freebsd-skq/sys/kern/subr_turnstile.c

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/*-
* Copyright (c) 1998 Berkeley Software Design, Inc. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Berkeley Software Design Inc's name may not be used to endorse or
* promote products derived from this software without specific prior
* written permission.
*
* THIS SOFTWARE IS PROVIDED BY BERKELEY SOFTWARE DESIGN INC ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL BERKELEY SOFTWARE DESIGN INC BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* from BSDI $Id: mutex_witness.c,v 1.1.2.20 2000/04/27 03:10:27 cp Exp $
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
* and BSDI $Id: synch_machdep.c,v 2.3.2.39 2000/04/27 03:10:25 cp Exp $
*/
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
/*
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* Implementation of turnstiles used to hold queue of threads blocked on
* non-sleepable locks. Sleepable locks use condition variables to
* implement their queues. Turnstiles differ from a sleep queue in that
* turnstile queue's are assigned to a lock held by an owning thread. Thus,
* when one thread is enqueued onto a turnstile, it can lend its priority
* to the owning thread.
*
* We wish to avoid bloating locks with an embedded turnstile and we do not
* want to use back-pointers in the locks for the same reason. Thus, we
* use a similar approach to that of Solaris 7 as described in Solaris
* Internals by Jim Mauro and Richard McDougall. Turnstiles are looked up
* in a hash table based on the address of the lock. Each entry in the
* hash table is a linked-lists of turnstiles and is called a turnstile
* chain. Each chain contains a spin mutex that protects all of the
* turnstiles in the chain.
*
* Each time a thread is created, a turnstile is malloc'd and attached to
* that thread. When a thread blocks on a lock, if it is the first thread
* to block, it lends its turnstile to the lock. If the lock already has
* a turnstile, then it gives its turnstile to the lock's turnstile's free
* list. When a thread is woken up, it takes a turnstile from the free list
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* if there are any other waiters. If it is the only thread blocked on the
* lock, then it reclaims the turnstile associated with the lock and removes
* it from the hash table.
*/
#include "opt_turnstile_profiling.h"
2003-06-11 00:56:59 +00:00
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/systm.h>
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
#include <sys/kernel.h>
#include <sys/ktr.h>
Rework the witness code to work with sx locks as well as mutexes. - Introduce lock classes and lock objects. Each lock class specifies a name and set of flags (or properties) shared by all locks of a given type. Currently there are three lock classes: spin mutexes, sleep mutexes, and sx locks. A lock object specifies properties of an additional lock along with a lock name and all of the extra stuff needed to make witness work with a given lock. This abstract lock stuff is defined in sys/lock.h. The lockmgr constants, types, and prototypes have been moved to sys/lockmgr.h. For temporary backwards compatability, sys/lock.h includes sys/lockmgr.h. - Replace proc->p_spinlocks with a per-CPU list, PCPU(spinlocks), of spin locks held. By making this per-cpu, we do not have to jump through magic hoops to deal with sched_lock changing ownership during context switches. - Replace proc->p_heldmtx, formerly a list of held sleep mutexes, with proc->p_sleeplocks, which is a list of held sleep locks including sleep mutexes and sx locks. - Add helper macros for logging lock events via the KTR_LOCK KTR logging level so that the log messages are consistent. - Add some new flags that can be passed to mtx_init(): - MTX_NOWITNESS - specifies that this lock should be ignored by witness. This is used for the mutex that blocks a sx lock for example. - MTX_QUIET - this is not new, but you can pass this to mtx_init() now and no events will be logged for this lock, so that one doesn't have to change all the individual mtx_lock/unlock() operations. - All lock objects maintain an initialized flag. Use this flag to export a mtx_initialized() macro that can be safely called from drivers. Also, we on longer walk the all_mtx list if MUTEX_DEBUG is defined as witness performs the corresponding checks using the initialized flag. - The lock order reversal messages have been improved to output slightly more accurate file and line numbers.
2001-03-28 09:03:24 +00:00
#include <sys/lock.h>
#include <sys/malloc.h>
Rework the witness code to work with sx locks as well as mutexes. - Introduce lock classes and lock objects. Each lock class specifies a name and set of flags (or properties) shared by all locks of a given type. Currently there are three lock classes: spin mutexes, sleep mutexes, and sx locks. A lock object specifies properties of an additional lock along with a lock name and all of the extra stuff needed to make witness work with a given lock. This abstract lock stuff is defined in sys/lock.h. The lockmgr constants, types, and prototypes have been moved to sys/lockmgr.h. For temporary backwards compatability, sys/lock.h includes sys/lockmgr.h. - Replace proc->p_spinlocks with a per-CPU list, PCPU(spinlocks), of spin locks held. By making this per-cpu, we do not have to jump through magic hoops to deal with sched_lock changing ownership during context switches. - Replace proc->p_heldmtx, formerly a list of held sleep mutexes, with proc->p_sleeplocks, which is a list of held sleep locks including sleep mutexes and sx locks. - Add helper macros for logging lock events via the KTR_LOCK KTR logging level so that the log messages are consistent. - Add some new flags that can be passed to mtx_init(): - MTX_NOWITNESS - specifies that this lock should be ignored by witness. This is used for the mutex that blocks a sx lock for example. - MTX_QUIET - this is not new, but you can pass this to mtx_init() now and no events will be logged for this lock, so that one doesn't have to change all the individual mtx_lock/unlock() operations. - All lock objects maintain an initialized flag. Use this flag to export a mtx_initialized() macro that can be safely called from drivers. Also, we on longer walk the all_mtx list if MUTEX_DEBUG is defined as witness performs the corresponding checks using the initialized flag. - The lock order reversal messages have been improved to output slightly more accurate file and line numbers.
