981 lines
30 KiB
C
981 lines
30 KiB
C
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/* expr.c -operands, expressions-
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Copyright (C) 1987 Free Software Foundation, Inc.
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This file is part of GAS, the GNU Assembler.
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GAS is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 1, or (at your option)
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any later version.
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GAS is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with GAS; see the file COPYING. If not, write to
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the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */
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/*
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* This is really a branch office of as-read.c. I split it out to clearly
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* distinguish the world of expressions from the world of statements.
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* (It also gives smaller files to re-compile.)
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* Here, "operand"s are of expressions, not instructions.
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*/
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#include <ctype.h>
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#include "as.h"
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#include "flonum.h"
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#include "read.h"
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#include "struc-symbol.h"
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#include "expr.h"
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#include "obstack.h"
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#include "symbols.h"
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static void clean_up_expression(); /* Internal. */
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extern const char EXP_CHARS[]; /* JF hide MD floating pt stuff all the same place */
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extern const char FLT_CHARS[];
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#ifdef SUN_ASM_SYNTAX
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extern int local_label_defined[];
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#endif
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/*
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* Build any floating-point literal here.
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* Also build any bignum literal here.
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*/
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/* LITTLENUM_TYPE generic_buffer [6]; /* JF this is a hack */
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/* Seems atof_machine can backscan through generic_bignum and hit whatever
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happens to be loaded before it in memory. And its way too complicated
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for me to fix right. Thus a hack. JF: Just make generic_bignum bigger,
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and never write into the early words, thus they'll always be zero.
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I hate Dean's floating-point code. Bleh.
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*/
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LITTLENUM_TYPE generic_bignum [SIZE_OF_LARGE_NUMBER+6];
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FLONUM_TYPE generic_floating_point_number =
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{
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& generic_bignum [6], /* low (JF: Was 0) */
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& generic_bignum [SIZE_OF_LARGE_NUMBER+6 - 1], /* high JF: (added +6) */
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0, /* leader */
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0, /* exponent */
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0 /* sign */
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};
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/* If nonzero, we've been asked to assemble nan, +inf or -inf */
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int generic_floating_point_magic;
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/*
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* Summary of operand().
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*
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* in: Input_line_pointer points to 1st char of operand, which may
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* be a space.
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*
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* out: A expressionS. X_seg determines how to understand the rest of the
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* expressionS.
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* The operand may have been empty: in this case X_seg == SEG_NONE.
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* Input_line_pointer -> (next non-blank) char after operand.
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*
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*/
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static segT
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operand (expressionP)
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register expressionS * expressionP;
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{
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register char c;
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register char *name; /* points to name of symbol */
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register struct symbol * symbolP; /* Points to symbol */
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extern char hex_value[]; /* In hex_value.c */
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char *local_label_name();
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SKIP_WHITESPACE(); /* Leading whitespace is part of operand. */
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c = * input_line_pointer ++; /* Input_line_pointer -> past char in c. */
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if (isdigit(c))
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{
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register valueT number; /* offset or (absolute) value */
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register short int digit; /* value of next digit in current radix */
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/* invented for humans only, hope */
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/* optimising compiler flushes it! */
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register short int radix; /* 8, 10 or 16 */
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/* 0 means we saw start of a floating- */
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/* point constant. */
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register short int maxdig;/* Highest permitted digit value. */
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register int too_many_digits; /* If we see >= this number of */
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/* digits, assume it is a bignum. */
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register char * digit_2; /* -> 2nd digit of number. */
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int small; /* TRUE if fits in 32 bits. */
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if (c=='0')
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{ /* non-decimal radix */
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if ((c = * input_line_pointer ++)=='x' || c=='X')
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{
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c = * input_line_pointer ++; /* read past "0x" or "0X" */
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maxdig = radix = 16;
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too_many_digits = 9;
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}
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else
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{
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/* If it says '0f' and the line ends or it DOESN'T look like
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a floating point #, its a local label ref. DTRT */
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if(c=='f' && (! *input_line_pointer ||
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(!index("+-.0123456789",*input_line_pointer) &&
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!index(EXP_CHARS,*input_line_pointer))))
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{
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maxdig = radix = 10;
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too_many_digits = 11;
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c='0';
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input_line_pointer-=2;
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}
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else if (c && index (FLT_CHARS,c))
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{
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radix = 0; /* Start of floating-point constant. */
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/* input_line_pointer -> 1st char of number. */
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expressionP -> X_add_number = - (isupper(c) ? tolower(c) : c);
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}
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else
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{ /* By elimination, assume octal radix. */
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radix = 8;
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maxdig = 10; /* Un*x sux. Compatibility. */
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too_many_digits = 11;
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}
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}
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/* c == char after "0" or "0x" or "0X" or "0e" etc.*/
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}
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else
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{
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maxdig = radix = 10;
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too_many_digits = 11;
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}
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if (radix)
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{ /* Fixed-point integer constant. */
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/* May be bignum, or may fit in 32 bits. */
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/*
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* Most numbers fit into 32 bits, and we want this case to be fast.
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* So we pretend it will fit into 32 bits. If, after making up a 32
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* bit number, we realise that we have scanned more digits than
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* comfortably fit into 32 bits, we re-scan the digits coding
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* them into a bignum. For decimal and octal numbers we are conservative: some
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* numbers may be assumed bignums when in fact they do fit into 32 bits.
