_signals() is called if and only if this flag is passed to the preceeding sleepq_add(). Note that this also removes a sched_lock lock/unlock pair from sleepq_catch_signals(). It also ensures that for an interruptible sleep, TDF_SINTR is always set when TD_ON_SLEEPQ() is true.
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* Don't bother sleeping if we are exiting and not the exiting
* thread or if our thread is marked as interrupted.
*/
Now that the return value semantics of cv's for multithreaded processes have been unified with that of msleep(9), further refine the sleepq interface and consolidate some duplicated code: - Move the pre-sleep checks for theaded processes into a thread_sleep_check() function in kern_thread.c. - Move all handling of TDF_SINTR to be internal to subr_sleepqueue.c. Specifically, if a thread is awakened by something other than a signal while checking for signals before going to sleep, clear TDF_SINTR in sleepq_catch_signals(). This removes a sched_lock lock/unlock combo in that edge case during an interruptible sleep. Also, fix sleepq_check_signals() to properly handle the condition if TDF_SINTR is clear rather than requiring the callers of the sleepq API to notice this edge case and call a non-_sig variant of sleepq_wait(). - Clarify the flags arguments to sleepq_add(), sleepq_signal() and sleepq_broadcast() by creating an explicit submask for sleepq types. Also, add an explicit SLEEPQ_MSLEEP type rather than a magic number of 0. Also, add a SLEEPQ_INTERRUPTIBLE flag for use with sleepq_add() and move the setting of TDF_SINTR to sleepq_add() if this flag is set rather than sleepq_catch_signals(). Note that it is the caller's responsibility to ensure that sleepq_catch_signals() is called if and only if this flag is passed to the preceeding sleepq_add(). Note that this also removes a sched_lock lock/unlock pair from sleepq_catch_signals(). It also ensures that for an interruptible sleep, TDF_SINTR is always set when TD_ON_SLEEPQ() is true.
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mtx_lock_spin(&sched_lock);
rval = thread_sleep_check(td);
mtx_unlock_spin(&sched_lock);
if (rval != 0) {
sleepq_release(ident);
if (mtx != NULL && priority & PDROP)
mtx_unlock(mtx);
Now that the return value semantics of cv's for multithreaded processes have been unified with that of msleep(9), further refine the sleepq interface and consolidate some duplicated code: - Move the pre-sleep checks for theaded processes into a thread_sleep_check() function in kern_thread.c. - Move all handling of TDF_SINTR to be internal to subr_sleepqueue.c. Specifically, if a thread is awakened by something other than a signal while checking for signals before going to sleep, clear TDF_SINTR in sleepq_catch_signals(). This removes a sched_lock lock/unlock combo in that edge case during an interruptible sleep. Also, fix sleepq_check_signals() to properly handle the condition if TDF_SINTR is clear rather than requiring the callers of the sleepq API to notice this edge case and call a non-_sig variant of sleepq_wait(). - Clarify the flags arguments to sleepq_add(), sleepq_signal() and sleepq_broadcast() by creating an explicit submask for sleepq types. Also, add an explicit SLEEPQ_MSLEEP type rather than a magic number of 0. Also, add a SLEEPQ_INTERRUPTIBLE flag for use with sleepq_add() and move the setting of TDF_SINTR to sleepq_add() if this flag is set rather than sleepq_catch_signals(). Note that it is the caller's responsibility to ensure that sleepq_catch_signals() is called if and only if this flag is passed to the preceeding sleepq_add(). Note that this also removes a sched_lock lock/unlock pair from sleepq_catch_signals(). It also ensures that for an interruptible sleep, TDF_SINTR is always set when TD_ON_SLEEPQ() is true.
