freebsd-skq/sys/kern/kern_synch.c

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/*-
* SPDX-License-Identifier: BSD-3-Clause
*
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* Copyright (c) 1982, 1986, 1990, 1991, 1993
* The Regents of the University of California. All rights reserved.
* (c) UNIX System Laboratories, Inc.
* All or some portions of this file are derived from material licensed
* to the University of California by American Telephone and Telegraph
* Co. or Unix System Laboratories, Inc. and are reproduced herein with
* the permission of UNIX System Laboratories, Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the University nor the names of its contributors
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* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
* @(#)kern_synch.c 8.9 (Berkeley) 5/19/95
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*/
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#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include "opt_ktrace.h"
#include "opt_sched.h"
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#include <sys/param.h>
#include <sys/systm.h>
#include <sys/blockcount.h>
#include <sys/condvar.h>
#include <sys/kdb.h>
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#include <sys/kernel.h>
#include <sys/ktr.h>
#include <sys/lock.h>
#include <sys/mutex.h>
#include <sys/proc.h>
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#include <sys/resourcevar.h>
#include <sys/sched.h>
#include <sys/sdt.h>
#include <sys/signalvar.h>
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
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#include <sys/sleepqueue.h>
Overhaul of the SMP code. Several portions of the SMP kernel support have been made machine independent and various other adjustments have been made to support Alpha SMP. - It splits the per-process portions of hardclock() and statclock() off into hardclock_process() and statclock_process() respectively. hardclock() and statclock() call the *_process() functions for the current process so that UP systems will run as before. For SMP systems, it is simply necessary to ensure that all other processors execute the *_process() functions when the main clock functions are triggered on one CPU by an interrupt. For the alpha 4100, clock interrupts are delievered in a staggered broadcast fashion, so we simply call hardclock/statclock on the boot CPU and call the *_process() functions on the secondaries. For x86, we call statclock and hardclock as usual and then call forward_hardclock/statclock in the MD code to send an IPI to cause the AP's to execute forwared_hardclock/statclock which then call the *_process() functions. - forward_signal() and forward_roundrobin() have been reworked to be MI and to involve less hackery. Now the cpu doing the forward sets any flags, etc. and sends a very simple IPI_AST to the other cpu(s). AST IPIs now just basically return so that they can execute ast() and don't bother with setting the astpending or needresched flags themselves. This also removes the loop in forward_signal() as sched_lock closes the race condition that the loop worked around. - need_resched(), resched_wanted() and clear_resched() have been changed to take a process to act on rather than assuming curproc so that they can be used to implement forward_roundrobin() as described above. - Various other SMP variables have been moved to a MI subr_smp.c and a new header sys/smp.h declares MI SMP variables and API's. The IPI API's from machine/ipl.h have moved to machine/smp.h which is included by sys/smp.h. - The globaldata_register() and globaldata_find() functions as well as the SLIST of globaldata structures has become MI and moved into subr_smp.c. Also, the globaldata list is only available if SMP support is compiled in. Reviewed by: jake, peter Looked over by: eivind
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#include <sys/smp.h>
#include <sys/sx.h>
#include <sys/sysctl.h>
#include <sys/sysproto.h>
#include <sys/vmmeter.h>
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#ifdef KTRACE
#include <sys/uio.h>
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#include <sys/ktrace.h>
#endif
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#ifdef EPOCH_TRACE
#include <sys/epoch.h>
#endif
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#include <machine/cpu.h>
static void synch_setup(void *dummy);
SYSINIT(synch_setup, SI_SUB_KICK_SCHEDULER, SI_ORDER_FIRST, synch_setup,
NULL);
int hogticks;
static const char pause_wchan[MAXCPU];
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static struct callout loadav_callout;
struct loadavg averunnable =
{ {0, 0, 0}, FSCALE }; /* load average, of runnable procs */
/*
* Constants for averages over 1, 5, and 15 minutes
* when sampling at 5 second intervals.
*/
static fixpt_t cexp[3] = {
0.9200444146293232 * FSCALE, /* exp(-1/12) */
0.9834714538216174 * FSCALE, /* exp(-1/60) */
0.9944598480048967 * FSCALE, /* exp(-1/180) */
};
/* kernel uses `FSCALE', userland (SHOULD) use kern.fscale */
SYSCTL_INT(_kern, OID_AUTO, fscale, CTLFLAG_RD, SYSCTL_NULL_INT_PTR, FSCALE,
"Fixed-point scale factor used for calculating load average values");
static void loadav(void *arg);
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SDT_PROVIDER_DECLARE(sched);
SDT_PROBE_DEFINE(sched, , , preempt);
static void
sleepinit(void *unused)
{
hogticks = (hz / 10) * 2; /* Default only. */
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
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init_sleepqueues();
}
/*
* vmem tries to lock the sleepq mutexes when free'ing kva, so make sure
* it is available.
*/
SYSINIT(sleepinit, SI_SUB_KMEM, SI_ORDER_ANY, sleepinit, NULL);
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/*
* General sleep call. Suspends the current thread until a wakeup is
* performed on the specified identifier. The thread will then be made
* runnable with the specified priority. Sleeps at most sbt units of time
* (0 means no timeout). If pri includes the PCATCH flag, let signals
* interrupt the sleep, otherwise ignore them while sleeping. Returns 0 if
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* awakened, EWOULDBLOCK if the timeout expires. If PCATCH is set and a
* signal becomes pending, ERESTART is returned if the current system
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* call should be restarted if possible, and EINTR is returned if the system
* call should be interrupted by the signal (return EINTR).