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* Numbers of any radix can have excess leading zeros: we strive
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* to recognise this and cast them back into 32 bits.
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* We must check that the bignum really is more than 32
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* bits, and change it back to a 32-bit number if it fits.
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* The number we are looking for is expected to be positive, but
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* if it fits into 32 bits as an unsigned number, we let it be a 32-bit
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* number. The cavalier approach is for speed in ordinary cases.
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*/
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digit_2 = input_line_pointer;
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for (number=0; (digit=hex_value[c])<maxdig; c = * input_line_pointer ++)
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{
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number = number * radix + digit;
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}
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/* C contains character after number. */
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/* Input_line_pointer -> char after C. */
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small = input_line_pointer - digit_2 < too_many_digits;
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if ( ! small)
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{
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/*
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* We saw a lot of digits. Manufacture a bignum the hard way.
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*/
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LITTLENUM_TYPE * leader; /* -> high order littlenum of the bignum. */
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LITTLENUM_TYPE * pointer; /* -> littlenum we are frobbing now. */
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long int carry;
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leader = generic_bignum;
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generic_bignum [0] = 0;
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generic_bignum [1] = 0;
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/* We could just use digit_2, but lets be mnemonic. */
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input_line_pointer = -- digit_2; /* -> 1st digit. */
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c = *input_line_pointer ++;
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for (; (carry = hex_value [c]) < maxdig; c = * input_line_pointer ++)
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{
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for (pointer = generic_bignum;
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pointer <= leader;
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pointer ++)
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{
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long int work;
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work = carry + radix * * pointer;
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* pointer = work & LITTLENUM_MASK;
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carry = work >> LITTLENUM_NUMBER_OF_BITS;
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}
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if (carry)
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{
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if (leader < generic_bignum + SIZE_OF_LARGE_NUMBER - 1)
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{ /* Room to grow a longer bignum. */
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* ++ leader = carry;
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}
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}
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}
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/* Again, C is char after number, */
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/* input_line_pointer -> after C. */
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know( BITS_PER_INT == 32 );
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know( LITTLENUM_NUMBER_OF_BITS == 16 );
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/* Hence the constant "2" in the next line. */
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if (leader < generic_bignum + 2)
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{ /* Will fit into 32 bits. */
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number =
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( (generic_bignum [1] & LITTLENUM_MASK) << LITTLENUM_NUMBER_OF_BITS )
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| (generic_bignum [0] & LITTLENUM_MASK);
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small = TRUE;
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}
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else
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{
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number = leader - generic_bignum + 1; /* Number of littlenums in the bignum. */
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}
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}
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if (small)
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{
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/*
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* Here with number, in correct radix. c is the next char.
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* Note that unlike Un*x, we allow "011f" "0x9f" to
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* both mean the same as the (conventional) "9f". This is simply easier
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* than checking for strict canonical form. Syntax sux!
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*/
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if (number<10)
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{
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#ifdef SUN_ASM_SYNTAX
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if (c=='b' || (c=='$' && local_label_defined[number]))
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#else
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if (c=='b')
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#endif
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{
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/*
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* Backward ref to local label.
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* Because it is backward, expect it to be DEFINED.
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*/
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/*
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* Construct a local label.
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*/
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name = local_label_name ((int)number, 0);
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if ( (symbolP = symbol_table_lookup(name)) /* seen before */
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&& (symbolP -> sy_type & N_TYPE) != N_UNDF /* symbol is defined: OK */
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)
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{ /* Expected path: symbol defined. */
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/* Local labels are never absolute. Don't waste time checking absoluteness. */
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know( (symbolP -> sy_type & N_TYPE) == N_DATA
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|| (symbolP -> sy_type & N_TYPE) == N_TEXT );
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expressionP -> X_add_symbol = symbolP;
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expressionP -> X_add_number = 0;
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expressionP -> X_seg = N_TYPE_seg [symbolP -> sy_type];
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}
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else
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{ /* Either not seen or not defined. */
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as_warn( "Backw. ref to unknown label \"%d:\", 0 assumed.",
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number
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);
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expressionP -> X_add_number = 0;
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expressionP -> X_seg = SEG_ABSOLUTE;
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}
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}
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else
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{
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#ifdef SUN_ASM_SYNTAX
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if (c=='f' || (c=='$' && !local_label_defined[number]))
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#else
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if (c=='f')
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#endif
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{
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/*
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* Forward reference. Expect symbol to be undefined or
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* unknown. Undefined: seen it before. Unknown: never seen
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* it in this pass.
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* Construct a local label name, then an undefined symbol.
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* Don't create a XSEG frag for it: caller may do that.
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* Just return it as never seen before.