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return (rval);
}
}
CTR5(KTR_PROC, "msleep: thread %p (pid %ld, %s) on %s (%p)",
(void *)td, (long)p->p_pid, p->p_comm, wmesg, ident);
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
Change the preemption code for software interrupt thread schedules and mutex releases to not require flags for the cases when preemption is not allowed: The purpose of the MTX_NOSWITCH and SWI_NOSWITCH flags is to prevent switching to a higher priority thread on mutex releease and swi schedule, respectively when that switch is not safe. Now that the critical section API maintains a per-thread nesting count, the kernel can easily check whether or not it should switch without relying on flags from the programmer. This fixes a few bugs in that all current callers of swi_sched() used SWI_NOSWITCH, when in fact, only the ones called from fast interrupt handlers and the swi_sched of softclock needed this flag. Note that to ensure that swi_sched()'s in clock and fast interrupt handlers do not switch, these handlers have to be explicitly wrapped in critical_enter/exit pairs. Presently, just wrapping the handlers is sufficient, but in the future with the fully preemptive kernel, the interrupt must be EOI'd before critical_exit() is called. (critical_exit() can switch due to a deferred preemption in a fully preemptive kernel.) I've tested the changes to the interrupt code on i386 and alpha. I have not tested ia64, but the interrupt code is almost identical to the alpha code, so I expect it will work fine. PowerPC and ARM do not yet have interrupt code in the tree so they shouldn't be broken. Sparc64 is broken, but that's been ok'd by jake and tmm who will be fixing the interrupt code for sparc64 shortly. Reviewed by: peter Tested on: i386, alpha
2002-01-05 08:47:13 +00:00
DROP_GIANT();
if (mtx != NULL) {
mtx_assert(mtx, MA_OWNED | MA_NOTRECURSED);
Rework the witness code to work with sx locks as well as mutexes. - Introduce lock classes and lock objects. Each lock class specifies a name and set of flags (or properties) shared by all locks of a given type. Currently there are three lock classes: spin mutexes, sleep mutexes, and sx locks. A lock object specifies properties of an additional lock along with a lock name and all of the extra stuff needed to make witness work with a given lock. This abstract lock stuff is defined in sys/lock.h. The lockmgr constants, types, and prototypes have been moved to sys/lockmgr.h. For temporary backwards compatability, sys/lock.h includes sys/lockmgr.h. - Replace proc->p_spinlocks with a per-CPU list, PCPU(spinlocks), of spin locks held. By making this per-cpu, we do not have to jump through magic hoops to deal with sched_lock changing ownership during context switches. - Replace proc->p_heldmtx, formerly a list of held sleep mutexes, with proc->p_sleeplocks, which is a list of held sleep locks including sleep mutexes and sx locks. - Add helper macros for logging lock events via the KTR_LOCK KTR logging level so that the log messages are consistent. - Add some new flags that can be passed to mtx_init(): - MTX_NOWITNESS - specifies that this lock should be ignored by witness. This is used for the mutex that blocks a sx lock for example. - MTX_QUIET - this is not new, but you can pass this to mtx_init() now and no events will be logged for this lock, so that one doesn't have to change all the individual mtx_lock/unlock() operations. - All lock objects maintain an initialized flag. Use this flag to export a mtx_initialized() macro that can be safely called from drivers. Also, we on longer walk the all_mtx list if MUTEX_DEBUG is defined as witness performs the corresponding checks using the initialized flag. - The lock order reversal messages have been improved to output slightly more accurate file and line numbers.
2001-03-28 09:03:24 +00:00
WITNESS_SAVE(&mtx->mtx_object, mtx);
Change the preemption code for software interrupt thread schedules and mutex releases to not require flags for the cases when preemption is not allowed: The purpose of the MTX_NOSWITCH and SWI_NOSWITCH flags is to prevent switching to a higher priority thread on mutex releease and swi schedule, respectively when that switch is not safe. Now that the critical section API maintains a per-thread nesting count, the kernel can easily check whether or not it should switch without relying on flags from the programmer. This fixes a few bugs in that all current callers of swi_sched() used SWI_NOSWITCH, when in fact, only the ones called from fast interrupt handlers and the swi_sched of softclock needed this flag. Note that to ensure that swi_sched()'s in clock and fast interrupt handlers do not switch, these handlers have to be explicitly wrapped in critical_enter/exit pairs. Presently, just wrapping the handlers is sufficient, but in the future with the fully preemptive kernel, the interrupt must be EOI'd before critical_exit() is called. (critical_exit() can switch due to a deferred preemption in a fully preemptive kernel.) I've tested the changes to the interrupt code on i386 and alpha. I have not tested ia64, but the interrupt code is almost identical to the alpha code, so I expect it will work fine. PowerPC and ARM do not yet have interrupt code in the tree so they shouldn't be broken. Sparc64 is broken, but that's been ok'd by jake and tmm who will be fixing the interrupt code for sparc64 shortly. Reviewed by: peter Tested on: i386, alpha
2002-01-05 08:47:13 +00:00
mtx_unlock(mtx);
}
1994-05-24 10:09:53 +00:00
/*
* We put ourselves on the sleep queue and start our timeout
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
* before calling thread_suspend_check, as we could stop there,
* and a wakeup or a SIGCONT (or both) could occur while we were
* stopped without resuming us. Thus, we must be ready for sleep
* when cursig() is called. If the wakeup happens while we're
* stopped, then td will no longer be on a sleep queue upon
* return from cursig().
