freebsd-skq/usr.sbin/ppp/fsm.c

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/*-
* Copyright (c) 1996 - 2001 Brian Somers <brian@Awfulhak.org>
* based on work by Toshiharu OHNO <tony-o@iij.ad.jp>
* Internet Initiative Japan, Inc (IIJ)
* All rights reserved.
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*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
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*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
1995-05-30 03:57:47 +00:00
*
1999-08-28 01:35:59 +00:00
* $FreeBSD$
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*/
#include <sys/param.h>
#include <netinet/in.h>
#include <netinet/in_systm.h>
#include <netinet/ip.h>
#include <sys/socket.h>
#include <sys/un.h>
#include <string.h>
#include <termios.h>
#include "layer.h"
#include "ua.h"
#include "mbuf.h"
#include "log.h"
#include "defs.h"
#include "timer.h"
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#include "fsm.h"
#include "iplist.h"
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#include "lqr.h"
#include "hdlc.h"
#include "throughput.h"
#include "slcompress.h"
#include "ncpaddr.h"
#include "ipcp.h"
#include "filter.h"
#include "descriptor.h"
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#include "lcp.h"
#include "ccp.h"
#include "link.h"
#include "mp.h"
#ifndef NORADIUS
#include "radius.h"
#endif
#include "ipv6cp.h"
#include "ncp.h"
#include "bundle.h"
#include "async.h"
#include "physical.h"
#include "proto.h"
static void FsmSendConfigReq(struct fsm *);
static void FsmSendTerminateReq(struct fsm *);
static void FsmInitRestartCounter(struct fsm *, int);
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typedef void (recvfn)(struct fsm *, struct fsmheader *, struct mbuf *);
static recvfn FsmRecvConfigReq, FsmRecvConfigAck, FsmRecvConfigNak,
FsmRecvConfigRej, FsmRecvTermReq, FsmRecvTermAck,
FsmRecvCodeRej, FsmRecvProtoRej, FsmRecvEchoReq,
FsmRecvEchoRep, FsmRecvDiscReq, FsmRecvIdent,
FsmRecvTimeRemain, FsmRecvResetReq, FsmRecvResetAck;
static const struct fsmcodedesc {
recvfn *recv;
unsigned check_reqid : 1;
unsigned inc_reqid : 1;
const char *name;
} FsmCodes[] = {
{ FsmRecvConfigReq, 0, 0, "ConfigReq" },
{ FsmRecvConfigAck, 1, 1, "ConfigAck" },
{ FsmRecvConfigNak, 1, 1, "ConfigNak" },
{ FsmRecvConfigRej, 1, 1, "ConfigRej" },
{ FsmRecvTermReq, 0, 0, "TerminateReq" },
{ FsmRecvTermAck, 1, 1, "TerminateAck" },
{ FsmRecvCodeRej, 0, 0, "CodeRej" },
{ FsmRecvProtoRej, 0, 0, "ProtocolRej" },
{ FsmRecvEchoReq, 0, 0, "EchoRequest" },
{ FsmRecvEchoRep, 0, 0, "EchoReply" },
{ FsmRecvDiscReq, 0, 0, "DiscardReq" },
{ FsmRecvIdent, 0, 1, "Ident" },
{ FsmRecvTimeRemain,0, 0, "TimeRemain" },
{ FsmRecvResetReq, 0, 0, "ResetReq" },
{ FsmRecvResetAck, 0, 1, "ResetAck" }
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};
static const char *
Code2Nam(u_int code)
{
if (code == 0 || code > sizeof FsmCodes / sizeof FsmCodes[0])
return "Unknown";
return FsmCodes[code-1].name;
}
const char *
State2Nam(u_int state)
{
static const char * const StateNames[] = {
"Initial", "Starting", "Closed", "Stopped", "Closing", "Stopping",
"Req-Sent", "Ack-Rcvd", "Ack-Sent", "Opened",
};
if (state >= sizeof StateNames / sizeof StateNames[0])
return "unknown";
return StateNames[state];
}
static void
StoppedTimeout(void *v)
{
struct fsm *fp = (struct fsm *)v;
log_Printf(fp->LogLevel, "%s: Stopped timer expired\n", fp->link->name);
if (fp->OpenTimer.state == TIMER_RUNNING) {
log_Printf(LogWARN, "%s: %s: aborting open delay due to stopped timer\n",
fp->link->name, fp->name);
timer_Stop(&fp->OpenTimer);
}
if (fp->state == ST_STOPPED)
fsm2initial(fp);
}
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void
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
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fsm_Init(struct fsm *fp, const char *name, u_short proto, int mincode,