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*/
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name = local_label_name ((int)number, 1);
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if ( symbolP = symbol_table_lookup( name ))
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{
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/* We have no need to check symbol properties. */
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know( (symbolP -> sy_type & N_TYPE) == N_UNDF
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|| (symbolP -> sy_type & N_TYPE) == N_DATA
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|| (symbolP -> sy_type & N_TYPE) == N_TEXT);
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}
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else
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{
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symbolP = symbol_new (name, N_UNDF, 0,0,0, & zero_address_frag);
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symbol_table_insert (symbolP);
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}
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expressionP -> X_add_symbol = symbolP;
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expressionP -> X_seg = SEG_UNKNOWN;
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expressionP -> X_subtract_symbol = NULL;
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expressionP -> X_add_number = 0;
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}
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else
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{ /* Really a number, not a local label. */
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expressionP -> X_add_number = number;
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expressionP -> X_seg = SEG_ABSOLUTE;
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input_line_pointer --; /* Restore following character. */
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} /* if (c=='f') */
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} /* if (c=='b') */
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|
}
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else
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{ /* Really a number. */
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expressionP -> X_add_number = number;
|
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expressionP -> X_seg = SEG_ABSOLUTE;
|
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|
input_line_pointer --; /* Restore following character. */
|
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|
} /* if (number<10) */
|
|||
|
}
|
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|
else
|
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{
|
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|
expressionP -> X_add_number = number;
|
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expressionP -> X_seg = SEG_BIG;
|
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input_line_pointer --; /* -> char following number. */
|
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|
} /* if (small) */
|
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|
} /* (If integer constant) */
|
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|
else
|
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|
{ /* input_line_pointer -> */
|
|||
|
/* floating-point constant. */
|
|||
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int error_code;
|
|||
|
|
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error_code = atof_generic
|
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(& input_line_pointer, ".", EXP_CHARS,
|
|||
|
& generic_floating_point_number);
|
|||
|
|
|||
|
if (error_code)
|
|||
|
{
|
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|
if (error_code == ERROR_EXPONENT_OVERFLOW)
|
|||
|
{
|
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|
as_warn( "Bad floating-point constant: exponent overflow, probably assembling junk" );
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
as_warn( "Bad floating-point constant: unknown error code=%d.", error_code);
|
|||
|
}
|
|||
|
}
|
|||
|
expressionP -> X_seg = SEG_BIG;
|
|||
|
/* input_line_pointer -> just after constant, */
|
|||
|
/* which may point to whitespace. */
|
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|
know( expressionP -> X_add_number < 0 ); /* < 0 means "floating point". */
|
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|
} /* if (not floating-point constant) */
|
|||
|
}
|
|||
|
else if(c=='.' && !is_part_of_name(*input_line_pointer)) {
|
|||
|
extern struct obstack frags;
|
|||
|
|
|||
|
/*
|
|||
|
JF: '.' is pseudo symbol with value of current location in current
|
|||
|
segment. . .
|
|||
|
*/
|
|||
|
symbolP = symbol_new("L0\001",
|
|||
|
(unsigned char)(seg_N_TYPE[(int)now_seg]),
|
|||
|
0,
|
|||
|
0,
|
|||
|
(valueT)(obstack_next_free(&frags)-frag_now->fr_literal),
|
|||
|
frag_now);
|
|||
|
expressionP->X_add_number=0;
|
|||
|
expressionP->X_add_symbol=symbolP;
|
|||
|
expressionP->X_seg = now_seg;
|
|||
|
|
|||
|
} else if ( is_name_beginner(c) ) /* here if did not begin with a digit */
|
|||
|
{
|
|||
|
/*
|
|||
|
* Identifier begins here.
|
|||
|
* This is kludged for speed, so code is repeated.
|
|||
|
*/
|
|||
|
name = -- input_line_pointer;
|
|||
|
c = get_symbol_end();
|
|||
|
symbolP = symbol_table_lookup(name);
|
|||
|
if (symbolP)
|
|||
|
{
|
|||
|
/*
|
|||
|
* If we have an absolute symbol, then we know it's value now.
|
|||
|
*/
|
|||
|
register segT seg;
|
|||
|
|
|||
|
seg = N_TYPE_seg [(int) symbolP -> sy_type & N_TYPE];
|
|||
|
if ((expressionP -> X_seg = seg) == SEG_ABSOLUTE )
|
|||
|
{
|
|||
|
expressionP -> X_add_number = symbolP -> sy_value;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
expressionP -> X_add_number = 0;
|
|||
|
expressionP -> X_add_symbol = symbolP;
|
|||
|
}
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
expressionP -> X_add_symbol
|
|||
|
= symbolP
|
|||
|
= symbol_new (name, N_UNDF, 0,0,0, & zero_address_frag);
|
|||
|
|
|||
|
expressionP -> X_add_number = 0;
|
|||
|
expressionP -> X_seg = SEG_UNKNOWN;
|
|||
|
symbol_table_insert (symbolP);
|
|||
|
}
|
|||
|
* input_line_pointer = c;
|
|||
|
expressionP -> X_subtract_symbol = NULL;
|
|||
|
}
|
|||
|
else if (c=='(')/* didn't begin with digit & not a name */
|
|||
|
{
|
|||
|
(void)expression( expressionP );
|
|||
|
/* Expression() will pass trailing whitespace */
|
|||
|
if ( * input_line_pointer ++ != ')' )
|
|||
|
{
|
|||
|
as_warn( "Missing ')' assumed");
|
|||
|
input_line_pointer --;
|
|||
|
}
|
|||
|
/* here with input_line_pointer -> char after "(...)" */
|
|||
|
}
|
|||
|
else if ( c=='~' || c=='-' )
|
|||
|
{ /* unary operator: hope for SEG_ABSOLUTE */
|
|||
|
switch(operand (expressionP)) {
|
|||
|
case SEG_ABSOLUTE:
|
|||
|
/* input_line_pointer -> char after operand */
|
|||
|
if ( c=='-' )
|
|||
|
{
|
|||
|
expressionP -> X_add_number = - expressionP -> X_add_number;
|
|||
|
/*
|
|||
|
* Notice: '-' may overflow: no warning is given. This is compatible
|
|||
|
* with other people's assemblers. Sigh.