1994-05-24 10:09:53 +00:00
*/
Now that the return value semantics of cv's for multithreaded processes have been unified with that of msleep(9), further refine the sleepq interface and consolidate some duplicated code: - Move the pre-sleep checks for theaded processes into a thread_sleep_check() function in kern_thread.c. - Move all handling of TDF_SINTR to be internal to subr_sleepqueue.c. Specifically, if a thread is awakened by something other than a signal while checking for signals before going to sleep, clear TDF_SINTR in sleepq_catch_signals(). This removes a sched_lock lock/unlock combo in that edge case during an interruptible sleep. Also, fix sleepq_check_signals() to properly handle the condition if TDF_SINTR is clear rather than requiring the callers of the sleepq API to notice this edge case and call a non-_sig variant of sleepq_wait(). - Clarify the flags arguments to sleepq_add(), sleepq_signal() and sleepq_broadcast() by creating an explicit submask for sleepq types. Also, add an explicit SLEEPQ_MSLEEP type rather than a magic number of 0. Also, add a SLEEPQ_INTERRUPTIBLE flag for use with sleepq_add() and move the setting of TDF_SINTR to sleepq_add() if this flag is set rather than sleepq_catch_signals(). Note that it is the caller's responsibility to ensure that sleepq_catch_signals() is called if and only if this flag is passed to the preceeding sleepq_add(). Note that this also removes a sched_lock lock/unlock pair from sleepq_catch_signals(). It also ensures that for an interruptible sleep, TDF_SINTR is always set when TD_ON_SLEEPQ() is true.
2004-08-19 11:31:42 +00:00
flags = SLEEPQ_MSLEEP;
if (catch)
flags |= SLEEPQ_INTERRUPTIBLE;
sleepq_add(ident, mtx, wmesg, flags);
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
if (timo)
sleepq_set_timeout(ident, timo);
1994-05-24 10:09:53 +00:00
if (catch) {
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
sig = sleepq_catch_signals(ident);
} else
1994-05-24 10:09:53 +00:00
sig = 0;
/*
* Adjust this thread's priority.
*/
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
mtx_lock_spin(&sched_lock);
sched_prio(td, priority & PRIMASK);
mtx_unlock_spin(&sched_lock);
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
if (timo && catch)
rval = sleepq_timedwait_sig(ident, sig != 0);
else if (timo)
rval = sleepq_timedwait(ident);
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
else if (catch)
rval = sleepq_wait_sig(ident);
else {
sleepq_wait(ident);
rval = 0;
}
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
if (rval == 0 && catch)
rval = sleepq_calc_signal_retval(sig);
1994-05-24 10:09:53 +00:00
#ifdef KTRACE
if (KTRPOINT(td, KTR_CSW))
ktrcsw(0, 0);
1994-05-24 10:09:53 +00:00
#endif
PICKUP_GIANT();
if (mtx != NULL && !(priority & PDROP)) {
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
mtx_lock(mtx);
Rework the witness code to work with sx locks as well as mutexes. - Introduce lock classes and lock objects. Each lock class specifies a name and set of flags (or properties) shared by all locks of a given type. Currently there are three lock classes: spin mutexes, sleep mutexes, and sx locks. A lock object specifies properties of an additional lock along with a lock name and all of the extra stuff needed to make witness work with a given lock. This abstract lock stuff is defined in sys/lock.h. The lockmgr constants, types, and prototypes have been moved to sys/lockmgr.h. For temporary backwards compatability, sys/lock.h includes sys/lockmgr.h. - Replace proc->p_spinlocks with a per-CPU list, PCPU(spinlocks), of spin locks held. By making this per-cpu, we do not have to jump through magic hoops to deal with sched_lock changing ownership during context switches. - Replace proc->p_heldmtx, formerly a list of held sleep mutexes, with proc->p_sleeplocks, which is a list of held sleep locks including sleep mutexes and sx locks. - Add helper macros for logging lock events via the KTR_LOCK KTR logging level so that the log messages are consistent. - Add some new flags that can be passed to mtx_init(): - MTX_NOWITNESS - specifies that this lock should be ignored by witness. This is used for the mutex that blocks a sx lock for example. - MTX_QUIET - this is not new, but you can pass this to mtx_init() now and no events will be logged for this lock, so that one doesn't have to change all the individual mtx_lock/unlock() operations. - All lock objects maintain an initialized flag. Use this flag to export a mtx_initialized() macro that can be safely called from drivers. Also, we on longer walk the all_mtx list if MUTEX_DEBUG is defined as witness performs the corresponding checks using the initialized flag. - The lock order reversal messages have been improved to output slightly more accurate file and line numbers.