2001-03-28 09:03:24 +00:00
#include <sys/mutex.h>
#include <sys/proc.h>
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
#include <sys/queue.h>
#include <sys/resourcevar.h>
#include <sys/sched.h>
#include <sys/sysctl.h>
#include <sys/turnstile.h>
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
/*
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* Constants for the hash table of turnstile chains. TC_SHIFT is a magic
* number chosen because the sleep queue's use the same value for the
* shift. Basically, we ignore the lower 8 bits of the address.
* TC_TABLESIZE must be a power of two for TC_MASK to work properly.
*/
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
#define TC_TABLESIZE 128 /* Must be power of 2. */
#define TC_MASK (TC_TABLESIZE - 1)
#define TC_SHIFT 8
#define TC_HASH(lock) (((uintptr_t)(lock) >> TC_SHIFT) & TC_MASK)
#define TC_LOOKUP(lock) &turnstile_chains[TC_HASH(lock)]
/*
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* There are three different lists of turnstiles as follows. The list
* connected by ts_link entries is a per-thread list of all the turnstiles
* attached to locks that we own. This is used to fixup our priority when
* a lock is released. The other two lists use the ts_hash entries. The
2004-02-27 16:14:27 +00:00
* first of these two is the turnstile chain list that a turnstile is on
* when it is attached to a lock. The second list to use ts_hash is the
* free list hung off of a turnstile that is attached to a lock.
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
*
* Each turnstile contains two lists of threads. The ts_blocked list is
* a linked list of threads blocked on the turnstile's lock. The
2004-03-12 19:05:46 +00:00
* ts_pending list is a linked list of threads previously awakened by
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* turnstile_signal() or turnstile_wait() that are waiting to be put on
* the run queue.
*
* Locking key:
* c - turnstile chain lock
* q - td_contested lock
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
*/
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
struct turnstile {
TAILQ_HEAD(, thread) ts_blocked; /* (c + q) Blocked threads. */
TAILQ_HEAD(, thread) ts_pending; /* (c) Pending threads. */
LIST_ENTRY(turnstile) ts_hash; /* (c) Chain and free list. */
LIST_ENTRY(turnstile) ts_link; /* (q) Contested locks. */
LIST_HEAD(, turnstile) ts_free; /* (c) Free turnstiles. */
struct lock_object *ts_lockobj; /* (c) Lock we reference. */
struct thread *ts_owner; /* (c + q) Who owns the lock. */
Rework the witness code to work with sx locks as well as mutexes. - Introduce lock classes and lock objects. Each lock class specifies a name and set of flags (or properties) shared by all locks of a given type. Currently there are three lock classes: spin mutexes, sleep mutexes, and sx locks. A lock object specifies properties of an additional lock along with a lock name and all of the extra stuff needed to make witness work with a given lock. This abstract lock stuff is defined in sys/lock.h. The lockmgr constants, types, and prototypes have been moved to sys/lockmgr.h. For temporary backwards compatability, sys/lock.h includes sys/lockmgr.h. - Replace proc->p_spinlocks with a per-CPU list, PCPU(spinlocks), of spin locks held. By making this per-cpu, we do not have to jump through magic hoops to deal with sched_lock changing ownership during context switches. - Replace proc->p_heldmtx, formerly a list of held sleep mutexes, with proc->p_sleeplocks, which is a list of held sleep locks including sleep mutexes and sx locks. - Add helper macros for logging lock events via the KTR_LOCK KTR logging level so that the log messages are consistent. - Add some new flags that can be passed to mtx_init(): - MTX_NOWITNESS - specifies that this lock should be ignored by witness. This is used for the mutex that blocks a sx lock for example. - MTX_QUIET - this is not new, but you can pass this to mtx_init() now and no events will be logged for this lock, so that one doesn't have to change all the individual mtx_lock/unlock() operations. - All lock objects maintain an initialized flag. Use this flag to export a mtx_initialized() macro that can be safely called from drivers. Also, we on longer walk the all_mtx list if MUTEX_DEBUG is defined as witness performs the corresponding checks using the initialized flag. - The lock order reversal messages have been improved to output slightly more accurate file and line numbers.
