freebsd-skq/sys/netinet/ip_ipsec.c

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/*-
* Copyright (c) 1982, 1986, 1988, 1993
* The Regents of the University of California. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include "opt_ipsec.h"
#include "opt_sctp.h"
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/errno.h>
#include <sys/kernel.h>
#include <sys/malloc.h>
#include <sys/mbuf.h>
#include <sys/protosw.h>
#include <sys/socket.h>
#include <sys/socketvar.h>
#include <sys/sysctl.h>
#include <net/if.h>
#include <net/if_var.h>
Build on Jeff Roberson's linker-set based dynamic per-CPU allocator (DPCPU), as suggested by Peter Wemm, and implement a new per-virtual network stack memory allocator. Modify vnet to use the allocator instead of monolithic global container structures (vinet, ...). This change solves many binary compatibility problems associated with VIMAGE, and restores ELF symbols for virtualized global variables. Each virtualized global variable exists as a "reference copy", and also once per virtual network stack. Virtualized global variables are tagged at compile-time, placing the in a special linker set, which is loaded into a contiguous region of kernel memory. Virtualized global variables in the base kernel are linked as normal, but those in modules are copied and relocated to a reserved portion of the kernel's vnet region with the help of a the kernel linker. Virtualized global variables exist in per-vnet memory set up when the network stack instance is created, and are initialized statically from the reference copy. Run-time access occurs via an accessor macro, which converts from the current vnet and requested symbol to a per-vnet address. When "options VIMAGE" is not compiled into the kernel, normal global ELF symbols will be used instead and indirection is avoided. This change restores static initialization for network stack global variables, restores support for non-global symbols and types, eliminates the need for many subsystem constructors, eliminates large per-subsystem structures that caused many binary compatibility issues both for monitoring applications (netstat) and kernel modules, removes the per-function INIT_VNET_*() macros throughout the stack, eliminates the need for vnet_symmap ksym(2) munging, and eliminates duplicate definitions of virtualized globals under VIMAGE_GLOBALS. Bump __FreeBSD_version and update UPDATING. Portions submitted by: bz Reviewed by: bz, zec Discussed with: gnn, jamie, jeff, jhb, julian, sam Suggested by: peter Approved by: re (kensmith)
2009-07-14 22:48:30 +00:00
#include <net/vnet.h>
#include <netinet/in.h>
#include <netinet/in_systm.h>
#include <netinet/in_var.h>
#include <netinet/ip.h>
#include <netinet/in_pcb.h>
#include <netinet/ip_var.h>
#include <netinet/ip_options.h>
#include <netinet/ip_ipsec.h>
#ifdef SCTP
#include <netinet/sctp_crc32.h>
#endif
#include <machine/in_cksum.h>
#include <netipsec/ipsec.h>
#include <netipsec/xform.h>
#include <netipsec/key.h>
extern struct protosw inetsw[];
Build on Jeff Roberson's linker-set based dynamic per-CPU allocator (DPCPU), as suggested by Peter Wemm, and implement a new per-virtual network stack memory allocator. Modify vnet to use the allocator instead of monolithic global container structures (vinet, ...). This change solves many binary compatibility problems associated with VIMAGE, and restores ELF symbols for virtualized global variables. Each virtualized global variable exists as a "reference copy", and also once per virtual network stack. Virtualized global variables are tagged at compile-time, placing the in a special linker set, which is loaded into a contiguous region of kernel memory. Virtualized global variables in the base kernel are linked as normal, but those in modules are copied and relocated to a reserved portion of the kernel's vnet region with the help of a the kernel linker. Virtualized global variables exist in per-vnet memory set up when the network stack instance is created, and are initialized statically from the reference copy. Run-time access occurs via an accessor macro, which converts from the current vnet and requested symbol to a per-vnet address. When "options VIMAGE" is not compiled into the kernel, normal global ELF symbols will be used instead and indirection is avoided. This change restores static initialization