int maxcode, int LogLevel, struct bundle *bundle,
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
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struct link *l, const struct fsm_parent *parent,
struct fsm_callbacks *fn, const char * const timer_names[3])
{
fp->name = name;
fp->proto = proto;
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
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fp->min_code = mincode;
fp->max_code = maxcode;
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
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fp->state = fp->min_code > CODE_TERMACK ? ST_OPENED : ST_INITIAL;
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fp->reqid = 1;
fp->restart = 1;
fp->more.reqs = fp->more.naks = fp->more.rejs = 3;
memset(&fp->FsmTimer, '\0', sizeof fp->FsmTimer);
memset(&fp->OpenTimer, '\0', sizeof fp->OpenTimer);
memset(&fp->StoppedTimer, '\0', sizeof fp->StoppedTimer);
fp->LogLevel = LogLevel;
fp->link = l;
fp->bundle = bundle;
fp->parent = parent;
fp->fn = fn;
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
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fp->FsmTimer.name = timer_names[0];
fp->OpenTimer.name = timer_names[1];
fp->StoppedTimer.name = timer_names[2];
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}
static void
NewState(struct fsm *fp, int new)
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{
log_Printf(fp->LogLevel, "%s: State change %s --> %s\n",
fp->link->name, State2Nam(fp->state), State2Nam(new));
if (fp->state == ST_STOPPED && fp->StoppedTimer.state == TIMER_RUNNING)
timer_Stop(&fp->StoppedTimer);
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fp->state = new;
if ((new >= ST_INITIAL && new <= ST_STOPPED) || (new == ST_OPENED)) {
timer_Stop(&fp->FsmTimer);
if (new == ST_STOPPED && fp->StoppedTimer.load) {
timer_Stop(&fp->StoppedTimer);
fp->StoppedTimer.func = StoppedTimeout;
fp->StoppedTimer.arg = (void *) fp;
timer_Start(&fp->StoppedTimer);
}
}
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}
void
fsm_Output(struct fsm *fp, u_int code, u_int id, u_char *ptr, int count,
int mtype)
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{
int plen;
struct fsmheader lh;
struct mbuf *bp;
if (log_IsKept(fp->LogLevel)) {
log_Printf(fp->LogLevel, "%s: Send%s(%d) state = %s\n",
fp->link->name, Code2Nam(code), id, State2Nam(fp->state));
switch (code) {
case CODE_CONFIGREQ:
case CODE_CONFIGACK:
case CODE_CONFIGREJ:
case CODE_CONFIGNAK:
(*fp->fn->DecodeConfig)(fp, ptr, ptr + count, MODE_NOP, NULL);
if (count < sizeof(struct fsm_opt_hdr))
log_Printf(fp->LogLevel, " [EMPTY]\n");
break;
}
}
plen = sizeof(struct fsmheader) + count;
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lh.code = code;
lh.id = id;
lh.length = htons(plen);
bp = m_get(plen, mtype);
memcpy(MBUF_CTOP(bp), &lh, sizeof(struct fsmheader));
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if (count)
memcpy(MBUF_CTOP(bp) + sizeof(struct fsmheader), ptr, count);
log_DumpBp(LogDEBUG, "fsm_Output", bp);
link_PushPacket(fp->link, bp, fp->bundle, LINK_QUEUES(fp->link) - 1,
fp->proto);
if (code == CODE_CONFIGREJ)
lcp_SendIdentification(&fp->link->lcp);
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}
static void
FsmOpenNow(void *v)
{
struct fsm *fp = (struct fsm *)v;
timer_Stop(&fp->OpenTimer);
if (fp->state <= ST_STOPPED) {
if (fp->state != ST_STARTING) {
/*
* In practice, we're only here in ST_STOPPED (when delaying the
* first config request) or ST_CLOSED (when openmode == 0).
*
* The ST_STOPPED bit is breaking the RFC already :-(
*
* According to the RFC (1661) state transition table, a TLS isn't
* required for an Open event when state == Closed, but the RFC
* must be wrong as TLS hasn't yet been called (since the last TLF)
* ie, Initial gets an `Up' event, Closing gets a RTA etc.