|
|||
|
*/
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
expressionP -> X_add_number = ~ expressionP -> X_add_number;
|
|||
|
}
|
|||
|
break;
|
|||
|
|
|||
|
case SEG_TEXT:
|
|||
|
case SEG_DATA:
|
|||
|
case SEG_BSS:
|
|||
|
case SEG_PASS1:
|
|||
|
case SEG_UNKNOWN:
|
|||
|
if(c=='-') { /* JF I hope this hack works */
|
|||
|
expressionP->X_subtract_symbol=expressionP->X_add_symbol;
|
|||
|
expressionP->X_add_symbol=0;
|
|||
|
expressionP->X_seg=SEG_DIFFERENCE;
|
|||
|
break;
|
|||
|
}
|
|||
|
default: /* unary on non-absolute is unsuported */
|
|||
|
as_warn("Unary operator %c ignored because bad operand follows", c);
|
|||
|
break;
|
|||
|
/* Expression undisturbed from operand(). */
|
|||
|
}
|
|||
|
}
|
|||
|
else if (c=='\'')
|
|||
|
{
|
|||
|
/*
|
|||
|
* Warning: to conform to other people's assemblers NO ESCAPEMENT is permitted
|
|||
|
* for a single quote. The next character, parity errors and all, is taken
|
|||
|
* as the value of the operand. VERY KINKY.
|
|||
|
*/
|
|||
|
expressionP -> X_add_number = * input_line_pointer ++;
|
|||
|
expressionP -> X_seg = SEG_ABSOLUTE;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
/* can't imagine any other kind of operand */
|
|||
|
expressionP -> X_seg = SEG_NONE;
|
|||
|
input_line_pointer --;
|
|||
|
}
|
|||
|
/*
|
|||
|
* It is more 'efficient' to clean up the expressions when they are created.
|
|||
|
* Doing it here saves lines of code.
|
|||
|
*/
|
|||
|
clean_up_expression (expressionP);
|
|||
|
SKIP_WHITESPACE(); /* -> 1st char after operand. */
|
|||
|
know( * input_line_pointer != ' ' );
|
|||
|
return (expressionP -> X_seg);
|
|||
|
} /* operand */
|
|||
|
|
|||
|
/* Internal. Simplify a struct expression for use by expr() */
|
|||
|
|
|||
|
/*
|
|||
|
* In: address of a expressionS.
|
|||
|
* The X_seg field of the expressionS may only take certain values.
|
|||
|
* Now, we permit SEG_PASS1 to make code smaller & faster.
|
|||
|
* Elsewise we waste time special-case testing. Sigh. Ditto SEG_NONE.
|
|||
|
* Out: expressionS may have been modified:
|
|||
|
* 'foo-foo' symbol references cancelled to 0,
|
|||
|
* which changes X_seg from SEG_DIFFERENCE to SEG_ABSOLUTE;
|
|||
|
* Unused fields zeroed to help expr().
|
|||
|
*/
|
|||
|
|
|||
|
static void
|
|||
|
clean_up_expression (expressionP)
|
|||
|
register expressionS * expressionP;
|
|||
|
{
|
|||
|
switch (expressionP -> X_seg)
|
|||
|
{
|
|||
|
case SEG_NONE:
|
|||
|
case SEG_PASS1:
|
|||
|
expressionP -> X_add_symbol = NULL;
|
|||
|
expressionP -> X_subtract_symbol = NULL;
|
|||
|
expressionP -> X_add_number = 0;
|
|||
|
break;
|
|||
|
|
|||
|
case SEG_BIG:
|
|||
|
case SEG_ABSOLUTE:
|
|||
|
expressionP -> X_subtract_symbol = NULL;
|
|||
|
expressionP -> X_add_symbol = NULL;
|
|||
|
break;
|
|||
|
|
|||
|
case SEG_TEXT:
|
|||
|
case SEG_DATA:
|
|||
|
case SEG_BSS:
|
|||
|
case SEG_UNKNOWN:
|
|||
|
expressionP -> X_subtract_symbol = NULL;
|
|||
|
break;
|
|||
|
|
|||
|
case SEG_DIFFERENCE:
|
|||
|
/*
|
|||
|
* It does not hurt to 'cancel' NULL==NULL
|
|||
|
* when comparing symbols for 'eq'ness.
|
|||
|
* It is faster to re-cancel them to NULL
|
|||
|
* than to check for this special case.
|
|||
|
*/
|
|||
|
if (expressionP -> X_subtract_symbol == expressionP -> X_add_symbol
|
|||
|
|| ( expressionP->X_subtract_symbol
|
|||
|
&& expressionP->X_add_symbol
|
|||
|
&& expressionP->X_subtract_symbol->sy_frag==expressionP->X_add_symbol->sy_frag
|
|||
|
&& expressionP->X_subtract_symbol->sy_value==expressionP->X_add_symbol->sy_value))
|
|||
|
{
|
|||
|
expressionP -> X_subtract_symbol = NULL;
|
|||
|
expressionP -> X_add_symbol = NULL;
|
|||
|
expressionP -> X_seg = SEG_ABSOLUTE;
|
|||
|
}
|
|||
|
break;
|
|||
|
|
|||
|
default:
|
|||
|
BAD_CASE( expressionP -> X_seg);
|
|||
|
break;
|
|||
|
}
|
|||
|
}
|
|||
|
|
|||
|
/*
|
|||
|
* expr_part ()
|
|||
|
*
|
|||
|
* Internal. Made a function because this code is used in 2 places.
