freebsd-skq/sys/kern/kern_thr.c

306 lines
7.3 KiB
C
Raw Normal View History

/*-
* Copyright (c) 2003, Jeffrey Roberson <jeff@freebsd.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice unmodified, this list of conditions, and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
2003-06-11 00:56:59 +00:00
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <sys/param.h>
#include <sys/kernel.h>
#include <sys/lock.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/resourcevar.h>
#include <sys/sched.h>
#include <sys/sysctl.h>
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
#include <sys/smp.h>
#include <sys/sysent.h>
#include <sys/systm.h>
#include <sys/sysproto.h>
#include <sys/signalvar.h>
#include <sys/ucontext.h>
#include <sys/thr.h>
#include <machine/frame.h>
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
extern int max_threads_per_proc;
extern int max_groups_per_proc;
SYSCTL_DECL(_kern_threads);
static int thr_scope_sys = 0;
SYSCTL_INT(_kern_threads, OID_AUTO, thr_scope_sys, CTLFLAG_RW,
&thr_scope_sys, 0, "sys or proc scope scheduling");
2004-09-07 07:04:47 +00:00
static int thr_concurrency = 0;
SYSCTL_INT(_kern_threads, OID_AUTO, thr_concurrency, CTLFLAG_RW,
&thr_concurrency, 0, "a concurrency value if not default");
/*
* System call interface.
*/
int
thr_create(struct thread *td, struct thr_create_args *uap)
/* ucontext_t *ctx, long *id, int flags */
{
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
struct thread *newtd;
ucontext_t ctx;
long id;
int error;
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
struct ksegrp *kg, *newkg;
struct proc *p;
int scope_sys;
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
p = td->td_proc;
kg = td->td_ksegrp;
if ((error = copyin(uap->ctx, &ctx, sizeof(ctx))))
return (error);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
/* Have race condition but it is cheap */
if ((p->p_numksegrps >= max_groups_per_proc) ||
(p->p_numthreads >= max_threads_per_proc)) {
return (EPROCLIM);
}
scope_sys = thr_scope_sys;
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
/* Initialize our td and new ksegrp.. */
newtd = thread_alloc();
if (scope_sys)
newkg = ksegrp_alloc();
else
newkg = kg;
/*
* Try the copyout as soon as we allocate the td so we don't have to
* tear things down in a failure case below.
*/
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
id = newtd->td_tid;
if ((error = copyout(&id, uap->id, sizeof(long)))) {
if (scope_sys)
ksegrp_free(newkg);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
thread_free(newtd);
return (error);
}
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
bzero(&newtd->td_startzero,
__rangeof(struct thread, td_startzero, td_endzero));
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
bcopy(&td->td_startcopy, &newtd->td_startcopy,
__rangeof(struct thread, td_startcopy, td_endcopy));
if (scope_sys) {
bzero(&newkg->kg_startzero,
__rangeof(struct ksegrp, kg_startzero, kg_endzero));
bcopy(&kg->kg_startcopy, &newkg->kg_startcopy,
__rangeof(struct ksegrp, kg_startcopy, kg_endcopy));
}
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
newtd->td_proc = td->td_proc;
newtd->td_ucred = crhold(td->td_ucred);
/* Set up our machine context. */
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
cpu_set_upcall(newtd, td);
error = set_mcontext(newtd, &ctx.uc_mcontext);
if (error != 0) {
if (scope_sys)
ksegrp_free(newkg);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
thread_free(newtd);
crfree(td->td_ucred);
goto out;
}
/* Link the thread and kse into the ksegrp and make it runnable. */
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
PROC_LOCK(td->td_proc);
if (scope_sys) {
sched_init_concurrency(newkg);
} else {
if ((td->td_proc->p_flag & P_HADTHREADS) == 0) {
sched_set_concurrency(kg,
thr_concurrency ? thr_concurrency : (2*mp_ncpus));
}
}
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
td->td_proc->p_flag |= P_HADTHREADS;
newtd->td_sigmask = td->td_sigmask;
mtx_lock_spin(&sched_lock);
if (scope_sys)
ksegrp_link(newkg, p);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
thread_link(newtd, newkg);
mtx_unlock_spin(&sched_lock);
PROC_UNLOCK(p);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
/* let the scheduler know about these things. */
mtx_lock_spin(&sched_lock);
if (scope_sys)
sched_fork_ksegrp(td, newkg);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
sched_fork_thread(td, newtd);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
TD_SET_CAN_RUN(newtd);
if ((uap->flags & THR_SUSPENDED) == 0)
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
setrunqueue(newtd, SRQ_BORING);
mtx_unlock_spin(&sched_lock);
out:
return (error);
}
int
thr_self(struct thread *td, struct thr_self_args *uap)
/* long *id */
{
long id;
int error;
id = td->td_tid;
if ((error = copyout(&id, uap->id, sizeof(long))))
return (error);
return (0);
}
int
thr_exit(struct thread *td, struct thr_exit_args *uap)
/* long *state */
{
struct proc *p;
p = td->td_proc;
/* Signal userland that it can free the stack. */
if ((void *)uap->state != NULL)
suword((void *)uap->state, 1);
PROC_LOCK(p);
mtx_lock_spin(&sched_lock);
/*
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
* Shutting down last thread in the proc. This will actually
* call exit() in the trampoline when it returns.