*/
(*fp->fn->LayerStart)(fp);
(*fp->parent->LayerStart)(fp->parent->object, fp);
}
FsmInitRestartCounter(fp, FSM_REQ_TIMER);
FsmSendConfigReq(fp);
NewState(fp, ST_REQSENT);
}
}
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void
fsm_Open(struct fsm *fp)
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{
switch (fp->state) {
case ST_INITIAL:
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NewState(fp, ST_STARTING);
(*fp->fn->LayerStart)(fp);
(*fp->parent->LayerStart)(fp->parent->object, fp);
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break;
case ST_CLOSED:
if (fp->open_mode == OPEN_PASSIVE) {
NewState(fp, ST_STOPPED); /* XXX: This is a hack ! */
} else if (fp->open_mode > 0) {
if (fp->open_mode > 1)
log_Printf(LogPHASE, "%s: Entering STOPPED state for %d seconds\n",
fp->link->name, fp->open_mode);
NewState(fp, ST_STOPPED); /* XXX: This is a not-so-bad hack ! */
timer_Stop(&fp->OpenTimer);
fp->OpenTimer.load = fp->open_mode * SECTICKS;
fp->OpenTimer.func = FsmOpenNow;
fp->OpenTimer.arg = (void *)fp;
timer_Start(&fp->OpenTimer);
} else
FsmOpenNow(fp);
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break;
case ST_STOPPED: /* XXX: restart option */
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case ST_REQSENT:
case ST_ACKRCVD:
case ST_ACKSENT:
case ST_OPENED: /* XXX: restart option */
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break;
case ST_CLOSING: /* XXX: restart option */
case ST_STOPPING: /* XXX: restart option */
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NewState(fp, ST_STOPPING);
break;
}
}
void
fsm_Up(struct fsm *fp)
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{
switch (fp->state) {
case ST_INITIAL:
log_Printf(fp->LogLevel, "FSM: Using \"%s\" as a transport\n",
fp->link->name);
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NewState(fp, ST_CLOSED);
break;
case ST_STARTING:
FsmInitRestartCounter(fp, FSM_REQ_TIMER);
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FsmSendConfigReq(fp);
NewState(fp, ST_REQSENT);
break;
default:
log_Printf(fp->LogLevel, "%s: Oops, Up at %s\n",
fp->link->name, State2Nam(fp->state));
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break;
}
}
void
fsm_Down(struct fsm *fp)
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{
switch (fp->state) {
case ST_CLOSED:
NewState(fp, ST_INITIAL);
break;
case ST_CLOSING:
/* This TLF contradicts the RFC (1661), which ``misses it out'' ! */
(*fp->fn->LayerFinish)(fp);
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NewState(fp, ST_INITIAL);
(*fp->parent->LayerFinish)(fp->parent->object, fp);
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break;
case ST_STOPPED:
NewState(fp, ST_STARTING);
(*fp->fn->LayerStart)(fp);
(*fp->parent->LayerStart)(fp->parent->object, fp);
break;
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case ST_STOPPING:
case ST_REQSENT:
case ST_ACKRCVD:
case ST_ACKSENT:
NewState(fp, ST_STARTING);
break;
case ST_OPENED:
(*fp->fn->LayerDown)(fp);
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NewState(fp, ST_STARTING);
(*fp->parent->LayerDown)(fp->parent->object, fp);
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break;
}
}
void
fsm_Close(struct fsm *fp)
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{
switch (fp->state) {
case ST_STARTING:
(*fp->fn->LayerFinish)(fp);
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NewState(fp, ST_INITIAL);
(*fp->parent->LayerFinish)(fp->parent->object, fp);
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break;
case ST_STOPPED:
NewState(fp, ST_CLOSED);
break;
case ST_STOPPING:
NewState(fp, ST_CLOSING);
break;
case ST_OPENED:
(*fp->fn->LayerDown)(fp);
if (fp->state == ST_OPENED) {
FsmInitRestartCounter(fp, FSM_TRM_TIMER);
FsmSendTerminateReq(fp);
NewState(fp, ST_CLOSING);
(*fp->parent->LayerDown)(fp->parent->object, fp);
}
break;
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case ST_REQSENT:
case ST_ACKRCVD:
case ST_ACKSENT:
FsmInitRestartCounter(fp, FSM_TRM_TIMER);
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FsmSendTerminateReq(fp);
NewState(fp, ST_CLOSING);
break;
}
}
/*
* Send functions
*/
static void
FsmSendConfigReq(struct fsm *fp)
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{
if (fp->more.reqs-- > 0 && fp->restart-- > 0) {
(*fp->fn->SendConfigReq)(fp);
timer_Start(&fp->FsmTimer); /* Start restart timer */
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} else {
if (fp->more.reqs < 0)
log_Printf(LogPHASE, "%s: Too many %s REQs sent - abandoning "
"negotiation\n", fp->link->name, fp->name);
lcp_SendIdentification(&fp->link->lcp);
fsm_Close(fp);
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}
}
static void
FsmSendTerminateReq(struct fsm *fp)
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{
fsm_Output(fp, CODE_TERMREQ, fp->reqid, NULL, 0, MB_UNKNOWN);
(*fp->fn->SentTerminateReq)(fp);
timer_Start(&fp->FsmTimer); /* Start restart timer */
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fp->restart--; /* Decrement restart counter */