2001-03-28 09:03:24 +00:00
};
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
struct turnstile_chain {
LIST_HEAD(, turnstile) tc_turnstiles; /* List of turnstiles. */
struct mtx tc_lock; /* Spin lock for this chain. */
#ifdef TURNSTILE_PROFILING
u_int tc_depth; /* Length of tc_queues. */
u_int tc_max_depth; /* Max length of tc_queues. */
#endif
Rework the witness code to work with sx locks as well as mutexes. - Introduce lock classes and lock objects. Each lock class specifies a name and set of flags (or properties) shared by all locks of a given type. Currently there are three lock classes: spin mutexes, sleep mutexes, and sx locks. A lock object specifies properties of an additional lock along with a lock name and all of the extra stuff needed to make witness work with a given lock. This abstract lock stuff is defined in sys/lock.h. The lockmgr constants, types, and prototypes have been moved to sys/lockmgr.h. For temporary backwards compatability, sys/lock.h includes sys/lockmgr.h. - Replace proc->p_spinlocks with a per-CPU list, PCPU(spinlocks), of spin locks held. By making this per-cpu, we do not have to jump through magic hoops to deal with sched_lock changing ownership during context switches. - Replace proc->p_heldmtx, formerly a list of held sleep mutexes, with proc->p_sleeplocks, which is a list of held sleep locks including sleep mutexes and sx locks. - Add helper macros for logging lock events via the KTR_LOCK KTR logging level so that the log messages are consistent. - Add some new flags that can be passed to mtx_init(): - MTX_NOWITNESS - specifies that this lock should be ignored by witness. This is used for the mutex that blocks a sx lock for example. - MTX_QUIET - this is not new, but you can pass this to mtx_init() now and no events will be logged for this lock, so that one doesn't have to change all the individual mtx_lock/unlock() operations. - All lock objects maintain an initialized flag. Use this flag to export a mtx_initialized() macro that can be safely called from drivers. Also, we on longer walk the all_mtx list if MUTEX_DEBUG is defined as witness performs the corresponding checks using the initialized flag. - The lock order reversal messages have been improved to output slightly more accurate file and line numbers.
2001-03-28 09:03:24 +00:00
};
#ifdef TURNSTILE_PROFILING
u_int turnstile_max_depth;
SYSCTL_NODE(_debug, OID_AUTO, turnstile, CTLFLAG_RD, 0, "turnstile profiling");
SYSCTL_NODE(_debug_turnstile, OID_AUTO, chains, CTLFLAG_RD, 0,
"turnstile chain stats");
SYSCTL_UINT(_debug_turnstile, OID_AUTO, max_depth, CTLFLAG_RD,
&turnstile_max_depth, 0, "maxmimum depth achieved of a single chain");
#endif
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
static struct mtx td_contested_lock;
static struct turnstile_chain turnstile_chains[TC_TABLESIZE];
MALLOC_DEFINE(M_TURNSTILE, "turnstiles", "turnstiles");
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
/*
* Prototypes for non-exported routines.
*/
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
static void init_turnstile0(void *dummy);
#ifdef TURNSTILE_PROFILING
static void init_turnstile_profiling(void *arg);
#endif
static void propagate_priority(struct thread *);
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
static void turnstile_setowner(struct turnstile *ts, struct thread *owner);
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
/*
* Walks the chain of turnstiles and their owners to propagate the priority
* of the thread being blocked to all the threads holding locks that have to
* release their locks before this thread can run again.
*/
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
static void
propagate_priority(struct thread *td)
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
{
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
struct turnstile_chain *tc;
struct turnstile *ts;
struct thread *td1;
int pri;
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
mtx_assert(&sched_lock, MA_OWNED);
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
pri = td->td_priority;
ts = td->td_blocked;
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
for (;;) {
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
td = ts->ts_owner;
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
if (td == NULL) {
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
/*
* This really isn't quite right. Really
* ought to bump priority of thread that
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* next acquires the lock.
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
*/
return;
}
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
MPASS(td->td_proc != NULL);
MPASS(td->td_proc->p_magic == P_MAGIC);
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
/*
* XXX: The owner of a turnstile can be stale if it is the
* first thread to grab a slock of a sx lock. In that case
* it is possible for us to be at SSLEEP or some other
* weird state. We should probably just return if the state
* isn't SRUN or SLOCK.
*/
KASSERT(!TD_IS_SLEEPING(td),
("sleeping thread (pid %d) owns a non-sleepable lock",
td->td_proc->p_pid));
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
/*
* If this thread already has higher priority than the
* thread that is being blocked, we are finished.
*/
if (td->td_priority <= pri)
return;
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
/*
* If lock holder is actually running, just bump priority.
*/
if (TD_IS_RUNNING(td)) {
td->td_priority = pri;
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
return;
}
Implement a unified run queue and adjust priority levels accordingly. - All processes go into the same array of queues, with different scheduling classes using different portions of the array. This allows user processes to have their priorities propogated up into interrupt thread range if need be. - I chose 64 run queues as an arbitrary number that is greater than 32. We used to have 4 separate arrays of 32 queues each, so this may not be optimal. The new run queue code was written with this in mind; changing the number of run queues only requires changing constants in runq.h and adjusting the priority levels. - The new run queue code takes the run queue as a parameter. This is intended to be used to create per-cpu run queues. Implement wrappers for compatibility with the old interface which pass in the global run queue structure. - Group the priority level, user priority, native priority (before propogation) and the scheduling class into a struct priority. - Change any hard coded priority levels that I found to use symbolic constants (TTIPRI and TTOPRI). - Remove the curpriority global variable and use that of curproc. This was used to detect when a process' priority had lowered and it should yield. We now effectively yield on every interrupt. - Activate propogate_priority(). It should now have the desired effect without needing to also propogate the scheduling class. - Temporarily comment out the call to vm_page_zero_idle() in the idle loop. It interfered with propogate_priority() because the idle process needed to do a non-blocking acquire of Giant and then other processes would try to propogate their priority onto it. The idle process should not do anything except idle. vm_page_zero_idle() will return in the form of an idle priority kernel thread which is woken up at apprioriate times by the vm system. - Update struct kinfo_proc to the new priority interface. Deliberately change its size by adjusting the spare fields. It remained the same size, but the layout has changed, so userland processes that use it would parse the data incorrectly. The size constraint should really be changed to an arbitrary version number. Also add a debug.sizeof sysctl node for struct kinfo_proc.