*
* The lock argument is unlocked before the caller is suspended, and
* re-locked before _sleep() returns. If priority includes the PDROP
* flag the lock is not re-locked before returning.
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*/
int
_sleep(const void *ident, struct lock_object *lock, int priority,
const char *wmesg, sbintime_t sbt, sbintime_t pr, int flags)
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{
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
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struct thread *td;
struct lock_class *class;
uintptr_t lock_state;
int catch, pri, rval, sleepq_flags;
WITNESS_SAVE_DECL(lock_witness);
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Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
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td = curthread;
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#ifdef KTRACE
if (KTRPOINT(td, KTR_CSW))
ktrcsw(1, 0, wmesg);
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#endif
WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, lock,
"Sleeping on \"%s\"", wmesg);
KASSERT(sbt != 0 || mtx_owned(&Giant) || lock != NULL,
("sleeping without a lock"));
KASSERT(ident != NULL, ("_sleep: NULL ident"));
KASSERT(TD_IS_RUNNING(td), ("_sleep: curthread not running"));
if (priority & PDROP)
KASSERT(lock != NULL && lock != &Giant.lock_object,
("PDROP requires a non-Giant lock"));
if (lock != NULL)
class = LOCK_CLASS(lock);
else
class = NULL;
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
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if (SCHEDULER_STOPPED_TD(td)) {
if (lock != NULL && priority & PDROP)
class->lc_unlock(lock);
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
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return (0);
}
catch = priority & PCATCH;
pri = priority & PRIMASK;
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
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KASSERT(!TD_ON_SLEEPQ(td), ("recursive sleep"));
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
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if ((uintptr_t)ident >= (uintptr_t)&pause_wchan[0] &&
(uintptr_t)ident <= (uintptr_t)&pause_wchan[MAXCPU - 1])
sleepq_flags = SLEEPQ_PAUSE;
else
sleepq_flags = SLEEPQ_SLEEP;
if (catch)
sleepq_flags |= SLEEPQ_INTERRUPTIBLE;
sleepq_lock(ident);
CTR5(KTR_PROC, "sleep: thread %ld (pid %ld, %s) on %s (%p)",
td->td_tid, td->td_proc->p_pid, td->td_name, wmesg, ident);
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
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if (lock == &Giant.lock_object)
mtx_assert(&Giant, MA_OWNED);
Change the preemption code for software interrupt thread schedules and mutex releases to not require flags for the cases when preemption is not allowed: The purpose of the MTX_NOSWITCH and SWI_NOSWITCH flags is to prevent switching to a higher priority thread on mutex releease and swi schedule, respectively when that switch is not safe. Now that the critical section API maintains a per-thread nesting count, the kernel can easily check whether or not it should switch without relying on flags from the programmer. This fixes a few bugs in that all current callers of swi_sched() used SWI_NOSWITCH, when in fact, only the ones called from fast interrupt handlers and the swi_sched of softclock needed this flag. Note that to ensure that swi_sched()'s in clock and fast interrupt handlers do not switch, these handlers have to be explicitly wrapped in critical_enter/exit pairs. Presently, just wrapping the handlers is sufficient, but in the future with the fully preemptive kernel, the interrupt must be EOI'd before critical_exit() is called. (critical_exit() can switch due to a deferred preemption in a fully preemptive kernel.) I've tested the changes to the interrupt code on i386 and alpha. I have not tested ia64, but the interrupt code is almost identical to the alpha code, so I expect it will work fine. PowerPC and ARM do not yet have interrupt code in the tree so they shouldn't be broken. Sparc64 is broken, but that's been ok'd by jake and tmm who will be fixing the interrupt code for sparc64 shortly. Reviewed by: peter Tested on: i386, alpha
2002-01-05 08:47:13 +00:00
DROP_GIANT();
if (lock != NULL && lock != &Giant.lock_object &&
!(class->lc_flags & LC_SLEEPABLE)) {
WITNESS_SAVE(lock, lock_witness);
lock_state = class->lc_unlock(lock);
} else
/* GCC needs to follow the Yellow Brick Road */
lock_state = -1;
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/*
* We put ourselves on the sleep queue and start our timeout
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
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* before calling thread_suspend_check, as we could stop there,
* and a wakeup or a SIGCONT (or both) could occur while we were
* stopped without resuming us. Thus, we must be ready for sleep
* when cursig() is called. If the wakeup happens while we're
* stopped, then td will no longer be on a sleep queue upon
* return from cursig().