}
/*
* Timeout actions
*/
static void
FsmTimeout(void *v)
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{
struct fsm *fp = (struct fsm *)v;
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if (fp->restart) {
switch (fp->state) {
case ST_CLOSING:
case ST_STOPPING:
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FsmSendTerminateReq(fp);
break;
case ST_REQSENT:
case ST_ACKSENT:
FsmSendConfigReq(fp);
break;
case ST_ACKRCVD:
FsmSendConfigReq(fp);
NewState(fp, ST_REQSENT);
break;
}
timer_Start(&fp->FsmTimer);
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} else {
switch (fp->state) {
case ST_CLOSING:
(*fp->fn->LayerFinish)(fp);
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NewState(fp, ST_CLOSED);
(*fp->parent->LayerFinish)(fp->parent->object, fp);
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break;
case ST_STOPPING:
(*fp->fn->LayerFinish)(fp);
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NewState(fp, ST_STOPPED);
(*fp->parent->LayerFinish)(fp->parent->object, fp);
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break;
case ST_REQSENT: /* XXX: 3p */
case ST_ACKSENT:
case ST_ACKRCVD:
(*fp->fn->LayerFinish)(fp);
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NewState(fp, ST_STOPPED);
(*fp->parent->LayerFinish)(fp->parent->object, fp);
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break;
}
}
}
static void
FsmInitRestartCounter(struct fsm *fp, int what)
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{
timer_Stop(&fp->FsmTimer);
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fp->FsmTimer.func = FsmTimeout;
fp->FsmTimer.arg = (void *)fp;
(*fp->fn->InitRestartCounter)(fp, what);
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}
/*
* Actions when receive packets
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*/
static void
FsmRecvConfigReq(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
/* RCR */
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{
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struct fsm_decode dec;
int plen, flen;
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int ackaction = 0;
u_char *cp;
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bp = m_pullup(bp);
plen = m_length(bp);
flen = ntohs(lhp->length) - sizeof *lhp;
if (plen < flen) {
log_Printf(LogWARN, "%s: FsmRecvConfigReq: plen (%d) < flen (%d)\n",
fp->link->name, plen, flen);
m_freem(bp);
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return;
}
/* Some things must be done before we Decode the packet */
switch (fp->state) {
case ST_OPENED:
(*fp->fn->LayerDown)(fp);
}
dec.ackend = dec.ack;
dec.nakend = dec.nak;
dec.rejend = dec.rej;
cp = MBUF_CTOP(bp);
(*fp->fn->DecodeConfig)(fp, cp, cp + flen, MODE_REQ, &dec);
if (flen < sizeof(struct fsm_opt_hdr))
log_Printf(fp->LogLevel, " [EMPTY]\n");
if (dec.nakend == dec.nak && dec.rejend == dec.rej)
ackaction = 1;
/* Check and process easy case */
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switch (fp->state) {
case ST_INITIAL:
if (fp->proto == PROTO_CCP && fp->link->lcp.fsm.state == ST_OPENED) {
/*
* ccp_SetOpenMode() leaves us in initial if we're disabling
* & denying everything.
*/
bp = m_prepend(bp, lhp, sizeof *lhp, 2);
bp = proto_Prepend(bp, fp->proto, 0, 0);
bp = m_pullup(bp);
lcp_SendProtoRej(&fp->link->lcp, MBUF_CTOP(bp), bp->m_len);
m_freem(bp);
return;
}
/* Drop through */
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case ST_STARTING:
log_Printf(fp->LogLevel, "%s: Oops, RCR in %s.\n",
fp->link->name, State2Nam(fp->state));
m_freem(bp);
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return;
case ST_CLOSED:
(*fp->fn->SendTerminateAck)(fp, lhp->id);
m_freem(bp);
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return;
case ST_CLOSING:
log_Printf(fp->LogLevel, "%s: Error: Got ConfigReq while state = %s\n",
fp->link->name, State2Nam(fp->state));
case ST_STOPPING:
m_freem(bp);
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return;
case ST_STOPPED:
FsmInitRestartCounter(fp, FSM_REQ_TIMER);
/* Drop through */
case ST_OPENED:
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FsmSendConfigReq(fp);
break;
}
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if (dec.rejend != dec.rej)
fsm_Output(fp, CODE_CONFIGREJ, lhp->id, dec.rej, dec.rejend - dec.rej,
MB_UNKNOWN);
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if (dec.nakend != dec.nak)
fsm_Output(fp, CODE_CONFIGNAK, lhp->id, dec.nak, dec.nakend - dec.nak,
MB_UNKNOWN);
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if (ackaction)
fsm_Output(fp, CODE_CONFIGACK, lhp->id, dec.ack, dec.ackend - dec.ack,
MB_UNKNOWN);
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switch (fp->state) {
case ST_STOPPED:
/*
* According to the RFC (1661) state transition table, a TLS isn't
* required for a RCR when state == ST_STOPPED, but the RFC
* must be wrong as TLS hasn't yet been called (since the last TLF)
*/
(*fp->fn->LayerStart)(fp);