for network stack global variables, restores support for non-global symbols and types, eliminates the need for many subsystem constructors, eliminates large per-subsystem structures that caused many binary compatibility issues both for monitoring applications (netstat) and kernel modules, removes the per-function INIT_VNET_*() macros throughout the stack, eliminates the need for vnet_symmap ksym(2) munging, and eliminates duplicate definitions of virtualized globals under VIMAGE_GLOBALS. Bump __FreeBSD_version and update UPDATING. Portions submitted by: bz Reviewed by: bz, zec Discussed with: gnn, jamie, jeff, jhb, julian, sam Suggested by: peter Approved by: re (kensmith)
2009-07-14 22:48:30 +00:00
#ifdef IPSEC_FILTERTUNNEL
static VNET_DEFINE(int, ip4_ipsec_filtertunnel) = 1;
Build on Jeff Roberson's linker-set based dynamic per-CPU allocator (DPCPU), as suggested by Peter Wemm, and implement a new per-virtual network stack memory allocator. Modify vnet to use the allocator instead of monolithic global container structures (vinet, ...). This change solves many binary compatibility problems associated with VIMAGE, and restores ELF symbols for virtualized global variables. Each virtualized global variable exists as a "reference copy", and also once per virtual network stack. Virtualized global variables are tagged at compile-time, placing the in a special linker set, which is loaded into a contiguous region of kernel memory. Virtualized global variables in the base kernel are linked as normal, but those in modules are copied and relocated to a reserved portion of the kernel's vnet region with the help of a the kernel linker. Virtualized global variables exist in per-vnet memory set up when the network stack instance is created, and are initialized statically from the reference copy. Run-time access occurs via an accessor macro, which converts from the current vnet and requested symbol to a per-vnet address. When "options VIMAGE" is not compiled into the kernel, normal global ELF symbols will be used instead and indirection is avoided. This change restores static initialization for network stack global variables, restores support for non-global symbols and types, eliminates the need for many subsystem constructors, eliminates large per-subsystem structures that caused many binary compatibility issues both for monitoring applications (netstat) and kernel modules, removes the per-function INIT_VNET_*() macros throughout the stack, eliminates the need for vnet_symmap ksym(2) munging, and eliminates duplicate definitions of virtualized globals under VIMAGE_GLOBALS. Bump __FreeBSD_version and update UPDATING. Portions submitted by: bz Reviewed by: bz, zec Discussed with: gnn, jamie, jeff, jhb, julian, sam Suggested by: peter Approved by: re (kensmith)
2009-07-14 22:48:30 +00:00
#else
static VNET_DEFINE(int, ip4_ipsec_filtertunnel) = 0;
#endif
#define V_ip4_ipsec_filtertunnel VNET(ip4_ipsec_filtertunnel)
Build on Jeff Roberson's linker-set based dynamic per-CPU allocator (DPCPU), as suggested by Peter Wemm, and implement a new per-virtual network stack memory allocator. Modify vnet to use the allocator instead of monolithic global container structures (vinet, ...). This change solves many binary compatibility problems associated with VIMAGE, and restores ELF symbols for virtualized global variables. Each virtualized global variable exists as a "reference copy", and also once per virtual network stack. Virtualized global variables are tagged at compile-time, placing the in a special linker set, which is loaded into a contiguous region of kernel memory. Virtualized global variables in the base kernel are linked as normal, but those in modules are copied and relocated to a reserved portion of the kernel's vnet region with the help of a the kernel linker. Virtualized global variables exist in per-vnet memory set up when the network stack instance is created, and are initialized statically from the reference copy. Run-time access occurs via an accessor macro, which converts from the current vnet and requested symbol to a per-vnet address. When "options VIMAGE" is not compiled into the kernel, normal global ELF symbols will be used instead and indirection is avoided. This change restores static initialization for network stack global variables, restores support for non-global symbols and types, eliminates the need for many subsystem constructors, eliminates large per-subsystem structures that caused many binary compatibility issues both for monitoring applications (netstat) and kernel modules, removes the per-function INIT_VNET_*() macros throughout the stack, eliminates the need for vnet_symmap ksym(2) munging, and eliminates duplicate definitions of virtualized globals under VIMAGE_GLOBALS. Bump __FreeBSD_version and update UPDATING. Portions submitted by: bz Reviewed by: bz, zec Discussed with: gnn, jamie, jeff, jhb, julian, sam Suggested by: peter Approved by: re (kensmith)