|
|||
|
* Generate error or correct X_?????_symbol of expressionS.
|
|||
|
*/
|
|||
|
|
|||
|
/*
|
|||
|
* symbol_1 += symbol_2 ... well ... sort of.
|
|||
|
*/
|
|||
|
|
|||
|
static segT
|
|||
|
expr_part (symbol_1_PP, symbol_2_P)
|
|||
|
struct symbol ** symbol_1_PP;
|
|||
|
struct symbol * symbol_2_P;
|
|||
|
{
|
|||
|
segT return_value;
|
|||
|
|
|||
|
know( (* symbol_1_PP) == NULL
|
|||
|
|| ((* symbol_1_PP) -> sy_type & N_TYPE) == N_TEXT
|
|||
|
|| ((* symbol_1_PP) -> sy_type & N_TYPE) == N_DATA
|
|||
|
|| ((* symbol_1_PP) -> sy_type & N_TYPE) == N_BSS
|
|||
|
|| ((* symbol_1_PP) -> sy_type & N_TYPE) == N_UNDF
|
|||
|
);
|
|||
|
know( symbol_2_P == NULL
|
|||
|
|| (symbol_2_P -> sy_type & N_TYPE) == N_TEXT
|
|||
|
|| (symbol_2_P -> sy_type & N_TYPE) == N_DATA
|
|||
|
|| (symbol_2_P -> sy_type & N_TYPE) == N_BSS
|
|||
|
|| (symbol_2_P -> sy_type & N_TYPE) == N_UNDF
|
|||
|
);
|
|||
|
if (* symbol_1_PP)
|
|||
|
{
|
|||
|
if (((* symbol_1_PP) -> sy_type & N_TYPE) == N_UNDF)
|
|||
|
{
|
|||
|
if (symbol_2_P)
|
|||
|
{
|
|||
|
return_value = SEG_PASS1;
|
|||
|
* symbol_1_PP = NULL;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
know( ((* symbol_1_PP) -> sy_type & N_TYPE) == N_UNDF)
|
|||
|
return_value = SEG_UNKNOWN;
|
|||
|
}
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
if (symbol_2_P)
|
|||
|
{
|
|||
|
if ((symbol_2_P -> sy_type & N_TYPE) == N_UNDF)
|
|||
|
{
|
|||
|
* symbol_1_PP = NULL;
|
|||
|
return_value = SEG_PASS1;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
/* {seg1} - {seg2} */
|
|||
|
as_warn( "Expression too complex, 2 symbols forgotten: \"%s\" \"%s\"",
|
|||
|
(* symbol_1_PP) -> sy_name, symbol_2_P -> sy_name );
|
|||
|
* symbol_1_PP = NULL;
|
|||
|
return_value = SEG_ABSOLUTE;
|
|||
|
}
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
return_value = N_TYPE_seg [(* symbol_1_PP) -> sy_type & N_TYPE];
|
|||
|
}
|
|||
|
}
|
|||
|
}
|
|||
|
else
|
|||
|
{ /* (* symbol_1_PP) == NULL */
|
|||
|
if (symbol_2_P)
|
|||
|
{
|
|||
|
* symbol_1_PP = symbol_2_P;
|
|||
|
return_value = N_TYPE_seg [(symbol_2_P) -> sy_type & N_TYPE];
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
* symbol_1_PP = NULL;
|
|||
|
return_value = SEG_ABSOLUTE;
|
|||
|
}
|
|||
|
}
|
|||
|
know( return_value == SEG_ABSOLUTE
|
|||
|
|| return_value == SEG_TEXT
|
|||
|
|| return_value == SEG_DATA
|
|||
|
|| return_value == SEG_BSS
|
|||
|
|| return_value == SEG_UNKNOWN
|
|||
|
|| return_value == SEG_PASS1
|
|||
|
);
|
|||
|
know( (* symbol_1_PP) == NULL
|
|||
|
|| ((* symbol_1_PP) -> sy_type & N_TYPE) == seg_N_TYPE [(int) return_value] );
|
|||
|
return (return_value);
|
|||
|
} /* expr_part() */
|
|||
|
|
|||
|
/* Expression parser. */
|
|||
|
|
|||
|
/*
|
|||
|
* We allow an empty expression, and just assume (absolute,0) silently.
|
|||
|
* Unary operators and parenthetical expressions are treated as operands.
|
|||
|
* As usual, Q==quantity==operand, O==operator, X==expression mnemonics.
|
|||
|
*
|
|||
|
* We used to do a aho/ullman shift-reduce parser, but the logic got so
|
|||
|
* warped that I flushed it and wrote a recursive-descent parser instead.
|
|||
|
* Now things are stable, would anybody like to write a fast parser?
|
|||
|
* Most expressions are either register (which does not even reach here)
|
|||
|
* or 1 symbol. Then "symbol+constant" and "symbol-symbol" are common.
|
|||
|
* So I guess it doesn't really matter how inefficient more complex expressions
|
|||
|
* are parsed.
|
|||
|
*
|
|||
|
* After expr(RANK,resultP) input_line_pointer -> operator of rank <= RANK.