(*fp->parent->LayerStart)(fp->parent->object, fp);
/* FALLTHROUGH */
case ST_OPENED:
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if (ackaction)
NewState(fp, ST_ACKSENT);
else
NewState(fp, ST_REQSENT);
(*fp->parent->LayerDown)(fp->parent->object, fp);
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break;
case ST_REQSENT:
if (ackaction)
NewState(fp, ST_ACKSENT);
break;
case ST_ACKRCVD:
if (ackaction) {
NewState(fp, ST_OPENED);
if ((*fp->fn->LayerUp)(fp))
(*fp->parent->LayerUp)(fp->parent->object, fp);
else {
(*fp->fn->LayerDown)(fp);
FsmInitRestartCounter(fp, FSM_TRM_TIMER);
FsmSendTerminateReq(fp);
NewState(fp, ST_CLOSING);
lcp_SendIdentification(&fp->link->lcp);
}
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}
break;
case ST_ACKSENT:
if (!ackaction)
NewState(fp, ST_REQSENT);
break;
}
m_freem(bp);
if (dec.rejend != dec.rej && --fp->more.rejs <= 0) {
log_Printf(LogPHASE, "%s: Too many %s REJs sent - abandoning negotiation\n",
fp->link->name, fp->name);
lcp_SendIdentification(&fp->link->lcp);
fsm_Close(fp);
}
if (dec.nakend != dec.nak && --fp->more.naks <= 0) {
log_Printf(LogPHASE, "%s: Too many %s NAKs sent - abandoning negotiation\n",
fp->link->name, fp->name);
lcp_SendIdentification(&fp->link->lcp);
fsm_Close(fp);
}
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}
static void
FsmRecvConfigAck(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
/* RCA */
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{
struct fsm_decode dec;
int plen, flen;
u_char *cp;
plen = m_length(bp);
flen = ntohs(lhp->length) - sizeof *lhp;
if (plen < flen) {
m_freem(bp);
return;
}
bp = m_pullup(bp);
dec.ackend = dec.ack;
dec.nakend = dec.nak;
dec.rejend = dec.rej;
cp = MBUF_CTOP(bp);
(*fp->fn->DecodeConfig)(fp, cp, cp + flen, MODE_ACK, &dec);
if (flen < sizeof(struct fsm_opt_hdr))
log_Printf(fp->LogLevel, " [EMPTY]\n");
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switch (fp->state) {
case ST_CLOSED:
case ST_STOPPED:
(*fp->fn->SendTerminateAck)(fp, lhp->id);
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break;
case ST_CLOSING:
case ST_STOPPING:
break;
case ST_REQSENT:
FsmInitRestartCounter(fp, FSM_REQ_TIMER);
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NewState(fp, ST_ACKRCVD);
break;
case ST_ACKRCVD:
FsmSendConfigReq(fp);
NewState(fp, ST_REQSENT);
break;
case ST_ACKSENT:
FsmInitRestartCounter(fp, FSM_REQ_TIMER);
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NewState(fp, ST_OPENED);
if ((*fp->fn->LayerUp)(fp))
(*fp->parent->LayerUp)(fp->parent->object, fp);
else {
(*fp->fn->LayerDown)(fp);
FsmInitRestartCounter(fp, FSM_TRM_TIMER);
FsmSendTerminateReq(fp);
NewState(fp, ST_CLOSING);
lcp_SendIdentification(&fp->link->lcp);
}
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break;
case ST_OPENED:
(*fp->fn->LayerDown)(fp);
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FsmSendConfigReq(fp);
NewState(fp, ST_REQSENT);
(*fp->parent->LayerDown)(fp->parent->object, fp);
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break;
}
m_freem(bp);
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}
static void
FsmRecvConfigNak(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
/* RCN */
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{
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struct fsm_decode dec;
int plen, flen;
u_char *cp;
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plen = m_length(bp);
flen = ntohs(lhp->length) - sizeof *lhp;
if (plen < flen) {
m_freem(bp);
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return;
}
/*
* Check and process easy case
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*/
switch (fp->state) {
case ST_INITIAL:
case ST_STARTING:
log_Printf(fp->LogLevel, "%s: Oops, RCN in %s.\n",
fp->link->name, State2Nam(fp->state));
m_freem(bp);
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return;
case ST_CLOSED:
case ST_STOPPED:
(*fp->fn->SendTerminateAck)(fp, lhp->id);
m_freem(bp);
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return;
case ST_CLOSING:
case ST_STOPPING:
m_freem(bp);
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return;
}
bp = m_pullup(bp);
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dec.ackend = dec.ack;
dec.nakend = dec.nak;
dec.rejend = dec.rej;
cp = MBUF_CTOP(bp);
(*fp->fn->DecodeConfig)(fp, cp, cp + flen, MODE_NAK, &dec);
if (flen < sizeof(struct fsm_opt_hdr))
log_Printf(fp->LogLevel, " [EMPTY]\n");
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switch (fp->state) {
case ST_REQSENT:
case ST_ACKSENT:
FsmInitRestartCounter(fp, FSM_REQ_TIMER);
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FsmSendConfigReq(fp);
break;
case ST_OPENED:
(*fp->fn->LayerDown)(fp);
FsmSendConfigReq(fp);
NewState(fp, ST_REQSENT);
(*fp->parent->LayerDown)(fp->parent->object, fp);
break;
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case ST_ACKRCVD:
FsmSendConfigReq(fp);
NewState(fp, ST_REQSENT);
break;
}
m_freem(bp);