2009-07-14 22:48:30 +00:00
SYSCTL_DECL(_net_inet_ipsec);
SYSCTL_INT(_net_inet_ipsec, OID_AUTO, filtertunnel,
CTLFLAG_VNET | CTLFLAG_RW, &VNET_NAME(ip4_ipsec_filtertunnel), 0,
Build on Jeff Roberson's linker-set based dynamic per-CPU allocator (DPCPU), as suggested by Peter Wemm, and implement a new per-virtual network stack memory allocator. Modify vnet to use the allocator instead of monolithic global container structures (vinet, ...). This change solves many binary compatibility problems associated with VIMAGE, and restores ELF symbols for virtualized global variables. Each virtualized global variable exists as a "reference copy", and also once per virtual network stack. Virtualized global variables are tagged at compile-time, placing the in a special linker set, which is loaded into a contiguous region of kernel memory. Virtualized global variables in the base kernel are linked as normal, but those in modules are copied and relocated to a reserved portion of the kernel's vnet region with the help of a the kernel linker. Virtualized global variables exist in per-vnet memory set up when the network stack instance is created, and are initialized statically from the reference copy. Run-time access occurs via an accessor macro, which converts from the current vnet and requested symbol to a per-vnet address. When "options VIMAGE" is not compiled into the kernel, normal global ELF symbols will be used instead and indirection is avoided. This change restores static initialization for network stack global variables, restores support for non-global symbols and types, eliminates the need for many subsystem constructors, eliminates large per-subsystem structures that caused many binary compatibility issues both for monitoring applications (netstat) and kernel modules, removes the per-function INIT_VNET_*() macros throughout the stack, eliminates the need for vnet_symmap ksym(2) munging, and eliminates duplicate definitions of virtualized globals under VIMAGE_GLOBALS. Bump __FreeBSD_version and update UPDATING. Portions submitted by: bz Reviewed by: bz, zec Discussed with: gnn, jamie, jeff, jhb, julian, sam Suggested by: peter Approved by: re (kensmith)
2009-07-14 22:48:30 +00:00
"If set filter packets from an IPsec tunnel.");
/*
* Check if we have to jump over firewall processing for this packet.
* Called from ip_input().
* 1 = jump over firewall, 0 = packet goes through firewall.
*/
int
ip_ipsec_filtertunnel(struct mbuf *m)
{
/*
* Bypass packet filtering for packets previously handled by IPsec.
*/
if (!V_ip4_ipsec_filtertunnel &&
m_tag_find(m, PACKET_TAG_IPSEC_IN_DONE, NULL) != NULL)
return 1;
return 0;
}
/*
* Check if this packet has an active SA and needs to be dropped instead
* of forwarded.
* Called from ip_input().
* 1 = drop packet, 0 = forward packet.
*/
int
ip_ipsec_fwd(struct mbuf *m)
{
struct m_tag *mtag;
struct tdb_ident *tdbi;
struct secpolicy *sp;
int error;
mtag = m_tag_find(m, PACKET_TAG_IPSEC_IN_DONE, NULL);
if (mtag != NULL) {
tdbi = (struct tdb_ident *)(mtag + 1);
sp = ipsec_getpolicy(tdbi, IPSEC_DIR_INBOUND);
} else {
sp = ipsec_getpolicybyaddr(m, IPSEC_DIR_INBOUND,
IP_FORWARDING, &error);
}
if (sp == NULL) { /* NB: can happen if error */
/*XXX error stat???*/
DPRINTF(("ip_input: no SP for forwarding\n")); /*XXX*/
return 1;
}
/*
* Check security policy against packet attributes.
*/
error = ipsec_in_reject(sp, m);
KEY_FREESP(&sp);
if (error) {
IPSTAT_INC(ips_cantforward);
return 1;
}
return 0;
}
/*
* Check if protocol type doesn't have a further header and do IPSEC
* decryption or reject right now. Protocols with further headers get
* their IPSEC treatment within the protocol specific processing.
* Called from ip_input().
* 1 = drop packet, 0 = continue processing packet.