2001-02-12 00:20:08 +00:00
#ifndef SMP
/*
* For UP, we check to see if td is curthread (this shouldn't
* ever happen however as it would mean we are in a deadlock.)
*/
KASSERT(td != curthread, ("Deadlock detected"));
#endif
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
/*
* If on run queue move to new run queue, and quit.
* XXXKSE this gets a lot more complicated under threads
* but try anyhow.
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
*/
if (TD_ON_RUNQ(td)) {
MPASS(td->td_blocked == NULL);
sched_prio(td, pri);
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
return;
}
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
/*
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* Bump this thread's priority.
*/
td->td_priority = pri;
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
/*
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* If we aren't blocked on a lock, we should be.
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
*/
KASSERT(TD_ON_LOCK(td), (
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
"process %d(%s):%d holds %s but isn't blocked on a lock\n",
td->td_proc->p_pid, td->td_proc->p_comm, td->td_state,
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
ts->ts_lockobj->lo_name));
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
/*
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* Pick up the lock that td is blocked on.
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
*/
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
ts = td->td_blocked;
MPASS(ts != NULL);
tc = TC_LOOKUP(ts->ts_lockobj);
mtx_lock_spin(&tc->tc_lock);
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
/*
* This thread may not be blocked on this turnstile anymore
* but instead might already be woken up on another CPU
* that is waiting on sched_lock in turnstile_unpend() to
* finish waking this thread up. We can detect this case
* by checking to see if this thread has been given a
* turnstile by either turnstile_signal() or
* turnstile_broadcast(). In this case, treat the thread as
* if it was already running.
*/
if (td->td_turnstile != NULL) {
mtx_unlock_spin(&tc->tc_lock);
return;
}
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
/*
* Check if the thread needs to be moved up on
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* the blocked chain. It doesn't need to be moved
* if it is already at the head of the list or if
* the item in front of it still has a higher priority.
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
*/
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
if (td == TAILQ_FIRST(&ts->ts_blocked)) {
mtx_unlock_spin(&tc->tc_lock);
continue;
}
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
td1 = TAILQ_PREV(td, threadqueue, td_lockq);
if (td1->td_priority <= pri) {
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
mtx_unlock_spin(&tc->tc_lock);
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
continue;
}
/*
* Remove thread from blocked chain and determine where
* it should be moved up to. Since we know that td1 has
* a lower priority than td, we know that at least one
* thread in the chain has a lower priority and that
* td1 will thus not be NULL after the loop.
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
*/
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
mtx_lock_spin(&td_contested_lock);
TAILQ_REMOVE(&ts->ts_blocked, td, td_lockq);
TAILQ_FOREACH(td1, &ts->ts_blocked, td_lockq) {
MPASS(td1->td_proc->p_magic == P_MAGIC);
if (td1->td_priority > pri)
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
break;
}
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
MPASS(td1 != NULL);
TAILQ_INSERT_BEFORE(td1, td, td_lockq);
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
mtx_unlock_spin(&td_contested_lock);
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
CTR4(KTR_LOCK,
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
"propagate_priority: td %p moved before %p on [%p] %s",
td, td1, ts->ts_lockobj, ts->ts_lockobj->lo_name);
mtx_unlock_spin(&tc->tc_lock);
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
}
}
/*
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* Early initialization of turnstiles. This is not done via a SYSINIT()
* since this needs to be initialized very early when mutexes are first
* initialized.
*/
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
void
init_turnstiles(void)
{
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
int i;
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
for (i = 0; i < TC_TABLESIZE; i++) {
LIST_INIT(&turnstile_chains[i].tc_turnstiles);
mtx_init(&turnstile_chains[i].tc_lock, "turnstile chain",
NULL, MTX_SPIN);
}
mtx_init(&td_contested_lock, "td_contested", NULL, MTX_SPIN);
thread0.td_turnstile = NULL;
}
#ifdef TURNSTILE_PROFILING
static void
init_turnstile_profiling(void *arg)
{
struct sysctl_oid *chain_oid;
char chain_name[10];
int i;
for (i = 0; i < TC_TABLESIZE; i++) {
snprintf(chain_name, sizeof(chain_name), "%d", i);
chain_oid = SYSCTL_ADD_NODE(NULL,
SYSCTL_STATIC_CHILDREN(_debug_turnstile_chains), OID_AUTO,
chain_name, CTLFLAG_RD, NULL, "turnstile chain stats");
SYSCTL_ADD_UINT(NULL, SYSCTL_CHILDREN(chain_oid), OID_AUTO,
"depth", CTLFLAG_RD, &turnstile_chains[i].tc_depth, 0,
NULL);
SYSCTL_ADD_UINT(NULL, SYSCTL_CHILDREN(chain_oid), OID_AUTO,
"max_depth", CTLFLAG_RD, &turnstile_chains[i].tc_max_depth,
0, NULL);
}
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
}
SYSINIT(turnstile_profiling, SI_SUB_LOCK, SI_ORDER_ANY,
init_turnstile_profiling, NULL);
#endif
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
static void
init_turnstile0(void *dummy)
{
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
thread0.td_turnstile = turnstile_alloc();
}
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
SYSINIT(turnstile0, SI_SUB_LOCK, SI_ORDER_ANY, init_turnstile0, NULL);
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
/*
* Set the owner of the lock this turnstile is attached to.