2001-03-28 09:03:24 +00:00
WITNESS_RESTORE(&mtx->mtx_object, mtx);
}
return (rval);
1994-05-24 10:09:53 +00:00
}
/*
* Make all threads sleeping on the specified identifier runnable.
1994-05-24 10:09:53 +00:00
*/
void
2001-07-06 01:16:43 +00:00
wakeup(ident)
1994-05-24 10:09:53 +00:00
register void *ident;
{
sleepq_lock(ident);
Now that the return value semantics of cv's for multithreaded processes have been unified with that of msleep(9), further refine the sleepq interface and consolidate some duplicated code: - Move the pre-sleep checks for theaded processes into a thread_sleep_check() function in kern_thread.c. - Move all handling of TDF_SINTR to be internal to subr_sleepqueue.c. Specifically, if a thread is awakened by something other than a signal while checking for signals before going to sleep, clear TDF_SINTR in sleepq_catch_signals(). This removes a sched_lock lock/unlock combo in that edge case during an interruptible sleep. Also, fix sleepq_check_signals() to properly handle the condition if TDF_SINTR is clear rather than requiring the callers of the sleepq API to notice this edge case and call a non-_sig variant of sleepq_wait(). - Clarify the flags arguments to sleepq_add(), sleepq_signal() and sleepq_broadcast() by creating an explicit submask for sleepq types. Also, add an explicit SLEEPQ_MSLEEP type rather than a magic number of 0. Also, add a SLEEPQ_INTERRUPTIBLE flag for use with sleepq_add() and move the setting of TDF_SINTR to sleepq_add() if this flag is set rather than sleepq_catch_signals(). Note that it is the caller's responsibility to ensure that sleepq_catch_signals() is called if and only if this flag is passed to the preceeding sleepq_add(). Note that this also removes a sched_lock lock/unlock pair from sleepq_catch_signals(). It also ensures that for an interruptible sleep, TDF_SINTR is always set when TD_ON_SLEEPQ() is true.
2004-08-19 11:31:42 +00:00
sleepq_broadcast(ident, SLEEPQ_MSLEEP, -1);
}
/*
* Make a thread sleeping on the specified identifier runnable.
* May wake more than one thread if a target thread is currently
2001-07-06 01:16:43 +00:00
* swapped out.