*/
int
ip_ipsec_input(struct mbuf *m)
{
Build on Jeff Roberson's linker-set based dynamic per-CPU allocator (DPCPU), as suggested by Peter Wemm, and implement a new per-virtual network stack memory allocator. Modify vnet to use the allocator instead of monolithic global container structures (vinet, ...). This change solves many binary compatibility problems associated with VIMAGE, and restores ELF symbols for virtualized global variables. Each virtualized global variable exists as a "reference copy", and also once per virtual network stack. Virtualized global variables are tagged at compile-time, placing the in a special linker set, which is loaded into a contiguous region of kernel memory. Virtualized global variables in the base kernel are linked as normal, but those in modules are copied and relocated to a reserved portion of the kernel's vnet region with the help of a the kernel linker. Virtualized global variables exist in per-vnet memory set up when the network stack instance is created, and are initialized statically from the reference copy. Run-time access occurs via an accessor macro, which converts from the current vnet and requested symbol to a per-vnet address. When "options VIMAGE" is not compiled into the kernel, normal global ELF symbols will be used instead and indirection is avoided. This change restores static initialization for network stack global variables, restores support for non-global symbols and types, eliminates the need for many subsystem constructors, eliminates large per-subsystem structures that caused many binary compatibility issues both for monitoring applications (netstat) and kernel modules, removes the per-function INIT_VNET_*() macros throughout the stack, eliminates the need for vnet_symmap ksym(2) munging, and eliminates duplicate definitions of virtualized globals under VIMAGE_GLOBALS. Bump __FreeBSD_version and update UPDATING. Portions submitted by: bz Reviewed by: bz, zec Discussed with: gnn, jamie, jeff, jhb, julian, sam Suggested by: peter Approved by: re (kensmith)
2009-07-14 22:48:30 +00:00
struct ip *ip = mtod(m, struct ip *);
struct m_tag *mtag;
struct tdb_ident *tdbi;
struct secpolicy *sp;
int error;
/*
* enforce IPsec policy checking if we are seeing last header.
* note that we do not visit this with protocols with pcb layer
* code - like udp/tcp/raw ip.
*/
if ((inetsw[ip_protox[ip->ip_p]].pr_flags & PR_LASTHDR) != 0) {
/*
* Check if the packet has already had IPsec processing
* done. If so, then just pass it along. This tag gets
* set during AH, ESP, etc. input handling, before the
* packet is returned to the ip input queue for delivery.
*/
mtag = m_tag_find(m, PACKET_TAG_IPSEC_IN_DONE, NULL);
if (mtag != NULL) {
tdbi = (struct tdb_ident *)(mtag + 1);
sp = ipsec_getpolicy(tdbi, IPSEC_DIR_INBOUND);
} else {
sp = ipsec_getpolicybyaddr(m, IPSEC_DIR_INBOUND,
IP_FORWARDING, &error);
}
if (sp != NULL) {
/*
* Check security policy against packet attributes.
*/
error = ipsec_in_reject(sp, m);
KEY_FREESP(&sp);
} else {
/* XXX error stat??? */
error = EINVAL;
DPRINTF(("ip_input: no SP, packet discarded\n"));/*XXX*/
return 1;
}
if (error)
return 1;
}
return 0;
}
/*
* Compute the MTU for a forwarded packet that gets IPSEC encapsulated.
* Called from ip_forward().
* Returns MTU suggestion for ICMP needfrag reply.
*/
int
ip_ipsec_mtu(struct mbuf *m, int mtu)
{
/*
* If the packet is routed over IPsec tunnel, tell the
* originator the tunnel MTU.
* tunnel MTU = if MTU - sizeof(IP) - ESP/AH hdrsiz
* XXX quickhack!!!
*/
return (mtu - ipsec_hdrsiz(m, IPSEC_DIR_OUTBOUND, NULL));
}
/*
*
* Called from ip_output().
* 1 = drop packet, 0 = continue processing packet,
* -1 = packet was reinjected and stop processing packet
*/
int
ip_ipsec_output(struct mbuf **m, struct inpcb *inp, int *flags, int *error)
{
struct secpolicy *sp = NULL;
struct tdb_ident *tdbi;
struct m_tag *mtag;
/*
* Check the security policy (SP) for the packet and, if
* required, do IPsec-related processing. There are two
* cases here; the first time a packet is sent through
* it will be untagged and handled by ipsec4_checkpolicy.