*/
static void
turnstile_setowner(struct turnstile *ts, struct thread *owner)
{
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
mtx_assert(&td_contested_lock, MA_OWNED);
MPASS(owner->td_proc->p_magic == P_MAGIC);
MPASS(ts->ts_owner == NULL);
ts->ts_owner = owner;
LIST_INSERT_HEAD(&owner->td_contested, ts, ts_link);
}
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
/*
* Malloc a turnstile for a new thread, initialize it and return it.
*/
struct turnstile *
turnstile_alloc(void)
{
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
struct turnstile *ts;
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
ts = malloc(sizeof(struct turnstile), M_TURNSTILE, M_WAITOK | M_ZERO);
TAILQ_INIT(&ts->ts_blocked);
TAILQ_INIT(&ts->ts_pending);
LIST_INIT(&ts->ts_free);
return (ts);
}
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
/*
* Free a turnstile when a thread is destroyed.
*/
void
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
turnstile_free(struct turnstile *ts)
{
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
MPASS(ts != NULL);
MPASS(TAILQ_EMPTY(&ts->ts_blocked));
MPASS(TAILQ_EMPTY(&ts->ts_pending));
free(ts, M_TURNSTILE);
}
/*
* Lock the turnstile chain associated with the specified lock.
*/
void
turnstile_lock(struct lock_object *lock)
{
struct turnstile_chain *tc;
tc = TC_LOOKUP(lock);
mtx_lock_spin(&tc->tc_lock);
}
/*
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* Look up the turnstile for a lock in the hash table locking the associated
* turnstile chain along the way. If no turnstile is found in the hash
* table, NULL is returned.
*/
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
struct turnstile *
turnstile_lookup(struct lock_object *lock)
{
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
struct turnstile_chain *tc;
struct turnstile *ts;
tc = TC_LOOKUP(lock);
mtx_assert(&tc->tc_lock, MA_OWNED);
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
LIST_FOREACH(ts, &tc->tc_turnstiles, ts_hash)
if (ts->ts_lockobj == lock)
return (ts);
return (NULL);
}
/*
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* Unlock the turnstile chain associated with a given lock.
*/
void
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
turnstile_release(struct lock_object *lock)
{
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
struct turnstile_chain *tc;
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
tc = TC_LOOKUP(lock);
mtx_unlock_spin(&tc->tc_lock);
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
}
/*
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* Take ownership of a turnstile and adjust the priority of the new
* owner appropriately.
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
*/
void
turnstile_claim(struct lock_object *lock)
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
{
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
struct turnstile_chain *tc;
struct turnstile *ts;
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
struct thread *td, *owner;
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
tc = TC_LOOKUP(lock);
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
mtx_assert(&tc->tc_lock, MA_OWNED);
ts = turnstile_lookup(lock);
MPASS(ts != NULL);
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
owner = curthread;
mtx_lock_spin(&td_contested_lock);
turnstile_setowner(ts, owner);
mtx_unlock_spin(&td_contested_lock);
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
td = TAILQ_FIRST(&ts->ts_blocked);
MPASS(td != NULL);
MPASS(td->td_proc->p_magic == P_MAGIC);
mtx_unlock_spin(&tc->tc_lock);
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
/*
* Update the priority of the new owner if needed.
*/
mtx_lock_spin(&sched_lock);
if (td->td_priority < owner->td_priority)
owner->td_priority = td->td_priority;
mtx_unlock_spin(&sched_lock);
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
}
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
/*
* Block the current thread on the turnstile assicated with 'lock'. This
* function will context switch and not return until this thread has been
* woken back up. This function must be called with the appropriate
* turnstile chain locked and will return with it unlocked.
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
*/
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
void
turnstile_wait(struct lock_object *lock, struct thread *owner)
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
{
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
struct turnstile_chain *tc;
struct turnstile *ts;
struct thread *td, *td1;
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
td = curthread;
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
tc = TC_LOOKUP(lock);
mtx_assert(&tc->tc_lock, MA_OWNED);
MPASS(td->td_turnstile != NULL);
MPASS(owner != NULL);
MPASS(owner->td_proc->p_magic == P_MAGIC);
/* Look up the turnstile associated with the lock 'lock'. */
ts = turnstile_lookup(lock);
/*
* If the lock does not already have a turnstile, use this thread's
* turnstile. Otherwise insert the current thread into the
* turnstile already in use by this lock.