*/
void
2001-07-06 01:16:43 +00:00
wakeup_one(ident)
register void *ident;
{
sleepq_lock(ident);
Now that the return value semantics of cv's for multithreaded processes have been unified with that of msleep(9), further refine the sleepq interface and consolidate some duplicated code: - Move the pre-sleep checks for theaded processes into a thread_sleep_check() function in kern_thread.c. - Move all handling of TDF_SINTR to be internal to subr_sleepqueue.c. Specifically, if a thread is awakened by something other than a signal while checking for signals before going to sleep, clear TDF_SINTR in sleepq_catch_signals(). This removes a sched_lock lock/unlock combo in that edge case during an interruptible sleep. Also, fix sleepq_check_signals() to properly handle the condition if TDF_SINTR is clear rather than requiring the callers of the sleepq API to notice this edge case and call a non-_sig variant of sleepq_wait(). - Clarify the flags arguments to sleepq_add(), sleepq_signal() and sleepq_broadcast() by creating an explicit submask for sleepq types. Also, add an explicit SLEEPQ_MSLEEP type rather than a magic number of 0. Also, add a SLEEPQ_INTERRUPTIBLE flag for use with sleepq_add() and move the setting of TDF_SINTR to sleepq_add() if this flag is set rather than sleepq_catch_signals(). Note that it is the caller's responsibility to ensure that sleepq_catch_signals() is called if and only if this flag is passed to the preceeding sleepq_add(). Note that this also removes a sched_lock lock/unlock pair from sleepq_catch_signals(). It also ensures that for an interruptible sleep, TDF_SINTR is always set when TD_ON_SLEEPQ() is true.
2004-08-19 11:31:42 +00:00
sleepq_signal(ident, SLEEPQ_MSLEEP, -1);
1994-05-24 10:09:53 +00:00
}
/*
* The machine independent parts of context switching.
1994-05-24 10:09:53 +00:00
*/
void
mi_switch(int flags, struct thread *newtd)
1994-05-24 10:09:53 +00:00
{
struct bintime new_switchtime;
Commit a partial lazy thread switch mechanism for i386. it isn't as lazy as it could be and can do with some more cleanup. Currently its under options LAZY_SWITCH. What this does is avoid %cr3 reloads for short context switches that do not involve another user process. ie: we can take an interrupt, switch to a kthread and return to the user without explicitly flushing the tlb. However, this isn't as exciting as it could be, the interrupt overhead is still high and too much blocks on Giant still. There are some debug sysctls, for stats and for an on/off switch. The main problem with doing this has been "what if the process that you're running on exits while we're borrowing its address space?" - in this case we use an IPI to give it a kick when we're about to reclaim the pmap. Its not compiled in unless you add the LAZY_SWITCH option. I want to fix a few more things and get some more feedback before turning it on by default. This is NOT a replacement for Bosko's lazy interrupt stuff. This was more meant for the kthread case, while his was for interrupts. Mine helps a little for interrupts, but his helps a lot more. The stats are enabled with options SWTCH_OPTIM_STATS - this has been a pseudo-option for years, I just added a bunch of stuff to it. One non-trivial change was to select a new thread before calling cpu_switch() in the first place. This allows us to catch the silly case of doing a cpu_switch() to the current process. This happens uncomfortably often. This simplifies a bit of the asm code in cpu_switch (no longer have to call choosethread() in the middle). This has been implemented on i386 and (thanks to jake) sparc64. The others will come soon. This is actually seperate to the lazy switch stuff. Glanced at by: jake, jhb
2003-04-02 23:53:30 +00:00
struct thread *td;
struct proc *p;
1994-05-24 10:09:53 +00:00
mtx_assert(&sched_lock, MA_OWNED | MA_NOTRECURSED);
Commit a partial lazy thread switch mechanism for i386. it isn't as lazy as it could be and can do with some more cleanup. Currently its under options LAZY_SWITCH. What this does is avoid %cr3 reloads for short context switches that do not involve another user process. ie: we can take an interrupt, switch to a kthread and return to the user without explicitly flushing the tlb. However, this isn't as exciting as it could be, the interrupt overhead is still high and too much blocks on Giant still. There are some debug sysctls, for stats and for an on/off switch. The main problem with doing this has been "what if the process that you're running on exits while we're borrowing its address space?" - in this case we use an IPI to give it a kick when we're about to reclaim the pmap. Its not compiled in unless you add the LAZY_SWITCH option. I want to fix a few more things and get some more feedback before turning it on by default. This is NOT a replacement