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*/
sleepq_add(ident, lock, wmesg, sleepq_flags, 0);
if (sbt != 0)
sleepq_set_timeout_sbt(ident, sbt, pr, flags);
if (lock != NULL && class->lc_flags & LC_SLEEPABLE) {
sleepq_release(ident);
WITNESS_SAVE(lock, lock_witness);
lock_state = class->lc_unlock(lock);
sleepq_lock(ident);
}
if (sbt != 0 && catch)
rval = sleepq_timedwait_sig(ident, pri);
else if (sbt != 0)
rval = sleepq_timedwait(ident, pri);
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
else if (catch)
rval = sleepq_wait_sig(ident, pri);
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
else {
sleepq_wait(ident, pri);
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
rval = 0;
}
1994-05-24 10:09:53 +00:00
#ifdef KTRACE
if (KTRPOINT(td, KTR_CSW))
ktrcsw(0, 0, wmesg);
1994-05-24 10:09:53 +00:00
#endif
PICKUP_GIANT();
if (lock != NULL && lock != &Giant.lock_object && !(priority & PDROP)) {
class->lc_lock(lock, lock_state);
WITNESS_RESTORE(lock, lock_witness);
}
return (rval);
1994-05-24 10:09:53 +00:00
}
int
msleep_spin_sbt(const void *ident, struct mtx *mtx, const char *wmesg,
sbintime_t sbt, sbintime_t pr, int flags)
{
struct thread *td;
int rval;
WITNESS_SAVE_DECL(mtx);
td = curthread;
KASSERT(mtx != NULL, ("sleeping without a mutex"));
KASSERT(ident != NULL, ("msleep_spin_sbt: NULL ident"));
KASSERT(TD_IS_RUNNING(td), ("msleep_spin_sbt: curthread not running"));
if (SCHEDULER_STOPPED_TD(td))
return (0);
sleepq_lock(ident);
CTR5(KTR_PROC, "msleep_spin: thread %ld (pid %ld, %s) on %s (%p)",
td->td_tid, td->td_proc->p_pid, td->td_name, wmesg, ident);
DROP_GIANT();
mtx_assert(mtx, MA_OWNED | MA_NOTRECURSED);
WITNESS_SAVE(&mtx->lock_object, mtx);
mtx_unlock_spin(mtx);
/*
* We put ourselves on the sleep queue and start our timeout.
*/
sleepq_add(ident, &mtx->lock_object, wmesg, SLEEPQ_SLEEP, 0);
if (sbt != 0)
sleepq_set_timeout_sbt(ident, sbt, pr, flags);
/*
* Can't call ktrace with any spin locks held so it can lock the
* ktrace_mtx lock, and WITNESS_WARN considers it an error to hold
* any spin lock. Thus, we have to drop the sleepq spin lock while
* we handle those requests. This is safe since we have placed our
* thread on the sleep queue already.
*/
#ifdef KTRACE
if (KTRPOINT(td, KTR_CSW)) {
sleepq_release(ident);
ktrcsw(1, 0, wmesg);
sleepq_lock(ident);
}
#endif
#ifdef WITNESS
sleepq_release(ident);
WITNESS_WARN(WARN_GIANTOK | WARN_SLEEPOK, NULL, "Sleeping on \"%s\"",
wmesg);
sleepq_lock(ident);
#endif
if (sbt != 0)
rval = sleepq_timedwait(ident, 0);
else {
sleepq_wait(ident, 0);
rval = 0;
}
#ifdef KTRACE
if (KTRPOINT(td, KTR_CSW))
ktrcsw(0, 0, wmesg);
#endif
PICKUP_GIANT();
mtx_lock_spin(mtx);
WITNESS_RESTORE(&mtx->lock_object, mtx);
return (rval);
}
/*
* pause_sbt() delays the calling thread by the given signed binary
* time. During cold bootup, pause_sbt() uses the DELAY() function
* instead of the _sleep() function to do the waiting. The "sbt"
* argument must be greater than or equal to zero. A "sbt" value of
* zero is equivalent to a "sbt" value of one tick.
*/
int
pause_sbt(const char *wmesg, sbintime_t sbt, sbintime_t pr, int flags)
{
KASSERT(sbt >= 0, ("pause_sbt: timeout must be >= 0"));
/* silently convert invalid timeouts */
if (sbt == 0)
sbt = tick_sbt;
if ((cold && curthread == &thread0) || kdb_active ||
SCHEDULER_STOPPED()) {
/*
* We delay one second at a time to avoid overflowing the
* system specific DELAY() function(s):
*/
while (sbt >= SBT_1S) {
DELAY(1000000);
sbt -= SBT_1S;
}
/* Do the delay remainder, if any */
sbt = howmany(sbt, SBT_1US);
if (sbt > 0)
DELAY(sbt);
return (EWOULDBLOCK);
}
return (_sleep(&pause_wchan[curcpu], NULL,
(flags & C_CATCH) ? PCATCH : 0, wmesg, sbt, pr, flags));
}
1994-05-24 10:09:53 +00:00
/*
* Make all threads sleeping on the specified identifier runnable.