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}
static void
FsmRecvTermReq(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
/* RTR */
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{
switch (fp->state) {
case ST_INITIAL:
case ST_STARTING:
log_Printf(fp->LogLevel, "%s: Oops, RTR in %s\n",
fp->link->name, State2Nam(fp->state));
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break;
case ST_CLOSED:
case ST_STOPPED:
case ST_CLOSING:
case ST_STOPPING:
case ST_REQSENT:
(*fp->fn->SendTerminateAck)(fp, lhp->id);
1995-01-31 06:29:58 +00:00
break;
case ST_ACKRCVD:
case ST_ACKSENT:
(*fp->fn->SendTerminateAck)(fp, lhp->id);
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NewState(fp, ST_REQSENT);
break;
case ST_OPENED:
(*fp->fn->LayerDown)(fp);
(*fp->fn->SendTerminateAck)(fp, lhp->id);
FsmInitRestartCounter(fp, FSM_TRM_TIMER);
timer_Start(&fp->FsmTimer); /* Start restart timer */
fp->restart = 0;
NewState(fp, ST_STOPPING);
(*fp->parent->LayerDown)(fp->parent->object, fp);
/* A delayed ST_STOPPED is now scheduled */
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break;
}
m_freem(bp);
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}
static void
FsmRecvTermAck(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
/* RTA */
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{
switch (fp->state) {
case ST_CLOSING:
(*fp->fn->LayerFinish)(fp);
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NewState(fp, ST_CLOSED);
(*fp->parent->LayerFinish)(fp->parent->object, fp);
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break;
case ST_STOPPING:
(*fp->fn->LayerFinish)(fp);
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NewState(fp, ST_STOPPED);
(*fp->parent->LayerFinish)(fp->parent->object, fp);
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break;
case ST_ACKRCVD:
NewState(fp, ST_REQSENT);
break;
case ST_OPENED:
(*fp->fn->LayerDown)(fp);
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FsmSendConfigReq(fp);
NewState(fp, ST_REQSENT);
(*fp->parent->LayerDown)(fp->parent->object, fp);
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break;
}
m_freem(bp);
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}
static void
FsmRecvConfigRej(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
/* RCJ */
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{
1998-03-13 21:08:05 +00:00
struct fsm_decode dec;
int plen, flen;
u_char *cp;
1995-05-30 03:57:47 +00:00
plen = m_length(bp);
flen = ntohs(lhp->length) - sizeof *lhp;
if (plen < flen) {
m_freem(bp);
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return;
}
lcp_SendIdentification(&fp->link->lcp);
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/*
* Check and process easy case
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*/
switch (fp->state) {
case ST_INITIAL:
case ST_STARTING:
log_Printf(fp->LogLevel, "%s: Oops, RCJ in %s.\n",
fp->link->name, State2Nam(fp->state));
m_freem(bp);
1995-01-31 06:29:58 +00:00
return;
case ST_CLOSED:
case ST_STOPPED:
(*fp->fn->SendTerminateAck)(fp, lhp->id);
m_freem(bp);
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return;
case ST_CLOSING:
case ST_STOPPING:
m_freem(bp);
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return;
}
bp = m_pullup(bp);
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dec.ackend = dec.ack;
dec.nakend = dec.nak;
dec.rejend = dec.rej;
cp = MBUF_CTOP(bp);
(*fp->fn->DecodeConfig)(fp, cp, cp + flen, MODE_REJ, &dec);
if (flen < sizeof(struct fsm_opt_hdr))
log_Printf(fp->LogLevel, " [EMPTY]\n");
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switch (fp->state) {
case ST_REQSENT:
case ST_ACKSENT:
FsmInitRestartCounter(fp, FSM_REQ_TIMER);
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FsmSendConfigReq(fp);
break;
case ST_OPENED:
(*fp->fn->LayerDown)(fp);
FsmSendConfigReq(fp);
NewState(fp, ST_REQSENT);
(*fp->parent->LayerDown)(fp->parent->object, fp);
break;
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case ST_ACKRCVD:
FsmSendConfigReq(fp);
NewState(fp, ST_REQSENT);
break;
}
m_freem(bp);
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}
static void
FsmRecvCodeRej(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
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{
m_freem(bp);
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}
static void
FsmRecvProtoRej(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
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{
struct physical *p = link2physical(fp->link);
u_short proto;
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if (m_length(bp) < 2) {
m_freem(bp);
return;
}
bp = mbuf_Read(bp, &proto, 2);
proto = ntohs(proto);
log_Printf(fp->LogLevel, "%s: -- Protocol 0x%04x (%s) was rejected!\n",
fp->link->name, proto, hdlc_Protocol2Nam(proto));
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switch (proto) {
case PROTO_LQR:
if (p)
lqr_Stop(p, LQM_LQR);
else
log_Printf(LogERROR, "%s: FsmRecvProtoRej: Not a physical link !\n",
fp->link->name);