for Bosko's lazy interrupt stuff. This was more meant for the kthread case, while his was for interrupts. Mine helps a little for interrupts, but his helps a lot more. The stats are enabled with options SWTCH_OPTIM_STATS - this has been a pseudo-option for years, I just added a bunch of stuff to it. One non-trivial change was to select a new thread before calling cpu_switch() in the first place. This allows us to catch the silly case of doing a cpu_switch() to the current process. This happens uncomfortably often. This simplifies a bit of the asm code in cpu_switch (no longer have to call choosethread() in the middle). This has been implemented on i386 and (thanks to jake) sparc64. The others will come soon. This is actually seperate to the lazy switch stuff. Glanced at by: jake, jhb
2003-04-02 23:53:30 +00:00
td = curthread; /* XXX */
p = td->td_proc; /* XXX */
KASSERT(!TD_ON_RUNQ(td), ("mi_switch: called by old code"));
#ifdef INVARIANTS
if (!TD_ON_LOCK(td) && !TD_IS_RUNNING(td))
mtx_assert(&Giant, MA_NOTOWNED);
#endif
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
KASSERT(td->td_critnest == 1 || (td->td_critnest == 2 &&
(td->td_owepreempt) && (flags & SW_INVOL) != 0 &&
newtd == NULL) || panicstr,
("mi_switch: switch in a critical section"));
KASSERT((flags & (SW_INVOL | SW_VOL)) != 0,
("mi_switch: switch must be voluntary or involuntary"));
KASSERT(newtd != curthread, ("mi_switch: preempting back to ourself"));
if (flags & SW_VOL)
p->p_stats->p_ru.ru_nvcsw++;
else
p->p_stats->p_ru.ru_nivcsw++;
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
1994-05-24 10:09:53 +00:00
/*
* Compute the amount of time during which the current
* process was running, and add that to its total so far.
*/
binuptime(&new_switchtime);
Rework how we store process times in the kernel such that we always store the raw values including for child process statistics and only compute the system and user timevals on demand. - Fix the various kern_wait() syscall wrappers to only pass in a rusage pointer if they are going to use the result. - Add a kern_getrusage() function for the ABI syscalls to use so that they don't have to play stackgap games to call getrusage(). - Fix the svr4_sys_times() syscall to just call calcru() to calculate the times it needs rather than calling getrusage() twice with associated stackgap, etc. - Add a new rusage_ext structure to store raw time stats such as tick counts for user, system, and interrupt time as well as a bintime of the total runtime. A new p_rux field in struct proc replaces the same inline fields from struct proc (i.e. p_[isu]ticks, p_[isu]u, and p_runtime). A new p_crux field in struct proc contains the "raw" child time usage statistics. ruadd() has been changed to handle adding the associated rusage_ext structures as well as the values in rusage. Effectively, the values in rusage_ext replace the ru_utime and ru_stime values in struct rusage. These two fields in struct rusage are no longer used in the kernel. - calcru() has been split into a static worker function calcru1() that calculates appropriate timevals for user and system time as well as updating the rux_[isu]u fields of a passed in rusage_ext structure. calcru() uses a copy of the process' p_rux structure to compute the timevals after updating the runtime appropriately if any of the threads in that process are currently executing. It also now only locks sched_lock internally while doing the rux_runtime fixup. calcru() now only requires the caller to hold the proc lock and calcru1() only requires the proc lock internally. calcru() also no longer allows callers to ask for an interrupt timeval since none of them actually did. - calcru() now correctly handles threads executing on other CPUs. - A new calccru() function computes the child system and user timevals by calling calcru1() on p_crux. Note that this means that any code that wants child times must now call this function rather than reading from p_cru directly. This function also requires the proc lock. - This finishes the locking for rusage and friends so some of the Giant locks in exit1() and kern_wait() are now gone. - The locking in ttyinfo() has been tweaked so that a shared lock of the proctree lock is used to protect the process group rather than the process group lock. By holding this lock until the end of the function we now ensure that the process/thread that we pick to dump info about will no longer vanish while we are trying to output its info to the console. Submitted by: bde (mostly) MFC after: 1 month
2004-10-05 18:51:11 +00:00
bintime_add(&p->p_rux.rux_runtime, &new_switchtime);
bintime_sub(&p->p_rux.rux_runtime, PCPU_PTR(switchtime));
1994-05-24 10:09:53 +00:00
td->td_generation++; /* bump preempt-detect counter */
/*
* Don't perform context switches from the debugger.