*/
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
if (ts == NULL) {
#ifdef TURNSTILE_PROFILING
tc->tc_depth++;
if (tc->tc_depth > tc->tc_max_depth) {
tc->tc_max_depth = tc->tc_depth;
if (tc->tc_max_depth > turnstile_max_depth)
turnstile_max_depth = tc->tc_max_depth;
}
#endif
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
ts = td->td_turnstile;
LIST_INSERT_HEAD(&tc->tc_turnstiles, ts, ts_hash);
KASSERT(TAILQ_EMPTY(&ts->ts_pending),
("thread's turnstile has pending threads"));
KASSERT(TAILQ_EMPTY(&ts->ts_blocked),
("thread's turnstile has a non-empty queue"));
KASSERT(LIST_EMPTY(&ts->ts_free),
("thread's turnstile has a non-empty free list"));
KASSERT(ts->ts_lockobj == NULL, ("stale ts_lockobj pointer"));
ts->ts_lockobj = lock;
mtx_lock_spin(&td_contested_lock);
TAILQ_INSERT_TAIL(&ts->ts_blocked, td, td_lockq);
turnstile_setowner(ts, owner);
mtx_unlock_spin(&td_contested_lock);
} else {
TAILQ_FOREACH(td1, &ts->ts_blocked, td_lockq)
if (td1->td_priority > td->td_priority)
break;
mtx_lock_spin(&td_contested_lock);
if (td1 != NULL)
TAILQ_INSERT_BEFORE(td1, td, td_lockq);
else
TAILQ_INSERT_TAIL(&ts->ts_blocked, td, td_lockq);
mtx_unlock_spin(&td_contested_lock);
MPASS(td->td_turnstile != NULL);
LIST_INSERT_HEAD(&ts->ts_free, td->td_turnstile, ts_hash);
MPASS(owner == ts->ts_owner);
}
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
td->td_turnstile = NULL;
mtx_unlock_spin(&tc->tc_lock);
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
mtx_lock_spin(&sched_lock);
/*
* Handle race condition where a thread on another CPU that owns
* lock 'lock' could have woken us in between us dropping the
* turnstile chain lock and acquiring the sched_lock.
*/
if (td->td_flags & TDF_TSNOBLOCK) {
td->td_flags &= ~TDF_TSNOBLOCK;
mtx_unlock_spin(&sched_lock);
return;
}
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
#ifdef notyet
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
/*
* If we're borrowing an interrupted thread's VM context, we
* must clean up before going to sleep.
*/
if (td->td_ithd != NULL) {
struct ithd *it = td->td_ithd;
if (it->it_interrupted) {
if (LOCK_LOG_TEST(lock, 0))
CTR3(KTR_LOCK, "%s: %p interrupted %p",
__func__, it, it->it_interrupted);
intr_thd_fixup(it);
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
}
}
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
#endif
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
/* Save who we are blocked on and switch. */
td->td_blocked = ts;
td->td_lockname = lock->lo_name;
TD_SET_LOCK(td);
propagate_priority(td);
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
if (LOCK_LOG_TEST(lock, 0))
CTR4(KTR_LOCK, "%s: td %p blocked on [%p] %s", __func__, td,
lock, lock->lo_name);
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
mi_switch(SW_VOL, NULL);
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
if (LOCK_LOG_TEST(lock, 0))
CTR4(KTR_LOCK, "%s: td %p free from blocked on [%p] %s",
__func__, td, lock, lock->lo_name);
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
mtx_unlock_spin(&sched_lock);
}
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
/*
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* Pick the highest priority thread on this turnstile and put it on the
* pending list. This must be called with the turnstile chain locked.
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
*/
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
int
turnstile_signal(struct turnstile *ts)
{
struct turnstile_chain *tc;
struct thread *td;
int empty;
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
MPASS(ts != NULL);
MPASS(curthread->td_proc->p_magic == P_MAGIC);
MPASS(ts->ts_owner == curthread);
tc = TC_LOOKUP(ts->ts_lockobj);
mtx_assert(&tc->tc_lock, MA_OWNED);
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
/*
* Pick the highest priority thread blocked on this lock and
* move it to the pending list.
*/
td = TAILQ_FIRST(&ts->ts_blocked);
MPASS(td->td_proc->p_magic == P_MAGIC);
mtx_lock_spin(&td_contested_lock);
TAILQ_REMOVE(&ts->ts_blocked, td, td_lockq);
mtx_unlock_spin(&td_contested_lock);
TAILQ_INSERT_TAIL(&ts->ts_pending, td, td_lockq);
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
/*
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* If the turnstile is now empty, remove it from its chain and
* give it to the about-to-be-woken thread. Otherwise take a
* turnstile from the free list and give it to the thread.
2002-10-23 10:26:54 +00:00
*/
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
empty = TAILQ_EMPTY(&ts->ts_blocked);
if (empty) {
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
MPASS(LIST_EMPTY(&ts->ts_free));
#ifdef TURNSTILE_PROFILING
tc->tc_depth--;
#endif
} else
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
ts = LIST_FIRST(&ts->ts_free);
MPASS(ts != NULL);
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
LIST_REMOVE(ts, ts_hash);
td->td_turnstile = ts;
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
return (empty);
}
/*
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* Put all blocked threads on the pending list. This must be called with
* the turnstile chain locked.
*/
void
turnstile_broadcast(struct turnstile *ts)
{
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
struct turnstile_chain *tc;
struct turnstile *ts1;
struct thread *td;
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
MPASS(ts != NULL);
MPASS(curthread->td_proc->p_magic == P_MAGIC);
MPASS(ts->ts_owner == curthread);
tc = TC_LOOKUP(ts->ts_lockobj);
mtx_assert(&tc->tc_lock, MA_OWNED);
/*
* Transfer the blocked list to the pending list.
*/
mtx_lock_spin(&td_contested_lock);
TAILQ_CONCAT(&ts->ts_pending, &ts->ts_blocked, td_lockq);
mtx_unlock_spin(&td_contested_lock);
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
/*
* Give a turnstile to each thread. The last thread gets
* this turnstile.