|
|||
|
* Also, we have consumed any leading or trailing spaces (operand does that)
|
|||
|
* and done all intervening operators.
|
|||
|
*/
|
|||
|
|
|||
|
typedef enum
|
|||
|
{
|
|||
|
O_illegal, /* (0) what we get for illegal op */
|
|||
|
|
|||
|
O_multiply, /* (1) * */
|
|||
|
O_divide, /* (2) / */
|
|||
|
O_modulus, /* (3) % */
|
|||
|
O_left_shift, /* (4) < */
|
|||
|
O_right_shift, /* (5) > */
|
|||
|
O_bit_inclusive_or, /* (6) | */
|
|||
|
O_bit_or_not, /* (7) ! */
|
|||
|
O_bit_exclusive_or, /* (8) ^ */
|
|||
|
O_bit_and, /* (9) & */
|
|||
|
O_add, /* (10) + */
|
|||
|
O_subtract /* (11) - */
|
|||
|
}
|
|||
|
operatorT;
|
|||
|
|
|||
|
#define __ O_illegal
|
|||
|
|
|||
|
static const operatorT op_encoding [256] = { /* maps ASCII -> operators */
|
|||
|
|
|||
|
__, __, __, __, __, __, __, __, __, __, __, __, __, __, __, __,
|
|||
|
__, __, __, __, __, __, __, __, __, __, __, __, __, __, __, __,
|
|||
|
|
|||
|
__, O_bit_or_not, __, __, __, O_modulus, O_bit_and, __,
|
|||
|
__, __, O_multiply, O_add, __, O_subtract, __, O_divide,
|
|||
|
__, __, __, __, __, __, __, __,
|
|||
|
__, __, __, __, O_left_shift, __, O_right_shift, __,
|
|||
|
__, __, __, __, __, __, __, __,
|
|||
|
__, __, __, __, __, __, __, __,
|
|||
|
__, __, __, __, __, __, __, __,
|
|||
|
__, __, __, __, __, __, O_bit_exclusive_or, __,
|
|||
|
__, __, __, __, __, __, __, __,
|
|||
|
__, __, __, __, __, __, __, __,
|
|||
|
__, __, __, __, __, __, __, __,
|
|||
|
__, __, __, __, O_bit_inclusive_or, __, __, __,
|
|||
|
|
|||
|
__, __, __, __, __, __, __, __, __, __, __, __, __, __, __, __,
|
|||
|
__, __, __, __, __, __, __, __, __, __, __, __, __, __, __, __,
|
|||
|
__, __, __, __, __, __, __, __, __, __, __, __, __, __, __, __,
|
|||
|
__, __, __, __, __, __, __, __, __, __, __, __, __, __, __, __,
|
|||
|
__, __, __, __, __, __, __, __, __, __, __, __, __, __, __, __,
|
|||
|
__, __, __, __, __, __, __, __, __, __, __, __, __, __, __, __,
|
|||
|
__, __, __, __, __, __, __, __, __, __, __, __, __, __, __, __,
|
|||
|
__, __, __, __, __, __, __, __, __, __, __, __, __, __, __, __
|
|||
|
};
|
|||
|
|
|||
|
|
|||
|
/*
|
|||
|
* Rank Examples
|
|||
|
* 0 operand, (expression)
|
|||
|
* 1 + -
|
|||
|
* 2 & ^ ! |
|
|||
|
* 3 * / % < >
|
|||
|
*/
|
|||
|
typedef char operator_rankT;
|
|||
|
static const operator_rankT
|
|||
|
op_rank [] = { 0, 3, 3, 3, 3, 3, 2, 2, 2, 2, 1, 1 };
|
|||
|
|
|||
|
segT /* Return resultP -> X_seg. */
|
|||
|
expr (rank, resultP)
|
|||
|
register operator_rankT rank; /* Larger # is higher rank. */
|
|||
|
register expressionS * resultP; /* Deliver result here. */
|
|||
|
{
|
|||
|
expressionS right;
|
|||
|
register operatorT op_left;
|
|||
|
register char c_left; /* 1st operator character. */
|
|||
|
register operatorT op_right;
|
|||
|
register char c_right;
|
|||
|
|
|||
|
know( rank >= 0 );
|
|||
|
(void)operand (resultP);
|
|||
|
know( * input_line_pointer != ' ' ); /* Operand() gobbles spaces. */
|
|||
|
c_left = * input_line_pointer; /* Potential operator character. */
|
|||
|
op_left = op_encoding [c_left];
|
|||
|
while (op_left != O_illegal && op_rank [(int) op_left] > rank)
|
|||
|
{
|
|||
|
input_line_pointer ++; /* -> after 1st character of operator. */
|
|||
|
/* Operators "<<" and ">>" have 2 characters. */
|
|||
|
if (* input_line_pointer == c_left && (c_left == '<' || c_left == '>') )
|
|||
|
{
|
|||
|
input_line_pointer ++;
|
|||
|
} /* -> after operator. */
|
|||
|
if (SEG_NONE == expr (op_rank[(int) op_left], &right))
|
|||
|
{
|
|||
|
as_warn("Missing operand value assumed absolute 0.");
|
|||
|
resultP -> X_add_number = 0;
|
|||
|
resultP -> X_subtract_symbol = NULL;
|
|||
|
resultP -> X_add_symbol = NULL;
|
|||
|
resultP -> X_seg = SEG_ABSOLUTE;