*/
if (kdb_active) {
mtx_unlock_spin(&sched_lock);
kdb_backtrace();
kdb_reenter();
panic("%s: did not reenter debugger", __func__);
}
1994-05-24 10:09:53 +00:00
/*
* Check if the process exceeds its cpu resource allocation. If
* over max, arrange to kill the process in ast().
1994-05-24 10:09:53 +00:00
*/
if (p->p_cpulimit != RLIM_INFINITY &&
Rework how we store process times in the kernel such that we always store the raw values including for child process statistics and only compute the system and user timevals on demand. - Fix the various kern_wait() syscall wrappers to only pass in a rusage pointer if they are going to use the result. - Add a kern_getrusage() function for the ABI syscalls to use so that they don't have to play stackgap games to call getrusage(). - Fix the svr4_sys_times() syscall to just call calcru() to calculate the times it needs rather than calling getrusage() twice with associated stackgap, etc. - Add a new rusage_ext structure to store raw time stats such as tick counts for user, system, and interrupt time as well as a bintime of the total runtime. A new p_rux field in struct proc replaces the same inline fields from struct proc (i.e. p_[isu]ticks, p_[isu]u, and p_runtime). A new p_crux field in struct proc contains the "raw" child time usage statistics. ruadd() has been changed to handle adding the associated rusage_ext structures as well as the values in rusage. Effectively, the values in rusage_ext replace the ru_utime and ru_stime values in struct rusage. These two fields in struct rusage are no longer used in the kernel. - calcru() has been split into a static worker function calcru1() that calculates appropriate timevals for user and system time as well as updating the rux_[isu]u fields of a passed in rusage_ext structure. calcru() uses a copy of the process' p_rux structure to compute the timevals after updating the runtime appropriately if any of the threads in that process are currently executing. It also now only locks sched_lock internally while doing the rux_runtime fixup. calcru() now only requires the caller to hold the proc lock and calcru1() only requires the proc lock internally. calcru() also no longer allows callers to ask for an interrupt timeval since none of them actually did. - calcru() now correctly handles threads executing on other CPUs. - A new calccru() function computes the child system and user timevals by calling calcru1() on p_crux. Note that this means that any code that wants child times must now call this function rather than reading from p_cru directly. This function also requires the proc lock. - This finishes the locking for rusage and friends so some of the Giant locks in exit1() and kern_wait() are now gone. - The locking in ttyinfo() has been tweaked so that a shared lock of the proctree lock is used to protect the process group rather than the process group lock. By holding this lock until the end of the function we now ensure that the process/thread that we pick to dump info about will no longer vanish while we are trying to output its info to the console. Submitted by: bde (mostly) MFC after: 1 month
2004-10-05 18:51:11 +00:00
p->p_rux.rux_runtime.sec > p->p_cpulimit) {
p->p_sflag |= PS_XCPU;
td->td_flags |= TDF_ASTPENDING;
}
1994-05-24 10:09:53 +00:00
/*
* Finish up stats for outgoing thread.
1994-05-24 10:09:53 +00:00
*/
cnt.v_swtch++;
PCPU_SET(switchtime, new_switchtime);
PCPU_SET(switchticks, ticks);
CTR4(KTR_PROC, "mi_switch: old thread %p (kse %p, pid %ld, %s)",
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
(void *)td, td->td_sched, (long)p->p_pid, p->p_comm);
if ((flags & SW_VOL) && (td->td_proc->p_flag & P_SA))
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
newtd = thread_switchout(td, flags, newtd);
2004-12-26 00:14:21 +00:00
#if (KTR_COMPILE & KTR_SCHED) != 0
if (td == PCPU_GET(idlethread))
CTR3(KTR_SCHED, "mi_switch: %p(%s) prio %d idle",
td, td->td_proc->p_comm, td->td_priority);
else if (newtd != NULL)
CTR5(KTR_SCHED,
"mi_switch: %p(%s) prio %d preempted by %p(%s)",
td, td->td_proc->p_comm, td->td_priority, newtd,
newtd->td_proc->p_comm);
else
CTR6(KTR_SCHED,
"mi_switch: %p(%s) prio %d inhibit %d wmesg %s lock %s",
td, td->td_proc->p_comm, td->td_priority,
td->td_inhibitors, td->td_wmesg, td->td_lockname);
#endif
sched_switch(td, newtd, flags);
2004-12-26 00:14:21 +00:00
CTR3(KTR_SCHED, "mi_switch: running %p(%s) prio %d",
td, td->td_proc->p_comm, td->td_priority);
CTR4(KTR_PROC, "mi_switch: new thread %p (kse %p, pid %ld, %s)",
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
(void *)td, td->td_sched, (long)p->p_pid, p->p_comm);
/*
* If the last thread was exiting, finish cleaning it up.