*/
TAILQ_FOREACH(td, &ts->ts_pending, td_lockq) {
if (LIST_EMPTY(&ts->ts_free)) {
MPASS(TAILQ_NEXT(td, td_lockq) == NULL);
ts1 = ts;
#ifdef TURNSTILE_PROFILING
tc->tc_depth--;
#endif
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
} else
ts1 = LIST_FIRST(&ts->ts_free);
MPASS(ts1 != NULL);
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
LIST_REMOVE(ts1, ts_hash);
td->td_turnstile = ts1;
}
}
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
/*
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* Wakeup all threads on the pending list and adjust the priority of the
* current thread appropriately. This must be called with the turnstile
* chain locked.
2002-10-23 10:26:54 +00:00
*/
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
void
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
turnstile_unpend(struct turnstile *ts)
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
{
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
TAILQ_HEAD( ,thread) pending_threads;
struct turnstile_chain *tc;
struct thread *td;
int cp, pri;
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
MPASS(ts != NULL);
MPASS(ts->ts_owner == curthread);
tc = TC_LOOKUP(ts->ts_lockobj);
mtx_assert(&tc->tc_lock, MA_OWNED);
MPASS(!TAILQ_EMPTY(&ts->ts_pending));
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
/*
* Move the list of pending threads out of the turnstile and
* into a local variable.
*/
TAILQ_INIT(&pending_threads);
TAILQ_CONCAT(&pending_threads, &ts->ts_pending, td_lockq);
#ifdef INVARIANTS
if (TAILQ_EMPTY(&ts->ts_blocked))
ts->ts_lockobj = NULL;
#endif
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
/*
* Remove the turnstile from this thread's list of contested locks
* since this thread doesn't own it anymore. New threads will
* not be blocking on the turnstile until it is claimed by a new
* owner.
*/
mtx_lock_spin(&td_contested_lock);
ts->ts_owner = NULL;
LIST_REMOVE(ts, ts_link);
mtx_unlock_spin(&td_contested_lock);
critical_enter();
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
mtx_unlock_spin(&tc->tc_lock);
/*
* Adjust the priority of curthread based on other contested
* locks it owns. Don't lower the priority below the base
* priority however.
*/
td = curthread;
pri = PRI_MAX;
mtx_lock_spin(&sched_lock);
mtx_lock_spin(&td_contested_lock);
LIST_FOREACH(ts, &td->td_contested, ts_link) {
cp = TAILQ_FIRST(&ts->ts_blocked)->td_priority;
if (cp < pri)
pri = cp;
}
mtx_unlock_spin(&td_contested_lock);
if (pri > td->td_base_pri)
pri = td->td_base_pri;
td->td_priority = pri;
/*
* Wake up all the pending threads. If a thread is not blocked
* on a lock, then it is currently executing on another CPU in
* turnstile_wait() or sitting on a run queue waiting to resume
* in turnstile_wait(). Set a flag to force it to try to acquire
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* the lock again instead of blocking.
*/
while (!TAILQ_EMPTY(&pending_threads)) {
td = TAILQ_FIRST(&pending_threads);
TAILQ_REMOVE(&pending_threads, td, td_lockq);
MPASS(td->td_proc->p_magic == P_MAGIC);
if (TD_ON_LOCK(td)) {
td->td_blocked = NULL;
td->td_lockname = NULL;
TD_CLR_LOCK(td);
MPASS(TD_CAN_RUN(td));
setrunqueue(td, SRQ_BORING);
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
} else {
td->td_flags |= TDF_TSNOBLOCK;
MPASS(TD_IS_RUNNING(td) || TD_ON_RUNQ(td));
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
}
}
critical_exit();
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
mtx_unlock_spin(&sched_lock);
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
}
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
/*
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* Return the first thread in a turnstile.
Change and clean the mutex lock interface. mtx_enter(lock, type) becomes: mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks) mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized) similarily, for releasing a lock, we now have: mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN. We change the caller interface for the two different types of locks because the semantics are entirely different for each case, and this makes it explicitly clear and, at the same time, it rids us of the extra `type' argument. The enter->lock and exit->unlock change has been made with the idea that we're "locking data" and not "entering locked code" in mind. Further, remove all additional "flags" previously passed to the lock acquire/release routines with the exception of two: MTX_QUIET and MTX_NOSWITCH The functionality of these flags is preserved and they can be passed to the lock/unlock routines by calling the corresponding wrappers: mtx_{lock, unlock}_flags(lock, flag(s)) and mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN locks, respectively. Re-inline some lock acq/rel code; in the sleep lock case, we only inline the _obtain_lock()s in order to ensure that the inlined code fits into a cache line. In the spin lock case, we inline recursion and actually only perform a function call if we need to spin. This change has been made with the idea that we generally tend to avoid spin locks and that also the spin locks that we do have and are heavily used (i.e. sched_lock) do recurse, and therefore in an effort to reduce function call overhead for some architectures (such as alpha), we inline recursion for this case. Create a new malloc type for the witness code and retire from using the M_DEV type. The new type is called M_WITNESS and is only declared if WITNESS is enabled. Begin cleaning up some machdep/mutex.h code - specifically updated the "optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently need those. Finally, caught up to the interface changes in all sys code. Contributors: jake, jhb, jasone (in no particular order)
2001-02-09 06:11:45 +00:00
*/
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
struct thread *
turnstile_head(struct turnstile *ts)
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
{
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