|
|||
|
}
|
|||
|
know( * input_line_pointer != ' ' );
|
|||
|
c_right = * input_line_pointer;
|
|||
|
op_right = op_encoding [c_right];
|
|||
|
if (* input_line_pointer == c_right && (c_right == '<' || c_right == '>') )
|
|||
|
{
|
|||
|
input_line_pointer ++;
|
|||
|
} /* -> after operator. */
|
|||
|
know( (int) op_right == 0
|
|||
|
|| op_rank [(int) op_right] <= op_rank[(int) op_left] );
|
|||
|
/* input_line_pointer -> after right-hand quantity. */
|
|||
|
/* left-hand quantity in resultP */
|
|||
|
/* right-hand quantity in right. */
|
|||
|
/* operator in op_left. */
|
|||
|
if ( resultP -> X_seg == SEG_PASS1 || right . X_seg == SEG_PASS1 )
|
|||
|
{
|
|||
|
resultP -> X_seg = SEG_PASS1;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
if ( resultP -> X_seg == SEG_BIG )
|
|||
|
{
|
|||
|
as_warn( "Left operand of %c is a %s. Integer 0 assumed.",
|
|||
|
c_left, resultP -> X_add_number > 0 ? "bignum" : "float");
|
|||
|
resultP -> X_seg = SEG_ABSOLUTE;
|
|||
|
resultP -> X_add_symbol = 0;
|
|||
|
resultP -> X_subtract_symbol = 0;
|
|||
|
resultP -> X_add_number = 0;
|
|||
|
}
|
|||
|
if ( right . X_seg == SEG_BIG )
|
|||
|
{
|
|||
|
as_warn( "Right operand of %c is a %s. Integer 0 assumed.",
|
|||
|
c_left, right . X_add_number > 0 ? "bignum" : "float");
|
|||
|
right . X_seg = SEG_ABSOLUTE;
|
|||
|
right . X_add_symbol = 0;
|
|||
|
right . X_subtract_symbol = 0;
|
|||
|
right . X_add_number = 0;
|
|||
|
}
|
|||
|
if ( op_left == O_subtract )
|
|||
|
{
|
|||
|
/*
|
|||
|
* Convert - into + by exchanging symbols and negating number.
|
|||
|
* I know -infinity can't be negated in 2's complement:
|
|||
|
* but then it can't be subtracted either. This trick
|
|||
|
* does not cause any further inaccuracy.
|
|||
|
*/
|
|||
|
|
|||
|
register struct symbol * symbolP;
|
|||
|
|
|||
|
right . X_add_number = - right . X_add_number;
|
|||
|
symbolP = right . X_add_symbol;
|
|||
|
right . X_add_symbol = right . X_subtract_symbol;
|
|||
|
right . X_subtract_symbol = symbolP;
|
|||
|
if (symbolP)
|
|||
|
{
|
|||
|
right . X_seg = SEG_DIFFERENCE;
|
|||
|
}
|
|||
|
op_left = O_add;
|
|||
|
}
|
|||
|
|
|||
|
if ( op_left == O_add )
|
|||
|
{
|
|||
|
segT seg1;
|
|||
|
segT seg2;
|
|||
|
|
|||
|
know( resultP -> X_seg == SEG_DATA
|
|||
|
|| resultP -> X_seg == SEG_TEXT
|
|||
|
|| resultP -> X_seg == SEG_BSS
|
|||
|
|| resultP -> X_seg == SEG_UNKNOWN
|
|||
|
|| resultP -> X_seg == SEG_DIFFERENCE
|
|||
|
|| resultP -> X_seg == SEG_ABSOLUTE
|
|||
|
|| resultP -> X_seg == SEG_PASS1
|
|||
|
);
|
|||
|
know( right . X_seg == SEG_DATA
|
|||
|
|| right . X_seg == SEG_TEXT
|
|||
|
|| right . X_seg == SEG_BSS
|
|||
|
|| right . X_seg == SEG_UNKNOWN
|
|||
|
|| right . X_seg == SEG_DIFFERENCE
|
|||
|
|| right . X_seg == SEG_ABSOLUTE
|
|||
|
|| right . X_seg == SEG_PASS1
|
|||
|
);
|
|||
|
|
|||
|
clean_up_expression (& right);
|
|||
|
clean_up_expression (resultP);
|
|||
|
|
|||
|
seg1 = expr_part (& resultP -> X_add_symbol, right . X_add_symbol);
|
|||
|
seg2 = expr_part (& resultP -> X_subtract_symbol, right . X_subtract_symbol);
|
|||
|
if (seg1 == SEG_PASS1 || seg2 == SEG_PASS1) {
|
|||
|
need_pass_2 = TRUE;
|
|||
|
resultP -> X_seg = SEG_PASS1;
|
|||
|
} else if (seg2 == SEG_ABSOLUTE)
|
|||
|
resultP -> X_seg = seg1;
|
|||
|
else if ( seg1 != SEG_UNKNOWN
|
|||
|
&& seg1 != SEG_ABSOLUTE
|
|||
|
&& seg2 != SEG_UNKNOWN
|
|||
|
&& seg1 != seg2) {
|
|||
|
know( seg2 != SEG_ABSOLUTE );
|
|||
|
know( resultP -> X_subtract_symbol );
|
|||
|
|
|||
|
know( seg1 == SEG_TEXT || seg1 == SEG_DATA || seg1== SEG_BSS );
|
|||
|
know( seg2 == SEG_TEXT || seg2 == SEG_DATA || seg2== SEG_BSS );
|
|||
|
know( resultP -> X_add_symbol );
|
|||
|
know( resultP -> X_subtract_symbol );