1994-05-24 10:09:53 +00:00
*/
void
wakeup(const void *ident)
1994-05-24 10:09:53 +00:00
{
If a thread that is swapped out is made runnable, then the setrunnable() routine wakes up proc0 so that proc0 can swap the thread back in. Historically, this has been done by waking up proc0 directly from setrunnable() itself via a wakeup(). When waking up a sleeping thread that was swapped out (the usual case when waking proc0 since only sleeping threads are eligible to be swapped out), this resulted in a bit of recursion (e.g. wakeup() -> setrunnable() -> wakeup()). With sleep queues having separate locks in 6.x and later, this caused a spin lock LOR (sleepq lock -> sched_lock/thread lock -> sleepq lock). An attempt was made to fix this in 7.0 by making the proc0 wakeup use the ithread mechanism for doing the wakeup. However, this required grabbing proc0's thread lock to perform the wakeup. If proc0 was asleep elsewhere in the kernel (e.g. waiting for disk I/O), then this degenerated into the same LOR since the thread lock would be some other sleepq lock. Fix this by deferring the wakeup of the swapper until after the sleepq lock held by the upper layer has been locked. The setrunnable() routine now returns a boolean value to indicate whether or not proc0 needs to be woken up. The end result is that consumers of the sleepq API such as *sleep/wakeup, condition variables, sx locks, and lockmgr, have to wakeup proc0 if they get a non-zero return value from sleepq_abort(), sleepq_broadcast(), or sleepq_signal(). Discussed with: jeff Glanced at by: sam Tested by: Jurgen Weber jurgen - ish com au MFC after: 2 weeks
2008-08-05 20:02:31 +00:00
int wakeup_swapper;
1994-05-24 10:09:53 +00:00
sleepq_lock(ident);
If a thread that is swapped out is made runnable, then the setrunnable() routine wakes up proc0 so that proc0 can swap the thread back in. Historically, this has been done by waking up proc0 directly from setrunnable() itself via a wakeup(). When waking up a sleeping thread that was swapped out (the usual case when waking proc0 since only sleeping threads are eligible to be swapped out), this resulted in a bit of recursion (e.g. wakeup() -> setrunnable() -> wakeup()). With sleep queues having separate locks in 6.x and later, this caused a spin lock LOR (sleepq lock -> sched_lock/thread lock -> sleepq lock). An attempt was made to fix this in 7.0 by making the proc0 wakeup use the ithread mechanism for doing the wakeup. However, this required grabbing proc0's thread lock to perform the wakeup. If proc0 was asleep elsewhere in the kernel (e.g. waiting for disk I/O), then this degenerated into the same LOR since the thread lock would be some other sleepq lock. Fix this by deferring the wakeup of the swapper until after the sleepq lock held by the upper layer has been locked. The setrunnable() routine now returns a boolean value to indicate whether or not proc0 needs to be woken up. The end result is that consumers of the sleepq API such as *sleep/wakeup, condition variables, sx locks, and lockmgr, have to wakeup proc0 if they get a non-zero return value from sleepq_abort(), sleepq_broadcast(), or sleepq_signal(). Discussed with: jeff Glanced at by: sam Tested by: Jurgen Weber jurgen - ish com au MFC after: 2 weeks
2008-08-05 20:02:31 +00:00
wakeup_swapper = sleepq_broadcast(ident, SLEEPQ_SLEEP, 0, 0);
sleepq_release(ident);
if (wakeup_swapper) {
KASSERT(ident != &proc0,
("wakeup and wakeup_swapper and proc0"));
If a thread that is swapped out is made runnable, then the setrunnable() routine wakes up proc0 so that proc0 can swap the thread back in. Historically, this has been done by waking up proc0 directly from setrunnable() itself via a wakeup(). When waking up a sleeping thread that was swapped out (the usual case when waking proc0 since only sleeping threads are eligible to be swapped out), this resulted in a bit of recursion (e.g. wakeup() -> setrunnable() -> wakeup()). With sleep queues having separate locks in 6.x and later, this caused a spin lock LOR (sleepq lock -> sched_lock/thread lock -> sleepq lock). An attempt was made to fix this in 7.0 by making the proc0 wakeup use the ithread mechanism for doing the wakeup. However, this required grabbing proc0's thread lock to perform the wakeup. If proc0 was asleep elsewhere in the kernel (e.g. waiting for disk I/O), then this degenerated into the same LOR since the thread lock would be some other sleepq lock. Fix this by deferring the wakeup of the swapper until after the sleepq lock held by the upper layer has been locked. The setrunnable() routine now returns a boolean value to indicate whether or not proc0 needs to be woken up. The end result is that consumers of the sleepq API such as *sleep/wakeup, condition variables, sx locks, and lockmgr, have to wakeup proc0 if they get a non-zero return value from sleepq_abort(), sleepq_broadcast(), or sleepq_signal(). Discussed with: jeff Glanced at by: sam Tested by: Jurgen Weber jurgen - ish com au MFC after: 2 weeks
2008-08-05 20:02:31 +00:00
kick_proc0();
}
}
/*
* Make a thread sleeping on the specified identifier runnable.
* May wake more than one thread if a target thread is currently
2001-07-06 01:16:43 +00:00
* swapped out.
*/
void
wakeup_one(const void *ident)
{