#ifdef INVARIANTS
struct turnstile_chain *tc;
- Make the mutex code almost completely machine independent. This greatly reducues the maintenance load for the mutex code. The only MD portions of the mutex code are in machine/mutex.h now, which include the assembly macros for handling mutexes as well as optionally overriding the mutex micro-operations. For example, we use optimized micro-ops on the x86 platform #ifndef I386_CPU. - Change the behavior of the SMP_DEBUG kernel option. In the new code, mtx_assert() only depends on INVARIANTS, allowing other kernel developers to have working mutex assertiions without having to include all of the mutex debugging code. The SMP_DEBUG kernel option has been renamed to MUTEX_DEBUG and now just controls extra mutex debugging code. - Abolish the ugly mtx_f hack. Instead, we dynamically allocate seperate mtx_debug structures on the fly in mtx_init, except for mutexes that are initiated very early in the boot process. These mutexes are declared using a special MUTEX_DECLARE() macro, and use a new flag MTX_COLD when calling mtx_init. This is still somewhat hackish, but it is less evil than the mtx_f filler struct, and the mtx struct is now the same size with and without mutex debugging code. - Add some micro-micro-operation macros for doing the actual atomic operations on the mutex mtx_lock field to make it easier for other archs to override/optimize mutex ops if needed. These new tiny ops also clean up the code in some places by replacing long atomic operation function calls that spanned 2-3 lines with a short 1-line macro call. - Don't call mi_switch() from mtx_enter_hard() when we block while trying to obtain a sleep mutex. Calling mi_switch() would bogusly release Giant before switching to the next process. Instead, inline most of the code from mi_switch() in the mtx_enter_hard() function. Note that when we finally kill Giant we can back this out and go back to calling mi_switch().
2000-10-20 07:26:37 +00:00
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
MPASS(ts != NULL);
tc = TC_LOOKUP(ts->ts_lockobj);
mtx_assert(&tc->tc_lock, MA_OWNED);
#endif
return (TAILQ_FIRST(&ts->ts_blocked));
}
Add mtx_lock_giant() and mtx_unlock_giant() wrappers for sysctl management of Giant during the Giant unwinding phase, and start work on instrumenting Giant for the file and proc mutexes. These wrappers allow developers to turn on and off Giant around various subsystems. DEVELOPERS SHOULD NEVER TURN OFF GIANT AROUND A SUBSYSTEM JUST BECAUSE THE SYSCTL EXISTS! General developers should only considering turning on Giant for a subsystem whos default is off (to help track down bugs). Only developers working on particular subsystems who know what they are doing should consider turning off Giant. These wrappers will greatly improve our ability to unwind Giant and test the kernel on a (mostly) subsystem by subsystem basis. They allow Giant unwinding developers (GUDs) to emplace appropriate subsystem and structural mutexes in the main tree and then request that the larger community test the work by turning off Giant around the subsystem(s), without the larger community having to mess around with patches. These wrappers also allow GUDs to boot into a (more likely to be) working system in the midst of their unwinding work and to test that work under more controlled circumstances. There is a master sysctl, kern.giant.all, which defaults to 0 (off). If turned on it overrides *ALL* other kern.giant sysctls and forces Giant to be turned on for all wrapped subsystems. If turned off then Giant around individual subsystems are controlled by various other kern.giant.XXX sysctls. Code which overlaps multiple subsystems must have all related subsystem Giant sysctls turned off in order to run without Giant.
2001-10-26 20:48:04 +00:00
/*
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
* Returns true if a turnstile is empty.
*/
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
int
turnstile_empty(struct turnstile *ts)
{
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
#ifdef INVARIANTS
struct turnstile_chain *tc;
Add an implementation of turnstiles and change the sleep mutex code to use turnstiles to implement blocking isntead of implementing a thread queue directly. These turnstiles are somewhat similar to those used in Solaris 7 as described in Solaris Internals but are also different. Turnstiles do not come out of a fixed-sized pool. Rather, each thread is assigned a turnstile when it is created that it frees when it is destroyed. When a thread blocks on a lock, it donates its turnstile to that lock to serve as queue of blocked threads. The queue associated with a given lock is found by a lookup in a simple hash table. The turnstile itself is protected by a lock associated with its entry in the hash table. This means that sched_lock is no longer needed to contest on a mutex. Instead, sched_lock is only used when manipulating run queues or thread priorities. Turnstiles also implement priority propagation inherently. Currently turnstiles only support mutexes. Eventually, however, turnstiles may grow two queue's to support a non-sleepable reader/writer lock implementation. For more details, see the comments in sys/turnstile.h and kern/subr_turnstile.c. The two primary advantages from the turnstile code include: 1) the size of struct mutex shrinks by four pointers as it no longer stores the thread queue linkages directly, and 2) less contention on sched_lock in SMP systems including the ability for multiple CPUs to contend on different locks simultaneously (not that this last detail is necessarily that much of a big win). Note that 1) means that this commit is a kernel ABI breaker, so don't mix old modules with a new kernel and vice versa. Tested on: i386 SMP, sparc64 SMP, alpha SMP
2003-11-11 22:07:29 +00:00
MPASS(ts != NULL);
tc = TC_LOOKUP(ts->ts_lockobj);
mtx_assert(&tc->tc_lock, MA_OWNED);
#endif
return (TAILQ_EMPTY(&ts->ts_blocked));
}