* If the packet is resubmitted to ip_output (e.g. after
* AH, ESP, etc. processing), there will be a tag to bypass
* the lookup and related policy checking.
*/
mtag = m_tag_find(*m, PACKET_TAG_IPSEC_PENDING_TDB, NULL);
if (mtag != NULL) {
tdbi = (struct tdb_ident *)(mtag + 1);
sp = ipsec_getpolicy(tdbi, IPSEC_DIR_OUTBOUND);
if (sp == NULL)
*error = -EINVAL; /* force silent drop */
m_tag_delete(*m, mtag);
} else {
sp = ipsec4_checkpolicy(*m, IPSEC_DIR_OUTBOUND, *flags,
error, inp);
}
/*
* There are four return cases:
* sp != NULL apply IPsec policy
* sp == NULL, error == 0 no IPsec handling needed
* sp == NULL, error == -EINVAL discard packet w/o error
* sp == NULL, error != 0 discard packet, report error
*/
if (sp != NULL) {
/* Loop detection, check if ipsec processing already done */
KASSERT(sp->req != NULL, ("ip_output: no ipsec request"));
for (mtag = m_tag_first(*m); mtag != NULL;
mtag = m_tag_next(*m, mtag)) {
if (mtag->m_tag_cookie != MTAG_ABI_COMPAT)
continue;
if (mtag->m_tag_id != PACKET_TAG_IPSEC_OUT_DONE &&
mtag->m_tag_id != PACKET_TAG_IPSEC_OUT_CRYPTO_NEEDED)
continue;
/*
* Check if policy has an SA associated with it.
* This can happen when an SP has yet to acquire
* an SA; e.g. on first reference. If it occurs,
* then we let ipsec4_process_packet do its thing.
*/
if (sp->req->sav == NULL)
break;
tdbi = (struct tdb_ident *)(mtag + 1);
if (tdbi->spi == sp->req->sav->spi &&
tdbi->proto == sp->req->sav->sah->saidx.proto &&
bcmp(&tdbi->dst, &sp->req->sav->sah->saidx.dst,
sizeof (union sockaddr_union)) == 0) {
/*
* No IPsec processing is needed, free
* reference to SP.
*
* NB: null pointer to avoid free at
* done: below.
*/
KEY_FREESP(&sp), sp = NULL;
goto done;
}
}
/*
* Do delayed checksums now because we send before
* this is done in the normal processing path.
*/
if ((*m)->m_pkthdr.csum_flags & CSUM_DELAY_DATA) {
in_delayed_cksum(*m);
(*m)->m_pkthdr.csum_flags &= ~CSUM_DELAY_DATA;
}
#ifdef SCTP
if ((*m)->m_pkthdr.csum_flags & CSUM_SCTP) {
struct ip *ip = mtod(*m, struct ip *);
sctp_delayed_cksum(*m, (uint32_t)(ip->ip_hl << 2));
(*m)->m_pkthdr.csum_flags &= ~CSUM_SCTP;
}
#endif
/* NB: callee frees mbuf */
*error = ipsec4_process_packet(*m, sp->req, *flags, 0);
if (*error == EJUSTRETURN) {
/*
* We had a SP with a level of 'use' and no SA. We
* will just continue to process the packet without
* IPsec processing and return without error.
*/
*error = 0;
goto done;
}
/*
* Preserve KAME behaviour: ENOENT can be returned
* when an SA acquire is in progress. Don't propagate
* this to user-level; it confuses applications.
*
* XXX this will go away when the SADB is redone.
*/
if (*error == ENOENT)
*error = 0;
goto reinjected;
} else { /* sp == NULL */
if (*error != 0) {
/*
* Hack: -EINVAL is used to signal that a packet
* should be silently discarded. This is typically
* because we asked key management for an SA and
* it was delayed (e.g. kicked up to IKE).
*/
if (*error == -EINVAL)
*error = 0;
goto bad;
} else {
/* No IPsec processing for this packet. */
}
}
done:
if (sp != NULL)
KEY_FREESP(&sp);
return 0;
reinjected:
if (sp != NULL)
KEY_FREESP(&sp);
return -1;
bad:
if (sp != NULL)
KEY_FREESP(&sp);
return 1;
}