If a thread that is swapped out is made runnable, then the setrunnable() routine wakes up proc0 so that proc0 can swap the thread back in. Historically, this has been done by waking up proc0 directly from setrunnable() itself via a wakeup(). When waking up a sleeping thread that was swapped out (the usual case when waking proc0 since only sleeping threads are eligible to be swapped out), this resulted in a bit of recursion (e.g. wakeup() -> setrunnable() -> wakeup()). With sleep queues having separate locks in 6.x and later, this caused a spin lock LOR (sleepq lock -> sched_lock/thread lock -> sleepq lock). An attempt was made to fix this in 7.0 by making the proc0 wakeup use the ithread mechanism for doing the wakeup. However, this required grabbing proc0's thread lock to perform the wakeup. If proc0 was asleep elsewhere in the kernel (e.g. waiting for disk I/O), then this degenerated into the same LOR since the thread lock would be some other sleepq lock. Fix this by deferring the wakeup of the swapper until after the sleepq lock held by the upper layer has been locked. The setrunnable() routine now returns a boolean value to indicate whether or not proc0 needs to be woken up. The end result is that consumers of the sleepq API such as *sleep/wakeup, condition variables, sx locks, and lockmgr, have to wakeup proc0 if they get a non-zero return value from sleepq_abort(), sleepq_broadcast(), or sleepq_signal(). Discussed with: jeff Glanced at by: sam Tested by: Jurgen Weber jurgen - ish com au MFC after: 2 weeks
2008-08-05 20:02:31 +00:00
int wakeup_swapper;
sleepq_lock(ident);
If a thread that is swapped out is made runnable, then the setrunnable() routine wakes up proc0 so that proc0 can swap the thread back in. Historically, this has been done by waking up proc0 directly from setrunnable() itself via a wakeup(). When waking up a sleeping thread that was swapped out (the usual case when waking proc0 since only sleeping threads are eligible to be swapped out), this resulted in a bit of recursion (e.g. wakeup() -> setrunnable() -> wakeup()). With sleep queues having separate locks in 6.x and later, this caused a spin lock LOR (sleepq lock -> sched_lock/thread lock -> sleepq lock). An attempt was made to fix this in 7.0 by making the proc0 wakeup use the ithread mechanism for doing the wakeup. However, this required grabbing proc0's thread lock to perform the wakeup. If proc0 was asleep elsewhere in the kernel (e.g. waiting for disk I/O), then this degenerated into the same LOR since the thread lock would be some other sleepq lock. Fix this by deferring the wakeup of the swapper until after the sleepq lock held by the upper layer has been locked. The setrunnable() routine now returns a boolean value to indicate whether or not proc0 needs to be woken up. The end result is that consumers of the sleepq API such as *sleep/wakeup, condition variables, sx locks, and lockmgr, have to wakeup proc0 if they get a non-zero return value from sleepq_abort(), sleepq_broadcast(), or sleepq_signal(). Discussed with: jeff Glanced at by: sam Tested by: Jurgen Weber jurgen - ish com au MFC after: 2 weeks
2008-08-05 20:02:31 +00:00
wakeup_swapper = sleepq_signal(ident, SLEEPQ_SLEEP, 0, 0);
sleepq_release(ident);
If a thread that is swapped out is made runnable, then the setrunnable() routine wakes up proc0 so that proc0 can swap the thread back in. Historically, this has been done by waking up proc0 directly from setrunnable() itself via a wakeup(). When waking up a sleeping thread that was swapped out (the usual case when waking proc0 since only sleeping threads are eligible to be swapped out), this resulted in a bit of recursion (e.g. wakeup() -> setrunnable() -> wakeup()). With sleep queues having separate locks in 6.x and later, this caused a spin lock LOR (sleepq lock -> sched_lock/thread lock -> sleepq lock). An attempt was made to fix this in 7.0 by making the proc0 wakeup use the ithread mechanism for doing the wakeup. However, this required grabbing proc0's thread lock to perform the wakeup. If proc0 was asleep elsewhere in the kernel (e.g. waiting for disk I/O), then this degenerated into the same LOR since the thread lock would be some other sleepq lock. Fix this by deferring the wakeup of the swapper until after the sleepq lock held by the upper layer has been locked. The setrunnable() routine now returns a boolean value to indicate whether or not proc0 needs to be woken up. The end result is that consumers of the sleepq API such as *sleep/wakeup, condition variables, sx locks, and lockmgr, have to wakeup proc0 if they get a non-zero return value from sleepq_abort(), sleepq_broadcast(), or sleepq_signal(). Discussed with: jeff Glanced at by: sam Tested by: Jurgen Weber jurgen - ish com au MFC after: 2 weeks
2008-08-05 20:02:31 +00:00
if (wakeup_swapper)
kick_proc0();
1994-05-24 10:09:53 +00:00
}
void
wakeup_any(const void *ident)
{
int wakeup_swapper;
sleepq_lock(ident);
wakeup_swapper = sleepq_signal(ident, SLEEPQ_SLEEP | SLEEPQ_UNFAIR,
0, 0);
sleepq_release(ident);
if (wakeup_swapper)
kick_proc0();
}
/*
* Signal sleeping waiters after the counter has reached zero.
*/
void
_blockcount_wakeup(blockcount_t *bc, u_int old)
{
KASSERT(_BLOCKCOUNT_WAITERS(old),
("%s: no waiters on %p", __func__, bc));
if (atomic_cmpset_int(&bc->__count, _BLOCKCOUNT_WAITERS_FLAG, 0))
wakeup(bc);
}
/*
* Wait for a wakeup or a signal. This does not guarantee that the count is
* still zero on return. Callers wanting a precise answer should use
* blockcount_wait() with an interlock.
*
* If there is no work to wait for, return 0. If the sleep was interrupted by a
* signal, return EINTR or ERESTART, and return EAGAIN otherwise.
*/
int
_blockcount_sleep(blockcount_t *bc, struct lock_object *lock, const char *wmesg,
int prio)
{
void *wchan;
uintptr_t lock_state;
u_int old;
int ret;
bool catch, drop;
KASSERT(lock != &Giant.lock_object,
("%s: cannot use Giant as the interlock", __func__));
catch = (prio & PCATCH) != 0;
drop = (prio & PDROP) != 0;
prio &= PRIMASK;
/*
* Synchronize with the fence in blockcount_release(). If we end up
* waiting, the sleepqueue lock acquisition will provide the required
* side effects.
*
* If there is no work to wait for, but waiters are present, try to put
* ourselves to sleep to avoid jumping ahead.