*/
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
if (p->p_numthreads != 1) {
thread_exit();
/* NOTREACHED */
}
mtx_unlock_spin(&sched_lock);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
PROC_UNLOCK(p);
return (0);
}
int
thr_kill(struct thread *td, struct thr_kill_args *uap)
/* long id, int sig */
{
struct thread *ttd;
struct proc *p;
int error;
p = td->td_proc;
error = 0;
PROC_LOCK(p);
FOREACH_THREAD_IN_PROC(p, ttd) {
if (ttd->td_tid == uap->id)
break;
}
if (ttd == NULL) {
error = ESRCH;
goto out;
}
if (uap->sig == 0)
goto out;
if (!_SIG_VALID(uap->sig)) {
error = EINVAL;
goto out;
}
tdsignal(ttd, uap->sig, SIGTARGET_TD);
out:
PROC_UNLOCK(p);
return (error);
}
int
thr_suspend(struct thread *td, struct thr_suspend_args *uap)
/* const struct timespec *timeout */
{
struct timespec ts;
struct timeval tv;
int error;
int hz;
hz = 0;
error = 0;
if (uap->timeout != NULL) {
error = copyin((const void *)uap->timeout, (void *)&ts,
sizeof(struct timespec));
if (error != 0)
return (error);
if (ts.tv_nsec < 0 || ts.tv_nsec > 1000000000)
return (EINVAL);
if (ts.tv_sec == 0 && ts.tv_nsec == 0)
return (ETIMEDOUT);
TIMESPEC_TO_TIMEVAL(&tv, &ts);
hz = tvtohz(&tv);
}
PROC_LOCK(td->td_proc);
if ((td->td_flags & TDF_THRWAKEUP) == 0)
error = msleep((void *)td, &td->td_proc->p_mtx,
td->td_priority | PCATCH, "lthr", hz);
if (td->td_flags & TDF_THRWAKEUP) {
mtx_lock_spin(&sched_lock);
td->td_flags &= ~TDF_THRWAKEUP;
mtx_unlock_spin(&sched_lock);
PROC_UNLOCK(td->td_proc);
return (0);
}
PROC_UNLOCK(td->td_proc);
if (error == EWOULDBLOCK)
error = ETIMEDOUT;
else if (error == ERESTART) {
if (hz != 0)
error = EINTR;
}
return (error);
}
int
thr_wake(struct thread *td, struct thr_wake_args *uap)
/* long id */
{
struct thread *ttd;
PROC_LOCK(td->td_proc);
FOREACH_THREAD_IN_PROC(td->td_proc, ttd) {
if (ttd->td_tid == uap->id)
break;
}
if (ttd == NULL) {
PROC_UNLOCK(td->td_proc);
return (ESRCH);
}
mtx_lock_spin(&sched_lock);
ttd->td_flags |= TDF_THRWAKEUP;
mtx_unlock_spin(&sched_lock);
wakeup((void *)ttd);
PROC_UNLOCK(td->td_proc);
return (0);
}