*/
if ((td = PCPU_GET(deadthread))) {
PCPU_SET(deadthread, NULL);
thread_stash(td);
}
1994-05-24 10:09:53 +00:00
}
/*
* Change process state to be runnable,
* placing it on the run queue if it is in memory,
* and awakening the swapper if it isn't in memory.
*/
void
setrunnable(struct thread *td)
1994-05-24 10:09:53 +00:00
{
struct proc *p;
2001-09-21 19:16:12 +00:00
p = td->td_proc;
mtx_assert(&sched_lock, MA_OWNED);
switch (p->p_state) {
case PRS_ZOMBIE:
2001-09-21 19:16:12 +00:00
panic("setrunnable(1)");
default:
break;
}
switch (td->td_state) {
case TDS_RUNNING:
case TDS_RUNQ:
return;
case TDS_INHIBITED:
/*
* If we are only inhibited because we are swapped out
* then arange to swap in this process. Otherwise just return.
*/
if (td->td_inhibitors != TDI_SWAPPED)
return;
/* XXX: intentional fall-through ? */
case TDS_CAN_RUN:
break;
1994-05-24 10:09:53 +00:00
default:
printf("state is 0x%x", td->td_state);
panic("setrunnable(2)");
1994-05-24 10:09:53 +00:00
}
if ((p->p_sflag & PS_INMEM) == 0) {
if ((p->p_sflag & PS_SWAPPINGIN) == 0) {
p->p_sflag |= PS_SWAPINREQ;
/*
* due to a LOR between sched_lock and
* the sleepqueue chain locks, use
* lower level scheduling functions.
*/
kick_proc0();
}
} else
sched_wakeup(td);
1994-05-24 10:09:53 +00:00
}
/*
* Compute a tenex style load average of a quantity on
* 1, 5 and 15 minute intervals.
* XXXKSE Needs complete rewrite when correct info is available.
* Completely Bogus.. only works with 1:1 (but compiles ok now :-)
*/
static void
loadav(void *arg)
{
int i, nrun;
struct loadavg *avg;
nrun = sched_load();
avg = &averunnable;
for (i = 0; i < 3; i++)
avg->ldavg[i] = (cexp[i] * avg->ldavg[i] +
nrun * FSCALE * (FSCALE - cexp[i])) >> FSHIFT;
/*
* Schedule the next update to occur after 5 seconds, but add a
* random variation to avoid synchronisation with processes that
* run at regular intervals.
*/
callout_reset(&loadav_callout, hz * 4 + (int)(random() % (hz * 2 + 1)),
loadav, NULL);
}
static void
lboltcb(void *arg)
{
wakeup(&lbolt);
callout_reset(&lbolt_callout, hz, lboltcb, NULL);
}
/* ARGSUSED */
static void
synch_setup(dummy)
void *dummy;
{
callout_init(&loadav_callout, CALLOUT_MPSAFE);
callout_init(&lbolt_callout, CALLOUT_MPSAFE);
/* Kick off timeout driven events by calling first time. */
loadav(NULL);
lboltcb(NULL);
}
/*
* General purpose yield system call
*/
int
yield(struct thread *td, struct yield_args *uap)
{
struct ksegrp *kg;
kg = td->td_ksegrp;
mtx_assert(&Giant, MA_NOTOWNED);
2001-09-21 19:21:18 +00:00
mtx_lock_spin(&sched_lock);
sched_prio(td, PRI_MAX_TIMESHARE);
mi_switch(SW_VOL, NULL);
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
mtx_unlock_spin(&sched_lock);
2001-09-21 19:21:18 +00:00
td->td_retval[0] = 0;
return (0);
}