*/
if (atomic_load_acq_int(&bc->__count) == 0) {
if (lock != NULL && drop)
LOCK_CLASS(lock)->lc_unlock(lock);
return (0);
}
lock_state = 0;
wchan = bc;
sleepq_lock(wchan);
DROP_GIANT();
if (lock != NULL)
lock_state = LOCK_CLASS(lock)->lc_unlock(lock);
old = blockcount_read(bc);
ret = 0;
do {
if (_BLOCKCOUNT_COUNT(old) == 0) {
sleepq_release(wchan);
goto out;
}
if (_BLOCKCOUNT_WAITERS(old))
break;
} while (!atomic_fcmpset_int(&bc->__count, &old,
old | _BLOCKCOUNT_WAITERS_FLAG));
sleepq_add(wchan, NULL, wmesg, catch ? SLEEPQ_INTERRUPTIBLE : 0, 0);
if (catch)
ret = sleepq_wait_sig(wchan, prio);
else
sleepq_wait(wchan, prio);
if (ret == 0)
ret = EAGAIN;
out:
PICKUP_GIANT();
if (lock != NULL && !drop)
LOCK_CLASS(lock)->lc_lock(lock, lock_state);
return (ret);
}
static void
kdb_switch(void)
{
thread_unlock(curthread);
kdb_backtrace();
kdb_reenter();
panic("%s: did not reenter debugger", __func__);
}
1994-05-24 10:09:53 +00:00
/*
* The machine independent parts of context switching.
*
* The thread lock is required on entry and is no longer held on return.
1994-05-24 10:09:53 +00:00
*/
void
mi_switch(int flags)
1994-05-24 10:09:53 +00:00
{
uint64_t runtime, new_switchtime;
Commit a partial lazy thread switch mechanism for i386. it isn't as lazy as it could be and can do with some more cleanup. Currently its under options LAZY_SWITCH. What this does is avoid %cr3 reloads for short context switches that do not involve another user process. ie: we can take an interrupt, switch to a kthread and return to the user without explicitly flushing the tlb. However, this isn't as exciting as it could be, the interrupt overhead is still high and too much blocks on Giant still. There are some debug sysctls, for stats and for an on/off switch. The main problem with doing this has been "what if the process that you're running on exits while we're borrowing its address space?" - in this case we use an IPI to give it a kick when we're about to reclaim the pmap. Its not compiled in unless you add the LAZY_SWITCH option. I want to fix a few more things and get some more feedback before turning it on by default. This is NOT a replacement for Bosko's lazy interrupt stuff. This was more meant for the kthread case, while his was for interrupts. Mine helps a little for interrupts, but his helps a lot more. The stats are enabled with options SWTCH_OPTIM_STATS - this has been a pseudo-option for years, I just added a bunch of stuff to it. One non-trivial change was to select a new thread before calling cpu_switch() in the first place. This allows us to catch the silly case of doing a cpu_switch() to the current process. This happens uncomfortably often. This simplifies a bit of the asm code in cpu_switch (no longer have to call choosethread() in the middle). This has been implemented on i386 and (thanks to jake) sparc64. The others will come soon. This is actually seperate to the lazy switch stuff. Glanced at by: jake, jhb
2003-04-02 23:53:30 +00:00
struct thread *td;
1994-05-24 10:09:53 +00:00
Commit a partial lazy thread switch mechanism for i386. it isn't as lazy as it could be and can do with some more cleanup. Currently its under options LAZY_SWITCH. What this does is avoid %cr3 reloads for short context switches that do not involve another user process. ie: we can take an interrupt, switch to a kthread and return to the user without explicitly flushing the tlb. However, this isn't as exciting as it could be, the interrupt overhead is still high and too much blocks on Giant still. There are some debug sysctls, for stats and for an on/off switch. The main problem with doing this has been "what if the process that you're running on exits while we're borrowing its address space?" - in this case we use an IPI to give it a kick when we're about to reclaim the pmap. Its not compiled in unless you add the LAZY_SWITCH option. I want to fix a few more things and get some more feedback before turning it on by default. This is NOT a replacement for Bosko's lazy interrupt stuff. This was more meant for the kthread case, while his was for interrupts. Mine helps a little for interrupts, but his helps a lot more. The stats are enabled with options SWTCH_OPTIM_STATS - this has been a pseudo-option for years, I just added a bunch of stuff to it. One non-trivial change was to select a new thread before calling cpu_switch() in the first place. This allows us to catch the silly case of doing a cpu_switch() to the current process. This happens uncomfortably often. This simplifies a bit of the asm code in cpu_switch (no longer have to call choosethread() in the middle). This has been implemented on i386 and (thanks to jake) sparc64. The others will come soon. This is actually seperate to the lazy switch stuff. Glanced at by: jake, jhb
2003-04-02 23:53:30 +00:00
td = curthread; /* XXX */
THREAD_LOCK_ASSERT(td, MA_OWNED | MA_NOTRECURSED);
KASSERT(!TD_ON_RUNQ(td), ("mi_switch: called by old code"));
#ifdef INVARIANTS
if (!TD_ON_LOCK(td) && !TD_IS_RUNNING(td))
mtx_assert(&Giant, MA_NOTOWNED);
#endif
KASSERT(td->td_critnest == 1 || KERNEL_PANICKED(),
("mi_switch: switch in a critical section"));
KASSERT((flags & (SW_INVOL | SW_VOL)) != 0,
("mi_switch: switch must be voluntary or involuntary"));
/*
* Don't perform context switches from the debugger.