|
|||
|
as_warn("Expression too complex: forgetting %s - %s",
|
|||
|
resultP -> X_add_symbol -> sy_name,
|
|||
|
resultP -> X_subtract_symbol -> sy_name);
|
|||
|
resultP -> X_seg = SEG_ABSOLUTE;
|
|||
|
/* Clean_up_expression() will do the rest. */
|
|||
|
} else
|
|||
|
resultP -> X_seg = SEG_DIFFERENCE;
|
|||
|
|
|||
|
resultP -> X_add_number += right . X_add_number;
|
|||
|
clean_up_expression (resultP);
|
|||
|
}
|
|||
|
else
|
|||
|
{ /* Not +. */
|
|||
|
if ( resultP -> X_seg == SEG_UNKNOWN || right . X_seg == SEG_UNKNOWN )
|
|||
|
{
|
|||
|
resultP -> X_seg = SEG_PASS1;
|
|||
|
need_pass_2 = TRUE;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
resultP -> X_subtract_symbol = NULL;
|
|||
|
resultP -> X_add_symbol = NULL;
|
|||
|
/* Will be SEG_ABSOLUTE. */
|
|||
|
if ( resultP -> X_seg != SEG_ABSOLUTE || right . X_seg != SEG_ABSOLUTE )
|
|||
|
{
|
|||
|
as_warn( "Relocation error. Absolute 0 assumed.");
|
|||
|
resultP -> X_seg = SEG_ABSOLUTE;
|
|||
|
resultP -> X_add_number = 0;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
switch ( op_left )
|
|||
|
{
|
|||
|
case O_bit_inclusive_or:
|
|||
|
resultP -> X_add_number |= right . X_add_number;
|
|||
|
break;
|
|||
|
|
|||
|
case O_modulus:
|
|||
|
if (right . X_add_number)
|
|||
|
{
|
|||
|
resultP -> X_add_number %= right . X_add_number;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
as_warn( "Division by 0. 0 assumed." );
|
|||
|
resultP -> X_add_number = 0;
|
|||
|
}
|
|||
|
break;
|
|||
|
|
|||
|
case O_bit_and:
|
|||
|
resultP -> X_add_number &= right . X_add_number;
|
|||
|
break;
|
|||
|
|
|||
|
case O_multiply:
|
|||
|
resultP -> X_add_number *= right . X_add_number;
|
|||
|
break;
|
|||
|
|
|||
|
case O_divide:
|
|||
|
if (right . X_add_number)
|
|||
|
{
|
|||
|
resultP -> X_add_number /= right . X_add_number;
|
|||
|
}
|
|||
|
else
|
|||
|
{
|
|||
|
as_warn( "Division by 0. 0 assumed." );
|
|||
|
resultP -> X_add_number = 0;
|
|||
|
}
|
|||
|
break;
|
|||
|
|
|||
|
case O_left_shift:
|
|||
|
resultP -> X_add_number <<= right . X_add_number;
|
|||
|
break;
|
|||
|
|
|||
|
case O_right_shift:
|
|||
|
resultP -> X_add_number >>= right . X_add_number;
|
|||
|
break;
|
|||
|
|
|||
|
case O_bit_exclusive_or:
|
|||
|
resultP -> X_add_number ^= right . X_add_number;
|
|||
|
break;
|
|||
|
|
|||
|
case O_bit_or_not:
|
|||
|
resultP -> X_add_number |= ~ right . X_add_number;
|
|||
|
break;
|
|||
|
|
|||
|
default:
|
|||
|
BAD_CASE( op_left );
|
|||
|
break;
|
|||
|
} /* switch(operator) */
|
|||
|
}
|
|||
|
} /* If we have to force need_pass_2. */
|
|||
|
} /* If operator was +. */
|
|||
|
} /* If we didn't set need_pass_2. */
|
|||
|
op_left = op_right;
|
|||
|
} /* While next operator is >= this rank. */
|
|||
|
return (resultP -> X_seg);
|
|||
|
}
|
|||
|
|
|||
|
/*
|
|||
|
* get_symbol_end()
|
|||
|
*
|
|||
|
* This lives here because it belongs equally in expr.c & read.c.
|
|||
|
* Expr.c is just a branch office read.c anyway, and putting it
|
|||
|
* here lessens the crowd at read.c.
|
|||
|
*
|
|||
|
* Assume input_line_pointer is at start of symbol name.
|
|||
|
* Advance input_line_pointer past symbol name.
|
|||
|
* Turn that character into a '\0', returning its former value.
|
|||
|
* This allows a string compare (RMS wants symbol names to be strings)
|
|||
|
* of the symbol name.
|
|||
|
* There will always be a char following symbol name, because all good
|
|||
|
* lines end in end-of-line.
|
|||
|
*/
|
|||
|
char
|
|||
|
get_symbol_end()
|
|||
|
{
|
|||
|
register char c;
|
|||
|
|
|||
|
while ( is_part_of_name( c = * input_line_pointer ++ ) )
|
|||
|
;
|
|||
|
* -- input_line_pointer = 0;
|
|||
|
return (c);
|
|||
|
}
|
|||
|
|
|||
|
/* end: expr.c */
|