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break;
case PROTO_CCP:
if (fp->proto == PROTO_LCP) {
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
1998-04-03 19:21:56 +00:00
fp = &fp->link->ccp.fsm;
/* Despite the RFC (1661), don't do an out-of-place TLF */
/* (*fp->fn->LayerFinish)(fp); */
switch (fp->state) {
case ST_CLOSED:
case ST_CLOSING:
NewState(fp, ST_CLOSED);
2002-03-30 12:47:29 +00:00
break;
default:
NewState(fp, ST_STOPPED);
break;
}
/* See above */
/* (*fp->parent->LayerFinish)(fp->parent->object, fp); */
}
break;
case PROTO_IPCP:
if (fp->proto == PROTO_LCP) {
log_Printf(LogPHASE, "%s: IPCP protocol reject closes IPCP !\n",
fp->link->name);
fsm_Close(&fp->bundle->ncp.ipcp.fsm);
}
break;
#ifndef NOINET6
case PROTO_IPV6CP:
if (fp->proto == PROTO_LCP) {
log_Printf(LogPHASE, "%s: IPV6CP protocol reject closes IPV6CP !\n",
fp->link->name);
fsm_Close(&fp->bundle->ncp.ipv6cp.fsm);
}
break;
#endif
case PROTO_MP:
if (fp->proto == PROTO_LCP) {
struct lcp *lcp = fsm2lcp(fp);
if (lcp->want_mrru && lcp->his_mrru) {
log_Printf(LogPHASE, "%s: MP protocol reject is fatal !\n",
fp->link->name);
fsm_Close(fp);
}
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}
break;
}
m_freem(bp);
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}
static void
FsmRecvEchoReq(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
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{
struct lcp *lcp = fsm2lcp(fp);
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u_char *cp;
u_int32_t magic;
bp = m_pullup(bp);
m_settype(bp, MB_ECHOIN);
if (lcp && ntohs(lhp->length) - sizeof *lhp >= 4) {
cp = MBUF_CTOP(bp);
ua_ntohl(cp, &magic);
if (magic != lcp->his_magic) {
log_Printf(fp->LogLevel, "%s: RecvEchoReq: magic 0x%08lx is wrong,"
" expecting 0x%08lx\n", fp->link->name, (u_long)magic,
(u_long)lcp->his_magic);
/* XXX: We should send terminate request */
}
if (fp->state == ST_OPENED) {
ua_htonl(&lcp->want_magic, cp); /* local magic */
fsm_Output(fp, CODE_ECHOREP, lhp->id, cp,
ntohs(lhp->length) - sizeof *lhp, MB_ECHOOUT);
}
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}
m_freem(bp);
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}
static void
FsmRecvEchoRep(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
{
if (fsm2lcp(fp))
bp = lqr_RecvEcho(fp, bp);
m_freem(bp);
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}
static void
FsmRecvDiscReq(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
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{
m_freem(bp);
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}
static void
FsmRecvIdent(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
1995-01-31 06:29:58 +00:00
{
u_int32_t magic;
u_short len;
u_char *cp;
len = ntohs(lhp->length) - sizeof *lhp;
if (len >= 4) {
bp = m_pullup(m_append(bp, "", 1));
cp = MBUF_CTOP(bp);
ua_ntohl(cp, &magic);
if (magic != fp->link->lcp.his_magic)
log_Printf(fp->LogLevel, "%s: RecvIdent: magic 0x%08lx is wrong,"
" expecting 0x%08lx\n", fp->link->name, (u_long)magic,
(u_long)fp->link->lcp.his_magic);
cp[len] = '\0';
lcp_RecvIdentification(&fp->link->lcp, cp + 4);
}
m_freem(bp);
1995-01-31 06:29:58 +00:00
}
static void
FsmRecvTimeRemain(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
1995-01-31 06:29:58 +00:00
{
m_freem(bp);
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}
static void
FsmRecvResetReq(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
1995-01-31 06:29:58 +00:00
{
if ((*fp->fn->RecvResetReq)(fp)) {
/*
* All sendable compressed packets are queued in the first (lowest
* priority) modem output queue.... dump 'em to the priority queue
* so that they arrive at the peer before our ResetAck.
*/
link_SequenceQueue(fp->link);
fsm_Output(fp, CODE_RESETACK, lhp->id, NULL, 0, MB_CCPOUT);
}
m_freem(bp);
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}
static void
FsmRecvResetAck(struct fsm *fp, struct fsmheader *lhp, struct mbuf *bp)
{
(*fp->fn->RecvResetAck)(fp, lhp->id);
m_freem(bp);
}
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void
fsm_Input(struct fsm *fp, struct mbuf *bp)
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{
int len;
struct fsmheader lh;
const struct fsmcodedesc *codep;
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len = m_length(bp);
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if (len < sizeof(struct fsmheader)) {
m_freem(bp);
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return;
}
bp = mbuf_Read(bp, &lh, sizeof lh);
if (ntohs(lh.length) > len) {
log_Printf(LogWARN, "%s: Oops: Got %d bytes but %d byte payload "
"- dropped\n", fp->link->name, len, (int)ntohs(lh.length));
m_freem(bp);
return;
}
if (lh.code < fp->min_code || lh.code > fp->max_code ||
lh.code > sizeof FsmCodes / sizeof *FsmCodes) {
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
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/*
* Use a private id. This is really a response-type packet, but we
* MUST send a unique id for each REQ....