*/
if (kdb_active)
kdb_switch();
if (SCHEDULER_STOPPED_TD(td))
panic: add a switch and infrastructure for stopping other CPUs in SMP case Historical behavior of letting other CPUs merily go on is a default for time being. The new behavior can be switched on via kern.stop_scheduler_on_panic tunable and sysctl. Stopping of the CPUs has (at least) the following benefits: - more of the system state at panic time is preserved intact - threads and interrupts do not interfere with dumping of the system state Only one thread runs uninterrupted after panic if stop_scheduler_on_panic is set. That thread might call code that is also used in normal context and that code might use locks to prevent concurrent execution of certain parts. Those locks might be held by the stopped threads and would never be released. To work around this issue, it was decided that instead of explicit checks for panic context, we would rather put those checks inside the locking primitives. This change has substantial portions written and re-written by attilio and kib at various times. Other changes are heavily based on the ideas and patches submitted by jhb and mdf. bde has provided many insights into the details and history of the current code. The new behavior may cause problems for systems that use a USB keyboard for interfacing with system console. This is because of some unusual locking patterns in the ukbd code which have to be used because on one hand ukbd is below syscons, but on the other hand it has to interface with other usb code that uses regular mutexes/Giant for its concurrency protection. Dumping to USB-connected disks may also be affected. PR: amd64/139614 (at least) In cooperation with: attilio, jhb, kib, mdf Discussed with: arch@, bde Tested by: Eugene Grosbein <eugen@grosbein.net>, gnn, Steven Hartland <killing@multiplay.co.uk>, glebius, Andrew Boyer <aboyer@averesystems.com> (various versions of the patch) MFC after: 3 months (or never)
2011-12-11 21:02:01 +00:00
return;
if (flags & SW_VOL) {
td->td_ru.ru_nvcsw++;
td->td_swvoltick = ticks;
} else {
td->td_ru.ru_nivcsw++;
td->td_swinvoltick = ticks;
}
#ifdef SCHED_STATS
SCHED_STAT_INC(sched_switch_stats[flags & SW_TYPE_MASK]);
#endif
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/*
* Compute the amount of time during which the current
* thread was running, and add that to its total so far.
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*/
new_switchtime = cpu_ticks();
runtime = new_switchtime - PCPU_GET(switchtime);
td->td_runtime += runtime;
td->td_incruntime += runtime;
PCPU_SET(switchtime, new_switchtime);
td->td_generation++; /* bump preempt-detect counter */
VM_CNT_INC(v_swtch);
PCPU_SET(switchticks, ticks);
CTR4(KTR_PROC, "mi_switch: old thread %ld (td_sched %p, pid %ld, %s)",
td->td_tid, td_get_sched(td), td->td_proc->p_pid, td->td_name);
#ifdef KDTRACE_HOOKS
if (SDT_PROBES_ENABLED() &&
((flags & SW_PREEMPT) != 0 || ((flags & SW_INVOL) != 0 &&
(flags & SW_TYPE_MASK) == SWT_NEEDRESCHED)))
SDT_PROBE0(sched, , , preempt);
#endif
sched_switch(td, flags);
CTR4(KTR_PROC, "mi_switch: new thread %ld (td_sched %p, pid %ld, %s)",
td->td_tid, td_get_sched(td), td->td_proc->p_pid, td->td_name);
/*
* If the last thread was exiting, finish cleaning it up.
*/
if ((td = PCPU_GET(deadthread))) {
PCPU_SET(deadthread, NULL);
thread_stash(td);
}
spinlock_exit();
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}
/*
If a thread that is swapped out is made runnable, then the setrunnable() routine wakes up proc0 so that proc0 can swap the thread back in. Historically, this has been done by waking up proc0 directly from setrunnable() itself via a wakeup(). When waking up a sleeping thread that was swapped out (the usual case when waking proc0 since only sleeping threads are eligible to be swapped out), this resulted in a bit of recursion (e.g. wakeup() -> setrunnable() -> wakeup()). With sleep queues having separate locks in 6.x and later, this caused a spin lock LOR (sleepq lock -> sched_lock/thread lock -> sleepq lock). An attempt was made to fix this in 7.0 by making the proc0 wakeup use the ithread mechanism for doing the wakeup. However, this required grabbing proc0's thread lock to perform the wakeup. If proc0 was asleep elsewhere in the kernel (e.g. waiting for disk I/O), then this degenerated into the same LOR since the thread lock would be some other sleepq lock. Fix this by deferring the wakeup of the swapper until after the sleepq lock held by the upper layer has been locked. The setrunnable() routine now returns a boolean value to indicate whether or not proc0 needs to be woken up. The end result is that consumers of the sleepq API such as *sleep/wakeup, condition variables, sx locks, and lockmgr, have to wakeup proc0 if they get a non-zero return value from sleepq_abort(), sleepq_broadcast(), or sleepq_signal(). Discussed with: jeff Glanced at by: sam Tested by: Jurgen Weber jurgen - ish com au MFC after: 2 weeks
2008-08-05 20:02:31 +00:00
* Change thread state to be runnable, placing it on the run queue if
* it is in memory. If it is swapped out, return true so our caller
* will know to awaken the swapper.
*
* Requires the thread lock on entry, drops on exit.
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*/
If a thread that is swapped out is made runnable, then the setrunnable() routine wakes up proc0 so that proc0 can swap the thread back in. Historically, this has been done by waking up proc0 directly from setrunnable() itself via a wakeup(). When waking up a sleeping thread that was swapped out (the usual case when waking proc0 since only sleeping threads are eligible to be swapped out), this resulted in a bit of recursion (e.g. wakeup() -> setrunnable() -> wakeup()). With sleep queues having separate locks in 6.x and later, this caused a spin lock LOR (sleepq lock -> sched_lock/thread lock -> sleepq lock). An attempt was made to fix this in 7.0 by making the proc0 wakeup use the ithread mechanism for doing the wakeup. However, this required grabbing proc0's thread lock to perform the wakeup. If proc0 was asleep elsewhere in the kernel (e.g. waiting for disk I/O), then this degenerated into the same LOR since the thread lock would be some other sleepq lock. Fix this by deferring the wakeup of the swapper until after the sleepq lock held by the upper layer has been locked. The setrunnable() routine now returns a boolean value to indicate whether or not proc0 needs to be woken up. The end result is that consumers of the sleepq API such as *sleep/wakeup, condition variables, sx locks, and lockmgr, have to wakeup proc0 if they get a non-zero return value from sleepq_abort(), sleepq_broadcast(), or sleepq_signal(). Discussed with: jeff Glanced at by: sam Tested by: Jurgen Weber jurgen - ish com au MFC after: 2 weeks
2008-08-05 20:02:31 +00:00
int
setrunnable(struct thread *td, int srqflags)
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{
int swapin;
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THREAD_LOCK_ASSERT(td, MA_OWNED);
KASSERT(td->td_proc->p_state != PRS_ZOMBIE,
("setrunnable: pid %d is a zombie", td->td_proc->p_pid));
swapin = 0;
switch (TD_GET_STATE(td)) {
case TDS_RUNNING:
case TDS_RUNQ:
break;
case TDS_CAN_RUN:
KASSERT((td->td_flags & TDF_INMEM) != 0,
("setrunnable: td %p not in mem, flags 0x%X inhibit 0x%X",
td, td->td_flags, td->td_inhibitors));
/* unlocks thread lock according to flags */
sched_wakeup(td, srqflags);
If a thread that is swapped out is made runnable, then the setrunnable() routine wakes up proc0 so that proc0 can swap the thread back in. Historically, this has been done by waking up proc0 directly from setrunnable() itself via a wakeup(). When waking up a sleeping thread that was swapped out (the usual case when waking proc0 since only sleeping threads are eligible to be swapped out), this resulted in a bit of recursion (e.g. wakeup() -> setrunnable() -> wakeup()). With sleep queues having separate locks in 6.x and later, this caused a spin lock LOR (sleepq lock -> sched_lock/thread lock -> sleepq lock). An attempt was made to fix this in 7.0 by making the proc0 wakeup use the ithread mechanism for doing the wakeup. However, this required grabbing proc0's thread lock to perform the wakeup. If proc0 was asleep elsewhere in the kernel (e.g. waiting for disk I/O), then this degenerated into the same LOR since the thread lock would be some other sleepq lock. Fix this by deferring the wakeup of the swapper until after the sleepq lock held by the upper layer has been locked. The setrunnable() routine now returns a boolean value to indicate whether or not proc0 needs to be woken up. The end result is that consumers of the sleepq API such as *sleep/wakeup, condition variables, sx locks, and lockmgr, have to wakeup proc0 if they get a non-zero return value from sleepq_abort(), sleepq_broadcast(), or sleepq_signal(). Discussed with: jeff Glanced at by: sam Tested by: Jurgen Weber jurgen - ish com au MFC after: 2 weeks
2008-08-05 20:02:31 +00:00
return (0);
case TDS_INHIBITED:
/*
* If we are only inhibited because we are swapped out
* arrange to swap in this process.
*/
if (td->td_inhibitors == TDI_SWAPPED &&
(td->td_flags & TDF_SWAPINREQ) == 0) {
td->td_flags |= TDF_SWAPINREQ;
swapin = 1;
}
break;
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default:
panic("setrunnable: state 0x%x", TD_GET_STATE(td));
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}
if ((srqflags & (SRQ_HOLD | SRQ_HOLDTD)) == 0)
thread_unlock(td);
return (swapin);
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}
/*
* Compute a tenex style load average of a quantity on
* 1, 5 and 15 minute intervals.
*/
static void
loadav(void *arg)
{
int i, nrun;
struct loadavg *avg;
nrun = sched_load();
avg = &averunnable;
for (i = 0; i < 3; i++)
avg->ldavg[i] = (cexp[i] * avg->ldavg[i] +
nrun * FSCALE * (FSCALE - cexp[i])) >> FSHIFT;
/*
* Schedule the next update to occur after 5 seconds, but add a
* random variation to avoid synchronisation with processes that
* run at regular intervals.
*/
callout_reset_sbt(&loadav_callout,
SBT_1US * (4000000 + (int)(random() % 2000001)), SBT_1US,
loadav, NULL, C_DIRECT_EXEC | C_PREL(32));
}
/* ARGSUSED */
static void
synch_setup(void *dummy)
{
callout_init(&loadav_callout, 1);
/* Kick off timeout driven events by calling first time. */
loadav(NULL);
}
int
should_yield(void)
{
return ((u_int)ticks - (u_int)curthread->td_swvoltick >= hogticks);
}
void
maybe_yield(void)
{
if (should_yield())
kern_yield(PRI_USER);
}
void
kern_yield(int prio)
{
struct thread *td;
td = curthread;
DROP_GIANT();
thread_lock(td);
if (prio == PRI_USER)
prio = td->td_user_pri;
if (prio >= 0)
sched_prio(td, prio);
mi_switch(SW_VOL | SWT_RELINQUISH);
PICKUP_GIANT();
}
/*
* General purpose yield system call.
*/
int
sys_yield(struct thread *td, struct yield_args *uap)
{
thread_lock(td);
if (PRI_BASE(td->td_pri_class) == PRI_TIMESHARE)
sched_prio(td, PRI_MAX_TIMESHARE);
mi_switch(SW_VOL | SWT_RELINQUISH);
td->td_retval[0] = 0;
return (0);
}