*/
static u_char id;
bp = m_prepend(bp, &lh, sizeof lh, 0);
bp = m_pullup(bp);
fsm_Output(fp, CODE_CODEREJ, id++, MBUF_CTOP(bp), bp->m_len, MB_UNKNOWN);
m_freem(bp);
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return;
}
codep = FsmCodes + lh.code - 1;
if (lh.id != fp->reqid && codep->check_reqid &&
Enabled(fp->bundle, OPT_IDCHECK)) {
log_Printf(fp->LogLevel, "%s: Recv%s(%d), dropped (expected %d)\n",
fp->link->name, codep->name, lh.id, fp->reqid);
return;
}
log_Printf(fp->LogLevel, "%s: Recv%s(%d) state = %s\n",
fp->link->name, codep->name, lh.id, State2Nam(fp->state));
if (codep->inc_reqid && (lh.id == fp->reqid ||
(!Enabled(fp->bundle, OPT_IDCHECK) && codep->check_reqid)))
fp->reqid++; /* That's the end of that ``exchange''.... */
(*codep->recv)(fp, &lh, bp);
}
int
fsm_NullRecvResetReq(struct fsm *fp)
{
log_Printf(fp->LogLevel, "%s: Oops - received unexpected reset req\n",
fp->link->name);
return 1;
}
void
fsm_NullRecvResetAck(struct fsm *fp, u_char id)
{
log_Printf(fp->LogLevel, "%s: Oops - received unexpected reset ack\n",
fp->link->name);
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}
void
fsm_Reopen(struct fsm *fp)
{
if (fp->state == ST_OPENED) {
(*fp->fn->LayerDown)(fp);
FsmInitRestartCounter(fp, FSM_REQ_TIMER);
FsmSendConfigReq(fp);
NewState(fp, ST_REQSENT);
(*fp->parent->LayerDown)(fp->parent->object, fp);
}
}
void
fsm2initial(struct fsm *fp)
{
timer_Stop(&fp->FsmTimer);
timer_Stop(&fp->OpenTimer);
timer_Stop(&fp->StoppedTimer);
if (fp->state == ST_STOPPED)
fsm_Close(fp);
if (fp->state > ST_INITIAL)
fsm_Down(fp);
if (fp->state > ST_INITIAL)
fsm_Close(fp);
}
struct fsm_opt *
fsm_readopt(u_char **cp)
{
struct fsm_opt *o = (struct fsm_opt *)*cp;
if (o->hdr.len < sizeof(struct fsm_opt_hdr)) {
log_Printf(LogERROR, "Bad option length %d (out of phase?)\n", o->hdr.len);
return NULL;
}
*cp += o->hdr.len;
if (o->hdr.len > sizeof(struct fsm_opt)) {
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log_Printf(LogERROR, "Warning: Truncating option length from %d to %d\n",
o->hdr.len, (int)sizeof(struct fsm_opt));
o->hdr.len = sizeof(struct fsm_opt);
}
return o;
}
static int
fsm_opt(u_char *opt, int optlen, const struct fsm_opt *o)
{
int cplen = o->hdr.len;
if (optlen < sizeof(struct fsm_opt_hdr))
optlen = 0;
if (cplen > optlen) {
log_Printf(LogERROR, "Can't REJ length %d - trunating to %d\n",
cplen, optlen);
cplen = optlen;
}
memcpy(opt, o, cplen);
if (cplen)
opt[1] = cplen;
return cplen;
}
void
fsm_rej(struct fsm_decode *dec, const struct fsm_opt *o)
{
if (!dec)
return;
dec->rejend += fsm_opt(dec->rejend, FSM_OPTLEN - (dec->rejend - dec->rej), o);
}
void
fsm_ack(struct fsm_decode *dec, const struct fsm_opt *o)
{
if (!dec)
return;
dec->ackend += fsm_opt(dec->ackend, FSM_OPTLEN - (dec->ackend - dec->ack), o);
}
void
fsm_nak(struct fsm_decode *dec, const struct fsm_opt *o)
{
if (!dec)
return;
dec->nakend += fsm_opt(dec->nakend, FSM_OPTLEN - (dec->nakend - dec->nak), o);
}
void
fsm_opt_normalise(struct fsm_decode *dec)
{
if (dec->rejend != dec->rej) {
/* rejects are preferred */
dec->ackend = dec->ack;
dec->nakend = dec->nak;
} else if (dec->nakend != dec->nak)
/* then NAKs */
dec->ackend = dec->ack;
}